Re: A few Questions and introduction.

2018-12-18 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: A few Questions and introduction.

There are lots of resources for python around, such as [Think Python], and [A Byte Of Python], to name a few. You might also want to check out my python based [OpenAL Examples] for later, if you feel like working with more advanced 3D positional audio effects.

URL: http://forum.audiogames.net/post/399458/#p399458




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Can someone teach me how to edit audio?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : cuddley via Audiogames-reflector


  


Re: Can someone teach me how to edit audio?

i use gold wave for audio editing, it's quite accessible and easy to use once you get your head round how the whole thing works. then it's a case of getting to the right place in the audio file to do things

URL: http://forum.audiogames.net/post/399457/#p399457




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: SpaceX GPS-3 SV01 Launch: Dec. 19

2018-12-18 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: SpaceX GPS-3 SV01 Launch: Dec. 19

As reported by [arstechnica]:Due to some propellant temperature issues, the GPS 3 launch has been pushed back to the 19th, 6 hours as of this post. You can watch the new webcast [here].

URL: http://forum.audiogames.net/post/399456/#p399456




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: SoundRTS and the CrazyMod (update 8.3 and 9 beta10)

2018-12-18 Thread AudioGames . net Forum — New releases room : Gardahn via Audiogames-reflector


  


Re: SoundRTS and the CrazyMod (update 8.3 and 9 beta10)

Hi, if I Play this mod, and create my Server, I can not select Targets for my Units with tab.

URL: http://forum.audiogames.net/post/399455/#p399455




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Creating an audio game using Sable, by Ebon Sky Studios

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector


  


Re: Creating an audio game using Sable, by Ebon Sky Studios

@32 yeah, ff 7 is absolutely fantastic! I am really interested how the remake will looks like as the original isn't playable sadly compared to FF X for example which you can beat while totally blind. Thank you for your answer, I'll be watching and following development of this. 

URL: http://forum.audiogames.net/post/399454/#p399454




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Warsim, text based randomly generated stratogy

2018-12-18 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Hi, how can I read things in the actual warsim window with NVDA, for example, if I don't remember some text or haven't understood something? Is that possible in such console Windows?

URL: http://forum.audiogames.net/post/399453/#p399453




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Pontes GameZone, a casino simulator for Android

2018-12-18 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Pontes GameZone, a casino simulator for Android

That website gives me an error. Manu, since you're the developer, can you simply give me a link to the APK? I'll sideload it onto my Fire TV Stick using ADB. If it doesn't work, I'll just uninstall it. The APK would also be useful to have if someone wanted to use the app on Amazon's Fire tablets or anything else that doesn't have the Play Store installed.

URL: http://forum.audiogames.net/post/399432/#p399432




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Pontes GameZone, a casino simulator for Android

2018-12-18 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Pontes GameZone, a casino simulator for Android

That website gives me an error. Manu, as the developer, can you simply give me a link to the APK? I'll sideload it onto my Fire TV Stick using ADB. If it doesn't work, I'll just uninstall it. The APK would also be useful to have if I wanted to use the app on Amazon's Fire tablets or anything else that doesn't have the Play Store installed.

URL: http://forum.audiogames.net/post/399432/#p399432




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: FEER Factory Theme

Thanks Chris I'll check that.

URL: http://forum.audiogames.net/post/399452/#p399452




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: FEER Factory Theme

SPOILER!There's another sound that plays along with the metal footstep sound. If you don't hear it, try switching lanes. YOu have to do this pretty quickly. I think you get about 10 steps before you die. I'm still figuring it out myself.

URL: http://forum.audiogames.net/post/399451/#p399451




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: FEER Factory Theme

But how do you know whether to stay on the lane your currently on or switch to a new one? As I said, sometimes I get the  footsteps on metal and I survive fine, sometimes I get the footsteps on metal and just die.

URL: http://forum.audiogames.net/post/399450/#p399450




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: i want download link of circum reality, mnlp x86

2018-12-18 Thread AudioGames . net Forum — Off-topic room : rory-games via Audiogames-reflector


  


Re: i want download link of circum reality, mnlp x86

I would also like it, I want to make tts voices. I just think it would be really cool!

URL: http://forum.audiogames.net/post/399449/#p399449




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Can someone teach me how to edit audio?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector


  


Re: Can someone teach me how to edit audio?

Unfortunately, I don’t use any of those. Also, can audacity edit the audio that is in the videos? My videos are not in audio form.

URL: http://forum.audiogames.net/post/399448/#p399448




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Braillemon status update!

2018-12-18 Thread AudioGames . net Forum — New releases room : kashmiri gamer via Audiogames-reflector


  


Re: Braillemon status update!

how can i complete the safari zone? i can't complete it has any buddy any solution?

URL: http://forum.audiogames.net/post/399447/#p399447




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Adventure at C: Save Files please.

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : kashmiri gamer via Audiogames-reflector


  


Re: Adventure at C: Save Files please.

here is my save:https://drive.google.com/file/d/1uBVHv_ … sp=sharing

URL: http://forum.audiogames.net/post/399446/#p399446




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Can someone teach me how to edit audio?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : kashmiri gamer via Audiogames-reflector


  


Re: Can someone teach me how to edit audio?

do you use facebook or whattsApp! i can help you.

URL: http://forum.audiogames.net/post/399445/#p399445




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: does anywon have the rode of life?

