Re: When is the last time anyone has read a braille book?

2016-03-15 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector


  


Re: When is the last time anyone has read a braille book?

OK, so I'm alone in that I like UEB. If you get used to it, I think you should be fine.I completely support the notetakers moving away from Windows CE, but I don't think Android is a good idea (see my above comment about Braille Plus 18).The reason that I never liked the Canute was that it is loud--if I am ever going to use it, I want it to be at a similar volume to my Braille Sense. And I want an instant refresh rate because it would be very hard reading a book with a braille display that takes several seconds to refresh.

URL: http://forum.audiogames.net/viewtopic.php?pid=254038#p254038





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Re: When is the last time anyone has read a braille book?

2016-03-15 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector


  


Re: When is the last time anyone has read a braille book?

Huh, and I was starting to think, based on my not doing any research and just hearing about it from organizations and Wikipedia, that most people were either OK with UEB or being treated like "they changed it, therefore it sucks" types. Then I read some of the changes, and got apprehensive. Then I read Sebbby's rant and feel a lot better about mistrusting UEB.(I have a dehmidifier and the air conditioner running, and had to check how to spell 'Sebby'... I heard the second b as an e, at first, and typed it that way. I'd probably know how to spell people's names just fine if braille on the internet was practical. (Seriously; double-click routing keys to click on whatever's there. I thought of this the first time I got a hold of a Braille Light. Why hasn't this been implemented?))[edit] I apparently forgot to check up on this site ever since the Quixote: http://bristolbraille.co.uk Any
 one know if it's actually viable (with a decent refresh rate)? I made the mistake of letting myself get excited for a few minutes before remembering that (1) the trend for this sort of project is not in their favor, and (2) whatever happened to the Quixote? Did they abandon that in favor of the Canute?I like the part where it's "open source". But I don't like the part where it's "We plan to have it ready within a year or so, for real this time, also we might run out of funding in May so plz donate, even though every similar project ever has failed." ... I feel the urge to donate anyway, but I feel like I'm making a critical research failure and thought I should seek other opinions.[/edit]

URL: http://forum.audiogames.net/viewtopic.php?pid=254027#p254027





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Re: USA Games News 9/7/2013

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector


  


Re: USA Games News 9/7/2013

Hi to all. I found an old beta of mysteries of the azteks and probably I think he had a pottential to work. I played only for 20 seconds or maybe a little shorter time to judge the game but I know that he tried his best. Why don't we modify the concept of aztek empire. I am not talking about Modding the source code but I want to see a new script of based on aztek empire. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=254037#p254037





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : nolly via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

My best advice is place it somewhere it can be easily seen and most importantly can be seen right away, prior to the character creation process. I've run across a number of voice over gamers who can be very lacking in the patience department. If a game is not immediately clear to them, they often give up without trying to read the guide provided if it isn't clearly visible.

URL: http://forum.audiogames.net/viewtopic.php?pid=254036#p254036





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Re: Help with original Bokurano Daiboukenn

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector


  


Re: Help with original Bokurano Daiboukenn

oh strange, I wonder if it's just my computer then

URL: http://forum.audiogames.net/viewtopic.php?pid=254035#p254035





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Re: iPhone 6S Plus and its quirks

2016-03-15 Thread AudioGames . net Forum — Off-topic room : leibylucwgamer via Audiogames-reflector


  


Re: iPhone 6S Plus and its quirks

I'll try to see if there's any way to fix this, though it most likely won't work.My phone, even this second one, gets pretty warm near the camera, especially using YouTube.  I charged the phone to 100% this morning around 11, and used it lightly off and on till about 7 or so, and got it down to maybe 80%.  Ever since, I've been texting, and now using YouTube for about half an hour, and it's down to 38%.  Not too bad.  But the YouTube part is rather concerning.  I lost a majority of power streaming video.Best Regards,Luke

URL: http://forum.audiogames.net/viewtopic.php?pid=254034#p254034





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Re: Hockey Game/Sim

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Hockey Game/Sim

What do you mean by SA?Blackout Rugby is my favorite by far, and pretty soon, the new site will launch which will also make it the most accessible management game.I've never played Pitwall. I wish there was a manager using Nascar rules. Broken Bat is a Baseball Manager. Basket Sim is the best accessible manager for Basketball, but I wish BuzzerBeater would become accessible. i also hope Blackout Rugby developers develop Blackout Cricket. I don't like Battrick all that much.

URL: http://forum.audiogames.net/viewtopic.php?pid=254033#p254033





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Re: Castaways 2 public beta

2016-03-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Castaways 2 public beta

Actually blindndangerous, autogathering does happen in graphical sim games. Dune two had spice harvesters that once deployed worked to capacity then returned to base, while in dwarf fortress most people work automatically on tasks and the player sets up areas, eg if you want lumber cut you equip a dwarf with an axe and designate an area of trees as firewood, or designating a grain silo, having a shed with equipment and waiting until grain is ready for harvest, though being as the dwarves themselves all have personalities, simply relying on them isn't always a good idea, (a friend of mine once had a pyromaniac dwarf who proceeded to chop down many trees and then make a huge bonfire next to wooden cabins). It is true auto harvest in most graphical games occurs more by assigning areas or equipment than specifically designating a worker as a farmer, though that sort of thing did occur in older games like the warcraft series, but that's due to the fact that now Ai is a
  bit better at simulating real people or amounts, eg, instead of just assigning a worker as a farmer, you send one or more workers to the fields with sickles and a wagon that can hold say 40 bales of straw and then wait while your workers fill the wagon and bring it back (the more workers the faster this gets done). So, I personally wouldn't be against professions in the game or some sort of auto job action, though I'd prefer it if it had some sort of check on it or ease of order, eg, as I said creating work crews above and then assigning the hole crew to a task in order to get it done faster, or maybe having workers have a boardom or fatigue rating tht changed according to how many times each given worker had done a given task. Indeed, I'd love to see some personality among the workers as I said, that is one thing I miss from castaways 1.Alternatively, you could just build things to make gathering tasks take more time but be more efficient, so say if you
  built a hand cart and sent your worker or workers out to gather sticks instead of a rate of one minute to gather one stick or one straw, they'd take 5 minutes to bring back eight straw or sticks. If you had a horse drawn wagon, they'd take 10 minutes to bring back 24 sticks. If you had a dray (a huge wagon drawn by two horses), your workers would take 15 minutes but bring back 40 sticks or straw. Of course this would mean an over all more efficient gathering rate, but also you'd be having more workers doing more smaller things at that point so it'd balance out, particularly sinse the worker or workers who went off with the cart would be gone for more time and the carts themselves would be things you'd need to build later in the game. Just some musings.

URL: http://forum.audiogames.net/viewtopic.php?pid=254032#p254032





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:Let us know if you need help testing, as there is a way to preserve our data even if the game is deleted from our device.Also, how long does it take for an update to go live once submitted to Apple?from now on I will just be doing testing on the live version with codes for people to unlock stuff early to test. thats how i am going to do it with this guardian this time as well. You wont have to worry about having a beta version and deleting and whatnot.Also where do you think would be the best place to put your help tip in the game so voiceover players can find it right away?

URL: http://forum.audiogames.net/viewtopic.php?pid=254031#p254031





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

ignatriay wrote:That bug was already fixed in the beta.  I mean, the buttons are labeled correctly on my end.Thanks for the heads up he must be on an old copy.

