Re: How does devs handle people who have been banned?

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: How does devs handle people who have been banned?

That's exactly why I said leave some privacy for yourself. Its why I don't just add players of my games to my skype unless i'm fairly sirten they won't just talk about my work. The way I see it, your on my skype because your a friend of mine. You won't get exclusive updates to new games, and my skype isn't a place for people to bombard me with questions about my work. On the subject of the hole banning thing, I have mixt feelings. On one hand, its somewhat good if someone asks and you tell them. But their are some people who just won't listen. That's why I said in my last post, this is one of the few cases where i'll say your better off ignoring and letting that player spout his crittisism, making it public or trying to explain to him or her and to the rest of the players, only makes the situation worce for you. Because in the end, those other players who wanted to play will end up leaving because they don't wanna here you and the 
 player fight back and forth, as far as they cair your both idiots. In this situation your better off tuffening up, no one's gonna come up and say, hey, this person's annoying you so he gets kicked out of my place. And as for common sence, if their's anything dmnb's taught me, its that you should code expecting players not to use common sence. Don't get me rong, place rules and everything, but get a careful balancing act between when to lay down rules that should be followed, and when to lay down rules by code that have to be followed. I'll list an example from dmnb for starters, the well known no starship combat in federation space policy. Their was no code preventing it, just a please please don't fire unless you ask permission or we're doing an event kind of thing. The rule was very frequently broken, and players would end up getting kicked out of the game. It was almost if not exactly like when you were at the age of 5, and you had that fri
 end who you'd play pretend with, and then you had that new guy who wanted to join but you didn't want him to because he wouldn't play to your rules. Eventually it got patched after several people kept saying just code a limit in. Now the way I see it about game systems, if their's a loophole and you really don't want players abusing it, like someone's probably gonna get band for abusing it, patch it up via code, don't waist your time putting it in the rules. Just remember that it doesn't matter how open you make  a system, if you can use it for good perpices, someone can probably use it for bad perpices. And just remember you can't always win against the raf of the mity all knowing player if he or she believes that they were right and you were rong, so just let it go.

URL: http://forum.audiogames.net/viewtopic.php?pid=288635#p288635





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Re: Repetitious Issue with IOS Assistive Apps

2016-12-06 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: Repetitious Issue with IOS Assistive Apps

Never said I blamed the blind comunity but I blame developers for not doing enough research before hand. That so called homework isn't done and we get apps that already exist at a lesser degree. I have the braigo app and yeah it's nice and all but something like Tap Tap See is alot faster. Also the immage discriptions don't seem as good as Tap Tap See which brings me back to my point. I'm not saying it's a bad app but it could have been better, or perhaps something new and powerful. It's like audio games having yet another racing game after a while it's just the same thing a racer.

URL: http://forum.audiogames.net/viewtopic.php?pid=288634#p288634





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Re: An idea: How to bring audio gaming to the blind community world wide

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector


  


Re: An idea: How to bring audio gaming to the blind community world wide

I really like this idea, I would gladly represent my country. for this to really work we need a central forum, like this one, with the addition of a room for each language where each country representant can keep it's community up to dte. Now each country has it's small forums but they aren't updated regularly or they have very few members.

URL: http://forum.audiogames.net/viewtopic.php?pid=288633#p288633





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An idea: How to bring audio gaming to the blind community world wide

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


An idea: How to bring audio gaming to the blind community world wide

Hi all, gamers and developers.Did you know there are many blind people world wide who don't speak english? Yes, I think all of you know that, but might not have thought much about it.Most audiogames requires the gamer to understand a lot of english, meaning many blind people world wide who don't speak english is left behind. I could imagine many developers having difficulties when communicating with people who aren't good at english, and many people are finding it difficult to explain themself.Thankfully, this issue has grown very much the last few years, because more and more people world wide are getting access to computers, smartphones and other devices where they can play games. That means so many people want to play games, which is just awesome! Think about all those gamers out there who are not registered on this forum. Think about all those people out there who try their best to play audiogames, but don't speak english at all. Think abo
 ut all those who give up playing, because they don't speak english. I tell you, there are a ton of people out there...I have thought about all this for quite some time, and I have an idea, which might bring us a ton of more gamers world wide, if we do it the right way.We could make a list of people, who represent each country. Those people are responsible for two things:1. Try their best to keep people up to date regarding to new releases, and do the best to explain how to play the various games in their own language.2. Contact the developers behave on the people who don't speak english regarding to questions, issues and bugs etc.Those people who represent the countries should speak and write english as fluently as possible.If we do this right, this will make everyone happy. Both the developers and the gamers. The developers will get so many more people playing their games. The downside with this idea is: If we do this the wrong way, it 
 will start flamewars and destroy most of the community.I mean, some requirements for the people who represent each country are needed. Those people should be neutral when it comes to communicating with the developers because of issues, getting banned, not understanding the rules etc. I think some people who controls all this and maybe choose people who request to represent their country is needed. Like someone who are sitting at the top, doing their best to make sure everything is going well. People who are trying to sort it all out if flamewars is happening because of misunderstanding etc.I'm just not sure on how to do this right. What do you all think about all this? Thoughts, ideas and comments both good and bad are very much welcome. I would like to see as many peoples opinions on this as possible, because if we do this right, it might change everything in the audio gaming community in the future.

URL: http://forum.audiogames.net/viewtopic.php?pid=288632#p288632





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Re: How does devs handle people who have been banned?

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector


  


Re: How does devs handle people who have been banned?

for me rules are made to be respected, comon sense should be enough in all games even if you don't read them. Sadly not everyone has this so admins need tools to be sure that they can enforce this making sure that the game is fair for everybody. The ban should be the ultimate solution, only forced on the players that ignore repeated warnings and keep breaking the rules. the admin should clearly state the reason and the duration of the ban and should keep his word no matter what the player tries to do to convince him to lift the ban earlier. In my oppinion an online game can be compared to a small extent with a state, admins being the police. yeah I know all pity excuses that the players usually tell us to lift their bans but there is no excuse in breaking a rule, you didn't knew them... you don't speak english very well there is always google translate which should help you in reading the rules into your language. I've seen a lot of players on dmnb th
 at didn't speak english and didn't break the rules using this excuse, some of them were very nice guys actually, and I got to exercise my french and dutch too!  But just to avoid this developers should try to choose their admins wisely, there are certain qualities that the dev should look for, to be fluent in english, it's best if the admin knows 2 or 3 languages, age is an important matter too because you can't put a 12 years old child and expect him to act like an adult. Many players think that being an admin is the best thing that could happen to you but this is actually wrong, you have a lot of responsibility to take in and this can be too much for some people. I say responsibility because there'll be a point when people will start talking to you and asking for favours in the game just because you're their friend and stuff, friend or not a
  rule is a rule and everyone should respect it, even the admins themselves.

URL: http://forum.audiogames.net/viewtopic.php?pid=288630#p288630





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Re: How does devs handle people who have been banned?

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: How does devs handle people who have been banned?

Thanks for your great reply Danny. I hope others will comment as wel, both developers and gamers. Not that developers aren't gamers, but you know what I mean. 

URL: http://forum.audiogames.net/viewtopic.php?pid=288628#p288628





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Re: Instructions to play on pokerstars

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector


  


Re: Instructions to play on pokerstars

hey guys, I was talking to a couple friends of mine, and we were just going to start playing poker on the playroom for money, since poker stars is a pain to use. chips will be worth one penny, meaning 100chips would equal a dollar and so forth. a paypal account will be made for players to deposit funds into. a document of players chip status will also be made to keep track of chips. whenever a player wants to withdraw chips, the funds will be sent to the players paypal account. there will always bee someone sitting at a game to keep track of chips, so the chip status document, will always be updated. we have thought this through and it seems like a pretty good solution, if anyone is interested or have any suggestions let me know

URL: http://forum.audiogames.net/viewtopic.php?pid=288625#p288625





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Re: Repetitious Issue with IOS Assistive Apps

2016-12-06 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: Repetitious Issue with IOS Assistive Apps

I see then this is just an IOS issue. I'll change the topic name to reflect that. Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=288622#p288622





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Re: Repetitious Issue with Assistive Apps

2016-12-06 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: Repetitious Issue with Assistive Apps

I see then this is just an IOS issue. I'll change the topic name to reflect that.

URL: http://forum.audiogames.net/viewtopic.php?pid=288622#p288622





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Re: Repetitious Issue with Assistive Apps

2016-12-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Repetitious Issue with Assistive Apps

Well, unfortunately for now the market of assistive android apps is rather small, but at the same time we don't have as much apps that do the same thing as others.

URL: http://forum.audiogames.net/viewtopic.php?pid=288619#p288619





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Re: Why redspot ***("NEEDS!!!!!")*** an admin team

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : LS23 via Audiogames-reflector


  


Re: Why redspot ***("NEEDS!")*** an admin team

Hi,Well, I agree with most of the people on this three, but keep in mind, you can't just say godhead and ignore said person. I don't like stoner myself and once he even said he was gonna report me to Sam for sending him a pm. Yet, he says/does all this shit to you? [[wow]], what an idiot. He is also apparently getting people to go after you  on a game, so you can't just ignore the people unless you either go offline and come back later or you report it to sam, which, he's known for not really replying to people until he feels like it.

URL: http://forum.audiogames.net/viewtopic.php?pid=288616#p288616





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Re: Most Disappointing Audiogame Boss Fights

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Most Disappointing Audiogame Boss Fights

I can't play X1 because I hit arrows so fast that I fly over the landing spot. Say thanks to adventure at C.

URL: http://forum.audiogames.net/viewtopic.php?pid=288615#p288615





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

It has an ability, when it gets hit it's defense raises, and it has decent defense.It is a ground type and can learn lots of great moves like high-horse power, heavy slam and earthquake.

URL: http://forum.audiogames.net/viewtopic.php?pid=288612#p288612





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-12-06 Thread AudioGames . net Forum — New releases room : phoenix1991 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Hi, Phoenix here. I need to own Aquaffe and Leafox to fill in the other empty spaces. Could someone trade a Manamon or two with me to get them? If so, feel free to respond with a PM.

URL: http://forum.audiogames.net/viewtopic.php?pid=288610#p288610





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Re: make unity 3d accessible

2016-12-06 Thread AudioGames . net Forum — Developers room : mikrima via Audiogames-reflector


  


Re: make unity 3d accessible

Done, there is now an sound playing when the console logs an error. It is also played when the user tries to enter game mode and there are still compile errors.I would still like to make a keyboard shortcut that could be used to read the current errors from the console out to the user.I also tried reproducing the error that you mentioned, by removing the closing bracket after audiosource play.But it didn't happen for me. The log file updated and the error sound played as well. Can you confirm that this is still happening?

URL: http://forum.audiogames.net/viewtopic.php?pid=288607#p288607





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Re: Swamp, zombie FPS by Aprone

2016-12-06 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

i wondered if that was because of the amount of people on the server?

URL: http://forum.audiogames.net/viewtopic.php?pid=288608#p288608





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Re: I can not register a game I bought from Draconis Entertainment

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector


  


Re: I can not register a game I bought from Draconis Entertainment

i can help you very easy  plese ad me on skype its iloveprajwal

URL: http://forum.audiogames.net/viewtopic.php?pid=288604#p288604





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Re: Most Disappointing Audiogame Boss Fights

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector


  


Re: Most Disappointing Audiogame Boss Fights

@king gamer222: have you tried to play the savage gambit redemption? I've only managed to get to level five on that difficulty, that's insane. I'm really curious... has any one managed to finish the redemption?edit: at that level the opponent actually drops you in 3 or 4 hits if I remember right.

