Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: border1


Re: bokurano daiboukenn 3

On which stage can I gain a lot of gold?URL: http://forum.audiogames.net/viewtopic.php?pid=154835#p154835

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Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: connor142


Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

hi lol I tryed taking on the ultra brat boy after defeating megga zorus but my atempts failed horribly.URL: http://forum.audiogames.net/viewtopic.php?pid=154836#p154836

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Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: connor142


Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

hi lol I tryed taking on the ultra brat boy after defeating megga zorus but my atempts failed horribly.URL: http://forum.audiogames.net/viewtopic.php?pid=154836#p154836

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: assault_freak


Re: bokurano daiboukenn 3

Depends on your progress... stage 15 is a great place so long as youre a little careful. Probably the best place I can think of right now though since Im only at 15-4 that isnt saying much. lol Question about the 15-4 boss... what weapon should I use? Does the rocket launcher have a vertical range? The game doesnt say it does so Im taking that as a no. lol.URL: http://forum.audiogames.net/viewtopic.php?pid=154837#p154837

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Re: [Audiogames-reflector] The Complete Manual of Suicide?

2013-11-09 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The Complete Manual of Suicide?

Well I wasnt personally going to go into this, but since even though we now dont have to cope with religious dogmatism people seem to have some missconceptions, it would likely be helpful. There was a time in my life I coldly, rationally, and with no emotion whatsoever considdered killing myself, indeed it sometimes shocks me now that the chief reason I didnt was simply that I couldnt find a method which wouldve done so efficiently and which I couldve been sure worked. I nearly threw myself off an 80 foot cliff at one stage but was unsure the drop was enough. Im fairly sure had I had access to a drug such as valium I wouldnt be hear now.One of the most crytical things I remember about that decision was that it was absolutely and completely cold, it was just my knolidge that I wished things to stop, there was little emotion to it I simply knew things couldnt continue as they were. A chief contributing factor to tha
 t decision were my perceptions at the time. one of them, which I imagine is difficult for anyone not in a similar situation to conceive of, was a strange warping of my perception of time. I became absolutely locked into the present. I knew there would be a day tomorrow, or that a present day would finish, but in the same way you know there will be a year 2050, it is knolidge with no relevance to your current temporal state. I didnt even fully understand the circumstances that were contributing to making that decision, I had no concept or rationale for them whatsoever, indeed Ive in some ways been forced to acquire that self knolidge later (and that has not been fun). I knew people cared about me, I even had a close relationship and faith in God, however those were not relevant factors to my motivation, which was largely based on a simple knolidge that things couldnt continue as they were, even though I couldnt articulate what those things actual
 ly were myself.Counselling, when it is done properly, (and I fully admit not all the people who claime to be counselors can! do it properly), is not changing a persons mind or convincing a person not to that is a common missconception. Counselling in its true and propper sense is when the counselor themselves acts to reflect and clarrify the perceptions and feelings of the person having counselling, its an act of self knolidge. In my case, while my decision was utterly cold and rational, it was based upon a number of conceptions about my life at the time that were, if not actually incorrect, just not really reasonable according to the circumstances, such as the perception of time I mentioned. I dont know enough about Tomatos circumstances to make any assessments, indeed one of the basic rules of counselling is never to judge but let the person learn about themselves. This is however why I would personaly recommend anyone
  considdering suicide seak counselling first, to be absolutely, completely and %100 certain that it is! what they want to do with their life, and that their reasons and perceptions are good ones, because it is obviously a very final decision.Had I had counselling at the time, things would likely have changed and Id have understood a lot more, indeed I will confess Ive had counselling much later just to catch up on that understanding. Of course, for me, my life changed, my perceptions and circumstances changed, and the thing no longer became an issue, (needless to say Ive never had that desire again). But in a lot of ways I still! wish Id sought understanding at the time.As I said, I dont know Tomatos circumstances, only Tomato knows those, but certainly in my own experience knolidge of myself and my reasons for wishing to end my life would definitely have been a good thing. This might also explain why I desired to keep 
 this topic open and why I have tried to chair the discussion as to be helpful and not harmful.Btw, this was a while ago, before I discovered audio games, and is certainly not something I feel anymore, for one thing if I wasnt here whod keep the cyber elves in order :d.URL: http://forum.audiogames.net/viewtopic.php?pid=154838#p154838

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Re: [Audiogames-reflector] The Complete Manual of Suicide?

2013-11-09 Thread AudioGames.net Forum — Off-topic room: casta947


Re: The Complete Manual of Suicide?

Hmmm, I must say that everyone experiences the thought of killing oneself at least once in their life. Myself, I have experienced this about once or twice each year, and usually there is a lot of internal emotion, usually having to do with revenge. Sometimes it was based on how sick I was. I would be so sick that I would think of finding a way to be put out of my misery, but each method scared me because who new what happened afterword? If reincarination is possible, then how come I do not remember a past? All of this came up until I found an interesting theory that would work at least for reasosn relating to sickness and not emotions. If you could use transhuman naturopathic methods to modify your genes and make you stronger you would feel more at ease.Hmmm, I wonder if people interested in science such as myself understand this better han the average person and usually know how to avoid getting into tha textreme.URL: http://forum.audiogames.net/viewtopic.php?pid=154839#p154839

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Re: [Audiogames-reflector] Second Hobbit film, start your speculations!

2013-11-09 Thread AudioGames.net Forum — Off-topic room: BryanP


Re: Second Hobbit film, start your speculations!

Or Frodo and Galadriel getting it on, which was in fact done in one adaptation of the story.URL: http://forum.audiogames.net/viewtopic.php?pid=154841#p154841

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Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-09 Thread AudioGames.net Forum — Off-topic room: Dark


Re: Worm, a parahumans web serial

What irritates me often with all this endless dark! in literature is that people often have little to no conception how actually! broken characters work. Ive met people in the real world who have undergone serious forms of torture or traumatic experience or what not, and no, they dont all run around being hard bitten and anxty and having nightmares and showing moral ambiguity! actually %90 of the time most people cant actually tell, and even for that last %10, people have to have a pretty highly developed sense of empathy and emotional sense to actually work it out. Indeed most people in real life who are all gruff and morally ambiguous are just gits! .Likewise, if your going to have dark events in the book, they only become dark and shocking by contrast to what else is going on, indeed if you read say any historical accounts of life
  in nazi germany its quite surprising how people just got on with their lives and lived copletely normally, even in the concentration camps. Its one reason I really enjoyed Robin Hobbs books, since with most of her broken characters she got the reactions right, albeit not all (kennit in Liveship was very very nearly! correct but ended up not being).Another example might be were alive, its the character reactions that sort of work there for the series, (beware! possible spoilers!),albeit I do rather wish scratch was simply a Mafia enforcer and didnt have that hole thing of being raped and losing a child, indeed its a social missconception that apparently quite irritates real victims of s/xual abuse (especially the male ones according to a couple of people Ive met), that somehow experiencing abuse makes you either a psychopath, an emotional wreck who cant go one conversation without bursting into tears or 
 some sort of ridiculously touchy moral crusader!URL: http://forum.audiogames.net/viewtopic.php?pid=154840#p154840

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Re: [Audiogames-reflector] Second Hobbit film, start your speculations!

2013-11-09 Thread AudioGames.net Forum — Off-topic room: Dark


Re: Second Hobbit film, start your speculations!

As I believe I said in a previous topic, that is just wrong! Galadriel is close to nineteen thousand, and Frodo is 50,  which probably translates to around 35 in human terms. As I believe Kingdom of Loathing once said about the Twilight series, if the girl, Bella is 15 and the Vampire boy (edward I think), is 150, doesnt that make him a pedophyle? . Actually for hobbit ages it seems that two thirds is around accurate, making Pipin somewhere about 19, merry and sam a couple of years older, and frodo (and Bilbo during the hobbit), around 36, (though Frodo was said to be looking closer to his mid 20s due to the effects of the ring at that point).It also ties nicely into the idea that hobbits come of age at 21, which for a long time in Britain was held to be the age of responsability.The only time this falls down is with the older h
 obbits, since while it is conceivable that Bilbo would live to be 67, at the same time thats not really old enough to cause a lot of comment or unusual celibration as is implied at Bilbos eleventy first birthday, though I am not sure if that was more due to the number than for Bilbos age, and it is true that someone of 67 looking as they did in their thirties would be pretty unusual, (remember Gaffer Gamgee says Bilbo looks no different to what he did when he was 50 if the two thirds thing is true).Then again, it is quite reasonable to think of the oldest hobbits, Bilbo and Gerontius Took aka the old Took (Bilbos grandfather), living to be 93 and that being seen as pretty old in a society which, while very peaceful and largely free from a lot of diseases, was still without modern medicine or surgery. Indeed, if I remember rightly before 1950, the oldest person who lived on reccord was 105, and this didnt change until the 80s.URL: http://forum.audiogames.net/viewtopic.php?pid=154842#p154842

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Re: [Audiogames-reflector] Second Hobbit film, start your speculations!

2013-11-09 Thread AudioGames.net Forum — Off-topic room: Dark


Re: Second Hobbit film, start your speculations!