URL: http://forum.audiogames.net/viewtopic.php?pid=254030#p254030





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:Dechanted will be fun. What heal spell will enchanted have?Enchanted will just have refresh like liquid aqua but will have the buffing spell bless which is +7 str and +7 int which is really strong at lower levels.

URL: http://forum.audiogames.net/viewtopic.php?pid=254029#p254029





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Re: USA Games News 9/7/2013

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: USA Games News 9/7/2013

Well some comments might have  been joking, but I do recall Tom getting rather annoyed at certain people when such remarks got made sinse he tended to be a little touchy on the subject, particularly sinse despite his words to the contrary people persisted in assuming Tom had recieved all the preorder money from James North along with the source code and was affectively therefore being paid for something he never delivered on. That's why I'm not sure on those sorts of remarks at this point and why I say people probably wouldn't have made them if Tom were alive, or at least not without expecting an answer from him. Equally there is no denying Tom was not always the easiest person either, especially on this particular subject, which was something he felt bound to do but never got done, so well I'm not sure, which is why I'd personallyb be in favour of just leaving the subject at least for a while.

URL: http://forum.audiogames.net/viewtopic.php?pid=254028#p254028





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Re: When is the last time anyone has read a braille book?

2016-03-15 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector


  


Re: When is the last time anyone has read a braille book?

Huh, and I was starting to think, based on my not doing any research and just hearing about it from organizations and Wikipedia, that most people were either OK with UEB or being treated like "they changed it, therefore it sucks" types. Then I read some of the changes, and got apprehensive. Then I read Sebbby's rant and feel a lot better about mistrusting UEB.(I have a dehmidifier and the air conditioner running, and had to check how to spell 'Sebby'... I heard the second b as an e, at first, and typed it that way. I'd probably know how to spell people's names just fine if braille on the internet was practical. (Seriously; double-click routing keys to click on whatever's there. I thought of this the first time I got a hold of a Braille Light. Why hasn't this been implemented?))

URL: http://forum.audiogames.net/viewtopic.php?pid=254027#p254027





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Re: Survive the Wild!

2016-03-15 Thread AudioGames . net Forum — New releases room : Smoke-J via Audiogames-reflector


  


Re: Survive the Wild!

howdy all,so here are the clips from the last live stream. we start by blowing up just a couple shelters, then we put on a mountain race between Troy and Tim, and end with a 3 way PK fight between me, Whitefall, and Pyro. Hope you enjoy, I'll try to post the date and time for our next stream on Thursday here in the forums.link to download the stream from dropboxhope you enjoy

URL: http://forum.audiogames.net/viewtopic.php?pid=253969#p253969





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Re: Help with original Bokurano Daiboukenn

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : yukionozawa via Audiogames-reflector


  


Re: Help with original Bokurano Daiboukenn

I did nothing, but it might be because I changed the compiler to the latest version.

URL: http://forum.audiogames.net/viewtopic.php?pid=254026#p254026





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Re: D groups

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector


  


Re: D groups

Yeah, but I used a bit of irony or so it may sound to someone totally new to it.Best regards, Haramir.

URL: http://forum.audiogames.net/viewtopic.php?pid=254025#p254025





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Re: When is the last time anyone has read a braille book?

2016-03-15 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: When is the last time anyone has read a braille book?

Yeah, I'm fed up with the windows CE crap too. They just say that its a stable platform or that they see no reason for change as an excuse imo. But, where would they go... Android, well, fine with me, its a preferred OS for me and I know it well. But, what if its not for you, then you have to learn an OS while you're trying to learn the note taker at the same time. That's not a good solution, and it would most likely lead to a lot of frustration, unless they can skin it so completely you'd never know it was built on the android platform. Windows mobile... yeah, fuckin' right... Windows 10 again, fine with me, but you better upscale that hardware like a mofo because while windows 8.1 and 10 are optimized to run on lower spec hardware, yeah, you ain't getting away with sub par chipsets. Some form of linux, with their own software built on top, I'd love that, and would probably find a way to hack it to where I could get to a bash shell, although, ke
 rnel modules and stuff are a bit beyond me atm. The only other choice I see is some proprietary software built from the ground up, and that would mean bringing in software engineers and stuff, and its not really all that easy to build an OS, even if its only for a notetaker. I think linux is a good stable platform to build on... They could do their own thing and you'd never know its linux unless you really got to digging around in there. But, yeah don't take a really old kernel and screw it up so bad like the NLS did with their talking book player which restarts all the time.Either way, it's gonna take some actual effort on their part, and they just stick to what they know. We need a note taker that can connect to 5 GHz WiFi networks, I agree there. I don't really think we need a 64 bit chip in one, but hey, that's just my opinion, I do like 64-bit where ever possible, and it wouldn't be a bad thing, but it would most likely drive prices up even 
 more to have a 64-bit CPU in there. I liked the modular approach to the PACMate, but its not required, hell, nowadays when most braille displays have a keyboard anyway, just have some driver that lets us use the notetaker as a braille display on PC over bluetooth or USB. But yeah, someone somewhere needs to put some work into redesigning or re-engineering the problem of the braille dots, its 2016 and we've had the same tech forever now, it needs to change, more people need to be able to get their hands on the tech or it *will* vanish over time.

URL: http://forum.audiogames.net/viewtopic.php?pid=254024#p254024





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Re: Prometheus: The Eternal Wars

2016-03-15 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

OK, so there have been many updates, but is there a target release date for the new game. I feel like playing the old version is pointless with all these new things on the horizon.

URL: http://forum.audiogames.net/viewtopic.php?pid=254023#p254023





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Re: Swamp Halo Weapons Mod

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector


  


Re: Swamp Halo Weapons Mod

Hi all, I was wondering if anyone could reupload the mod. Thanks and have a good day.

URL: http://forum.audiogames.net/viewtopic.php?pid=254022#p254022





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Re: Braillemon status update!

2016-03-15 Thread AudioGames . net Forum — New releases room : abdullah_mohammad via Audiogames-reflector


  


Re: Braillemon status update!

hii am sooo excited to finish this game , i am still lost in the moon mt thing and i am not knowing how to get to the next cityi hope the compleetion of braillemon will be released soon , and i am looking forward for the new gamebest regards

URL: http://forum.audiogames.net/viewtopic.php?pid=254021#p254021





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Re: The fires of the Revina - a new RPG from the creators of Elten app!

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : pajper via Audiogames-reflector


  


Re: The fires of the Revina - a new RPG from the creators of Elten app!

Hi!About our work.We haven't too much time unfortunatelly, but we are working. The second unit is fixed and completed. I started to write the last, third unit.The game fabula is about 80% completed.Also, new tester joined us about three weeks ago, but I forgot to write.Klaudia Nowak, welcome in our team. Also, I changed my idea. i wanted unit 2 to haven't the boss. I changed it and bosses will be in all three units. And I have one idea to you.The betatester's list is actually closed, sorry. If I go on for example Undeath Assault, please, don't spam me with betatests requests.Thank you for patience, I hope we
 39;ll release the game in 2017.Also, I have actors for new fabula trailer, so we'll be able to show you Revina fabula. Greetings,DP

URL: http://forum.audiogames.net/viewtopic.php?pid=254020#p254020





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Re: When is the last time anyone has read a braille book?

2016-03-15 Thread AudioGames . net Forum — Off-topic room : swigjr23 via Audiogames-reflector


  


Re: When is the last time anyone has read a braille book?

Hello,I am reading a braille book right now; I just wish it was more fun. I am reading Transitioning to Unified English Braille from the Hadly Institute. UEB sucks! Aparently, the people who invented UEB thought braille was hard, so they made it easier. I think I will finish the course, but I am not a fan of UEB.