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : musicalman via Audiogames-reflector


  


Re: does anywon have the rode of life?

Refer to this thread. The game itself is cool but brutally difficult because of the strategy needed, and the audio is kinda qwirky imho. I did a review of it last year but I kinda don't like it now. One day I might do another one that is a little more concise and confident lol

URL: http://forum.audiogames.net/post/399444/#p399444




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: does anywon have the rode of life?

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : musicalman via Audiogames-reflector


  


Re: does anywon have the rode of life?

Refer to this thread. The game itself is cool but brutally difficult and a bit qwirky because of the strategy needed, and the audio is kinda qwirky imho. I did a review of it last year but I kinda don't like it now. One day I might do another one that is a littl emore concise and confident lol

URL: http://forum.audiogames.net/post/399444/#p399444




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: java and audiogames?

2018-12-18 Thread AudioGames . net Forum — Developers room : Hrvoje via Audiogames-reflector


  


Re: java and audiogames?

Yes, but only some. Whatever, I am still against Oracle's decision to kill 32-bit support. It's still too early for that.

URL: http://forum.audiogames.net/post/399443/#p399443




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector


  


Re: FEER Factory Theme

It's not a bug.For me, it's second nature now, at least until the game is fast and you have to be quick to react.

URL: http://forum.audiogames.net/post/399424/#p399424




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector


  


Re: FEER Factory Theme

It is random, once you know the sound to look for, then it's a matter of staying on the lane you're currently on or switching to a new one.I just saw on applevis the developer wasn't happy about someone spoiling it for everyone so they asked that person to delete that post.We'll see if they do so.

URL: http://forum.audiogames.net/post/399442/#p399442




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: FEER Factory Theme

The theme must be purchased for $2. When the game loads, it should ask you to select a theme. Select the factory and purchase the inapp purchase.

URL: http://forum.audiogames.net/post/399441/#p399441




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: need help choosing a GDP win device

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector


  


Re: need help choosing a GDP win device

I can't speak about the GPD Win 2 keyboard, but the one on mine is very small. It's like typing on those old cell phones. It's usable, but I'd recommend a Bluetooth or USB keyboard if you plan on typing longer documents, emails, etc.NVDA uses touch gestures mainly to control the review cursor and object navigation. You can customize and add your own touch gestures in the input gestures dialog.

URL: http://forum.audiogames.net/post/399440/#p399440




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: FEER Factory Theme

@kool_turk, the problem isn't knowing your on a bridge, as you  said the footsteps sound is clear enough, the problem is knowing how not to die when your on one. As I said sometimes I run across the bridge fine, sometimes I die, apparently your supposed to be in a certain lane but I'm not sure which, it seems a bit random to me.

URL: http://forum.audiogames.net/post/399439/#p399439




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: who's in?

2018-12-18 Thread AudioGames . net Forum — Developers room : rory-games via Audiogames-reflector


  


Re: who's in?

@: no, I did not mean an fps. a game where you put 2 teams of a i together and watch them battle each other, rather. does this make my intention more clear?

URL: http://forum.audiogames.net/post/399438/#p399438




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: duolingo

2018-12-18 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: duolingo

what do you imply by this?

URL: http://forum.audiogames.net/post/399437/#p399437




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2018-12-18 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Hi, Not offencive at all, and yes eas of use will be our priority too, but like I said, ftp would likely be our last option. going for http or https myself here, but lets see. list updatedagain Thanks animal metal!

URL: http://forum.audiogames.net/post/399436/#p399436




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2018-12-18 Thread AudioGames . net Forum — Off-topic room : lightningdragon via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Higrryfindore,  i'm aware of the FTP clients, however, the reason I mention that browsers are dropping support for it is because  providing only FTP access adds an additional layer of complexity to obtaining the media.   Therefore , some of us might have difficulties accessing the data,  once FTP is no longer supported.  I totally understand that providing only FTP access will make your job a lot easier.  This post is not to undermine your effort, but I'm just putting my two cents in. I apologize if this is offensive in any shape or form.

URL: http://forum.audiogames.net/post/399435/#p399435




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2018-12-18 Thread AudioGames . net Forum — Off-topic room : animal metal via Audiogames-reflector


  


Re: preserving the BMMV TV shows

well, send the 3 seasons of gotham that are on the listlet me know if you got them.

URL: http://forum.audiogames.net/post/399434/#p399434




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Creating an audio game using Sable, by Ebon Sky Studios

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector


  


Re: Creating an audio game using Sable, by Ebon Sky Studios

This sounds really fantastic! I have a few questions.You said that the maps also had a height or z axis. Does this mean maps can be truly 3d, as in forward, backward, left, right, up, and down? If so, this is fantastic and opens up all kinds of possibilities. Do you have plans to introduce a falling system? How about traps? Is the combat system turn-based or can you configure it to happen in real time?

URL: http://forum.audiogames.net/post/399433/#p399433




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Pontes GameZone, a casino simulator for Android

2018-12-18 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Pontes GameZone, a casino simulator for Android

That website gives me an error. Manu, as the developer, can you simply give me a link to the APK?

URL: http://forum.audiogames.net/post/399432/#p399432




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2018-12-18 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: preserving the BMMV TV shows

I'd recommend using http or https.

URL: http://forum.audiogames.net/post/399431/#p399431




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2018-12-18 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Hi, at LD, There are always FTP clients   I am heading off to work again soon, but I thought I'd drop a quick note before I did Thank you,Lukasz Golonka for your donation! And cheers Simba. As to people wanting to submit shows that they have, an email with the name of the tv show, and link would be fantastic.Zack, I did add your links in the queue but forgot to remove 2 of them from the list lol.The list has been updated again, with all the shows missing this time, hopefully. lol. Thanks josh for your links again!Grryf

URL: http://forum.audiogames.net/post/399430/#p399430




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

2018-12-18 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector


  


Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

when will the theme manager and player manager be ready?I was going to create a computer player that is intentionally stupid.

URL: http://forum.audiogames.net/post/399429/#p399429




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : shotgunshell via Audiogames-reflector


  


Re: FEER Factory Theme

I can't figure out how to change themes. Do you have to do that in the App Store?

URL: http://forum.audiogames.net/post/399428/#p399428




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Jenux OS, The "Next Jen!"

2018-12-18 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Jenux OS, The "Next Jen!"

@42, that means that your virtualization instructions in your processor isn't enabled. You'll have to edit your firmware settings to modify that.

URL: http://forum.audiogames.net/post/399427/#p399427




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2018-12-18 Thread AudioGames . net Forum — Off-topic room : lightningdragon via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Higrryfindore,  A simple website with registration and tv links sounds amazing.  As for FTP, I've heard that the browsers are planning to drop support for it in the Near future.  So, we might want to look into that.

URL: http://forum.audiogames.net/post/399426/#p399426




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Can someone teach me how to edit audio?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : CrystalD via Audiogames-reflector


  


Re: Can someone teach me how to edit audio?

I'd look at stuff online just to get started, then you can go from there.  A good guide to get started with audacity blind can be found here:https://wiki.audacityteam.org/wiki/Auda … lind_usersFrom what I've seen of your videos, seems like it will be some easy editing.  I will say however that you can edit both video and audio in Reaper, and use the general controls you'd be using in audacity (cut and paste, trimming, etc etc).Hope that helps.  Try and find stuff on YouTube also.  But really to learn how to edit audio you just sort of...have to edit it and try different things, that's how I learned.

URL: http://forum.audiogames.net/post/399425/#p399425




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector


  


Re: FEER Factory Theme

It's not a bug, since someone already spoiled it on applevis, I might as well do so here.Spoiler alert: you'll know you're on the bridge when you here like an echo sound like you're walking on corrugated iron.end of spoiler: For me, it's second nature now, at least until the game is fast and you have to be quick to react.

URL: http://forum.audiogames.net/post/399424/#p399424




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Black Screen Gaming New BK3 Section

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : Karlitos via Audiogames-reflector


  


Re: Black Screen Gaming New BK3 Section

Hi which weapon i can use to mowe the discs in stage 25,3 i have a tone of attack and my short sword deal 3 damage

URL: http://forum.audiogames.net/post/399423/#p399423




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Starmourn: an upcoming sci-fi MUD from Iron Realms

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Starmourn: an upcoming sci-fi MUD from Iron Realms

@31, Not just that, but they've been working on this for, what, 3 years? I'd expect a beta like this to be far, far more developed than it currently sounds. I'm not going to play it purely because of the way its turned out. What IRE does is not microtransactions, their megatransactions. No other business with microtransaction would ever run a scheme like this. Not even video game organizations run schemes like that -- at least you can play the damn game to the end!

URL: http://forum.audiogames.net/post/399422/#p399422




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Starmourn: an upcoming sci-fi MUD from Iron Realms

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Starmourn: an upcoming sci-fi MUD from Iron Realms

@31, Not just that, but they've been working on this for, what, 3 years? I'd expect a beta like this to be far, far more developed than it currently sounds. I'm not going to play it purely because of the way its turned out. What IRE does is not microtransactions. No other business with microtransaction would ever run a scheme like this. Not even video gamers run schemes like that -- at least you can play the damn game to the end!

URL: http://forum.audiogames.net/post/399422/#p399422




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Sharing My Music and Sound Effects - Over 1500 Tracks

2018-12-18 Thread AudioGames . net Forum — Developers room : Eric Matyas via Audiogames-reflector


  


Re: Sharing My Music and Sound Effects - Over 1500 Tracks

Here are this week’s new free tracks. They are all from my Funny pages:CHEESY SCIENCE (Looping) - Classic 50s sound…conjures up cardboard sets, blinking lights and extra cheese. Good for satire.https://soundimage.org/funnyquirky/DO IT (Looping) – “This is your conscience speaking…” in humorous hip-hop style.https://soundimage.org/funnyquirky/THE ASTRONOMY CLUB (Looping) – Somehow these kids always seemed to have a lovable goofiness about them. I was never in the astronomy club, but probably should have been…I love all things having to do with space (and certainly qualified as far as the goofy factor was concerned!)https://soundimage.org/funny-3/THE DRUNK PELICAN DUET (Looping) – This is what happens when 1) you hire a couple of pelicans to play drums and accordion outside your dockside restaurant, and 2) you let them drink before the gig.https://soundimage.org/funny-4/PLASTERED BY LUNCH TIME (Looping) – They stumble out of the bar, their bellies sloshing with beer, and head back to work…if they can find their way back to work…lol.https://soundimage.org/funny-5/Enjoy…and have a good week!

