Re: [Audiogames-reflector] International Camp on communication and computers (ICC)

2014-02-20 Thread AudioGames.net Forum — Off-topic room: paddy


Re: International Camp on communication and computers (ICC)

Well, but the UK is taking part, for sure.Theyre already advertising on the victa.org.uk homepage for this years computer camp.URL: http://forum.audiogames.net/viewtopic.php?pid=165979#p165979

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Re: [Audiogames-reflector] the hobbit by tdlgames

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: kamochek


Re: the hobbit by tdlgames

hi.i mean the crack of treasure hunt which ive asked for you. i thought that the moderator of audiogames will band me if he will se that.and slj, you remember the game from portaplay? so it is in demo, but i played it.here is the link:you must install a unity web player. a kind of adobe flash player or java.here is a link for for the unity web player:http://unity3d.com/webplayerand now here is a link for the game:http://portaplay.dk/blindeddemo/this is a topic about the hobbit, but slj i wanted to inform you and maybe you want to try this game.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=165980#p165980

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Re: [Audiogames-reflector] folks check this. No return

2014-02-20 Thread AudioGames.net Forum — Off-topic room: pitermach


Re: folks check this. No return

getting a 509 already. Could you upload this somewhere else like solid files?What makes it more frustrating is that I tried to download it quickly but didnt do it right, so ended up just getting an HTML file. Of course, I realised this just now, a day later, and its too late to download again.URL: http://forum.audiogames.net/viewtopic.php?pid=165981#p165981

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-02-20 Thread AudioGames.net Forum — New releases room: sapphire kickman


Re: bokurano daiboukenn 3

verriesURL: http://forum.audiogames.net/viewtopic.php?pid=165982#p165982

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Re: [Audiogames-reflector] folks check this. No return

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Gaita 2014 Asturiana


Re: folks check this. No return

yes! help mee please!URL: http://forum.audiogames.net/viewtopic.php?pid=165983#p165983

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Re: [Audiogames-reflector] Meanings of your usernames?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: AlexN94


Re: Meanings of your usernames?

Mine is quite simple and boring... At least on here. Alex is the first half of my real name, Alexander, and N is the first letter of my last name. 94 is the year Im born.Not really that original. Lol!URL: http://forum.audiogames.net/viewtopic.php?pid=165985#p165985

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Re: [Audiogames-reflector] Locked Out of My House

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Chris


Re: Locked Out of My House

Hi.Well, there is always the possibility of running XP in a virtual machine.If you get a computer with enough ram and give it 2 or 3 gigs it seems to work almost like an XP machine.URL: http://forum.audiogames.net/viewtopic.php?pid=165986#p165986

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: mike-tan


Re: Swamp, zombie fps by Aprone

hi. pitbull. are you the same person with bulls_eye? anyway, just press alt y in the dialogue box. thxURL: http://forum.audiogames.net/viewtopic.php?pid=165987#p165987

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: HL Black


Re: Swamp, zombie fps by Aprone

Hi Aprone. Its my first time posting here.Hope I got everything right.Well, earlier today I tried to log into another of my Swamp account, but then I received a message saying, youve been banned from swamp? May I know why? But I dont really care about this character because Im not really using it anyway.What Im concern the most is, it has affected my main character, HL Black. So please Aprone, Im sure I didnt do anything wrong or anything against the rules or the users agreements. Plus I know youre super busy lately, but I really hope you can reply to my post and most importantly, unban my character, HL Black.Thanks in advance.URL: http://forum.audiogames.net/viewtopic.php?pid=165988#p165988

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Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: aaron


Re: a new mainstream release, LocoCycle for steam and xbox consoles

Hi,I highly doubt itll be released on ps3 particularly because the game is published by Microsoft.URL: http://forum.audiogames.net/viewtopic.php?pid=165989#p165989

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: pitbull


Re: Swamp, zombie fps by Aprone

hi mike yes the very same, right some good news, my problem with me user account has been resolved I had to have a pare of eyes to come and turn it off so thats all good. now the 3 files were copied successfully by running the 64 bat file and answering all so thats all good too, but however I get an error 52 when I try to run swamp, could it be its on an external hard drive and not on the c drive? see below for the full error:---Swamp---Run-time error 52:Bad file name or number---OK ---URL: http://forum.audiogames.net/viewtopic.php?pid=165990#p165990

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: mike-tan


Re: Swamp, zombie fps by Aprone

hmm. youre welcome. but about this arer. I dont know how to fix it. I forgot how to. even I had incountered this before.URL: http://forum.audiogames.net/viewtopic.php?pid=165991#p165991

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: mike-tan


Re: Swamp, zombie fps by Aprone

sorry for the double post. pidbull. if you wanna decrease the uac slider down, try use left erow. that shall be workURL: http://forum.audiogames.net/viewtopic.php?pid=165992#p165992

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[Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: pitermach


Garry's mod will most likely become accessible

Hi all,Im writing to let you know that Robjoy is working on a set of accessibility scripts for Garrys mod. Its too early to give you any concrete details, but were 99% sure we can get this to work, and work well. We know that we can executes crypts, and that there will be speech output through the clipboard.So, what is Garrys mod? Its a Sandbox that runs under Valves source engine, so its very open-ended. Normally, there are no goals, but people did make game modes so you can have them. In the normal settings, youre dropped on a map and can literarily do anything. Pick up weapons, walk around, and spawn various things like NPCs to kill, vehicles to drive, etc. You can also combine objects together. Since the game runs under the source engine, you can use any resources from Valve games, like portal, half life 2 or team fortress. Its been around for at least 8 years, and because its desi
 gned to build things, it has very extensive scripting support which is what makes the accessibility scripts possible. Also people created lots of various objects, so if you ever wanted to pit a star wars ty fighter against a ship from star trek, you could. And, of course, theres multiplayer support so you can mess around with your friends.The game normally costs 8 euros on Steam, but for another 3 hours as of this post, you can get it for 2, (75% off). We may eventually ask for testers, so you never know. ;-)Oh yeah, and if you want to help and have experience with either lua coding or the source engine and would like to help, feel free to reply to this topic and say so.URL: http://forum.audiogames.net/viewtopic.php?pid=165993#p165993

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Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: sneak


Re: a new mainstream release, LocoCycle for steam and xbox consoles

I baught this thing last night, sounded pretty cool, and I got through the tutorial pretty quickly. Some of it takes a quick mind to understand, like when you first are meleeing the guys I wasnt sure what to do but I eventually figured out that you had to melee all the way through. I really like the cut scenes. I can understand a little bit of spanish and pablo makes me laugh with the shit he says lol. Anyway, I wouldnt recommend buying this game unless you have 10 dollars to spair and dont have anything else you want to try out. The NVDA OCR works off and on, it does the pause menu pretty well but thats about it, but I didnt try the main menu. you can just press x all the way through and what not to get through to the beginning of the game.URL: http://forum.audiogames.net/viewtopic.php?pid=165994#p165994

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Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: sneak


Re: a new mainstream release, LocoCycle for steam and xbox consoles

Oh, one other thing, If youre having problems cselecting the 64 bit option in the launcher, do nvda b to make it read the whole thing, then press shift when nvda reads out the 64 bit button, then route mouse to the curser and click.URL: http://forum.audiogames.net/viewtopic.php?pid=165995#p165995

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Re: [Audiogames-reflector] SKULLGIRLS - fully accessible mainstream fighting game [PC]

2014-02-20 Thread AudioGames.net Forum — New releases room: sneak


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

Hey guys, I decided to play online yesterday against other sighted players lol. I was surprised to see that I could stand toe to toe with people in the intermidiat lobbies. Id really like to play some of you guys. My twitter is alex_agostino you can mention me and Ill follow back, then whenever anybody wants to play or something you can just ask or something.URL: http://forum.audiogames.net/viewtopic.php?pid=165996#p165996

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: Haramir


Re: Swamp, zombie fps by Aprone

Hello all! Pitbull, when something simillar happened to me I had to register all the files manually and most important, I had to past the complete path for the files. Dont know why this happened to my anyway and also dont know why inputting the full path for the files worked while the most common ways dont. Hope it helps.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=165997#p165997

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Re: [Audiogames-reflector] shadow rine full voice version released

2014-02-20 Thread AudioGames.net Forum — New releases room: flame_elchemist


Re: shadow rine full voice version released

then ill check the sekent florURL: http://forum.audiogames.net/viewtopic.php?pid=165998#p165998