URL: http://forum.audiogames.net/viewtopic.php?pid=254019#p254019





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Re: A few games for iOS that have not been mentioned

2016-03-15 Thread AudioGames . net Forum — New releases room : musicfairy via Audiogames-reflector


  


Re: A few games for iOS that have not been mentioned

If it is free, you have the wrong vanished. the link is: https://itunes.apple.com/us/app/vanishe … 44410?mt=8I hope this helps. feel free to post with questions.

URL: http://forum.audiogames.net/viewtopic.php?pid=254018#p254018





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Re: Paladin of the sky, soundtrack titles

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Paladin of the sky, soundtrack titles

hi,done uploading all tracks. How do you like them?

URL: http://forum.audiogames.net/viewtopic.php?pid=254017#p254017





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Re: Bokurano Daibouken 3 : secondary topic

2016-03-15 Thread AudioGames . net Forum — New releases room : marro via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Hi,Where to get huge iron?

URL: http://forum.audiogames.net/viewtopic.php?pid=254016#p254016





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Re: The Windows 10 New World Order

2016-03-15 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: The Windows 10 New World Order

From what I understand, it has been moved to recommended updates. They might had moved it higher than that without me knowing. While I was going to university, the university in question would not let me on to the net there unless I had the latest patches installed. GWX control panel caught it before it even had the chance to get to the install screen. From what I understand, a lot of everyday users have auto updates turned on, I don't. Allot of these vary same people, from what I understand, has a tendency to click through screens without thinking. You also have a lot of new articles about windows 10 and you can see where people can get mixed up about what is going on. For example, how many stories have you seen about people finding that the UI on their systems changed without them knowing why? On the other hand, how many people chose to update without thinking about what MS is getting out of it? Another thing worth noting is that the stories seemed to had quieted down a bit
 . How many people know that MS really has put out a patch that you had to get by hand to fixed part of the problem. Of course, to fix the rest, you have to go digging in the GPedit and the registry.

URL: http://forum.audiogames.net/viewtopic.php?pid=254015#p254015





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Re: When is the last time anyone has read a braille book?

2016-03-15 Thread AudioGames . net Forum — Off-topic room : wanderer via Audiogames-reflector


  


Re: When is the last time anyone has read a braille book?

Same about Windows CE; this Braille Sense is just functional enough that I can take notes, chat on Facebook and stuff like that. I currently have an Android phone (a fact I hope to change once the iPhone SE is released) so using that for Braille isn't really an option. It technically works, but is so slow and complicated it's just not worth it.I actually really enjoy audiobooks with good content and narration; I feel like it goes from being just a book to a performance. Not that I wouldn't read a Braille book if I didn't get the opportunity.I haven't bothered to learn much about UEB yet and now I'm very disheartened. Also I suck at Nemeth and math in general.

URL: http://forum.audiogames.net/viewtopic.php?pid=254014#p254014





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Re: Lets translate Undead Assault into your language

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Lets translate Undead Assault into your language

nice to hear that , good luck.

URL: http://forum.audiogames.net/viewtopic.php?pid=254013#p254013





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Re: iPhone 6S Plus and its quirks

2016-03-15 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector


  


Re: iPhone 6S Plus and its quirks

The battery should definitely not be dropping that fast. Hopefully you have better luck with your second phone.  Regarding your second question, I also have the same problem with the volume of VoiceOver. It might be worth sending an email to Apple accessibility. I did that back when I first got my phone on iOS 9, but I don't believe it's been fixed yet. I can't say for sure though since my phone is jailbroken and I'm not running the latest version of iOS.

URL: http://forum.audiogames.net/viewtopic.php?pid=254012#p254012





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Re: Prometheus: The Eternal Wars

2016-03-15 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

That, very much depends on how actively the staff will be able to finish their work upon improvements.Speaking of improvements...Added a system where the starship destructions are logged. Also, you have the option to turn on a listen-only channel where the game will notify you of any player starship destructions done by other players. The message includes:*ship name*its owner's name*destroyer name*destroyer starship name (if available)

URL: http://forum.audiogames.net/viewtopic.php?pid=254011#p254011





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Re: Paladin of the sky, soundtrack titles

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Paladin of the sky, soundtrack titles

hi,currently receiving the folder. I apollogize for mixing another of my folders with this one.  I hope I deleted everything related to my folder.

URL: http://forum.audiogames.net/viewtopic.php?pid=254010#p254010





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Re: want to get these vocalizer voices

2016-03-15 Thread AudioGames . net Forum — Off-topic room : joshstronach via Audiogames-reflector


  


Re: want  to get these vocalizer voices

so how do I get oliver and kate to work with Arthur and Martha?

URL: http://forum.audiogames.net/viewtopic.php?pid=254009#p254009





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Re: Castaways 2 public beta

2016-03-15 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector


  


Re: Castaways 2 public beta

The thing is that autogather/autoharvesting really doesn't happen in any of the sighted games either, it's up to you to know when things are done.

URL: http://forum.audiogames.net/viewtopic.php?pid=254008#p254008





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Re: D groups

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: D groups

You weren't joking though, it really is in your mind.

URL: http://forum.audiogames.net/viewtopic.php?pid=254007#p254007





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Re: vm'ing Vinux

2016-03-15 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: vm'ing Vinux

I have an arch VM as well, I like it because I install what I want and don't have stuff that I don't want, especially two versions of perl, which is a pain.

URL: http://forum.audiogames.net/viewtopic.php?pid=254006#p254006





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Re: Bokurano Daibouken 3 : secondary topic

2016-03-15 Thread AudioGames . net Forum — New releases room : prajwal via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

help me  how can i kill that big  desks and power full slyme in comunity senter level that slyme is so power full to kill  my atack power is 20

URL: http://forum.audiogames.net/viewtopic.php?pid=254005#p254005





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Re: The Windows 10 New World Order

2016-03-15 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: The Windows 10 New World Order

I've been hearing a rumour that some people are basicall being forced to upgrade now, it might actually be happening. People have gone away and come back to an isntall dialog, or is that just people not disabling updates?

URL: http://forum.audiogames.net/viewtopic.php?pid=254003#p254003





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Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-15 Thread AudioGames . net Forum — New releases room : drums61999 via Audiogames-reflector


  


Re: Welcome to LuminariMUD. (Open for new players.)

You can increase your stats, although it's something like once every five levels? It really is pretty faithful to DND rules. The mud looks relatively young so there don't seem to be hundreds of areas yet, but if it lives up to it's potential, it will be an awesome place to be.

URL: http://forum.audiogames.net/viewtopic.php?pid=254004#p254004





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Re: Having to get a new computer.

2016-03-15 Thread AudioGames . net Forum — Developers room : Sean-Terry01 via Audiogames-reflector


  


Re: Having to get a new computer.

Hi, and sorry for the double post, but, Admins, could you please move this to the off topic room as I forgot which forum I was in when I started this topic. Laughing out loud. Sorry about that.

URL: http://forum.audiogames.net/viewtopic.php?pid=254002#p254002





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Having to get a new computer.

2016-03-15 Thread AudioGames . net Forum — Developers room : Sean-Terry01 via Audiogames-reflector


  


Having to get a new computer.