URL: http://forum.audiogames.net/viewtopic.php?pid=288600#p288600





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Re: Most Disappointing Audiogame Boss Fights

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector


  


Re: Most Disappointing Audiogame Boss Fights

@king gamer222: have you tried to play the savage gambit redemption? I've only managed to get to level five on that difficulty, that's insane. I'm really curious... has any one managed to finish the redemption?

URL: http://forum.audiogames.net/viewtopic.php?pid=288600#p288600





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Re: eurofly a flight audio simulator from slovakia

2016-12-06 Thread AudioGames . net Forum — New releases room : Quasar via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

So far, I've completed the entirity of category one without a single crash. On windows 10, the computer can be very cranky with permissions, so here is what I did:Install the 64-bit version to c:\program files\euroflySet the shortcut to run the program as administratorOn first launch set the user folder to c:\users\username\appdata\roaming\euroflyTo do the final step, replace username with whatever your user folder is actually called. YYou will also likely to enable showing hidden files tot access the appdata folder.

URL: http://forum.audiogames.net/viewtopic.php?pid=288599#p288599





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

What makes it so useful?

URL: http://forum.audiogames.net/viewtopic.php?pid=288598#p288598





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Re: A Discussion on Snus

2016-12-06 Thread AudioGames . net Forum — Off-topic room : king gamer222 via Audiogames-reflector


  


Re: A Discussion on Snus

Don't you need to be 21, though?

URL: http://forum.audiogames.net/viewtopic.php?pid=288596#p288596





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Re: Question about my keyboard

2016-12-06 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Question about my keyboard

@raygrote,Actually, your story and mine as far as keyboards go are fairly similar.  My psr was a 340 if I remember correctly and a key broke; lacking the wisdom of Solemon I uh, went and purchased another keyboard because why not, and it was newer, and maybe it'll sound better, and I was only 14 at the time and had the money to burn, and I think you get the point.  All my life though, I've been a Yamaha dude, Yamaha mixers, Yamaha speakers, Yamaha guitars, PV mics because I need something that isn't Yamaha so as not to be accused of being promotional or something.  I got the DGX500 which was overpriced as far as I'm concerned, and then I kind of gave it up for the Yamaha brand save the motifs, which is where you and I do differ a bit.  I like the concepts, the sounds, the extras; I want  an xf8 if I can ever get my hands on it.  what I cannot justify again, however, is the price.  It might bring me and my ears a ton of j
 oy, but it's far too bulky.  You can't easily carry it around, which means you can't easily gig with it.the FA, as you have noted above, is multipurposed, though I haven't figured out even half of it yet being new to the product and being unsure of where to begin with it.  I mentioned the Korg x50, but it's main purpose is performance synth, and given that Korg aren't exactly known for having comprehensive layouts, which is something I do miss immensely about Yamaha keyboards, I sold it for cheap when I got the FA.  Thus far, I've figured out how to access every onboard sound... I think.  I've figured out that I like the sampler's concepts, but it does seem a bit frustrating.  Beyond that, I'm still in the dark about the FA though.

URL: http://forum.audiogames.net/viewtopic.php?pid=288595#p288595





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Re: The Any Audio Network!

2016-12-06 Thread AudioGames . net Forum — Off-topic room : joshstronach via Audiogames-reflector


  


Re: The Any Audio Network!

will there be an app in the app store?

URL: http://forum.audiogames.net/viewtopic.php?pid=288593#p288593





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Re: Rock Band 4 discussion

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Rock Band 4 discussion

@66The guitar doesn't match up like you might logically think it does, not always at least.In terms of playing though, just strum on beat and try playing different sequences of notes to see what works.Oh and to squash this right now (sounds brutal but it's not intended to be that way), as far as I know there's no pro support (i.e. support for real instruments) in RB4.  For that you'd need a previous generation console, Rock band 3 and the officially released real guitar controller for Rock Band 3, which is not a bass.I apologise I can't give further clarification yet, but it's a relatively simple process to pick up and learn on easy, even if the charting seems tricky at points.

URL: http://forum.audiogames.net/viewtopic.php?pid=288590#p288590





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Re: eurofly a flight audio simulator from slovakia

2016-12-06 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hi.Ok, the hel is this, sometimes during the missions, the game just crashes on me. The hel is this? Running on windows 10 64 bit.

URL: http://forum.audiogames.net/viewtopic.php?pid=288588#p288588





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Re: Most Disappointing Audiogame Boss Fights

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: Most Disappointing Audiogame Boss Fights

go play alter aeon and fight the rock dragon at level 31, then tell me you're disappointed.

URL: http://forum.audiogames.net/viewtopic.php?pid=288581#p288581





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Re: Fantastic beasts and where to find them, topic contains spoilers!

2016-12-06 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: Fantastic beasts and where to find them, topic contains spoilers!

I loved the movie! I loved that there was nothing to compare it to as I found any Harry Potter movie after The Chamber of Secrets to be offal! I was a bit confused to with all the American magic and would have liked more things to be explained. The death potion my brother said was like an acid that burned away the chair and victim. I think the reason it was like a pensive was to torcher the victim so that they would see their life flash before their eyes harsh! I still think having your soul sucked out would be worse still ouch! It is suggested that Ariana may have been an obscurus although this was not yet confirmed. According to the website below why this didn't effect Harry. "The child has to know about their magic in order to suppress it, though that’s why Harry Potter never developed an Obscurus. Harry was never told to suppress his magic, he was just told that magic didn’t exist."https://www.buzzfeed.com/eleanorbate/fa … .pmQZVAb06

URL: http://forum.audiogames.net/viewtopic.php?pid=288579#p288579





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Re: Anyone used wine?

2016-12-06 Thread AudioGames . net Forum — Off-topic room : king gamer222 via Audiogames-reflector


  


Re: Anyone used wine?

Yeah, no screenreading. But you can run BGT games if they are self-voicing, though. I forgot how I did it, unfortunately, so a little research should get you set up.

