Date: Tuesday, March 26, 2013 @ 19:14:07 Author: alucryd Revision: 87081
archrelease: copy trunk to community-i686 Added: pcsx2/repos/community-i686/ pcsx2/repos/community-i686/PKGBUILD (from rev 87080, pcsx2/trunk/PKGBUILD) ----------+ PKGBUILD | 61 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 61 insertions(+) Copied: pcsx2/repos/community-i686/PKGBUILD (from rev 87080, pcsx2/trunk/PKGBUILD) =================================================================== --- community-i686/PKGBUILD (rev 0) +++ community-i686/PKGBUILD 2013-03-26 18:14:07 UTC (rev 87081) @@ -0,0 +1,61 @@ +# $Id$ +# Maintainer: Maxime Gauduin <aluc...@gmail.com> +# Contributor: josephgbr <rafael.f...@gmail.com> +# Contributor: vEX <v...@niechift.com> + +pkgname=pcsx2 +pkgver=1.0.0 +pkgrel=4 +pkgdesc="A Sony PlayStation 2 emulator" +arch=('i686' 'x86_64') +url="http://www.pcsx2.net" +license=('GPL') +makedepends=('cmake' 'sparsehash') +if [[ $CARCH == "i686" ]]; then + depends=('glew' 'libjpeg-turbo' 'portaudio' 'soundtouch' 'wxgtk') +elif [[ $CARCH == "x86_64" ]]; then + makedepends+=('gcc-multilib' 'lib32-glew' 'lib32-libjpeg-turbo' 'lib32-mesa-libgl' 'lib32-portaudio' 'lib32-soundtouch' 'lib32-wxgtk') + optdepends=('lib32-gtk-engines: gtk2 engines support' + 'lib32-gtk-aurora-engine: aurora gtk2 engine support' + 'lib32-gtk-murrine: murrine gtk3 engine support' + 'lib32-gtk-unico: unico gtk2 engine support') +fi +options=('!emptydirs') +source=("${pkgname}-${pkgver}-r5350-sources.7z::http://pcsx2.net/download/releases/source-code/finish/7-source/93-pcsx2-v1-0-0-source-code/0.html") +sha256sums=('3f6067c3ea23b2afa4d4c411f3121d86612c310b1c7a44413577cf5727e498bc') + +build() { + cd "${srcdir}"/${pkgname}-${pkgver}-r5350-sources + +# Patch + sed 's|0.9.8|1.0.0|' -i CMakeLists.txt + +# Build + if [[ -d build ]]; then + rm -rf build + fi + mkdir build && cd build + if [[ $CARCH == "i686" ]]; then + cmake .. -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_BUILD_TYPE=Release -DPACKAGE_MODE=TRUE -DXDG_STD=TRUE -DGLSL_API=TRUE -DREBUILD_SHADER=TRUE -DPLUGIN_DIR=/usr/lib/pcsx2 -DGAMEINDEX_DIR=/usr/share/pcsx2 -DGLSL_SHADER_DIR=/usr/share/pcsx2 + elif [[ $CARCH == "x86_64" ]]; then + export CC="gcc -m32" + export CXX="g++ -m32" + export PKG_CONFIG_PATH="/usr/lib32/pkgconfig" + cmake .. -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_BUILD_TYPE=Release -DPACKAGE_MODE=TRUE -DXDG_STD=TRUE -DGLSL_API=TRUE -DREBUILD_SHADER=TRUE -DPLUGIN_DIR=/usr/lib32/pcsx2 -DGAMEINDEX_DIR=/usr/share/pcsx2 -DGLSL_SHADER_DIR=/usr/share/pcsx2 -DwxWidgets_CONFIG_EXECUTABLE=/usr/bin/wx-config32 -DwxWidgets_wxrc_EXECUTABLE=/usr/bin/wxrc32 -DCMAKE_LIBRARY_PATH=/usr/lib32 + fi + make +} + +package() { + cd "${srcdir}"/${pkgname}-${pkgver}-r5350-sources/build + +# Multilib + if [[ $CARCH == "x86_64" ]]; then + depends=('lib32-wxgtk' 'lib32-libgl' 'lib32-glew' 'lib32-libjpeg-turbo' 'lib32-portaudio' 'lib32-soundtouch') + fi + +# Install + make DESTDIR="${pkgdir}" install +} + +# vim: ts=2 sw=2 et: