inquisitor, the demo out june 1st in italian

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : wlomas via Audiogames-reflector


  


inquisitor, the demo out june 1st in italian

hi all when i translate the italian page of the audigames store company, it said the demon, the final chapter of the inquisitor is out out tomorrow, june 1st. this can be varified if you use chrome and go on their site. it has, so they say, 15-20 hours game play, a very expansive map and a load of puzzles to solve. it is not just a casual game. costs 19,90 euro i believe they said, though cannot varify this as not chrome on my iphone and not sure if the translate page will work, maybe someone else can post the official translation? they said IOS probably not arrive till possibly next year. this is genuine not a hoax. don't know when the english version is out.

URL: https://forum.audiogames.net/post/437631/#p437631




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Our new IOS game Tank Battle.

2019-05-30 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Our new IOS game Tank Battle.

rafalko112 wrote:My friend played this game I will say just enough. Sounds extracted from trash or mouth? You can find better on soundsource.org. Possibly on YouTube. Do not tell me that you can not find a good sound of tanks. Is it laughter worth and still pay for something like that? The same with the game Paladin of the sky pay and how. And sounds like a cure and from frustration with some tasks teeth can bite.So, have you actually considered contacting the developers to offer them some better sounds for free, which you have found on free websites, instead of just sitting there and complain about it?

URL: https://forum.audiogames.net/post/437630/#p437630




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: SoniFight - Day of the Tentacle config update

2019-05-30 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: SoniFight - Day of the Tentacle config update

@r3dux: Thank you for taking your time to looking at Doom95. I of course don't expect you to put a lot of work into the game, it would be amazing to make this game as accessible as possible. I wish I could do it though. 

URL: https://forum.audiogames.net/post/437629/#p437629




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: shooter concept demo gone from the forum?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: shooter concept demo gone from the forum?

@ironcross32: Thumbs up. This is exactly the reason for I stopped supporting him a while ago. As I said previously, deleting all his topics doesn't come as a surprise for me. No reasons yet has been posted regarding the reason for doing so. Playing with supporters like this is not going to last forever... 

URL: https://forum.audiogames.net/post/437628/#p437628




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-30 Thread AudioGames . net Forum — New releases room : thunderdragon via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

yeah, beeing able to pause the game would actually helpif you didn't want to start the game over, and you needed to take a break from punching monkeys. Hey, i'm a dragon!

URL: https://forum.audiogames.net/post/437627/#p437627




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Problem with vst midi System Synth

2019-05-30 Thread AudioGames . net Forum — Off-topic room : akse0435 via Audiogames-reflector


  


Re: Problem with vst midi System Synth

That was exactly the solution. The sampling rate was set to 24-bit, 192000 Hz.Thank you. It Works fine now.

URL: https://forum.audiogames.net/post/437626/#p437626




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Topic subscriptions

2019-05-30 Thread AudioGames . net Forum — Site and forum feedback : connor142 via Audiogames-reflector


  


Topic subscriptions

Hi all, it seems like topic subscriptions were broken by something. For about two days now, I haven't been receiving any emails about replies to my subscriptions or new topics in the forums I've subscribed to. Also, all of the subscribe links have disappeared. Is there a reason for this happening?

URL: https://forum.audiogames.net/post/437625/#p437625




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-30 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

I think I can do it.

URL: https://forum.audiogames.net/post/437624/#p437624




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: How to get Entombed full version

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : Rio Aryo via Audiogames-reflector


  


Re: How to get Entombed full version

@Guitarman:I have checked it on agarchive.net, and only there is the demo version.@baby:the name of the game developer is Driftwood Entertainment

URL: https://forum.audiogames.net/post/437623/#p437623




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: A few questions about programmes related to music

2019-05-30 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: A few questions about programmes related to music

not true. Reaper is good for music production, which is completely different from turntable emulation and so on. For that other programs that are suited to the task, but not really accessible, such as ableton live, have been used to great extent by everyone sighted who gets into the dj world. Reaper has also an inaccessible solution called playtime vst which tries to simulate Ableton functionality. That being said, I know there are virtual dj scripts for jaws floating around but that is all I can say.I also found this

URL: https://forum.audiogames.net/post/437621/#p437621




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: How to get Entombed full version

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : baby via Audiogames-reflector


  


Re: How to get Entombed full version

who is the developer of this game again?i forget its name. lol

URL: https://forum.audiogames.net/post/437622/#p437622




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: A few questions about programmes related to music

2019-05-30 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: A few questions about programmes related to music

not true. Reaper is good for music production, which is completely different from turntable emulation and so on. For that other programs that are suited to the task, but not really accessible, such as ableton live, have been used to great extent by everyone sighted who gets into the dj world. Reaper has also an inaccessible solution called playtime vst which tries to simulate Ableton functionality. That being said, I know there are virtual dj scripts for jaws floating around but that is all I can say.

URL: https://forum.audiogames.net/post/437621/#p437621




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: A few questions about programmes related to music

2019-05-30 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: A few questions about programmes related to music

not true. Reaper is good for music production, which is completely different from turntable emulation and so on. For that other programs that are suited to the task, but not really accessible, such as ableton live, have been used to great extent by everyone sighted who gets into the dj world. Reaper has also an inaccessible solution called playtime vst which tries to simulate playtime functionality. That being said, I know there are virtual dj scripts for jaws floating around but that is all I can say.