As I believe I said in a previous topic, that is just wrong! Galadriel is close to nineteen thousand, and Frodo is 50,  which probably translates to around 35 in human terms. As I believe Kingdom of Loathing once said about the Twilight series, if the girl, Bella is 15 and the Vampire boy (edward I think), is 150, doesnt that make him a pedophyle? . Actually for hobbit ages it seems that two thirds is around accurate, making Pipin somewhere about 19, merry and sam a couple of years older, and frodo (and Bilbo during the hobbit), around 36, (though Frodo was said to be looking closer to his mid 20s due to the effects of the ring at that point).It also ties nicely into the idea that hobbits come of age at 21, which for a long time in Britain was held to be the age of responsability.The only time this falls down is with the older h
 obbits, since while it is conceivable that Bilbo would live to be 67, at the same time thats not really old enough to cause a lot of comment or unusual celibration as is implied at Bilbos eleventy first birthday, though I am not sure if that was more due to the number than for Bilbos age, and it is true that someone of 67 looking as they did in their thirties would be pretty unusual, (remember Gaffer Gamgee says Bilbo looks no different to what he did when he was 50 if the two thirds thing is true).Then again, it is quite reasonable to think of the oldest hobbits, Bilbo and Gerontius Took aka the old Took (Bilbos grandfather), living to be 93 and that being seen as pretty old in a society which, while very peaceful and largely free from a lot of diseases, was still without modern medicine or surgery. Indeed, if I remember rightly before 1950, the oldest person who lived on reccord was 105, and this didnt change until the 80s.Edit: Okay, the fount of all wisdom provided more info on this, in most developing countries and before 1950, only five percent of people lived to be over 75, making people over 90 pretty rare.as an interesting fact the oldest verrified person on reccord was a French woman who lived to be 122, being born in 1875 and dying in 1997, and the oldest man was 116, although there are currently several men of 115 so that reccord is likely to change.URL: http://forum.audiogames.net/viewtopic.php?pid=154842#p154842

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Re: [Audiogames-reflector] Second Hobbit film, start your speculations!

2013-11-09 Thread AudioGames.net Forum — Off-topic room: Dark


Re: Second Hobbit film, start your speculations!

As I believe I said in a previous topic, that is just wrong! Galadriel is close to nineteen thousand, and Frodo is 50,  which probably translates to around 35 in human terms. As I believe Kingdom of Loathing once said about the Twilight series, if the girl, Bella is 15 and the Vampire boy (edward I think), is 150, doesnt that make him a pedophyle? . Actually for hobbit ages it seems that two thirds is around accurate, making Pipin somewhere about 19, merry and sam a couple of years older, and frodo (and Bilbo during the hobbit), around 36, (though Frodo was said to be looking closer to his mid 20s due to the effects of the ring at that point).It also ties nicely into the idea that hobbits come of age at 21, which for a long time in Britain was held to be the age of responsability.The only time this falls down is with the older h
 obbits, since while it is conceivable that Bilbo would live to be 67, at the same time thats not really old enough to cause a lot of comment or unusual celibration as is implied at Bilbos eleventy first birthday, though I am not sure if that was more due to the number than for Bilbos age, and it is true that someone of 67 looking as they did in their late thirties would be pretty unusual, (remember Gaffer Gamgee says Bilbo looks no different to what he did when he was 50 if the two thirds thing is true).Then again, it is quite reasonable to think of the oldest hobbits, Bilbo and Gerontius Took aka the old Took (Bilbos grandfather), living to be 93 and that being seen as pretty old in a society which, while very peaceful and largely free from a lot of diseases, was still without modern medicine or surgery. Indeed, if I remember rightly before 1950, the oldest person who lived on reccord was 105, and this didnt change until the 80
 s.Edit: Okay, the fount of all wisdom provided more info on this, in most developing countries and before 1950, only five percent of people lived to be over 75, making people over 90 pretty rare.as an interesting fact the oldest verrified person on reccord was a French woman who lived to be 122, being born in 1875 and dying in 1997, and the oldest man was 116, although there are currently several men of 115 so that reccord is likely to change.URL: http://forum.audiogames.net/viewtopic.php?pid=154842#p154842

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Re: [Audiogames-reflector] The Complete Manual of Suicide?

2013-11-09 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The Complete Manual of Suicide?

Well Casta, as I said for myself it was not emotional, and went a good bit further than a thought indeed I confess the conception of what happens after never concerned or bothered me, I just wanted my life to stop.URL: http://forum.audiogames.net/viewtopic.php?pid=154843#p154843

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Re: [Audiogames-reflector] The Complete Manual of Suicide?

2013-11-09 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The Complete Manual of Suicide?

Well Casta, I agree probably everyone thinks about suicide at some point just in considdering the end of life, but as I said for myself when I was actually and seriously considdering this to the point of coming very close to doing itit was not emotional, and went a good bit further than a thought indeed I confess the conception of what happens after never concerned or bothered me, I just wanted my life to stop, that was all.URL: http://forum.audiogames.net/viewtopic.php?pid=154843#p154843

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Re: [Audiogames-reflector] Success using smugglers 5 with NVDA!

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: Success using smugglers 5 with NVDA!

Well the information thing is likely because it comes up in popups and your seeing a little of the underneith info, just like in Kodp on the Iphone, but since you can still read the fighter info coherently its okay. Regarding the skills screen, well its a lot more accessible now that the developer has realized screen readers wont read lables of stuff when another lable is over the top of it. My main advice however is to use the right click to check what skill is what, since even if the words are a little incoherent or even if say the word focus appears a ways from Beam you can always check what clicking on each thing does, and the right info will also tell you what previous skills are needed for that skil. That being said the s5 skills screen is miles more accessible than that in s4, which was doable but not very coherent to read, indeed if I remember rightly most of the lables on the s5 screen are pretty accurate
 , though right clicking is still a good idea since its the only way to see what lower skills in the tree you need for more advanced ones. Oh, and btw, another thing I like in terms of s5 and skills is theres none of that weerdness s4 had with there being three big skill trees with combat and none combat abilities mixed in, and each profession starting with a grab bag, meaning to get higher level skills you were pretty much locked into one thing. Each set of professions in s5, combat, trading and pirate has completely unique skill trees of there own which makes getting higher level skills much easier and makes the three types of profession very different as well.URL: http://forum.audiogames.net/viewtopic.php?pid=154844#p154844

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Re: [Audiogames-reflector] tap tap C going paid

2013-11-09 Thread AudioGames.net Forum — Off-topic room: casta947


Re: tap tap C going paid

brad did not post on here. And here is how the ople options work. You can only choose one of the two options. You cannot use both at the same time, that is why it did not work.You can either choose how many votes are going to be recorded, or set a time limit for infinite voting. So if you choose the set vote limit, the pole will be open for as long as people have not reached the voting limit. And if you choose the number of days, people can vote unlimited until the pole reaches its expiration date.URL: http://forum.audiogames.net/viewtopic.php?pid=154845#p154845

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-09 Thread AudioGames.net Forum — New releases room: User100


Re: Swamp, zombie fps by Aprone

Hi everyone and Aprone!When I take a quest I always get 2 bloody clothes after each entering in the game. But its really awful when I donate this quest in the safe zone, because:A) I cant donate any item which I have found after finding the quest. It means that I donate them normaly, but when I enter in the game again the donated items come back to my inventory.B) Recently, I had donated such after-quest items many a time and as result have lost my metall shin pads, machete and some other things!Try to correct this bug please!Thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=154847#p154847

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: seal


Re: bokurano daiboukenn 3

If i am remembering right, in 15.4 theres a helicopter with rocked launcher? If yes, remember you have limited rocked, so use it carefully and only for a helicopter, every hit takes 10% of HP if i remember correctly. You can shoot to the helicopter when you can hear its firing and bullets. If you have lime balls from stage 4, you can stun him and shoot. There are so many strategies.URL: http://forum.audiogames.net/viewtopic.php?pid=154846#p154846

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Re: [Audiogames-reflector] back to the core!

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: back to the core!

Okay Venom I just checked, you can have a new password mailed to you. Also remember once you log in you can choose account from the first dropdown and change your password to something you can remember.URL: http://forum.audiogames.net/viewtopic.php?pid=154848#p154848

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[Audiogames-reflector] can any one up load the torn dress guide for swamp by alixn94?

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: dddd


can any one up load the torn dress guide for swamp by alixn94?

hhi all I was playing a lms and I got a torn dress but I dont know what to do with it then some buddy on swamp toled me that there was a guide by allixn94 so I was wondering if this guide could bee uploaded.URL: http://forum.audiogames.net/viewtopic.php?pid=154849#p154849

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Re: [Audiogames-reflector] Mugen, again.

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: aaron


Re: Mugen, again.

