Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : mahdi via Audiogames-reflector


  


Re: Survive the Wild!

hi admins and visiters.i'm band from stw, sam can ban me?he block me, and i not tolk to hem.who can help me, thanks,

URL: http://forum.audiogames.net/viewtopic.php?pid=313427#p313427





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I am back, and so is Tomb Hunter

2017-05-31 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: I am back, and so is Tomb Hunter

30 levels sounds okay. Then I hope there'll be any kind of replayability in the game. A reason for keep playing the game. Something to unlock etc. Keep up the great job.

URL: http://forum.audiogames.net/viewtopic.php?pid=313426#p313426





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Survive the Wild!

Hi.I'm glad to hear that the game is running again. Big credits to Sam for fixing things so quickly.Ethins history doesn't matter in my opinion. This is simply the fact that he reports Sam for things instead of contacting him. The only goal for this is to make trouble once again.

URL: http://forum.audiogames.net/viewtopic.php?pid=313425#p313425





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Sound Editors and NVDA

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: Sound Editors and NVDA

Is there a version of GoldWave that is accessible with NVDA? I never use JAWS, and with the latest version of Audacity, you can use the up and down arrow keys to move from track to track, and enter to select or deselect a track. How does panning work with Gold wave? Where do you go, what do you do?

URL: http://forum.audiogames.net/viewtopic.php?pid=313424#p313424





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: Survive the Wild!

hi,as stated in the previous post, it is fixed. But your dns will need time to update. My dns has updated now.

URL: http://forum.audiogames.net/viewtopic.php?pid=313423#p313423





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: VenturePhonics - Looking for Australian Testers + Consultants

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: VenturePhonics - Looking for Australian Testers + Consultants

Hi and welcome to the forum.Sounds great. It's a shame that I don't live in Australia. I look forward to hear more about the project.

URL: http://forum.audiogames.net/viewtopic.php?pid=313419#p313419





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Sound Editors and NVDA

2017-05-31 Thread AudioGames . net Forum — Off-topic room : the player via Audiogames-reflector


  


Re: Sound Editors and NVDA

@Green Gables Fan:The most accessible sound editor I know is Goldwave. I think, you can do all these things with it.I was trying to use Audacity too. But I couldn't really work with it. How do you get along with it? Especially with the different tracks? Are there any NVDA-plugins for Audacity, which make the program more accessible?

URL: http://forum.audiogames.net/viewtopic.php?pid=313422#p313422





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Crazy Party: mini-games and card battle! (beta49)

2017-05-31 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta49)

hi,Hitman pro uses at least 4 antivirus engines. To remove the detection from the database, you need to find which engine, e.g avira, avast, avg, of hitman detected the file and submit it as a faulse posetive to that engine. To do this, upload the file to virustotal for scanning. In my case, avira was detecting it as a killproc trojan, but I submited the file to avira and had the detection removed from the database.

URL: http://forum.audiogames.net/viewtopic.php?pid=313421#p313421





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Some simple c++ network library?

2017-05-31 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector


  


Re: Some simple c++ network library?

eNet is also isnt made for oop programming!it is holy written in c

URL: http://forum.audiogames.net/viewtopic.php?pid=313420#p313420





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Unable To Download Sam Tupi's Games

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Unable To Download Sam Tupi's Games

Yeah, Ethin reported him which I think it's harsh...So, his provider don't allowed him to having a store? What kind of iligal stuff was posted om his site? Have people tried to contact Sam about this before reporting him?In my opinion, there is no reason for all this trouble. But some troublemakers never change...  It's so sad a few people are constantly braking things for so many people.

URL: http://forum.audiogames.net/viewtopic.php?pid=313418#p313418





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Crazy Party: mini-games and card battle! (beta49)

2017-05-31 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta49)

Hmm, I just bought the castle board with 90 squares on it. What's the difference in the other boards that are available? Do they offer as many gifts as the castle one? I noticed you can get quite a few gems by playing on that board, I want to get the other two boards, but just wondering if anyone knows the difference between the castle, the water, and the cave I think it isThanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=313417#p313417





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : fedai via Audiogames-reflector


  


Re: Survive the Wild!

Hi all friends. and admins.The players in turkish are wondering. How many days will the game be fixed? People here are in curiosity and have no idea.We want to continue playing from where we are again in a short time. greetings from Turkey.

URL: http://forum.audiogames.net/viewtopic.php?pid=313415#p313415





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Sound Editors and NVDA

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: Sound Editors and NVDA

Thanks, I just downloaded several pan-related plug-ins from this web site! How do I select audio with audacity? Several years ago I had trouble doing this, as I am used to using square brackets to start and elections. I don't want to have to create several footstep sounds, all with one pan perameter, like footstep1 0.25.wav, footstep 1 0.5.wav, footstep1 0.75.wav, footstep2 0.1.wav, etc. I use another sound editor which is far more accessible and allows me to cut, copy, and mix the audio.So, have you had any experience with panning?  If so, what editor did you use, what screen reader, and how accessible was it, both the pan and the selection, as I think those are going to be important.

URL: http://forum.audiogames.net/viewtopic.php?pid=313414#p313414





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Crazy Party: mini-games and card battle! (beta49)

2017-05-31 Thread AudioGames . net Forum — New releases room : tira via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta49)

My Crazy Party beta 49.exe file is being flagged as malicious software by my protection software, hitman pro. Is anyone else having this issue, if so, is there a way that this can be fixed?

URL: http://forum.audiogames.net/viewtopic.php?pid=313413#p313413





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Sound Editors and NVDA

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Jaseoffire via Audiogames-reflector


  


Re: Sound Editors and NVDA

Actually, the easiest way that I can think to do this with Audacity is to use a Plugin. http://wiki.audacityteam.org/wiki/Nyqui … t_Plug-insLook for the pannning plugins. They will have Pan in the title. This page also has some information for doing some of these tasks without the plugins. Hope this is useful.

URL: http://forum.audiogames.net/viewtopic.php?pid=313412#p313412





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Street Fighter V Trials

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector


  


Re: Street Fighter V Trials

patiently waiting to the update to this post with the vol2 trials.come on kai don't let us down lol

URL: http://forum.audiogames.net/viewtopic.php?pid=313411#p313411





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : Green Gables Fan via Audiogames-reflector


  


Re: Survive the Wild!

Well, since it takes a while for domain name records to be updated throughout the worldwide web, I'm curious to know which company we're using now, and if we would experience any ping changes.

URL: http://forum.audiogames.net/viewtopic.php?pid=313410#p313410





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Sound Editors and NVDA

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: Sound Editors and NVDA

Currently I use Audacit. I am willing to experiment with another sound editor if someone can tell me how to use the panning feature, and how accessible it is, and how good the selection markers are.

URL: http://forum.audiogames.net/viewtopic.php?pid=313409#p313409





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I am back, and so is Tomb Hunter

2017-05-31 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: I am back, and so is Tomb Hunter

can we have a sword that stays with us? Are the swords we find throwing knives?

URL: http://forum.audiogames.net/viewtopic.php?pid=313408#p313408





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I am back, and so is Tomb Hunter

2017-05-31 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: I am back, and so is Tomb Hunter

If you gonna make it that long keep in mind something that would push a player forward, something that will keep someone coming back.