Hi guys. I am needing to get a new computer as my previous one got messed up from a virus. I need help. I am only on SSI ATM so I can't just go out and buy a brand new one with out it being a very low end one. I run an online radio station and am needing a computer that has a good amount of ram. So, my question in all of this is, If I was to go through something like Cons and electronics store here in the US and be able to pay 38 dollars a month. I'd be getting a Windows 10 one. Would that be ok as far as being able to run NVDA, Station Playlist and audio games such as ShadowRine, BK3 and a few others? Also, Dropbox, BTSync. Sorry for the long post, but, I'm just stuck. I am very used to Windows 7. I just would like to be able to not have to pay a high price to get a computer. I am having to pay for things monthly for not only myself, but, my wife as well. So, if anyone could help me to figure out the best choice, I'd really appreciate it very much. Thanks so m
 uch in advance. Take care all.

URL: http://forum.audiogames.net/viewtopic.php?pid=254001#p254001





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Re: Adventure To Fate : Quest To The Future JRPG

2016-03-15 Thread AudioGames . net Forum — New releases room : nolly via Audiogames-reflector


  


Re: Adventure To Fate : Quest To The Future JRPG

Sure, I will test it out for you.

URL: http://forum.audiogames.net/viewtopic.php?pid=254000#p254000





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Re: USA Games News 9/7/2013

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector


  


Re: USA Games News 9/7/2013

I won't disagree that right now probably isn't the best time to make such jokes about USA raceway or Mysteries of the Ancients, but I don't agree that these jokes wouldn't be made if Tom were still alive.Dark wrote:...especially sinse those are comments which we'd not have had were tom alive.I've been around this community for about 6 years, and I've been hearing jokes about USA Raceway and Mysteries of the Ancients this entire time.  To me, they've always fallen into that jet pack line of humor, just like the Chillingham 2 jokes.  It is definitely possible that I've misunderstood the point of these jokes over the years.

URL: http://forum.audiogames.net/viewtopic.php?pid=253999#p253999





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Re: Yaiba: ninja gaiden Z

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Yaiba: ninja gaiden Z

ok now I got to the end of the first level, the fight with zombies and a helicopter. I counter the copter's shot, but nothing happens. what should I do with this thing? sometimes the copter's shot or a missile hits the zombies.

URL: http://forum.audiogames.net/viewtopic.php?pid=253998#p253998





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Re: what do you think of a tts preschool album?

2016-03-15 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: what do you think of a tts preschool album?

hello,the next version 0.3, is almost out. changes in ths version:-added blake robert's versions of a dream is a wish your heart makes, merry had a little lamb, edelwhisie and oh suzana-added bob prahan's version of you are my sunshine. (yes, same bob prahan who did some tom lehrer songs.)-started adding jeff redcousky's bns songs. currently only twinkle twinkle little star and take me out to the ball game are part of the album, but more will be added.

URL: http://forum.audiogames.net/viewtopic.php?pid=253997#p253997





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Re: Help with original Bokurano Daiboukenn

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector


  


Re: Help with original Bokurano Daiboukenn

hey yukio, did you speed up the rate that sounds play in the latest version during scenes? or is that just me, you can notice it while opening doors too

URL: http://forum.audiogames.net/viewtopic.php?pid=253996#p253996





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Re: USA Games News 9/7/2013

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: USA Games News 9/7/2013

@Aprone, the thing is we already have jokes like that in the community. "when Chillingham two comes out" was one people used for quite some time, being that Chillingham one (produced in 2004), ended on a major cliff hangerr with the message "carried on in chillingham 2 2005", and yet bavisoft, the makers of the game fell off the map in 2009. With Tom  and raceway I do feel there is a bit more cruelty, sinse we all know Tom did promise Raceway and not deliver for various reasons, some under his control, some not, so to make jokes after his death is to me a little cruel, even if as you suggest it is like the jetpack example or like the way people mentioned chillingham 2, and even more especially sinse those are comments which we'd not have had were tom alive. I also don't know if these comments were jokes sinse Raceway has been a point of contention in the community for years. As I understand the situation, in around 2004 or so a deve
 loper called James North took preorders for two upcoming games, montizumas revenge and raceway, he took people's money and promised the games, but never delivered. There was some sort of dust up, and James North (who I don't believe was a particularly nice man), left the community with a lot of bad blood. Tom took over both projects. People assumed that tom had recieved the preorder money from james North, when in fact all James North did was basically chuck tom what little source code he'd written for both games and run. tom, (rightly or wrongly), then promised both games sinse at the time he desired to make them, but then lost interest in the projects (particularly after his own version of montizumas revenge now entitled montizumas return got shut down by a cease and decist order from a stupid greedy company developing a graphical game).Tom then continued promising the games, which perhaps wasn't a good idea (I recall having a discussion with him o
 n the subject back in 2011), even though he'd lost all interest in the projects and frankly would've been better just working on something and getting it out the door and offering those old customers of James North's some sort of discount. Nevertheless, that's where things ended up. So the bottom line is raceway was always a touchy subject even when Tom was alive, and probably now is even more of one when he's dead. If jokes therefore, then it might not be the best subject to joke about, and if serious, then as I said above, a little crass to say the least. Either way, now we have nicer side scrollers and more racing games, so the point is moot imho.

URL: http://forum.audiogames.net/viewtopic.php?pid=253995#p253995





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Re: Classic home computers and the blind. Your experiences

2016-03-15 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: Classic home computers and the blind. Your experiences

still waiting for the eurica a4 and bns versions of there are 7 days for inclusion on the tts preschool album.

URL: http://forum.audiogames.net/viewtopic.php?pid=253994#p253994





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Re: Paladin of the sky, soundtrack titles

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


Re: Paladin of the sky, soundtrack titles

While nothing has been added in quite some time, as far as I know the folder is still valid, I have it in my BT Sync. Here's the full access secret posted earlier in this topic:A7HWWTMJQNWLRLE6EVVLQCJLYF356BM4Q

URL: http://forum.audiogames.net/viewtopic.php?pid=253993#p253993





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Re: my virtual machines

2016-03-15 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: my virtual machines

cool, I was going to do that myself.

URL: http://forum.audiogames.net/viewtopic.php?pid=253992#p253992





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Re: MMM! My Mac Mini

2016-03-15 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: MMM!  My Mac Mini

For the audio mix, something like Audio Hijack or Loopback, yes. I haven't had a need for either of these, as it happens, but of course others will have. Give them a shot.Pitch change can't be turned off in OS X VoiceOver as far as I know, unlike on iOS, where it can. No, I have no idea why either. You can turn off some options (like capitals) that use it, but you can't stop it from using pitch change to indicate certain hints. To be fair, but only slightly, the pitch change is trying to inform you about default text, but still it really should be an option. Write to accessibil...@apple.com and express your gripe if you've a mind.Duplicate? Yeah, you're right, it's almost useless. But it can be very nice, if you're in a classic Macintosh mindset: if you have drives showing on your desktop, and someone gives you a thumb drive and says "Copy that", then you can just press Command-D when it's selected and you'll get
  a folder on your desktop by the same name as the drive (the same volume label) with all of its contents. So it's all right. XP? Yes, you'll need a VM with that in it. Can be arranged with a copy of Fusion. I agree, XP had all the ducks lined up nicely, but it's no way to run your computer nowadays, of course, and contemporary Windows is just yucky.I'll let you get back with the rest. Glad you're coming along with it, and keep learning. 

URL: http://forum.audiogames.net/viewtopic.php?pid=253991#p253991





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Re: D groups

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector


  


Re: D groups

Our minds.  Ok, no more jokes. We're trying to set up a group to play what is known as tabletop rpg. It is not an eletronic game. Instead, we have a game master who tell us a story involving our character and we, as players must decide what to do next when the master stop telling.What I wrot above was a supper ultra short compilation of how tabletop rpg works. I can go into details if wanted.Best regards, Haramir.