URL: https://forum.audiogames.net/post/437621/#p437621




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: What's the difference between the two versions of ShadowRine?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: What's the difference between the two versions of ShadowRine?

Well full voice has extras, experience levels, more items and extended gameplay. Shadow rine and full voice are the same game, full voice is just more feature rich that's all.

URL: https://forum.audiogames.net/post/437620/#p437620




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: A few questions about programmes related to music

2019-05-30 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: A few questions about programmes related to music

not true. Reaper is good for production, which is completely different from turntable emulation and so on. For that other programs that are suited to the task, but not really accessible, such as ableton live, have been used to great extent. Reaper has also an inaccessible solution called playtime vst which tries to simulate playtime functionality. That being said, I know there are virtual dj scripts for jaws floating around but that is all I can say.

URL: https://forum.audiogames.net/post/437621/#p437621




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: How to get Entombed full version

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: How to get Entombed full version

I don't know if it's free, but if it is you might check audiogame archive, they will probably have it.Hth.

URL: https://forum.audiogames.net/post/437619/#p437619




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2019-05-30 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Hi, shout out at Tyson Ernst and Everett Elam, Thank you guys for your donation to the audiovault!@leibylucw, Thank you  @Chris, I don't think I have it yet, but will keep an eye out, And thank you loads for the 2 seasons @lightningdragon, oh yes, all the uploaders/ contributors are really awesome, its thanks to them we have what we have.  and both of those should be on there pretty soon.@Guitarman, yeah I thought that was it too, as can be seen from my bitching in the shows are going away topic lol, but everyone here has kept it going pretty well. Its a good thing you ask about donations and paypal cuts though, as something very funny and wierd just happened today, and I think its worth sharing Usually Paypal takes a cut of around $1.60 if you donate $20 to the server, plus other charges which reduces it down to around $16 $17 when all's said and done However, it seems that for some currencies the cuts are higher and for some currencies even 70% of the donated amount! I recieved a donation of about 18 RUB, and paypal would take away around 12 RUB and only let me have about 6 of the 18, which I thought was so bonkers of paypal that I wrote to the donater and asked them if it would be okay if I were to return it back. I mean talk about taking a cut...@st.mc, a few of the movies may have issues like that, I guess, and its probably to do with line-in as Kool turk suggests, be good to know what movies those are though, and when recordings are done manually issues like that are very likely to crop up, but something imo is far better than nothing at all.@Sean, I remember someone uploading the Gotham season 4, but it looks like it got lost in all the files and transfer muddle. If anyone here has it, please send it my way, and I'll add it asap.@Stevie-3, Thank you so much for your consideration. Its alright, Donate what you can and when you can, I started with the audiovault because I wanted people who couldn't get access to ADV for any reason at all to be able to do so, and yeah, we all do feel the pintch at times so here's hoping good things for you. Grryf

URL: https://forum.audiogames.net/post/437618/#p437618




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2019-05-30 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Hi, shout out at Tyson Ernst and Everett Elam, Thank you guys for your donation to the audiovault!@leibylucw, Thank you  @Chris, I don't think I have it yet, but will keep an eye out, And thank you loads for the 2 seasons @lightningdragon, oh yes, all the uploaders/ contributors are really awesome, its thanks to them we have what we have. @Guitarman, yeah I thought that was it too, as can be seen from my bitching in the shows are going away topic lol, but everyone here has kept it going pretty well. Its a good thing you ask about donations and paypal cuts though, as something very funny and wierd just happened today, and I think its worth sharing Usually Paypal takes a cut of around $1.60 if you donate $20 to the server, plus other charges which reduces it down to around $16 $17 when all's said and done However, it seems that for some currencies the cuts are higher and for some currencies even 70% of the donated amount! I recieved a donation of about 18 RUB, and paypal would take away around 12 RUB and only let me have about 6 of the 18, which I thought was so bonkers of paypal that I wrote to the donater and asked them if it would be okay if I were to return it back. I mean talk about taking a cut...@st.mc, a few of the movies may have issues like that, I guess, and its probably to do with line-in as Kool turk suggests, be good to know what movies those are though, and when recordings are done manually issues like that are very likely to crop up, but something imo is far better than nothing at all.@Sean, I remember someone uploading the Gotham season 4, but it looks like it got lost in all the files and transfer muddle. If anyone here has it, please send it my way, and I'll add it asap.Grryf

URL: https://forum.audiogames.net/post/437618/#p437618




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2019-05-30 Thread AudioGames . net Forum — Off-topic room : Stevie-3 via Audiogames-reflector


  


Re: preserving the BMMV TV shows

I am so glad to get my hands on Big Bang season 12 and Orville season 2! Thanks so much to all involved. I've been in a tight spot money wise, but do intend to donate at some point. I wouldn't feel right if I couldn't contribute somewhere down the line. Being a husband and a dad can leave you strapped at times, but expect a few bucks from me in the future.Thanks again for all of the great shows.

URL: https://forum.audiogames.net/post/437617/#p437617




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2019-05-30 Thread AudioGames . net Forum — Off-topic room : lightningdragon via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Hi, Does anyone have the gifted season one, as only the second season is up on the website.  And marvel agents of shield season five, only the first four seasons are available.

URL: https://forum.audiogames.net/post/437616/#p437616




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-30 Thread AudioGames . net Forum — New releases room : mazen via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

Please add a key to poz the game and rezume it

URL: https://forum.audiogames.net/post/437615/#p437615




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: fmod sound wrapper for python 3?

