Re: Who's going to watch the apple event next Monday?

2015-03-03 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector


  


Re: Who's going to watch the apple event next Monday?

Hi.Thanks for the reminder.For those WHO live in Europe around the UK, Denmark, Sweden, Norway, Gernamy etc. its at 7:00 PM.

URL: http://forum.audiogames.net/viewtopic.php?pid=207213#p207213




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Re: Heat Engine, a game engine for BGT games

2015-03-03 Thread AudioGames . net Forum — Developers room : SLJ via Audiogames-reflector


  


Re: Heat Engine, a game engine for BGT games

Hi.[[wow]]. Sounds interesting.I have tried to learn BGT multiple times, but I always gave up. I hope this engine finally makes it easier to understand how it Works, since so many Things are build into the engine.

URL: http://forum.audiogames.net/viewtopic.php?pid=207212#p207212




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Re: your_adventure alpha version 3 released

2015-03-03 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: your_adventure alpha version 3 released

hello everyone,I have placed a newer link in post 1 after i had tweaked something in the code what didnt work to my wishes.the link should work now.greetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=207215#p207215




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Re: Heat Engine, a game engine for BGT games

2015-03-03 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector


  


Re: Heat Engine, a game engine for BGT games

It doesnt really replace BGT, but it helps to get a support already managing controls, movements, inventories, weapons, network,... Im currently working on the inventory actor.

URL: http://forum.audiogames.net/viewtopic.php?pid=207214#p207214




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Re: your_adventure alpha version 3 released

2015-03-03 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: your_adventure alpha version 3 released

hello everyone,I have placed a newer link in post 1 after i had tweaked something in the code what didnt work to my wishes.appologies the link should work now.greetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=207215#p207215




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Re: help with the wrestling game

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: help with the wrestling game

I dont remember such a problem myself, but I admit Ive not checked the game out for quite some time.

URL: http://forum.audiogames.net/viewtopic.php?pid=207220#p207220




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Re: nathan tech modern map version 2.0 is now released!

2015-03-03 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


Re: nathan tech modern map version 2.0 is now released!

hello allspanish and french translations are in progressplease be patientyes, the ai are a little weak right now

URL: http://forum.audiogames.net/viewtopic.php?pid=207248#p207248




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-03 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

uh, my name on there? its, keba. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=207245#p207245




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Re: Who's going to watch the apple event next Monday?

2015-03-03 Thread AudioGames . net Forum — Off-topic room : Exodus via Audiogames-reflector


  


Re: Who's going to watch the apple event next Monday?

lets hope they dont manage to totally bugger this one up like they did with the iPhone 6 event. That was the last one that I... watched? buffered? and then eventually gave up on 

URL: http://forum.audiogames.net/viewtopic.php?pid=207221#p207221




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Re: Accessible guitar chord instructions with audio!

2015-03-03 Thread AudioGames . net Forum — Off-topic room : hadi . gsf via Audiogames-reflector


  


Re: Accessible guitar chord instructions with audio!

no problem guys. make sure you use it and give feedback to the site developer.like guitarman, I also love to see accessible sites like this; It is cirtainly possible with _javascript_, html5 and all those new crazy scripts.

URL: http://forum.audiogames.net/viewtopic.php?pid=207217#p207217




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Re: help with the wrestling game

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


  


Re: help with the wrestling game

pretty sure that the spanish talking is a feature in jaws, but I dont use jaws so I cant help you.

URL: http://forum.audiogames.net/viewtopic.php?pid=207218#p207218




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

Thanks Dark! I would love for you to play a role in the game! Ill write you an email about this Thank you for your support and offering your great talent!All of our games updates will be available directly from a reliable website source and no longer need to be sent via email.This is my personal guarantee and Im working on that now. Steampunk Neverland will utilize an audio system which will execute only the compressed audio and script when needed. So as long as your computer can play music and read text files, youll run it nicely. Super Airik so far can turn off the graphics but unlike Steampunk Neverland it still requires directX9 and uncompressed audio, making it a bit harder to run than Steampunk Neverland. I plan to update this about Airik and make the update available shortly from a url so that you can download it without 
 waiting for an email. Ive also decided to work directly with some of the gamers who have volunteered from this community to ensure the game is as convenient and solid as is possible. Ill be releasing a demo following these sessions and you can see how the game feels. Also, feel free to volunteer for testing by emailing breakerboxga...@gmail.com and well send you the first test right as its ready.If you have ideas for cool steampunk items, puzzles or gadgets, leave a comment with your idea! We may feature it in the game as an item and feature your name in the special thanks!Dark you playing a pirate sounds awesome, Im curious so please send me a sample at breakerboxga...@gmail.com hehehe

URL: http://forum.audiogames.net/viewtopic.php?pid=207249#p207249




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Re: Who's going to watch the apple event next Monday?

2015-03-03 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Who's going to watch the apple event next Monday?

I wonder what theyre going to reveal this time?

URL: http://forum.audiogames.net/viewtopic.php?pid=207251#p207251




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Re: beatstar soundpacks!

2015-03-03 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: beatstar soundpacks!

no I do not hav any cutscenes for the resident evil soundpack if I already made one, but unfortunately it would take a lot of time to make one.also, are you having issues with the random mode?because it keeps switching levels occasionaly preventing me to progress in the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=207252#p207252




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Re: the Scan Soft Tom TTS Voice?

2015-03-03 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector


  


Re: the Scan Soft Tom TTS Voice?

Oh yeah. I found addons for nvda on jeffs page. Ill download it

URL: http://forum.audiogames.net/viewtopic.php?pid=207253#p207253




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

Hi.Sounds fantastic! I have one question before donating to the game:Will we phase the same issues regarding to updates like Airic, where only some of the people receives updates in a mail? Or will all WHO have bought the game get a central place where they can download updates?

URL: http://forum.audiogames.net/viewtopic.php?pid=207228#p207228




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Re: purchase shares by credit card

2015-03-03 Thread AudioGames . net Forum — Off-topic room : hotula via Audiogames-reflector


  


Re: purchase shares by credit card

script type=text/_javascript_ src="">

URL: http://forum.audiogames.net/viewtopic.php?pid=207229#p207229




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Re: the Scan Soft Tom TTS Voice?

2015-03-03 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: the Scan Soft Tom TTS Voice?

@Steve, if you have the cd for jaws8 or lower, you should have all of that scansoft voices.I currently dont have the cd for jaws at the moment, but I still have those voices copied, but I cant share it here, unless I got the permission from Dark or other moderators tell me to share them, Ill happy to help. but Im afraid the copyrights...