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Re: [Audiogames-reflector] Locked Out of My House

2014-02-20 Thread AudioGames.net Forum — Off-topic room: crashmaster


Re: Locked Out of My House

I agree with you.I have 7 and am trying to get it for the new custom built system I will be getting for my dad.I have no interest in 8.Xp is still dieing but guess what I still have an xp system and I will probably continue using it since about 90% of all work is not important.I dont mind uac in 7, at 33% it handles itself the way I want it.With 8 and up I am not sure.I have a tablet with android or at least my brother has.and a friend has both a win8 laptop and a win8 smart phone and likes both which is where ms seems to be making moves.In terms of what ms releases they are always trying something new, so you get a good system and then a basically public beta system.I really think though there needs to be seperate systems for high end enterprises that need the security, and the home user.I like the xp interface.I also like the win7 interface.I actually like the linux security interfaces myself.I d
 ont mind uac if you have to just modify a system file, but 4 times during install?Its a bit overkill.8.2 and 9 should be better oses though there is an attempt by ms to seperate the systems.There will at least with 9 be 3 distinct systems.A home system with the old menus and such.A business high end system with purely metro interfaces.And a hybrid system for those on tablets and smartphones and others that just want this.I think win8 is almost like another vista, unpollished I have heard better reports on it from those that have used it and have either a win8, ipod or android device or several of each.Like you though I will stay with 7 for as long as I can.I still have xp, heck if windows gets worse I may just have xp or 7 for normal use or something and go linux it really is a shame because xp and 7 are my favorite oses.Though Aparently uac is not to bad if you load all your stuff in your home directory, a thing I ha
 ve lazilly not done.Maybe next time I reformat I may practice and see, if it works then maybe its the way I will handle it.god knows its probably more secure and all programs will basically be locked to my account.I am just to lazy to do it though I have been to used to loading in xp.Thats a thing Id like ms to do, have all programs loaded to your home folder, in linux its like that the only time you ever need to access root is if you need to modify the system which happens less often than you think.If windows had the ability to run from command line root accounts and bypass uac then Id do that or even have the system in android where you get the program and it tells you what it will access and you need to choose as well as the security system.I am unsure about tablets it all depends on where you go.I have no plans to go tablet I like my hybrid laptop.My dad is having a hard time to upgrade from xp because xp is all h
 e has ever needed and his software requirements have not gone up.To be honest I think there should be a basic home system which looks like and behaves like xp, you wouldnt get all security of the pro system but still.I like pro syadditions mainly because of the extra tech stuff but I dont probably need it.What I dont understand is why someone has not done a semi windows like interface that looks almost like windows but not quite over a linux kernal and the user any windows user can use it but not know its linux.they could use windows as well as linux programs, etc.So my dad could use his system and then I can come along and run other things.it would probably cost some though.URL: http://forum.audiogames.net/viewtopic.php?pid=165999#p165999

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Re: [Audiogames-reflector] recommended mud codebases?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Haramir


Re: recommended mud codebases?

Hello. Have you tryed coffeemud?Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=166000#p166000

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Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-20 Thread AudioGames.net Forum — New releases room: Mord-Sith


Re: The NER BBS, accessible gaming for all, now available

Seems like the BBS is down, at least, I cant connect.URL: http://forum.audiogames.net/viewtopic.php?pid=166001#p166001

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Re: [Audiogames-reflector] Problem with audio invaders for ios

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: zseli


Re: Problem with audio invaders for ios

ztry tapping the screen. And by the way, the last update was on february 12/th, bu i will try again, never the less.URL: http://forum.audiogames.net/viewtopic.php?pid=166002#p166002

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Re: [Audiogames-reflector] Locked Out of My House

2014-02-20 Thread AudioGames.net Forum — Off-topic room: arqmeister


Re: Locked Out of My House

I know what you mean. I love xp for playing old school games, and its pretty darn stable. 7 is great as a modern desktop OS. While i dont mind 8.1, its just not all there. While i realize that we shouldnt hold on to the same tech for 20 years, i can understand the if it isnt broke, dont fix it mentality. I want to stay in the loop though, as i have an interest in getting in to the IT field, i want to do desktop support, and some server side work. I truly hope the future is brighter for windows, because at its heart, its not all that bad.URL: http://forum.audiogames.net/viewtopic.php?pid=166003#p166003

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Re: Garry's mod will most likely become accessible

I have no experience with the source engine, but I have done plenty of LUA scripting work, originally with the ptokax direct connect hub, moving on to mushclient, and recently Ive been playing with mod_lua in apache. Unfortunately, I am unwilling to deal with steam, firstly for accessibility reasons, and secondly the recent articles about the valve anti-cheat code sending every DNS request made by any program on your computer to Valve, make me extremely uncomfortable. For more, see:http://www.playerattack.com/news/2014/0 … s-history/Is it, or will it ever be, available by any other platform? I will never have anything to do with Steam.URL: http://forum.audiogames.net/viewtopic.php?pid=166004#p166004
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Re: [Audiogames-reflector] Adventure At C:

2014-02-20 Thread AudioGames.net Forum — New releases room: masonarm1999


Re: Adventure At C:

[[wow]],With this latest update, AAC has become a million times better! I especially enjjoy the new Arena stage! Keep it up, man!URL: http://forum.audiogames.net/viewtopic.php?pid=166005#p166005

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Re: [Audiogames-reflector] Adventure At C:

2014-02-20 Thread AudioGames.net Forum — New releases room: masonarm1999


Re: Adventure At C:

[[wow]],With this latest update, AAC has become a million times better! I especially enjoy the new Arena stage! Keep it up, man!URL: http://forum.audiogames.net/viewtopic.php?pid=166005#p166005

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Re: [Audiogames-reflector] 2d platformer

2014-02-20 Thread AudioGames.net Forum — New releases room: masonarm1999


Re: 2d platformer

Hi guys,Im so excited to see you guys sharing and enjoying each others maps! This is so awesome! Key, I had already tried your fall to win map, but going to try the new one, as well as Tonys maps.URL: http://forum.audiogames.net/viewtopic.php?pid=166006#p166006

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[Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: goran yasin


swamp?

hi friends. since ifound this site, I always see posts about or related toSwamp. however, the most annoying thing is that i tried to download it, but i get nothing more than an unopenable 2MB zip file. i really like to play and have information about it. can you give me a solution please? any help is greatly appreciated. thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=166007#p166007

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[Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Another Reason Not To Trust Valve

For those of you who arent put off by Valves lack of interest in accessibility, here is yet another good reason not to trust them:Valve is looking at your browsing history right now, if a recent report is to be believed. It seems that the companys Valve Anti Cheat system (VAC) reportedly looks at all the domains you have visited, and if it finds that youve frequented hack sites, who knows what actions it will take.Every time you visit a website, your PC stores a record in a Domain Name System (DNS) database. This is similar to your browsers cache, but keeps details across everything you use to access the internet - browsers, your email client, messenger programs, Twitter client, even that weather gadget that lives on your desktop.The thing is, the DNS cache stores details of every site your computer has touched, whether or not youve actively visited it. If an article you are reading links to a blacklisted site, your DNS will record the address of that site, as well as the article. More subtly - if a page you are reading is using a graphic hosted on a blacklisted site, then that blacklisted site will again show up in your DNS. Even if youve never actively visited a cheat website, there may be traces of them in your DNS, and thats what VAC is reportedly now looking for.So, in short, Valve knows every single website you ever visit, and keeps that information, to do who knows what with it. More info at:http://www.playerattack.com/news/2014/0 … s-history/Im not a huge paranoid privacy advocate; I really dont have problems with Google, Facebook, or similar companies. But doesnt installing what amounts to spyware on your computer kind of cross a line? I get that valve needs to use some kind of DRM to protect themselves. But I dont see that as a good enough excuse to monitor every single website you visit.URL: http://forum.audiogames.net/viewtopic.php?pid=166008#p166008
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Re: [Audiogames-reflector] 2d adventure

2014-02-20 Thread AudioGames.net Forum — New releases room: masonarm1999


Re: 2d adventure

Hi guys, nice to see you like the concept. This motivates me to continue it. Nothing new has been added yet, but stay tuned. Thinking about a few levels like: A park, a sewer, and maybe a forest of some kind.URL: http://forum.audiogames.net/viewtopic.php?pid=166009#p166009

