Re: [Audiogames-reflector] Crazy cities

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: SLJ


Re: Crazy cities

Hi Chriss.Sounds really amazing! I have many, many ideas, but its difficult to come up with some realistic ideas before we have seen a beta version or heard any kind of recording.URL: http://forum.audiogames.net/viewtopic.php?pid=159728#p159728

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Freesound.org registration question

2013-12-27 Thread AudioGames.net Forum — Off-topic room: ondrosik


Re: Freesound.org registration question

E-mail comfirmation means that you have to put your e-mail address again. E. g. e-mail address two times the same, and password two times the same. BTW they have a good captcha.URL: http://forum.audiogames.net/viewtopic.php?pid=159729#p159729

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] New Game in BGT! Open Sourced!

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: SLJ


Re: New Game in BGT! Open Sourced!

Hi.Its a personal choice if people likes the game or not, and I truely understand those who doesnt.However, I would like to say congratulations for at leased making a game which works! I mean, something playable. Many people, me included, have tried to code anything playable, but failed. So, while the game is opensourced, someone could just change it all, to something more fun. URL: http://forum.audiogames.net/viewtopic.php?pid=159730#p159730

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] injustice ultimate edition questions

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: SLJ


Re: injustice ultimate edition questions

Is it really worth it to get the ultimate edition?URL: http://forum.audiogames.net/viewtopic.php?pid=159731#p159731

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: SLJ


Re: Swamp, zombie fps by Aprone

[[wow]], flyby. Thanks so much for this long and awesome post. Medium armour works very well for me, and I have 50 points in it.[[wow]], level 1000 to enter a door in the factory? Sounds like a cool secret! Flyby, you should check this out. Aprone I would like to find fuel and high armour protection on map5 as well.URL: http://forum.audiogames.net/viewtopic.php?pid=159732#p159732

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Crazy cities

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: Stardragon


Re: Crazy cities

Hi slj, A recording will be made in a few weeks i hope so ya can have a bit of an idea what i am trying to set up in this game.As i mensioned, the beta version will be ready in march or april if all gos according to the plans i made.later on this week i will bost a general idea of the game and give some more information.Greetings,ChrisURL: http://forum.audiogames.net/viewtopic.php?pid=159733#p159733

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Some Jeqocon Housekeeping

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones


Re: Some Jeqocon Housekeeping

The library I ordered was Martial Arts and Human Impacts, since it seemed the best combination of price and immediately useful, and because decent martial arts sounds have been tricky to find anywhere else (The best Ive run into outside of commercial libraries is what I used in JLA).My first thought upon reading shipment pending is that they havent even put it in the mail yet, which just seems absurd. Ill probably call them as soon as I have the opportunity. (It may be cheap as sound libraries go, but it still cost a significant fraction of my funds.).URL: http://forum.audiogames.net/viewtopic.php?pid=159734#p159734

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] Convert .smf

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: lunghy91


Convert .smf

Hello, im new at this forum.Does anyone know how i can convert .smf file audio (found in a game) to other audio format (for example .wav)?ThanksURL: http://forum.audiogames.net/viewtopic.php?pid=159735#p159735

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Social interaction study

2013-12-27 Thread AudioGames.net Forum — Off-topic room: CAE_Jones


Re: Social interaction study

I tried quoting the post and copying the URL that way, and still got the survey not found error.This is a study I very much want to see completed, so I hope we get the correct link soon.URL: http://forum.audiogames.net/viewtopic.php?pid=159736#p159736

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Crazy cities

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: pelantas


Re: Crazy cities

hiwell well, chris, finally you pop up right here my friend. i heared a lot about the idea already and i will definately give it a try.hope progress will go smooth.see you around here and perhaps on the Skype.good luckgreetz mikeURL: http://forum.audiogames.net/viewtopic.php?pid=159737#p159737

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Crazy cities

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: Stardragon


Re: Crazy cities

hahaha, ill let all ya guys know how it goes on.. til its ready to blast off!URL: http://forum.audiogames.net/viewtopic.php?pid=159738#p159738

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: BryanP


Re: How do you get past a level in Shadow rine?

What I cant figure out is why I still earn EXP even though theres now nothing I can do with it now that my swords maxed out. LOL.URL: http://forum.audiogames.net/viewtopic.php?pid=159739#p159739

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: mike-tan


Re: Swamp, zombie fps by Aprone

okay! so, I having some points in my midium armer and high armer. but low armer is 0. and, I have do a couple of solo mission. now my rep is 100k something. hahaha. lol. keep up the good work sir. chow. check out the secret.URL: http://forum.audiogames.net/viewtopic.php?pid=159740#p159740

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: daniel


Re: dectalk.com is down?

Not sure how long this thing will take to upload, but heres the link to it...I had to dump everything else out of my dropbox:)Here it is:https://dl.dropboxusercontent.com/u/166 … lk.com.zipLet me know if it works:)HTH,DanielURL: http://forum.audiogames.net/viewtopic.php?pid=159742#p159742
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: How do you get past a level in Shadow rine?

The experience caries over to your next playthrough when you load from your completed slot. this is so you can level up faster.. and believe me, harder difficulties, youre going to need it. hahaURL: http://forum.audiogames.net/viewtopic.php?pid=159743#p159743

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] wwe 2K 14 got any tips?

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: bradp


wwe 2K 14 got any tips?