URL: http://forum.audiogames.net/viewtopic.php?pid=313407#p313407





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Some simple c++ network library?

2017-05-31 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Some simple c++ network library?

The reason it's so harsh is because it's mainly for C developers. It's not meant for object-oriented programming. I know that others are trying to adapt it though.

URL: http://forum.audiogames.net/viewtopic.php?pid=313406#p313406





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: does anyone else have this problem?

2017-05-31 Thread AudioGames . net Forum — Off-topic room : JimmyDub via Audiogames-reflector


  


Re: does anyone else have this problem?

its not an stw issue. its a windows issue. got it fixed though.

URL: http://forum.audiogames.net/viewtopic.php?pid=313405#p313405





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Unable To Download Sam Tupi's Games

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : sorressean via Audiogames-reflector


  


Re: Unable To Download Sam Tupi's Games

It doesn't matter. Like I told him last night, even having a terms of service isn't going to protect him. There are legal issues with hosting content like that, and he should've been aware. Also he got dinged because he had a store (purchase stuff for his games) and that was against their ToS too. Not being aware of the ToS of services like you use as a registrar is not an excuse.

URL: http://forum.audiogames.net/viewtopic.php?pid=313404#p313404





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Best Youtube Playlist Downloader?

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Best Youtube Playlist Downloader?

I've just installed the pontes media downloader on this windows 10 machine, it's updated to the latest version of youtube dl, and it's awesome.

URL: http://forum.audiogames.net/viewtopic.php?pid=313403#p313403





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : Amine via Audiogames-reflector


  


Re: Survive the Wild!

So, everybody, all of Sam's services should be back to work right now, If you can't use or log in to them that's cause you will have to wait for a while for DNS to update and things to settle pretty good. Have fun and enjoy.

URL: http://forum.audiogames.net/viewtopic.php?pid=313402#p313402





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I am back, and so is Tomb Hunter

2017-05-31 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: I am back, and so is Tomb Hunter

Sounds good

URL: http://forum.audiogames.net/viewtopic.php?pid=313401#p313401





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

VenturePhonics - Looking for Australian Testers + Consultants

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : evilneth via Audiogames-reflector


  


VenturePhonics - Looking for Australian Testers + Consultants

VenturePhonics is a new small game development studio based in Melbourne, Australia, and we have just begun pre-production on a project to create episodic interactive audio dramas. We are looking for visually impaired people to get feedback and input on our project. We are planning to make the product as accessible to visually impaired people as we can, and we'd love to get really good input on the design from people who understand what it means to live with low vision or blindness. Please fill in this for to the best of your ability, and we'll get in contact with you!Link: https://goo.gl/forms/ueuhiFOFfR73LeuS2We'd especially like to hear from locals in Melbourne and have a face to face meeting!

URL: http://forum.audiogames.net/viewtopic.php?pid=313400#p313400





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Live SpaceX Launch June 1st

2017-05-31 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Live SpaceX Launch June 1st

For those who have an interest in Rocketry. As covered by [arstechnica] SpaceX will be launching a payload with a refurbished Dragon Capsule to the International Space Station June 1st, 5:55pm ET (10:55pm BST) from Kennedy Space Center. As per SpaceX's style, they will be attempting to safely land the first stage Falcon 9 at SpaceX's Landing Zone 1 at Cape Canaveral Air Force Station, Florida. If successful, this launch could help SpaceX transition its Dragon production line to the Dragon 2 crew module variant that could begin carrying astronauts to the station within the next year or two.You can watch the live stream of the launch [here], which begins in 23 hours as of this post.Edit: Or alternatively [here] 
 on youtube where it will auto-play when you open it.

URL: http://forum.audiogames.net/viewtopic.php?pid=313390#p313390





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: black box iphone puzzle game

2017-05-31 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: black box iphone puzzle game

[[wow]], first ap I've found that won't work on my IPhone five. I've not bothered getting a more modern one since firstly they are very expensive, and secondly it seemed there wasn't any real benefit to be had (indeed rather the contrary given I could no longer use my favourite earbuds).Sadly while the second of these reasons  might well be changing, the first  actually is now rather more imperative given I got married last year and have less general cash for gaming and such. so, for the time being, a fix for the IPhone 5 would be greatly appreciated indeed.

URL: http://forum.audiogames.net/viewtopic.php?pid=313399#p313399





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Avalon MUD soundpack: german-english

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Avalon MUD soundpack: german-english

I am not really the person to ask there Caccio since manifestly I never got onto those tasks and missions you mention. I would cautiously assume that, after looking at some of the help files for the game and given some of the comments I received from others that the game is extremely open ended once you get going, though open ended with the proviso that you still take part in the games' major community as a hole, eg, if you want to farm and craft and labour you still need to economically deal with other players and your city, or if you wanted to do politics, collect taxes etc, you manifestly need to deal with npcs. Indeed I am surprised you mention npc missions, since other than one for the city's ruler which I achieved very quickly I really couldn't find much at all, one reason why I seemed to end up standing around waiting on other players pleasure. I'd suggest myself you ask other players about what they are doing at a  more a
 dvanced stage of the game and see if that idea appeals to you or not, with particular reference to your interests in open ended gameplay and such. One thing I will say for Avalon is that the community did! seem extremely friendly as far as  and basic information about the game went, it was just finding someone to assist with those smegging badges and knowing  what I even needed for them that was  major issue I ran into.As for sharing accounts, well officially it is I believe against the mud's policy so might get you kicked off, especially as theoretically your account is being paid for by someone else. Even on a practical basis, I'd rather not do that because it is likely I would miss some of the commands and information which you have already grown accustomed to in your current state of progression.Maybe I should dig out the username and password of my last char and see if anyone is willing to  help me get to the stage you ar
 e at.

URL: http://forum.audiogames.net/viewtopic.php?pid=313398#p313398





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Avalon MUD soundpack: german-english

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Avalon MUD soundpack: german-english

I am not really the person to ask there Caccio since manifestly I never got onto those tasks and missions you mention. I would cautiously assume that, after looking at some of the help files for the game and given some of the comments I received from others that the game is extremely open ended once you get going, though open ended with the proviso that you still take part in the games' major community as a hole, eg, if you want to farm and craft and labour you still need to economically deal with other players and your city, or if you wanted to do politics, collect taxes etc, you manifestly need to deal with npcs. Indeed I am surprised you mention npc missions, since other than one for the city's ruler which I achieved very quickly I really couldn't find much at all, one reason why I seemed to end up standing around waiting on other players pleasure. I'd suggest myself you ask other players about what they are doing at a  more a
 dvanced stage of the game and see if that idea appeals to you or not, with particular reference to your interests in open ended gameplay and such. One thing I will say for Avalon is that the community did! seem extremely friendly as far as  and basic information about the game went, it was just finding someone to assist with those smegging badges and knowing  what I even needed for them that was  major issue I ran into.

URL: http://forum.audiogames.net/viewtopic.php?pid=313398#p313398





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: can a blind person play flight gear?