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: pitbull


Re: Swamp, zombie fps by Aprone

ok splendid news I have it working and thanks for all your help, but special thanks to me old pal chowy for his recording he kindly sent me to guide me through it. aprone I think as a special thanks you should bump him up to that thousand level lol, and I hope we dont have to go through this again with the update lol.URL: http://forum.audiogames.net/viewtopic.php?pid=166010#p166010

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: stirlock


Re: Another Reason Not To Trust Valve

Troll topic. Nothing to see here, move along folks.URL: http://forum.audiogames.net/viewtopic.php?pid=166011#p166011

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: stirlock


Re: Garry's mod will most likely become accessible

Please get off of your anti valve soapbox. Noone cares. Thanks.Anyway, looking forward to seeing how this turns out. Exciting!URL: http://forum.audiogames.net/viewtopic.php?pid=166012#p166012

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: arqmeister


Re: Another Reason Not To Trust Valve

You will find articles countering this as well. Like the one from herehttp://www.pcworld.com/article/2098649/spam.htmlURL: http://forum.audiogames.net/viewtopic.php?pid=166013#p166013

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Garry's mod will most likely become accessible

Steam and company aside, this doesnt sound like anything Id really be interested in, since in the end its just your basic run around and shoot things game. I know there are ways to set up steam accessibly so that you can launch games as a blind person, but so far I havent seen a game that makes me want to try it just yet.URL: http://forum.audiogames.net/viewtopic.php?pid=166014#p166014

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

Game companies are not infalible. Just because they make what some consider to be cool games does not mean theyre a cool company. If they are indeed looking through your DNS cache to see if you tweet, that is a little crazy and thats a lot of information to sort through. Ive never really been interested in the company one way or the other, but if any company comes away with spy reports it puts me off as well. Yes there may be articles countering it, but part of the internet is that people argue. The fact is, noone really knows what information is being collected unless they can see parts of the code or pay close attention to a good firewall. Even then you dont always know what information the program is sending, it could just be that its checking for updates or online servers. Im sure theres other ways to see whats going on, but I dont know of them. Im also aware that people are paranoid and some people like to make false
  accusations. But Ive also seen way, way too many cases of personal information being stored or freedom being limited, both by companies and single-person programs. Ive seen virus scanners that will assume you dont want something and delete it for you whether its harmful or not. Ive seen twitter clients and URL shorteners that log information and send it to the programmer, possibly even messenger clients. Its a crazy world out there. And Ill say it again, just because they make cool games doesnt make them an ethical company in any way.URL: http://forum.audiogames.net/viewtopic.php?pid=166015#p166015

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Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: stirlock


Re: a new mainstream release, LocoCycle for steam and xbox consoles

Hmm. Picked this up for the 360. Will stream it today on my show on infinity radio at noon pst.URL: http://forum.audiogames.net/viewtopic.php?pid=166016#p166016

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

Game companies are not infalible. Just because they make what some consider to be cool games does not mean theyre a cool company. If they are indeed looking through your DNS cache to see if you tweet, that is a little crazy and thats a lot of information to sort through. Ive never really been interested in the company one way or the other, but if any company comes away with spy reports it puts me off as well. Yes there may be articles countering it, but part of the internet is that people argue. The fact is, noone really knows what information is being collected unless they can see parts of the code or pay close attention to a good firewall. Even then you dont always know what information the program is sending, it could just be that its checking for updates or online servers. Im sure theres other ways to see whats going on, but I dont know of them. Im also aware that people are paranoid and some people like to make false
  accusations. But Ive also seen way, way too many cases of personal information being stored or freedom being limited, both by companies and single-person programs. Ive seen virus scanners that will assume you dont want something and delete it for you whether its harmful or not. Ive seen twitter clients and URL shorteners that log information and send it to the programmer, possibly even messenger clients. Its a crazy world out there. And Ill say it again, just because they make cool games doesnt make them an ethical company in any way.Also Arq, that was an amusing article.URL: http://forum.audiogames.net/viewtopic.php?pid=166015#p166015

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Re: Another Reason Not To Trust Valve

@arqmeister: that article doesnt actually counter anything. It just reports what Valve says they are doing, and believing that rather requires that you trust valve. I mean, if you read the reddit AMA, he *does* admit to collecting your DNS history. Basically, he just saying Yeah, we collect that information. But trust us! Were not doing anything bad with the information we collected without your permission and have no business knowing! Pinky swear! He also tries to distract people by saying that the information is hashed via md5. However, that doesnt protect your privacy in any way. According to::http://nayuki.eigenstate.org/page/fast- … 6-assemblyA regular Linux computer can hash values at about 2427 mb/s. There are approximately 148,935,385 domains currently registered, according to:http://www.whois.sc/internet-statistics/The maximum length of a domain is 253 characters, according to:http://blogs.msdn.com/b/oldnewthing/arc … 92868.aspxThat means that in order to md5 hash every domain registered, Valve would need to hash 37680652405 characters. That would be a file of 35936 mb in size. So, with 1 regular Linux computer, valve could do that in 15 seconds! So the fact that the domains are encoded with md5 doesnt protect you. At all. Even if I am wrong by a factor of a thousand (possible), thats only 15000 seconds, or about 5 days.URL: http://forum.audiogames.net/viewtopic.php?pid=166017#p166017
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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

To be fair, the article did say the system isnt active anymore, it was a two week test. And if they had warned people they were going to use it, it would have given the cheaters a chance to fortify. Having said all that, I still think its crap. In the end its a game, not a way of life. There shouldnt be any need, whatever they do with the personal information, to monitor your DNS cache and store everything away on a server on the off chance they can find cheaters. I dont really think anyone needs that information, not even my ISP. Which is why data encryption is a great thing. Its not even necessarily that I have anything to hide, its not like I watch pygmy spam or anything. Well, ok, only on Wednesdays. It just seems like the spying and control thing is getting way out of hand these days.URL: http://forum.audiogames.net/viewtopic.php?pid=166018#p166018

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

To be fair, the article did say the system isnt active anymore, it was a two week test. And if they had warned people they were going to use it, it would have given the cheaters a chance to fortify. Having said all that, I still think its crap. In the end its a game, not a way of life. There shouldnt be any need, whatever they do with the personal information, to monitor your DNS cache and store everything away on a server on the off chance they can find cheaters. I dont really think anyone needs that information, not even my ISP. Which is why data encryption is a great thing. Its not even necessarily that I have anything to hide, its not like I watch naughty pygmy videos or anything. Well, ok, only on Wednesdays. It just seems like the spying and control thing is getting way out of hand these days.URL: http://forum.audiogames.net/viewtopic.php?pid=166018#p166018
 

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Re: Another Reason Not To Trust Valve

@bladestorm360: The problem with believing that it was only a test is that the people who detected the code doing this havent confirmed it. I suspect that Valve got caught, so the next steam update will remove this function. But as of right now, everything I have heard fails to support Valves statement that this is no longer going on. Though I will admit to not looking particularly hard, as I dont have steam installed, so its no skin off my nose. I just posted to spread awareness.URL: http://forum.audiogames.net/viewtopic.php?pid=166019#p166019

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

I dont have it installed either and dont plan to at this point, unless something comes out that really catches my interest. But now that I think about it, I would also point out to any arguers that the valve representative admitted to scooping your entire DNS cache, not just entries pertaining to their program. I wonder how many people know that marketers would pay millions for that kind of information? Theres a lot of personal information in your DNS cache, especially if youre not careful with it.URL: http://forum.audiogames.net/viewtopic.php?pid=166020#p166020

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

I dont have it installed either and dont plan to at this point, unless something comes out that really catches my interest. But now that I think about it, I would also point out to any arguers that the valve representative admitted to scooping your entire DNS cache, not just entries pertaining to their program. I wonder how many people know that marketers would pay millions for that kind of information? Theres a lot of personal information in your DNS cache, especially if youre not careful with it.The problem with spreading awareness I think, is that most gamers are more like stirlock. Well they make good games so who cares, stop trolling them. I dont see most gamers uninstalling steam just because theres a spy report. I mean, people still uses windows and that collects a ridiculous amount of personal information.URL: http://forum.audiogames.net/viewtopic.php?pi
 d=166020#p166020

