[android-developers] Gallery
Hi Guys, I want to get the height of the gallery at run time and i want to change the height of the gallery at run time.. How can i do this.. Can any explain me -- *Thanks Regards* *K.Arun Kumar* -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Gallery issues
Hi, I have created CoverFlow effect using Gallary view and in each gallary item consist of my custom view(view contains buttons, imageviews, gridviews, etc.). On the top of item view ther are two buttons (i.e. prev and next). I creared two different clicklisteners for buttons. When I going to click on Next button, then my prev click listener get called. So next item not showing. I see that, the prev button of next screen is just behind current items Next button. In my adapter getView method get current view but i m not understanding that why next item button get called while it focus on current view. Please help me. Thanks in adavance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery with Zoom Application needed
Hi All, I created simple Gallery App, But i need Zoom in/out by hand touch not with zoom controller. if you have any idea or have code pls share me code snippet,apps,source code,etc. Thanks In Advance. Best Regards, Vamshi. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery widget selection.
On Thu, May 17, 2012 at 1:28 PM, Put_tiMe putt...@gmail.com wrote: Nothing actually, here's my gallery definition. Gallery android:id=@+id/Gallery android:layout_width=match_parent android:layout_height=70dip android:spacing=25dip android:gravity=center android:unselectedAlpha=1.2 / Is it mandatory to provide a selector? I also tried adding the following 2 parameters: android:listSelector=@drawable/selection_image android:drawSelectorOnTop=true Even that didn't help. You need to use something like this for the background of the *items* displayed in the gallery: selector xmlns:android=http://schemas.android.com/apk/res/android; item android:drawable=@drawable/border_selected android:state_selected=false android:state_pressed=true / item android:drawable=@drawable/border_unselected / /selector And then provide appropriate drawables for border_selected and border_unselected. For example, this will give you a rectangle with rounded corners, you can use it to mark selected items by setting different colors for selected/unselected. Or provide your own 9patch images, etc. shape xmlns:android=http://schemas.android.com/apk/res/android; padding android:left=1dp android:top=1dp android:right=1dp android:bottom=1dp / stroke android:width=1dp android:color=# / corners android:radius=1dp / /shape -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery widget selection.
Oh yeah... It has been awhile since I've done any work on my Gallery widgets... I forgot they were a little different from normal views with an adapter. Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Thu, May 17, 2012 at 6:52 AM, Nikolay Elenkov nikolay.elen...@gmail.comwrote: On Thu, May 17, 2012 at 1:28 PM, Put_tiMe putt...@gmail.com wrote: Nothing actually, here's my gallery definition. Gallery android:id=@+id/Gallery android:layout_width=match_parent android:layout_height=70dip android:spacing=25dip android:gravity=center android:unselectedAlpha=1.2 / Is it mandatory to provide a selector? I also tried adding the following 2 parameters: android:listSelector=@drawable/selection_image android:drawSelectorOnTop=true Even that didn't help. You need to use something like this for the background of the *items* displayed in the gallery: selector xmlns:android=http://schemas.android.com/apk/res/android; item android:drawable=@drawable/border_selected android:state_selected=false android:state_pressed=true / item android:drawable=@drawable/border_unselected / /selector And then provide appropriate drawables for border_selected and border_unselected. For example, this will give you a rectangle with rounded corners, you can use it to mark selected items by setting different colors for selected/unselected. Or provide your own 9patch images, etc. shape xmlns:android=http://schemas.android.com/apk/res/android; padding android:left=1dp android:top=1dp android:right=1dp android:bottom=1dp / stroke android:width=1dp android:color=# / corners android:radius=1dp / /shape -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery widget selection.
I'm using a 'Gallery' widget. And I've registered for a item-click callback. And I'm getting the callback when I click on an item. But the problem is that I don't see any selection UI. How do I fix this? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery widget selection.
What are you using for your selector? Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Wed, May 16, 2012 at 10:25 AM, Put_tiMe putt...@gmail.com wrote: I'm using a 'Gallery' widget. And I've registered for a item-click callback. And I'm getting the callback when I click on an item. But the problem is that I don't see any selection UI. How do I fix this? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery widget selection.
Nothing actually, here's my gallery definition. Gallery android:id=@+id/Gallery android:layout_width=match_parent android:layout_height=70dip android:spacing=25dip android:gravity=center android:unselectedAlpha=1.2 / Is it mandatory to provide a selector? I also tried adding the following 2 parameters: android:listSelector=@drawable/selection_image android:drawSelectorOnTop=true Even that didn't help. On Wednesday, May 16, 2012 10:51:42 PM UTC+5:30, MagouyaWare wrote: What are you using for your selector? Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Wed, May 16, 2012 at 10:25 AM, Put_tiMe putt...@gmail.com wrote: I'm using a 'Gallery' widget. And I've registered for a item-click callback. And I'm getting the callback when I click on an item. But the problem is that I don't see any selection UI. How do I fix this? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] gallery issue on 3.2.2
Hi Guys, I have an issue with a gallery view only on the new Motorola Xoom 2 which is running 3.2.2. The gallery has each thumb on top of each other so you can only see one image at a time. Here is the code: XML looks like this: FrameLayout android:layout_width=fill_parent android:layout_height=324dp android:layout_alignParentBottom=true Gallery android:id=@+id/GalleryHorizontalListView android:layout_width=fill_parent android:layout_height=324dp android:spacing=0dp/Gallery /FrameLayout Adapter looks like this: public class MoviesGalleryAdapter extends BaseAdapter { ListMovie MovieItemObjects = new ArrayListMovie(); private View currentView; private int currentPosition = 0; private int totalCount = 0; public void setTotalCount(int total) { totalCount = total; } public void setModel(ListMovie items){ this.MovieItemObjects = items; notifyDataSetChanged(); } public void updateModel(ListMovie items){ this.MovieItemObjects.addAll(items); notifyDataSetChanged(); } public void SetCurrentPosition(int pos) { currentPosition = pos; } public View getSelectedView() { return currentView; } // public void setActivated(int position) { // currentlySelectedItem = position; //} @Override public int getCount() { //return count; if (MovieItemObjects.size() 0) { return this.MovieItemObjects.size(); } return 0; } @Override public long getItemId(int position) { return position; } @Override public Object getItem(int idx) { return (MovieItemObjects != null) ? MovieItemObjects.get(idx) : null; } @Override public boolean hasStableIds(){ return true; } @Override public int getItemViewType(int pos){ return 0; } @Override public int getViewTypeCount(){ return 1; } @Override public View getView(int position, View convertView, final ViewGroup parent) { ViewHolder holder = null; if (convertView == null) { convertView = LayoutInflater.from(parent.getContext()).inflate(R.layout.movieitem, null, false); holder = new ViewHolder(); holder.iv = (ImageView) convertView.findViewById(R.id.image); convertView.setTag(holder); } else { holder = (ViewHolder)convertView.getTag(); } if (currentPosition == position) { //convertView.setActivated(true); //MovieItemView = convertView; } if (MovieItemObjects.size() 0) { try { Movie item = MovieItemObjects.get(position); _ImageLoader.DisplayImage(item.coverImageMedium, holder.iv, 172, 250); } catch (Exception e) {} } return convertView; } }; and the xml to inflate looks like this: ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/android; android:orientation=vertical android:layout_width=wrap_content android:layout_height=wrap_content ImageView android:id=@+id/image android:layout_width=172dip android:layout_height=250dip android:scaleType=fitXY android:layout_gravity=center_vertical android:layout_marginTop=18dp android:layout_marginRight=10dip android:paddingLeft=3dip android:paddingRight=3dip android:paddingBottom=3dip android:paddingTop=3dip/ !-- ImageView android:id=@+id/throbber android:layout_width=wrap_content android:layout_height=wrap_content android:src=@drawable/ic_popup_sync_1 android:visibility=gone/-- /LinearLayout Any help would be appreciated. Cheers, -- You received this message because you are