2019-05-30 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: fmod sound wrapper for python 3?

Hm, dug up the API documentation [here] if it helps, there's also a few examples [here] and [here].

URL: https://forum.audiogames.net/post/437614/#p437614




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2019-05-30 Thread AudioGames . net Forum — Off-topic room : Sean-Terry01 via Audiogames-reflector


  


Re: preserving the BMMV TV shows

Does anyone know if season 4 of Gotham is being uploaded? I found all seasons accept for that one. As everyone else has said. Thanks so very much for creating and keeping the vault going. I'm glad to be able to keep up with series and get new ones. Keep up the awesome work!!!

URL: https://forum.audiogames.net/post/437613/#p437613




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


How to get Entombed full version

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : Rio Aryo via Audiogames-reflector


  


How to get Entombed full version

Hey guys. I heard from some friends that Entombed can be obtained for free now. Is that true? and if that's true, how do you get it?I am very happy if the news is true, because I really like this game and my condition is not possible to use PayPal.Regards.

URL: https://forum.audiogames.net/post/437612/#p437612




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-30 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

Locked / unlocked items, OK.

URL: https://forum.audiogames.net/post/437611/#p437611




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Ride, new code editor for blind programmers

2019-05-30 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector


  


Re: Ride, new code editor for blind programmers

Only one thing wasn't clear for me...@Rastislav Kissare you turning Ride in to an extension for vs? or VSCode?Both things sound interesting, too.thanks 

URL: https://forum.audiogames.net/post/437610/#p437610




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Favorite audiobook narrators?

2019-05-30 Thread AudioGames . net Forum — Off-topic room : ElizaBaez via Audiogames-reflector


  


Re: Favorite audiobook narrators?

Here's a curve ball. What about Mary Pope Osborne?

URL: https://forum.audiogames.net/post/437609/#p437609




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: things that make no sense

2019-05-30 Thread AudioGames . net Forum — Off-topic room : ElizaBaez via Audiogames-reflector


  


Re: things that make no sense

Guess what else makes no sense? My life.

URL: https://forum.audiogames.net/post/437608/#p437608




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Paladin of the sky for the third time

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: Paladin of the sky for the third time

I am not trajectory but as to the questions of whether this protector can join your group at some point, i think that is not true. I even tried not rescuing Stella and go to the paladin ruins immidietly after i defeated Piere hoping that i can return the essense of resurrection to the protector instead of fighting her but that does not work alsow. However, that training of your stats for free is true though so i really dont know if there is a way alsow for this protector to join your group at some point. Maybe, there is alsow a trick for that but I really dont know.Heh I am thinking of doing a full walk through my self about this game noting the location of all those galactic dust and and galactic stone in the post game and all of those treasures. How to get the two ending and so on. How to get the ending where Ross died and how to get the ending where Ross and shona get married i mean. HMM.

URL: https://forum.audiogames.net/post/437606/#p437606




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


What's the difference between the two versions of ShadowRine?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


What's the difference between the two versions of ShadowRine?

Hello.I have been playing ShadowRine FullVoice Edition. I am wondering what is the difference between the two versions of this game?I know that one has voice dialog and the other one don't. So besides that what is the difference?

URL: https://forum.audiogames.net/post/437607/#p437607




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Paladin of the sky for the third time

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: Paladin of the sky for the third time

I am not trajectory but as to the questions of whether this protector can join your group at some point, i think that is not true. I even tried not rescuing Stella and go to the paladin ruins immidietly after i defeated Piere hoping that i can return the essense of resurrection to the protector instead of fighting her but that does not work alsow. However, that training of your stats for free is true though so i really dont know if there is a way alsow for this protector to join your group at some point. Maybe, there is alsow a trick for that but I really dont know.Heh I am thinking of doing a full walk through my self about this game noting the location of all those galaxy and all of those treasures. How to get the two ending and so on. How to get the ending where Ross died and how to get the ending where Ross and shona get married i mean. HMM.

URL: https://forum.audiogames.net/post/437606/#p437606




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Walkthrough for ShadowRine FullVoice.

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Walkthrough for ShadowRine FullVoice.

If you use NVDA with the translate add on it will be in English.

URL: https://forum.audiogames.net/post/437605/#p437605




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2019-05-30 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector


  


Re: preserving the BMMV TV shows

I'm no audio expert, but either line in can't handle sounds after a certain point, or who ever did the recording didn't adjust their levels.An example is the first episode of Hanna around the 5:30 mark.

URL: https://forum.audiogames.net/post/437604/#p437604




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Walkthrough for ShadowRine FullVoice.

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : baby via Audiogames-reflector


  


Re: Walkthrough for ShadowRine FullVoice.

you can use the JGT addon to translate the game

URL: https://forum.audiogames.net/post/437603/#p437603




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Accessing the internal disk of Digital Book Players

2019-05-30 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Accessing the internal disk of Digital Book Players

Their own code isn't gpl licensed, so that would explain it. And @Chris: The Stream's processor is tiny, trust me. That's no Pi0 powering that thing. Notice how the STream2 isn't light as a feather without the battery, and the Trek is beefed up a bit? Yeah, the Stream2 has just enough processing power to run its 1 software stack and background processes for downloading stuff. Because at the time, that was all that was needed.The STream2, I believe, is also running an outdated Linux kernel. How can I tell the processor is slow as all hell? Well, the sd card in my Trek loads ten times faster than it would if it were in my stream2. So PDF recognition would be a slow drag on the stream2. Which is why it doesn't look like it's getting those features. If you can afford the Trek/sell your stream to put money towards one, I would highly recommend it. You wouldn't be losing anything from the Victor Reader side of things, with the exception of Audible Format 4 removal (only audible enhanced formats are supported.)