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

I dont have it installed either and dont plan to at this point, unless something comes out that really catches my interest. But now that I think about it, I would also point out to any arguers that the valve representative admitted to scooping your entire DNS cache, not just entries pertaining to their program. I wonder how many people know that marketers would pay millions for that kind of information? Theres a lot of personal information in your DNS cache, especially if youre not careful with it.The problem with spreading awareness I think, is that most gamers are more like stirlock. Well they make good games so who cares, stop trolling them. I dont see most gamers uninstalling steam just because theres a spy report. I mean, people still uses windows and that collects a ridiculous amount of personal information.URL: http://forum.audiogames.net/view
 topic.php?pid=166020#p166020

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Re: Another Reason Not To Trust Valve

@arqmeister: that article doesnt actually counter anything. It just reports what Valve says they are doing, and believing that rather requires that you trust valve. I mean, if you read the reddit AMA, he *does* admit to collecting your DNS history. Basically, he just saying Yeah, we collect that information. But trust us! Were not doing anything bad with the information we collected without your permission and have no business knowing! Pinky swear! He also tries to distract people by saying that the information is hashed via md5. However, that doesnt protect your privacy in any way. According to::http://nayuki.eigenstate.org/page/fast- … 6-assemblyA regular Linux computer can hash values at about 2427 mb/s. There are approximately 148,935,385 domains currently registered, according to:http://www.whois.sc/internet-statistics/The maximum length of a domain is 253 characters, according to:http://blogs.msdn.com/b/oldnewthing/arc … 92868.aspxThat means that in order to md5 hash every domain registered, Valve would need to hash 37680652405 characters. That would be a file of 35936 mb in size. So, with 1 regular Linux computer, valve could do that in 15 seconds! So the fact that the domains are encoded with md5 doesnt protect you. At all. Even if I am wrong by a factor of a thousand (possible), thats only 15000 seconds, or about 5 days.edit: In the interests of honesty, the more I look at these back of the envelope calculations, the more sure I am that I missed some zeros somewhere. Someone who actually cares is welcome to consult my sources and redo them.URL: http://forum.audiogames.net/viewtopic.php?pid=166017#p166017
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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: arqmeister


Re: Another Reason Not To Trust Valve

Im not wanting to get to deep in this because, to be blunt, i dont care what people see and what they dont. Im a very open minded person who could give a crap if the government knows my spam watching habets. While that may sound extreme, my point is, what are you going to do? You might as well crawl in a corner and stay off the internet, for all the good a false sense of security will do for you. If people like valve or the NSA want to know what your doing online, your meager incryption programs will not stop them from obtaining the information they seek. I think the idea of internet privacy, while being a nice moral pat on your own back, is a joke. What started as a military program has grown in to a giant network of billions of people communicating information every day. I bet you that there are plenty of people who cause way much more harm on the internet than i could do in 10 years, so, im not going to waste my time being concerned with such thing
 s. Of course, its all up to the individual. While im at it, i might as well not trust banks, because they have my money, plain and simple. Oh thats right, they have my social security number as well, damn, that sucks, its just the world we live in man.URL: http://forum.audiogames.net/viewtopic.php?pid=166021#p166021

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: seal


Re: Garry's mod will most likely become accessible

Well, Stirlock is actually true, not care if someone will defend me or attack me, Trolling means trolling and I am a gamer, for me its kind of trolling. If someone can show me code where i can find that actions what steam is doing, okay. You dont like mainstream games? steam? go away and dont try to distract everyone who cares about games, especially accessible games. Seriously, this is why many projects are getting down, people are lost interests doing something because why? there are people who will fight with something what is or, can be better.Dont try to expand this to be long, non-interesting dscussion where everyone will fight with everyone, simply I put my two cents here and thats it.URL: http://forum.audiogames.net/viewtopic.php?pid=166022#p166022

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Re: Another Reason Not To Trust Valve

@arqmeister: I think trusting my bank with my personal information is rather different than trusting a gaming company with my personal information. What my bank is allowed to do with that information is, at least in Canada, tightly regulated. Banks also have strong security requirements regarding information retention and security that they must follow. Game companies do not. At least in the case of Facebook and Google, we know exactly what they are doing with our information, and we get things in return (relevant advertising, spam filtering, friend suggestions, etc). But we dont get anything in return from companies like Valve, and unlike your bank, Facebook, or Google, game companies like Valve and EA dont tell you they are keeping this information, dont let you opt out, and you wouldnt reasonably expect that they are accessing these things. And to be blunt, I trust the government more than I trust a company. In theory, the governm
 ent is out for the good of society, while a corporation is only out for money. So even the NSAs programs dont bother me nearly as much as when a commercial company is caught steeling information. At least you could argue that the NSA is trying to protect people. All a company wants to do is make money off people.URL: http://forum.audiogames.net/viewtopic.php?pid=166023#p166023

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Re: Garry's mod will most likely become accessible

Folks:The purpose of this post was asking if the game will be on other platforms, and explaining why I wanted to know. Lets not highjack this thread with a discussion of Steam. There is a thread for discussion of that at:http://forum.audiogames.net/viewtopic.php?id=12609As people like @seal and @stirlock are incapable of participating in any discussion of the topic of steam without inappropriate flaming, I would ask that the mods delete any post in this topic that is not related to LUA or Garrys Mod in some way. To clarify, if your answer to my original question, will this game be available via another platform, is anything other than yes or no you are off-topic, and should take it to the other thread.URL: http://forum.audiogames.net/viewtopic.php?pid=166024#p166024

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Re: Garry's mod will most likely become accessible

Folks:The purpose of my post was asking if the game will be on other platforms, and explaining why I wanted to know. Lets not highjack this thread with a discussion of Steam. There is a thread for discussion of that at:http://forum.audiogames.net/viewtopic.php?id=12609As people like @seal and @stirlock are incapable of participating in any discussion of the topic of steam without inappropriate flaming, I would ask that the mods delete any post in this topic that is not related to LUA or Garrys Mod in some way. To clarify, if your answer to my original question, will this game be available via another platform, is anything other than yes or no you are off-topic, and should take it to the other thread.URL: http://forum.audiogames.net/viewtopic.php?pid=166024#p166024

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

Arq, I can kind of see where youre coming from. However, you are wrong about the government being able to obtain generalized personal information if you use a high enough encryption method. Sure, they could probably get any information they wanted if they focused on a single individual, but it can take years to un-encrypt a single file with the kinds of encryption we have now. And encryption is done in such a way that theres no pattern for unscrambling it, its completely random. So even if a company made the encryption method theres no way for them to just immediately have access to your information. I suppose there might be a way to build in a back door somehow, and I am probably wrong about some of this, since Im not a hacker. But basically, it is very possible to hide what youre doing, even from your ISP, if you choose to. You can even hide what computer youre connecting from and make it nearly impossible to ban you from a service witho
 ut banning an entire range of IP addresses. In short, just because you dont care what information someone obtains about you doesnt mean that noone does, and it doesnt mean their concerns arent valid either.I personally dont care if the government has most of my DNS cache information. What sites I go to, what games I play, how many times I called someone on skype, even what I download. But most organizations do not need my social security number or other personal information, my passwords, my credit card numbers, etc. Yes parts of the government have it. Yes my bank has it. Does Valve really need it? No. Basically they took the personal data of millions of people, without anyones permission, just to catch 570 cheaters on a game.Im not going to get into my views on politics here because I dont need to take the topic off course in a massive rant, and I doubt we know exactly, what google and facebook do with all o
 f our personal information, but there are just certain companies that need it, and most others that dont. With your policy arq, if the internet is really that easy to break, you might as well just go shout your credit card number from your front yard because hey, who cares anyway?I do think data collection is a valid concern, but I guess what it really boils down to in the end is exactly the way you stated it. Its all up to the individual. There are ways to protect yourself, there are false ways to protect yourself, and then there are the people that just dont give a damn and want to get on with their lives.URL: http://forum.audiogames.net/viewtopic.php?pid=166025#p166025