[android-developers] Gallery app... bitmaps exceed memory in listView
Hello everyone, I populate a list of image urls and pass it to a listAdapter. The getView gets the 3 successive urls (from the list) for the position in list it is called for, and downloads them, and adds it to a row of the list. The list works fine. But when I click on a picture to fire an intent and show a bigger picture (by modifying the url passed as intent extra), my application crashes, saying that bitmap exceed memory. I am pretty sure that an image can not be that big in size to take all space from heap! Any suggestions on how to go about the issue? I need to keep the images from the listView, so I can't remove them from the imageViews when I go to the next activity. For the same reason, I can not finish() my list activity too, when an image is clicked. I feel I am stuck here. Any help is much appreciated -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery Sources URL
Hi im fairly new to this im trying to use image urls as sources for my gallery pictures but im having difficulty finding how this works, this is the code so far. public class ImageAdapter extends BaseAdapter { private static final int ITEM_WIDTH = 232; private static final int ITEM_HEIGHT = 150; private final int mGalleryItemBackground; private final Context mContext; private final Integer[] mImageIds = { R.drawable.pic1, R.drawable.pic2, R.drawable.pic3, }; where would i put the urls ? regards me -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery Sources URL
On Wed, Feb 1, 2012 at 5:01 AM, M0n5terbunny joshfisher.18051...@gmail.comwrote: where would i put the urls ? http://developer.android.com/resources/tutorials/views/hello-gallery.html Look at getView(). See where they set the Image resource. Then replace the hardcoded images with images from your URLs. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery Intent to pick image --- Picasa-based images are invalid (Android 4.0+)
Hello, I'm trying to launch a Gallery Intent to allow the user to select an image. The issue is that the code works on 2.x but fails occasionally on 4.x (I haven't tested 3.x). I've narrowed it down to issues specific to Picasa-sourced images. For example, from my google+ posts (still in the Gallery app). The problematic URI is content:// com.google.android.gallery3d.provider/picasa/item/some ID. Attempting to retrieve the image local path gives me the error : W/ GalleryProvider( 8091): unsupported column: _data My code is below: Intent photoPickerIntent = new Intent(Intent.ACTION_PICK); photoPickerIntent.setType(image/*); startActivityForResult(photoPickerIntent, PROFILE_PIC_RESULT); and then in onActivityResult(int requestcode, int resultcode, Intent data) : if(requestCode == PROFILE_PIC_RESULT resultCode == RESULT_OK){ Uri selectedImage = data.getData(); String[] filePathColumn = {MediaStore.Images.Media.DATA}; Cursor cursor = getContentResolver().query(selectedImage, filePathColumn, null, null, null); cursor.moveToFirst(); int columnIndex = cursor.getColumnIndexOrThrow(filePathColumn[0]); String filePath = cursor.getString(columnIndex); } In 2.x, filePath will contain a useful string. In 4.x, filePath is null on some images because of the issue noted above. I found a similar bug report that seems to be suffering from the above problem: http://code.google.com/p/android/issues/detail?id=21234 Can anyone confirm? I might need to submit another bug report on this issue.. because it's frustrating that some images a user might pick will be invalid while others will be okay. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery Select Pic
Hi All, I have a question on Gallery Intent. After taking a pic, I am calling the*Gallery Intent * which shows all the pics. I am able to select the pic from the Galleryview and taking it to a next activity everything works fine.But the real problem is, if i change the Gallery Intent to *Landscape Mode*, *and try selecting an image, it is getting forceclose.* is there any way to restrict the Gallery Intent to portrait mode only ? Note: I had tried the below solutions, but none of them are working. 1. I had already tried with setting Activity i portrait mode in android.manifest file. 2. I had also tried with setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT); in my activity ,but it is also failing. 3.Tried writing onConfigurationChanged(Configuration newConfig) Method, but tat is also failing. 4. I tried Calling setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT); Method in onActivtyResult, but fails. Need Help on this. Regards, Mukesh -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery and multiple calls of getView
Here is the code: public class HelloGallery extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Gallery g = new Gallery(this); g.setAdapter(new ImageAdapter(this)); setContentView(g); } public class ImageAdapter extends BaseAdapter { int mGalleryItemBackground; private Context mContext; private Integer[] mImageIds = { R.drawable.sample_1, R.drawable.sample_2, R.drawable.sample_3, R.drawable.sample_4, R.drawable.sample_5, R.drawable.sample_6, R.drawable.sample_7 }; public ImageAdapter(Context c) { mContext = c; } public int getCount() { return mImageIds.length; } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { System.out.println(position:+ position); ImageView i = new ImageView(mContext); i.setImageResource(mImageIds[position]); i.setLayoutParams(new Gallery.LayoutParams(150, 100)); i.setScaleType(ImageView.ScaleType.FIT_XY); i.setBackgroundResource(mGalleryItemBackground); return i; } } Why Gallery calls getView several times??? output: position: 0 position: 0 position: 0 position: 0 position: 0 position: 0 position: 0 position: 0 if i change image now: position: 1 position: 1 position: 1 position: 1 position: 1 position: 1 position: 1 position: 1 ... .. .. .. .. and much more What is happening with Gallery widget Thanks a lot -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery View and SQLite database
Hi all, I have a sqlite database of 100+ low res images saved as Blob data. I am creating an App that has a GalleryView and I would like to display the 100+ images from my database in this view. The user can scroll through the horizontally scrolling list and select the one he wants to see full screen. I am using a sample app that takes sample images from 'res/drawable' folder to display them on the gallery view. I would like to do the same but pull images from the database instead. Can someone guide me? Thanks, AB -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery Problem
Hi, Today, I wrote a gallery example to show the photos. My problem is how to set the init 'position' isn't started from zero? For example: it has 9 photos. 1 to 9.jpg (array from 0 to 8) When the program started, the 1.jpg (position 0) always showed in gallery firstly. I would like the default is 5.jpg (position 4). How to do this? Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery sets position after TextView.setText()
I've got a fairly complicated layout going on that consists of 2 galleries which hold layouts themselves as the children, and also an additional timer counting down to an event. My issue is that I'm updating the countdown using a Handler that runs every 1000ms that calculates time until the event and then displays it using setText(). Whenever setText() is called, if the user is scrolling through the gallery and is halfway between views, it snaps to lock in one of the views. Some sort of invalidate going on I assume? Anyone know of a solution so that my Galleries don't snap every time the countdown updates? Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery view image zoom option in multi touch..
Hi every one, i did gallery view program in this gallery view have some images it will be displayed one by one. i need to zoom which images is viewed. so anyone know the idea share with me... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery: change center position?