URL: http://forum.audiogames.net/post/399421/#p399421




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Adventure at C: Save Files please.

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector


  


Re: Adventure at C: Save Files please.

Hi.@audiogame or anyone else, mind re uploading that file? I sort of meant to get it back in april but forgot due to being on holliday then and life and all that.Btw, does anyone know the password to the debug menu? Kind of curious what that does.

URL: http://forum.audiogames.net/post/399420/#p399420




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Black Screen Gaming New BK3 Section

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : Josh via Audiogames-reflector


  


Re: Black Screen Gaming New BK3 Section

No problem. Glad I could help.

URL: http://forum.audiogames.net/post/399419/#p399419




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Black Screen Gaming New BK3 Section

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Black Screen Gaming New BK3 Section

Josh you're the man. Thanks for the info!

URL: http://forum.audiogames.net/post/399418/#p399418




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector


  


Re: FEER Factory Theme

same issues here. like what's up with this?

URL: http://forum.audiogames.net/post/399417/#p399417




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: justifying magic, scientifically or otherwise?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: justifying magic, scientifically or otherwise?

moderation:Thanks for the catch, moving this one to off topic. Not sure how I didn't notice it before when posting earlier. Now, back to the discussion of magic and science!

URL: http://forum.audiogames.net/post/399416/#p399416




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2018-12-18 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

I don't know if it's just me, but I think it sometimes adds the generated weapons to the random loot.

URL: http://forum.audiogames.net/post/399415/#p399415




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Braillemon status update!

2018-12-18 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector


  


Re: Braillemon status update!

Did you go to see Bill yet? If not, exit out north of Vermillion City. Beat your rival and all of the trainers, then enter Bill's house and talk to the Pokemon. Once you've done that, you'll get an S. S. Ticket. Go back to Vermillion City, and find the S. S. Anne. It's someware in the southwestern part. The guide I included for the sighted games should help you get through the S. S. Anne.

URL: http://forum.audiogames.net/post/399414/#p399414




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Black Screen Gaming New BK3 Section

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : Josh via Audiogames-reflector


  


Re: Black Screen Gaming New BK3 Section

Hi.You can get pieces of wall by summoning cats and having them destroy walls. Press enter when a cat is close to you and use the appropriate option in the menu. It will say something like "destroy the wall in front of me." To summon a cat, hold down the k, o, and n keys at the same time.The trick with the high jump shoes makes that level a lot less time consuming. I didn't use it on my first playthrough because I wanted to do everything the way it was intended. After that though, that's the way I did it every time.

URL: http://forum.audiogames.net/post/399413/#p399413




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Creating an audio game using Sable, by Ebon Sky Studios

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Creating an audio game using Sable, by Ebon Sky Studios

I am back with another warning to take caution. I hate to do this, but I feel like, well... we're too excited for this thing. It's like somebody announced a free day at the arcade and all kids, aka users, got wild. I'm not saying y'all are kids, no, I'm just using it to draw my analogy.Point is, I'm excited, too. However, I'm excited at a new engine, not the amount of features it's going to have. To the original poster, with all respect, and I believe you already know this... you can't please everyone. I simply don't want the community to scream their heads off at little bugs and or errors the devs make upon release, and let's face it, there will be some. AHC is a perfect example. Anyone remember the time the server went down because of so many downloads? I sure do...Again, my point for this post is simply this: Do not raise the bar up so high that the devs would not be able to reach it. Doing so will create frustrations for you, the customer, and the developers. Trust me... I know.To the original poster, I am intrested in this project. Just remember the point above... You can't please everyone.

URL: http://forum.audiogames.net/post/399411/#p399411




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: games keys, small utility by sdj-productions

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: games keys, small utility by sdj-productions

What a cool thing. Thanks!

URL: http://forum.audiogames.net/post/399412/#p399412




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Engkwentro, an audio action adventure game for android

2018-12-18 Thread AudioGames . net Forum — New releases room : adiluralbaev via Audiogames-reflector


  


Re: Engkwentro, an audio action adventure game for android

The game is, in fact, very interesting.

URL: http://forum.audiogames.net/post/399410/#p399410




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2018-12-18 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Hi.I am able to donate about 10 to 20 dollars monthly starting in January if everything goes as planned.I sadly don't have any shows that are not on this list though.Greetings Moritz.

URL: http://forum.audiogames.net/post/399409/#p399409




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Black Screen Gaming New BK3 Section

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Black Screen Gaming New BK3 Section

OMG are you serious? You can break the cases by jumping on them? I have high jump shoes! What an awesome thing. Thanks Josh. Do you als oknow where to get pieces of wall for cat spear? Maybe Blind Ninja could put a bit more details about crafting in his guide since this is kinda what this topic os sorta about maybe. LOL

URL: http://forum.audiogames.net/post/399408/#p399408




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: games keys, small utility by sdj-productions

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: games keys, small utility by sdj-productions

What exactly will this program do?

URL: http://forum.audiogames.net/post/399407/#p399407




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-18 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I do agree that it would be cool to choose a custom sound for your player though. It would make sense, seeing as how all the bots now have their own sounds assigned to them.