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : visualstudio via Audiogames-reflector


  


Re: can a blind person play flight gear?

hello,no i couldnt be aible to do that, because when i execute it in win10 it gives me the error that your time is expiredbut i have flown with help of a sided person (she read things for me and i flew)also something else is exist which cant be executed on win10 which is fs2crewi tried to execute it with aerosoft airbus but it didnt executemaybe i need to install a win7 on vmWare  in order to try mce with p3d

URL: http://forum.audiogames.net/viewtopic.php?pid=313397#p313397





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Monthly chat June 2017

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Monthly chat June 2017

Well here we are again. Actually I can't believe that half of 2017 has already vanished. I also can't believe that I'm coming up to my first Wedding anniversary in just over a month on the third of July, as the old saying goes, time flies when your deliriously happy . Anyway, other things aside, welcome to yet another of our monthly chances to discourse about anything, and everything you might wish to, life liberty and the pursuit of happiness, liberty equality, fraternity, not to mention enormity, atrocity, immensity, obesity,, morbidity, rapacity, electricity, elasticity, magnanimity, eccentricity, audacity, quantum singularity, neutron flow polarity, high levels of radioactivity,  but not felicity, because it's rude to talk about her behind her back .Anyway for myself June is looking to be interesting. I seem to be doing more gaming now than I was which is a good thing since I did seem a wee bit stuck in a rut. I am enjoying crafting kingdom though and have also started one of the cog titles, saga of the north wind, though I'm not really far enough along to talk about it completely. In other news, Mrs. Dark and I are going to have to start preparing, since it was my dad's 70th birthday this mmonth and one of his presents was  large party on a river boat, at which he wants us to sing. This will be good since without any engagements for singing I'm afraid motivating vocal practice is a little difficult. My review of Anne Mccaffry's first Dragon riders novel is now up on www.fantasybookreview.co.uk. I really wanted to set the record straight on this one. Not only is it the first Mccaffrey I've read since 
 the age of 19, but also I have read far too many reviews  tend to take very one sided perspectives, particularly with mccaffrey's gender roles. Yes, there are a few issues, some perhaps to do with Mccaffrey being a first time writer, some perhaps her attempts to portray a society where gender is definitely not! equal, and some perhaps simply that we are here talking about a writer born in 1926 who was! writing in the late sixties, (Mrs. Dark actually some of Mccaffrey's characters read as though they've come out of a fifties romance novel, not having read any fifties romance novels I'll take her word on this.Even as a Teenager Dragon flight wasn't imho my favourite of the series and it was obvious she was finding her feet, so I did want to write a more balanced perspective that acknolidges some of the issues but also admits some of the good things in the series, and after all, I do like dragons .I'm currently reading a collection of very grim science fiction stories by Alice B sheldan, aka James Tiptree junior (she adopted a male pen name). They're wonderfully grim, though unfortunately she! doesn't write male characters very well, then again, some of her stories are fantastically, and wonderfully alien. When I've finished this I will probably look at something else to review, though whether I will go on  Mccaffrey or try something else I am not sure. In other news,  my lady and I finished the Hunger games trilogy over the weekend which was actually ver awesome, so tonight I began with my lady on series one of New who,  yes starting with Christopher ecleston as the 9th doctor. it struck me as a good way to get on board with the series, and for all Russel T davies had his issues, I did like a lot of what he did, --- hsame about Steven Moffat's nicy nicy, f
 lirty women retcon anything bad happening approach but luckily we don't have to go there. My lady actually is! enjoying it which is nice, since while I don't think she'll ever be the Whovian I am, it'd  be nice to share a few bits of Who, perhaps some of the better Bf audios or novelizations etc, --- she has already heard Chimes of midnight.For myself I was surprised how much fun the start of series one is, with evil shop window dummies and the 9th doctor being very gruff. It's odd, at the time it just seemed too superficial to me, but I think my balance for a bit of fun has shifted somewhat, especially given that light as the first episode is there are some pretty nasty deaths and the Doctor is genuinely grim. A shame ecleston wussed out of playing the role, but then again that did give us the awesomeness of tenant. Anyway it is late and people probably don't want to stand by while I witter about doctor who, because I pre
 tty much could do that all night. So, what has everyone else been up to?

URL: http://forum.audiogames.net/viewtopic.php?pid=313396#p313396





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Some simple c++ network library?

2017-05-31 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector


  


Re: Some simple c++ network library?

@Ethin, look at credits topic in the bgt's manualalso another library is exist if you are using sdl, sdl_net seems fineenetpp is another option whichis discontinued, (although it seems that enet has been discontinued also)enet itself uses winsock in windowsfor simple tasks winsock seems easy to use but for such tasks that requires lots of packets, it seems a little bit harsh

URL: http://forum.audiogames.net/viewtopic.php?pid=313395#p313395





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Ad Liberum engine

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Ad Liberum engine

Hmm. I wonder if this is complex as the Adrift engine, like the ability to add events and such.I've always liked how BBen designs his games in Adrift, with cut scenes that play out like video games in text.

URL: http://forum.audiogames.net/viewtopic.php?pid=313394#p313394





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Warsim, text based randomly generated stratogy

2017-05-31 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Mainly fixes and some new little throne room editions, mostly housekeeping and making sure everything has multiple outcomes and variations to keep things fresh, also the filesize has been reduced quite a bit as there were a few complaints, 3x smaller now!**NEW FEATURES*** Compressed all warsim music files reduced warsim filesize from 161mb to 47mb* Added Gibbering monk three forheads* Added gibbering monk shrunken head**THRONE ROOM*** Added paid advice throne room encounter* Added two coins stuck togeather throne room encounter* Added painted stone throne room encounter* Added moulded dung throne room encounter* Added starving 12 children throne room encounter* Added family eating their dog throne room encounter* Added dynamic witches curses (deserters, gold, rebels, bandits)* Added knight and damsel throne room* Added knight offers 100 gold throne room* Added non-fighting knight throne r
 oom* Added mini chance of coin landing on side in coin flip throne room encounter**BUGFIXES*** Fixed Goblin clan alliance bug (Credit Defender from Audiogames.net)* Fixed duplicate line issue in blockaded music guild* Fixed Repeated leaving sentence in demon realm (Credit Defender from Audiogames.net)* Fixed rebel plotter throne room encounter (8x rarer now)* Fixed road robber throne room encounter (2x rarer now)* Fixed throw goblin out of court throne room duplicate bug* Fixed abomination music rabble bug* Fixed sleeping with skeletons no prisoner bug* Fixed you the gold text bug* Fixed disgraced 'heros' text bug* Fixed goblin coin giver wrong action tag* Fixed goblin coin giver text from old encounter bug**OTHER ADDITIONS*** Modified throne room child coin encounter relation odds* Allowed void visitors to bypass rabble* Added new suffixes 'the drizzler and
  the pecker'* Added 5 new flag parts* Added 5 new advices* Made coin flip 1% more likely to be tails (51/49)* Made it more likely to lose public opinion for jailing wedding man* Made it more likely to lose public opinion for condemning wedding man* Made coin of fate reward scale with the players (10k per land)

URL: http://forum.audiogames.net/viewtopic.php?pid=313393#p313393





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Warsim, text based randomly generated stratogy

2017-05-31 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Defender, [[wow]] those sound awesome! and I like the rune idea, my plan is for there to be several things that work the way the magic system will, where there will be combinations of different kinds of games with different kinds of effects layered on them.In regards to the music and sounds stuff, If you can think of a new kind of musician/bard for the game, it doesn't have to be human, get me at least 10 short 1-3 second long sounds of that type and I'll make it a new bard type! @Niklas, I love that idea, the procedural battle sounds layered over eachother will be immense, I want them to be race specific too, so orcs will make their screeches and shouts, men will cry and shout and beg, gnomes will cry their little voices, giants will roar ect, so a battle with a mix of several races would sound horrificly violent, that with the sound of arrows, sword clashes 
 ect!