I got the new wwe game for christmas and was wondering if anybody had any tips about completing objectives in the wrestlemania mode and if the qtes that appear are random or a specific button. and does anybody have an arena layout?URL: http://forum.audiogames.net/viewtopic.php?pid=159744#p159744

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: Socheat


Re: dectalk.com is down?

Hi,Hmm dropbox 404.URL: http://forum.audiogames.net/viewtopic.php?pid=159745#p159745

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan


Re: dectalk.com is down?

Its probabbly still uploading. Check it in a half an hour or so. It is a big file, after all.URL: http://forum.audiogames.net/viewtopic.php?pid=159746#p159746

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Social interaction study

2013-12-27 Thread AudioGames.net Forum — Off-topic room: Socheat


Re: Social interaction study

Online servay not found!URL: http://forum.audiogames.net/viewtopic.php?pid=159747#p159747

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] a good irc client for nvda?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: Socheat


Re: a good irc client for nvda?

Yeah, I recommend Instantbird for sure. it is quite accessible though, But it works great! give it a try!URL: http://forum.audiogames.net/viewtopic.php?pid=159749#p159749

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] gw connect no longer working on windows 8.1

2013-12-27 Thread AudioGames.net Forum — Off-topic room: Socheat


Re: gw connect no longer working on windows 8.1

JAWS is have the script for Skype. have you try that?URL: http://forum.audiogames.net/viewtopic.php?pid=159750#p159750

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] nvda addons dropbox folder

2013-12-27 Thread AudioGames.net Forum — Off-topic room: Socheat


Re: nvda addons dropbox folder

Hello,Could you please add me as well? my email is socheat.mt...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=159751#p159751

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Starting NVDA automatically off of a USB drive issue

2013-12-27 Thread AudioGames.net Forum — Off-topic room: Socheat


Re: Starting NVDA automatically off of a USB drive issue

Hi John,But you can turn that feature off in eas of access center...URL: http://forum.audiogames.net/viewtopic.php?pid=159752#p159752

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Freesound.org registration question

2013-12-27 Thread AudioGames.net Forum — Off-topic room: ondrosik


Re: Freesound.org registration question

why firefox, the captcha is provided also as sound with numbers. And for me as not native english speaker good pronounciation.URL: http://forum.audiogames.net/viewtopic.php?pid=159753#p159753

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] Working Around The Notation Problem.

2013-12-27 Thread AudioGames.net Forum — Off-topic room: darkabomination


Working Around  The Notation Problem.

So does anyone know how to convert or find a way to decipher score sheets into understandable text?URL: http://forum.audiogames.net/viewtopic.php?pid=159754#p159754

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-27 Thread AudioGames.net Forum — New releases room: Jonnyboy1991


Re: Rail Racer 2 cometh

yeck yeah guys! Che is normally pritty fast with generating the keys and stuff. we all should race sometime today as I have nothing going on. Lol.URL: http://forum.audiogames.net/viewtopic.php?pid=159755#p159755

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan


Re: dectalk.com is down?

Its probabbly still uploading. Check it in a half an hour or so. It is a big file, after all.Edit: Its still giving me a dropbox 404 arer.URL: http://forum.audiogames.net/viewtopic.php?pid=159746#p159746

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: Injustice Gods Among Us. More accessible than before.

Bringing this topic back from the dead... has anyone else had trouble finding the accessibility mode? I do the following when I start the game. go right twice, hit x, then twice more to what is supposedly game settings. Then I go down four times, hit left, then x again to confirm, and then back out of the menus. Am I missing something? lol I havent heard any sound cues since doing that... and I have the latest patch.URL: http://forum.audiogames.net/viewtopic.php?pid=159756#p159756

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: bradp


Re: Injustice Gods Among Us. More accessible than before.

and how are stage transions done? i no its back and x but how do we no where they are?URL: http://forum.audiogames.net/viewtopic.php?pid=159757#p159757

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: dd


Re: Injustice Gods Among Us. More accessible than before.

transitions are always at one of the edges, right or leftother than that? not sure, I think its something you gotta experiment withURL: http://forum.audiogames.net/viewtopic.php?pid=159758#p159758

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] labeling objects in NVDA?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: gamefighter


Re: labeling objects in NVDA?

Hi Dhruv,Unfordonately I couldnt find a way to label objects with nvda like it works with jaws. Maybe somewhen an addon prowiding this functionality would be available, but as long as it isnt, I think we should life with this limitation. URL: http://forum.audiogames.net/viewtopic.php?pid=159759#p159759

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Best laptops for totaly blind users?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: jack


Re: Best laptops for totaly blind users?

To be honest, a laptop without a screen would really be the real best choice for blind people.Okay okay, in all seriousness, me using a dell inspiren 1545 it seems pretty nice and is only around 7y00 bucks. If you want you can geta netbook from them which is cheeper and lighter, and even though it doesnt have a disk drive I suppose you could get an external usb disk drive. If you want a really fast machine the chromebook might be a good thing to try, but it cant do virtualization and chrome os is a farely small OS and you are mainly using online services on it and there are few offline apps. Id consider that a tablet rather than a laptop. If you want a mac you could get the macbook air but as is usually the case with Apples machines they are waaay too pricy. Oh, and heres the stuff you should stay away from. My friend had a
 n old toshiba laptop from serveral years ago. Just installing something fried the whole thing and the internet receiver is just not good. You should also stay away from hp as they are all about ads! I used to have a vista hp elete book and that was just a nightmare. It was popping up things linking to the norton trial and stuff like that forcing you to download them, and that plus the miserable experience of windows vista made it a horrible machine. Plus hp has a row of touch conrols above the function keys that are not accessible. So yeah, theres my 2 cents worthURL: http://forum.audiogames.net/viewtopic.php?pid=159760#p159760

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] Accessible Synthesizer

2013-12-27 Thread AudioGames.net Forum — Off-topic room: the blasting gd


Accessible Synthesizer

Hi all!Is there any accessible program out there, which lets you play instruments on your Windows-Computer? It would be very cool to use them in recordings. Sadly I havent found one yet. Please tell me the name, the developers homepage as well as the license (like Freeware etc.).URL: http://forum.audiogames.net/viewtopic.php?pid=159761#p159761

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: Injustice Gods Among Us. More accessible than before.