URL: http://forum.audiogames.net/viewtopic.php?pid=288577#p288577





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Re: Swamp, zombie FPS by Aprone

2016-12-06 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

so much lag these days

URL: http://forum.audiogames.net/viewtopic.php?pid=288578#p288578





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Re: Rock Band 4 discussion

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : king gamer222 via Audiogames-reflector


  


Re: Rock Band 4 discussion

So, I finally got the guitar in the mail today. How do I learn how to play and does anyone have any tips and pointers? How, for example, do the five colors relate to actually musical notes and/or frets? If the guitar doesn't pan out, I might look in to using a real bass guitar.

URL: http://forum.audiogames.net/viewtopic.php?pid=288575#p288575





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Re: Anyone used wine?

2016-12-06 Thread AudioGames . net Forum — Off-topic room : ke7zum via Audiogames-reflector


  


Re: Anyone used wine?

except id the windows games rely o a screen reader, then no it won't speak.  I've tried myself and also can't get anything to speak.

URL: http://forum.audiogames.net/viewtopic.php?pid=288573#p288573





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Re: eurofly a flight audio simulator from slovakia

2016-12-06 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

No, you have to know this info. Look at airnav as well, that might help. I guess just estimate. If you have ben to those air ports you could ask, or go to the open airport data base. I don't have a link to that at the moment. It's in my browser history.Good luck.

URL: http://forum.audiogames.net/viewtopic.php?pid=288571#p288571





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Re: eurofly a flight audio simulator from slovakia

2016-12-06 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Yep I've seen that one, just restart the computer after every mission. This is how I'e ben able to get thorugh thus far. Good luck.bitti wrote:Greetings. well i have another problem. When i try to complete mission 16 i get an applicationerror. Here is the crashlog. There was an error during the execution of this program.The application might become unstable and even useless.It's recommended that you save your work and close this application.List index out of bounds (0).--Exception log with detailed tech info. Generated on 06.12.2016 12:33:12.You may send it to the application vendor, helping him to understand what had happened. Application title: Eurofly Application file: C:\Eurofly\Eurofly.exe--Exception class: EStringListErrorException message: List index out of bounds (0).Exception address: 0001--Main thread ID = 2644Exception thread ID = 2644--Exception stackStack list, generated 06.12.2016 12:33:12(0036598D){Eurofly.exe } [0076698D] JclDebug.TJclStackInfoList.Create + $10D(003652A8){Eurofly.exe } [007662A8] JclDebug.JclCreateStackList + $48(003651B9){Eurofly.exe } [007661B9] JclDebug.DoExceptionStackTrace + $79(00366DD3){Eurofly.exe } [00767DD3] JclDebug.DoExceptNotify + $93(00354C75){Eurofly.exe } [00755C75] JclHookExcept.TNotifierItem.DoNotify + $35(00354EBC){Eurofly.exe } [00755EBC] JclHookExcept.DoExceptNotify + $BC(0035500E){Eurofly.exe } [0075600E] JclHookExcept.HookedRaiseException + $6E(DAB6){Eurofly.exe } [0040EAB6] System.@RaiseAtExcept + $106(001079B1){Eurofly.exe } [005089B1] System.Classes.TStrings.Error + $61(0010A677){Eurofly.exe } [0050B677] System.Classes.TStringList.Get + $27(0037B717){Eurofly.exe } [0077C717] upilot.vyhodnotulohu (Line 705, "upilot.pas" + 68) + $26(0039E09F){Eurofly.exe } [0079F09F] lietadlo.tlietadlo.vyrovnajrychlost (Line 1365, "lietadlo.pas" + 44) + $0(003EB36B){Eurofly.exe } [007EC36B] hlavne.TForm1.konajtimer (Line 1223, "hlavne.pas" + 61) + $0(003EACB9){Eurofly.exe } [007EBCB9] hlavne.TForm1.TimerTimer (Line 1158, "hlavne.pas" + 2) + $0(00253332){Eurofly.exe } [00654332] Vcl.ExtCtrls.TTimer.Timer + $22(00253148){Eurofly.exe } [00654148] Vcl.ExtCtrls.TTimer.WndProc + $38(00129A36){Eurofly.exe } [0052AA36] System.Classes.StdWndProc + $26(00010C24){user32.dll  } [7FFE06041C24] Unknown function at CallWindowProcW + $4F4(0001056C){user32.dll  } [7FFE0604156C] Unknown function at DispatchMessageW + $1BC(00307AF4){Eurofly.exe } [00708AF4] Vcl.Forms.TApplication.ProcessMessage + $134(00307B68){Eurofly.exe } [00708B68] Vcl.Forms.TApplication.HandleMessage + $18(00308004){Eurofly.exe } [00709004] Vcl.Forms.TApplication.Run + $F4(003FD106){Eurofly.exe } [007FE106] Eurofly.Eurofly (Line 54, "" + 5) + $0(7364){KERNEL32.DLL} [7FFE06248364] BaseThreadInitThunk + $14(00064E91){ntdll.dll   } [7FFE088D5E91] RtlUserThreadStart + $21--Call stack for main threadStack list, generated 06.12.2016 12:33:12(000A5B14){ntdll.dll   } [7FFE08916B14] ZwGetContextThread + $14(0036598D){Eurofly.exe } [0076698D] JclDebug.TJclStackInfoList.Create + $10D(0036531B){Eurofly.exe } [0076631B] JclDebug.JclCreateStackList + $4B(00365453){Eurofly.exe } [00766453] JclDebug.JclCreateThreadStackTrace + $B3(00365516){Eurofly.exe } [00766516] JclDebug.JclCreateThreadStackTraceFromID + $76(0036A02B){Eurofly.exe } [0076B02B] ExceptDlg.TExceptionDialog.CreateReport (Line 340, "exceptdlg.pas" + 18) + $10(00369A15){Eurofly.exe } [0076AA15] ExceptDlg.TExceptionDialog.CreateDetails (Line 288, "exceptdlg.pas" + 5) + $0(0036C668){Eurofly.exe } [0076D668] ExceptDlg.TExceptionDialog.UMCreateDetails (Line 709, "exceptdlg.pas" + 3) + $0(BBD1){Eurofly.exe } [0040CBD1] System.TObject.Dispatch + $41(001B8066){Eurofly.exe } [005B9066] Vcl.Controls.TControl.WndProc + $386(001BF817){Eurofly.exe } [005C0817] Vcl.Controls.TWinControl.WndProc + $8E7(002F967E){Eurofly.exe } [006FA67E] Vcl.Forms.TCustomForm.WndProc + $8DE(001BEA0C){Eurofly.exe } [005BFA0C] Vcl.Controls.TWinControl.MainWndProc + 

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-12-06 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Haha, I wouldn't waste time training most of these manamon to level 50, much less 100. Stuff like Fowliture, Viralite, Skirial, Sluggugg, Duskond, Fingon...the list goes on, really. Most manamon are either bad, or at least not very good. Stick to the 20 or so that are worth using. haha.