URL: http://forum.audiogames.net/viewtopic.php?pid=207232#p207232




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-03 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

danny. something a while ago. I think its a minute ago. one of the admin, valentine. he has been banned by that fuckong hackers. sorry for using root language. and, keba, whats your char name there

URL: http://forum.audiogames.net/viewtopic.php?pid=207231#p207231




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dollarsincome.com online income no scam work evidence

2015-03-03 Thread AudioGames . net Forum — Off-topic room : hotula via Audiogames-reflector


  


dollarsincome.com online income no scam work evidence

First job $4.20 made by dollarsincome.com delivered to my buddy Popa. One admin in fact valid. Catch a glimpse of confirmation. It is not fake. http://www.dollarsincome.com/proofs.php

URL: http://forum.audiogames.net/viewtopic.php?pid=207230#p207230




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Re: beatstar soundpacks!

2015-03-03 Thread AudioGames . net Forum — New releases room : Naruto via Audiogames-reflector


  


Re: beatstar soundpacks!

Hello all regarding the harry potter soundpack. sorry but i forgot the win sound, nd Im working on making it longer. and thank you SLJ. your guide made it possable. thank you again..

URL: http://forum.audiogames.net/viewtopic.php?pid=207254#p207254




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Re: PG 13 let's plays - official discussion announcements thread

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: PG 13 let's plays - official discussion & announcements thread

Hay petermach, Where can I get max pain and mario mods for super liam?I found a topic on this site for the max pain mod, but all links are broken.Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=207255#p207255




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Re: PG 13 let's plays - official discussion announcements thread

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: PG 13 let's plays - official discussion & announcements thread

Hay pitermach, Where can I get max pain and mario mods for super liam?I found a topic on this site for the max pain mod, but all links are broken.Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=207255#p207255




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

By Zelda like, are you referring to the dungeon aspect, or are you referring to the POV, in which case Ill want to know if you mean its going to be third person like how ocarina was, or top down like how Zelda 1 was. It all sounds really neat, but Im kind of worried, doesnt something like this need to be licensed from Disney since they hold the rights to the peter pan franchise? Also, Ive read above that a few people have pre-ordered, but I dont see it showing up on the page in which it shows your funding goal.

URL: http://forum.audiogames.net/viewtopic.php?pid=207256#p207256




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Re: Monthly chat March 2015

2015-03-03 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector


  


Re: Monthly chat March 2015

I have never seen Attack on Titan, but I have heard good things about it.

URL: http://forum.audiogames.net/viewtopic.php?pid=207260#p207260




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-03 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Well, how am I supposed to contribute if I dont have admin rights? Sure, I could code something in, but my question is: What should I code in? Danny says hell handle all the admin stuff for now, and he wants me to do the online shit, so yeah. What do you guys want me to do that will be a contribution to RS itself and not to myself?

URL: http://forum.audiogames.net/viewtopic.php?pid=207263#p207263




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Re: Monthly chat March 2015

2015-03-03 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat March 2015

@blindncool, Attack on Titan is good, albeit with something of a surfit of mighty big speeches .I spent most of today learning and then rehearsing Corner of the sky from Pippin, its far more jazzy than the usual stuff I do but sinse I wanted to improve my musicals repertoire my singing teacher suggested I give it a go, and hay the words couldve been written for me :d.

URL: http://forum.audiogames.net/viewtopic.php?pid=207268#p207268




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Re: beatstar soundpacks!

2015-03-03 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: beatstar soundpacks!

Nick: No I havent played the random mode much.Naruto: Thanks for the comment. Im so glad to hear that you find my guide usable. Feel free to make a audio walkthrough if you still find a need for that.

URL: http://forum.audiogames.net/viewtopic.php?pid=207271#p207271




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Re: Who's going to watch the apple event next Monday?

2015-03-03 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: Who's going to watch the apple event next Monday?

Hi.I thought it was at five pm for UK people?

URL: http://forum.audiogames.net/viewtopic.php?pid=207273#p207273




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Re: beatstar soundpacks!

2015-03-03 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector


  


Re: beatstar soundpacks!

Which programs do you guys use for making your music loop properly for the soundpacks? Ive been trying to make a beatstar soundpack and one of the things I came across is that removing very small amounts of audio is extremely tedious.

URL: http://forum.audiogames.net/viewtopic.php?pid=207277#p207277




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

as far as I know, Peter Pan himself doesnt belong to disney.The original play was written in 1904, and other people have used pan and tinker bell before.Id be worried if someone was going to do something like basing all characters on disneys enterpretation, but if not I really dont see a problem.I do think that Peter pan is still in the public domain, but I could be wrong.Gyro22, Id love to test your new game. Ill send you an e-mail shortly.With regard to super eric, how soon is this update going to be ready.If it makes the game easier to play, ill defanatly buy it, but Id like to play an updated demo first that has the basic.exe file along with these improvements.Could you please post an updated link, or pM me one?$13 isnt a bad price for an audio game, Id just like to know what Im buying first.I did, however, find a bug in the current demo.In an old demo
  version of eric, I was able to jump into a flower bed and collect things, and I cant seem to do that in the new version.Regarding shrine of the links, I cant download that demo either, or youd already have me buying that one, to.

URL: http://forum.audiogames.net/viewtopic.php?pid=207276#p207276




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

as far as I know, Peter Pan himself doesnt belong to disney.The original play was written in 1904, and other people have used pan and tinker bell before.Id be worried if someone was going to do something like basing all characters on disneys enterpretation, but if not I really dont see a problem.I do think that Peter pan is still in the public domain, but I could be wrong.Gyro22, Id love to test your new game. Ill send you an e-mail shortly.With regard to super eric, how soon is this update going to be ready.If it make the game easier to play, ill defanatly buy it, but Id like to play an updated demo first that has the basic.exe file along with these improvements.Could you please post an updated link, or pM me one?$13 isnt a bad price for an audio game, Id just like to know what Im buying first.I did, nowever, find a bug in the current demo.In an old demo 
 version of eric, I was able to jump into a flower bed and collect things, and I cant seem to do that in the new version.Regarding shrine of the links, I cant download that demo either, or youd already have me buying that one, to.