Hi,Thanks for this, although to be honest I got it working a while back but didnt post on this topic as I saw no one had posted.However, Ive got wreck-it Ralph, Fix it Felix, and niceland, including me putting in two different musical themes for Niceland.Is it possible to do storyboard without sprites, or do you have to specify spright files? Id love to be able to just, at least for now, create a few story lines with some audio in tem, as, well, Im completely blind and cant create sprites.URL: http://forum.audiogames.net/viewtopic.php?pid=154850#p154850

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Re: [Audiogames-reflector] A question about Papa Sangre

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: aaron


Re: A question about Papa Sangre

Hi,Unfortunately, while there is ment to be a change in the ending in papa 1 if you save or dont save anyone, thsi didnt really get implemented, or, its either been dropped or has a glitch in it. Ive never been able to get it to work, and the trouble is I went aroundt rying not to save anyone, and it still thought Id saved the girl. So I think its a bug. Might be worth contacting somethin else about this.URL: http://forum.audiogames.net/viewtopic.php?pid=154851#p154851

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Re: [Audiogames-reflector] What is radwin island?

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: aaron


Re: What is radwin island?

Hi,@slj: did they actually have plans to expand it into a larger project with more story and such?URL: http://forum.audiogames.net/viewtopic.php?pid=154852#p154852

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Re: [Audiogames-reflector] Rate the Song Above You

2013-11-09 Thread AudioGames.net Forum — Off-topic room: aaron


Re: Rate the Song Above You

10/10 for the metal gear solid song, and 10/10 for that playthrough part! Its in binaural audio or something with stuff going on behind you! I havent really noticed that, but to be honest I havent reall ywatched any playthroughs as most have commentary and Im more interested in atmosphere than commentary.URL: http://forum.audiogames.net/viewtopic.php?pid=154853#p154853

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[Audiogames-reflector] mainstream: you don't know jack classic pack released on steam!

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: aaron


mainstream: you don't know jack classic pack released on steam!

Hi all,You dont know jack is a trivia game. Most of the questions are read allowed, and its all controled with the keyboard. However, the final round known as Jack Attack isnt really playable, youre better off just sitting through it. Note: this game isnt really kid friendly unless they can really handle toilet humour and stuff. Beware. Maybe Headrush could be slightly more family friendly, its a spinoff of you dont know jack, see below for why Im bringing this up though.I picked up an epic deal the other day on steam. You dont know jack volume 1 xl, volume 2, volume 3, volume 4 the ride, volume 6 the lost gold, (but they didnt have volume five though), but wait, theres more, television, sports, movies, and head rush... 9 games... for fifteen UK pounds!The only downside is you need to use steam to get this pack, but its well worth the price.Me, pitermach and erion played a game of The 
 Ride yesterday on Teamtalk, I enabled stereomix and my microphone and buzzed in when they asked me to.Best of all, all this stuff works on windows 7 and 8!To get the pack, search for a you dont know jack game on the steam store, then click it. Then, itll say packages that include this game, and should come up with the you dont know jack classic pack.You buy that, and then you go to the library in the steam client, and in stall each game from there.If youve never used steam though, it could be a right pain to set up if you dont have sighted help, particularly as captchas are involved in the account process and web visum doesnt really work with it anymore, so, below Ive included a few tips for first time steam users, for more info on the you dont know jack menus and how games work, see the second post.Create an account on the steam website, get help with that blasted captcha by any means necessary.Log
  in to the account on the website then go to search the store. Find a game you want then buy it, or a pack, or whatever. For You Dont Know Jack stuff, search for a game name, click on a game, then find the classic pack from there. It will take you to the shopping cart. From there, click purchase or continue shopping depending on what you want to do. When youre ready, click purchase for a gift or for yourself, depending on what you want to do. Itll ask you for some info and your payment method, but you can save it for future reference. It should then be smooth sailing, its time to install steam.So, go ahead, install steam, then you have to input a few commands. To do this:Go to the steam shortcut on the desktop, and go to its properties.Change the target to the following if you are on win7, if on xp just remove the x86 part. this includes the quotes to allow the program to launch and its arguments.C:\Program Files (x8
 6)\Steam\Steam.exe -no-dwrite -login username passwordNote: dont do the login part if youre on a pc with multiple users, but if its yours, go ahead, as its much easier.This will allow you to use this program fairly safely with NVDA, using its cursors, no tabbing around here really.Use the mouse to go from window to window, route NVDA[s mouse cursor to the thing you want.Note 1: When you first start steam itll update itself.note 2: update news sections (it basically tells you new releases and stuff) arent really readable, just click close, or try OCR if you have it. If not then just click close.Your games will be in your library.Click library, choose the game you want, then click install.Itll tell you the space required, and then you click next. Itll then give you a destination folder, click next. Then, to track your download progress, look in your system tray. When you


Re: [Audiogames-reflector] The Death Of ScreenReader Innovation an article by former FS employee

2013-11-09 Thread AudioGames.net Forum — Off-topic room: CAE_Jones


Re: The Death Of ScreenReader Innovation an article by former FS employee

On a slightly related note, is the battery for the PACMate QX400 supposed to be electrical-taped to the PC Board? The guy at radio shack immediately concluded someone had tried replacing the battery once before, based on how it looked, though we were given the impression it was new when we got it.(Its like FS went out of their way to make it non-user-serviceable.  )URL: http://forum.audiogames.net/viewtopic.php?pid=154855#p154855

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Re: [Audiogames-reflector] Rate the Song Above You

2013-11-09 Thread AudioGames.net Forum — Off-topic room: dd


Re: Rate the Song Above You

@aaron, yeah most of them these days are no commentary playthroughs, but those that do have it are still actually kinda funny if they die or somethingheads up, I am officially a huge MGS freak so Ill be posting quite a bit of that, but for now Im taking us back to the era of the PS1 with in my opinion one of the most memorable battle themes from that consolehttp://www.youtube.com/watch?v=QY1Vetd7OCsURL: http://forum.audiogames.net/viewtopic.php?pid=154856#p154856

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Re: [Audiogames-reflector] mainstream: you don't know jack classic pack released on steam!

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: aaron


Re: mainstream: you don't know jack classic pack released on steam!

You dont Know Jack Info:Most of it is self explanatary, as its mostly voiced.However, for a few things, you may have to know what youre doing.Quitting a game: if the game is in progress, press escape. You can then press r to resume, q to quit, n for new game, or s for new game with same players. If the game is over, you wont have to press escape before doing this.Volume 4, the ride, startup: Unfortunately, this isnt voiced. You can either wait it out for a crazy surprise, or press 1 or 2. It might be best to wait for the voice first before pressing anything because it says some funny stuff. If you wait too long though, itll get angry. Dont worry, its all in the name of fun, it wont be rude but it will be, lets just say, abrupt, and leave it at that. Its very funny though. In the other games, if you do this, it starts the game as a sort of quickplay thing. IN the ride, things are differ
 ent.All games: Buzzing in: if you are in a single player game, press b to buzz. If its a three player game, its q, b, and p, or it might be q, t, and p, depending on the game.Thats basically it, the rest, its 1, 2, 3, or 4, to answer, and itll tell you the rest via voice.There are also some easter eggs that Ill leave you all to discover.So, everyone, enjoy, and Ill post some recording later.URL: http://forum.audiogames.net/viewtopic.php?pid=154857#p154857

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Re: [Audiogames-reflector] Scrolling Battles

2013-11-09 Thread AudioGames.net Forum — New releases room: gaita2040ever


Re: Scrolling Battles

I post you the new version mason, its the new version, 7.0 of SB! thanks, gaita2040everURL: http://forum.audiogames.net/viewtopic.php?pid=154858#p154858

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Re: [Audiogames-reflector] Scrolling Battles

2013-11-09 Thread AudioGames.net Forum — New releases room: gaita2040ever


Re: Scrolling Battles

o sorry, its the version 8.0. thancs again, Gaita2040everURL: http://forum.audiogames.net/viewtopic.php?pid=154859#p154859

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Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-09 Thread AudioGames.net Forum — Off-topic room: fastfinge


Re: Worm, a parahumans web serial

Some things are just...flat-out evil. Racial supremacists are one of those things. The author seems to believe that everyone has a core of good deep inside them, and so thats why its OK to portray even the most depraved evil-doers as people. This is not something I believe, and so that is why I can no longer continue to read this work. I admit, most people *are* good and decent. But Nazis and pedophiles are my two big exemptions to that; anything else can be rationalized, and any other type of person can change, accept for those two types. So I cant stomach any kind of fiction that attempts to portray them otherwise. The comment thread where people were chastising Glory Girl for beating up a skinhead, and calling her evil for going too far, sickened me. If she could have gotten away with it, she should have exterminated him. What she did was bad only because she wasnt taking into account how it would effect he
 r family and friends. Some people absolutely cannot be rehabilitated, and it is wrong to try.URL: http://forum.audiogames.net/viewtopic.php?pid=154860#p154860

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Re: [Audiogames-reflector] tap tap C going paid

2013-11-09 Thread AudioGames.net Forum — Off-topic room: CAE_Jones


Re: tap tap C going paid

If you can switch between the two as needed, Id suggest starting out with the $7.99 for 100, and if you find yourself needing to do that more than once each month, switch to the $9.99/month.Id also suggest waiting at least two months before switching, on the grounds that the first month is going to demand more attention, and by the second month one would likely be using it more as would be typical.URL: http://forum.audiogames.net/viewtopic.php?pid=154861#p154861

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Re: [Audiogames-reflector] mainstream: you don't know jack classic pack released on steam!