URL: http://forum.audiogames.net/viewtopic.php?pid=313392#p313392





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: death match project alpha update public beta

2017-05-31 Thread AudioGames . net Forum — New releases room : dash via Audiogames-reflector


  


Re: death match project alpha update public beta

You publish a new version or no?

URL: http://forum.audiogames.net/viewtopic.php?pid=313391#p313391





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Live SpaceX Launch June 1st

2017-05-31 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Live SpaceX Launch June 1st

For those who have an interest in Rocketry. As covered by [arstechnica] SpaceX will be launching a payload with a refurbished Dragon Capsule to the International Space Station June 1st, 5:55pm ET (10:55pm BST) from Kennedy Space Center. As per SpaceX's style, they will be attempting to safely land the first stage Falcon 9 at SpaceX's Landing Zone 1 at Cape Canaveral Air Force Station, Florida. If successful, this launch could help SpaceX transition its Dragon production line to the Dragon 2 crew module variant that could begin carrying astronauts to the station within the next year or two.You can watch the live stream of the launch [here], which begins in 23 hours as of this post.

URL: http://forum.audiogames.net/viewtopic.php?pid=313390#p313390





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Night of parasite keeps freezing, need help.

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector


  


Re: Night of parasite keeps freezing, need help.

I'm using windows 7, the exact version is 6.0 i believe, and the menus work fine for me, its the actual game that's the problem like walking and stuff. It freezes when i am playing the game, how do i fix this?

URL: http://forum.audiogames.net/viewtopic.php?pid=313389#p313389





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I am back, and so is Tomb Hunter

2017-05-31 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: I am back, and so is Tomb Hunter

Hi guys,How does 30 levels sound? Think that's about where we'll land.

URL: http://forum.audiogames.net/viewtopic.php?pid=313387#p313387





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Southpark, The stick of Truth

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector


  


Re: Southpark, The stick of Truth

Exactly, basically it's a side scroller but you need to walk a lot up / down, fights are difficult as  mentioned, you need to time out the actions.

URL: http://forum.audiogames.net/viewtopic.php?pid=313386#p313386





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Sound Editors and NVDA

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Jaseoffire via Audiogames-reflector


  


Re: Sound Editors and NVDA

Hello. What you are looking for is an effect called panning. I must first ask, though, what are you using to edit your sounds?

URL: http://forum.audiogames.net/viewtopic.php?pid=313385#p313385





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a quesstionabout judgment day

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: a quesstionabout judgment day

Correct me if I'm wrong but wasn't there a trophy for dying with something like one or two ships left on the level?

URL: http://forum.audiogames.net/viewtopic.php?pid=313384#p313384





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Unable To Download Sam Tupi's Games

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Unable To Download Sam Tupi's Games

You've got the right idea, but it's not entirely that simple either. HE got reported for stuff he wasn't aware of, because he too does not have an official terms of service, or any major backing of any kind, yet he is running a very publicly available service, under a domain provider with terms of service. That's where the disgrepency is.

URL: http://forum.audiogames.net/viewtopic.php?pid=313383#p313383





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: stw sound effects librarys

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: stw sound effects librarys

Yup, Hollywood Edge complete is 1 bucks through soundideas. You'll be saving a hell of a lot more money if you buy the complete package vs individual collections, but it's still quite a lot. Probably something any game dev would consider either building up a lot of commercial games for, or launching a crowdfunding campaign if they wanted a library of this caliber. This is why it's good to start off with smaller but good quality libraries, such as the nS Studios one that is very reasonably priced.

URL: http://forum.audiogames.net/viewtopic.php?pid=313382#p313382





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Window-Eyes No Longer for Sale

2017-05-31 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Window-Eyes No Longer for Sale

Draq, bios may never be made completely accessible. It is as low-level as a computer gets, the literal firmware inside the machine. The only way this could happen is if they actually made sound support, or had beeps from pc speakers along with menu guides to follow. That would have to be done for every model, and that would be near impossible. It's not quite like android custom recoveries, because bios is never even open source.

URL: http://forum.audiogames.net/viewtopic.php?pid=313381#p313381





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Window-Eyes No Longer for Sale

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector


  


Re: Window-Eyes No Longer for Sale

I still wish there was an accessible way to change BIOS settings. BIOS is loaded before anything else though, so no screen reader is going to be able to do that to my knowledge.Does Narrator work in safe mode yet? Or is that the recovery thing I keep hearing about? I remember Window Eyes started working in safe mode some time ago.

URL: http://forum.audiogames.net/viewtopic.php?pid=313380#p313380





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible Antivirus?

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector


  


Re: Accessible Antivirus?

Task manager should be telling you how much memory each application and process is taking up.

URL: http://forum.audiogames.net/viewtopic.php?pid=313379#p313379





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible Antivirus?

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector


  


Re: Accessible Antivirus?

Task manager should be showing you how much memory each program is taking, no?

URL: http://forum.audiogames.net/viewtopic.php?pid=313379#p313379





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Sound Editors and NVDA

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Sound Editors and NVDA

Hello, everyone!I recently had the idea of making a sound art project for my own personal use, using the Yeti stereo microphone to give the recording a real-life experience based on its surroundings. I plan on adding sound effects from various recordings I have made throughout my life for what I am trying to achieve. What I'm wanting to know is, how can I make sounds move from one side of the stereo width to another? Like, if I wanted to walk from left to right, how would I do that? Of course, I could just walk from left to right with my Yeti Blue stereo microphone, but suppose I didn't have access to it, and I only had steps in mono?If you can give me some pointers, in lay terms, for I am not extremely tech-savvy and familiar with audio lingo, that would be excellent. If you must resort to using audio lingo, if you could also explain what they mean, and how it affects the audio, that would be greatly appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=313378#p313378





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Hear movie sub titles with your screen reader

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: Hear movie sub titles with your screen reader

I hope that something like this would be endorced for various reasons. People who are deaf0blind, but who want to watch movies with their blind and sighted counterparts can use a Braille display. Moreover, I think it would be great if we had two SRT files, one for the subtitles, and another for the descriptions. That way you wont' have to rely on people describing or narrating the scenes, for they would be available. I think something like this deserves far more than what it was originally meant for, as it can help a lot of people who have trouble hearing movies. My partner had always complained that I don't watch TV, or I don't know what the latest shows are about. Truth is, I can't hear them very well, so having access to subtitles and text narrations would be very, very helpful.

URL: http://forum.audiogames.net/viewtopic.php?pid=313377#p313377





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: does anyone else have this problem?

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: does anyone else have this problem?

Have you tried re-installing STW client and server? Maybe clearing out the cache in appdata?