URL: http://forum.audiogames.net/viewtopic.php?pid=288565#p288565





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Re: eurofly a flight audio simulator from slovakia

2016-12-06 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hello, it's in your docs folder under eurofly in the start menu. Works here.masroor.rahmani wrote:hello the download link for audio revews rkive is not work for me please give me a direct link for download it

URL: http://forum.audiogames.net/viewtopic.php?pid=288562#p288562





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Re: Instructions to play on pokerstars

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Instructions to play on pokerstars

Yeah I used hotspot clicker so that's definitely your screen resolution. Let me know a good time for you and I'd help you out on skype sending you another script file

URL: http://forum.audiogames.net/viewtopic.php?pid=288561#p288561





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Re: Instructions to play on pokerstars

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Instructions to play on pokerstars

Hi sebI'd like to do that but I think  your scripts does not work on my computer.for e.g. If i click on the quick cache button then hit alt+p, It will go to my account window, instead of going to a game.I try finding the "Join game" button and hit it, but  Jaws won't speak anymore. I just  hear sounds.Could this be something with the screen  resolution?

URL: http://forum.audiogames.net/viewtopic.php?pid=288560#p288560





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Re: Is there any way to get rale racer full version?

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector


  


Re: Is there any way to get rale racer full version?

there is no point in registering the game if you can't run it. the game is quite old so it might not be optimized for newer versions of windows, that's why we can't run it. has anyone on xp tried it? it should deffinitely work under that OS.

URL: http://forum.audiogames.net/viewtopic.php?pid=288559#p288559





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Re: Is there any way to get rale racer full version?

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : Dragos via Audiogames-reflector


  


Re: Is there any way to get rale racer full version?

Hello.I tried this game and it was a problem with game engine.But I can not register and i have a key.How to register?Or Do you have a crack?

URL: http://forum.audiogames.net/viewtopic.php?pid=288556#p288556





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please send links for grif 1 and 2? i didn't get them after perchase

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : fluffy solger via Audiogames-reflector


  


please send links for grif 1 and 2? i didn't get them after perchase

Hi all.I didn't get my grif 1 and 2 links after 1 hour.please can I have them?I perchased them today.I checked spam about 5 times

URL: http://forum.audiogames.net/viewtopic.php?pid=288555#p288555





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Re: Xbox One, a few questions.

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Xbox One, a few questions.

The party lasts until you turn off the console, or ntil you leave it if you want to join a new party People can invite you to parties too.

URL: http://forum.audiogames.net/viewtopic.php?pid=288552#p288552





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Re: A demo of a game in development from N A Soft.

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : JoeFoeGames via Audiogames-reflector


  


Re: A demo of a game in development from N A Soft.

[[wow]] this thing sounds really awesome. I will play i for sure, when it will be released someday.

URL: http://forum.audiogames.net/viewtopic.php?pid=288551#p288551





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Re: Anyone used wine?

2016-12-06 Thread AudioGames . net Forum — Off-topic room : Jason SW via Audiogames-reflector


  


Re: Anyone used wine?

Nothing running in Wine is going to be read by screen readers. The only use I can think of for Wine is playing Windows games.

URL: http://forum.audiogames.net/viewtopic.php?pid=288550#p288550





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

Sorry for posting right after I just did, but the web browser method was patched  last year.

URL: http://forum.audiogames.net/viewtopic.php?pid=288549#p288549





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

In fact, you can literally generate any Pokemon with PKHex and even play with them online, provided you respect some rules (for example, you have to select where the pokemon was caught and as such make sure it comes from a place where it can be found, as well as not giving it a move it normally can't learn, and many other things). I believe there are tutorials on the Internet for this. Though, the version I had was not very accessible because NVDA didn't say the labels of some elements, for example you have to remember that HP is before attack and speed after special defense. Plus, unless it works differently now, transfering the pokemon in the game is not doable without sighted help, because it needs a 3DS web browser. Hopefully this changed.

URL: http://forum.audiogames.net/viewtopic.php?pid=288546#p288546





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

In fact, you can literally generate any Pokemon with PKHex and even play with them online, provided you respect some rules (for example, you have to select where the pokemon was caught and as such make sure it comes from a place where it can be found, as wemm as not giving it a move it normally can't learn, and many other things). I believe there are tutorials on the Internet for this. Though, the version I had was not very accessible because NVDA didn't say the labels of some elements, for example you have to remember that HP is before attack and speed after special defense. Plus, unless it works differently now, transfering the pokemon in the game is not doable without sighted help, because it needs a 3DS web browser. Hopefully this changed.

URL: http://forum.audiogames.net/viewtopic.php?pid=288546#p288546





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Re: Weird Audio Challenge

2016-12-06 Thread AudioGames . net Forum — Off-topic room : Andy93 via Audiogames-reflector


  


Re: Weird Audio Challenge

hmm, this is interesting. You're the first person on doing exactly something I would always do. Now, honestly I don't want to take away visitors to sam's any audio. But I use a platform similar to audioboom called yourlisten, wich is free and it has no limit on file size nore storage. Yay, sounds too good to be true, but let me tell ya that I have 1 year using this site for my ministry

URL: http://forum.audiogames.net/viewtopic.php?pid=288548#p288548





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

Yes PKHex can alter pokemon, you can also gen them too.Also, about SOS battles, I don't think a shiny makes the shiny sound when it appears, but I don't know because when I check I hear yelling, "OH! A! Shiny! OMG! Aa! Ye!"