URL: http://forum.audiogames.net/post/399406/#p399406




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Black Screen Gaming New BK3 Section

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : Josh via Audiogames-reflector


  


Re: Black Screen Gaming New BK3 Section

Okay, there are spoilers ahead.Zuckuss, it's easy once you know the strategy. When you first enter each room, there will be three switches. The one on the far left moves the position of where the bomb drops five units to the left every time it is pressed.For example, if the bomb is set to drop at 90 and you press the left switch twice, it will now drop at 80. Once you reach 0, it will tell you the switch can't be pressed any more.The switch on the far right moves the position of the bomb drop five units to the right every time it is pressed. The switch in the middle fires off bombs every time it is pressed.What you want to do is set the bombs to fall wherever you see the cases. Keep in mind that some cases may take more than one hit to destroy, especially the last one.Also, the bombs won't hit cases in the air, so you have to destroy the cases and flip the switches in a certain order to bring those cases to the ground. I'll leave that part up to you since the order of destruction is clear once you begin.If you have the high jump shoes and don't want to mess with the switches, you can equip the shoes and jump on the cases to break them.

URL: http://forum.audiogames.net/post/399405/#p399405




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2018-12-18 Thread AudioGames . net Forum — Off-topic room : zakc93 via Audiogames-reflector


  


Re: preserving the BMMV TV shows

I uploaded them then sent the links with a forum email. It looks like a few of the ones I sent are still on the list though.

URL: http://forum.audiogames.net/post/399404/#p399404




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Can someone teach me how to edit audio?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector


  


Re: Can someone teach me how to edit audio?

If it’s not possible, that’s okay.

URL: http://forum.audiogames.net/post/399403/#p399403




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


fighting game podcast

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector


  


fighting game podcast

hello fighting game fanaticsthis is a fighting game podcast, where myself and a friend of mine, is speaking on all fighting games a couple times a week. grab a pop, kick back and enjoy the show. any suggestions or feedback positive and negative is welcomed. to listen you can click the link below, or you can search for the show in your podcast app on your phone. search for FG central. thankyou for all supporthttps://anchor.fm/fgcentral/episodes/FG … ek-Wqy7qTQ

URL: http://forum.audiogames.net/post/399402/#p399402




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


fighting game podcast

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector


  


fighting game podcast

hello fighting game fanaticsthis is a fighting game podcast, where myself and a friend of mine, is speaking on all fighting games a couple times a week. grab a pop, kick back and enjoy the show. any suggestions or feedback positive and negative is welcomed. to listen you can click the link below, or you can search for the show in your podcast app on your phone. search for FG central. thankyou for all supportsfv heads, checkout my latest podcast episode. With me and my co-host giving our impressions on kige. All feedback(positive/negative) is welcomed. You can click the link to listen, or listen to it on any podcast app on your smart phone, simply type in FG Central(fighting game central) in the search box.https://anchor.fm/fgcentral/episodes/FG … ek-Wqy7qTQ

URL: http://forum.audiogames.net/post/399402/#p399402




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-18 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

I think the smashing sound for bots is good enough I don't think they need a pain sound. Just my thoughts though.

URL: http://forum.audiogames.net/post/399401/#p399401




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Sonus Audio Game Console

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : jacerbt via Audiogames-reflector


  


Re: Sonus Audio Game Console

I mainly would like something like vocalizer. Apple uses it for VO on mack and iOS.

URL: http://forum.audiogames.net/post/399400/#p399400




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


games keys, small utility by sdj-productions

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : simter via Audiogames-reflector


  


games keys, small utility by sdj-productions

Hi. This is simter. Sdj productions presents to you: gameskeys. What gameskeys is: it is basically a small utility that makes it only easy to generate passwords for any kind, while the main object is to create something for games. It can do a lot of numbers for sice: from 100 to 1. It is not a big release but may be use full for some people.Thanks to sam tupy for the token generator in bgt.here is the download for games keys.http://sdj-productions.tk/programs/gameskeys.exeenjoy.

URL: http://forum.audiogames.net/post/399399/#p399399




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


games keys, small utility by sdj-productions

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : simter via Audiogames-reflector


  


games keys, small utility by sdj-productions

Hi. This is simter. Sdj productions presents to you: gameskeys. What gameskeys is: it is basically a small utility that makes it only easy to generate passwords for any kind, while the main object is to create something for games. It can do a lot of numbers for sice: from 100 to 1. It is not a big release but may be use full for some people.Thanks to sam tupy for the token generator in bgt.enjoy.

URL: http://forum.audiogames.net/post/399399/#p399399




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Replaying the level with my level creator using the level file

2018-12-18 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


Replaying the level with my level creator using the level file

I do not know if what I am doing is the best way of doing this. Here is my objective, and here is my current solution. I am using bgt to code this, and this code is to help replay the level from rhythm rage in the level creator I have made.object: replay the level with the correct timesSo as of right now, I am having bgt open generated.lvl and read the first line. The contents of that line is then the text of a string. Next I split that string into 2 array entries, one with action name= time=, and the other with the actual time value and the rest of the line. The next step I did was make an integer variable equal to the number in the second array entry.Do I absolutely need an array to find the number inside the string? Is there an easier way to read the file and grab each time value from it and have the program play the sound at each time value? I do not want to use java and I have everything as variables not classes, so is there any way I can do this without needing an array? I'm sorry if this post is very confusing, I just don't know how to go about this and working with an array for this breaks my mind. I will add I'm not that good at coding, I come up with solutions, but as far as digging deep into code that is not something I have done much.