I have a gallery that center the selected View in the middle of the gallery view. I want to decenter the selected view to x -=60 Is this possible? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery center item in the middle
Hi, How to make the first image in the gallery to start from the leftmost side of the device,since images are displayed starting from center, as seen in the snapshot attached. Please reply. -- Regards, Vani Reddy -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=enattachment: devicegallery.png
Re: [android-developers] Gallery center item in the middle
On Mon, Jul 11, 2011 at 8:55 AM, vani reddy vani.reddy.bl...@gmail.comwrote: How to make the first image in the gallery to start from the leftmost side of the device,since images are displayed starting from center, as seen in the snapshot attached. Use the functions available to you to set the selected item such that the effect you desire is achieved. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] gallery images onSignalStrengthsChanged Error
hi every one, im developing small project, in this project i will getting all images from the android phone gallery its working fine. but when im displaying that images in android grid view means some images only loaded, remaining images are showing like 07-04 14:06:53.965: DEBUG/ StatusBarPolicy(26819): onSignalStrengthsChanged in logecat. so any one knows pls help me i need to urgent this... pls -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery question: loading the current image from a context menu to wallpaper
I'm looking at the Gallery example from the Android-sdk samples (android-7/ApiDemos/src//view/Gallery1.java), and am trying to load the currently-displayed image, from the long-press context menu, as wallpaper. In that example, I have the index number within the array of R.drawable.filename values (i.e., for mImageIds[position], I have position, but what I need, is the value of mImageIds[position]. Is there a way to query the Gallery code for the resource value for the current image? I've looked, and I've been trying to do this for days, and have gotten nothing but one error after another, where correcting one error causes another, for which the correction is to reverse the correction for the first error (that, or declare variables that change constantly to static and/or final). How would I go about this? Later, --jim -- 73 DE N5IAL (/4) Running FreeBSD 7.0 ICBM / Hurricane: 30.44406N 86.59909W No, try rm -rf / As your life flashes before your eyes, in the unit of time known as an ohnosecond (alt.sysadmin.recovery) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery with Adapter witch is return layouts
Hi all ! I would like to make my custrom gallery, but when I'm implementing the adapter it have to be return an View. I would like to use the gallery to display my own LinearLayout-s, so the adapter have to return these ! Any idea how can I use gallery to display my own , custrom linearlayouts ? Thx: Károly from Hungary -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery with Adapter witch is return layouts
LinearLayout is a view, isn't it? View -- ViewGroup -- Linearlayout 2011/5/28 Károly Holczhauser holczhau...@gmail.com: Hi all ! I would like to make my custrom gallery, but when I'm implementing the adapter it have to be return an View. I would like to use the gallery to display my own LinearLayout-s, so the adapter have to return these ! Any idea how can I use gallery to display my own , custrom linearlayouts ? Thx: Károly from Hungary -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery image should navigate with textview
Hti guys m making a gallery that contain 10 images , each images have a different name . i want that if i scroll the gallery , selected or focused image's name should be appear. Name should change on onFoucs or OnItemSelected. Suggest me. Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery image should navigate with textview
The way I did it in AppSwipe! was with a RelativeLayout that contains a Gallery and a TextView. I used an OnItemSelectedListener to change the text displayed in the text view. http://developer.android.com/reference/android/widget/AdapterView.OnItemSelectedListener.html It is pretty straightforward once you get the design figured out... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Fri, May 13, 2011 at 12:56 PM, gaurav gupta gaurav.gupta...@gmail.comwrote: Hti guys m making a gallery that contain 10 images , each images have a different name . i want that if i scroll the gallery , selected or focused image's name should be appear. Name should change on onFoucs or OnItemSelected. Suggest me. Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery image should navigate with textview
Thanks Justin Its works , :) On Sat, May 14, 2011 at 12:32 AM, Justin Anderson magouyaw...@gmail.comwrote: The way I did it in AppSwipe! was with a RelativeLayout that contains a Gallery and a TextView. I used an OnItemSelectedListener to change the text displayed in the text view. http://developer.android.com/reference/android/widget/AdapterView.OnItemSelectedListener.html It is pretty straightforward once you get the design figured out... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Fri, May 13, 2011 at 12:56 PM, gaurav gupta gaurav.gupta...@gmail.comwrote: Hti guys m making a gallery that contain 10 images , each images have a different name . i want that if i scroll the gallery , selected or focused image's name should be appear. Name should change on onFoucs or OnItemSelected. Suggest me. Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery image should navigate with textview
HI , i have a new issue , my using small dots to show the current image position of a gallery. these images are creating in runtime using this code for (*int* i=0;itracks.size();i++) { LinearLayout imgview_layout=(LinearLayout)findViewById(R.id.*sub_layout*); ImageView imageview=*new* ImageView(HotelViewScreen.*this*); imageview.setImageResource(R.drawable.*gray_dot*); imageview.setPadding(5, 2, 5, 2); imgview_layout.addView(imageview); } Now i need that i have to change this imageview's Src everytime when gallery's Selected item will change. should i set id for every imageview?? Suggest me. Thnks On Sat, May 14, 2011 at 12:42 AM, gaurav gupta gaurav.gupta...@gmail.comwrote: Thanks Justin Its works , :) On Sat, May 14, 2011 at 12:32 AM, Justin Anderson magouyaw...@gmail.comwrote: The way I did it in AppSwipe! was with a RelativeLayout that contains a Gallery and a TextView. I used an OnItemSelectedListener to change the text displayed in the text view. http://developer.android.com/reference/android/widget/AdapterView.OnItemSelectedListener.html It is pretty straightforward once you get the design figured out... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Fri, May 13, 2011 at 12:56 PM, gaurav gupta gaurav.gupta...@gmail.com wrote: Hti guys m making a gallery that contain 10 images , each images have a different name . i want that if i scroll the gallery , selected or focused image's name should be appear. Name should change on onFoucs or OnItemSelected. Suggest me. Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery image should navigate with textview
I'm not entirely sure what you are trying to accomplish... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Fri, May 13, 2011 at 1:23 PM, gaurav gupta gaurav.gupta...@gmail.comwrote: HI , i have a new issue , my using small dots to show the current image position of a gallery. these images are creating in runtime using this code for (*int* i=0;itracks.size();i++) { LinearLayout imgview_layout=(LinearLayout)findViewById(R.id.*sub_layout*); ImageView imageview=*new* ImageView(HotelViewScreen.*this*); imageview.setImageResource(R.drawable.*gray_dot*); imageview.setPadding(5, 2, 5, 2); imgview_layout.addView(imageview); } Now i need that i have to change this imageview's Src everytime when gallery's Selected item will change. should i set id for every imageview?? Suggest me. Thnks On Sat, May 14, 2011 at 12:42 AM, gaurav gupta gaurav.gupta...@gmail.comwrote: Thanks Justin Its works , :) On Sat, May 14, 2011 at 12:32 AM, Justin Anderson magouyaw...@gmail.comwrote: The way I did it in AppSwipe! was with a RelativeLayout that contains a Gallery and a TextView. I used an OnItemSelectedListener to change the text displayed in the text view. http://developer.android.com/reference/android/widget/AdapterView.OnItemSelectedListener.html It is pretty straightforward once you get the design figured out... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Fri, May 13, 2011 at 12:56 PM, gaurav gupta gaurav.gupta...@gmail.com wrote: Hti guys m making a gallery that contain 10 images , each images have a different name . i want that if i scroll the gallery , selected or focused image's name should be appear. Name should change on onFoucs or OnItemSelected. Suggest me. Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery image should navigate with textview
hi justin i want to just change my textview and imageview with gallery. my imageview showing the current position of gallery . like if gallery's currenit position is 2 , the 2nd imageview will be yellow,now it is gray its just like a indicator in footer that will show the postion of gallery's selected image. On Sat, May 14, 2011 at 12:58 AM, Justin Anderson magouyaw...@gmail.comwrote: I'm not entirely sure what you are trying to accomplish... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyareware On Fri, May 13, 2011 at 1:23 PM, gaurav gupta gaurav.gupta...@gmail.comwrote: HI , i have a new issue , my using small dots to show the current image position of a gallery. these images are creating in runtime using this code for (*int* i=0;itracks.size();i++) { LinearLayout imgview_layout=(LinearLayout)findViewById(R.id.*sub_layout* ); ImageView imageview=*new* ImageView(HotelViewScreen.*this*); imageview.setImageResource(R.drawable.*gray_dot*); imageview.setPadding(5, 2, 5, 2); imgview_layout.addView(imageview); } Now i need that i have to change this imageview's Src everytime when gallery's Selected item will change. should i set id for every imageview?? Suggest me. Thnks On Sat, May 14, 2011 at 12:42 AM, gaurav gupta gaurav.gupta...@gmail.com wrote: Thanks Justin Its works , :) On Sat, May 14, 2011 at 12:32 AM, Justin Anderson magouyaw...@gmail.com wrote: The way I did it in AppSwipe! was with a RelativeLayout that contains a Gallery and a TextView. I used an OnItemSelectedListener to change the text displayed in the text view. http://developer.android.com/reference/android/widget/AdapterView.OnItemSelectedListener.html It is pretty straightforward once you get the design figured out... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Fri, May 13, 2011 at 12:56 PM, gaurav gupta gaurav.gupta...@gmail.com wrote: Hti guys m making a gallery that contain 10 images , each images have a different name . i want that if i scroll the gallery , selected or focused image's name should be appear. Name should change on onFoucs or OnItemSelected. Suggest me. Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery Infinite Loop