URL: http://forum.audiogames.net/viewtopic.php?pid=253990#p253990





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Re: iPhone 6S Plus and its quirks

2016-03-15 Thread AudioGames . net Forum — Off-topic room : mario navarro via Audiogames-reflector


  


Re: iPhone 6S Plus and its quirks

hi.this is the right place for your questions:http://applevis.com/cheers.

URL: http://forum.audiogames.net/viewtopic.php?pid=253989#p253989





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Re: When is the last time anyone has read a braille book?

2016-03-15 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: When is the last time anyone has read a braille book?

Well I can't say I'm surprised by the direction this topic has taken. It makes me both very happy and very sad.Sigh. Right, let's go. First of all, to answer the actual question posed by this topic: the last book I read in braille is the UEB Braille Primer, which is still on my shelf and which I consulted very recently. This probably gives you some sense of, at the very least, how I feel about braille as an essential instrument of literacy, without which I feel very strongly we are at a substantial disadvantage. I learned braille at a young age and still have (and relish, despite the fact I no longer use it) my Perkins Brailler and Braille-'n'-Print. My everyday use of braille is also entirely palpable: from checking the time, to checking my spelling and homonyms, to coding and handling layout, and to proofreading my writing. I also think braille
  is still the best way to represent maths and code, and find it lamental that it's disappearing from education. This puts me on the same page as ironcross32 and friends. I'll address some specific points argued later. But first ...UEB is an insult. The designers of that particular abomination started from the wrong premise, in an attempt to align technology and the needs of the braille-challenged (i.e., the print-using public) with the interests of braille readers and writers, in a hopeless and entirely misguided effort to make braille more relevant in an age of automatic translation and overpriced braille displays. And you'll never guess what happened next. The resulting code is inefficient, alien, and so lacking in beauty or approachability as to seriously make me question whether its committee members even used braille at all. The actual number of changes is very small, but the minutiae borderline excessive, so that far from promoting braille as an alternati
 ve but equivalent medium for the print-disabled, it only furthers the already close-cut stereotype of the vulnerability and helplessness of blindness. So if you're wondering what the braille committees think of this forum topic, I hope they at least take from this that I, a devoted braillist, think they're all insensitive dickheads, who should spare a thought for the sanctity of braille as a freeform system used by and for the braille readers and authors for whom it was intended, and not fuck about with things they clearly don't understand.Ahem. Now that that's out of the way ...I do agree that "Reading" does not necessarily involve braille in and of itself, but disagree that there isn't a big difference between listening to it narrated audiobook or a TTS engine and reading it under one's finger. Between the latter I think that the TTS is closer to reading, although one can certainly use ones imagination to compensate for poor na
 rration too. I have been surprised by how well I can adapt to TTS, in fact, whereas narration just feels to me like it's been half-digested. And of course a TTS engine with which your very familiar often gives clues about the actual text that a normal narrator might not, like punctuation. But braille is simply wonderful: I can freeze and thaw time in the story or game whenever I like, without any ill effects, I can be totally silent and immersed without loss of other senses or concentration on the environment, I can learn new words and also their spellings for checking a dictionary, I can be private, and I can be one with the world and be always aware that this is a pleasurable and soul-improving experience, rather than the microwaved, hasty appeal of an audiobook or TTS reading. What's not to like, really? For braille vs print: Dark has already elaborated in post 9, al
 though I think that the big reason is speed. Basically, printed glyphs are tiny compared to the equivalent braille characters, so it's far easier for a sighted person to look at print and make a lot of sense of it in very little time with almost no point of reference. This also contributes to the absurd size of braille books, of course. I don't believe that this is sufficient reason not to use braille, though, and believe it or not there is even such a thing as braille signage ( which I have never quite worked out the purpose of  ). A lot of what we do in everyday life makes up for the loss of sight; reading is no exception. Using TTS to speed-read is one such possibility, but so is memorisation of the page layout, or using format indications to skip chunks of text. As with so many other things, the one real difficulty appears to be instant information extraction. There's
  really no such thing as braille in large type. As for braille and tech: I would love to see the prices come down, and less cynical attempts by "Market forces" to keep the prices high for the benefit of governments rather than individuals. Same for a multi-line display. Having said that, I'm not complaining with what I now have: choice, and the means to pay for it. I think it's 

Re: Magical MD5 battle - a new toy from us

2016-03-15 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: Magical MD5 battle - a new toy from us

Hellothe link not work more.some solution?greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=253988#p253988





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Re: When is the last time anyone has read a braille book?

2016-03-15 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: When is the last time anyone has read a braille book?

Well I can't say I'm surprised by the direction this topic has taken. It makes me both very happy and very sad.Sigh. Right, let's go. First of all, to answer the actual question posed by this topic: the last book I read in braille is the UEB Braille Primer, which is still on my shelf and which I consulted very recently. This probably gives you some sense of, at the very least, how I feel about braille as an essential instrument of literacy, without which I feel very strongly we are at a substantial disadvantage. I learned braille at a young age and still have (and relish, despite the fact I no longer use it) my Perkins Brailler and Braille-'n'-Print. My everyday use of braille is also entirely palpable: from checking the time, to checking my spelling and homonyms, to coding and handling layout, and to proofreading my writing. I also think braille
  is still the best way to represent maths and code, and find it lamental that it's disappearing from education. This puts me on the same page as ironcross32 and friends. I'll address some specific points argued later. But first ...UEB is an insult. The designers of that particular abomination started from the wrong premise, in an attempt to align technology and the needs of the braille-challenged (i.e., the print-using public) with the interests of braille readers and writers, in a hopeless and entirely misguided effort to make braille more relevant in an age of automatic translation and overpriced braille displays. And you'll never guess what happened next. The resulting code is inefficient, alien, and so lacking in beauty or approachability as to seriously make me question whether its committee members even used braille at all. The actual number of changes is very small, but the minutiae borderline excessive, so that far from promoting braille as an alternati
 ve but equivalent medium for the print-disabled, it only furthers the already close-cut stereotype of the vulnerability and helplessness of blindness. So if you're wondering what the braille committees think of this forum topic, I hope they at least take from this that I, a devoted braillist, think they're all insensitive dickheads, who should spare a thought for the sanctity of braille as a freeform system used by and for the braille readers and authors for whom it was intended, and not fuck about with things they clearly don't understand.Ahem. Now that that's out of the way ...I do agree that "Reading" does not necessarily involve braille in and of itself, but disagree that there isn't a big difference between listening to it narrated audiobook or a TTS engine and reading it under one's finger. Between the latter I think that the TTS is closer to reading, although one can certainly use ones imagination to compensate for poor na
 rration too. I have been surprised by how well I can adapt to TTS, in fact, whereas narration just feels to me like it's been half-digested. And of course a TTS engine with which your very familiar often gives clues about the actual text that a normal narrator might not, like punctuation. But braille is simply wonderful: I can freeze and thaw time in the story or game whenever I like, without any ill effects, I can be totally silent and immersed without loss of other senses or concentration on the environment, I can learn new words and also their spellings for checking a dictionary, I can be private, and I can be one with the world and be always aware that this is a pleasurable and soul-improving experience, rather than the microwaved, hasty appeal of an audiobook or TTS reading. What's not to like, really? For braille vs print: Dark has already elaborated in post 9, al
 though I think that the big reason is speed. Basically, printed glyphs are tiny compared to the equivalent braille characters, so it's far easier for a sighted person to look at print and make a lot of sense of it in very little time with almost no point of reference. This also contributes to the absurd size of braille books, of course. I don't believe that this is sufficient reason not to use braille, though, and believe it or not there is even such a thing as braille signage ( which I have never quite worked out the purpose of  ). A lot of what we do in everyday life makes up for the loss of sight; reading is no exception. Using TTS to speed-read is one such possibility, but so is memorisation of the page layout, or using format indications to skip chunks of text. As with so many other things, the one real difficulty appears to be instant information extraction. There's
  really no such thing as braille in large type. As for braille and tech: I would love to see the prices come down, and less cynical attempts by "Market forces" to keep the prices high for the benefit of governments rather than individuals. Same for a multi-line display. Having said that, I'm not complaining with what I now have: choice, and the means to pay for it. I think it's 