Theres a faq on gamefaqs that details everything... and I mean everything. Figured out my problem... Im guessing the game asks you to confirm the changes one more time because after pressing x twice it worked.URL: http://forum.audiogames.net/viewtopic.php?pid=159762#p159762

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: daniel


Re: dectalk.com is down?

Its up now... just so you guys know...If you have any problems please let me know and I can try and fix...DanielURL: http://forum.audiogames.net/viewtopic.php?pid=159763#p159763

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Best laptops for totaly blind users?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: daniel


Re: Best laptops for totaly blind users?

Hi,Ended up going with the Del inspiron I think its called(the windows 8 one)..First experience with windows8 and its irm... different?Any suggestions that you guys have about using windows8?Funny thing, I dont even know how to shut my computer down:) just eventualy figured out how to use power options and just set it up that way...Any of you guys know how that works?Using nvda...Thanks and sorry for the off-topic stuff:)DanielURL: http://forum.audiogames.net/viewtopic.php?pid=159764#p159764

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan


Re: dectalk.com is down?

Its still giving me dropbox 404. Maby try giving the link again?URL: http://forum.audiogames.net/viewtopic.php?pid=159765#p159765

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: daniel


Re: dectalk.com is down?

hi,here it is again...:https://dl.dropboxusercontent.com/u/166 … ectalk.zipHTH,DanielURL: http://forum.audiogames.net/viewtopic.php?pid=159766#p159766
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Some Jeqocon Housekeeping

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: Some Jeqocon Housekeeping

Email me and we can talk voices for at least one character. lol Im still up for doing that... and as to martial arts libraries, I heard a sampling of that library... and while it isnt what I would prefer, its probably better than anything else thats affordable. lolURL: http://forum.audiogames.net/viewtopic.php?pid=159767#p159767

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan


Re: dectalk.com is down?

I dont know if its something to do with the forum or what, but still dropbox 404URL: http://forum.audiogames.net/viewtopic.php?pid=159768#p159768

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: mehgcap


Re: Swamp, zombie fps by Aprone

Thanks Chowie! I only have 116 points to use, and I max speed and need enough in my AK to make it worth having. That is, I can just charge anything, swinging that bayonet, and come out okay. Once I get more points Ill dump them into armor, but I just cant spare them right now. At least now I know how many to put in to what. Its too bad the mission rewards are now so much lower, but I do understand why it had to happen. Still, itll take me a lot longer to discover the portal in the factory that leads to Aprones house, or whatever that magical door of mystery does. URL: http://forum.audiogames.net/viewtopic.php?pid=159769#p159769

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: flyby chow


Re: Swamp, zombie fps by Aprone

i am just as curious. and as soon as i get time megCap, i am gonna do my best to make my fluffy way up to level 1000. just so i can see what lays behind pandoras box.URL: http://forum.audiogames.net/viewtopic.php?pid=159770#p159770

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-27 Thread AudioGames.net Forum — New releases room: danny


Re: Rail Racer 2 cometh

Yeah, we should all get on the multiplayer server some time and race.URL: http://forum.audiogames.net/viewtopic.php?pid=159771#p159771

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-27 Thread AudioGames.net Forum — New releases room: burak


Re: Rail Racer 2 cometh

Isnt there a way to get thins thing for free? hehhehURL: http://forum.audiogames.net/viewtopic.php?pid=159772#p159772

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: mikerschs2


Re: super liam 2 being developed!

Hi liam,great idea and it might be absolutely awesome if this would be released. And I would like to beta test, my name: Steve GreinerURL: http://forum.audiogames.net/viewtopic.php?pid=159773#p159773

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] injustice ultimate edition questions

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: simba


Re: injustice ultimate edition questions

Hello, i have a litel question. I cant find the opption to enable the beeps for the objects.My menu contains 4 opptions. Single player, multy player, settings, and bonus features.URL: http://forum.audiogames.net/viewtopic.php?pid=159774#p159774

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: Rocky Waters


Re: Swamp, zombie fps by Aprone

My guess is its a total reset back to level 1, just for you, our fluffy fiend.URL: http://forum.audiogames.net/viewtopic.php?pid=159775#p159775

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] injustice ultimate edition questions

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: injustice ultimate edition questions

Go right twice to settings, confirm... then twice more for game settings. Once there, go down four times then hit left. After that confirm twice and it should be good to go.SLJ... yes, it is worth it... as its cheaper, and comes with all the dlc already included.URL: http://forum.audiogames.net/viewtopic.php?pid=159776#p159776

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: aaron77


Re: dectalk.com is down?

Hi.I currently have a VPs that I can upload the archive too. It would give my webserver a purpose, at least. the only thing is that if it takes too muhc bandwidth, I will have to remove it. I get 1000 gb every month, so not sure how much of a problem it would be.URL: http://forum.audiogames.net/viewtopic.php?pid=159777#p159777

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan


Re: dectalk.com is down?