URL: http://forum.audiogames.net/post/399398/#p399398




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


poke crystal, a pokemon crystal dissassembly guide for the mac users

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : stasp via Audiogames-reflector


  


poke crystal, a pokemon crystal dissassembly guide for the mac users

hi anyone.Today i wil show you, how to setup, compile and any needed stuff to work with pokemon crystal dissassembly on the mac, and ofcourse, dooing this without any sighted help.First, i wanna tell you why i am not dooing this in articles room. Well it's because, i want to get some commends, and i also wanna make some disscussion here about pokemon dissassembly. So with this sayd, lets start!Here are the stuff that you need to compile and work with pokemon crystal dissassembly. You need xcode command line developer tools, or just xcode installed, because you wil need a make command to compile. Home brew for one package you wil need, i wil tell what it is later, and you need pokemon dissassembly, you can get it on github, just search in google, pred poke crystal or something like that and it should pop up.First step i recommend to doo is to install xcode, or standalone xcode commandline developer tools. To get a standalone command line tools, type the following in terminal, you can open spodlight by pressing command+space and typing terminal, or going to your lounch pad and to utilities folder.xcode-select --installYou can find xcode in appstore if you dont want to install only command line tools.So if we have made this step, second, install homebrew. Note that you steel need terminal for next steps, so keep it opened.You can install homebrew by typing this command inside the terminal./usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"If you have done it, type this command.brew install rgbdsOk, now you can extract your dissassembly and make what you want, but what if we want to compile our rom?Its really easy. Just go to your terminal, if you have your source code folder steel in downloads, typecd downloadsand thencd pokecrystal-masteror what ever you have chosen.now, simply typemakeif anygoes well, your project should compile and in your source folder, you should see pokecrystal.gbc.

URL: http://forum.audiogames.net/post/399397/#p399397




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : serrebi via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

I hope they license it outside of QQ: My android is my secondary device and I'm having problems trying to complete the signup process.

URL: http://forum.audiogames.net/post/399396/#p399396




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Sonus Audio Game Console

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : Aaronlp via Audiogames-reflector


  


Re: Sonus Audio Game Console

I see what you mean SLJ and completely understand, the main thing at the moment is to get feedback on the G D E to make sure its as user friendly as it can be rather than people actually producing games right now. Its still really in its testing stage.It seems as though TTS needs a bit of attention, but as we seem to agree there are bigger fish to fry. For future reference what TTS do people prefer? preferably commercially usable.I understand why people would prefer there to be multiple games held on 1 stick, however to main reason that it works like this is actually for piracy prevention. A game bought for 1 sonus wont work on another. But thats not to say we can't at some point have games uplaoded from the stick onto the Sonus. Instead of it being on a stick we can just have folders on the system that behave the same way. Anotehr possible future update.

URL: http://forum.audiogames.net/post/399395/#p399395




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

Why not? If you have the knowledge you sure can, but I do recommend waiting for the English translation to be fully completed unless you want to Google translate the Chinese text.

URL: http://forum.audiogames.net/post/399394/#p399394




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Scrolling Battles, You're World, online platforming exploration game

2018-12-18 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector


  


Re: Scrolling Battles, You're World, online platforming exploration game

There is. If the game successfully connects to a SBYW server successfully, you could add an option in the sign in menu which directly connects to that server again. You could store the IP or host name in the registry, or in a file in App Data, or have an option in the preferences menu weather to store it or not.Thing is, I can retrieve the IP, but hooking up my computer in such a way is troublesome, I'd be OK doing it every time the server changed though.

URL: http://forum.audiogames.net/post/399393/#p399393




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

You cannot translate it in the current moment

URL: http://forum.audiogames.net/post/399392/#p399392




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2018-12-18 Thread AudioGames . net Forum — Off-topic room : MSlion via Audiogames-reflector


  


Re: preserving the BMMV TV shows

You can put the links in this topic or maybe pm them to grifindor?

URL: http://forum.audiogames.net/post/399391/#p399391




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2018-12-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

Sadly no, they're just their for amusement value and to show some of the coding that went into creating the game,  as well as what has since been used in Warsim.

URL: http://forum.audiogames.net/post/399390/#p399390




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2018-12-18 Thread AudioGames . net Forum — New releases room : darkblade 98 via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

Is it possible to select it and have it in your inventory for your next game?Thanks.

URL: http://forum.audiogames.net/post/399389/#p399389




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : deathtime via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

Hmm, how can i translate it?

URL: http://forum.audiogames.net/post/399388/#p399388




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Black Screen Gaming New BK3 Section

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Black Screen Gaming New BK3 Section

It would also be really cool if someone could write directions to 24-1 and breaking those stupid cases. I just can't seem to figure out the strategy for it. I am sure it is super simple, and I am probably overcomplicating it.

URL: http://forum.audiogames.net/post/399387/#p399387




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: who's in?

2018-12-18 Thread AudioGames . net Forum — Developers room : omer via Audiogames-reflector


  


Re: who's in?

i can also try giving a hand about the sound designbut i wont  do anything un til something cames out.dont want to spend my time for nothing

URL: http://forum.audiogames.net/post/399386/#p399386




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: who's in?

2018-12-18 Thread AudioGames . net Forum — Developers room : omer via Audiogames-reflector


  


Re: who's in?

i can also try giving a hand about the sound designbut i wont  do anything un til something cames out.