Re: Yaiba: ninja gaiden Z

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


  


Re: Yaiba: ninja gaiden Z

It took me quiet a while to do this part as well, you need to time it right, I think you need to press the block button right as it hits if I remember right. It took me like 5 minutes or something to figure out, but its all in the timing.

URL: http://forum.audiogames.net/viewtopic.php?pid=253986#p253986





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Re: Hockey Game/Sim

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : stormer via Audiogames-reflector


  


Re: Hockey Game/Sim

Most online sport games are management style games, so if you want to manage a bit and don't mind waiting for success then here are a few that I know cause I play them myself.hattrick, soccer management.battrick, cricket management.blackoutrugby, rugby management.pitwall, grand prix management.My favourite is blackoutrugby, huge sport is SA, pitwall is also a lot of fun

URL: http://forum.audiogames.net/viewtopic.php?pid=253985#p253985





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Re: Help with original Bokurano Daiboukenn

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : musicman via Audiogames-reflector


  


Re: Help with original Bokurano Daiboukenn

Yukio, it's done. I'm wondering, can you break them by accident? I knew there's just no way I wasn't finding them. I leveled a ton of times trying to look for it hahahaha. I don't think they ever spawned, but I could be wrong about this. Man why do I always find the game breaking bugs? I never find nice bugs like tons of free gold or something. hahaha. hopefully you can figure out what caused it. thanks man!

URL: http://forum.audiogames.net/viewtopic.php?pid=253983#p253983





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Re: USA Games News 9/7/2013

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector


  


Re: USA Games News 9/7/2013

After news of Tom's passing went around the forum and audyssey list, several comments popped up about his unfinished projects.  In my opinion, those people were making ill-timed jokes rather than actually being upset that those games weren't going to happen.  I'll compare this to the jet pack jokes that have been made since like, the 70s.  I don't know if it was local to the united states, but due to common themes in popular science fiction, there was this idea that "in the future" everyone would have personal jet packs to fly around to work with.  The prediction of flying cars is similar, but wasn't used quite as jokingly so I'm sticking to the jet packs example.For decades upon decades, people have been known to reference the jet pack prediction as a joke, to bring attention to the fact that the scientific world had made progress but not what was predicted.  "The future is now, so where is my jet
  pack?"  "Hey science, you promised me a jet pack!", and so on.People back in the 30s to 60s probably did envision the world where everyone flew around with jet packs, but soon afterward I'm pretty sure the world caught on that it was just a pipe dream.  Because few actually took the idea seriously is precisely why it worked as the joke.  You can't so easily joke about real technology you expect to obtain, without risking the humor being lost on everyone who takes it seriously.I may be wrong, but I've been viewing these game messages in the same light.  No actual harm is being meant, but the jokes might be being made too soon and too close to the death of a community member.Like the long run of the jet packs, these games were announced MANY years ago.  At first I'm sure people expected they'd be playing USA Raceway or Mysteries of the Ancients soon, but after a few years I have a hard time believin
 g people took them seriously anymore.  Referencing these "upcoming" games were done in jest as a funny way to acknowledge the passing of time, in almost exactly the same way people use the jet pack references.So while these types of comments might seem a little insensitive, there is at least a chance they aren't meant that way.  When I read them I'm not seeing a person who cares more about a game than a person's life, I see someone making a joke that is probably meant to be enjoyed.  When someone makes an "old man" joke at a father's birthday, it could also be considered insensitive but is usually accepted with a smile.So in short, sometimes things aren't meant to be offensive, but are just a different sense of humor.

URL: http://forum.audiogames.net/viewtopic.php?pid=253984#p253984





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Dechanted will be fun. What heal spell will enchanted have?

URL: http://forum.audiogames.net/viewtopic.php?pid=253982#p253982





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Re: Help with original Bokurano Daiboukenn

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : yukionozawa via Audiogames-reflector


  


Re: Help with original Bokurano Daiboukenn

I don't know why it happened though, can you please send your save? I'll fix it.

URL: http://forum.audiogames.net/viewtopic.php?pid=253981#p253981





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Re: Want your advice. Please help with keyboards and garage band

2016-03-15 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: Want your advice. Please help with keyboards and garage band

Yeah, such good sizes.

URL: http://forum.audiogames.net/viewtopic.php?pid=253980#p253980





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Re: BlazBlue" chrono phantasma extend menues?

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: BlazBlue" chrono phantasma extend menues?

So...  I've just started playing continuum shift extend again, and have noticed the menus stay on your last used position .  Do the games save automatically? It sounds as though they do.  Also, and this goes for both games, as I'm going to get the third one soon, when I click on a story   Like the reconstructions, will the cursor start me on the beginning chapter, or the last one  that I was currently on?    .

URL: http://forum.audiogames.net/viewtopic.php?pid=253979#p253979





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Re: Paladin of the sky, soundtrack titles

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Paladin of the sky, soundtrack titles

hi,Yes, I do have btsync. Is the folder still maintained?

URL: http://forum.audiogames.net/viewtopic.php?pid=253977#p253977





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Papa Sangre: What's up with this update?

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : leibylucwgamer via Audiogames-reflector


  


Papa Sangre: What's up with this update?

SO, as most of you know, Somethin' Else is discontinuing its production of future updates for Papa Sangre.I played the game in its entirety yesterday, and they really botched this final update (if this is indeed the final one).Any tiles on the floor that created noise for the hogs to hear and chase you have been removed, limiting the excitement and adrenaline-increase.  For example, any guts, rubber squeaky toys, or even ambiance such as a river or the island have been taken out.  Additionally, carrying the lost souls to the exit doesn't activate the monster, making it easy to save the souls.  Sometimes, very rarely, the game would crash and lock up on me, but closing the app and removing it from the app switcher seemed to do the trick.I must say though, it was nice to relive the experience of the game.  It'll be sad to see this go.Best Regards,Luke

URL: http://forum.audiogames.net/viewtopic.php?pid=253978#p253978





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Re: Paladin of the sky, soundtrack titles

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Paladin of the sky, soundtrack titles

hi,Yes, I do have btsync.