Its working now. Yay!URL: http://forum.audiogames.net/viewtopic.php?pid=159778#p159778

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan


Re: dectalk.com is down?

Its working now. Yay!:dURL: http://forum.audiogames.net/viewtopic.php?pid=159778#p159778

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Best laptops for totaly blind users?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: crashmaster


Re: Best laptops for totaly blind users?

Hi.In defence of some of the stuff put out here.I have tried and serviced several laptops.1. dell, fast quite good, I dont care for one my self but a lot of standard software and hardware barebones. it had a few adds and stuff which I was able to remove.2. asiaGood unit, its updater got in the way.Lots of adds but I was able to uninstall, norton ms live, wild tangent and most games.The live updater was the only graphical issue and I could ignore it.Hp.I never got a good hp to test but some I have used had faulty fans and the like and overheated a lot.Nec.My nec at least had a noisy fan and crashed every 2 weeks requiring a reformat just about every day.It finally went bust.Toshiba.I have used a toshiba from the t1850 to the satelite pro c850.The 1850 was a bare bones unit and so was the 300 cds satelite I used after that.My old satelite a10 was as barebones as my
  tecra a9 which is my current xp gaming machine.It was vista but I put win xp on it.There were a few things to get rid of, norton internet security, the inaccessable config free program ms office trial.On my win7 c850, it was loaded with norton and ms trials as well as several games, kindle blio, splashtop, clickfree and loads of other junkware.Most of which I killed but I kept most of the toshiba junkware as most of it had a function I liked.Config free ofcause went in the bin.To be honest though you wont get a volume knob on any laptop which is what I do miss this xp one has a knob but you dont get that sort of physical knob anymore.I have used volume control to set the volumes for things.If I have to have any gripe about laptops in general its that a lot of them have smaller speakers, so try to make up for it with sound effect software on the drivers and on the toshiba itself that made the sound sound big and basy.
 Removing this software and turning off all the realtech sound effects I found the speakers a bit small and tinny.With them on, speech just was really weird.Apart from gaming its probably the only reason I actually use this old xp laptop still.You would need headphones or some speakers to really hear the laptop in a noisy or big room.A lot of laptops are loaded with junk, trials for everything from norton to office to everything else.Most of it can be got rid of.If you are adventurous enough, you can just reformat and install win7 or 8 using the serial product key on the unit to activate as its locked to the bios.Once done you should be able to download and install sound, network and other things from the toshiba website.A lot of stuff uses intel and realtech stuff so you can get those to.Most of the toshiba stuff that was visual I killed.The only issue I had was that the synapctics touchpad did not turn off.An update 
 of the driver from the official site fixed it.I also got a updated driver for the radion hd card I had in there though mobile stuff was not supported as such.Still toshibas are still one of the best things I have used.One of the main attractions I have for them is that you can view the bios within windows and change it.THe updaters will never mangle anything, if you are up to date then you will be up to date.Updating bios is a snap, plug in the laptop download the bios programs.start, wait, hit ok, restart and the system works.Whenever I have had any issue toshiba have fixed it no question asked.Sometimes I have had to pay but if its just a bios upgrade they dont seem to charge.The only issue I had once was that on repairing a unit it came loaded with junkware used for the repair which I had to get rid of.Also the cd drive was not detected right but simply deleting the drive and restarting got it to work again so ther
 e was no issue.And when I say junkware there was a startup program which was left over.Id sertainly never go away from toshiba.but dell would be my next choice.One choice I have not yet conciddered is the ms pro serfice 2 which I saw yesterday in a shop.its got a marked keyboard and everything and is probably going to be something that I may concidder when replacing again as long as toshiba dont have a better deal.One major advantage or disadvantage is batteries never last more than 3 hours but I do wander if this is partly due to the fact that as blind we need the sound on all the time and use speech out of it.I have people I work with that have longer life but never used the sound to its was needed.URL: http://forum.audiogames.net/viewtopic.php?pid=159779#p159779

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Some Jeqocon Housekeeping

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones


Re: Some Jeqocon Housekeeping

I recognized some of the sounds in their demo from MK9. Im hoping it wasnt an extensive demo, since generally speaking it sounded like people in a dojo practicing forms/weapons/board-breaking. But there were some good bits in there, and its almost certainly more than what I have, especially in cases where licensing is worth worrying about.Im trying to do a play-through to test one of the unlockable characters I created this morning, and sweeping up any bugs I should find along the way. I think Ill post a recording of that, assuming my computer cooperates. Ill put the difficulty on easiest, just because it gets pretty fast the harder it gets, which can be kinda insane if one is trying to demonstrate game play.URL: http://forum.audiogames.net/viewtopic.php?pid=159780#p159780

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: severestormsteve1


Re: Swamp, zombie fps by Aprone

Aprone,I have a suggestion for your next swamp version.I often find myself dieing, because Im too busy fighting to check my health, or I forget. In your next release, will you add some kind of warning message for when your health is very low? Maybe something like Your health is at or below 15%. You should head to the safe zone, or use a med kit.Thanks,Steven.URL: http://forum.audiogames.net/viewtopic.php?pid=159781#p159781

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] injustice ultimate edition questions

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: dan_c


Re: injustice ultimate edition questions

Plus, a few of the costumes even have different voices.and I believe man of steel zod is worth the upgrade all on its own. hahaha.still on the original, I really hate when companies do this, makes me wonder why I bother buying the originals in the first place.at least this one has more content than the complete version of MK. if didnt seem like I got much more for my money with that one.URL: http://forum.audiogames.net/viewtopic.php?pid=159782#p159782

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] wwe 2K 14 got any tips?