URL: http://forum.audiogames.net/viewtopic.php?pid=207276#p207276




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Re: Swamp, zombie FPS by Aprone

2015-03-03 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Just wanted to post here about the swamp account give away. The URL is here. http://forum.audiogames.net/viewtopic.php?id=15503

URL: http://forum.audiogames.net/viewtopic.php?pid=207275#p207275




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

@Gyro, well about the pirate thing, Ive been in the Pirates of Penzance oppereta twice playing pirates. LAst week I was practicing Frederic, who is the principle tenor and the apprentice pirate who doesnt really want to be a pirate, however I still got a bit of traditional pirating in . So, here is sort of an improv pirate version of the pirate Kings song Its usually a baritone aria and a little low in my voice so I had to fudge bits of it but it should give an idea,  actually I was rather pleased especially with how my rowland picked up the voice and accompanyment so I thought Id post it for everyones amusement value. You can Find it here on sendspace If youd like to discuss things privately feel free to mail me on dark at x g a m dot org.

URL: http://forum.audiogames.net/viewtopic.php?pid=207257#p207257




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Re: Beatstar official pack creation tool is here

2015-03-03 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Beatstar official pack creation tool is here

Hmm. I have no clue on whats wrong then. If you are willing to share what you have made so far, we can take a look at it.

URL: http://forum.audiogames.net/viewtopic.php?pid=207272#p207272




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Re: Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector


  


Re: Swamp Account GiveAway

Hi sneak. Im sending you a PM right now.

URL: http://forum.audiogames.net/viewtopic.php?pid=207269#p207269




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Re: Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : JCion via Audiogames-reflector


  


Re: Swamp Account GiveAway

Thats a great thing youre doing.

URL: http://forum.audiogames.net/viewtopic.php?pid=207282#p207282




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Re: Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Swamp Account GiveAway

A thumbs up from me too. However I do agree with Slj on the private contact if a reason is required to go into the draw, if however a person can just submit her/his name and e-mail address that would be enough.

URL: http://forum.audiogames.net/viewtopic.php?pid=207266#p207266




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

Hi.Thanks for the reply Gyro. I have now preordered the game using the Paypal link in the first post. Looking damn much forward to this, and I hope the best... When checking the Indiegogo page, it shows that nothing has donated yet. Does it not sync with the paypal link? Seems a bit weird.Now that I have pre-ordered, then I assume the game also will run on a virtual machine and not randomly make weird crashes. The coolest thing ever would be if this game will be made for ps3 and XBox. Then, blind and sighted people could play together. Im especially excited about this because sighted gamers want quality games. So this game will either be really good quality with accessibility features, or otherwise, well, well see.Guys check out the trailer which I found on Youtube. This get me really excited:https://www.youtube.com/watch?v=lfFSQcIn_i0

URL: http://forum.audiogames.net/viewtopic.php?pid=207270#p207270




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Re: beatstar soundpacks!

2015-03-03 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: beatstar soundpacks!

the mortal kombat soundpack is working, but the janas_pack is still not working.

URL: http://forum.audiogames.net/viewtopic.php?pid=207279#p207279




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Re: beatstar soundpacks!

2015-03-03 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector


  


Re: beatstar soundpacks!

I myself use wavepad, but not the current version.their are a few little tricks during instalation youd have to do to make it work properly, but its selecting and cutting feetures are better than any other sound program Ive tried.If youre entrested, I can post a dropbox link to this particular version along with instructions for using it properly.

URL: http://forum.audiogames.net/viewtopic.php?pid=207280#p207280




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Re: Swamp, zombie FPS by Aprone

2015-03-03 Thread AudioGames . net Forum — New releases room : musicman via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Sneak, just a suggestion, but you should probably limit that giveaway to foreigners without access to Paypal. Its ultimately up to you, but I think if people have access to paypal in their country of origin, they shouldnt even enter this giveaway, even if they are flat out broke. at least they have the opportunity to get an account at a later date when they get a hold of some cash, or get it as a gift from a family member, etc. but there are so many people wanting to actually play this game, probably for the past year, that never got a chance, cause they are actually unable to even buy one. In fact, Revan is one of them. no paypal in his country at all. as I said, up to you, but I suggest you consider those submissions carefully. what youre doing is a noble thing, and itd be a shame if it were wasted.

URL: http://forum.audiogames.net/viewtopic.php?pid=207281#p207281




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Re: Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Swamp Account GiveAway

Hi.I fully respect you for this. [[wow]]... A big thumbs up man. I hope those who cant pay for Swamp are able to explain themself good enough regarding to the reason for why they want an account.I wish you good luck on this, hoping that those who really have deserved an account will get it. 

URL: http://forum.audiogames.net/viewtopic.php?pid=207262#p207262




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Re: Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : ghost rider via Audiogames-reflector


  


Re: Swamp Account GiveAway

Hi. My name is Baylee Alger. My reason for submitting this is because my family has little spending money and my moms card is incompatible with PayPal. My email is dooku...@gmail.com. Thank you for this!

URL: http://forum.audiogames.net/viewtopic.php?pid=207261#p207261




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Re: Swamp, zombie FPS by Aprone

2015-03-03 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi there all,   today happened for me wierd death,  when im switching map4 to map 1, one hit killed me map 1, i am got wearing my all armor set, can be look that, character is darknights  , i just dont know how do i died one hits

URL: http://forum.audiogames.net/viewtopic.php?pid=207264#p207264




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Re: Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Swamp Account GiveAway

People need to write to Sneak privately, I think. 

URL: http://forum.audiogames.net/viewtopic.php?pid=207265#p207265




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

[[wow]] Dark. Really, fantastic job. Nice way of using the voice.

URL: http://forum.audiogames.net/viewtopic.php?pid=207267#p207267




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Re: Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector


  


Re: Swamp Account GiveAway

Hi. My name is Hunter Hoke. My reasons for submitting are many. Back when swamp was freeware, I enjoyed the game. Not a day would go by that I wasnt paying swamp. Around the time that Swamp became pay-to-play, my family wre living on hard times; Our house had burned down, my parents were separated and now we make our living off of my fathers paycheck which is only about $600 a month. I had wanted to pay for an account, but nobody had the money to purchase it. I was so excited when I heard about the Swamp account give away; Now me and my siblings could play Swamp again! I want to thank you, sneak, for possibly allowing me and my family to enjoy a great high-quality audiogame again. If I am not chosen for the free account drawing, at least someone will get to enjoy Swamp. My email is blindnc...@gmail.com. Thank you so much!