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

Arq, I can kind of see where youre coming from. However, you are wrong about the government being able to obtain generalized personal information if you use a high enough encryption method. Sure, they could probably get any information they wanted if they focused on a single individual, but it can take years to un-encrypt a single file with the kinds of encryption we have now. And encryption is done in such a way that theres no pattern for unscrambling it, its completely random. So even if a company made the encryption method theres no way for them to just immediately have access to your information. I suppose there might be a way to build in a back door somehow, and I am probably wrong about some of this, since Im not a hacker. But basically, it is very possible to hide what youre doing, even from your ISP, if you choose to. You can even hide what computer youre connecting from and make it nearly impossible to ban you from a service witho
 ut banning an entire range of IP addresses. In short, just because you dont care what information someone obtains about you doesnt mean that noone does, and it doesnt mean their concerns arent valid either.I personally dont care if the government has most of my DNS cache information. What sites I go to, what games I play, how many times I called someone on skype, even what I download. But most organizations do not need my social security number or other personal information, my passwords, my credit card numbers, etc. Yes parts of the government have it. Yes my bank has it. Does Valve really need it? No. Basically they took the personal data of millions of people, without anyones permission, just to catch 570 cheaters on a game.Im not going to get into my views on politics here because I dont need to take the topic off course in a massive rant, and I doubt we know exactly, what google and facebook do with all o
 f our personal information, but there are just certain companies that need it, and most others that dont. With your policy arq, if the internet is really that easy to break, you might as well just go shout your credit card number from your front yard because hey, who cares anyway?I do think data collection is a valid concern, but I guess what it really boils down to in the end is exactly the way you stated it. Its all up to the individual. There are ways to protect yourself, there are false ways to protect yourself, and then there are the people that just dont give a damn and want to get on with their lives.Edit: It turns out I was wrong, and I am a massive idiot. Lol. All this stores is your DNS information. To my arguements about privacy have no real basis and therefore, I dont really care what they did. Guess I should do more research before going on long, overly-defensive rants.URL: http://forum.audiogames.net/viewtopic.php?pid=166025#p166025

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

Arq, I can kind of see where youre coming from. However, you are wrong about the government being able to obtain generalized personal information if you use a high enough encryption method. Sure, they could probably get any information they wanted if they focused on a single individual, but it can take years to un-encrypt a single file with the kinds of encryption we have now. And encryption is done in such a way that theres no pattern for unscrambling it, its completely random. So even if a company made the encryption method theres no way for them to just immediately have access to your information. I suppose there might be a way to build in a back door somehow, and I am probably wrong about some of this, since Im not a hacker. But basically, it is very possible to hide what youre doing, even from your ISP, if you choose to. You can even hide what computer youre connecting from and make it nearly impossible to ban you from a service witho
 ut banning an entire range of IP addresses. In short, just because you dont care what information someone obtains about you doesnt mean that noone does, and it doesnt mean their concerns arent valid either.I personally dont care if the government has most of my DNS cache information. What sites I go to, what games I play, how many times I called someone on skype, even what I download. But most organizations do not need my social security number or other personal information, my passwords, my credit card numbers, etc. Yes parts of the government have it. Yes my bank has it. Does Valve really need it? No. Basically they took the personal data of millions of people, without anyones permission, just to catch 570 cheaters on a game.Im not going to get into my views on politics here because I dont need to take the topic off course in a massive rant, and I doubt we know exactly, what google and facebook do with all o
 f our personal information, but there are just certain companies that need it, and most others that dont. With your policy arq, if the internet is really that easy to break, you might as well just go shout your credit card number from your front yard because hey, who cares anyway?I do think data collection is a valid concern, but I guess what it really boils down to in the end is exactly the way you stated it. Its all up to the individual. There are ways to protect yourself, there are false ways to protect yourself, and then there are the people that just dont give a damn and want to get on with their lives.Edit: It turns out I was wrong, and I am a massive idiot. Lol. All this stores is your DNS information, which is just IP addresses of sites you visit. To my arguements about privacy have no real basis and therefore, I dont really care what they did. Guess I should do more research before going on long, overly-defensive rants. I stand by what 
 I said, however, it was in the wrong topic.URL: http://forum.audiogames.net/viewtopic.php?pid=166025#p166025

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

Arq, I can kind of see where youre coming from. However, you are wrong about the government being able to obtain generalized personal information if you use a high enough encryption method. Sure, they could probably get any information they wanted if they focused on a single individual, but it can take years to un-encrypt a single file with the kinds of encryption we have now. And encryption is done in such a way that theres no pattern for unscrambling it, its completely random. So even if a company made the encryption method theres no way for them to just immediately have access to your information. I suppose there might be a way to build in a back door somehow, and I am probably wrong about some of this, since Im not a hacker. But basically, it is very possible to hide what youre doing, even from your ISP, if you choose to. You can even hide what computer youre connecting from and make it nearly impossible to ban you from a service witho
 ut banning an entire range of IP addresses. In short, just because you dont care what information someone obtains about you doesnt mean that noone does, and it doesnt mean their concerns arent valid either.I personally dont care if the government has most of my DNS cache information. What sites I go to, what games I play, how many times I called someone on skype, even what I download. But most organizations do not need my social security number or other personal information, my passwords, my credit card numbers, etc. Yes parts of the government have it. Yes my bank has it. Does Valve really need it? No. Basically they took the personal data of millions of people, without anyones permission, just to catch 570 cheaters on a game.Im not going to get into my views on politics here because I dont need to take the topic off course in a massive rant, and I doubt we know exactly, what google and facebook do with all o
 f our personal information, but there are just certain companies that need it, and most others that dont. With your policy arq, if the internet is really that easy to break, you might as well just go shout your credit card number from your front yard because hey, who cares anyway?I do think data collection is a valid concern, but I guess what it really boils down to in the end is exactly the way you stated it. Its all up to the individual. There are ways to protect yourself, there are false ways to protect yourself, and then there are the people that just dont give a damn and want to get on with their lives.URL: http://forum.audiogames.net/viewtopic.php?pid=166025#p166025

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

Arq, I can kind of see where youre coming from. However, you are wrong about the government being able to obtain generalized personal information if you use a high enough encryption method. Sure, they could probably get any information they wanted if they focused on a single individual, but it can take years to un-encrypt a single file with the kinds of encryption we have now. And encryption is done in such a way that theres no pattern for unscrambling it, its completely random. So even if a company made the encryption method theres no way for them to just immediately have access to your information. I suppose there might be a way to build in a back door somehow, and I am probably wrong about some of this, since Im not a hacker. But basically, it is very possible to hide what youre doing, even from your ISP, if you choose to. You can even hide what computer youre connecting from and make it nearly impossible to ban you from a service witho
 ut banning an entire range of IP addresses. In short, just because you dont care what information someone obtains about you doesnt mean that noone does, and it doesnt mean their concerns arent valid either.I personally dont care if the government or even a small corporation has most of my DNS cache information. What sites I go to, what games I play, how many times I called someone on skype, even what I download. But most organizations do not need my social security number or other personal information, my passwords, my credit card numbers, etc. Yes parts of the government have it. Yes my bank has it. Does Valve really need it? No. Basically they took the personal data of millions of people, without anyones permission, just to catch 570 cheaters on a game.Im not going to get into my views on politics here because I dont need to take the topic off course in a massive rant, and I doubt we know exactly, what googl
 e and facebook do with all of our personal information, but there are just certain companies that need it, and most others that dont. With your policy arq, if the internet is really that easy to break, you might as well just go shout your credit card number from your front yard because hey, who cares anyway?I do think data collection is a valid concern, but I guess what it really boils down to in the end is exactly the way you stated it. Its all up to the individual. There are ways to protect yourself, there are false ways to protect yourself, and then there are the people that just dont give a damn and want to get on with their lives.Edit: Hmm. Should have researched this before, but it turns out this doesnt store most personal information, just Ip addresses of sites you visit or places you connect to. So yeah, privacy arguements aside, as I said, I guess I dont really care. Sure you can be targetted by more ads, but eh. We get enough as 
 it is.URL: http://forum.audiogames.net/viewtopic.php?pid=166025#p166025

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[Audiogames-reflector] rail racer full version doesn't work on windows7?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: kamochek


rail racer full version doesn't work on windows7?

hi.the full version of rail racer 1 doesnt work on my computer. i runing it, and it emideatly says: game engine has stopped working... and you have an options: close program and wait for the program to respond.so how i can fix that problem? why it doesnt work?kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=166026#p166026

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

I wouldnt say we know exactly, what facebook and google are doing with our personal information, but we at least know more than what valve is doing with our DNS cache information. They could sell it to marketers for ad campaigns if they wanted.Arq, there are ways to protect yourself. The government is working on encryption breaking, but it will never be perfect. They could probably get your personal information within a month if you were being spacifically targetted, but otherwise its highly unlikely just by the way encryption works. I dont necessarily agree that the government is strictly out for the protection of society, thats what they were initially put in place for but now theyre more like a corporation. But either way, valve wasnt collecting half as much information as the government has, all they have is our DNS cache, well, as far as we know anyway. All that is is a list of IP addresses of sites we visit, not password
 s, not any other kind of personal info that i know of. There are much worse things they could have obtained, but in the end its still a private matter and most people dont want their privacy infringed upon. Accepting that the big corporations can get whatever they want so you should just give it to them I suppose is a matter of opinion, but it certainly isnt one Ill ever subscribe to.URL: http://forum.audiogames.net/viewtopic.php?pid=166027#p166027