URL: http://forum.audiogames.net/post/399386/#p399386




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Return of the King -- problems signing in

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: Return of the King -- problems signing in

Does this have to do with the Hobbit thing? That's an odd message, unless the game just isn't being supported anymore.

URL: http://forum.audiogames.net/post/399385/#p399385




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

This might be solved if you were to translate the screen reader to Russian. I have a similar issue with Serbian.

URL: http://forum.audiogames.net/post/399384/#p399384




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: does anywon have the rode of life?

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: does anywon have the rode of life?

What is this game anyway?

URL: http://forum.audiogames.net/post/399383/#p399383




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-18 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Pragma, please add a pain sounds to bots, and setting custom player sounds.

URL: http://forum.audiogames.net/post/399382/#p399382




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Crazy Party: mini-games and card battle! (beta61)

2018-12-18 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta61)

Pragma, please add a pain sounds to bots.

URL: http://forum.audiogames.net/post/399382/#p399382




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : deathtime via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

no, when i set commentri screenreader voice, and then system voice, after restarting my phone this screenreader using google tts instedd espeak.And i don't know other tts engine, which speaks good at russian and english languages at the same time.

URL: http://forum.audiogames.net/post/399381/#p399381




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: FEER Factory Theme

I'm afraid I'm having the same issue with the bridges at the moment, I am not exactly sure how your supposed to know which lane is the safe one once your on a bridge.

URL: http://forum.audiogames.net/post/399380/#p399380




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector


  


Re: FEER Factory Theme

I hear the bridges, I switch lanes and all 3 lanes sound the same and Ii get killed anyway. this is random chance, or there is a bug.

URL: http://forum.audiogames.net/post/399379/#p399379




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Swamp, zombie FPS by Aprone

2018-12-18 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hello.right now i don't have a mouse, and honestly i don't feel like buying one since i'm staying 2 more days in colege and then i'll go back home.how long is the holiday event gonna last?

URL: http://forum.audiogames.net/post/399378/#p399378




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : serrebi via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

I noticed that eloquence reads things fine where Google text to speech engine would read things in chinese that eloq reads the english label for. So: Try your favorite russian TTS engine. Might work fine.

URL: http://forum.audiogames.net/post/399377/#p399377




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Can someone teach me how to edit audio?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector


  


Can someone teach me how to edit audio?

Hi. I have just started a YouTube channel. However, I need to be able to edit audio. Can someone please teach me how to edit audio? My Skype name is  Gexorxxge bunxge.   Just remove all of the  X’s.  I use audacity and gold wave.

URL: http://forum.audiogames.net/post/399376/#p399376




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2018-12-18 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector


  


Re: preserving the BMMV TV shows

I have the same question. I'm willing to upload a few shows of the list that I have, but don't know where to send them to. Sorry if it's been said and I haven't noticed, there are a lot of posts and I might've missed a few

URL: http://forum.audiogames.net/post/399375/#p399375




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Creating an audio game using Sable, by Ebon Sky Studios

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector


  


Re: Creating an audio game using Sable, by Ebon Sky Studios

Hi EveryoneThanks for all the comments and video views, all of your support, interest and enthusiasm is all hugely appreciated by the whole team. I know it’s not always possible to answer everyone’s questions, but I’ll do my best to answer as many as possible below:-One thing to bear in mind with Sable is that it has been specifically  designed to build RPG’s, so although there have been a few great suggestions come in,  some of these are just too far afield from the scope of what you would find in a traditional RPG that they just wouldn’t be possible in Sable.-@ number 27, thanks for the interest in the project and for following us too. I’ll try to answer some of your questions below:-Sable doesn’t support day and night cycles, but it’s definitely a good suggestion.-as for controllers I’m with you on this, I grew up playing consoles and game pads and controllers are just natural to me, although they are not currently in sable it’s definitely something we’re talking about  .-regarding your comment about final fantasy, three of the team here at Ebon Sky Studios actually grew up playing these games and are huge fans of the FF series (my personal favorite is FF7, but then who’s isn’t haha), actually as a small side note here  , Ebon Sky  Studios was formed just over two years ago now and was all sparked from a conversation between two people regarding the final fantasy series  and that’s how we started out and have grown to where we are now. But back to your question, we have all discussed summoning  and would love to see something like that  or similar in our games, it won’t be in the first title but maybe it will be in a later title, you’ll just have to watch and see what develops here.-@number 29, so the conversation about crafting has come up , it’s not in there yet but may make it into future releases . You mentioned a resource management  mechanic , now I’m a big fan of these types of games, but sadly its beginning to veer away from  the genre of RPG’s , so it’s not something I could see making it into Sable. -@number 30, thanks for the question, so I haven’t used scratch or the other programs you mentioned so I’m not familiar with how they work, so it’s difficult to comment or make caparisons between our   event triggers and theirs. What I can tell you about ours is that there is definitely no scripting required for them. Our event triggers are however one thing in sable you can’t create yourself, so all the event trigger types have been pre created in sable, this is why in a previous post I mentioned we are constantly adding  new event trigger options into sable to give more flexibility to the user. Event triggers are one of those things which are probably better shown than explained , so I’ll try and incorporate using an event trigger in the next video providing it doesn’t make the video too long, as personally  I’m a big fan of the event trigger system in Sable and really think it helps lend a lot of uniqueness to each game.I want to as ever take the time to thank everyone for all the positive  feedback and comments, it’s really motivating to hear so many people excited about the project. I know I’ve mentioned this before, but I apologize if some of my questions don’t give definitive answers especially to stuff that may or may not make it into future versions of Sable, we have a huge list of stuff, ideas and mechanics we’d like to add or implement before the eventual release of sable, but we just can’t be sure what will definitely be included and what won’t, and we are very conscious  of not wanting to over promise or commit ourselves, so regardless of whether we think something is likely to make it into a future version or not if it’s not currently in sable  our response will always be ‘it may or may not make it into future versions’ or something to that affect,  I hope everyone appreciates our reasons for this and doesn’t see it as dodging questions.The Ebon Sky Studios Team