URL: http://forum.audiogames.net/viewtopic.php?pid=288547#p288547





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

In fact, you can literally generate any Pokemon with PKHex and even play with them online, provided you respect some rules (for example, you have to select were the pokemon was capture and as such make sure it comes from a place were it can be found, as wemm as not giving it a move he normally can't learn, and many other things). I believe there are tutorials on the Internet for this. Though, the version I had was not very accessible because NVDA didn't say the labels of some elements, you for example you have to remember that HP is before attack and speed after special defense. Plus, unless it works differently now, transfering the pokemon in the game is not doable without sighted help, because it needs a 3DS web browser. Hopefully this changed.

URL: http://forum.audiogames.net/viewtopic.php?pid=288546#p288546





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Re: eurofly a flight audio simulator from slovakia

2016-12-06 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

hello the download link for audio revews rkive is not work for me please give me a direct link for download it

URL: http://forum.audiogames.net/viewtopic.php?pid=288544#p288544





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Re: eurofly a flight audio simulator from slovakia

2016-12-06 Thread AudioGames . net Forum — New releases room : bitti via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Greetings. well i have another problem. When i try to complete mission 16 i get an applicationerror. Here is the crashlog. There was an error during the execution of this program.The application might become unstable and even useless.It's recommended that you save your work and close this application.List index out of bounds (0).--Exception log with detailed tech info. Generated on 06.12.2016 12:33:12.You may send it to the application vendor, helping him to understand what had happened. Application title: Eurofly Application file: C:\Eurofly\Eurofly.exe--Exception class: EStringListErrorException message: List index out of bounds (0).Exception address: 0001--Main thread ID = 2644Exception thread ID = 2644--Exception stackStack list, generated 06.12.2016 12:33:12(0036598D){Eurofly.exe } [0076698D] JclDebug.TJclStackInfoList.Create + $10D(003652A8){Eurofly.exe } [007662A8] JclDebug.JclCreateStackList + $48(003651B9){Eurofly.exe } [007661B9] JclDebug.DoExceptionStackTrace + $79(00366DD3){Eurofly.exe } [00767DD3] JclDebug.DoExceptNotify + $93(00354C75){Eurofly.exe } [00755C75] JclHookExcept.TNotifierItem.DoNotify + $35(00354EBC){Eurofly.exe } [00755EBC] JclHookExcept.DoExceptNotify + $BC(0035500E){Eurofly.exe } [0075600E] JclHookExcept.HookedRaiseException + $6E(DAB6){Eurofly.exe } [0040EAB6] System.@RaiseAtExcept + $106(001079B1){Eurofly.exe } [005089B1] System.Classes.TStrings.Error + $61(0010A677){Eurofly.exe } [0050B677] System.Classes.TStringList.Get + $27(0037B717){Eurofly.exe } [0077C717] upilot.vyhodnotulohu (Line 705, "upilot.pas" + 68) + $26(0039E09F){Eurofly.exe } [0079F09F] lietadlo.tlietadlo.vyrovnajrychlost (Line 1365, "lietadlo.pas" + 44) + $0(003EB36B){Eurofly.exe } [007EC36B] hlavne.TForm1.konajtimer (Line 1223, "hlavne.pas" + 61) + $0(003EACB9){Eurofly.exe } [007EBCB9] hlavne.TForm1.TimerTimer (Line 1158, "hlavne.pas" + 2) + $0(00253332){Eurofly.exe } [00654332] Vcl.ExtCtrls.TTimer.Timer + $22(00253148){Eurofly.exe } [00654148] Vcl.ExtCtrls.TTimer.WndProc + $38(00129A36){Eurofly.exe } [0052AA36] System.Classes.StdWndProc + $26(00010C24){user32.dll  } [7FFE06041C24] Unknown function at CallWindowProcW + $4F4(0001056C){user32.dll  } [7FFE0604156C] Unknown function at DispatchMessageW + $1BC(00307AF4){Eurofly.exe } [00708AF4] Vcl.Forms.TApplication.ProcessMessage + $134(00307B68){Eurofly.exe } [00708B68] Vcl.Forms.TApplication.HandleMessage + $18(00308004){Eurofly.exe } [00709004] Vcl.Forms.TApplication.Run + $F4(003FD106){Eurofly.exe } [007FE106] Eurofly.Eurofly (Line 54, "" + 5) + $0(7364){KERNEL32.DLL} [7FFE06248364] BaseThreadInitThunk + $14(00064E91){ntdll.dll   } [7FFE088D5E91] RtlUserThreadStart + $21--Call stack for main threadStack list, generated 06.12.2016 12:33:12(000A5B14){ntdll.dll   } [7FFE08916B14] ZwGetContextThread + $14(0036598D){Eurofly.exe } [0076698D] JclDebug.TJclStackInfoList.Create + $10D(0036531B){Eurofly.exe } [0076631B] JclDebug.JclCreateStackList + $4B(00365453){Eurofly.exe } [00766453] JclDebug.JclCreateThreadStackTrace + $B3(00365516){Eurofly.exe } [00766516] JclDebug.JclCreateThreadStackTraceFromID + $76(0036A02B){Eurofly.exe } [0076B02B] ExceptDlg.TExceptionDialog.CreateReport (Line 340, "exceptdlg.pas" + 18) + $10(00369A15){Eurofly.exe } [0076AA15] ExceptDlg.TExceptionDialog.CreateDetails (Line 288, "exceptdlg.pas" + 5) + $0(0036C668){Eurofly.exe } [0076D668] ExceptDlg.TExceptionDialog.UMCreateDetails (Line 709, "exceptdlg.pas" + 3) + $0(BBD1){Eurofly.exe } [0040CBD1] System.TObject.Dispatch + $41(001B8066){Eurofly.exe } [005B9066] Vcl.Controls.TControl.WndProc + $386(001BF817){Eurofly.exe } [005C0817] Vcl.Controls.TWinControl.WndProc + $8E7(002F967E){Eurofly.exe } [006FA67E] Vcl.Forms.TCustomForm.WndProc + $8DE(001BEA0C){Eurofly.exe } [005BFA0C] Vcl.Controls.TWinControl.MainWndProc + $2C(00129A36){Eurofly.exe } [0052AA36] System.Classes.StdWndProc + $26(00010C24){user32.dll  } [7FFE06041C24] Unknown 