URL: http://forum.audiogames.net/viewtopic.php?pid=253977#p253977





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Re: USA Games News 9/7/2013

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : leibylucwgamer via Audiogames-reflector


  


Re: USA Games News 9/7/2013

How old was Tom?  I was shocked to read this on a general games discussion thread for the first time.Best Regards,Luke

URL: http://forum.audiogames.net/viewtopic.php?pid=253976#p253976





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iPhone 6S Plus and its quirks

2016-03-15 Thread AudioGames . net Forum — Off-topic room : leibylucwgamer via Audiogames-reflector


  


iPhone 6S Plus and its quirks

Hi all,I've spoiled myself by upgrading to an iPhone 6S Plus.  Before you ask yourselves why a blind guy bought one of the biggest phones on the market, I did it for battery's sake; however, I'm finding the battery isn't so great.  I'm wondering a few things here someone might be able to help me with.I bought the phone Saturday at a Verizon Corporation store, not one of the third-party satelite venders.  Everything was all set up, and I took it home to try out.  After watching Youtube for maybe 15-20 minutes, I would be losing 10-15% of battery life, even with brightness at 0% and the screen curtain on.I took it back last night and got it switched out with a new one.  It seems to be working, but I'm questioning the "day and a half" people get out of the battery.  Even other blind users said with VoiceOver and all that they still get that same amount, maybe just a day.1. Perhaps I use 
 my phone much more than an average user between jumping from app to app (clear the app switcher, got it), and being on it for vast lengths at a time.2. The batch Verizon has are all duds, but if this were the case, they'd have known by now - I hope, anyways.My second issue is with VO.  I tried resetting the phone multiple times to make sure it wasn't some whacky setting I had on a backup.  VO has this tendency to get louder after it speaks the first word of a line or whatever it is it's speaking.  For example, if I'm swiping around the screen, and the first thing it says is "messages," it'll say messages quieter than say, "calendar," or anything succeeding that second swipe provided I continuously have VO talking.I'm wondering though, if this has something to do with the phones at the Verizon location.  I checked twice, both on the first phone I got from them and the second one.  I have th
 is problem still, but I suppose I can live with it.Is it worth giving Apple a call?  I'm sure they won't have a clue about what I'm talking about or let alone provide a solution.  It doesn't do this with other audio, mostly because streaming continuous audio seems to not do it (meaning it doesn't cut in or out).  It's strictly a VO problem, and as I type this I realize maybe my question is just stupid, my apologies.  But even with other continuous audio it doesn't cut or fade in like VO does.Any thoughts on this are welcomed since I've nowhere else to pose this question with successful responses.Best Regards,Luke

URL: http://forum.audiogames.net/viewtopic.php?pid=253975#p253975





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Re: USA Games News 9/7/2013

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: USA Games News 9/7/2013

As much as I agree with that Dark, I do have to backtrack a bit -- Tyler didn't specify that it was terrible that Thom was gone because he won't get the game. He only inquired about its state.

URL: http://forum.audiogames.net/viewtopic.php?pid=253974#p253974





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Re: Cereproc SAPI voices

2016-03-15 Thread AudioGames . net Forum — Off-topic room : leibylucwgamer via Audiogames-reflector


  


Re: Cereproc SAPI voices

@Jeffb,Yes, they are.  It makes me question the usefulness of them, especially when you take into account the price for just one voice.  I was under the impression it was just the voice I got (Susan).Best Regards,Luke

URL: http://forum.audiogames.net/viewtopic.php?pid=253973#p253973





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Re: The Windows 10 New World Order

2016-03-15 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: The Windows 10 New World Order

I know that MS tried to hit me with the whole windows 10 download. If you noticed, I said tried. I had my shields up already. Ok ok ok, I had GWX installed on my system and it notified me of a possible windows 10 problem just in time for me to deal with it. Needless to say, MS is really wanting to do what I don't. I might had been tempted to try windows 10, but MS pushing it on me has just another affect. LOL. I have a MACBook pro, so playing with OSX is no problem to me. The only problem is that alot of audio games is in windows.

URL: http://forum.audiogames.net/viewtopic.php?pid=253972#p253972





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Re: Want your advice. Please help with keyboards and garage band

2016-03-15 Thread AudioGames . net Forum — Off-topic room : leibylucwgamer via Audiogames-reflector


  


Re: Want your advice. Please help with keyboards and garage band

Dark,Strange, the forum automatically used the [ a-t ] when in fact I did use the correct sign (shift+2).  I wonder...?As for your control surface, do you want 76, 88, or I believe there is potentially a 96-key keyboard?Best Regards,Luke

URL: http://forum.audiogames.net/viewtopic.php?pid=253971#p253971





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Re: Want your advice. Please help with keyboards and garage band

2016-03-15 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: Want your advice. Please help with keyboards and garage band

Hi allWell, dark I'm sorry, yeah it was better if my topic had more clarification by writing what would I want to be advised by or something like that. Well, I want a big size which contains more than 35-40 keys since I'm planning to perchase such stuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=253970#p253970





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Re: Survive the Wild!

2016-03-15 Thread AudioGames . net Forum — New releases room : Smoke-J via Audiogames-reflector


  


Re: Survive the Wild!

howdy all,so here are the clips from the last live stream. we start by blowing up just a couple shelters, then we put on a mountain race between Troy and Tim, and end with a 3 way PK fight between me, Whitefall, and Pyro. Hope you enjoy, I'll try to post the date and time for our next stream on Thursday here in the forums.Link to download the stream highlights from Dropboxhope you enjoy.

URL: http://forum.audiogames.net/viewtopic.php?pid=253969#p253969





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : ignatriay via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

That bug was already fixed in the beta.  I mean, the buttons are labeled correctly on my end.

URL: http://forum.audiogames.net/viewtopic.php?pid=253968#p253968





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Re: Want your advice. Please help with keyboards and garage band

2016-03-15 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Want your advice. Please help with keyboards and garage band

Moderation! @Muhammad, I took the liberty of altering the subject a little so people know what you want advice about when looking at the topic list, that way your more likely to get an answer. Btw, Luke, not that it's an issue, but the indication when your talking to someone is an at sign, ie [ a-t ]. same as in an e-mail, not at, ie, a t like the wword.  It doesn't really matter too much sinse I knew what you meant, I just thought I'd mention it as it's one of those potential screen reader things which you might not have picked up on.

URL: http://forum.audiogames.net/viewtopic.php?pid=253967#p253967





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Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Welcome to LuminariMUD. (Open for new players.)

One question I have about stats is are the stats fixed once they're rolled? I always love games where you can progress and have the possibility to improve your character, but saying "oh dear the gods of random generation didn't smile on you, so your character is always a wimp"   is never something I like in games too much sinse it feels too much like "oh dear you can't progress now because you didn't roll well at the start" As to grinding well any game with battle has a little grinding just because you can't really have quests all the time, it's just a matter of giving you interesting areas to hunt in and   foes to fight, and having the grinding set up in minimal enough amounts to keep you thinking your getting somewhere, rather than you needing to kill 200 rats in the sewers to progress from level one to level 2 where upon you get one new spell which isn't that useful, and then having to kill 200 sn
 akes in the forest, the same goes at higher levels. Generally I find if I've played for two or three hours in the same area at the same level fighting the same monsters and don't have anything new it feels far too much like repetitive work and not much like a game, or even if I've had to grind for days in the same six or seven areas. That happened in Alter, I'd get to a point,get sick of current areas and then leave because it seemed I was getting no where and was sick of fighting the same monsters, usually only going back when more areas got added to the game to play in.For me it's not really anti grinding, sinse hay someone who is willing to play for 7 or 8 hours at a stretch deserves to progress, it's just about having enough variety to keep me interested enough to want! to play for 7 or 8 hours, sinse seeing and killing the same monster over and over again for hours on end with no tactics, variety or choice can get fairly old fa
 irly fast.