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: dd


Re: mainstream: you don't know jack classic pack released on steam!

just out of curiosity does this include the latest game? the one that came out on PS3URL: http://forum.audiogames.net/viewtopic.php?pid=154862#p154862

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Re: [Audiogames-reflector] The Death Of ScreenReader Innovation an article by former FS employee

2013-11-09 Thread AudioGames.net Forum — Off-topic room: themadviolinist


Re: The Death Of ScreenReader Innovation an article by former FS employee

Small quibble: I believe the manufacturing cost for an Iphone is about $220, but otherwise excellent analysis. My point was simply that this is not news and happens in every sector of the tech business.URL: http://forum.audiogames.net/viewtopic.php?pid=154864#p154864

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Re: [Audiogames-reflector] Vendetta: Rise of a Gangster (This is not a browser Mafia clone)

2013-11-09 Thread AudioGames.net Forum — New releases room: hadi.gsf


Re: Vendetta: Rise of a Gangster (This is not a browser Mafia clone)

Hell yea! waiting for dis!URL: http://forum.audiogames.net/viewtopic.php?pid=154863#p154863

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-09 Thread AudioGames.net Forum — New releases room: themadviolinist


Re: Swamp, zombie fps by Aprone

So, Im looking for a clan to join in HC. If your clan has space and you see that themadviolinist is on line, please consider allowing me to join. Its very lonely out there.URL: http://forum.audiogames.net/viewtopic.php?pid=154865#p154865

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: faelnar.christopher


Re: bokurano daiboukenn 3

Hi. I died many times in stage 21.1. How to kill those enemies? Theyre so many. Please give me a hint.URL: http://forum.audiogames.net/viewtopic.php?pid=154866#p154866

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Re: [Audiogames-reflector] Mugen, again.

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: FamilyMario


Re: Mugen, again.

You have to create a sprite file for the storyboard, but first you must create a file with a .AIR extension. You need Fighter Factory to do this.URL: http://forum.audiogames.net/viewtopic.php?pid=154867#p154867

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu


Re: bokurano daiboukenn 3

stage 21-1:https://dl.dropboxusercontent.com/u/699 … 2021-1.wavURL: http://forum.audiogames.net/viewtopic.php?pid=154868#p154868
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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: kratos


Re: bokurano daiboukenn 3

Hi all. I am in stage 10 part 3, and What should I do there? I am killing, but nothing happen. . thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=154869#p154869

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Re: [Audiogames-reflector] Rate the Song Above You

2013-11-09 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: Rate the Song Above You

8/10? I dont know, Im still trying to find what is so amazing about Final Fantasy music.Not technically a video game original, but is from Red Vs Blue which uses the Halo engine for machinima so its still taking place in a video game.http://www.youtube.com/watch?v=HEgyKecqLVUURL: http://forum.audiogames.net/viewtopic.php?pid=154870#p154870

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Re: [Audiogames-reflector] mainstream: you don't know jack classic pack released on steam!

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: brad


Re: mainstream: you don't know jack classic pack released on steam!

Hi.How do you rute the NVDA kerser?Ive forgoten my password, nad nead to get it back.Could you help?Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=154871#p154871

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: dd


Re: bokurano daiboukenn 3

10-3 has been mentioned at least 4 or 5 times already in this topicURL: http://forum.audiogames.net/viewtopic.php?pid=154872#p154872

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: dd


Re: bokurano daiboukenn 3

10-3 has been mentioned at least 4 or 5 times already in this topicaround post 900 something I believe, there is at least one mention of itURL: http://forum.audiogames.net/viewtopic.php?pid=154872#p154872

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-09 Thread AudioGames.net Forum — New releases room: the blasting gd


Re: Swamp, zombie fps by Aprone

Hi all!Today I lost an ACR. It was somewhere in between all my items. So far as I know I havent lost anything else. Later on I did a mission. After succeeding I logged out. When I came back, I was surrounded by walls somewhere on map ehh4. I couldnt move and when I used a weapon, it hit the wall. Why did I use a weapon? Because a zombie attacked me and I wanted to defend me. I logged out and back in. I still was at that point, but fortunately the zombie was gone. Finally another Swamp-player reminded me on the /stuck-command. It worked and I was able to move again.About the missions. Its a bit confusing that you can lead the 70 camping from map 2 on and the 35 only in map 4. Shouldnt that be reversed? And the prize: You get the same prize from a 70 camping as from a 50 bottled water. It would make more sense if you got more, since you have to find more crates. And you get less reputation and experience from a chemical one than from the
  50 water/70 camping. I dont know the exact difference in the amount of zombies in the 3 missions or if there even is one, but the processing was always the hardest mission. Did you change that?This point was already mentioned here a while ago. Some players said that it would be nice if you could change your armor where ever you like and that it shouldnt be only safe zone and fort - for hc-players - related. I have to agree in this point. Well Aprone, I dont know if you are going to do something for Swamp anymore, but if, you could add a menu, which allows players to change their armor everywhere and not - like up to now - only in the safe zone or fort.URL: http://forum.audiogames.net/viewtopic.php?pid=154873#p154873

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Re: [Audiogames-reflector] Alter Aeon Updates

2013-11-09 Thread AudioGames.net Forum — New releases room: Dentin


Re: Alter Aeon Updates

Razor,Im pretty sure those are in the dark forest east of town. Its just before the ash mountains and the foothills.URL: http://forum.audiogames.net/viewtopic.php?pid=154874#p154874

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Re: [Audiogames-reflector] The Death Of ScreenReader Innovation an article by former FS employee

2013-11-09 Thread AudioGames.net Forum — Off-topic room: jjgeek


Re: The Death Of ScreenReader Innovation an article by former FS employee

Thought this and another one of Mr. Hofstaders entries were posted elsewhere on here, but oh well. I wont reiterate here the comments I posted on his blog because I think people can just read them at their leisure. But suffice it to say I honestly have to agree with him, for the most part. I have frequently spent time at my folks house for various things, and a sister of mine who is visually-impaired lives there. She is a JAWS user, and I have been helping her out with various computer-related tasks. I can honestly say that I have been less than impressed with the overall functionality of these most recent JAWS versions. For example, it seems that just to change a voice setting now requires multiple somewhat convoluted steps whereas in early versions it was a simple task to adjust all these settings to ones liking. Im by no means saying that my sister should be forever banned from using JAWS again even if she did use another screen reader alongside JA
 WS, or that anyone else for that matter should be banned from using it. Please note I did say alongside and not in conjunction with, as only one screen reader should be run at a time to avoid mixed messages. At least this is what Ive been told.URL: http://forum.audiogames.net/viewtopic.php?pid=154876#p154876

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Re: [Audiogames-reflector] heeeeeee's! back!

2013-11-09 Thread AudioGames.net Forum — AG-News room: Dark


Re: heee's! back!

I still need to play that game, though do I buy it for Pc or Iphone? Probably Iphone actually since then it is portable.URL: http://forum.audiogames.net/viewtopic.php?pid=154877#p154877

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: flame_elchemist


Re: bokurano daiboukenn 3

how do I get back down after I grab the weapon in the sekond whair house on stage 1.2?URL: http://forum.audiogames.net/viewtopic.php?pid=154878#p154878

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Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: garrett


Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

Wait, I dont have team talk. I need to figure out how to get it. Thatll be hard.URL: http://forum.audiogames.net/viewtopic.php?pid=154879#p154879

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: assault_freak


Re: bokurano daiboukenn 3

Back the same way you came... come on folks. Simple questions like that arent so difficult to figure out by experimentation. Finally beat the stage 15 boss. Now battling my way through stage 16.. and trying to decide what weapons I want from the shops.URL: http://forum.audiogames.net/viewtopic.php?pid=154880#p154880

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Re: [Audiogames-reflector] The Death Of ScreenReader Innovation an article by former FS employee

2013-11-09 Thread AudioGames.net Forum — Off-topic room: jjgeek


Re: The Death Of ScreenReader Innovation an article by former FS employee

Thought this and another one of Mr. Hofstaders entries were posted elsewhere on here, but oh well. I wont reiterate here the comments I posted on his blog because I think people can just read them at their leisure. But suffice it to say I honestly have to agree with him, for the most part. I have frequently spent time at my folks house for various things, and a sister of mine who is visually-impaired lives there. She is pretty much a beginning JAWS user, and I have been helping her out with various computer-related tasks. I can honestly say that I have been less than impressed with the overall functionality of these most recent JAWS versions. For example, it seems that just to change a voice setting now requires multiple somewhat convoluted steps whereas in early versions it was a simple task to adjust all these settings to ones liking. Im by no means saying that my sister should be forever banned from using JAWS again even if she did use another scre
 en reader alongside JAWS, or that anyone else for that matter should be banned from using it. Please note I did say alongside and not in conjunction with, as only one screen reader should be run at a time to avoid mixed messages. At least this is what Ive been told. Regarding the price of these things, I am of the opinion that FS charges weigh too much for their software. Ive never really used any of their hardware products so cant comment on those. I did own a Braille n Speak and then a Type n Speak, each for a rather brief period of time. They worked very well for me. I love the 2 screen readers Im using now, those being NVDA and System Access to Go with access to my SAMNet account. I have since had computer issues, but those Ive mentioned on here previously. But I really do think both SA and NVDA are the wave of the future. Serotek has some very good purchasing options, and my experiences with their support both vi
 a phone and email have been very positive. Although there is currently no US-based phone support in place for NVDA, Ive been extremely happy during the short time Ive used it. Regarding the supposed name-dropping, I dont really know what to think. I guess as long as he hasnt said anything bad or untrue about these people, its okay.URL: http://forum.audiogames.net/viewtopic.php?pid=154876#p154876