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: dan_c


Re: wwe 2K 14 got any tips?

Ive been wondering the same thing.still not sure if ill pick this years up. admittedly the sound seems a lot and I mean a lot better than WWE13, but other than that, the only thing Im really looking forward to doing is the streek mode and more universe.theres really not much added to justify it this year. its not even as if the roster is even closely up to date eitherURL: http://forum.audiogames.net/viewtopic.php?pid=159783#p159783

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: mehgcap


Re: Swamp, zombie fps by Aprone

I know major development on Swamp has ceased, but a critical health warning would be nice. It should be a sound, though, since usually you dont hear anything speech syas when youre being attacked by a bunch of zombies.URL: http://forum.audiogames.net/viewtopic.php?pid=159786#p159786

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: bcs993


Re: Swamp, zombie fps by Aprone

I know he said he wont add anymore new features, but I agree its a neat idea; perhaps something like a heartbeat sound when your health reaches a certain point.URL: http://forum.audiogames.net/viewtopic.php?pid=159785#p159785

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: bcs993


Re: Swamp, zombie fps by Aprone

I know he said he wont add anymore new features, but I agree its a neat idea; perhaps something like a heartbeat sound when your health reaches a certain point. (Edit) so apparently mehgcap and I posted at the same time with the same idea. LOL!URL: http://forum.audiogames.net/viewtopic.php?pid=159785#p159785

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Some Jeqocon Housekeeping

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones


Re: Some Jeqocon Housekeeping

I recognized some of the sounds in their demo from MK9. Im hoping it wasnt an extensive demo, since generally speaking it sounded like people in a dojo practicing forms/weapons/board-breaking. But there were some good bits in there, and its almost certainly more than what I have, especially in cases where licensing is worth worrying about.Im trying to do a play-through to test one of the unlockable characters I created this morning, and sweeping up any bugs I should find along the way. I think Ill post a recording of that, assuming my computer cooperates. Ill put the difficulty on easiest, just because it gets pretty fast the harder it gets, which can be kinda insane if one is trying to demonstrate game play.[edit] Rethinking that recording. I made one, and cut out the two clearest fights, and realized that its probably going to confuse people by virtue of no one being familiar enough with the characters to make sense of the w
 eirder sounds (There are two in particular Im thinking of, one of which happens quite often). These would be clearer when one actually plays, of course, but an unvoiced special move that misses without any point of reference is just going to sound like noise.[/edit]URL: http://forum.audiogames.net/viewtopic.php?pid=159780#p159780

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Working Around The Notation Problem.

2013-12-27 Thread AudioGames.net Forum — Off-topic room: CAE_Jones


Re: Working Around  The Notation Problem.

Depends on the format of the score.If youre patient enough to do it one note at a time, NoteWorthy Composer converts all its notation into a plaintext description when you copy anything to a text field (notepad, etc). This is my main strategy for reading music from midis. As mentioned, though, it takes patience, since you effectively need to copy each individual note. (This is much faster with NVDA, but NWCs already weak accessibility is even weaker with NVDA.)I expect, though, that youre interested in reading formats other than midis or sheet music in .nwc format, for which I am useless.URL: http://forum.audiogames.net/viewtopic.php?pid=159787#p159787

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Accessible Synthesizer

2013-12-27 Thread AudioGames.net Forum — Off-topic room: CAE_Jones


Re: Accessible Synthesizer

I made one at some point, but I have no idea where it is. I wound up replacing it with the BGT keyboard (which just plays the square/sine/triangle/sawtooth notes) out of sheer impatience. ^^(I seem to have become less patient with programming over time, which bodes horribly for everyone. Boo.)If I manage to find the one with all the midi controls and instruments, Ill definitely post it.URL: http://forum.audiogames.net/viewtopic.php?pid=159788#p159788