That's a good point. And I have tried it, but still hard to get a solution. So, i have to implement a new gallery in the google code server. If anyone also wants to use this widget, you can check it there: *Android Infinite Loop Galleryhttp://blog.jmsliu.com/138/android-infinite-loop-gallery.html * On Wed, Mar 16, 2011 at 10:37 AM, TreKing treking...@gmail.com wrote: On Mon, Mar 14, 2011 at 7:06 AM, James Liu james.liu.p...@gmail.comwrote: And what I want to implement is loop to the first image after the gallery reach to the end. Idea: have the getSize() method or your adapter return something ludicrously high, set the start of the Gallery to something in the middle of that high value, then use mod operations to get the actual item in the list when the user scrolls left or right through the large values and hope they never get so bored they scroll through to the actual beginning or end. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery Infinite Loop
Yep, that's what I did for a regular list-view that acts like a slot-machine roll. Return a value in your adapter's getCount() method that is a very very very high multiple of the number of actual items in your list-view's adapter. private static final int MULTIPLIER = 100; // some LARGE even number. public int getCount() { return myArrayList.size() * MULTIPLIER; } public Object getItem(int position) { int actualPosition = position % myArrayList.size(); return myArrayList.get(actualPosition); } And put the initial position of your list-view at (myAdapter.getCount() / 2) + actualInitialPosition)), where actualInitialPosition is probably 0 (first item in your list). And make sure not to show any scrollbars. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery 3D-customization of font color
Hi All, I am trying to customize the 3D gallery of android, I want to include different color for the menu font as well as the title, throughout the gallery 3D application. To do this, i tried applying styles and themes to the complete application in the manifest file, but there seems to be no effect. Is there any other way that I can achieve customization of the 3D Gallery? Can some one please help me. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery Displays Every Image File
LG Optimus M v2.2.1 I Have two of them, both with very similar set-ups, including applications but my wife's Gallery app displays every image file that's on her phone or sd card, including fonts. This is her second LG Optimus M in 2 months and the first one did this as well but we insisted on the replacement for a different issue. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery of pictures with zoom and recognition of gestures
Hello everybody, I am a newbie in Android, I want to implement an application that shows images, each one in full-screen size, and showed with a fling movement(like a gallery). For each Image I want to zoom, and detect my own gestures. First approach To modify a Gallery and implement my own View with a double tap listener. This event was never triggered on the ImageView, sent in the Base Adapter. I could only get responses from the onTouchEvent method in the implementation of the ImageView. I found an article telling to solve the issue by adding a touch listener to the gallery: http://stuffnobodytoldmeabout.blogspot.com/2010/11/gallery-clicking-and-selecting.html Now I can get my DoubleTapEvent (for the zoom), but I don't see how I could add the Gestures part. I don't really think this approach is the best solution for my problem. Could anybody give me ideas about how to implement or solve this? Best, Lina -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery default item selected is in center
No reply yet on this topic ? Not even from some Android Framework developers ? :( -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery default item selected is in center
*@MagouyaWare* Thanks, I know it wont have compiler errors. But i see them. those variable are really not defined. You too can open the file online and check those variables are defined. *@jotobjects* Thanks you. Can you please help me with which classes are to be included from widget package to work like a normal gallery? Then taking forward i will modify gallery as required to me.. This seems very bad to me that android haven't added anything to Gallery. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery default item selected is in center
Hi MagouyaWare, If I override touch events. I need to call super function first. And If call super method then it will bring it in center and then I will push it back. Is it fine to do that ? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery default item selected is in center
I copied the Gallery Widget Class to app, But it gives me lots of errors. Few of them I solved but there are still many unresolvable e.g. mRecycler cannot be resolved. FLAG_USE_CHILD_DRAWING_ORDER cannot be resolved mGroupFlags cannot be resolved FLAG_SUPPORT_STATIC_TRANSFORMATIONS cannot be resolved If the android its own source has errors then how I can go ahead ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery default item selected is in center
* If the android its own source has errors then how I can go ahead ?* Obviously the android source does not have compile errors or it would not be working for everyone... The errors were introduced when you copied the Gallery Widget class to your app. Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Thu, Mar 24, 2011 at 6:46 AM, umakantpatil umakantpat...@gmail.comwrote: I copied the Gallery Widget Class to app, But it gives me lots of errors. Few of them I solved but there are still many unresolvable e.g. mRecycler cannot be resolved. FLAG_USE_CHILD_DRAWING_ORDER cannot be resolved mGroupFlags cannot be resolved FLAG_SUPPORT_STATIC_TRANSFORMATIONS cannot be resolved If the android its own source has errors then how I can go ahead ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery default item selected is in center
Hi All, I'm using Gallery view within my app. Now when I run the code. Gallery has default selected item is no 1 which is in center and left side is blank. Instead I want no 1 item should be at left and selected. Also clicking on the any gallery item should not bring that item in the center. I tired hunting it lot on the groups but not found any solution. Is this possible or not ? If yes then how come? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery default item selected is in center
* I'm using Gallery view within my app. Now when I run the code. Gallery has default selected item is no 1 which is in center and left side is blank. * *Instead I want no 1 item should be at left and selected.* From the description of Gallery: A view that shows items in a *center-locked*, horizontally scrolling list. http://developer.android.com/reference/android/widget/Gallery.html * Also clicking on the any gallery item should not bring that item in the center.* What should it do? When you click something it is selected, is it not? And as mentioned above, it shows items in a center-locked... list You can try changing the behavior by subclassing it and overriding its various touch events. Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Wed, Mar 23, 2011 at 5:11 AM, umakantpatil umakantpat...@gmail.comwrote: Hi All, I'm using Gallery view within my app. Now when I run the code. Gallery has default selected item is no 1 which is in center and left side is blank. Instead I want no 1 item should be at left and selected. Also clicking on the any gallery item should not bring that item in the center. I tired hunting it lot on the groups but not found any solution. Is this possible or not ? If yes then how come? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery with images from a Web Service
Hello, I'm trying to built a gallery with images taking from a web service. For the calls to WS I'm using ksoap2. My questions regards the best way to get the images. 1. Should I take them all, store them locally and then use them in my gallery? 2. My idea was to take let's say 5 random images and as the user scrolls take other 5 random images, and so on. I can guarantee that I'm not getting the images I already have because I'm sending to the WS the id's of the images I already have. Is this possible ? I'm not sure how the things work with Gallery. Taking the example from http://developer.android.com/resources/tutorials/views/hello-gallery.html, I'm wondering if getView will be called on the scroll event and if the next images will get loaded. Or maybe it's another way to do this... Thanks a lot, Iulia -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery Infinite Loop
Hi, guys: I use default gallery widget in my android application. The default gallery action is that when it reach end, it will stop scroll. And what I want to implement is loop to the first image after the gallery reach to the end. I already search it on google, and still get stuck. Do you have any idea for that? Thanks for your any helps. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery Infinite Loop
On Mon, Mar 14, 2011 at 7:06 AM, James Liu james.liu.p...@gmail.com wrote: And what I want to implement is loop to the first image after the gallery reach to the end. Idea: have the getSize() method or your adapter return something ludicrously high, set the start of the Gallery to something in the middle of that high value, then use mod operations to get the actual item in the list when the user scrolls left or right through the large values and hope they never get so bored they scroll through to the actual beginning or end. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery with buttons
Hi This is my first message in this mailing list and I'm honoured to have some advices from other people. As the object explains, I need to setup a Gallery with 2 Buttons. The problem is that the gallery won't scroll anymore. I have tried to search the internet without success (maybe I'm using the wrong keywords), but if anyone has a link to an explanation or can explain me a warkaround to this problem. Thank you for your time in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery selected item doesn't show selected state color