URL: http://forum.audiogames.net/viewtopic.php?pid=313376#p313376





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible Antivirus?

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Accessible Antivirus?

or just go the MSE root.  Set and forget and I still don't regret.

URL: http://forum.audiogames.net/viewtopic.php?pid=313374#p313374





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: black box iphone puzzle game

2017-05-31 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: black box iphone puzzle game

Hi.If you can make it for iphone with ios 4.1 please!I really want to play this game and I do not have an iphone newer than 3gs and I have android phones.

URL: http://forum.audiogames.net/viewtopic.php?pid=313375#p313375





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Super Egg Hunt Trophies

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Super Egg Hunt Trophies

I'd report that to Liam, Hayri.

URL: http://forum.audiogames.net/viewtopic.php?pid=313373#p313373





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Super Egg Hunt Trophies

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Hayri Tulumcu via Audiogames-reflector


  


Re: Super Egg Hunt Trophies

if i play boost blitz over 300 time i get a error: ogg stream not found.

URL: http://forum.audiogames.net/viewtopic.php?pid=313371#p313371





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : Green Gables Fan via Audiogames-reflector


  


Re: Survive the Wild!

Can you explain how my ISP and the DNS server might pose any problems? As I had said on Skype, I believe that the server is still running, but the client, which uses a naked URL like http://samtupy.com, which points to the IP addressthat'll connect to the server. I used trace route to see what information I could obtain from this. How was Sam able to resolve the issue, or did he dispute the report? If you can provide us with more details of this update that would be excellent.

URL: http://forum.audiogames.net/viewtopic.php?pid=313372#p313372





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Some simple c++ network library?

2017-05-31 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Some simple c++ network library?

@2 and 4, how did you even discover this information? I doubt Philip ever told us what network library he used. I guarantee you he used winsock.@Rastislav Kiss, you can make an echo server using C using POSIX. Problem in this is that it only works on POSIX-based systems. Either way it looks like this:#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 

#define MAX_ENQUEUED 20
#define BUF_LEN 256
#define PORT_STR "12321"

/*  */
/* How to clean up after dead child processes   */
/*  */

void wait_for_zombie(int s)
{
while(waitpid(-1, NULL, WNOHANG) > 0) ;
}

/*  */
/* Core of implementation of a child process*/
/*  */

void echo_lines(int csock)
{
char buf[BUF_LEN];
int r;

while( (r = read(csock, buf, BUF_LEN)) > 0 ) {
(void)write(csock, buf, r);
}
exit(EXIT_SUCCESS);
}

/*  */
/* Core of implementation of the parent process */
/*  */

void take_connections_forever(int ssock)
{
for(;;) {
struct sockaddr addr;
socklen_t addr_size = sizeof(addr);
int csock;

/* Block until we take one connection to the server socket */
csock = accept(ssock, , _size);

/* If it was a successful connection, spawn a worker process to service it */
if ( csock == -1 ) {
perror("accept");
} else if ( fork() == 0 ) {
close(ssock);
echo_lines(csock);
} else {
close(csock);
}
}
}

/*  */
/* The server process's one-off setup code  */
/*  */

int main()
{
struct addrinfo hints, *res;
struct sigaction sa;
int sock;

/* Look up the address to bind to */
memset(, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE;
if ( getaddrinfo(NULL, PORT_STR, , ) != 0 ) {
perror("getaddrinfo");
exit(EXIT_FAILURE);
}

/* Make a socket */
if ( (sock = socket(res->ai_family, res->ai_socktype, res->ai_protocol)) == -1 ) {
perror("socket");
exit(EXIT_FAILURE);
}

/* Arrange to clean up child processes (the workers) */
sa.sa_handler = wait_for_zombie;
sigemptyset(_mask);
sa.sa_flags = SA_RESTART;
if ( sigaction(SIGCHLD, , NULL) == -1 ) {
perror("sigaction");
exit(EXIT_FAILURE);
}

/* Associate the socket with its address */
if ( bind(sock, res->ai_addr, res->ai_addrlen) != 0 ) {
perror("bind");
exit(EXIT_FAILURE);
}

freeaddrinfo(res);

/* State that we've opened a server socket and are listening for connections */
if ( listen(sock, MAX_ENQUEUED) != 0 ) {
perror("listen");
exit(EXIT_FAILURE);
}

/* Serve the listening socket until killed */
take_connections_forever(sock);
return EXIT_SUCCESS;
}Or you can use sockets with Boost.Asio://compile with g++ main.cpp -lboost_system -pthread 

#include 

int main()
{
boost::asio::io_service io_service;
boost::asio::ip::tcp::socket sock(io_service);
boost::asio::ip::tcp::resolver resolver(io_service);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");

boost::asio::connect(sock, resolver.resolve(query));
boost::asio::write(sock, boost::asio::buffer("Hello world socket\r\n"));

return 0;
}or even://compile with g++ main.cpp -lboost_system -pthread 

#include 
using namespace boost::asio;

int main()
{
  io_service io_service;
  ip::tcp::socket sock(io_service);
  ip::tcp::resolver resolver(io_service);
  ip::tcp::resolver::query query("localhost", "4321");

  connect(sock, resolver.resolve(query));
  write(sock, buffer("Hello world socket\r\n"));

  return 0;
}There are many other ways to do this. (I got this material from http://rosettacode.org/wiki/Echo_server and http://rosettacode.org/wiki/Sockets); go to http://rosettacode.org/wiki/Category:C++ for other ideas.

URL: http://forum.audiogames.net/viewtopic.php?pid=313370#p313370





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: black box iphone puzzle game

2017-05-31 Thread AudioGames . net Forum — New releases room : warpling via Audiogames-reflector


  


Re: black box iphone puzzle game

Hey everyone, I'm the developer. So happy you've found the game! Please let me know if you have advice on how I can make it more Voice Over friendly! You can always reach me at a...@growpixel.com but i'll try to check back here from time to time too.Regarding a few things I've seen so far:– Making the game for Android isn't possible right now (I'm a solo developer and the game is very iOS native) – Bluetooth headphones seem to have issues on a few challenges, I'm looking into this!– The iPhone 5/5c and older devices' hardware doesn't support the audio processing Blackbox needs to generate its sounds, but I'm trying to see if I can still make this work somehow. Thanks for your patience!!Please keep the thoughts coming 

URL: http://forum.audiogames.net/viewtopic.php?pid=313369#p313369





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Southpark, The stick of Truth

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Zersiax via Audiogames-reflector


  


Re: Southpark, The stick of Truth

Fraid not  There's very many visual cues you would need to find an audio alternative for. Even in the battles, even though the battles are turn-based, you still have to click at the exact right moment to block attacks or perform specials, indicating by your weapon starting to blink visually. There's just no way.

URL: http://forum.audiogames.net/viewtopic.php?pid=313368#p313368





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector


  


Re: Survive the Wild!

a quick updateThings are slowly settling down, so stw and all Sam's other services should return shortly. it will depends on your isp and dns server update speed, but expect to be able to connect within the next 24 hours hopefully.

URL: http://forum.audiogames.net/viewtopic.php?pid=313367#p313367





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible Antivirus?

2017-05-31 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector


  


Re: Accessible Antivirus?