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: Aprone


Re: Swamp, zombie fps by Aprone

I still have to sit down to fix the food issue, armor changing issue, and figure out why some people are losing equipment after sniper missions. I am pretty sure I know what is causing this, but I havent had the time to work on the code yet.I was inspired by Chowys post, so I got into the code and did a little armor math. Now there are many times when 1% seems important on paper yet it practice it is insignificant, and times when 1% seems trivial yet it pops up as the difference between life and death. So with that in mind, remember that these numbers still contain ranges and will be affected by luck and personal preference on the players part.Take note: If your armor protection goes over 100%, it drops to 100%. If your range was 0-200%, it means your range is actually 0-100%, but that you have a 50% chance to have 100% protection because half of the possible number range would become 100.Take note: Even if 
 your armor protects you 100%, you will always take 5% damage from an attack.Take note: Armor protection is added up from all of the pieces of armor you are wearing!protection odds if you have no skillsNo armor = 0% (streaker)Very LowD = 0-9%LowD = 5-14%MedD = 10-19%WideD = 0-100%HighD = 15-29%skills needed to maximize protection (the level when adding 1 more point has less than a 1% change in minimum protection)No armor, with skill at 100 = 0-100% (streaker)Very LowD, with skill at 190 = 95-151.5%LowD, with skill at 180 = 95-149%MedD, with skill at 170 = 95-146.5%WideD, with skill at 100 = 0-200%HighD, with skill at 160 = 95-149%Now there are many who have already reached this conclusion in the game, but armor is quite effective when mix matched. I dare say that the majority of players hunt for the highest defense armor and assume that means it is better than lo
 w defense armor. This is not true. I will be the first to say that the armor system is nothing to marvel at, but it was designed to offer strategic choices rather than just a linear system where the better armor piece is always the right move. Many games have armor and weapons that just have higher numbers, meaning that there is no reason to choose a lower armor over a higher one. Swamp encourages people to mix it up and find their own combination which suits them.Armor protection stacks, so lets compare 2 players who are each about level 100. The first guy spends absolutely no points in armor and instead loads them into weapons and stuff. The second guy does the typical move of loading his points into high armor and assembling a suit of the top gear.The first guy buys all of the low D armor. He has 6 body slots loaded up with this stuff, so adding up their protection gives him 30-84%. This stuff is dirt cheap
  and easy to obtain, plus he hasnt had to use up a single point on armor skills. He could get hit several times and be lucky enough to have 80+% protection each time.The second guy finds 4 pieces of high D armor and has 100 skill points in it. His protection is about 260-420%, but he walks much slower. This is clearly overkill since the armors max out at 100% anyway. Each hit would offer him the maximum protection.If a third guy came along and wore only a single piece of wide D armor, with no points, his protection is 0-100%. If he is lucky he could get hit several times and have protection just as good as the high D guy, just from a single piece of armor! This one is super dependent on luck.If the low D guy swapped 1 piece out for high D armor, he could raise himself into a more comfortable protection range while still being quite quick and economical. If another was replaced with a wide D item, he raises his maxi
 mum protection by quite a bit! If speed is important to you, start with a base of low (or very low) armor and swap out a few pieces to gain other attributes. Higher D armor will raise your protection at the cost of speed, but going for all High D might be overkill. Wide D armors have the chance of doing absolutely nothing, or giving you more protection than most other armors combined, so I personally like having one of those on me.Actually I guess in games I would be considered a gambler because the Wide D armor really appeals to me. Wearing 4 pieces of it would give me a range of 0-400%, without any points in that skill. This means that 76% of the time, I would be protected just as much as even the most decked out guy wearing high D armor. The other 24% of the time I would fall somewhere between 0 and 99% protection, which is still pretty good! I could take those remaining 2 body slots and equip them with some Low D armor to raise my
  minimum. There really are endless combinations that will all balance risk, speed, and protection for the player.So basically I feel that people put too much focus on armor skill points. Yes they make a difference, but combining armors for their combined benefits is quite effective on its own. Those same points could be used to increase the damage of guns, 

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: aaron77


Re: dectalk.com is down?

I have just downloaded the archive from the Dropbox link provided. Later today, I can upload it to my server if people want. But as I said before,, if the bandwidth comes dangerously close to the limit, I will have to remove it.Thanks for the link, by the way!URL: http://forum.audiogames.net/viewtopic.php?pid=159791#p159791

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan


Re: dectalk.com is down?

Hi,I would upload this too, but my dropbox doesnt have enough space and I really dont think my ftp surver does eather. And just a warning to people, this thing is 1.49 gigs unzipped i think, just to let people know.URL: http://forum.audiogames.net/viewtopic.php?pid=159792#p159792

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] new game idea

2013-12-27 Thread AudioGames.net Forum — New releases room: sniper


new game idea

I want to make a Grand Theft Auto type of game. Most other topics that are conserned with this topic havent even gotten past aggreeing that it is a good idea. My Skype name for programmers and other pemple that want to help is tyler.chambliss1.URL: http://forum.audiogames.net/viewtopic.php?pid=159793#p159793

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] new game idea

2013-12-27 Thread AudioGames.net Forum — New releases room: sniper


new game idea

I want to make a Grand Theft Auto type of game. Most other topics that are concerned with this topic havent even gotten past agreements that it is a good idea. My Skype name for programmers and other people that want to help is tyler.chambliss1. This will be changed shortly. I will post new message with the new skype name when it has been made. aURL: http://forum.audiogames.net/viewtopic.php?pid=159793#p159793

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] labeling objects in NVDA?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark


Re: labeling objects in NVDA?

Though NVDA does not have labeling objects, you can always right a ticket, if ya need something done like that.URL: http://forum.audiogames.net/viewtopic.php?pid=159794#p159794

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: mehgcap


Re: Swamp, zombie fps by Aprone

[[wow]], thanks Aprone! Ill integrate this into the Readme for the next update. Im holding off finalizing it since you are not yet sure what Map5 will contain.URL: http://forum.audiogames.net/viewtopic.php?pid=159795#p159795

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: king gamer222


Re: super liam 2 being developed!