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Garry's mod will most likely become accessible

Just looking at wikipedia, it doesnt look like there are any other releases planned. It does look like you can get it without going through steam, or you used to be able to, but I dont know if you still can anymore since all I did was look at the releases.URL: http://forum.audiogames.net/viewtopic.php?pid=166028#p166028

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Re: Another Reason Not To Trust Valve

@bladestorm360: Yes, I was simplifying a little, to avoid an off-topic political minefield. Thats why I said you could argue that I, personally, dont argue that, but for the purposes of this discussion, Im willing to accept that argument. And I do believe that the government generally has better intentions than a corporation. Its just that the road to hell is paved with good intentions, as they say.URL: http://forum.audiogames.net/viewtopic.php?pid=166029#p166029

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Re: Garry's mod will most likely become accessible

Yeah, some google searches did turn up websites that looked like they maybe used to sell Garrys Mod, but dont anymore. So thats why I asked the question in the first place, because the answer wasnt obvious to me.URL: http://forum.audiogames.net/viewtopic.php?pid=166030#p166030

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Re: Garry's mod will most likely become accessible

Yeah, some google searches did turn up websites that looked like they maybe used to sell Garrys Mod, but dont anymore. So thats why I asked the question in the first place, because the answer wasnt obvious to me.I even found one website that does still claim to sell Garrys Mod. But it looks a little dubious, and like maybe what theyre selling me is a pirated version of the game.URL: http://forum.audiogames.net/viewtopic.php?pid=166030#p166030

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Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-20 Thread AudioGames.net Forum — New releases room: ner


Re: The NER BBS, accessible gaming for all, now available

@mord-sith and everyone having problems connecting.Namecheap, who I use for my domain is having issues with DDoS attacks ( distributed denial of service attacks). This isnt effecting the bbs, but does effect name server resolution. They say that this has been resolved, but that it will take time for services to come back fully. If you need a NER BBS Fix, connect to the following IP and remember, this could change I have a semi static ip. Telnet to173.53.101.93to avoid the temporary nameserver mess and get right in. It should all be resolved within hours.NoelURL: http://forum.audiogames.net/viewtopic.php?pid=166031#p166031

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Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: sneak


Re: a new mainstream release, LocoCycle for steam and xbox consoles

Hwhats the streamURL: http://forum.audiogames.net/viewtopic.php?pid=166032#p166032

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Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: drg


Re: a new mainstream release, LocoCycle for steam and xbox consoles

hey, heres the link to @stirlocks stream:http://listen.infinityradio.net:19400/streamIve also got lococycle and a few other games on steam. I can highly recommend the beatem up sacred citadel,Im almost completing it, trust me, its fully playable and awesome!Speaking of lococycle, sometimes its a bit frustrating but its worth it for the story itself, Pablos comments are really funny indeed!URL: http://forum.audiogames.net/viewtopic.php?pid=166033#p166033

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Re: [Audiogames-reflector] International Camp on communication and computers (ICC)

2014-02-20 Thread AudioGames.net Forum — Off-topic room: stefan_ilioaica


Re: International Camp on communication and computers (ICC)

But Im nnot from the UK.URL: http://forum.audiogames.net/viewtopic.php?pid=166034#p166034

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Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: Haramir


Re: swamp?

The correct download link is in the first post of the main topic. Hope it helps.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=166035#p166035

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Re: [Audiogames-reflector] night of parasite

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: kristijan


Re: night of parasite

Hello. Whats the latest version of night to parasite? I downloaded this one, I press enter, and it gives me some error in chinese.URL: http://forum.audiogames.net/viewtopic.php?pid=166036#p166036

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Re: [Audiogames-reflector] recommended mud codebases?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: camlorn


Re: recommended mud codebases?

Okay, so what youre asking for is interesting. Options:- Coffeemud. Java. The code is ugly, and the server is a memory hog. You will need a more expensive host to run it, and its going to require a database. It provides everything you could ever want, which is nice, except that it is then hard to actually add something new or make it feel unique.- A python base. Evenia is one of these, and there are a couple others. Problem: as far as I know, you need to build from scratch on most or all of them.- Moo. Moo is an interesting case, in that you can make a mud for it, but the programming environment is archaic for those used to something modern. Also, the actual number of mud databases is small, so youre going to have to write a lot to start differentiating yourself. Wayfar 1444 is an example of this.- Mush or mux. Dont. They are great at being social games, but 
 not great at all at being Muds. Very, very, incredibly hackable by players unless you know what youre doing. Awkward to program in. I would preffer C/C++ over them. Muff is an interesitng concept, but manages to be almost as low level as C, and has all the elegance and design potential of Forth (i.e. a lot, but only if youre an uber programmer who knows how to make an object system and is very, very organized).- There are a couple projects in _javascript_. I know nothing about these.- Lpc. Works. About as hard as basic C++, and many features are undocumented or poorly documented. To make a new mud with it, the ability to learn from the code of others instead is essential. Dead souls exists, but is also a memory hog, and has not to my knowledge been used in a commercial mud. Do not touch Disklib-the most recent has bugs, and using it again needs more knowledge.besides this, most of the non-C bases ar
 e private. Clok has one, but might be based on something else. There is another recent mud that went down the route of coding the core in C++, but building up to Lua for most things (cant remember the name).Unfortunately, C/C++ is kind of a necessity for this kind of thing. You can only do so much to avoid it. You can do so, but you start giving up features-in terms of off-the-ground speed, Diku or variants still win (compile, run, and youve got complete classes and areas all done for you). In terms of bad C code, Diku also wins. C++ never really got off the ground in the mudding community, and most of the attempts end up being even worse C++ than they were when they were C (because people try to convert C codebases). If you want something more social, Moo is an option; if you want players to be the coders, Moo also. If you know python, Evennia looks to give you lots and lots of stuff for free-database persistance, e
 tc-while leaving you the ability to make a game fitting your vision.URL: http://forum.audiogames.net/viewtopic.php?pid=166037#p166037

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Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: Rory


Re: swamp?

Hi all. Is there a way to unban yourself from swamp?URL: http://forum.audiogames.net/viewtopic.php?pid=166038#p166038

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: arqmeister


Re: Another Reason Not To Trust Valve

Lol, love that last point fastfinge. The road to hell indeed. My point was a bit exagerated. Of course i would want the option to opt out of a company gathering information on me. I feel though, to be truly incripted and protected, you would probably have to pay for that service, and im not sure that i would be willing to make that sacrafice for my integrity. My concerrn is that what people would call safe, might be quite unsafe, or have backdoors, or gaping security holes that the public has no knoledge of. In other words, im more concerned about what isnt said. The stuff that goes on behind closed doors could be the worst part.URL: http://forum.audiogames.net/viewtopic.php?pid=166039#p166039

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Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Chris


Re: I'm considering Android, what do you guys think?

Hi.Ok, so I have an issue.So, Ive updated to Kit Kat but I want the male UK Google TTS voice back.Yes, I have acapela Heather but I want the male UK voice back because that is actually a pretty good voice.So, I found a package of android apps that say theyre from 4.4.2So, I found the google tts.apk file and put it on my tablet.However, when I try to install it is says app not installed.Why is this? What am I doing wrong?The file says the date modified was 2008, is this too old?Is it even possible to load an older version of Google TTS onto Kit Kat?If I have the wrong file can someone please send me the apt containing the male UK Google TTS from 4.2.2?The reason I want that version is because it was on my moms phone while I was initially trying out Android and I like the male voice.However its apparently updated itself because her phone now has that horrible female UK voice.URL:
  http://forum.audiogames.net/viewtopic.php?pid=166040#p166040

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Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Chris


Re: I'm considering Android, what do you guys think?