Hi there, In my app, I'm using a gallery with an Array of strings, and an ArrayAdapter. I'm using a colorStateList for the text color, to show the selected item in green. When the user interacts with the gallery, dragging, clicking or flinging, the green color appears correctly for the selected item. But the initial selected item doesn't show in green. And if I programmatically set the selected index of the gallery, the selected item doesn't' show in green. I didn't find this issue in my searches. I have defined the TextView used to display the strings in a layout file, gallery_item.xml TextView xmlns:android=http://schemas.android.com/apk/res/android; android:layout_height=match_parent android:layout_width=wrap_content android:textColor=@color/gallery_text_color /TextView The color state list is: selector xmlns:android=http://schemas.android.com/apk/res/android; item android:state_selected=true android:color=#ff9aca3c/ item android:state_focused=true android:color=#ff9aca3c/ !-- Just to be safe -- item android:color=#/ /selector Does anyone know why the initially selected TextView would be showing the default white color? I get a callback to onItemSelected with position == 0, so I know the item is being selected. Just the formatting is off. Thanks, MB -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery as a horizontal list
The gallery widget is almost the right thing for a horizontal list. It works with the same adapter pattern as ListView. But Gallery is pretty insistent about keeping the selected item in the center of the visible area. Has anybody tried to modify it so it displays the first item on the left instead of centered? Or is there another or better way to get a horizontal scrolling list? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery doesn't both click and drag
I have a Gallery widget where I want each item to be clickable AND I want to be able to swipe the gallery to move it (of course). Once I set the OnClickListener on the items in the Gallery I can click them but no longer can move the gallery right and left. Do I have to play with onTouch down and move events to make this work, or is there another way to make the Gallery items both clickable and draggable? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery Cache
Hi, I'm trying to add pictures to a folder and have that folder viewable in the Gallery app. I've been able to do so, but if I add or remove an image in the folder, it will not be updated in the Gallery unless I reset the device. I was wondering if there was a way to force the Gallery to update the cache? Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery Control Fling operation
Hi, I am trying to stop the Gallery's fling operation after just one view change. I am able to do it but I used setSelection(getSelectedItemPosition() +1,true) but i am not able to animate. It just changes the view and a new view gets selected. I also tried with the velocity but this approach is not good as whatever the speed of the fling done by the user. The image will move on a specific speed calculated. What should I do. Thanks Vivek -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery with folder filter
Hello I'm using following code to open a gallery inside of my app Intent intent = new Intent(Intent.ACTION_GET_CONTENT); intent.setType(image/*); startActivityForResult(intent, FIND_RESULT); Is it possible to limit a list of images to only show images taken by camera? Viewing Gallery on my 2.1 system, images are grouped so there has to be a parameter that defines to which folder it belongs. Checking the MediaStore.Images.ImageColumns (http:// developer.android.com/reference/android/provider/ MediaStore.Images.ImageColumns.html) I did not a find any column that would define such thing. Could I be wrong? Because if I could create a query to filter by folder and create my own gallery view, then my problem would be solved. Best regards, Erol -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery view problems - external memory
Hi all, I have developed a very simple gallery (it started as the hello gallery example) where I have added code to get the images from the content provider. It should return all images from the SD card but it is returning no images, my gallery view is blank. I am a fairly new developer, just working my way around the tutorials online. Here is the code. package com.tutorials; import java.util.ArrayList; import android.app.Activity; import android.content.ContentResolver; import android.content.Context; import android.content.res.TypedArray; import android.database.Cursor; import android.net.Uri; import android.os.Bundle; import android.provider.MediaStore.Images.Media; import android.provider.MediaStore.Images.Thumbnails; import android.view.View; import android.view.ViewGroup; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.BaseAdapter; import android.widget.Gallery; import android.widget.ImageView; import android.widget.Toast; public class HelloGallery extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Gallery g = (Gallery)findViewById(R.id.gallery); g.setAdapter(new ImageAdapter(this)); g.setOnItemClickListener(new OnItemClickListener(){ public void onItemClick(AdapterView parent, View v, int position, long id){ Toast.makeText(HelloGallery.this, + position, Toast.LENGTH_SHORT).show(); } }); } public class ImageAdapter extends BaseAdapter{ int mGalleryItemBackground; private Context mContext; //get images from phone public ArrayListUri getImageTable(){ ArrayListUri arrayList = new ArrayListUri(); try{ ContentResolver cr = getContentResolver(); String imageId = Media._ID; Toast toast = Toast.makeText(mContext,imageId,Toast.LENGTH_LONG); toast.show(); String [] images = new String[]{imageId}; //Get Uri of ContentProvider MediaStore.Images.ImageColumns Uri mediaUri = Thumbnails.EXTERNAL_CONTENT_URI; Cursor managedCursor = managedQuery(mediaUri, images, null, null, null); startManagingCursor(managedCursor); int columnIndex = managedCursor.getColumnIndexOrThrow(imageId); for(int i=0;imanagedCursor.getCount();i++){ managedCursor.moveToPosition(i); int id = managedCursor.getInt(columnIndex); arrayList.add(Uri.withAppendedPath(mediaUri, + imageId)); } }catch(Exception e){ Toast toast = Toast.makeText(mContext,e.toString(),Toast.LENGTH_LONG); toast.show(); } return arrayList; } public ImageAdapter(Context c){ mContext = c; TypedArray a = obtainStyledAttributes(R.styleable.HelloGallery); mGalleryItemBackground = a.getResourceId( R.styleable.HelloGallery_android_galleryItemBackground, 0); a.recycle(); } @Override public int getCount() { // TODO Auto-generated method stub return 0; } @Override public Object getItem(int position) { // TODO Auto-generated method stub return position; } @Override public long getItemId(int position) { // TODO Auto-generated method stub return position; } @Override public View getView(int position, View convertView, ViewGroup parent) { // TODO Auto-generated method stub ImageView i = new ImageView(mContext); //i.setImageResource(mImageIds[position]); i.setImageURI(getImageTable().get(position)); i.setLayoutParams(new Gallery.LayoutParams(150, 100)); i.setScaleType(ImageView.ScaleType.FIT_XY); i.setBackgroundResource(mGalleryItemBackground); return i; } } } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at
[android-developers] Gallery view
Hello all I have multi-listeners on gallery view, first listener is on the image located in the gallery, the second listener is longpress of gallery item, and the third is ontouch event. I use the otouch event in order to drag the image to down, the problem is when I scroll the gallery the horizontally the ontouch is invoked and with scrolling the view is dragged. Can I now that the gallery is now scrolling so I deactivate the dragging, or any solution. any help is appreciated. thanks -Anas Samara -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery popup menu
Hi, In common Android Gallery you can see nice popup menu, Gallery--- menu(More) or menu (Share). Enyone know how to implement such kind of menu? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery popup menu
On Tue, Sep 7, 2010 at 7:37 AM, viktor victor.scherb...@gmail.com wrote: In common Android Gallery you can see nice popup menu, Gallery--- menu(More) or menu (Share). Enyone know how to implement such kind of menu? I assume you are referring to the context menu you get from long-tapping on an item. You can add such a menu to any widget you want in your activity: http://developer.android.com/guide/topics/ui/menus.html#context-menu -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android Training in London: http://skillsmatter.com/go/os-mobile-server -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery Audio bounce effect on seekTo
Hi. I'm currently working on one issue in Froyo. Basically, the problem is that whenever I tap the progress bar in the Gallery app to do a seek, you can hear an audio frame play two or even three times after repositioning. After some debugging, I found out that this is due to a condition located in mediaplayer.cpp in frameworks/base/media/ libmedia. The condition is the following: case MEDIA_SEEK_COMPLETE: LOGV(Received seek complete); if (mSeekPosition != mCurrentPosition) { LOGV(Executing queued seekTo(%d), mSeekPosition); mSeekPosition = -1; seekTo_l(mCurrentPosition); } else{ LOGV(All seeks complete - return to regularly scheduled program); mCurrentPosition = mSeekPosition = -1; } break; What I'm understanding from this snippet (and probed) is that after the video codec finishes repositioning, it reports back to the media player, which checks the current position of the progress bar cursor and if it is different from the target position, it calls the seek function again until both variables are equal. This creates a bounce effect in the audio track as for some reason with just a small tap on the progress bar, it detects two or three changes. My question is if there is any property that can be set on the video progressBar object, so it has a delay between seeks so it doesn't detect so many taps, or any way to reduce the resolution of the bar, or anything you can think that it could help with this issue. - Thanks. Alex. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] gallery initial selection
Hi, This is newbie question, But I have created a gallery view with an imageswitcher above it. It loads the images and corresponding thumbnails from the image files. When I first start the activity and display the screen, I would like to set the displayed/selected image in the the gallery and the imageview above to an specific position in the list. How can I do this. Thanks in advance. Sunil -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery widget, focus and selection gone?