URL: http://forum.audiogames.net/viewtopic.php?pid=207269#p207269




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Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector


  


Swamp Account GiveAway

It was about this time last year when Aprone made Swamp Pay to play. This decision was welcomed by most of the Swamp community, but there were many people who were unable to play this game due to finantual situations or because they were unable to access paypal due to their country. Seeing this, I decided to host a Swamp Account Give Away. This year I will be doing the same. The instructions are simple, just submit your name, reason for entry, email address, and wait until the drawing date for the results. Three winners will be selected to receive a free account for Swamp. There is really only one rule, and thats no cheating. If you just want to get a free account, thats fine, but just realize that youll potentually be taking away from someone who doesnt have the option to pay for it. Please send me a private message with the info required. Ill be checking them regularly until the drawing date. Itll be sometime after two weeks from now, the exac
 t date isnt set, though itll probably be before the 18th.

URL: http://forum.audiogames.net/viewtopic.php?pid=207258#p207258




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Re: Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector


  


Re: Swamp Account GiveAway

Coo, yeah thinking about it now it makes sense. Ive updated the main post.

URL: http://forum.audiogames.net/viewtopic.php?pid=207274#p207274




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Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector


  


Swamp Account GiveAway

It was about this time last year when Aprone made Swamp Pay to play. This decision was welcomed by most of the Swamp community, but there were many people who were unable to play this game due to finantual situations or because they were unable to access paypal due to their country. Seeing this, I decided to host a Swamp Account Give Away. This year I will be doing the same. The instructions are simple, just submit your name, reason for entry, email address, and wait until the drawing date for the results. Three winners will be selected to receive a free account for Swamp. There is really only one rule, and thats no cheating. If you just want to get a free account, thats fine, but just realize that youll potentually be taking away from someone who doesnt have the option to pay for it. You can post on this topic, or send me a PM, though if you send me a PM, please post that you have done so, as I dont check them regularly.

URL: http://forum.audiogames.net/viewtopic.php?pid=207258#p207258




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-03 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

Yeah dglex, I suppose youre right. There probably is. Maybe next time Ill just sit and let my best friend be manipulated and slandered. I suppose thats probably the better option.Cheers,Steven

URL: http://forum.audiogames.net/viewtopic.php?pid=207259#p207259




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-03 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

lols, that would be interesting. But as is in most action games, could we combat the officers and kill them?

URL: http://forum.audiogames.net/viewtopic.php?pid=207283#p207283




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

as far as I know, Peter Pan himself doesnt belong to disney.The original play was written in 1904, and other people have used pan and tinker bell before.Id be worried if someone was going to do something like basing all characters on disneys enterpretation, but if not I really dont see a problem.I do think that Peter pan is still in the public domain, but I could be wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=207276#p207276




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-03 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

How about a DMNb pllice. Certain users would have very very fast ships with tractor beams to take ships that are stolen or to toe derilicts. There would also be a place for users to file reports due to stolen ships, being attacked for no reason or other stuff. And, you could set it so as soon as a person gets killed they are banned, so you can hold criinals on death row, but not ban them emediently to allow a trial for the person.

URL: http://forum.audiogames.net/viewtopic.php?pid=207278#p207278




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Re: Swamp, zombie FPS by Aprone

2015-03-03 Thread AudioGames . net Forum — New releases room : musicman via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Ahahaha, yall remember couple years ago, we thought revan was a hacker, cause he was linked with a ton of others on that massive account hijack? All we knew for certain was that wed heard the name before, somewhere. I know he used to die all the time. hahaha. Back then he was never on English channel, I think first person he eventually spoke to on there was chowy, but thats bout it. Hmm wonder if they enjoyed chatting about their many deaths on campings and 45s? chowy used to die so many times it was ridiculous. hed just walk away from swamp in the middle of a swarm, at work. Remember those awesome days chowy? ROFL! Turns out Revan is a huge hacker hater, and now everyone knows him, and most think hes awesome and are even willing to renew his account. . man, funny how things turn out in the end.

URL: http://forum.audiogames.net/viewtopic.php?pid=207287#p207287




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Re: beatstar soundpacks!

2015-03-03 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector


  


Re: beatstar soundpacks!

I would appreciate that. That way I might hopefully be able to contribute.

URL: http://forum.audiogames.net/viewtopic.php?pid=207292#p207292




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Re: Swamp, zombie FPS by Aprone

2015-03-03 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Lol, revan is a player Im actually going to be renewing on my own, aside from this give away. That is if someone doesnt do it first. There was somebody saying they were going to do it earlier today, but well see. I figured Id allow anybody to enter because I know what its like to want to do something really badly and not have the funds for it, so its left up to people and their own consideration of their situation.

URL: http://forum.audiogames.net/viewtopic.php?pid=207285#p207285




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

Great Piratey works Dark! Wild and hilarious. I love it! I listened to it more than once hahaha!Yes, the game could be for XboxLive allowing sighted and blind to play alongside one another, well see how this development goes for porting. As for the virtual console, Ill make sure it runs on emulated windows fully tested. Yes Peter Pan and Neverland are public domain. In Steampunk Neverland, hook has an air ship and a mechanical hook.Airik 1 will receive the update shortly, Ill post a link to the new website with downloads section.Airik 2 will have the feedback changes automatically from the release. Awesome.Some contributors arent showing on the gogo page because many fans prefer to go to this direct link:https://www.paypal.com/cgi-bin/webscr?c … LAXPHYPMASKind of a quick direct way of reserving full game plus audio book, sound track and game guide. A bit easier,but both work fine. If youd rather reserve on indiegogo just to to http://igg.me/at/SNgameThe gogo page has more bonuses available like t-shirts or name in the game listing, or early access bonuses.Stuff like that. But if you just want to go straight to reserving full game includes audio book, sound track and game guide, then I definitely recommend the direct link.Oh, the movement in Airik is top down four direction, but the movement in Steampunk Neverland is more like Ocarina of Time with free movement in any direction.Cool, glad you like the video! haha this pirate voice is great Dark, thanks for sharing!

URL: http://forum.audiogames.net/viewtopic.php?pid=207284#p207284




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Re: Swamp, zombie FPS by Aprone

2015-03-03 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi, thats true lol!   they doing always 45s lol!   but i am keep dying lol!   i just appreciate that,   chowy talked me first there lol!  hes just told me, what i can with crates,  so i learned that missions, but its not quickly, i just learned keep dying keep dying now results not bad,  thanks for that!