URL: https://forum.audiogames.net/post/437602/#p437602




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: A few questions about programmes related to music

2019-05-30 Thread AudioGames . net Forum — Off-topic room : CrystalD via Audiogames-reflector


  


Re: A few questions about programmes related to music

Reaper is the best mixing program for the blind.  I've seen people use audacity to rip vocals from things, but that one has varying aquality with the vocal rips.  Pretty sure you could do remixing in Reaper, just gotta learn the program.

URL: https://forum.audiogames.net/post/437601/#p437601




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: things that make no sense

2019-05-30 Thread AudioGames . net Forum — Off-topic room : Mads via Audiogames-reflector


  


Re: things that make no sense

For me, it is the lack of people, carrying the slightest amount of importance and thus possessing the power to save the world from overheating, that do so. I mean, yeah, money, luxury, nice things right. You know what also is nice... not royaly fucking our own planet out of the category of “somewhat humanfriendly planets”, when that category currently consists of 0 other planets within reach...Yeah... the future does indeed look bright...

URL: https://forum.audiogames.net/post/437600/#p437600




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: wtf is going on?

2019-05-30 Thread AudioGames . net Forum — Site and forum feedback : DaddySpice via Audiogames-reflector


  


Re: wtf is going on?

Liam wrote:I can understand why people would be frustrated, but I would suggest that this is something you take up with the author.You know this same topic came up several weeks ago, and yet people feed the fire by playing his games and then fanning the flames. Oh hey that rhymed.I'm speaking as a fellow gamer and not a moderator. Note the lack of moderation. The best thing to do is not to play his games. It sends a much stronger message than all this repeated discussion which really isn't going anywhere. Again. I take issue with the fact that the topic itself begins with a question about one user erasing their posts, and immedietly  slides back in to the Let's complain about Mason category.Not trying to be difficult you guys, but am trying to keep another gigantic drama fest from springing up... Yet again.I agree with all of this. I did stop playing his games after that happened, and don't even get me started with the twitter stuff.

URL: https://forum.audiogames.net/post/437599/#p437599




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Paladin of the sky for the third time

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector


  


Re: Paladin of the sky for the third time

@Trajectory: can you confirm about the protector's matter? Can she really join the group at some point?

URL: https://forum.audiogames.net/post/437597/#p437597




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Another question about pythonic syntax, yea!

2019-05-30 Thread AudioGames . net Forum — Developers room : sito via Audiogames-reflector


  


Re: Another question about pythonic syntax, yea!

ok. But what about nested list comprehentions?  do they have their uses?

URL: https://forum.audiogames.net/post/437598/#p437598




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Paladin of the sky for the third time

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector


  


Re: Paladin of the sky for the third time

@Trajectory: can you confirm the protector's matter? Can she really join the group at some point?

URL: https://forum.audiogames.net/post/437597/#p437597




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: things that make no sense

2019-05-30 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector


  


Re: things that make no sense

How can we store a lot of digital data on a drive that is the size of a fingernail?

URL: https://forum.audiogames.net/post/437596/#p437596




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Paladin of the sky for the third time

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Paladin of the sky for the third time

About storylines:As Jade said above, best not to try too hard to explain or decipher the story. This developer makes decent games, but his writing leaves something to be  desired if one is a critic of such things. I personally love a good story, so the storylines of this developer’s games don’t really do more than give me something to follow. Perhaps if someone could improve on the storylines of games like Manamon it would add to their appeal. The developer doesn’t seem to be open to suggestions, though, so I wouldn’t bet my iPad on that ever happening.

URL: https://forum.audiogames.net/post/437595/#p437595




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: What's your favorite weapon in bk3?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: What's your favorite weapon in bk3?

Somewhere in the high 70s or low 80s

URL: https://forum.audiogames.net/post/437594/#p437594




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: accessible games, emulators, all you can play!

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: accessible games, emulators, all you can play!

so where can i download this game?

URL: https://forum.audiogames.net/post/437593/#p437593




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Walkthrough for ShadowRine FullVoice.

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Walkthrough for ShadowRine FullVoice.

Some of it is, though it still remains largely in Japanese.

URL: https://forum.audiogames.net/post/437592/#p437592




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Walkthrough for ShadowRine FullVoice.

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: Walkthrough for ShadowRine FullVoice.

This shadow rhine full voice is translated in english already?