Hi there, I'm trying to realize how the focus and selection in the Gallery widget is doing their job. I'm facing weird situations when trying to update information (TextViews and Spinner) upon a selected item in the Gallery. The focus and selection is lost. So, using the resource gallery_item_background will end in showing the unselected background for the current selected image. I have used the .xml that came with the android sdk, and I can't realize how this is happening. I have set setFocusable(false) and setFocusableInTouchMode(false) to all other Views to try out (and true for the Gallery) without any luck. I have also add 'in-situ' debug, that is, a menu that updates differents widgets when onItemSelected() is called. So I can see while using the application how the background resource is applied. When set to 'no update' the obvious thing happens. None of the widgets are updated with new values, and the background resource works as expected. When set to 'manual update' (an update in the listener that do: .setText() on the textview) does work depending the current View that is showing the TextViews (I have a ViewFlipper that display 2 differents Layout of the TextViews). I know that It can be complicated to understand the scenario without the code, but basically, updating the Spinner will always remove the focus from the Gallery (the Spinner was set no-focusable before) and the image resource background will be set as unselected. How can I manage this updates? I also call requestFocus() and requestFocusFromTouch() after the updates are made. I can't realize where is the problem. I have an update that is made by a handler. Happens the same thing. Any idea how should I manage an update to other widgets upon a selection on the Gallery without losing focus or the selected state of the image view? Thanks, -- If you want freedom, compile the source. Sebastián Treu http://labombiya.com.ar -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery: how to know if it is scrolling?
Hi, In my application I have a gallery widget and a textview with the picture name. As they are lots of images, they all get a default cover and the images are loaded when an image is selected When the user is scrolling, I want to update the textview but I don't want to load the images ie I can't use setCallbackDuringFling because my TextView won't get updated. Is there a possibility to know if the gallery is scrolling or if it is still? Then I could decide if I wan't to start a new thread to load the pictures... Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery View Null covertView
Good afternoon, Does anyone at Google know when the null return for Gallery view may be resolved? I know it was slated for long ago but didn't make it. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery View Null covertView
There is not ETA for now. On Tue, Aug 10, 2010 at 12:10 PM, SImplyG2010 thomas.sheppar...@gmail.com wrote: Good afternoon, Does anyone at Google know when the null return for Gallery view may be resolved? I know it was slated for long ago but didn't make it. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Romain Guy Android framework engineer romain...@android.com Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery display issue
Hi, i've created a gallery, using the hello gallery tutorial from here: http://developer.android.com/guide/tutorials/views/hello-gallery.html . It's working fine but i noticed running on an android 1.6 WVGA(800) emulator the gallery is not displayed correctly. Setting layout params to 70, 70 my gallery looks like this http://yfrog.com/mg67528352p Setting params to 90, 90 my gallery looks like this http://yfrog.com/jc10531135p None of these is right. Is there a way around this? Maybe define the image layout in the gallery in xml, anyone know how to do that? I'd like to make my gallery look the same way on all resolutions and densities Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery View Customization
Hi All, i want to customize the Gallery widget like a conveyer belt having icons. Please note that this icons conveyer chain is of circular nature that is if there are 5 icons and user is navigating towards left side so icons which gets disappeared at right side, again appears back on left side of chain… just think of a circular ring. Please see the link below [url]http://101bestandroidapps.com/app/UltimateFavesPRO/556/[/url] how can create that.. please suggest me.. Thanks Giri -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery not Recycling Views
I am using the Hello Gallery code as an example. Views are not being recycled as I scroll left and right. I added log output at the getView method, and I get a constant output of null. Anyone know the reason why? Here is the code: public class HelloGallery extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Gallery g = new Gallery(this); g.setAdapter(new ImageAdapter(this)); setContentView(g); } public class ImageAdapter extends BaseAdapter { int mGalleryItemBackground; private Context mContext; private Integer[] mImageIds = { R.drawable.sample_1, R.drawable.sample_2, R.drawable.sample_3, R.drawable.sample_4, R.drawable.sample_5, R.drawable.sample_6, R.drawable.sample_7 }; public ImageAdapter(Context c) { mContext = c; } public int getCount() { return mImageIds.length; } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { System.out.println(convertView); //should occasionally not be null ImageView i = new ImageView(mContext); i.setImageResource(mImageIds[position]); i.setLayoutParams(new Gallery.LayoutParams(150, 100)); i.setScaleType(ImageView.ScaleType.FIT_XY); i.setBackgroundResource(mGalleryItemBackground); return i; } } Thanks, Aamir -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery not Recycling Views
This is a known bug (it's not a bug really, we just never had the time to implement recycling in Gallery) but we have no ETA for a fix. On Wed, May 26, 2010 at 8:31 PM, Aamir Shah aamirns...@gmail.com wrote: I am using the Hello Gallery code as an example. Views are not being recycled as I scroll left and right. I added log output at the getView method, and I get a constant output of null. Anyone know the reason why? Here is the code: public class HelloGallery extends Activity { �...@override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Gallery g = new Gallery(this); g.setAdapter(new ImageAdapter(this)); setContentView(g); } public class ImageAdapter extends BaseAdapter { int mGalleryItemBackground; private Context mContext; private Integer[] mImageIds = { R.drawable.sample_1, R.drawable.sample_2, R.drawable.sample_3, R.drawable.sample_4, R.drawable.sample_5, R.drawable.sample_6, R.drawable.sample_7 }; public ImageAdapter(Context c) { mContext = c; } public int getCount() { return mImageIds.length; } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { System.out.println(convertView); //should occasionally not be null ImageView i = new ImageView(mContext); i.setImageResource(mImageIds[position]); i.setLayoutParams(new Gallery.LayoutParams(150, 100)); i.setScaleType(ImageView.ScaleType.FIT_XY); i.setBackgroundResource(mGalleryItemBackground); return i; } } Thanks, Aamir -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Romain Guy Android framework engineer romain...@android.com Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery elasticity at the ends
Hi all, I use the gallery view extensively as a full screen pagination mechanism. It works really well for me without having to create a brand new control. I would like to add a little elasticity at the ends (much like the iPhone homescreen). How could I go about doing this? Any hint as to which method I would need to override/modify? Thanks in advance. Nik -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery elasticity at the ends
How about applying animation on the layout that shows this gallery view!! I think you get the animation co-ords from the net for the inertial scroll Gyan -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery with Listview
Hi, I want a screen which will consist of a gallery on the upper half and a list view in lower half. I dont have any idea how to do it. Please help me with some example. Thanks in advance Ranjan -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Gallery with Listview
On Fri, May 7, 2010 at 5:09 AM, RANJAN BANIK ranjanfeelthema...@gmail.comwrote: I dont have any idea how to do it. Sure you do. You just said I want a screen which will consist of a gallery on the upper half and a list view in lower half. So common sense would dictate that you begin with a layout that has a gallery view at the top and a list view at the bottom and see what happens. Read the documentation for each view, play with the XML attributes, and see what you get. If you get stuck on some SPECIFIC problem, post back that specific problem with DETAIL and you'll probably get a better response. - TreKing - Chicago transit tracking app for Android-powered devices http://sites.google.com/site/rezmobileapps/treking -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery Application in Eclair / 2.1 problems (Intents)
Hi there, In Cupcake, when long-pressing a bucket of images in the Gallery application, and selecting Slideshow from the pop-up menu, a VIEW intent would be launched that my application could intercept. The intent contained an extra boolean value set to true; and I was using that boolean value to start the slideshow (otherwise I would just show the image) In Eclair (both on my physical test device and in the SDK), this behaviour has suddenly changed: the (non-fancy) Gallery application will call the following Intent: Intent { dat=content://media/external/ images/media/some_image cmp=com.android.gallery/ com.android.camera.ViewImage (has extras) } So, my application is suddenly been bypassed and my customers are wondering why my application is suddenly broken. Secondly, the Gallery application in Cupcake used to attach a queryparameter to the VIEW intent, holding the BucketId of the folder that the user wants to browse. In Eclair, the BucketId has been moved to the Intent's extras. That's fine, but instead of passing the BucketId, it is passing the bucket_display_name column. This bug breaks my application even further, as bucket_display_name does not have to be unique. My question is: what will be done to the default Gallery application and its documentation to allow developers to integrate their products with it? Hopefully something will be done to fix this as I invested a lot of time in my application and I don't want to abandon my customers. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery android:unselectedAlpha works strangely
Hi all, I work with a gallery and a BaseAdapter. In my XML file I specified, on my gallery, android:unselectedAlpha. When I select an item (using click or pad) image are moved but they take the alpha defined for (normally) the unselected image. Do you have any idea ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe from this group, send email to android-developers+unsubscribegooglegroups.com or reply to this email with the words REMOVE ME as the subject.