URL: http://forum.audiogames.net/viewtopic.php?pid=253966#p253966





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Re: Yaiba: ninja gaiden Z

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Yaiba: ninja gaiden Z

bringing an old topic back, I'm now playing this game and it seams to be very linear and quite playable.however, I'm stuck at the part where a missile is being fired from the helicopter.how do I reflect the missile? I hold the block button but I still got hit by it.I

URL: http://forum.audiogames.net/viewtopic.php?pid=253965#p253965





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Re: USA Games News 9/7/2013

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: USA Games News 9/7/2013

Slj and Ishen are correct, however  it is a little disrespectful that people think of this first. If it were  the case as with Jim Kitchin of wanting to preserve his work for posterity and people to enjoy in the future, then I'd understand but saying "Oh no it's so terrible because we'll  never get raceway now" is a little crass, aside from the fact of course that  we've got more racing games anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=253964#p253964





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Re: Hockey Game/Sim

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : nibar via Audiogames-reflector


  


Re: Hockey Game/Sim

Can anyone give me online sport games?

URL: http://forum.audiogames.net/viewtopic.php?pid=253963#p253963





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Leon Stewart wrote:Hey touchmint.So I found my first bug in the game. The sound effects button is labeled music on/off button, and the music button is labeled sound effects on/offThanks I will get that added to the list.

URL: http://forum.audiogames.net/viewtopic.php?pid=253962#p253962





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:Question about theCultist skill Grim Chant. Is it working as intended? It says it raises HP leech by.15 and Confuse by 10, but it does not give you the leech bonus, at least not from what I can see.I just checked the skills sheet and it looks correct but I may of already fixed the bug a while back and forgotten about it. either way it should be fixed by next update.

URL: http://forum.audiogames.net/viewtopic.php?pid=253961#p253961





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:What skills does the dechanted and enchanted have?The enchanted has a heal and a buffing skill bless. The cool thing is it starts with 2 stamina.The dechanted is a little overpowered but if you beat the game with no deaths you deserve it . it also has 2 attacks but it has the hellfire spell which allows you to hit all enemies. it also has the haunt debuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=253960#p253960





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Re: Adventure To Fate : Quest To The Future JRPG

2016-03-15 Thread AudioGames . net Forum — New releases room : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Quest To The Future JRPG

nolly wrote:It is post #17 of this thread. I edited it to add other topics as well as reorganize some of the paragraphs, so they would make more sense.I will note that you may need to go over it before you use it since there are things you may want to omit.Sweet thanks! Still finishing up a few things on the update but hoping to finish up testing and submit by tomorrow night. I am going to have to skip releasing the time guardian in this update since its going to take me a little while longer to properlly balance and work the kinks out of some of the skills but I am going to put a code in to unlock him so if you or any of the other guys here want to help me test him before i publicly release let me know.

URL: http://forum.audiogames.net/viewtopic.php?pid=253959#p253959





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Re: death match project alpha

2016-03-15 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector


  


Re: death match project alpha

Its still in active development, just going very slowly at the moment since I did some more work on the engine itself, which adds in the possibility for proper custom missions and in future dlc, it also means I don't need to constantly edit the code if I want to make a simpple change to the storyline, something that really annoyed me about the original.

URL: http://forum.audiogames.net/viewtopic.php?pid=253958#p253958





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Re: Adventure To Fate : Quest To The Future JRPG

2016-03-15 Thread AudioGames . net Forum — New releases room : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Quest To The Future JRPG

nolly wrote:It is post #17 of this thread. I edited it to add other topics as well as reorganize some of the paragraphs, so they would make more sense.I will note that you may need to go over it before you use it since there are things you may want to omit.Sweet thanks still finishing up a few things on the update but hoping to finish up testing and submit by tomorrow night.

URL: http://forum.audiogames.net/viewtopic.php?pid=253959#p253959





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Re: death match project alpha

2016-03-15 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector


  


Re: death match project alpha

Was wondering what the status of this was?

URL: http://forum.audiogames.net/viewtopic.php?pid=253957#p253957





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Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-15 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector


  


Re: Welcome to LuminariMUD. (Open for new players.)

I'll probably get back into mudding once I find a nice, easy to use lightweight mud client that's free.It's a pitty the developer of RealityMud lost the source code.That thing was perfect.I still have one of the latest versions, but I don't think the source code was included with it, otherwise I could just send it to him.It's very similar to the old gMud, only this thing works with NVDA.You don't need a soundpack to enjoy muds, I was using this client to play AlterAeon, and it worked quite well.I might see if it works with this one, but I want to be able to do what I want.All these classes get confusing, not to mention grinding for days, just to level up.Grinding is probably what made me stop playing AlterAeon, I hope this isn't like that.Endless grinding is enough to make anyone stop playing.

URL: http://forum.audiogames.net/viewtopic.php?pid=253956#p253956





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Re: Braillemon status update!

2016-03-15 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector


  


Re: Braillemon status update!

As well as wishing the availability of an online mode, which we can fight and challenge each other there, and see who is the best trainer. That would be more than awesome as I've heard that will really be an online mode soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=253955#p253955





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Re: Survive the wild wrap.

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Leon Stewart via Audiogames-reflector


  


Re: Survive the wild wrap.

Hello.I actually had a chat on skype with sam. I showed him the rap on skipe. While I was unable answer when he skipe called, I actually recieved a message about the rap. He said it was a very interesting rap. He liked it a lot.There was also a podcast that was done by the team of kjsc radio where I work, but however due to computer issues, I won't be able to test, any computer games, nor will be able to record with my high quality mike for windows. So I can only test out IOS I'm afraid. But I have mor raps in store for more games I test. Let the developers know that I have plenty of music ideas to go around.

URL: http://forum.audiogames.net/viewtopic.php?pid=253954#p253954





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Re: USA Games News 9/7/2013

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: USA Games News 9/7/2013

That of course means that all the projects he have worked on now are in the grave, together with him. He properly didn't know he was going to die, so he didn't got a chance to let others take over those projects, so we can't do anything but just move on, and pay our attention into future projects instead keeping talking about the old projects.

URL: http://forum.audiogames.net/viewtopic.php?pid=253953#p253953





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Re: D groups

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Leon Stewart via Audiogames-reflector


  


Re: D groups

What platform is this game on?

URL: http://forum.audiogames.net/viewtopic.php?pid=253952#p253952





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : Leon Stewart via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Hey touchmint.So I found my first bug in the game. The sound effects button is labeled music on/off button, and the music button is labeled sound effects on/off

URL: http://forum.audiogames.net/viewtopic.php?pid=253951#p253951





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Re: Undead Assault: Concept Demo release on February 22nd

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : nibar via Audiogames-reflector


  


Re: Undead Assault: Concept Demo release on February 22nd

I will upload an other file later. Try this

URL: http://forum.audiogames.net/viewtopic.php?pid=253950#p253950





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Re: Help with original Bokurano Daiboukenn

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector


  


Re: Help with original Bokurano Daiboukenn

, yeah... sorry bud but you broke something it seems, the candle is gone and so is the set of matches, so you can't even go anywherewell maybe it wasn't exactly you, lol who knows?

URL: http://forum.audiogames.net/viewtopic.php?pid=253949#p253949





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Re: Help with original Bokurano Daiboukenn

2016-03-15 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector


  


Re: Help with original Bokurano Daiboukenn

, yeah... sorry bud but you broke something it seems, the candle is gone and so is the set of matches, so you can't even go anywhere

URL: http://forum.audiogames.net/viewtopic.php?pid=253949#p253949





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