Id like to beta test as well.URL: http://forum.audiogames.net/viewtopic.php?pid=159797#p159797

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Accessible Synthesizer

2013-12-27 Thread AudioGames.net Forum — Off-topic room: Guitarman


Re: Accessible Synthesizer

Hi Blasting Gd.Well the only fully accessible one I know of is caketalking for sonar which can be found at dancingdots.com. This is not free and needs jaws to run properly.URL: http://forum.audiogames.net/viewtopic.php?pid=159796#p159796

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] How to enter tournaments and where to look for anouncements, can someo

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: ghost rider


How to enter tournaments and where to look for anouncements, can someo

Hey all. So my friends, who are sighted, and I are hardcore gamers. But, when Im there, we can only play fighting games so I can be included. They are SUPER good, but Im better, I almost never lose. So, Id like to enter some tournaments. How do I do this?URL: http://forum.audiogames.net/viewtopic.php?pid=159798#p159798

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] How to enter tournaments and where to look for anouncements, can someo

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: ghost rider


How to enter tournaments and where to look for anouncements, can someo

Hey all. So my friends, who are sighted, and I are hardcore gamers. But, when Im there, we can only play fighting games so I can be included. They are SUPER good, but Im better, I almost never lose. So, Id like to enter some tournaments. How do I do this? thanks,The GHost RiderURL: http://forum.audiogames.net/viewtopic.php?pid=159798#p159798

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] How to enter tournaments and where to look for anouncements, can someo

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: ghost rider


Re: How to enter tournaments and where to look for anouncements, can someo

btw sorry about the title.URL: http://forum.audiogames.net/viewtopic.php?pid=159799#p159799

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan


Re: dectalk.com is down?

Hi,I would upload this too, but my dropbox doesnt have enough space and I really dont think my ftp surver does eather. And just a warning to people, this thing is 1.49 gigs unzipped i think, just to let people know.Edit: So maby it will upload to my ftp surver and if it does Ill give you the link. i say maby cause it says it has 1 day remaining...URL: http://forum.audiogames.net/viewtopic.php?pid=159792#p159792

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] resident evil 6 (ps3)

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: seb2314


Re: resident evil 6 (ps3)

Just writing this post to inform you all that I completed the game. Besides a few times where I needed sighted help, I have to say that if you havent try the game you definitely should. The story is awesome and the gameplay fantastic.URL: http://forum.audiogames.net/viewtopic.php?pid=159800#p159800

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Some Jeqocon Housekeeping

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: Some Jeqocon Housekeeping

Well, at this point Id be up for hearing anything. lol And yeah, thats kind of the gist I got too... so I hope theres more to the pack. lol Pity we cant get the martial arts sounds used in some higher budget martial arts films.URL: http://forum.audiogames.net/viewtopic.php?pid=159801#p159801

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: gaita 2040 ever asturian


Re: super liam 2 being developed!

o, i like to beta test to!URL: http://forum.audiogames.net/viewtopic.php?pid=159802#p159802

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Accessible Synthesizer

2013-12-27 Thread AudioGames.net Forum — Off-topic room: camlorn


Re: Accessible Synthesizer

I do not have directions, or a link. Google is your friend. If you can get the qws, midiyoke (I think it might now be midiox), and fluidsynth combination working, thats decent.For actual instrument design, theres pyo, but thats more of a programming library and requires that you know python. Even so, its fun to sit at the python repl and play with fm synthesis sometimes, in all honesty.URL: http://forum.audiogames.net/viewtopic.php?pid=159803#p159803

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] new game idea

2013-12-27 Thread AudioGames.net Forum — New releases room: the terminator


Re: new game idea

hay tyler. its DARK studios, the same that has added you at skype. Im sound dessigner, and voice actor, and i really really wanna help in this small witch will be big progect! greetings, the terminator.why terminators are so...URL: http://forum.audiogames.net/viewtopic.php?pid=159804#p159804

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: mehgcap


Re: Swamp, zombie fps by Aprone

One big thing Im missing in the readme is accessories. I know many of them, such as which bayonets go to what, but we now have so many suppressors and scopes that I have lost track. So, can anyone say which accessories go to which weapons?Also, can anyone clarify what happens to the losing team on a team mission? Do they die, or just get returned to the SZ as they would on a Sniper or LMS mission? Thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=159805#p159805

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] resident evil 6 (ps3)

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: bradp


Re: resident evil 6 (ps3)

how do i jump all the ledges in jakes campaign? i get to the third one and then dieURL: http://forum.audiogames.net/viewtopic.php?pid=159806#p159806

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: Aprone


Re: Swamp, zombie fps by Aprone

Mehgcap, the losing team dies.URL: http://forum.audiogames.net/viewtopic.php?pid=159807#p159807

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] Team Talk 4.5

2013-12-27 Thread AudioGames.net Forum — Off-topic room: dbzfan94


Team Talk 4.5

Hi,do not know how to use Team Talk version 4.5. It looks to me like this program is inaccessible. I tried reading the manual, however, it is inaccessible. Can someone please help me remedy this large problem?URL: http://forum.audiogames.net/viewtopic.php?pid=159808#p159808

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] resident evil 6 (ps3)

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: seb2314


Re: resident evil 6 (ps3)

Do you mean in chapter 1 when the helicopter is shooting at you?URL: http://forum.audiogames.net/viewtopic.php?pid=159809#p159809

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] Team Talk 4.5

2013-12-27 Thread AudioGames.net Forum — Off-topic room: dbzfan94


Team Talk 4.5

Hi, I do not know how to use Team Talk version 4.5. It looks to me like this program is inaccessible. I tried reading the manual, however, it is inaccessible. Can someone please help me remedy this large problem?URL: http://forum.audiogames.net/viewtopic.php?pid=159808#p159808

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] lose weight

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: davidjoonse


lose weight

We believe health bring you success, keep you active everyday of life and bring you toward to biggest goal of life Happiness. tltopmarkets.com provide you all the tips to lose your extra weight, ugly fat and yoga to refresh your mind.URL: http://forum.audiogames.net/viewtopic.php?pid=159810#p159810

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] resident evil 6 (ps3)

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: bradp


Re: resident evil 6 (ps3)

yesURL: http://forum.audiogames.net/viewtopic.php?pid=159811#p159811

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: mike-tan


Re: Swamp, zombie fps by Aprone

okay! aprone. about sniper thing, after you back to sz, or other people get back to sz, all player first lost weapon including axe and g19 by default. after we log out then log in, the weapon and other stuff like fuel still there, but the ammo are gone. hope this willhelp you to track the problem.URL: http://forum.audiogames.net/viewtopic.php?pid=159812#p159812

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Braillemon status update!