Hi.Ok, so I have an issue.So, Ive updated to Kit Kat but I want the male UK Google TTS voice back.Yes, I have acapela Heather but I want the male UK voice back because that is actually a pretty good voice.So, I found a package of android apps that say theyre from 4.2.2So, I found the google tts.apk file and put it on my tablet.However, when I try to install it is says app not installed.Why is this? What am I doing wrong?The file says the date modified was 2008, is this too old?Is it even possible to load an older version of Google TTS onto Kit Kat?If I have the wrong file can someone please send me the apt containing the male UK Google TTS from 4.2.2?The reason I want that version is because it was on my moms phone while I was initially trying out Android and I like the male voice.However its apparently updated itself because her phone now has that horrible female UK voice.URL:
  http://forum.audiogames.net/viewtopic.php?pid=166040#p166040

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Re: [Audiogames-reflector] Perilous Hearts preorders?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: Rory


Re: Perilous Hearts preorders?

Hi. How do you kill a bor?URL: http://forum.audiogames.net/viewtopic.php?pid=166041#p166041

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Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: goran yasin


Re: swamp?

Haramir wrote:The correct download link is in the first post of the main topic.ive tried with that link a few times. but, as i said, i just get a zip file that cannot be opened.URL: http://forum.audiogames.net/viewtopic.php?pid=166042#p166042

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Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: goran yasin


Re: swamp?

Haramir wrote:The correct download link is in the first post of the main topic.ive tried with that link a few times. but, as i said, i just get a zip file that cannot be opened.URL: http://forum.audiogames.net/viewtopic.php?pid=166043#p166043

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Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: goran yasin


Re: swamp?

Rory, because i couldnt get swamp yet, i cant answer, i hope someone else can answer both of us.URL: http://forum.audiogames.net/viewtopic.php?pid=166044#p166044

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-20 Thread AudioGames.net Forum — New releases room: goran yasin


Re: Swamp, zombie fps by Aprone

hi. why the download link doesnt work for me? i just get a zip file that cant be opened and its size is very small! thanksURL: http://forum.audiogames.net/viewtopic.php?pid=166045#p166045

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: seal


Re: Another Reason Not To Trust Valve

Seriously, everything what is here sounds like: dont touch steamthat is, nothing less, nothing more lol, its so fun reading posts from You Fastfinge, where its nothing personal, its echoing in my ears: dont install steamno matter what someone will say, its still most stupid company in the world. Ofcourse youll be writing still over and over. Fun is also, I know a lot of people, gamers especially and Cant see such a problem nowhere. It means simply, if someone wants to find a problem its easy to do. even there where problem doesnt exists. If you dont like steam, dont use it and leave everyone with their choices.URL: http://forum.audiogames.net/viewtopic.php?pid=166046#p166046

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: seal


Re: Garry's mod will most likely become accessible

Its STEAM related and its distributed on steam only as it shares elements with steam like objects and the source engine.Regarding deleting posts, good point there, Your posts from SKULLGIRLS topic should be deleted immediately if we are talking about removing posts lolURL: http://forum.audiogames.net/viewtopic.php?pid=166047#p166047

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: aaron


Re: Another Reason Not To Trust Valve

Hi,Im not surprised that they collect data. Almost every mainstream company does, its the internet. Ive got adblock plus which should block most advertising campaigns and if I see an ad I just ignore it.As to dns information and such, websites embed so many images from so many different sources that I doubt thered be any point in using that information as an anti-cheat system. There are too many resources to wade through.URL: http://forum.audiogames.net/viewtopic.php?pid=166048#p166048

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Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: stirlock


Re: a new mainstream release, LocoCycle for steam and xbox consoles

Hmm. For some reason the third chapter isnt unlocking. Even when I beat spike, it wont unlock. What do I have to do? BTW, Ill put up an archive of my stream later.URL: http://forum.audiogames.net/viewtopic.php?pid=166049#p166049

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: aaron


Re: Another Reason Not To Trust Valve

Hi,Im not surprised that they collect data. Almost every mainstream company does, its the internet. Ive got adblock plus which should block most advertising campaigns and if I see an ad I just ignore it.As to dns information and such, websites embed so many images from so many different sources that I doubt thered be any point in using that information as an anti-cheat system. There are too many resources to wade through, its too risky as there could be loads of false flags.URL: http://forum.audiogames.net/viewtopic.php?pid=166048#p166048

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Garry's mod will most likely become accessible

It may be now, but it wasnt before. It was released for steam in 2006. The original release was in 2004, before steam really caught on. I think the mod you are all talking about though is the one released in 2012, Garrys Mod 13. Its unlikely that it will be released for anything other than steam at this point, since its so popular.URL: http://forum.audiogames.net/viewtopic.php?pid=166050#p166050

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Re: Garry's mod will most likely become accessible

@bladestorm360: Ah, the website I found was selling Garrys Mod 10, so thats probably it. Thanks!@seal: If the forum had an ignore list, you would be on mine. None of your posts have contributed anything to any discussion I have read. and you are off topic. Reported.URL: http://forum.audiogames.net/viewtopic.php?pid=166051#p166051

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: fastfinge


Re: Another Reason Not To Trust Valve

@aaron: Good point. So if it wouldnt work as an anti-cheat system, why on earth are Valve collecting it, as they have now admitted that they were?URL: http://forum.audiogames.net/viewtopic.php?pid=166052#p166052

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Re: [Audiogames-reflector] swamp?

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: audiogames.net fan


Re: swamp?

No. There is no way to unban yourself from swamp. Now quit asking if you can be unbanned. Youve asked in several threads alreadyURL: http://forum.audiogames.net/viewtopic.php?pid=166053#p166053

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Re: [Audiogames-reflector] recommended mud codebases?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: fastfinge


Re: recommended mud codebases?

@camlorn: What do you have against CoffeeMuds code? I find it easy to read and deal with. And if you read the guides at:http://www.coffeemud.net/guides/Scriptable.htmland:http://www.coffeemud.net/guides/Programming.htmlyou can add whatever you happen to want. Though I will admit that I did learn most of what I know about Java just for the purpose of adding things to CoffeeMud, and hacking around with Program D (the AIML interpreter), so I might be blind to the flaws. Also, I have server space, so I dont consider high resource utilization a flaw. But you generally know what youre talking about, so: what am I missing?URL: http://forum.audiogames.net/viewtopic.php?pid=166054#p166054

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Re: [Audiogames-reflector] Garry's mod will most likely become accessible

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: arqmeister


Re: Garry's mod will most likely become accessible

Stirlock, seal, personal attacks on fastfinge are not permited on this forum. That goes for anyone expressing an oppinion. Calling someone a troll for this is a personal attack. If you dont like the tone of the topic for any reason, please do not respond if you only intend to vent your anger at a person.URL: http://forum.audiogames.net/viewtopic.php?pid=166055#p166055

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Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: drg


Re: a new mainstream release, LocoCycle for steam and xbox consoles

hmm, if you restart the game and press (a) button several times to continue it will go back to the fight with spike?weird, here it worked just fine, Im playing the game on steam. the chapter after spike is very hard, theres a part where you have to use the turboto avoid some obstacles but I dont know the right time to do it and there are no checkpoints during the majority of the level..URL: http://forum.audiogames.net/viewtopic.php?pid=166056#p166056

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Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Re: Another Reason Not To Trust Valve

They at least claim that 570 accounts were banned using this system due to cheating, so if thats to be believed, it accomplished something. But I still think compromising the somewhat personal data of millions of other gamers for 570 cheaters, whatever they did, is out of line.Arq, yes, you have to pay for that kind of encryption. Its of course up to you whether or not youd do that or not.URL: http://forum.audiogames.net/viewtopic.php?pid=166057#p166057

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Re: [Audiogames-reflector] a new mainstream release, LocoCycle for steam and xbox consoles

2014-02-20 Thread AudioGames.net Forum — New releases room: stirlock


Re: a new mainstream release, LocoCycle for steam and xbox consoles

I figured out the problem. If youre playing the 360 version, you need to grab the data pack, which is essentially the second half of the game. Not sure why they did it that way.URL: http://forum.audiogames.net/viewtopic.php?pid=166058#p166058

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Re: [Audiogames-reflector] Locked Out of My House