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Re: [Audiogames-reflector] Need a new cane

2013-11-09 Thread AudioGames.net Forum — Off-topic room: garrett


Re: Need a new cane

Hey guys, dont quote me on that, sometimes I do hear things. I did say rolling is for babies afew times, but dont quote me on what I said. She might have said something else and I wasnt paying atention, so just assume that I didnt hear her correctly until further notice.URL: http://forum.audiogames.net/viewtopic.php?pid=154881#p154881

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-09 Thread AudioGames.net Forum — New releases room: Hendrik


Re: Swamp, zombie fps by Aprone

Hi GuysI have a quick question: How do I get onto the factory roof on sub 3? From the story at the outpost I think it must be through the drains/sewer. There Ive been all over the sewer from map1 and 2, but I cant find an entrence to sub 3... Any help would be appreciated. KindlyHendrikare some nice loot there Id like to get, but I cant cause of the crate barrier.URL: http://forum.audiogames.net/viewtopic.php?pid=154882#p154882

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-09 Thread AudioGames.net Forum — New releases room: Hendrik


Re: Swamp, zombie fps by Aprone

Hi GuysI have a quick question: How do I get onto the factory roof on sub 3? From the story at the outpost I think it must be through the drains/sewer. There Ive been all over the sewer from map1 and 2, but I cant find an entrence to sub 3... Any help would be appreciated. I want to get up there to see what its like.KindlyHendrikURL: http://forum.audiogames.net/viewtopic.php?pid=154882#p154882

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[Audiogames-reflector] RPG Battle Systems?

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: garrett


RPG Battle Systems?

Hello.Guys, I have a good question. What kind of battle system would you like to have if I was to start an RPG project now.1. Chilingham stile. Enemies appear in the left, center, and right.2. Bk1 stile. A side scroling battle system, where you can jump and use shields. 3. Entombed stile. The 1st bad battle system. Select fighting stiles from a menu.4. Shadow line stile. The enemies are just in the field, no particular battle system.5. Brave of cloudia stile. Fight using left, down, and right arrows. Can only hit enemy 3 times per turn.6. Select your stile. In a settings menu, you can select the stile you want during any time in the game except for battle. Before the final areas, you had better deside, because once in the final areas itll be all enemies in all rooms, you wont be able to set the stile again, and you can never go back to other areas!I wont hold a pole because my computer is stubborn when it comes to m
 aking a pole. Please deside.URL: http://forum.audiogames.net/viewtopic.php?pid=154883#p154883

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: flame_elchemist


Re: bokurano daiboukenn 3

when I died and reloded it gave me this error#Error 7--“à•”ƒGƒ‰[‚ª”¶‚µ‚Ü‚µ‚½(7URL: http://forum.audiogames.net/viewtopic.php?pid=154884#p154884
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Re: [Audiogames-reflector] tap tap C going paid

2013-11-09 Thread AudioGames.net Forum — Off-topic room: Kyleman123


Re: tap tap C going paid

ah sorry it was bryant that did it. i understand the post thing now. thank you for the explaination castaURL: http://forum.audiogames.net/viewtopic.php?pid=154885#p154885

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Re: [Audiogames-reflector] decktalk fun stuff

2013-11-09 Thread AudioGames.net Forum — Off-topic room: garrett


Re: decktalk fun stuff

Cae Jones still has that folder? Conner, could you post it?URL: http://forum.audiogames.net/viewtopic.php?pid=154886#p154886

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Re: [Audiogames-reflector] decktalk fun stuff

2013-11-09 Thread AudioGames.net Forum — Off-topic room: connor142


Re: decktalk fun stuff

sorry its on my other computerURL: http://forum.audiogames.net/viewtopic.php?pid=154887#p154887

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Re: [Audiogames-reflector] RPG Battle Systems?

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: brad


Re: RPG Battle Systems?

Hi.I like 2 and 4.They are both the best battle systems, in my opinion.URL: http://forum.audiogames.net/viewtopic.php?pid=154888#p154888

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Re: [Audiogames-reflector] Death Match

2013-11-09 Thread AudioGames.net Forum — New releases room: Ethin


Re: Death Match

Right. I am not trying to start a competition over it. I just thaught that an update system on the internet might be a good idea.Like, people can head over to this Perl script, and, if there is a new update, they will be notified with that script. Here is a little script that does it the very dirty way. This is, of course, not how well be doing it.use strict;use warnings;use diagnostics; # so we can get some more information about warningssub check_for_updates($cver, $lver){if ($cver == $lver){print There is no update available yet.\n;}elsif ($cver  $lver){print The version on the server doesnt match the version on the installed machine. Please try again later.\n;}elsif ($cver  $lver){print There is a new version available! Do you want to download it?\n;$ua = STDIN;if ($ua == Y || $ua == 
 YES || $ua == yes || $ua == Yes || $ua == y){print OK, updating\n;#put the rest of the code heredie (Update complete.\n);}else{die (Abort.\n);}}}That, my friend, is perl. That is a very very dirty trick to do it, in fact, we didnt even use LWP. However, that is a basic system. I obviously wont use that system though.Why did we put () after check_for_updates?From perldoc:NAMEstrict - Perl pragma to restrict unsafe constructsSYNOPSISuse strict;use strict vars;use strict refs;use strict subs;use strict;no strict vars;DESCRIPTIONIf no import list is supplied, all possible re
 strictions are assumed. (This is the safest mode to operate in, but is sometimes too strict for casual programming.) Currently, there are three possible things to be strict about: subs, vars, and refs.strict refs This generates a runtime error if you use symbolic references (see perlref).1.  use strict refs;2.  $ref = \$foo;3.  print $$ref;  # ok4.  $ref = foo;5.  print $$ref;  # runtime error; normally ok6.  $file = STDOUT;7.  print $file Hi!;  # error; note: no comma after $fileThere is one exception to this rule:1.  $bar = \{foo};2.  $bar;
 is allowed so that goto $AUTOLOAD would not break under stricture.strict vars This generates a compile-time error if you access a variable that was neither explicitly declared (using any of my, our, state, or use vars ) nor fully qualified. (Because this is to avoid variable suicide problems and subtle dynamic scoping issues, a merely local variable isnt good enough.) See my, our, state, local, and vars.1.  use strict vars;2.  $X::foo = 1;  # ok, fully qualified3.  my $foo = 10;  # ok, my() var4. 
 ; local $baz = 9;  # blows up, $baz not declared before5.6.  package Cinna;7.  our $bar;  # Declares $bar in current package8.  $bar = HgS;# ok, global declared via pragmaThe local() generated a compile-time error because you just touched a global name without fully qualifying it.Because of their special use by sort(), the variables $a and $b are exempted from this check.strict subs This disables the poetry optimization, generating a compile-time error if you try to use a bareword identifier thats not a subroutine, unless it is a simple identifier (no colons) and that it appears in curly braces or on the left hand side of the = symbol.1.  use strict subs;2.  $SIG{PIPE} = Plumber;   # blows up3. 
 bsp; $SIG{PIPE} = Plumber;   # just fine: quoted string is always ok4.  $SIG{PIPE} = \Plumber;   # preferred formSee Pragmatic Modules in perlmodlib.That is basically what strict is.URL: http://forum.audiogames.net/viewtopic.php?pid=154889#p154889

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Re: [Audiogames-reflector] decktalk fun stuff

2013-11-09 Thread AudioGames.net Forum — Off-topic room: brad


Re: decktalk fun stuff

Hi.I dont have the fun stuff folder, but I do have this.https://dl.dropboxusercontent.com/u/229 … 20Jaws.zipIts uploading so might take about an hour.Hope you enjoy it. URL: http://forum.audiogames.net/viewtopic.php?pid=154890#p154890
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[Audiogames-reflector] A Big Money Problem

2013-11-09 Thread AudioGames.net Forum — Off-topic room: garrett


A Big Money Problem

Hello.OK, heres my problem is that I dont see the point in money. Ill set an example using the moderaters. Lets say dark set up a store. Dark has to have people pay for his products so he can buy things he needs from Aprones store. Grocery store, to be exact. Aprone has people pay him so he can buy stuff from ark misters grocery store. Ark mister has people pay him for what? If his store was the only store left on earth, for lots of people, why do they have to pay him? His store is the only store on earth, and he cant buy stuff because his store is the only store. Why does he need money? Just to look at it?URL: http://forum.audiogames.net/viewtopic.php?pid=154891#p154891

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[Audiogames-reflector] looking for the leviathan chronacles on audible, any help?

