[android-developers] Running OpenGL ES 2.0 application on emulator

2010-10-01 Thread Andy
Hi there,

I need to work on OpenGL ES 2.0 for android. As a first step I tried
compiling APIDemo application available in sample directory that comes
with SDK. And my observations are as follows:

1) Android-8 SDK has extended OpenGL ES 2.0 class/APIs that are not
available on earlier releases.
2) APIDemo application has been updated to demonstrate the
opengl.android.gles20 class/API usage.

But over reading many postings on opengl.android.gles20, I see that
many people say that OpenGL ES 2.0 applications cannot be run on
emulator and such application need real hardware.

But I was able to run the API demo application on emulator as well.

So I am really confused why it is said that we cannot run the 2.0
applicaiton on emulator? Can anyone explain me?

Thanks in advance!

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Re: [android-developers] Running OpenGL ES 2.0 application on emulator

2010-10-01 Thread { Devdroid }
On 1 October 2010 12:50, Andy milind...@gmail.com wrote:

 So I am really confused why it is said that we cannot run the 2.0
 applicaiton on emulator? Can anyone explain me?

You can run it, why not. If you like slideshows, as simulator does
not support HW acceleration.

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