If you have sighted people around, I'd be tempted to just keep it. I live alone so the fact that the threat dialogues now seem to be more inaccessible than they were means I just have to accept whatever AVG wants to do. I couldn't tell AVG to allow a file to download the other day, nor could I turn off AVG's protection like I used to be able to do, so it's got to go.

URL: http://forum.audiogames.net/viewtopic.php?pid=313366#p313366





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Avalon MUD soundpack: german-english

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Avalon MUD soundpack: german-english

Well what else to say Dark...I actually regret that sharing game-accounts is illegal and forbidden, since this time I would gladly let you "borrow" mine for a while, merely to find out, if Avalon is really all about only quests and missions, or sooner or later one can still reach a point, from where he/she can play the game my way, without being dependent of others in his/her progress, without his/her actions and activities being dictated by others, instead of letting us choose them for ourselves, making our own decisions about our preferred path of progress?You could just complete all those currently assigned tasks for me, and maybe find out the answer to this question after it, at some point perhaps...What do you think, is that MUD totally this quest and mission-driven all the way, or from one point it can still be played without those mentioned restrictions and limitations, as independently as Clok, Geas, or Discworld?I mean, is it worth for me to s
 truggle completing all those currently assigned, to me so annoying bunch of tasks, for if that's how the MUD will continue to function all the way, I should better spare that effort, and quit playing it right now?You know my game-priorities by now, so what do you suggest, is Avalon MUD worth my time, can I hope for a more free, more independent gameplay in its later phase at all?

URL: http://forum.audiogames.net/viewtopic.php?pid=313365#p313365





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Avalon MUD soundpack: german-english

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Avalon MUD soundpack: german-english

Well what else to say Dark...I actually regret that sharing game-accounts is illegal and forbidden, since this time I would gladly let you "borrow" mine for a while, merely to find out, if Avalon is really all about only quests and missions, or sooner or later one can still reach a point, from where he/she can play the game my way, without being dependent of others in his/her progress, without his/her actions and activities being dictated by others, instead of letting us choose them for ourselves, making our own decisions about our preferred path of progress?You could just complete all those currently assigned tasks for me, and maybe find out the answer to this question after it, at some point perhaps...What do you think, is that MUD totally this quest and mission-driven all the way, or from one point it can still be played without those mentioned restrictions and limitations, as independently as Clok, Geas, or Discworld?I mean, is it worth for me to s
 truggle completing all those currently assigned, to me so annoying bunch of tasks, for if that's how the MUD will continue to function all the way, I should better spare that effort, and quit playing it right now?You know my game-priorities by now, so what do you suggest, is Avalon MUD worth my time, can I hope for a more free, independent gameplay in its later phase at all?

URL: http://forum.audiogames.net/viewtopic.php?pid=313365#p313365





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Avalon MUD soundpack: german-english

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Avalon MUD soundpack: german-english

Well what else to say Dark...I actually regret that sharing game-accounts is illegal and forbidden, since this time I would gladly let you "borrow" mine for a while, merely to find out, if Avalon is really all about only quests and missions, or sooner or later one can still reach a point, from where he/she can play the game my way, without being dependent of others in his/her progress, without his/her actions and activities being dictated by others, instead of letting us choose them for ourselves, making our own decisions about our preferred path of progress?You could just complete all those currently assigned tasks for me, and maybe find out the answer to this question after it, at some point perhaps...What do you think, is that MUD totally this quest and mission-driven all the way, or from one point it can still be played without those mentioned restrictions and limitations, as independently as Clok, Geas, or Discworld?I mean, is it worth for me to s
 truggle completing all those currently assigned, to me so annoying bunch of tasks, for if that's how the MUD will continue to function all the way, I should better spare that effort, and quit playing it right now?Can I hope for a more free, independent way of gameplay in some later phase at all?

URL: http://forum.audiogames.net/viewtopic.php?pid=313365#p313365





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Southpark, The stick of Truth

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector


  


Re: Southpark, The stick of Truth

[[wow]], 'm missing this game a lot. I used to play it with my brother, but we don't have it anymore. I don't think the game can't be made accessible, there are lots of stuff and especially the story, and there are lots of ingame things who need rewriting if you need to do that. but if someone can do this i'll be just awesome. generally, it's just a rpg, the kombat being turn based, but you can walk and do things too. if you had or have the chance to play it with a sighted person, I bet you will laugh. I know it's not so funny as it seems but I really enjoyed it, considering at that time I didn't knew too much about audiogames 

URL: http://forum.audiogames.net/viewtopic.php?pid=313361#p313361





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible Antivirus?

2017-05-31 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Accessible Antivirus?

So, here's my dilema. I've spoken to my Dad about this, informing him of the false positives and stuff. We've come to the conclusion that some sort of protection will be necessary even if we were to remove AVG, so I haven't gone for it yet. If I had my way, I'd just install an add blocker (I've already done this on my Dad's firefox) and be done, but I don't know if it's enough. So I think if we are going to remove AVG I will need to suggest something to put on this pc, as it's not just my stuff on here. This is a windows 7 system and Id' like something quite lightweight and preferably free. I have 3.91 gb of ram available according to my resource monitor, and 2.29 gb of that ram is being used up by processes, and I don't know if that's nvda, avg, dropbox or what. I don't know if my Dad will allow me to go through with this or not, but when I told him about the false positives he asked couldn't we just work 
 with the companies and report stuff, but I don't know how possible that is, because even that process is automated now.

URL: http://forum.audiogames.net/viewtopic.php?pid=313360#p313360





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Dungeon crawl, stone soup tutorial, finaly made it!

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector


  


Re: Dungeon crawl, stone soup tutorial, finaly made it!

I just press ctrl every time when it wants to do that.

URL: http://forum.audiogames.net/viewtopic.php?pid=313359#p313359





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Searching for a good multiplatform voice conferencing program

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: Searching for a good multiplatform voice conferencing program

Hi.Team talk is so easy on all android devices.

URL: http://forum.audiogames.net/viewtopic.php?pid=313358#p313358





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a quesstionabout judgment day

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: a quesstionabout judgment day

Just keep shooting him when he's close and avoid the nukes.

URL: http://forum.audiogames.net/viewtopic.php?pid=313357#p313357





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: stw sound effects librarys

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector


  


Re: stw sound effects librarys

there are a few bt sync folders full of different sound libraries. too lazy to search for them again though.

URL: http://forum.audiogames.net/viewtopic.php?pid=313355#p313355





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Searching for a good multiplatform voice conferencing program

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Thrash via Audiogames-reflector


  


Re: Searching for a good multiplatform voice conferencing program

Check out Zoom. https://zoom.us/

URL: http://forum.audiogames.net/viewtopic.php?pid=313356#p313356





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I want to do a little GTA V demo, would anyone listen to that?

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: I want to do a little GTA V demo, would anyone listen to that?

Hi.At sebbi, could you help me out a bit? Now that you told me about the GTA reduks mod, I wanted to include that in the demo, but it seam to me that open IV's package installer isn't accessible.Things For those who are interested, I want to cover the following things which I know, maybe there is more, but this can come in a later tutorial, which i will do when I've picked up other things, so you will hear the following things.Keystrokes of the game.Moving about the mat.Steeling cars, use of the autodrive modWeapons a and targetingKilling random peds, big shootout with the police to demonstrate what to do when you have multiple oponents.Last thing, how to do taxi missions.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=313354#p313354





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I want to do a little GTA V demo, would anyone listen to that?