2013-11-09 Thread AudioGames.net Forum — Off-topic room: Chris


looking for the leviathan chronacles on audible, any help?

Hi.Well, I am looking for the audiobook for the Leviathan Chronacles because I heard they have extra content in them that the podcast does not.However, I cant sem to locate the audiobook by searching for the leviathan chronacles.Anyone know how to access these books? Do they even exist on audible? Is it true they contain extra content not available in the podcast? Can I get both seasons or just the first one?Any help would be appreciated.thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=154892#p154892

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-09 Thread AudioGames.net Forum — New releases room: mehgcap


Re: Swamp, zombie fps by Aprone

SPOILERSPOILERSPOILEREnter the sewers and go all the way west, to that big open area. On the west wall are some tunnels leading further west. Most are dead ends, but one, near the north wall, hooks north partway down, and that northern part leads to the secondary entrance to sub3, which is the factory roof. The tunnel continues west, though, so be sure to watch the north wall for the opening.URL: http://forum.audiogames.net/viewtopic.php?pid=154893#p154893

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Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: garrett


Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

I ya, I dont have a proper mike. Oh , I hope its ok to use cheat engin to speed up my sysem.URL: http://forum.audiogames.net/viewtopic.php?pid=154895#p154895

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-09 Thread AudioGames.net Forum — New releases room: criticview


Re: Swamp, zombie fps by Aprone

hi Aprone and all,First off, thanks for the 3.0C release ... its quite awsem. Then theres the lost item thingy ... Ive been plaged by it as well, though after I suicide it doesnt seem to happen a lot, only with my ak47... and I have a theory for that. I know, or at least I think I do, that I pickd up an hc item, and donated it in the hope it would be repaired... and it wasnt. I am not sure if I pressed escape to save it ... Anyway after logout, I lost the ak wich I believe I found after the donation. Would that somehow make sence?Thanks again for the awsem work, keep it up, and know that the most players if not all of them are right behind you all the way .Cheeriocv aka akilorURL: http://forum.audiogames.net/viewtopic.php?pid=154896#p154896

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Re: [Audiogames-reflector] Rate the Song Above You

2013-11-09 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: Rate the Song Above You

I did. 9/10. And to make up for a rare time when I didnt post a link:http://www.youtube.com/watch?v=qUutQqi7G7QURL: http://forum.audiogames.net/viewtopic.php?pid=154897#p154897

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Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: garrett


Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

Oh ya, I dont have a proper mike. Oh, I hope its OK to use cheat engine to speed up my system.URL: http://forum.audiogames.net/viewtopic.php?pid=154895#p154895

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Re: [Audiogames-reflector] Rate the Song Above You

2013-11-09 Thread AudioGames.net Forum — Off-topic room: dd


Re: Rate the Song Above You

9/10, what is that? lol never heard of it beforeand my next linkhttp://www.youtube.com/watch?v=eJ7Hc9qXj7Mthis is the theme that plays for the final boss battle of onimusha dawn of dreams, its also the main theme of the gamegameplay here too for anyone whos interestedhttp://www.youtube.com/watch?v=qjepjilgWRsand if anyone actually watches this, yes it is a 2 on 1 fightURL: http://forum.audiogames.net/viewtopic.php?pid=154898#p154898

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Re: [Audiogames-reflector] SB enemies, menu themes, sound packs, and environments

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: masonarm1999


Re: SB enemies, menu themes, sound packs, and environments

Now you can upload your own enemies! go to http://mtgstudiosus.tk/sb_repoURL: http://forum.audiogames.net/viewtopic.php?pid=154900#p154900

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Re: [Audiogames-reflector] Rate the Song Above You

2013-11-09 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: Rate the Song Above You

8/10.That was themain menu and final boss music in the video game adaptation of the Mai Otome anime.Heres one from Beyond Good and Evil, even more impressive when the whole thing including vocals and effects were done by the composer and his family of 4 who happened to be good at various instruments and coming up with vocal effects which were then altered a bit in a studio.http://www.youtube.com/watch?v=nUUGVVQjUNkURL: http://forum.audiogames.net/viewtopic.php?pid=154901#p154901

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Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-09 Thread AudioGames.net Forum — Off-topic room: stewie


Re: Worm, a parahumans web serial

I doubt that the impression the author was trying to convey was that she was advocating their actions. She shows the white supremacists as characters, not because that she agrees with their motives. She shows all characters in depth. She nowhere yet has mentioned the fact that these characters have any goodness in them whatsoever.stereotypical spoiler warningIf you reached that point remember that she showed the main character as shocked that they would not retrieve the captured girl. The supervillains were shown as pretty decent people (apart for the armed robbery).end stereotypical spoilerIt would be similar to a book written about world war II not showing nazis entirely. Just because the book contains characters that are seen as evil, doesnt mean that the author is trying to show that they are good people.URL: http://forum.audiogames.net/viewtopi
 c.php?pid=154902#p154902

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Re: [Audiogames-reflector] Solara

2013-11-09 Thread AudioGames.net Forum — New releases room: dd


Re: Solara

Im wondering, does anyone know of any hero combos that will beat bard ranger ranger sorcerus? the only thing I can find that works is the same combo but be a higher level than they are lol, nothing else worksURL: http://forum.audiogames.net/viewtopic.php?pid=154903#p154903

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: Omar Alvarado


Re: bokurano daiboukenn 3

Hello.I seem to be stuck on stage 18 2. I can get passed the first few turbulence fields, but then there is this one area, no matter where I fly, I cant get passed. Is this some sort of glitch I may have discovered?URL: http://forum.audiogames.net/viewtopic.php?pid=154904#p154904

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Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-09 Thread AudioGames.net Forum — Off-topic room: fastfinge


Re: Worm, a parahumans web serial

@stewie: Im not sure that I understand your point. A book about world war II that portrayed Nazis as anything other than psychopathic evil is not! a book I would read.URL: http://forum.audiogames.net/viewtopic.php?pid=154905#p154905

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Re: [Audiogames-reflector] A Big Money Problem

2013-11-09 Thread AudioGames.net Forum — Off-topic room: fastfinge


Re: A Big Money Problem

Arkmister probably needs to buy things from Dark. Its a circle. Or more of a messy kind of web, in real life. Always assuming Dark, Aprone and Arcmister arent all owned by AudioGames Stores LLC LTD, Inc. with head offices in Tuvalu, for tax reasons.URL: http://forum.audiogames.net/viewtopic.php?pid=154906#p154906

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Re: [Audiogames-reflector] A Big Money Problem

2013-11-09 Thread AudioGames.net Forum — Off-topic room: brad


Re: A Big Money Problem

Hi.If it was the last shop or store on earth, they wouldnt have to pay.The reason money is hear is because of people who think they can run countrys.Its disgusting how people are, I know, but its been going on for so long and no one is going to stop it soon.At least, I think thats the reason we have money, because of people who run the countries but then where do they get the money from to run the place.Hmm its confusing, and if Im wrong then well for once in my life, Ill be glad to be utterly wrong.URL: http://forum.audiogames.net/viewtopic.php?pid=154907#p154907

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Re: [Audiogames-reflector] looking for the leviathan chronacles on audible, any help?

2013-11-09 Thread AudioGames.net Forum — Off-topic room: brad


Re: looking for the leviathan chronacles on audible, any help?

Hi.I dont know about the Leviathan Chronacles books, but if you search for Leviathan Chronacles audio book on Google, you get the Leviathan Chronacles website.URL: http://forum.audiogames.net/viewtopic.php?pid=154908#p154908

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Re: [Audiogames-reflector] A Big Money Problem

2013-11-09 Thread AudioGames.net Forum — Off-topic room: CAE_Jones


Re: A Big Money Problem

Whence comes Arqs resources?More realistically, say we have a farmer selling crops to a grocer, who sells them to the general public.The farmer grows only a few things--lets say rice, a few greens, and maybe some beans.The crop is constantly in danger from pests--bugs, birds--and bad weather. The farmer also needs to keep other basic supplies--clothing, housing, etc--in usable condition.So when the farmers roof leaks, the farmer either repairs it personally--which requires purchasing new shingles or something--or hires a roofer. In theory, the farmer could pay the single-maker or the roofer with food from the fields, right?Thats how people did it back in the day. Then they realized that food doesnt keep forever, and sometimes people dont need the one product or service you can provide.So the roofer has plenty of food from some other farmer. Instead, the roofer needs some new boots (I dont imagine workin
 g on roofs barefoot is much fun).So the farmer talks to the cobbler, who also has plenty of food, but could use more leather to make more shoes.So the farmer goes to the leathermaker, who could use the crops to trade to the butcher, who could give them to the cattle rancher to feed his cows.So we have this long quest-chain, like something out of Legend of Zelda. If, instead, everyone agrees to use coins, and assign a coin-value to all these items and services, the farmer only need keep selling crops, and can just pay the roofer, who can then buy new boots, and the farmer doesnt need to go see fifty people to fix the roof.Thats how its supposed to work.In reality, things get ... messier. And thus, economics has whole departments at universities.URL: http://forum.audiogames.net/viewtopic.php?pid=154909#p154909