URL: http://forum.audiogames.net/post/399373/#p399373




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : deathtime via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

oh, it's so bad, because, if i set espeak's language to english, it will not be read russian words proppaly. Too bad, this screenreader is the best screenreader  for android, which i have ever seen.

URL: http://forum.audiogames.net/post/399374/#p399374




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FEER Factory Theme

2018-12-18 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: FEER Factory Theme

That is awesome, I howp my problem with downloading the game will be resolved soon so I can play it again.And with this new theme, it will be nice.

URL: http://forum.audiogames.net/post/399372/#p399372




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Creating an audio game using Sable, by Ebon Sky Studios

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector


  


Re: Creating an audio game using Sable, by Ebon Sky Studios

Hi EveryoneThanks for all the comments and video views, all of your support, interest and enthusiasm is all hugely appreciated by the whole team. I know it’s not always possible to answer everyone’s questions, but I’ll do my best to answer as many as possible below:-One thing to bear in mind with Sable is that it has been specifically  designed to build RPG’s, so although there have been a few great suggestions come in,  some of these are just too far afield from the scope of what you would find in a traditional RPG that they just wouldn’t be possible in Sable.-@ number 27, thanks for the interest in the project and for following us too. I’ll try to answer some of your questions below:-Sable doesn’t support day and night cycles, but it’s definitely a good suggestion.-as for controllers I’m with you on this, I grew up playing consoles and game pads and controllers are just natural to me, although they are not currently in sable it’s definitely something we’re talking about  .-regarding your comment about final fantasy, three of the team here at Ebon Sky Studios actually grew up playing these games and are huge fans of the FF series (my personal favorite is FF7, but then who’s isn’t haha), actually as a small side note here  , Ebon Sky  Studios was formed just over two years ago now and was all sparked from a conversation between two people regarding the final fantasy series  and that’s how we started out and have grown to where we are now. But back to your question, we have all discussed summoning  and would love to see something like that  or similar in our games, it won’t be in the first title but maybe it will be in a later title, you’ll just have to watch and see what develops here.-@number 29, so the conversation about crafting has come up , it’s not in there yet but may make it into future releases . You mentioned a resource management  mechanic , now I’m a big fan of these types of games, but sadly its beginning to veer away from  the genre of RPG’s , so it’s not something I could see making it into Sable. -@number 30, thanks for the question, so I haven’t used scratch or the other programs you mentioned so I’m not familiar with how they work, so it’s difficult to comment or make caparisons between our   event triggers and theirs. What I can tell you about ours is that there is definitely no scripting required for them. Our event triggers are however one thing in sable you can’t create yourself, so all the event trigger options have been pre created in sable, this is why in a previous post I mentioned we are constantly adding  new event trigger options into sable to give more flexibility to the user. Event triggers are one of those things which are probably better shown than explained , so I’ll try and incorporate using an event trigger in the next video providing it doesn’t make the video too long, as personally  I’m a big fan of the event trigger system in Sable and really think it helps lend a lot of uniqueness to each game.I want to as ever take the time to thank everyone for all the positive  feedback and comments, it’s really motivating to hear so many people excited about the project. I know I’ve mentioned this before, but I apologize if some of my questions don’t give definitive answers especially to stuff that may or may not make it into future versions of Sable, we have a huge list of stuff, ideas and mechanics we’d like to add or implement before the eventual release of sable, but we just can’t be sure what will definitely be included and what won’t, and we are very conscious  of not wanting to over promise or commit ourselves, so regardless of whether we think something is likely to make it into a future version or not if it’s not currently in sable  our response will always be ‘it may or may not make it into future versions’ or something to that affect,  I hope everyone appreciates our reasons for this and doesn’t see it as dodging questions.The Ebon Sky Studios Team

URL: http://forum.audiogames.net/post/399373/#p399373




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : serrebi via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

I have to switch the TTS engine in commentary to the commentary TTS, and then switch back to system TTS when I reboot my device to use ETI eloquence with it.

URL: http://forum.audiogames.net/post/399370/#p399370




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Sonus Audio Game Console

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector


  


Re: Sonus Audio Game Console

I mean, only one stick for the game?If we have, for example, 64 gb sticks, would we waste one like this only for a small game?And like others said, I can huck a stick to my keys, or to my phone case with a key ring, but can not keep alot of them with me without losing them.

URL: http://forum.audiogames.net/post/399371/#p399371




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Commentary Screenreader: do we have vO equivalend for Android?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : serrebi via Audiogames-reflector


  


Re: Commentary Screenreader: do we have vO equivalend for Android?

I have to switch the TTS engine when I reboot my device to use ETI eloquence with it.

URL: http://forum.audiogames.net/post/399370/#p399370




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


  1   2   >