[android-developers] Gallery Documentation
Is there any documentation for Architecture of Gallery application in Android 2.0/2.1 ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe from this group, send email to android-developers+unsubscribegooglegroups.com or reply to this email with the words REMOVE ME as the subject.
[android-developers] Gallery view weird green color
Hi, i use Gallery, and don't know why the background color has weird green color on sdk 2.1. It didn't happen on 1.5. Please help. thx -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery positioning first item
Hello all, This one is quite simple, or should be, but I couldn't figure out how to. So ... I have a Gallery, something like : Gallery android:id=@+id/Gallery01 android:layout_width=fill_parent android:layout_height=wrap_content android:spacing=0sp/Gallery Inside, custom views : first item has a width of 200px, all other items have a width of 150px. Now, in landscape mode, with a screen of -let's say- 800px : - by default the first item is selected; - by default the selected item is positioned in a slot so that its center is the gallery's center; - so, when first loading the gallery, the layout is : * 300 px that are empty * 200 px with first item * 2 * 150px with second and third items. * = Total of 800px Now, the behavior I try to reach is to have the first item taking the empty space at its left, to have the following layout : * 200 px with first item * 4 * 150px with items 2, 3, 4 5 * = Total of 800px I tried : - scrollx on gallery : it moves the whole view to the left, NOK - padding : NOK - margin : NOK ... Any idea ? Thanks regards, G -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery crashing when scrolling using trackball
My app crashes whenever I try to use the trackball while the Gallery has focus. I can scroll by touch events just fine, but the trackball crashes it. I feel like there's something simple I'm overlooking. Anyone that has some insight, please let me know. Thanks, Fred -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery view not working well
I am facing a problem in scrolling in Gallery view. When i scroll slowly it works fine but when i scroll fast the it shows jerks as it takes time to create objects to display. Can anybody tell how can i implement this in separate thread to load images in gallery so that it would not affect the scrolling. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery View with Text: Styling
I currently have a Gallery Widget very similar to Gallery2.java in the API examples. It is a gallery widget populated by a simple adaptor of text. What I am trying to do is make the selected (the item at the center of the gallery widget) text and background a certain color and the other visible items a different color. It should be a simple task, but I am unable to find a tutorial or the place in which to insert these options. Code which will modify the existing Gallery2.java to display the center item as Red for example whereas the other items remain the gray color would be very helpful. Many thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] gallery
Hi, I got 1 doubt in an application using two galleries. Their Adapters are different. I am only drawing gallery and not the pictures in big view.What I want is when I scroll either gallery, the another should also scroll automatically. How can it be done? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery
I have a gallery view with a number of views, each of which fills the display. So there on view of the gallery per display. Also each view is filled with selectable buttons. Similar to the calendar where a view of the month fills the entire display. To go to the next/ previous month one must scroll by sliding a finger across the display. Also, Each month is filled with a grid of selectable days. My gallery works the same. The problem is that when I slide my finger to scroll the gallery the buttons on the view get selected instead. I want to select the buttons only when I touch the screen as opposed to sliding it. Is the choice of the gallery view a bad one? and if so what’s the better way to accomplish it? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] gallery problem
hi all, I used the gallery widget for photo shows, when I put the photos in the photo directory, there will be some black photos on the gallery when gallery shows, so, did somebody have the same experience? thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery stays dim??
The selected item in my widget Gallery stays dim when I set unselectedAlpha to a value . Do I need to be handling item selection or something? thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Gallery thumbnail not updating after change of image
Hi Guys, Im trying to write an application that does some changes to the image. But i can see that even after some changes are made to the image the thumbnail of the picture that is displayed in the gallery has not changed. But on opening the image im able ot see the edited picture. Any pointers on what should be done to implement this? Regards, R.Karthik --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Gallery View using images from file (Dynamic vs. Static images)
The api demo for gallery uses resource id's to access the drawables in the gallery. I have tried multiple ways to use images from file. My steps... - 1. grab filepaths and save all files as a drawable array - 2. using the same logice in the api demo, I ste the background to the drawable instaed of the resid That's All I felt the need to replace from the api demo, which seems to fail miserably since the images do not appear in my test app. If you have any hints to help with this let me know, Thanks Billy Y --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Gallery in Preference Screen
Hi, I want to have gallery widget in preference screen. I have created custom preference with Gallery. I am able to display images but there is couple of problem with it. 1. I want to scale the image which is selected in gallery. i used setOnItemselected listener and it does scale the image but when i selected other item it doesn't go back to original size. 2. In the preference setUnselectedAlpha is also not working. it works on initial load but not after that. Here is the my preference Code. *I would really appreciate if you can help me. * Thanks Yash Patel *Preference Code* package com.MarbleBoard; import android.content.Context; import android.preference.Preference; import android.util.AttributeSet; import android.util.Log; import android.view.View; import android.view.ViewGroup; import android.widget.AdapterView; import android.widget.BaseAdapter; import android.widget.Gallery; import android.widget.ImageView; import android.widget.Toast; import android.widget.AdapterView.OnItemSelectedListener; public class marlleGalleryPreference extends Preference { public marlleGalleryPreference(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); Initliazed(); } public marlleGalleryPreference(Context context, AttributeSet attrs) { super(context, attrs); Initliazed(); } public marlleGalleryPreference(Context context) { super(context); Initliazed(); } private void Initliazed() { setPersistent(true); //setDialogLayoutResource(R.layout.pref_marble_list); setLayoutResource(R.layout.marble_gallery); //setDialogTitle(Dialog Title Marble Select); //setDialogMessage(Thanks for choosing my custom dialog preference); setEnabled(true); setSelectable(true); } @Override protected void onBindView(View view) { // TODO Auto-generated method stub super.onBindView(view); Gallery g = (Gallery) view.findViewById(R.id.gallery); g.setFocusable(true); g.setFocusableInTouchMode(true); g.setUnselectedAlpha(0.5f); g.setAdapter(new ImageAdapter(getContext())); g.setSpacing(2); } // *Image Adapter code* private class ImageAdapter extends BaseAdapter { int mGalleryItemBackground; public ImageAdapter(Context c) { mContext = c; } public int getCount() { return mImageIds.length; } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { ImageView i = new ImageView(mContext); i.setImageResource(mImageIds[position]); i.setScaleType(ImageView.ScaleType.FIT_CENTER); i.setLayoutParams(new Gallery.LayoutParams(80, 60)); //i.setFocusableInTouchMode(true); // The preferred Gallery item background //i.setBackgroundResource(mGalleryItemBackground); return i; } private Context mContext; private Integer[] mImageIds = { R.drawable.marble_blue, R.drawable.marble_green, R.drawable.marble_lgreen, R.drawable.marble_purple, R.drawable.marble_red }; } } --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Gallery tutorial issue
Hi, On trying out the 'Gallery' code given in the documentation along with the Android 1.5, an error shows up on the 'android.R.stylable.' line, saying that it cannot be resolved. Is there a way to get around this problem? Thanks, Ashok --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Gallery usage without using styleable
Hello, I'm trying to find the correct new way to do image Gallery items, previously (as also documented here: http://developer.android.com/guide/tutorials/views/hello-gallery.html and here http://developer.android.com/reference/android/widget/Gallery.html) the correct way was to apply android.R.styleable.Theme_galleryItemBackground. Of course, this has been removed (see here: http://groups.google.com/group/android-developers/browse_thread/thread/6554c6688f3ca6d9/72f29c1df624bbed?lnk=gstq=styleable#72f29c1df624bbed) even though the Gallery assumes it will be used (see above Gallery documentation). The net effect is that, without this, a gallery with images looks pretty bad. I could copy out all of the values and resources to recreate the default look, or use reflection to get at styleable, but none of that seems like a particularly workable solution. Thoughts? What am I missing? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Gallery Child View Problem