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Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-09 Thread AudioGames.net Forum — Off-topic room: CAE_Jones


Re: Worm, a parahumans web serial

Your worldview is not realistic. Hitler had a family, a dog, tried to get into art school, avoided many common vices like tobacco, and was a vegetarian, and was terrified of the Red Army to the extent that he chose suicide over facing their wrath. These are true in spite of the fact that he was such a monster that he is now the archetypical meglomaniacal villain of all mankind.Hitlers not really a good example, though, since it seems likely that he had some sort of psychological problem. More of a charismatic idiot who was good at hate-mongering and finding powerful friends and little else.I also think you underestimate the prevalence of white supremacists in the general population. There are a lot of people around today who seem perfectly human until they pass a nonwhite on the street. The past century and a half has not eliminated them, just called them out for being horrible.If a vigilante accidentally killed a skinhead in our world, the police would st
 ill crack down on vigilantism, and the family of the skinhead would be outraged. Now imagine that vigilante is a public figure, a teenaged girl, and people are already looking at her and her family funny for deliberately not joining up with the establishment. Everyone would be glad that the victim was someone nasty, sure, but is it not obvious why that would still be a bad idea? (Especially in Glory Girls case, since shes supposedly invincible and could not claim self defense.)Nazis are not born; they develop from real people. This is important. The hows and whys are crucial to preventing a repeat of what happened the last time nazis took power. To denounce the subject of investigating them as people on the grounds that they are obviously unsympathetic evil is at best unwise. (In fact, the famous Milgram Experiment, the Robbers Cave experiment, etc, were all based around trying to figure out what in the world went wrong to get the sorts of insanity that came
  about during and before World War II.)URL: http://forum.audiogames.net/viewtopic.php?pid=154910#p154910

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Re: [Audiogames-reflector] tap tap C going paid

2013-11-09 Thread AudioGames.net Forum — Off-topic room: BryanP


Re: tap tap C going paid

I personally never got much out of that app.Moreoften than not it didnt reconize what I was taking pictures of. Id be more interested in an app that would let me actually read my mail so that I could keep trackof it more regularly.URL: http://forum.audiogames.net/viewtopic.php?pid=154911#p154911

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Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-09 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: Worm, a parahumans web serial

exactly. The most important thing people overlook about Hitler is that more than anything else, he was as human as the rest of us. Little known fact is that when his mother was dying, a jewish doctor did his best to save her, but failed. Did he rage and kill him on the spot, no. Did he order his newly established police to send him to a concentration camp, no. He called him the worlds only noble jew, and made sure he and his family were given special protection and a passport to the United States.The fact that he could save one family writing them off as unique while condemning an entire culture to genocide, if anything is even more terrifying.And theres something to be learned in that.If you strip away the irrational hatred and prejudice under the worst people, youll find a normal human within those mental boundries.Calling someone evil and justifying their deaths is exactly the same sort of prejudice at work. Remember that at the end of the
  day, everyone thinks they are doing the best they can, and will justify any negativity as unavoidable.URL: http://forum.audiogames.net/viewtopic.php?pid=154912#p154912

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Re: [Audiogames-reflector] tap tap C going paid

2013-11-09 Thread AudioGames.net Forum — Off-topic room: Nocturnus


Re: tap tap C going paid

Im going to stick to what I said on applevis.if I pay $0.07 to submit an image and the result is not exactly what I was looking for, is the submission of that image still worth $0.07?if I pay for an images submission and I get a lot more information than I bargained for, is that submission still worth $0.07?If I pay $7.00 a month for 100 images, and need to use 18 of those in one day on a total of 6 different items that are all part of the same product group with different bits of varrying information to obtain all said information, is it my fault? And am I still getting the full experience of the $7 I paid for?If I pay $10.00 a month and I happen to get lucky and dont need to submit any images on a particular month, is it my fault? And am I still getting the full experience of the $10 I paid for?And more over, how do you test a 2 year old on a subject that knows nothing about that subject? many people who are blin
 d are only getting started with the concept of touchscreen devices equipped with cameras they will more than likely not use for their intended purposes on a regular basis. Is it then that blind persons fault for not acquiring the skill to take a perfect picture every time? Does it become necessary for a blind person to practice frequently just to get the best results out of this service?I am aware of the need to pay the developer and any staff required for the service to run successfully and continually, but I am also a user who, refuses to be blamed if the information I gather from a service is not complete or completely accurate as the result of an honest mistake owing to a disability I could not help. I cannot know what kind of information the person on the other end of the service is going to be presented with, or what kind of information I can expect to receive from that person. if the information is not enough, I attempt to resubmit and hope
  for a better result. Perhaps I get it; perhaps I dont, but the likelyhood increases if conditions I have no awareness of or real control over are closer to perfect?My lighting needs to be right, my camera angle if thats even a thing needs to be right, my distance needs to be right, and there are probably other things I dont know about which go into a picture that all need to be as close to right as can be. If I had no lighting because I generally dont turn on the lights and forgot to when I submited an image, well thats just too bad? if its night time and I dont want to risk turning on the lights for fear of waking someone else up but I need to use the service, well, thats just too bad?I understand that there will probably be no easy solution in the end, but this certainly feels like punishment more than anything else, and while I generally dont tend to take this approach and believe that every blin
 d person has a duty to be integrated into the majorly sighted world we live in, it is also my belief that in order to do that we all, every single one of us, need the ability and the tools to pull it off, and I dont see those who live on a fixed income as being able to justify either option easily.URL: http://forum.audiogames.net/viewtopic.php?pid=154913#p154913

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Re: [Audiogames-reflector] mainstream: you don't know jack classic pack released on steam!

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: BryanP


Re: mainstream: you don't know jack classic pack released on steam!

Ah, the You Dont Know Jack games. Those were some great memories. I remember the original PlayStation versio had two disks.One cotained all or most of the questions from YDKJ volume 3 and the other had all new ones. That was my favorite game. I liked COokie better than Schmittie as a host. Cookie was a lot more sarcastic and had a much more suitable voice for that sort of thing. Schmittie, who I first encountered in You Dont Know Jack Mock 2, sounded too much like Al Bundy from Married with Children for my taste. LOL. Then of course the game voices werent as fun, the one that would ask you how many players were playing and such. In Mock 2 it was just this female computer voice that never got annoyed with you when you took your time, which was one of the funny parts of the older games. I know in later games like Fifth Dementia those quirks were reintroduced. I also loved how if you sat around on the Game Over screen you could hear spoof commercials.URL: http://forum.audiogames.net/viewtopic.php?pid=154914#p154914

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: dd


Re: bokurano daiboukenn 3

if this is what I think it is, this is the part where there are 2 that are close enough together so it seems like you cant pass them by just listening to the alarm, but what you have to do is pass under one at a low speed and fly up to pass the other oneURL: http://forum.audiogames.net/viewtopic.php?pid=154915#p154915

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Re: [Audiogames-reflector] These audio captchas are really becoming nuisances!

2013-11-09 Thread AudioGames.net Forum — Off-topic room: jjgeek


Re: These audio captchas are really becoming nuisances!

Just added my signature. The blog on my homepage uses a randomized text-based CAPTCHA, but it only comes up if youre commenting as a guest, i.e., if you John Doe were to click on my homepage and leave me a blog comment. The CAPTCHA does not show up for me when I access my blog via the admin settings. Back when GW Micro still had their blog, they used a text-based CAPTCHA which asked only one question. The answer to this question was only known to those familiar with the company. Their blog was taken down though I think a couple years ago. Not exactly sure why, but Im guessing it was due to constant abuse by spammers.URL: http://forum.audiogames.net/viewtopic.php?pid=154916#p154916

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: boy


Re: bokurano daiboukenn 3

Hi. How do you get past stage 7-2? I looked at the posts, and I still could not do it. I am able to get atleast 2 of the crystals, and it does not seem possible to get the last 1 at hight 90. And what do you guys mean by couting squares?URL: http://forum.audiogames.net/viewtopic.php?pid=154917#p154917

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-09 Thread AudioGames.net Forum — New releases room: seal


Re: bokurano daiboukenn 3

i am getting all of them assaultfreak, allways,URL: http://forum.audiogames.net/viewtopic.php?pid=154918#p154918

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Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-09 Thread AudioGames.net Forum — Off-topic room: fastfinge