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: I want to do a little GTA V demo, would anyone listen to that?

The only reason why I would not get GTA IV is because of the first person view. Navigating on foot and knowing where you're going is virtually impossible without first person view, so that's why GTA IV is a big no no for me. Just my opinion though, if you're not looking to go to specific places like points of interests on the map then GTA IV might be for you

URL: http://forum.audiogames.net/viewtopic.php?pid=313353#p313353





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Prison break games?

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Prison break games?

Hmmm, which gamebooks have you been playing amerikranian?That is certainly not true of most well written gamebooks, indeed some like the choiceofgames ones tend  to avoid death traps in favour of statistical choices, and most of the ones that do have some sort of death trap in usually give you a way out or some indication as to how to avoid things, or indeed a place to save so you don't have to go right back to the start each time. It is true some gamebooks are pretty dam tough, but that is why the ffproject has a difficulty rating for them.if you've only however played really badly written stuff like some of the absolute drek on choose your story (not to be confused with choiceofgames), then I can understand why, since Gamebooks are like anything else, there is goodand bad.

URL: http://forum.audiogames.net/viewtopic.php?pid=313352#p313352





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Survive the Wild!

What Ethin did was a very shitty thing to do. Balls to him!

URL: http://forum.audiogames.net/viewtopic.php?pid=313332#p313332





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Nvda is blowing my ears off

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Nvda is blowing my ears off

Okay I seem to have now fixed the problem.I did a bit of poking with nvda's settings and changing voices. I experimented with the default windows 10 sapi mobile, as well as the 32 bit sapi voices I have, and my sam to sapi addon. It turns out that the sam to sapi addon was to blaime, and that even though Orphius by itself is not a quiet synth (on supernova it's absolutely fine), it does not react well to the "audio ducking" mode in Nvda. Once I turned the audio ducking off, the voice and sounds are now back at equal volume, and everything seems okay. Goodness knows why this was more pronounced post the windows 10 creator's update, but hay. Still it's nice to have a decent voice back, albeit I'll probably be switching to vocaliser at some point in the future since I don't want to have to install a copy of Supernova on any machine I use just for access to oprhius, for all I'll keep it around on my desktop as
  a backup screen reader, and unfortunately sapi dictionaries and reaction speed aren't really good enough for what I need, plus of course Mrs. Dark would also like vocaliser as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=313351#p313351





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Prison break games?

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Prison break games?

The problem with game books is you choose a wrong thing, you die.

URL: http://forum.audiogames.net/viewtopic.php?pid=313350#p313350





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Southpark, The stick of Truth

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


  


Re: Southpark, The stick of Truth

Good luck with that. Considering that on the pc version, the mouse is used for the menus and stuff in the battles. and I havent heard any walking sounds.

URL: http://forum.audiogames.net/viewtopic.php?pid=313349#p313349





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: Survive the Wild!

hi there,mahdi,  you won't get any answer hereyou are repeating messages 20 timesjust please read the forum messagerepeating 20 30 times won't help you get anywherethat's not solve

URL: http://forum.audiogames.net/viewtopic.php?pid=313347#p313347





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: vandettacrime a new browser based game by nonvisiongames

2017-05-31 Thread AudioGames . net Forum — New releases room : mahdi via Audiogames-reflector


  


Re: vandettacrime a new browser based game by nonvisiongames

what round?

URL: http://forum.audiogames.net/viewtopic.php?pid=313348#p313348





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector


  


Re: Survive the Wild!

hi there,mahdi,  you won't get any answer hereyou are repeating messages 20 timesjust please read the forum messagerepeating 20 30 times won't help you anywhere

URL: http://forum.audiogames.net/viewtopic.php?pid=313347#p313347





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: vandettacrime a new browser based game by nonvisiongames

2017-05-31 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: vandettacrime a new browser based game by nonvisiongames

round 4 has been started. check the news on vandettacrime.com

URL: http://forum.audiogames.net/viewtopic.php?pid=313346#p313346





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Nvda is blowing my ears off

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Nvda is blowing my ears off

Okay, Windows has just hassled me into  the windows 10 creator's update. since I do know Nvda works with it and I've not heard anything too dire about It (as compared to the educator's update which sounds like real bad news), and since I could control my privacy settings, not to mention remove anything I didn't want with C cleaner, I decided to go for it. While I had a very nasty scare with a "welcome to Microsoft edge" screen which appeared when I started my pc which I couldn't seem to get rid of for a while, things seem to be working fine now, accept for one rather odd fact. nvda's volume! For some very crazy reason, the volume of all the sounds in Nvda is massively high as compared to the voice. I've experimented with a couple of other programs such as crazy party, winamp and vlc media player, and they don't have this problem, and as far as I know, none of my actual sound settings should hav
 e changed, yet at the moment I am wincing every time Nvda tells me there is a spelling error or gives me a capital letter beep or even comes on. I am using the latest Nvda with the windows 10 ap essentials update if that makes any difference. Does anyone know what is going wrgon? as I said, it only seems to be Nvda's key beeps that have this issue, all the other programs I've tried sound okay.

URL: http://forum.audiogames.net/viewtopic.php?pid=313345#p313345





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: stw sound effects librarys

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : Green Gables Fan via Audiogames-reflector


  


Re: stw sound effects librarys

Hello! does anyone have direct links to all these sound libraries? I'd like to see what their prices are. For instance, the entire Hollywood Edge sound library costs around 12,000 to 32, USD, and it can also come in an external hard drive. For the others, such as Sony, Sound Ideas SFX, I'm not sure about, for I am not familiar with some of the more rare libraries. If you can give me more information about how they work, or any resources that would be greatly appreciated. By the way, many of STW's sounds can be found in Swamp as well.Thanks! :-)

URL: http://forum.audiogames.net/viewtopic.php?pid=313344#p313344





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Unable To Download Sam Tupi's Games

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : sorressean via Audiogames-reflector


  


Re: Unable To Download Sam Tupi's Games

It was not wrongful reporting. Sam violated the ToS, someone reported it. It's that simple.

URL: http://forum.audiogames.net/viewtopic.php?pid=313343#p313343





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Window-Eyes No Longer for Sale

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: Window-Eyes No Longer for Sale

Let's compare like for like, shall we? Apache is a sponsored project.But yes, point very well taken. I love FLOSS--use it all the time on servers--but I understand the reluctance of companies to use something for which they feel their is inadequate support. FLOSS projects should be sponsored financially, and thereby have the backing required for their authors to carry on carrying on, without endangering the project.

URL: http://forum.audiogames.net/viewtopic.php?pid=313342#p313342





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Warsim, text based randomly generated stratogy

2017-05-31 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I imagine If the sounds get implemented and you have sounds for weapons, deaths, Magic and maybe Food steps and some Background and other stuff, the game in General but specifically the battles will Sound amazing I think. Maybe even the Units could talk to each other as well. That could be optionally, but I think it can improve the athmosphere if they can say something and make comments.