I have created a child class from the Gallery view, named MyGallery. I did this because I wanted to get rid of the onFling event in the gallery view. Having that achieved, it lead me to a different problem. Scrolling the Gallery with the Dpad doesn't work now. When I tried using the original Gallery class, the dpad works fine. But when I extend the Gallery and use my custom gallery class, the dpad stops working. Am I missing something? Please help. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Gallery pain
Hello everyone! I have recently been working with the Gallery (SDK1.0_r2) and have found the following 3 issues, the first 2 of which have caused me a fair amount of pain: 1. not having a callback on the 'last item selected' in the gallery during a fling and/or scroll, 2. Gallery layout change when setSelected(position) is called results in layout changes for other views of the activity displayed, 3. a 'nothing-selected-state' after a fling with no item selected (in the middle). Issue #1 is a feature request. Let me elaborate; possibly I am missing something and someone more knowledgeable may shed some light for me on these things. I would be very thankful for that. My main layout consists of a simple Gallery 'bar' on top (with a few TextViews in its adapter), and a SurfaceView below the Gallery, filling the rest of the screen. (1.) In my application, when an item is selected in the Gallery, the Surface below it must be updated. This update does not take too long to complete, but it takes long enough to make the 'fling' of the Gallery not perfectly smooth. I am already setting setCallbackDuringFling(false), but this only hides selection events of items in between the second and last items selected. I figure this is because at the beginning of a fling android does not yet know if it is going to be a fling or just a simple scroll to the side. However, i really hated those small hickups in the otherwise nicesmooth fling animation, so I have implemented a crazy scheme, tracking scrollstates and touch events with delayed message-sending/handling to achieve what I needed: a single event being fired when the final selection on the Gallery is made during either scroll or fling motion. I'd like to suggest adding API support necessary to handle this kind of event, as I believe others might use it too. (NOTE: try switching the background on your phone: the wallpaper gallery suffers from the same kind of hickup I am describing - doesn't it annoy anyone but me?! ;) (2.) In another scenario my application needs to select an item of the gallery, while doing some CPU intensive tasks updating the Surface below it. On the Surface I am making use of SurfaceHolder.lockCanvas (DirtyRect) @ 30FPS and again, everything is fine and smooth, until the selection in the gallery messes up my Surface buffer. It appears that the Gallery.setSelection(pos) call fires off a requestLayout() event (inherited from AbsSpinner). For reasons unknown to me, this later results in some kind of layout invalidation of my SurfaceView as well. The surfaceChanged() callback of the SurfaceHolder is called and I seem to loose valid pixel regions of one of the two buffers of the Surface as a result. The next frame thus displays with some black pixels, where the previously locked dirtyRect region is replaced with a full surface lock(); my SurfaceView area blinks. Just a single fr...@30fps, but still: ugly. After a considerable amount of time I realized that a Gallery.setSelection(pos, false) call does NOT result in this layout madness. I dont care for animation, so this workaround is acceptable for now. I just dont understand, why a regular setSelection on a Gallery should invalidate the layout of other views. I think it should not. (3.) At least two times during testing I have managed to stop the gallery fling in a state where NO item was selected. In this state there was also no item centered, meaning two of my items in the gallery where equally close to the 'center' of the gallery bar. Anyone else experiencing these issues? Are there any known/better solutions to them? Any comment will be greatly appreciated. -Szabolcs --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Gallery onScroll() performs multiple activations - normal or Bug?
I have written a custom class MyGallery which extends Gallery. This enables me to override the onScroll() method of Gallery. Now that I have done this, I have found that onScroll() behaves oddly. When I scroll on the emulator, it activates the onScroll() method multiple times - usually 2-4, sometimes 5 or more, and *never* just once. (I have determined this to be the case by simply placing a Log.v () comment in my @Overridden onScroll() method.) The multiple activations of onScroll() seems to be related to how long I hold down the mouse button while scrolling, but like I said, it is always more than one activation even for a brief scroll. Does anybody know if this is normal or a bug? thanks, Jim --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Gallery and setSelection
Hi i have a gallery created from code and it has OnItemSelectedListener . I set selected item from the code by mGallery.setSelection(idx); and expect a callback into my onItemSelected But it't doesn't happen - how i can trigger onItemSelected to get hit from code ? thanks Alex --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Gallery child views don't receive key events
Is there a way for a gallery child view to receive proper key events. Currently, the gallery will pass press events but not key events. The following code uses an EditView as an example. On any selected EditView you cannot change the text. Also, when I use ViewGroups as the child views the right and left keys stop scrolling the gallery. Any ideas? public class EditActivity extends Activity { public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Gallery gallery = new Gallery(this); gallery.setAdapter( new ArrayAdapterString(this, layout.simple_list_item_1, new String [] {ONE, TWO}) { public View getView(int position, View convertView, ViewGroup parent) { if (convertView == null) { convertView = new EditText(getContext()); } return convertView; } } ); } --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Gallery missing attribute / method
android.widget.Gallery: What is the equivalent for these in SDK 0.9? android:drawSelectorOnTop or setDrawSelectorOnTop(boolean) android:spinnerSelector or setSelectorSkin(Drawable) Thanks. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new Android 0.9 SDK beta! http://android-developers.blogspot.com/2008/08/announcing-beta-release-of-android-sdk.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] gallery issues
Whoever answers these questions first gets a free gPhone* courtesy of me. 1) My gallery is an element in a list view right now... but once I scroll down to select the gallery in the list, I can't scroll up and down the list anymore (the gallery hijacks the up and down keys). 2) When I implement the gallery's onItemSelected listener, the gallery stops doing its default animation when switching between images. How do I get the animation back? 3) I want to override my keys such that the left and right softkeys switch the selected images in the gallery, even while the gallery is not the selected view in the list. Thanks! *Offer valid until Google actually decides to release a real gPhone. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] gallery question
Hi all, I'm working with the Gallery (which is terrific btw), and I have a simple question. Right now, in order to scroll left and right in the gallery via the keypad, I have to move my cursor down to the gallery before I do anything. I want to make it so that regardless where the cursor is, pressing DPAD_LEFT or DPAD_RIGHT will scroll the gallery left and right. I've been able to do this through overriding onKeyDown(), but that takes away the default scrolling animation. How do I do this and keep the scrolling animation in? Thanks, James case KeyEvent.KEYCODE_DPAD_LEFT: int position; if ((position = f_gallery.getSelectedItemPosition())0); { f_gallery.setSelection(position-1); f_gallery.invalidate(); } return true; case KeyEvent.KEYCODE_DPAD_RIGHT: if ((position = f_gallery.getSelectedItemPosition())(f_gallery.getCount()-1)); { f_gallery.setSelection(position +1); f_gallery.invalidate(); } --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Gallery OnItemClicked event issue!
I'm implementing an application using Gallery obj. I want to allow the user to do something by clicking on a image. I tried to setOnItemClickedListener to handle the user's click action however my listener method seems never respond. I don't know why? Could someone please provide me some hints? I searched for that issue in this discussion group and found out that there's another person asked about Mouse Click event of Gallery before and he was answered that it is a bug of Android and will be fixed and released soon in the future. However I don't see that bug in the bug tracker. Am I not sure whether it's a bug of Android or not, or it's just because I did something wrong. Thanks in advance. Colin --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---