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Nocturnus


Re: Locked Out of My House

The point that a lot of high end windows users seem to miss is that the metro interface was never meant to be their playground. That is more MSs fault than the user, since consumers were left with little choice but to except metro, given that the operating system originally booted into metro without any question. No, metro was not meant for you, XP/7 user who is used to zipping around your desktop at a dozen files per second, or firing off search results from windows explorer, or tampering with the innermost aspects of your operating system. Metro was meant for your less tech minded cousins and brothers and sisters and parents and grandparents who still cant quite wrap their heads around the concept of computing.To them, exploring is not much of an option. Considering exploration of their operating system is not an option, because they feel awkward around computers, maybe even terrified of them altogether. when MS noticed however th
 at they would willingly embrace a smartphone, they knew they had to do something about it. They expected everyone else who had grown used to exploring would simply stick to what they had always done and proceed with the desktop as it was, since thats where most interaction took place. They never counted on the users of windows to throw a massive tantrum on the aspect of not being able to land on their magical desktops by default, simply hoping I suppose, that users would navigate without much of an issue, since pressing the windows logo key is not exactly a hard thing to do, or to navigate to that little tile in the metro interface that gives you back your all familiar desktop youve grown to work with over the years, with the exception being the start button.Those who are still on XP for the most part and have failed to switch over to 7 are probably the ones who suffer the most, because with my use of windows 7 I developed a few interesting habits that
  proved useful when transitioning to windows 8 which made practically every aspect of the operating system seem like something that was truly familiar to me. Without skipping a beat, I had already customized every aspect of my PC to fit every single one of my needs, with permissions or lack there of really being my only annoyance. Win 7 gave me an edit box to search for and launch things quickly and efficiently, gave me new shortcut keys I found useful such as control shift N to create new folders on the fly, made me understand that dealing with the start menu was the least important aspect of windows that ever existed, and this with toher things I wont mention for the sake of keeping this post short made the move easy enough for me personally.I still use win 7, because the machine that it came on was given to me for my birthday, and Ive tweeked it to hell and back; it would almost be an insult to all of the months I put into it. Many of my progr
 ams are still on my windows 7 machine, and Im lazy, so there! URL: http://forum.audiogames.net/viewtopic.php?pid=166059#p166059

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Re: [Audiogames-reflector] Locked Out of My House

2014-02-20 Thread AudioGames.net Forum — Off-topic room: arqmeister


Re: Locked Out of My House

Yep, my windows 7 experience helped to make windows 8 have practically no learning curve. I do appreciate the boot times, and general snappyness of the operating system. I heard a rumor that a future windows release will lower hardware requirements, which means windows could run on some pretty low powered stuff. I guess we will see. I think from here on out, power users will just have to grit there teeth and deal with what microsofts vission ends up being.URL: http://forum.audiogames.net/viewtopic.php?pid=166060#p166060

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Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Kyleman123


Re: I'm considering Android, what do you guys think?

you have to install the APK with a file manager like ESFile explorer or astro file manager.otherwise it just sits on your phone like an exicutable does on your computer with out running it.if you could share the APK, id be interested in it as well.URL: http://forum.audiogames.net/viewtopic.php?pid=166061#p166061

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Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Chris


Re: I'm considering Android, what do you guys think?

Hi.Yeah, thats what I did.I used Astro file manager and ran it and it said something about updating Google TTS Engine and I pressed install and it said app not installed with a done button to exit.URL: http://forum.audiogames.net/viewtopic.php?pid=166062#p166062

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Re: [Audiogames-reflector] I'm considering Android, what do you guys think?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: Chris


Re: I'm considering Android, what do you guys think?

Hi.Yeah, thats what I did.I used Astro file manager and ran it and it said something about updating Google TTS Engine and I pressed install and it said app not installed with a done button to exit.editHeres a link.https://dl.dropboxusercontent.com/u/134 … gleTTS.apkI cant seem to uninstall Google TTS either. I cant find it in the apps section of settings and there isnt an option to uninstall it from the play store.URL: http://forum.audiogames.net/viewtopic.php?pid=166062#p166062
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Re: [Audiogames-reflector] Guide for playing japanese audiogames

2014-02-20 Thread AudioGames.net Forum — General Game Discussion: KG4RDF


Re: Guide for playing japanese audiogames

I have done a good bit of messing with these games, thanks again Bladestorm for the guide! I actually did something kind of interesting. I used Clipboard to SAPI, made it read through NVDA and actually used that along with Instant Translate to set laser Breakout to English. I have the miss-fortune of getting the AdOn that says Translating every time the translate keystroke is pressed. Could someone perhaps post an older version of the AdOn that doesnt do that?Also, I had a hard time finding Bokurano Daiboukenn on the translated NyanChan site, so I took the link that was posted in the walkthrough and translated it in safe mode. Here it is.http://translate.google.com/translate?a … fts/nn.htmI thought maybe you could post it into the guide to make finding this game easier. The other ones like World of War and all that were easy to find but not this one.That brings me to my next point. I was able to Download Laser Breakout and Bokurano Daiboukenn using the translated version of the link posted in the guide. I didnt have to copy the link or anything. Just hit enter on the translated download link and IE just asked me whether I wanted to save or open it.Anyway, time to go play BK since its done downloading!URL: http://forum.audiogames.net/viewtopic.php?pid=166063#p166063
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Re: [Audiogames-reflector] recommended mud codebases?

2014-02-20 Thread AudioGames.net Forum — Off-topic room: camlorn


Re: recommended mud codebases?

This is my opinion. I want to be clear on that. Lets not go off and debate this again.It is fine, so long as youre not going to go and add a ton of stuff everywhere in the actual code-scripting works, building works, and for most things you can get by. The problem is that things are decentralized in a very haphazard fashion, and I did find quite a bunch of really strange conditions and stuff buried in there. I am not the only one to think its spaghetti code, and I thought it was me until other Coffeemud people started expressing the same sentiments when I asked for help. The biggest problem I have with it is the sheer amount of code spread out all over the place, though this is perhaps a Java flaw (and Java itself has many, not least among them deciding that it is your project manager and designer in some ways). It may also have been my skillset the last time I tried to seriously hack Coffeemud, as its been a while.
  The biggest thing I can recall is 5 or more line long conditionals for if statements in a lot of places, and note the number of imports is into the double digits in a lot of places. Some of my dislike comes from the fact that it is Java, as well; Java is just about the most minimalistic programming language I can think of, beating many variants of Basic (I am not including libraries in that statement). Some of it comes from the fact that Coffeemud is quite large.but that doesnt matter. Thats not the nail in the coffin for Coffeemmud, at least for me. A good programmer can probably manage to understand it, whether or not it has ugly code. You can add whatever you want, sure. I am pretty sure that you were working on procedural generation at one point. The problem is-players arent going to notice most things you add to a Coffeemud. Coffeemud provides a game, not a codebase. Everything is done, for bet
 ter or worse. I have played a Coffeemud. By extension, I have played all of them. This is even more so than Diku which at least leaves room for imagination with crafting, and maybe some sort of unique spell component system. Coffeemud, assuming youve got a good server for it and get a database going, will give you a game by tomorrow. It will be like all the other games, and in order to make it not like all the games youd need to go delete things youd just end up reimplementing. Coffeemud is the configure-a-mud system, but the players already know all the options you didnt turn on (and Ive not seen a Coffeemud that turns them off anyway). perhaps someone can provide a counter-example. The more your codebase gives you, the further you have to go to actually be differentiated and remembered, and Coffeemud goes very, very far for you. Coffeemud is the instant coffee of muds.Also, I dont remem
 ber ever seeing a lag-free Coffeemud, so theres that, too. I went through a Coffeemud phase, and hit four or five of them. You need to be able to set up the database (not a big deal, probably), and there is a compile step if you change the server (also not a big deal, I suppose). You cannot run it on an average VPS, and will probably need something in the $20-$30 per month range to get it working decently.These days, Id look towards Python, Ruby, or Groovy. Imho, any language that has softer typechecking is good for a mud. I like the ability to be something without being it explicitly, I kind of like multiple inheritance (in very, very, very specific situations only these days), and I like the ability to do magic-properties that arent always in RAM, properties that look like theyre here but are actually backed by the key value store over there, lists that lazily evaluate as needed without you having 
 to know, the list goes on (note:use all of that with care). Also, closures/anonymous functions is good for muds, as is the ability to dynamically add code at runtime (Scripting language? Whats that? O, that old archaic thing. Our server is breaking? I can just jump into the special super-magic wizard debugger at any time...). I know why java became popular-anyone with any slight amount of programming talent can learn it-but my productivity is greatly increased by languages that, for example, provide a simple built-in hashtable and make all array-like things behave the same as the built-in array. Java is the language of docs, and also the language of must-have-internet because good luck programming without them.URL: http://forum.audiogames.net/viewtopic.php?pid=166064#p166064

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