[android-developers] Running OpenGL ES 2.0 application on emulator
Hi there, I need to work on OpenGL ES 2.0 for android. As a first step I tried compiling APIDemo application available in sample directory that comes with SDK. And my observations are as follows: 1) Android-8 SDK has extended OpenGL ES 2.0 class/APIs that are not available on earlier releases. 2) APIDemo application has been updated to demonstrate the opengl.android.gles20 class/API usage. But over reading many postings on opengl.android.gles20, I see that many people say that OpenGL ES 2.0 applications cannot be run on emulator and such application need real hardware. But I was able to run the API demo application on emulator as well. So I am really confused why it is said that we cannot run the 2.0 applicaiton on emulator? Can anyone explain me? Thanks in advance! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Running OpenGL ES 2.0 application on emulator
On 1 October 2010 12:50, Andy milind...@gmail.com wrote: So I am really confused why it is said that we cannot run the 2.0 applicaiton on emulator? Can anyone explain me? You can run it, why not. If you like slideshows, as simulator does not support HW acceleration. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en