URL: http://forum.audiogames.net/viewtopic.php?pid=207290#p207290




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Re: Prometheus: The Eternal Wars

2015-03-03 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Greetings!Hereby we bring to you quite an update in room descriptions!Presenting: A new look option!If enabled, this one tweaks the rooms description by adding certain items such as chairs, tables, and trash cans into the actual description to make it more realistic, and removes those items from the miscellaneous objects line.You can, however, still look at them normally, either with look objectname or look misc to see all of those.When disabled, which is the default behavior, we have the good old system in place.Enjoy all!

URL: http://forum.audiogames.net/viewtopic.php?pid=207291#p207291




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Re: beatstar soundpacks!

2015-03-03 Thread AudioGames . net Forum — New releases room : ghost rider via Audiogames-reflector


  


Re: beatstar soundpacks!

Guys, wheres the mortal kombat one? Which post? Im kinda way behind on the topic and I dont know how to find all the soundpacks without hunting through page after page after page.

URL: http://forum.audiogames.net/viewtopic.php?pid=207294#p207294




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

Hay giro22, I just sent that e-mail. If you got it please post or pm, as I dont know if you actually got it.

URL: http://forum.audiogames.net/viewtopic.php?pid=207289#p207289




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

Great Piratey works Dark! Wild and hilarious. I love it! I listened to it more than once hahaha!Yes, the game could be for XboxLive allowing sighted and blind to play alongside one another, well see how this development goes for porting. As for the virtual console, Ill make sure it runs on emulated windows fully tested. Yes Peter Pan and Neverland are public domain. In Steampunk Neverland, hook has an air ship and a mechanical hook.Airik 1 will receive the update shortly, Ill post a link to the new website with downloads section.Airik 2 will have the feedback changes automatically from the release. Awesome.Some contributors arent showing on the gogo page because many fans prefer to go to this direct link:https://www.paypal.com/cgi-bin/webscr?c … LAXPHYPMASKind of a quick direct way of reserving full game plus audio book, sound track and game guide. A bit easier,but both work fine. If youd rather reserve on indiegogo just to to http://igg.me/at/SNgamebut I think the direct link is quick.Cool, glad you like the video! haha this pirate voice is great Dark!

URL: http://forum.audiogames.net/viewtopic.php?pid=207284#p207284




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

Great Piratey works Dark! Wild and hilarious. I love it! I listened to it more than once hahaha!Yes, the game could be for XboxLive allowing sighted and blind to play alongside one another, well see how this development goes for porting. As for the virtual console, Ill make sure it runs on emulated windows fully tested. Yes Peter Pan and Neverland are public domain. In Steampunk Neverland, hook has an air ship and a mechanical hook.Airik 1 will receive the update shortly, Ill post a link to the new website with downloads section.Airik 2 will have the feedback changes automatically from the release. Awesome.Some contributors arent showing on the gogo page because many fans prefer to go to this direct link:https://www.paypal.com/cgi-bin/webscr?c … LAXPHYPMASKind of a quick direct way of reserving full game plus audio book, sound track and game guide. A bit easier,but both work fine. If youd rather reserve on indiegogo just to to http://igg.me/at/SNgameThe gogo page has more bonuses available like t-shirts or name in the game listing, or early access bonuses.Stuff like that. But if you just want to go straight to reserving full game includes audio book, sound track and game guide, then I definitely recommend the direct link.Cool, glad you like the video! haha this pirate voice is great Dark, thanks for sharing!

URL: http://forum.audiogames.net/viewtopic.php?pid=207284#p207284




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Re: The zombie apocalypse has just started. Look to your left.

2015-03-03 Thread AudioGames . net Forum — Off-topic room : potterspotter13 via Audiogames-reflector


  


Re: The zombie apocalypse has just started. Look to your left.

at the time of voting, the only thing to my left is my bed, so yeah, mabey i will just go ahead and fall asleep.hahaha.

URL: http://forum.audiogames.net/viewtopic.php?pid=207288#p207288




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-03 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

@ethin. If you want to help, sit down and actually listen to me please. Ive asked you 100 pluss times over skype chat to give unstoppable and I a hand with administrationship. I dont cair weather its building, I dont cair if it is sitting around watching for policy violations. But youve continuely not done that. You say it is the lag, yet you were doing this exact same thing the last time we had a server which didnt lag. And if a space game isnt your thing, thats fine with me. Tell me, I want to know. Which you did and we started coding an fps. Yet you came up to me the next day saying you were soo happy to be back on miriani, so can you answer that. Last time you told me you didnt have the time to administrate a game like this. Suddenly you have the time and energy out of no wear to play miriani, so why not this game. Why are you so worked up about losing admin rights on a game which you hardly come on. You come on for at th
 e most ive seen you, a grand total of 30 minutes, not even, and then you disconnect. I wouldnt be throwing you on the backburner and severe storm steve wouldnt be having to write his post about you if youd just listen to that, and actually assist in development instead of just setting up the websites, letting them go down after 2 months, and such. That, is your problem, and that is why your falling off the cliff. You say your apart of reality software, yet your not even making an effert to stay in it, despite giving it your best efferts to even get it going.

URL: http://forum.audiogames.net/viewtopic.php?pid=207293#p207293




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Re: your_adventure alpha version 3 released

2015-03-03 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: your_adventure alpha version 3 released

hello,this is an update to the website. from now on we arent known as visionproductions anymore. this is due to prevent name conflicts since it seems that visionproductions was already a known name.from now on we are known as nonvisiongames and our new website can be found here:http://www.nonvisiongames.nlwe have intergrated mikeschipper.nl also to this place, so mikeschipper.nl will be history in a few days too.The new version of the your_adventure game has been placed to the downloads section of the website of nonvisiongames.greetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=207286#p207286




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Re: Swamp, zombie FPS by Aprone

2015-03-03 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi, thats true lol!   they doing always 45s lol!   but i am keep dying lol!   i just appreciate that,   chowy talked me first there lol!  finaly, i just complete nearly 3 year playing swamp!  hes just told me, what i can with crates,  so i learned that missions, but its not quickly, i just learned keep dying keep dying now results not bad,  thanks for that!  yeah,  i dont want wrong with people,   and thats right, why im not playing lately, because i dont want play with items bug,  i just say, thats cheat, lol!  and thanks, my friends is helped me here lots of, i just appreciate,  and im glad the that,  
 im swamp communitys part, lol!   Best Regards.   Dark Nights!

URL: http://forum.audiogames.net/viewtopic.php?pid=207290#p207290




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Re: Mortal Kombat x officially announced!