URL: https://forum.audiogames.net/post/437591/#p437591




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Echo, sonar, 3d, and maps? bgt

2019-05-30 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Echo, sonar, 3d, and maps? bgt

Let me start by pointing out that Masons game mention includes 3-D platform spawning.  Let me also start with saying that if you did not know that, I am slightly concerned. Look through its documentation again, I believe the function names that you are looking for are Spohn platform 3-D and Spohn zone 3-D. The engine also allows you to write the map to a file, so there’s no need to write a manual code for that.  Sound sources are also simple, defined a class which holds the minimum and the maximum values for their coordinates, and then in the loop call the update sound range 3-D functions giving the player X, Y, and Z.  The echo and the sonar can be knocked out in the single function that is called whenever a player moves.  Have it scanned forward, back, left, and right for the echoes whenever the player moves, obviously you need to use players ex and Y coordinates.  The sonar is even easier to do, just check what tile type is within the max distance  of it.  If it is different than what the player is currently standing on, play an appropriate sound.  Staircases can be detected with a complex conditional.  Just check for the key being pressed and the tile above or below the player not being air. If that is the case, move them up or down.  Ambiences are a little more trickier. Personally, what I would do is modify your sound source class so that it dictates if it is an ambience or not. In your loop that update your sound sources, check if it is a source or an ambience. And then check if the player is in the coordinates of the  The ambience if the previous check proves to be true.  If the player is in range of the sound source, start playing it, assuming that it is not doing so already.  I cannot give you tips on how to mimic the output that you want. The game engine will give you mostly what you are picturing, but it would not do the same for sound sources and such.  Those would have to be exported on their own.  falling can be checked for in the players movement function, all I am going to say, as it is really quite simple.  Vanishing tiles probably deserve their own class, with a timer, the vanishing time, And the tile’s current state. Loop  through the objects, checking if the timer has ticked for long enough, and if it has, either spawn or remove a platform.

URL: https://forum.audiogames.net/post/437590/#p437590




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Favorite audiobook narrators?

2019-05-30 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector


  


Re: Favorite audiobook narrators?

Well I don't read audiobooks anymore, but when I did I had a lot of favorites. Len cariou, read Michael Connelly's harry bosch books, his narration is very convincing, the only thing I don't like is that his voice is so low that he can't do children's voices accurately. And frank muller will always be my number one, all the books he did are masterpieces. Then Richard ferrone, dick hill, and john rubinstein.

URL: https://forum.audiogames.net/post/437588/#p437588




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Paladin of the sky for the third time

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: Paladin of the sky for the third time

But i think, the developer has really considering to update this game as he is saying that he is going too if he'll get enough money to do so but instead of updating this game, he develop others instead which is the manamon. Its too bad, this paladin of the sky to be honest is realy really cool. The musics are great, the ambiance is good and though the story is not let say good as some were left to the imagination of the gamers as you have said, it is alsow good. So he should have really updated this game. I hope after 5 years, he will take into consideration in updating this game and include some areas and bosses to be fight with in the post game. More power to the developer of this game.

URL: https://forum.audiogames.net/post/437589/#p437589




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Online and multiplayer games?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Online and multiplayer games?

Return of the King is similar in some ways, but there doesn’t seem to be a story as such, and the international server seems to be down for an indefinite period of time. You can use the game to connect to the main server, but a lot of people say it is very laggy. Personally I never had  that problem with the main server,just the international one.

URL: https://forum.audiogames.net/post/437587/#p437587




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Paladin of the sky for the third time

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: Paladin of the sky for the third time

right the ship is not intended for hallings only but it is currently bound to plannet zopulus which according to the game it self is inaccessible to human. Or maybe, let's say that the tragedy did not happen and that the ship rich the plannet safely, those other passengers will just stay inside the ship and not suppose to go outside while the hallings are disembarking? is that it. O well. heh right the fate of the mother of ross is left to the imagination of the players so my imagination as to what happen to his mother is like this, she was rape by other passenger who thought to him self, if i am going to die, i might aswell enjoy my self as much as possible for the remaining few minutes of my life. And when ross found out what happen to his mother, he just shrug his shoulder and said o well, its ok, at list, she tasted the heavens menue before she died. So this bring me to the conclusion that ross is a heartless person or halling. afterall, they are only partly human. rofl.

URL: https://forum.audiogames.net/post/437586/#p437586




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Paladin of the sky for the third time

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Paladin of the sky for the third time

I think it is more accurate to say that Paladin's plot is a hot mess than to try and explain its various points. Look at Ross and Shauna. 'Nuff said.

URL: https://forum.audiogames.net/post/437585/#p437585




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: World Of Three Kingdoms, a chinese strategy MMO

2019-05-30 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: World Of Three Kingdoms, a chinese strategy MMO

@Assault I was just about to ask, myself. I have another question that might be just a matter of opinion. Are the Chinese more active in the audiogame market where MMO and MMORPGS are concerned than any western team? Off the top of my head I can’t think of a single MMORPG produced by a wester audiogame team, although Lords and Knights, Celtic Tribes and a couple others for iOS are MMO strategy.

URL: https://forum.audiogames.net/post/437584/#p437584




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Paladin of the sky for the third time

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector


  


Re: Paladin of the sky for the third time

Plot related spoilers here.I don't think it has anything to do with the door -- as it is not a door you use to access that area but rather a staircase -- but rather it has more to do with the overall safety of entering that area.Would you climb a set of stairs leading to floor filled with smoke and flames, and probably falling debris and collapsing structures?As for Ross's mum, you're right in that I don't think she is mentioned again after Director comes to Ross's cabin to recruit him in finding Pierre and stopping the attack on the craft.Sometimes stories do leave certain plot lines unresolved for the audience to speculate. They evidently got separated. Did she get off the ship safely or did she die?I would say that is left up to us to imagine.The ship is not intended for dragon halflings specifically. In fact, if you remember, we are told that Starwalkers is an interplanetary cruise line for humans. The company secretly rescues the halflings from earth and brings them to safety on Xopolous. The humans aren't supposed to know that the halflings are aboard, however the information got into the wrong hands somehow, hence the terrorist attack faced by the ship and its passengers.