2013-12-27 Thread AudioGames.net Forum — New releases room: daigonite


Re: Braillemon status update!

Nope, it looks like its correct. Claims that selfdestruct is 400 base damage and Guillotine is 0 base damage (its a one hit KO if it hits and it avoids all damage calculation). Yes, that is correct because selfdestruct normally halves defence which is the same thing as doubling base power; this is only done because values can only hit 255 for moves in the games due to memory constraints. Dont have that in Gamemaker so I made things easier on myself.Also, Im working on adding actual trainers that you can run into. Viridian Forest, whee lolURL: http://forum.audiogames.net/viewtopic.php?pid=159813#p159813

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] resident evil 6 (ps3)

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: arqmeister


Re: resident evil 6 (ps3)

Any tips for Chris chapter 1 when you have to run out of the building when the plains start bombing it? Cant seem to get through that part.URL: http://forum.audiogames.net/viewtopic.php?pid=159814#p159814

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] A few questions about my new Macbook Air and OS X Mavericks

2013-12-27 Thread AudioGames.net Forum — Off-topic room: Chris


Re: A few questions about my new Macbook Air and OS X Mavericks

Hi.How do I access the downloads window in Safari 7?Pressing command option l doesnt do anything unless I have a download in progress.How do I display the downloads window when I dont want to download a file?Secondly, why doesnt the downloads window come up automatically when I start downloading a file? I have to press command option l to display it.If anyone can help with this issue it would be very much appreciated.URL: http://forum.audiogames.net/viewtopic.php?pid=159815#p159815

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Another christmas gift for you all

2013-12-27 Thread AudioGames.net Forum — New releases room: flame_elchemist


Re: Another christmas gift for you all

this game is ausome. would it be possible to have some zombies from resident evil 4 in there too? like the chanesaw ones.URL: http://forum.audiogames.net/viewtopic.php?pid=159816#p159816

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] resident evil 6 (ps3)

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: seb2314


Re: resident evil 6 (ps3)

The best thing to do for both Chriss first chapter and when Jakes getting shot at by an helicopter and when he needs to climb on ledges is to press lb for xbox 360 or l2 for ps2, without actually holding it. This way the character will turn the right way without stopping for long, because you need to be fast. If you need more explanation I could make a recording.URL: http://forum.audiogames.net/viewtopic.php?pid=159817#p159817

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

[Audiogames-reflector] Watchmen: the end is nigh help

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: ghost rider


Watchmen: the end is nigh help

Hey all. so I am playing watchmen the end is nigh, but Im stuck. right now Im supposed to go to the guard room, but I cant get there, and I have a feeling that you need to use an interactible. First, how do I pass this level, and 2, any tips for finding interactibles? thanks,The Ghost RiderURL: http://forum.audiogames.net/viewtopic.php?pid=159818#p159818

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: ghost rider


Re: super liam 2 being developed!

I am planning on being a writer, so I have lots of good ideas. if you let me be a beta tester, I can give you lots of ideas.URL: http://forum.audiogames.net/viewtopic.php?pid=159819#p159819

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-27 Thread AudioGames.net Forum — Off-topic room: daniel


Re: dectalk.com is down?

Thanks guys...The link has unfortunately changed...Ive put in .7z hopefully will make it smaller:https://dl.dropboxusercontent.com/u/166 … alk.com.7zIf anyone could upload it thatde be much apretiated!Thanks,DanielURL: http://forum.audiogames.net/viewtopic.php?pid=159820#p159820
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Three-D Velocity 2 Trailer

2013-12-27 Thread AudioGames.net Forum — General Game Discussion: Rio_unesa


Re: Three-D Velocity 2 Trailer

One more thing, when select screenreader it crash, and when I begin mm mode or dm mode it suddenly stop, whyURL: http://forum.audiogames.net/viewtopic.php?pid=159821#p159821

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-27 Thread AudioGames.net Forum — New releases room: bryant


Re: bokurano daiboukenn 3

Ok, I may have just discovered a critical bug:I am playing stage 13 level 1. I failed at landing the first time, so I went back to play it again. However, when I went back, I found that I could no longer use my machine gun. So I uninstalled the game and reinstalled using the most recent setup file, but that didnt work either. Is this a bug, or did I somehow mess something up?URL: http://forum.audiogames.net/viewtopic.php?pid=159822#p159822

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net Forum — New releases room: the blasting gd


Re: Swamp, zombie fps by Aprone

Mehgcap, Im going to list the weapons and their related accessories:Glock 19: Small SilencerGlock 17: Small SilencerWinchester: Yukon ScopeMarlin: Nikon ScopeRemington: Nikon ScopeMP5: Small SuppressorUZI: Small SuppressorUMP45: Large SuppressorVector: Large SuppressorM16: Long BayonetSteyr Aug: Combat ScopeM4A1: Maverick SuppressorACR: Magpul SuppressorAK47: Short BayonetLongbow: Leather BracerURL: http://forum.audiogames.net/viewtopic.php?pid=159823#p159823

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

  1   2   >