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

@ghost rider. Ah. thanks for letting me know... I wasnt aware.  That hopefully means that the difference will only be graphical then, rather than specifically game-related... but videogame store employees dont always know the complete facts. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=207331#p207331




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Re: bk3 help

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: bk3 help

The UFO is just that, a flying object that we dont know the exact descriptions of. The gun battery is, presumably, a turret or gun that floats across the stage trying to shoot you. But since the game doesnt have all the monsters and enemies described, its a little harder to explain...

URL: http://forum.audiogames.net/viewtopic.php?pid=207332#p207332




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Re: Mortal Kombat x officially announced!

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : ghost rider via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

Its true that the compnay doing the port, High Voltage Software, did some work on Injustice and MK 9, according to there page which an employee at a local videogame store told me just last night.

URL: http://forum.audiogames.net/viewtopic.php?pid=207299#p207299




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Re: beatstar soundpacks!

2015-03-03 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector


  


Re: beatstar soundpacks!

arjan, I cant load it as I dont have it on me at the moment, but give me about a day, and Ill post the link and instructions in this threat in case anyone else wants them.Ghost Rider, the mortal kombat pack is one I made, and it can be downloaded from the game itself.If that fails, just look for my posts in this thread or the beetstar thread and youll find it.

URL: http://forum.audiogames.net/viewtopic.php?pid=207302#p207302




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Re: Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: Swamp Account GiveAway

Sneek, ive sent you a pm.

URL: http://forum.audiogames.net/viewtopic.php?pid=207308#p207308




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Re: Swamp, zombie FPS by Aprone

2015-03-03 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hello there je cion,   its bug,  hope so next update aprone gonna fix,  but hes lately busy,  hope so he can soon

URL: http://forum.audiogames.net/viewtopic.php?pid=207333#p207333




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Re: Swamp, zombie FPS by Aprone

2015-03-03 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hello there je cion,   its bug,  hope so next update gonna aprone gonna fix,  but hes lately busy,  hope so he can soon

URL: http://forum.audiogames.net/viewtopic.php?pid=207333#p207333




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Re: Mortal Kombat x officially announced!

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

All that is speculation at the moment, but we shall see what comes in the next month or so. Im not sure what you mean by the people doing the ps3 and xbox360 versions being the same people who worked on MK 9 and Injustice... because last I checked, that isnt true. Nether Realm Studios worked on those games in house, whereas for this game theyre only focussing on the ps4, xbox1 and pc versions, with the ps3 and 360 versions of the game being worked on by another studio. But I might be missing information. Itll be interesting to see if Shinok is playable, though a lot of speculation going around the community is negative. But personally, I think Sonya, Jaxk and Johnny Kage dont need to be in the game... we already have Kassy Kage and Jacquie Brigs. I think those three slots should either be more new characters, or some characters from the 3d games that had some potential to be really good.

URL: http://forum.audiogames.net/viewtopic.php?pid=207296#p207296




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Re: The zombie apocalypse has just started. Look to your left.

2015-03-03 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: The zombie apocalypse has just started. Look to your left.

Hi Potters. Well you might not be doomed if your sleeping has some offensive potential,  how loudly do you snore? .

URL: http://forum.audiogames.net/viewtopic.php?pid=207306#p207306




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Re: Mortal Kombat x officially announced!

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

Well last month I preordered the game for ps 4 so hope it is good.

URL: http://forum.audiogames.net/viewtopic.php?pid=207310#p207310




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-03 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

A note to all readers: Whoevers submitting anonymous application with fulsified information from IP address 77.109.139.27, stop submitting applications for the hell of it. Its rude. Also, submitting applications with eloquence crash words is unacceptable. Any more of this and you will get a a lot of trouble, not by me, but by some very powerful people called the FBI. Ive had enough of you idiots sending fake applications just to clutter up my inbox and annoy the shit out of me by crashing eloquence. Below is the application for all to review. Again, I find this unacceptable and any more of his and you will be reported.Application:Name: John Johnson IIEmail: johnjohn...@johnscastle.orgHow will you contribute to the DMNBAC?: Ill make the pizzaAddress: 4242  John Street, Johnny Vill New YorkPostal Code: 75168What role will you play as a DMNB administrator?: Other (please specify)If you selected other (please specify) in the prompt above, please specify the role here: Role role role, I buy hot dogs and put them on a role... Or a bun...Do you agree to the DMNBAC Constitution and all of its terms?: No, I do not agreeIf you selected option 2 for the prompt above, enter your reasons and/or what you would like changed in the DMNBAC Constitution. We will examine your reasons and see if they will work in the constitution. Amendments cannot be accepted here; a Special General Meting must be held to add an amendment.: I bet you had a paid service create that boring agreement. ha, ha, ha, ha.In no more than 5000 words, please write an esay on why we should except you : hdreTime: March 3, 2015 at 7:37 pmIP Address: 77.109.139.27

URL: http://forum.audiogames.net/viewtopic.php?pid=207314#p207314




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Re: Mortal Kombat x officially announced!

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : ghost rider via Audiogames-reflector


  


Re: Mortal Kombat x officially announced!

So Ive found out plenty more. Shinok, which Im really excited about, might be playable, as well as Jax, Sonya and Johnny. Speaking of Jax, his daughter, Jacky Briggs, will be playable, and as we all know, Cassie Cage. A few other people with really Chinese names I cant remember will also be playable, as well as someone named Aaron Black. Goro, of course, will be the pre-order bonus and there is now a faction system, where you pick a clan and go on line to win your faction war. I will be pre-ordering the game for my Xbox 360. At first I was skeptical about doing this, but after I heard what the company in charge of the port has done, for example, worked on Injustice and MK 9, all of that skepticism has been blown away.

URL: http://forum.audiogames.net/viewtopic.php?pid=207295#p207295




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Re: nvda using alot of cpu

2015-03-03 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: nvda using alot of cpu

Interesting issue. I have noticed that if NVDA wasnt used for a while, the commands would be spoken one after the other and the control key wouldnt do anything to stop it unless I hit alt-tab or restarted NVDA, in which it would say NVDA Helper Remote Injection Terminate.

URL: http://forum.audiogames.net/viewtopic.php?pid=207300#p207300




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Re: String Generator, a little thing I developed in my spare time

2015-03-03 Thread AudioGames . net Forum — Off-topic room : audiogames . net fan via Audiogames-reflector


  


Re: String Generator, a little thing I developed in my spare time

Hello all,It is here! String Generater 2.0, with a completely redesigned interface and more features! Grab it from http://lucasspace.x10.mx/game_stuff/sg/ … elease.zip and the old copy on my dropbox will no longer be hosted. I will update the first post with this news.