URL: https://forum.audiogames.net/post/437582/#p437582




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Is Planet Saga available?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Is Planet Saga available?

Looking forward to this as well .. didn’t know it was going to be a paid game though. Shadow Rine is one of those games that make you say the team who put this together could ask whatever amount of money they wanted and  people would gladly pay. If they were to put together a handwritten English. Translation I would definitely buy it. THe translation, I mean. Good audio games are relatively few and anything we can do to support the developers of such games should be encouraged.

URL: https://forum.audiogames.net/post/437583/#p437583




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Is Planet Saga available?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Is Planet Saga available?

Hey they did such a good job with shadow line I don't mind paying.

URL: https://forum.audiogames.net/post/437581/#p437581




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2019-05-30 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector


  


Re: preserving the BMMV TV shows

hifirst of all thanks for the recent updates, next...I just noticed something. Recently, some of the movies coming to the audiovault sound strange; as if someone's  applied noise reduction to them. Half of the sounds are gone, and only sounds that reach a certain peek level can be heard. Does anyone know why this is happening?

URL: https://forum.audiogames.net/post/437580/#p437580




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: preserving the BMMV TV shows

2019-05-30 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector


  


Re: preserving the BMMV TV shows

hifirst of all thanks for the recent updates, next...I just noticed something. Recently, some of the movies coming to the audiovault sound strange; as if someone's  applied noise reduction to them. half of the sounds are gone, and only sounds that reach a certain peek level can be heard. does anyone know why this is happening?

URL: https://forum.audiogames.net/post/437580/#p437580




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: things that make no sense

2019-05-30 Thread AudioGames . net Forum — Off-topic room : The Dwarfer via Audiogames-reflector


  


Re: things that make no sense

Things that don't make sense to me though:1. Self-searching. Why am I me? Why do I have the first-person prospective of this particular human at this particular time?2. Home? Hmm? Why did life conveniently form or come to be on a planet whose numerous characteristics have aligned just right to support it? If it was just by happen stance, why haven't they found evidence of extinct life on other planets, beyond Mars that is?3. Government! Why are the laws of physics, math, and science what they are and cannot be changed?4. Where it ends. If matter (of all kinds) is not infinite, where does it no longer exist? How could we travel to such a place though if we had nothing to move through? There would be no gravity, no atoms of any kind... just boundless empty space. That's like, always been there, because to say that it hasn't would imply that it has a bound somewhere, meaning that it's not truly the edge of all matter that ever exists, because some thing that is not purely empty space is holding it in on all sides.5. Conveyance. Literally. I guess we did manage to travel through purely empty and void space that has no matter, forces, etc in it though. We exist now and we didn't exist forever, (we being all life, planets, stars, galaxies, etc). Provided that matter isn't infinite or infinitely lasting... what creates it or what created it? What put it here, assuming that what we call the universe has a specific location based on center point and boundaries? Basically, the hell did all this come from and is there more somewhere else?7. You trollin' me? Consciousness. Thought. Like matter, where... the hell did it come from? Did I just think of that question, or do I just think I did? If I just thought of it, who taught me to think like that, or to think abstractly, or to think at all? My parents you say? Nah, I was probably thinking in the womb as well. Who taught the... first ever animal with thinking capability to think, assuming there ever was one? Are we all actually thinking, is everyone actually hear, or am I the only thing that actually exists, conjuring every thing and everyone into existence? No... because I am thinking, regardless of if you are not, and something would've had to make me think and or bring me to life. If I can think and know, or think I know, why can't I know?9. Tag. Your it! Why do I have life and the bed I'm sitting on does not? Why can I think abstract thoughts and a plant cannot... for all we know?10. Circles, not 3-sided triangles. Is the answer to these questions clear as day somewhere? Why when it comes to origins and reasons is everything seemingly a paradox, disproved by countless loop holes and logic errors? Why is there an exception to every rule except that which states that there is an exception to every rule? Or is there one rule with no exception, and is that the answer to how everything came to be?Hmm. Then again there may be several rules with no exceptions. I've never heard a cat talk. I've never seen a hat walk. I've never heard a bat bock.Know what else? There are no living dead. There are no cracks without space between. No humans standing on Earth unaffected by gravity.I swear. The world makes no sense to me. Being ignorant and blissful would be really fun to us all, right?

URL: https://forum.audiogames.net/post/437579/#p437579




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: My biggest software wish came true

2019-05-30 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector


  


Re: My biggest software wish came true

I found the screen shade script just using ctrl f and typing in screenshade to see what was in the default script that related to it, and I found it had its own script. When you first mentioned it, I thought it was just a windows feature, and didn't know jaws had a script to turn it on and off. The other command you can use inside a script file is ctrl L. This brings up a list of all the scripts and functions in an alphabetical list. you can use first letter navigation if you think you know what the script/function might be called, or just arrow through and have a look. Pressing enter on a script's name will position the cursor at the top of that script. Also there's F2 and shift F2 which jump you to the start of each script/function. So if you find something  you're interested in, there may be other functions in that area that relate to the same thing. I don't know if it is a bad idea to run other scripts from the default AutoStart. I don't see any reason why it should be. It's just that jaws is setting up all the defaults to enable it to work properly, so if you put something in there that screws up, it might stop jaws from  setting its defaults correctly, and you might not know why it's acting strangely. But this is all total guesswork from a guy who is not a programmer. It's probably best to put the perform script function at the bottom of the auto start rather than at the top. Maybe that's safer. It does say somewhere not to put intensive stuff into the FocusChangedEvent function because it might interfere with the smooth operation of jaws, which makes sense because it's constantly being called, but I've never seen it say that about AutoStart. The other thing I'd be aware of is that it is a toggle, so it turns shade off as well as on. So if for some reason, the default AutoStartEvent is triggered while jaws is still running, and screen shade is on, it will turn it off.