Re: Why redspot ***("NEEDS!!!!!")*** an admin team

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Why redspot ***("NEEDS!")*** an admin team

I agree with Danny as well. See, this is also why I believe an FPS like this, especially one where the objective is to run around and get the maximum number of kills, should have multiple servers. A game like this is meant to play with friends... --or anybody I guess, which is why if you did just want to play with friends, you could set up a private server and not worry about this. The 2 or 3 who brought this up were right: FPS games are where the trolls, jokers, loud mouth types go, though of course there are some that aren't like that and just want to do some good old killing with their friends for a while. That said, a centralized server... is a horrible idea. It's hard enough moderating an online MMO with objectives, seeing that cheaters still exist there, and spam and trolling gets thrown around. But a game where there is no object other than to have fun for a few minutes on Saturday afternoon? Yeah good luck with that. People are less likely to attempt to ban evade
  if they get banned from, say, Mean Old Steve's Server of Trolls... They can go get on another server or make one.

URL: http://forum.audiogames.net/viewtopic.php?pid=288540#p288540





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Re: A Discussion on Snus

2016-12-06 Thread AudioGames . net Forum — Off-topic room : mastodont via Audiogames-reflector


  


Re: A Discussion on Snus

hi.snuss is only about how you like it, different people might have different flavours and moisture degree that they like. I like my snuss really moist, I don't mind the spit and this way it doesn't crumble spreading bits throughout your entire mouth. I've also found out that more moisture usually means stronger snuss so becarefull. as for dried snuss I don't really use it, I preffer to buy dried powder tobacko and shoot it up the nose, I think it's called snuff. Lately I've been doing only snuff, I find the effect more pleasant and the flavour and the smell lasts longer. you have to be very carefull of how much you're shooting because it's easy to get nicotine poisoning which is not really pleasant. A small tip if you plan to use very dried snuss, put it under your lower lip not the upper one, it prevents excessive crumbling. don't put it right in the front of your mouth because you might end up with spit inadvertently driz
 zling down your chin. I usually put the snuss on the left side of my mouth, under the lower half of the cheek, in the far corner of my mouth and enjoy the taste.

URL: http://forum.audiogames.net/viewtopic.php?pid=288539#p288539





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Re: Erannorth: unfinished tales

2016-12-06 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Erannorth: unfinished tales

Actions are important. If you have feltis leaf, incert it right away, then start tacking stuff up once you can. The better action, the better advantage you'll get. Skills are important, but actions are too. Daily, bounties and all those quests do improve you a lot if you go through them and improve whatever you want.

URL: http://forum.audiogames.net/viewtopic.php?pid=288538#p288538





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

Ye! I finally made it to the champion with only 1 of my pokemon fainted I think!@Loxias: After I beat the story I will wondertrade/gts a ton of starters/starter-evolutions (since I have all three starters) then I do shiny hunting and hopefully get lots of shinies.@Pulseman45: PKhex is available for gen 7 games, but you need to have custom firmware or homebrew, which is hard to do.

URL: http://forum.audiogames.net/viewtopic.php?pid=288536#p288536





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Re: Manamon Trading thread

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Manamon Trading thread

Thought I'd bring this topic back up since I'm in the process of trying to fill out my Manapedia as much as possible before having another crack at Irroadium. I picked Leefox as my starter so I still need to trade for the other two starters. I also have two of the three Manamon that can only transform through trading, those being Apparishian and Bearran. So I'm seeing if anyone can help with any of that. I've never used the trading system before so this'll be an interesting experience.

URL: http://forum.audiogames.net/viewtopic.php?pid=288535#p288535





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Re: Blind Gladiator available for iOS

2016-12-06 Thread AudioGames . net Forum — New releases room : dousi96 via Audiogames-reflector


  


Re: Blind Gladiator available for iOS

Hi guys,Thanks for all the comments and bugs report!We have released in the previous week the first bug fix update, but we are working on a new balancing and bug fixing update.I need some advices about improvements to the game... Please be more simple possible:Example:- "BUG" or "IMPROVEMENT" "simple description"Thanks guys!@dousi96

URL: http://forum.audiogames.net/viewtopic.php?pid=288534#p288534





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Re: Why redspot ***("NEEDS!!!!!")*** an admin team

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : LordLundin via Audiogames-reflector


  


Re: Why redspot ***("NEEDS!")*** an admin team

I totally agree with Danny here.While there are spammers and cheaters I personally feel that the game should handle anti spam code and anti cheat code and the occasional mod intervention (to prevent abuse or extreme cases) rather  than a buncha shitty 14 years old with no judgement what so ever.FPS's are for trolls and tuff people, except shit in it. At least kill 'em all fps's like redspot. Suck it up, bitches.I also like stoner. If you're an idiot, he, nor I, won't like you, but if you're smart we will.

URL: http://forum.audiogames.net/viewtopic.php?pid=288533#p288533





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Re: Erannorth: unfinished tales

2016-12-06 Thread AudioGames . net Forum — New releases room : Luel via Audiogames-reflector


  


Re: Erannorth: unfinished tales

Sorry for doublepost, but I got a problem.It seems I lost ALL of my actions.I had a lot of actions I did not need, so I started destroying them.I was reading and checking which action I have selected, not just pressing Destroy without thinking.But suddenly I did not see any actions.Before I destroyed something last time the rest of actions was there.This happened to me the second time.The first time I thought I inadvertently destroyed everything.But, such an accident the second time?While checking what I am doing?Now I have to reincarnate yet again.But now I am afraid to destroy anything...