URL: http://forum.audiogames.net/viewtopic.php?pid=313341#p313341





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: What is the search key in Chromevox on Chrome OS?

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: What is the search key in Chromevox on Chrome OS?

Thanks @Serrebi. I will try that.

URL: http://forum.audiogames.net/viewtopic.php?pid=313340#p313340





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Разовая подработка

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Разовая подработка

Post reported. yay! we'll see what happens.I wonder though, what the hell is this language?

URL: http://forum.audiogames.net/viewtopic.php?pid=313339#p313339





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: does anyone else have this problem?

2017-05-31 Thread AudioGames . net Forum — Off-topic room : JimmyDub via Audiogames-reflector


  


Re: does anyone else have this problem?

I just tried reinstalling SAPI and a few other voices that I had. still nothing. balls.

URL: http://forum.audiogames.net/viewtopic.php?pid=313338#p313338





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Warsim, text based randomly generated stratogy

2017-05-31 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

That magic system sounds really awesome.Reminds me of a book I read where their were multiple dimensions, and one extremely earthlike planet had rune magic, so if you painted things in the right way or doodled and crossed the wrong lines, some crazy shit could happen, or some pretty mundane stuff, you could never know, so those without the knowledge were forbidden from painting or writing.Well what ever you need with sound effects, I have some sound editing knowledge and a decent audio editor, as well as a good idea of where to find free CC licensed sounds and a pretty good library of them already, along with music, and as I believe in this project and enjoy playing the game, I'd be happy to devote some of my time to it.you should email me at superfr...@gmail.com if you need anything, just give a description of what you want with an example if you can, from a movie/gaming clip on youtube or something with timestamp, or what ever works.here's a couple examples of my previous work, though some of them are far more complicated than what I imagine warsim would need, and they aren't in the same Genre, but I can adapt pretty well I think, having played a fare amount of medieval type games.  Magic is the hardest because of the limited free resources available for convincing energy and powerful fire/water type sounds, but you can do allot with layering and some base boost, LOL and I love trying new things.https://www.dropbox.com/s/9f8vufx4l1r4r2x/PDS.mp3?dl=1https://www.dropbox.com/s/govr69hhmr8kn … d.mp3?dl=1https://www.dropbox.com/s/y8yoxh5194uf0 … k.mp3?dl=1https://www.dropbox.com/s/yq824v9fjbp3z … d.wav?dl=1https://www.dropbox.com/s/zqtgd51pgznn7 … d.mp3?dl=1https://www.dropbox.com/s/86hvd2a4zeylj … e.mp3?dl=1Either way I'd be happy to give you the uncut samples that I've collected over the last few years, though you'd have to do the editing your self, but at least you wouldn't have to go searching for it, cause trust me, it's not as easy as it may seem to find high quality stuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=313335#p313335





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Return Of The King multilanguage version released

2017-05-31 Thread AudioGames . net Forum — New releases room : potterspotter13 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

the link is post one does not work. where do i get this game

URL: http://forum.audiogames.net/viewtopic.php?pid=313337#p313337





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Разовая подработка

2017-05-31 Thread AudioGames . net Forum — Off-topic room : mahdi via Audiogames-reflector


  


Re: Разовая подработка

what,

URL: http://forum.audiogames.net/viewtopic.php?pid=31#p31





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I have a few questions about the crazy party.

2017-05-31 Thread AudioGames . net Forum — General Game Discussion : mahdi via Audiogames-reflector


  


Re: I have a few questions about the crazy party.

ok, thanks for your help

URL: http://forum.audiogames.net/viewtopic.php?pid=313334#p313334





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Warsim, text based randomly generated stratogy

2017-05-31 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

That magic system sounds really awesome.Reminds me of a book I read where their were multiple dimensions, and one extremely earthlike planet had rune magic, so if you painted things in the right way or doodled and crossed the wrong lines, some crazy shit could happen, or some pretty mundane stuff, you could never know, so those without the knowledge were forbidden from painting or writing.Well what ever you need with sound effects, I have some sound editing knowledge and a decent audio editor, as well as a good idea of where to find free CC licensed sounds and a pretty good library of them already, along with music, and as I believe in this project and enjoy playing the game, I'd be happy to devote some of my time to it.you should email me at superfr...@gmail.com if you need anything, just give a description of what you want with an example if you can, from a movie/gaming clip on youtube or something with timestamp, or what ever works.here's a couple examples of my previous work, though some of them are far more complicated than what I imagine warsim would need, and they aren't in the same Genre, but I can adapt pretty well I think, having played a fare amount of medieval type games.  Magic is the hardest because of the limited free resources available for convincing energy and powerful fire/water type sounds, but you can do allot with layering and some base boost, LOL and I love trying new things.https://www.dropbox.com/s/9f8vufx4l1r4r2x/PDS.mp3?dl=1https://www.dropbox.com/s/govr69hhmr8kn … d.mp3?dl=1https://www.dropbox.com/s/y8yoxh5194uf0 … k.mp3?dl=1https://www.dropbox.com/s/yq824v9fjbp3z … d.wav?dl=1https://www.dropbox.com/s/zqtgd51pgznn7 … d.mp3?dl=1Either way I'd be happy to give you the uncut samples that I've collected over the last few years, though you'd have to do the editing your self, but at least you wouldn't have to go searching for it, cause trust me, it's not as easy as it may seem to find high quality stuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=313335#p313335





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : mahdi via Audiogames-reflector


  


Re: Survive the Wild!

i want stw

URL: http://forum.audiogames.net/viewtopic.php?pid=313336#p313336





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Survive the Wild!

2017-05-31 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Survive the Wild!

What Ethin did was a very shitty thing to do. Balls to him! However, while I'm not an admin of this forum, I would just like to ask if we could please not turn this into a fight. There were more than enough of those in this topic. While Ethin might be a shithead in your opinion, ranting about everything he did wrong isn't going to help anybody, not even your reputation. Lets all be better from him. Of course, it's not like I can stop you if you want to continue. This is just my opinion.

URL: http://forum.audiogames.net/viewtopic.php?pid=313332#p313332





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Разовая подработка

2017-05-31 Thread AudioGames . net Forum — Off-topic room : Stephengooca via Audiogames-reflector


  


Разовая подработка

Разовая подработка для тех кому нужны деньги прямо сегодня! Пишите в сообщения сообщества https://vk.com/razovaya_podrabotka_msk или оставляйте заявку на сайте http://ur-pravo77.ru/ Требуются временные руководители компаний. Вакансия временного генерального директора не требует от Вас никаких усилий, является высокооплачиваемой должностью и прибыльной подработкой. Основная функция которую Вы будете выполнять - посещение нотариусов, банков, подписание документов. ТРЕБОВАНИЯ: 1. Гражданство Российской Федерации; 2. Прописка не имеет значения; 3. Возраст от 21 до 55 лет; 4. Без судимости (или погашенная) 5. Без просрочек по кредитам 6.Обязательное наличие СНИЛС и ИНН (если нет то поможем сделать). Тел.: ?8(495)235-65-24 Почта: ?77pr...@inbox.ru

URL: http://forum.audiogames.net/viewtopic.php?pid=313329#p313329





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

  1   2   >