URL: https://forum.audiogames.net/post/437567/#p437567




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Walkthrough for ShadowRine FullVoice.

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Walkthrough for ShadowRine FullVoice.

I did make an audio playthrough a while back with 100 percent completion... no commentary. The link's still in the topic somewhere. Just search through it with my name and dropbox.

URL: https://forum.audiogames.net/post/437578/#p437578




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Walkthrough for ShadowRine FullVoice.

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : TheBlindSaiyan via Audiogames-reflector


  


Re: Walkthrough for ShadowRine FullVoice.

I'm wondering the same thing.I haven't came across any, and you would think there would be with shadowRine being 1 of those games with lots of items and locations to find and so on...

URL: https://forum.audiogames.net/post/437577/#p437577




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Echo, sonar, 3d, and maps? bgt

2019-05-30 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


Echo, sonar, 3d, and maps? bgt

I want to make a simple game with a map, that I can make a builder menu to make a bunch of things like in sbyw, or tk, but in 3d.I can make the builder menu, I have ideas.I mean, I could always try to make Mason's map engines include a z axis, but at the same time, I want to learn how the system really works so that I can mess with it more if I need to.Does anyone know a way to help me out with this?P.s. I can make movement and cameras and all that, but I'm also not sure how to make it so you fall threw air and are able to climb up or down only when there is a staircase there.I want things like: Tiles, that I can define a minx, maxx, iny, maxy, minz, maxz, and tiletype, and or walltype.Sound_sources, sounds that play, looping on the map at the chosen coordinates.Possibly vanishing tiles, but I'll do those myself, unless you'd like to share ideas...Ambiences: Sound sources that only play when you are within there coordinate ranges.Echo steps, basically, if you walk towards an edge, and you are within 5 tiles or so of the edge, it plays a step sound right on that edge. Just like bk3, and 2dp.A sonar, that can tell the difference between tiles, air, and hazards, and play different sounds based on that. Basically, if you walk towards one of these things, it will play that sound as you step. Also for parts of tiles that you can climb.[*Hazards, basically if you step in this it takes away health overtime, as determined when building the hazard via the builder menu.Zones, when you are in a zone, you can press a key to here the zone's text, witch can be a description of the area. The text of the zone plays when entering it. If the player is in no zone, it plays "Nowhere in Particular.".I want to be able to build the map, and explore and interact with it in the game, as well as print it to a .txt file.The map file would look like this:maxx maxy minz tile 0 100 0 100 0 0 grasstile 10 20 10 20 0 10 walltile 9 19 9 19 0 10 metaltile 10 20 10 20 10 10 metalzone 10 20 10 20 10 20 On a weird metal thing.src 0 100 0 100 0 100 sound.ogg //this is a sound sourceamb 10 20 10 20 10 20 sound2.ogg //ambiencehazard 100 100 100 100 0 100 1500 1 //first number is the time between taking dammage in the hazard, the second is how much dammage it deals.This should be good for now, I may reach out if I have any further questions.I know this is a little vague and confusing, but I really don't know how else to do this.

URL: https://forum.audiogames.net/post/437576/#p437576




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Is Planet Saga available?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : TheBlindSaiyan via Audiogames-reflector


  


Re: Is Planet Saga available?

I am very excited about this as well.I just hope they've made a bit of an effort with the English translation, since I'm not looking forward to paying for a game that is only usable with JGT, which although is a great program for Japanese audio games, needs internet 

URL: https://forum.audiogames.net/post/437575/#p437575




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: things that make no sense

2019-05-30 Thread AudioGames . net Forum — Off-topic room : The Dwarfer via Audiogames-reflector


  


Re: things that make no sense

@post3YesAnd he was from Russia.MwahahahahaDon't worry, Sir Muler is on it!

URL: https://forum.audiogames.net/post/437574/#p437574




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: SoniFight - Day of the Tentacle config update

2019-05-30 Thread AudioGames . net Forum — New releases room : r3dux via Audiogames-reflector


  