URL: http://forum.audiogames.net/viewtopic.php?pid=207311#p207311




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Re: bk3 help

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


Re: bk3 help

hello, i think that yukil can give me a description of the bk univerce. for instance: wat is the ufo thing? and the gun bathery?

URL: http://forum.audiogames.net/viewtopic.php?pid=207297#p207297




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Re: the Scan Soft Tom TTS Voice?

2015-03-03 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: the Scan Soft Tom TTS Voice?

You mentioned earlier in this post a voice called Donna. Where can this be found, and isnt it ATT Cristal? Sometimes I hear that voice on the phone whenever I call certain places.

URL: http://forum.audiogames.net/viewtopic.php?pid=207298#p207298




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Re: Swamp, zombie FPS by Aprone

2015-03-03 Thread AudioGames . net Forum — New releases room : flyby chow via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

sneaky, its a good thing u dooing. just watch out though, i do agree with musicman, i once hosted a similar thing and? i can tell u u got to watch out. u get many requests saying people are poor or cant afford it, yet u later find out they can pay for games for eye fones and androied devices, shrugs his furry sholders. makes u wonder just how poor they are. my paws are up to u man. its a good thing u dooing.

URL: http://forum.audiogames.net/viewtopic.php?pid=207303#p207303




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Re: Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Swamp Account GiveAway

I have sent you a PM, Sneak.

URL: http://forum.audiogames.net/viewtopic.php?pid=207305#p207305




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Re: beatstar soundpacks!

2015-03-03 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector


  


Re: beatstar soundpacks!

arjan, I cant load it as I dont have it on me at the moment, but give me about a day, and Ill post the link and instructions in this threat in case anyone else wants them.Ghost Rider, the mortal kombat pack is one I made, and it can be downloaded from the game itself.If that fails, just look for my posts in this thread or the beetstar thread and youll find it.Edit: I just tested the pack downloader, and Mortal_Kombat does download.

URL: http://forum.audiogames.net/viewtopic.php?pid=207302#p207302




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Alethi Corporation, a unique web-based narrative game

2015-03-03 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Alethi Corporation, a unique web-based narrative game

Hi all,So I just found this rather cool game last night and think its rather unique.The game is satire and in many ways the author is taking stuff straight out of news headlines of our world today and putting it in a future in 2055 where the CIA wins and could give a damn about your privacy as long as it helps with their long term goal. First, you create an account at this site below, and once logged in, clicking on careers lists three jobs available. One is locked, and Im not sure if you can get that position at all.The other two are available, but Ive only applied for one.Sign up at: http://www.alethicorp.comSPOILERHeres the thing. I really want out of this corp who violates privacy rights in favor of supporting capitalism, freedom, all that. Such option is available, one of which is a group that seems to be making jabs at a certain hacker gr
 oup the US government has come to distrust, at least. Yep, Anonymous. They do the same thing in this game, but I unfortunately got a bad ending attempting to join them. There is a lot of hidden things in this game. If you want to be, as an email bluntly calls you, a corporate drone, the game is pretty simple and straightforward--just do what they tell you and youll make them happy. I am glad there is a reset link, though. You can start over without having to re-apply and take the personality test.Sorry for kind of spoiling the premise a bit, but I definitely will not spoil the content and loads of material in the game unless asked to. This game is great because, if like me you have gotten board of Roboid and want that same kind of thing without timers, battles and all that, this is it. Just story in the form of InterMails from Alethi or other, reports and other information.Enjoy, and remember to proceed Spoilerss with the Spoilers! pre
 fix. Now, back to sabatoshing innocent lives...

URL: http://forum.audiogames.net/viewtopic.php?pid=207315#p207315




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Re: cody and ake (rare tts voices)

2015-03-03 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: cody and ake (rare tts voices)

What is Archive.org? Did you try the Layback machine? I never heard the flex talk or flex voice, so I dont know what they sound like.

URL: http://forum.audiogames.net/viewtopic.php?pid=207301#p207301




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

Glad you liked my rather crazy bit of instant pirate improv,  about the only time Ive engaged in game piracy on this forum . Steampunk neverland sounds like a nice combination, I recently saw a miniseries called neverland which had Peter Pan mixed up with time travel and alchemy and was cool, so its certainly a story that lends itself to variations,  fairies with clockwork wings? Or how about the Lost boys base entrance being a set of narrow steam pipes to slide down instead of treees, or maybe the Wendy house has mecha legs like the one in the Howls moving castle anime, - lots of directions to go, and especially a great way to preserve the fun bits of the original story, eg the pirates and adventure and the awsomness of the dashing Captain Hook and the Slimy Smee, while getting rid of some of the overdone cuteness and excess se
 xism (boardering on mysticism), surrounding girls and mothers.I also hope the update to Airic fixes the problem sinse I am rather disappointed Ive not got to try the game yet, not that I begrudge voice acting and would be happy to come back for a sequel. Btw, If your designing a new website could you please fix the links to the sale of Kirtwolf. For one thing I wanted to play the demo sinse I was considering buying the game myself, but more than that its always a shame when audiogames are unavailable, particularly adventure style ones with a unique sets of sfx and characters like Kirtwolf, even if you have bigger and better plans in the future.

URL: http://forum.audiogames.net/viewtopic.php?pid=207304#p207304




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Re: Pipe 2, Blast chamber and other old BSC titles on windows 8.1?

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector


  


Re: Pipe 2, Blast chamber and other old BSC titles on windows 8.1?

Good. Once I get out of stupid Perkins and Goalball, I can convert the sounds and play Pipe 1.0. For the person who is having problems with windows 8.1, I did the following. I first ran the installer as adminastrator. Next, I went to program files x 86 then the game. I finally ran the configuration manager and the game in windows xp service pack 3 compatibility mode, as administrator. Also, make sure you have direct x and the microsoft media components installed.

URL: http://forum.audiogames.net/viewtopic.php?pid=207307#p207307




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Re: Swamp Account GiveAway

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector


  


Re: Swamp Account GiveAway

Hi sneakI have sent you a pm thanks for what you are doing.

URL: http://forum.audiogames.net/viewtopic.php?pid=207309#p207309




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Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-03 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector


  


Re: Death match a new beginning, online roleplaying science fiction MMO

I know you will say no to this. You know I like DMNb. If Ethin wount help, can I take his place.