Re: Worm, a parahumans web serial

There comes a certain boundary where we have to declare the limits of humanity. Those who do what pedophiles and white supremacists do are not humans because we, on mass, have decided that humans do not and should not do these things. We cannot allow ourselves to create a society where these people are accorded the rights of humans. While Hitler may have started off as a man, he became so twisted that, by the time of World War II, he no longer qualified. Yes, I fully recognize that I share the world with many of these racist types. It just goes to prove that these people will not, and cannot, change, no matter how much time and effort we focus on reeducation. Those who commit crimes based on race are the second most evil alive, beat out only by pedophiles. This has been shown time and time again, from the crusades, to Rwanda, to the Armenian Genocide, to WWII. @cae_jones: your story about Hitler and the noble Jew is mostly sce
 ne in the same antisemitic quarters where people claim that the gas chambers are a massive lie, Anne Frank is a fake, and no Jews were killed in Germany during World War II. I see no reason to accept it as truth, and I would advise you to be much more careful about the sorts of places you get your information. As to things like Milgram, thats not really relevant. When I discuss Hitler, I am discussing him and the people in charge, not the general mass of brainwashed German people who went along with it because they didnt know any better, or felt forced into it. Todays racism has nothing to do with Milgram, as at least in the western world, the authorities are generally against it. Therefor those who are openly racist are acting in free will, despite the pressures upon them not to do so. The only thing that can be done about them is to begin to remove them from society. If they, in fact, do have families, their children will
  be much better off not growing up with the taint of evil. I should also clarify that I do not mean just telling racist jokes, or saying unfortunate things. While that is terrible in and of itself, as that kind of talk, if allowed to continue unchecked, will always lead to action, someone telling an inappropriate joke has not yet become so twisted as to be inhuman. But a skinhead who has actually beat a black person to death for no other reason than that she was black...I have no time for anything or anyone who wants to portray them with any sympathy what so ever. It seems clear that the man Glory Girl was beating on, and the woman that the author then treated with an extremely inappropriate level of sympathy, had done far worse than just beating people to death. This makes the entire fiction extremely suspect in my mind, and nothing that I can continue to read or support, as I have vast doubts about the authors character, that I cannot resolve by
  just pretending that Purity has a baby, so...she must be OK...or we shouldnt hate her with everything in our being...or something?URL: http://forum.audiogames.net/viewtopic.php?pid=154919#p154919

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Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-09 Thread AudioGames.net Forum — Off-topic room: fastfinge


Re: Worm, a parahumans web serial

There comes a certain boundary where we have to declare the limits of humanity. Those who do what pedophiles and white supremacists do are not humans because we, on mass, have decided that humans do not and should not do these things. We cannot allow ourselves to create a society where these people are accorded the rights of humans. While Hitler may have started off as a man, he became so twisted that, by the time of World War II, he no longer qualified. Yes, I fully recognize that I share the world with many of these racist types. It just goes to prove that these people will not, and cannot, change, no matter how much time and effort we focus on reeducation. Those who commit crimes based on race are the second most evil alive, beat out only by pedophiles. This has been shown time and time again, from the crusades, to Rwanda, to the Armenian Genocide, to WWII. @cae_jones: your story about Hitler and the noble Jew is mostly sce
 ne in the same antisemitic quarters where people claim that the gas chambers are a massive lie, Anne Frank is a fake, and no Jews were killed in Germany during World War II. I see no reason to accept it as truth, and I would advise you to be much more careful about the sorts of places you get your information. As to things like Milgram, thats not really relevant. When I discuss Hitler, I am discussing him and the people in charge, not the general mass of brainwashed German people who went along with it because they didnt know any better, or felt forced into it. Todays racism has nothing to do with Milgram, as at least in the western world, the authorities are generally against it. Therefor those who are openly racist are acting in free will, despite the pressures upon them not to do so. The only thing that can be done about them is to begin to remove them from society. If they, in fact, do have families, their children will
  be much better off not growing up with the taint of evil. I should also clarify that I do not mean just telling racist jokes, or saying unfortunate things. While that is terrible in and of itself, as that kind of talk, if allowed to continue unchecked, will always lead to action, someone telling an inappropriate joke has not yet become so twisted as to be inhuman. But a skinhead who has actually beat a black person to death for no other reason than that she was black...I have no time for anything or anyone who wants to portray them with any sympathy what so ever. It seems clear that the man Glory Girl was beating on, and the woman that the author then treated with an extremely inappropriate level of sympathy, had done far worse than just beating people to death. This makes the entire fiction extremely suspect in my mind, and nothing that I can continue to read or support, as I have vast doubts about the authors character, that I cannot resolve by
  just pretending that Purity has a baby, so...she must be OK...or we shouldnt hate her with everything in our being...or something?Edit: just to check my facts, I decided to look up the story about this Jewish doctor that Hitler supposedly spared. Information about it is in the antisemitic website _Real Jew News_, along with lots of other stuff about the Jewish conspiracy; the featured article at the moment is apparently titled _A Jew Rothstein Runs Homosexual TV_. The story is also mentioned on the websites _Zion Crime Factory_, _The Holocaust Hoax: The Six-Million Lie_, and on the blog of someone named John Friend, an individual who also writes articles like _Jews in the Obama administration_, _Sandy Hook shooting: Wheres the proof?_, and _Two Super Keys to understanding the New World Order_. So we can sure tell that this is a guy we can trust...not! I think Ive given any story about Hitlers
  humanity as much, and probably far more, attention than it deserves.URL: http://forum.audiogames.net/viewtopic.php?pid=154919#p154919

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Re: [Audiogames-reflector] tap tap C going paid

2013-11-09 Thread AudioGames.net Forum — Off-topic room: Chris


Re: tap tap C going paid

Hi.I agree c ompletely with you Noctornous.I will not be supporting this for the reasons you mentioned above, as well as well after the way I was treated with window-eyes I do not believe we should have to pay to access stuff others get for free.This is why I dont buy looktell money reader, why pay money to identify money when 99 percent of the world can just do it for free. Oh well.Just my thoughts on the matter.What they should do is just list the app on the app store for a fixed price and those who buy it get unlimited access.Oh well.URL: http://forum.audiogames.net/viewtopic.php?pid=154920#p154920

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Re: [Audiogames-reflector] tap tap C going paid

2013-11-09 Thread AudioGames.net Forum — Off-topic room: Nocturnus


Re: tap tap C going paid

Do not misunderstand me; I am not looking for handouts, nor should anyone who is blind. I just dont see a lot of people being able to justify those prices on low income.By no means is the above post a direct hit on the development team for TapTapSee who seem to be a good set of people and want whats best for the community; they are even perfectly fine with knowing that some blind users are opting to use CamFind, which is another product they made that performs similarly but has a different purpose and is not made with complete accessibility in mind. They are perfectly fine with this, knowing that the product they specifically made for blind people might lose funding as a result of that sort of choice. I completely understand why they are doing what they have to; they themselves dont really even want to, and commend them on making such a hard decision in an attempt to do what was best for the blind community.URL: http://forum.audiogames.net/viewtopic.php?pid=154921#p154921

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Re: [Audiogames-reflector] Papa Sangre 2 thoughts and discussion, contains spoilers

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: yukionozawa


Re: Papa Sangre 2 thoughts and discussion, contains spoilers

Im stuck at level 17. Can I extinguish the oil or do I have to run quickly and destroy the music? I cant hear the instractions in the fire.URL: http://forum.audiogames.net/viewtopic.php?pid=154922#p154922

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Re: [Audiogames-reflector] Papa Sangre 2 thoughts and discussion, contains spoilers

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: yukionozawa


Re: Papa Sangre 2 thoughts and discussion, contains spoilers

Im stuck at level 17. Can I extinguish the oil or do I have to run quickly and destroy the music? I cant hear the instructions in the fire.URL: http://forum.audiogames.net/viewtopic.php?pid=154922#p154922

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Re: [Audiogames-reflector] Papa Sangre 2 thoughts and discussion, contains spoilers

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: connor142


Re: Papa Sangre 2 thoughts and discussion, contains spoilers

exdengwish the oil first, she will tell you when youre in range of the oil.URL: http://forum.audiogames.net/viewtopic.php?pid=154923#p154923

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Re: [Audiogames-reflector] Papa Sangre 2 thoughts and discussion, contains spoilers

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: connor142


Re: Papa Sangre 2 thoughts and discussion, contains spoilers

exdengwish the oil first, she will tell you when youre in range of the oil. uh a lets play? where can I find it?URL: http://forum.audiogames.net/viewtopic.php?pid=154923#p154923

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Re: [Audiogames-reflector] back to the core!

2013-11-09 Thread AudioGames.net Forum — General Game Discussion: connor142


Re: back to the core!

hello, I gave the game a try years ago and I was totally swamped in info, but yesterday I gave it another try and it worked out just fine. I am now at level 4 and have joined a guild. if anyone wants to talk to me, look for me, challange me, then my name is rathan.URL: http://forum.audiogames.net/viewtopic.php?pid=154924#p154924

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-09 Thread AudioGames.net Forum — New releases room: kostae62


Re: Swamp, zombie fps by Aprone

Greetings to all and aprone. yesterday tried to enter the game, but the server is again autonomous. you say there is one patch, but I did not find it. my patch to version 3.0C. if indeed there is another patch please give a link to it. very I want to continue to play thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=154925#p154925

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