URL: http://forum.audiogames.net/viewtopic.php?pid=288529#p288529





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Re: eurofly a flight audio simulator from slovakia

2016-12-06 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hi!@ke7zum Think I get it, this'll be harder to find out bleh ... any hints on how to do it?@Gryffindor lolz, and actually I did find out this working.@nightmare actually it's task 5.0 that you can start using them but it's not officially in your tasks until 6.0. So guess I have something to look forward to ... lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=288528#p288528





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Re: Why redspot ***("NEEDS!!!!!")*** an admin team

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : slender via Audiogames-reflector


  


Re: Why redspot ***("NEEDS!")*** an admin team

Even then, there is an exploit floating around that allows you to bypass the allow cheats setting, which, for obvious reasons, I won't reveal here. However I've seen people spam and spam away just because they keep getting killed.

URL: http://forum.audiogames.net/viewtopic.php?pid=288527#p288527





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Re: Swamp, zombie FPS by Aprone

2016-12-06 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

it's a serious annoyance now it's really starting to annoy me.

URL: http://forum.audiogames.net/viewtopic.php?pid=288526#p288526





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Re: Why redspot ***("NEEDS!!!!!")*** an admin team

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: Why redspot ***("NEEDS!")*** an admin team

Guys, I hate to break it to you but this isn't exactly new in the world of fps's, i'll go through a few examples. First mainstreem. Have you ever been on xbox live? No? OK then, well here's a bit of a heads up. A lot of the people on their arn't nice. Don't believe me? Go into a call of dudie match. I've seen people who practicly swair at others until their lungs burst, some will go so far as to make comments towards their target's mother or other family members in an effert to annoy, and when they get killed, some people can get rather, ahem, loud mouthed, I should know seeing as I have a brother who used to do this exact sort of thing when playing these types of games. Or even on halo, their's quite a few videos on youtube where people shout, scream, and cuss at each other all for getting killed constantly. Then we have the audio game fps's. This will be more in line with cheating since this is also a discussion on cheating. So, 
 you remember audio quake? You know, that game everyone played in 2009 or 2010? I distinctly remember quite a few people on their who most of the players classed as cheaters, and while I was not on regular enough to see any insults fly back and forth, i'm sure their were some and everyone sirtenly didn't have a problem with using vulgur names. To the best of my knolige, even with 3 servers, I barely remember the admins doing anything about the cheaters or the afensive names, in fact i've never seen anyone get band on any audio quake server. Then what about rtr. Everyone is no dout aware of the ol cheat uncle susie. Now, excluding the hole server list ishue, their were those servers who refused uncle susie by setting the option, and those who just tried to tell people please don't do it or you get band. And yet people still did it. What i'm trying to say is, a non objective fps as nocturnus put it, is, at its very core, for the immature. These types of games a
 rn't for the feint of heart, no matter if you put in an admin team or not. Do keep in mined what exactly your doing, your going on a game where people's sol objective is to shoot each other until their brains splatter out until they've had enough. Which means that fowl language is going to fly, and if you spit fowl language back , your probably going to get hert and its probably not going to be nice, even if their's an admin around. The best thing you can do to play these sorts of games is tuffen up and try throwing back some of your own insults, or if you can't do that, then your better off just walking away. This is exactly why fps games have multiple servers.

URL: http://forum.audiogames.net/viewtopic.php?pid=288525#p288525





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Re: Is there any way to get rale racer full version?

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector


  


Re: Is there any way to get rale racer full version?

yeah. there is a crack that can activate the game but I never managed to get the game to work under win 7 on 64 bit. I tried installing all the required componnents like direct x and .net frame work but no luck. what's the status of the game now? can it be bought from somewhere or is it abandoned?

URL: http://forum.audiogames.net/viewtopic.php?pid=288524#p288524





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Re: Erannorth: unfinished tales

2016-12-06 Thread AudioGames . net Forum — New releases room : Luel via Audiogames-reflector


  


Re: Erannorth: unfinished tales

The text about not telling the uncle is changed for a girl romancing girls.The character is afraid to tell him that she is dating another girl.There is no line about the character being a bitch.I am far from completing the game.I restarted because a few quests ended in the way I did not like.For example, I did not want to become a Vampire or have to kill Alesta.And because I played a female character with male preferences, I did not have the options the romance added.So now I am female with female preferences.Speaking of quests.Is there a way to acquire or increase skills outside level up story?A quest ended badly because I was lacking a specific skill.I know about the Wilderness.

URL: http://forum.audiogames.net/viewtopic.php?pid=288522#p288522





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Re: Qube not posting tweets.

2016-12-06 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector


  


Re: Qube not posting tweets.

The client I used didn't have a way of posting audio or media.

URL: http://forum.audiogames.net/viewtopic.php?pid=288521#p288521





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Anyone used wine?

2016-12-06 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector


  


Anyone used wine?

I was using wine yesterday and noticed that nothing was being spoken with orca. So I'm wondering if anyone has been able to use wine with orca. Or will I have to use NVDA with wine?

URL: http://forum.audiogames.net/viewtopic.php?pid=288520#p288520





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Re: Blind Extra isn't a hacking add-on!

2016-12-06 Thread AudioGames . net Forum — Off-topic room : slender via Audiogames-reflector


  


Re: Blind Extra isn't a hacking add-on!

I wonder if I even should trust Get Extra. Considering the terrible security of Blind Extra, how do I know his site couldn't get hacked and the files replaced with malware?

URL: http://forum.audiogames.net/viewtopic.php?pid=288519#p288519





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-06 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

@Loxias: Maybe there will be something to read your PC Boxes' data from your computer. Back in the 6th generation there was PKHex which, among other things, could show all your pokemons in any PC Box with detailed informations.

URL: http://forum.audiogames.net/viewtopic.php?pid=288518#p288518





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