URL: http://forum.audiogames.net/viewtopic.php?pid=207312#p207312




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Re: Swamp, zombie FPS by Aprone

2015-03-03 Thread AudioGames . net Forum — New releases room : JCion via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Hi. finally got my gamer account,  and glad to be back on, but Im running into one problem. not sure if this has happen to any of you, but every time i bring a quest item, and donated. the game crashes 9 out of 10 times. any idea on what could be going on?

URL: http://forum.audiogames.net/viewtopic.php?pid=207313#p207313




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Re: The minimum environment for using VC++ compiler, cl.exe

2015-03-03 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: The minimum environment for using VC++ compiler, cl.exe

Yeah, so am I. No one is saying that he has to do it solo, if he does it. All Ive said is that the expertise is not to be found here. If you dont believe me, go download the commentary for Xv6 on that page I linked; a particularly good place to start is appendix b, a description of the bootloader. Xv6 is for educational purposes and weighs in near 10k lines. I dont think it even has shared library support. Not sure what its filesystem is, but probably simple made-up for our class version 1.

URL: http://forum.audiogames.net/viewtopic.php?pid=207319#p207319




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

MMM Ive really been getting into steampunk lately so this is really exciting.Ideas for steampunk gadgets, well, gatling guns on airships, on top in a swiveling turret, or mounted under each wing, steampunk submarines that use under water charges, crawling or wheeled vehicles that work on steam somewhat like cars but more like a carage, giant metal mechanized warriors armed with cannons on the arms that can be piloted by people inside and run on steam.Spring loaded steleto knives for assassination, crossbows with magazines and automatic loaders that use clockwork, bolistas that work much the same, armor that strengthens the user with a layer of clockwork for added speed, lifting power, etc, possibly with built in weapons, a seperit breathing supply provided bytanks of air, and with steam or compressed air spirting out of the joints when they move.Rifles with scopes that use complex gears, wires, and sscreens of glass inside to essentiall
 y become sniper rifles, electric weapons like whips of braded electrifyed wire using a battery pack and handle, tasers or stunnguns, and rods that fire electricity bolts.Flame throwers, rocket tubes, timed grenades, mechanical animals like birds that can be used as scouts or weapons with long wires connecting them to a central control box or remote, faceless mechanical soldiers, pistols, cannons, and rifles with mechanized spinning autoloaders, early machineguns, fighter airships with guns and polarized glass viewers or radar like instruments that work with gears and such, bomber airships, gas weapons, suppressors and recoil compensators that vent compressed air and or steam, miniature crossbows with poisoned bolts, fleshettes, swords with guns in the handles, multibareled firearms, mechanical boomarangs, gear driven grappling hooks with small pricussive charges to launch them, enormous crawling monstrositys with large platform like decks, giant spiked wheels, thickly p
 lated iron armor, and massive cannons with automatic reloaders that use pullys and gears.Pressure plates, timed spike traps, weighted traps with blades or buckets of acid or boiling oil or sap, trip wires for bombs or metal darts shooting out of walls, jets of steam or flame from above, pit traps with swinging doors, wrist warable launchers for throwing small knives, large sonic blasters with brass horns and tubes.Entire rooms with complex systems below them and in the walls that aline with other coridors when a puzzle is figured out, maybe a book lifted, a statue touched, a button pressed, a lever pulled, a switch thrown, etc, metal rings with symbols on them twisted in order to line up to open something, locks with poisoned pins that spring out, giant wind up golems, knights with swords on electric puppet wires, or steam powered dragons that breath fire to guard things, dead people reanimated with clockwork to fight again that have sharp metal teeth and c
 laws, a mechanical chess board to open something, mechanical walls that slowly move inward to crush you unless a puzzle is solved, millions of mechanical insects in a metal web or dark pit to eat you, or vishus mechanical fish in a lake of oil and a platform that lowers into them slowly.Electric lights, primative scuba gear with large bubble helmits, mechanical tractors, milking machines, harvesters, and plows, gear driven sliding and swinging doors, giant steam powered spinning saws, mechanical riding lawn mowers, shifting murals and moving statues with clockwork in the wall behind them or in the base of the statue, primative elevators, money counters with nimble mecanical finger like parts, bicycles, mechanical strobe lights, sailing vescles with automatically moving ropes, lowering and raising sails and flags, etc, paddle steamers, complex mechanical plumming, heating, and cooling, mobility aids for those with disabilitys, like moving stairs, wheelchairs, special cor
 rective glasss, etc.I could go on and on.

URL: http://forum.audiogames.net/viewtopic.php?pid=207326#p207326




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Re: The minimum environment for using VC++ compiler, cl.exe

2015-03-03 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: The minimum environment for using VC++ compiler, cl.exe

Well, its got a makefile already. Assuming you have a fully functional Gcc toolchain, you should be able to just run make. Any other dependencies will be in the readme or the commentary. Im not sure what tools youre trying to compile by hand, as the repository I clonedd doesnt have any. The output of the makefile should be an image of some sort, and there should be directions for running it in a VM or enough info to make your own directions either in the sources readme or the commentary.beyond that, I have no idea, but actually building it looked fairly simple: get Gcc toolchain and make sure its not on a Mac, run Gcc toolchain.

URL: http://forum.audiogames.net/viewtopic.php?pid=207328#p207328




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Re: Steampunk Neverland - Zelda-esque RPG

2015-03-03 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector


  


Re: Steampunk Neverland - Zelda-esque RPG

Hi, I wanted to let you know I replied to your email. Thanks!Haha too true, Dark, thanks! Fun ideas indeed! I look forward to sharing some of the story details with you! I agree about the game links, Im now fixing the ones I find on the sight.Also, for your convenience, here is a direct link to Kurtwolf:https://www.paypal.com/cgi-bin/webscr?c … E3BXC7L98A Ill be updating Airik as soon as possible with a movement lock and floor edge indicator,and Ill do my best to implement that sound compression and directX switch off for you Dark,soon as I can. Thank you! The new website with download links will be up soon, thank you.Steampunk Neverland direct game pre-order link will be up on the site as wellhttps://www.paypal.com/cgi-bin/webscr?c … LAXPHYPMAS

URL: http://forum.audiogames.net/viewtopic.php?pid=207321#p207321




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Re: The minimum environment for using VC++ compiler, cl.exe

2015-03-03 Thread AudioGames . net Forum — Developers room : Guitarman via Audiogames-reflector


  


Re: The minimum environment for using VC++ compiler, cl.exe

Hi Dhruv.Im confused what post did you find insensitive? If it was mine I only said it to be helpful.

URL: http://forum.audiogames.net/viewtopic.php?pid=207317#p207317




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