Re: SoniFight - Day of the Tentacle config update

Hi Simba,Okay this is a bit of a long one, but I'll do my best to explain. For menus and any other options that you don't know the initial value of you have to use some Sherlock Holmes style deduction.In Cheat Engine, just like you can choose to search for exact values you can also choose to search for an unknown initial value - so in your game you might highlight / have as the selected item the very first menu option, and then in cheat engine you can search for 'unknown initial value' and click the New Scan button - this gives you the list of all values in the memory of the process.Next, you would move the game's highlighted menu option to the next option down (being careful not to change any other state of the game - that is, only change the highlighted menu option, don't push any other buttons or anything) and then back in cheat engine you would change the matching criteria from Unknown initial value to Increased by and then enter the value 1 in the text input and click Next Scan this time (rather than clicking New Scan like you did initially).As you might imagine, this will go through the massive list of values (i.e. the value at each and every memory location) and it will discard all values in the list that haven't increased by 1, leaving only the values in the list that have. This means the list is now significantly smaller.You don't have to JUST go to the next item then scan for values that have increased by 1, you could go ahead 3 menu items then scan for values that have increased by 3, or you could go upwards 2 items in the game menu then scan for values that have decreased by 2 (change the drop down from "increased by" to "decreased by"). You can even go down a few menu items then scan for "increased", or up a few items then scan for "decreased", just be careful you don't wrap around on the menu from the top to the bottom or this will screw up your results.Repeat this step highlighting the next menu option in the game then filtering to only values that have gone up by 1 in CheatEngine and it will narrow down the list each time you do it - you keep doing this until you only have a few values remaining (ideally just one - but often there are a few addresses tracking the same data). One of these few remaining memory addresses can then be double-clicked to place them into the lower 'list of memory addresses' area, where you can right-click on the address and scan for pointers to that address.Assuming you find some pointers to that address, you then close the game, re-open it, find the menu address again using unknown initial scan followed by a series of narrowing-down scans like we've just discussed, and then you FILTER the list of pointers you previously found to contain ONLY the pointers that now point to the NEW address!You may need to do this pointer filtering a few times to get from what can be millions of potential pointer chains to just a few. When they've been filtered down to just one, or maybe up to a dozen, typically any one of them that relates to the game process exe (some pointers might be relative to DLLs - we only want one's relative to the game executable) can be used in SoniFight.To get the pointer details, double click one of the remaining results in the pointer list, then when you right click on it to check its properties it will have stuff like, for example, "x3.exe+3fc801" then above that might be "2fc" then above that maybe "55a". This would make the entire pointer chain for use in SoniFight those values comma separated, so: "3fc801, 2fc, 55a". This is obviously just an example of a pointer chain, not an actual pointer chain that does any thing in x3.Hope this helps.There are a couple of other SoniFight threads on the forums here, so if you have further questions it might be best going through and reading some of those as most questions will likely have already been answered, so rather than me answering them again here you could use what I've previously written.Cheers!

URL: https://forum.audiogames.net/post/437573/#p437573




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Favorite audiobook narrators?

2019-05-30 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: Favorite audiobook narrators?

I also like Loo Harpenal and Karry Kundif. Both have a background in voice over for assistive technology.

URL: https://forum.audiogames.net/post/437572/#p437572




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Warsim, text based randomly generated stratogy

2019-05-30 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Glad you like it Kenshira 

URL: https://forum.audiogames.net/post/437571/#p437571




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Paladin of the sky for the third time

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: Paladin of the sky for the third time

Ah that make sense. heh. The door of the control room is malfunction or is damage so you cannot open it. but i have some questions about this game alsow. What happen to the mother of ross? She has not mentioned any more since Ross left there cabin when the director ask his help. It was not mention whether she died or escape and there are no indication as to what happened to her base on the action of Ross. This doesn't make sense at all cause the mother of gabriel was given proper attention when the game allowed her to die but what about the mother of Ross? She vanished saddenly near the end of the game as though she is not part of the game at all. And alsow if zopolus plannet are for hallings only, why are there so many human on the paladin ship on its journey thward that plannet?

URL: https://forum.audiogames.net/post/437570/#p437570




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: My biggest software wish came true

2019-05-30 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector


  


Re: My biggest software wish came true

I found the screen shade script just using ctrl f and typing in screenshade to see what was in the default script that related to it, and I found it had its own script. When you first mentioned it, I thought it was just a windows feature, and didn't know jaws had a script to turn it on and off. The other command you can use inside a script file is ctrl L. This brings up a list of all the scripts and functions in an alphabetical list. you can use first letter navigation if you think you know what the script/function might be called, or just arrow through and have a look. Pressing enter on a script's name will position the cursor at the top of that script. Also there's F2 and shift F2 which jump you to the start of each script/function. So if you find something  you're interested in, there may be other functions in that area that relate to the same thing. I don't know if it is a bad idea to run other scripts from the default AutoStart. I don't see any reason why it should be. It's just that jaws is setting up all the defaults to enable it to work properly, so if you put something in there that screws up, it might stop jaws from  setting its defaults correctly, and you might not know why it's acting strangely. But this is all total guesswork from a guy who is not a programmer. It's probably best to put the perform script function at the bottom of the auto start rather than at the top. Maybe that's safer. It does say somewhere not to put intensive stuff into the FocusChangedEvent function because it might interfere with the smooth operation of jaws, which makes sense because it's constantly being called, but I've never seen it say that about AutoStart.

URL: https://forum.audiogames.net/post/437567/#p437567




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: accessible games, emulators, all you can play!

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: accessible games, emulators, all you can play!

guys, I've added sega ages 2500 series golden axe to the PS2 folder.

URL: https://forum.audiogames.net/post/437568/#p437568




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: fmod sound wrapper for python 3?

2019-05-30 Thread AudioGames . net Forum — Developers room : LordLundin via Audiogames-reflector


  


Re: fmod sound wrapper for python 3?

yeah I got the wrapper, but I need something with a good documentation.

URL: https://forum.audiogames.net/post/437569/#p437569




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: My biggest software wish came true

2019-05-30 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector


  


Re: My biggest software wish came true

I found the screen shade script just using ctrl f and typing in screenshade to see what was in the default script that related to it, and I found it had its own script. When you first mentioned it, I thought it was just a windows feature, and didn't know jaws had a script to turn it on and off. The other command you can use inside a script file is ctrl L. This brings up a list of all the scripts and functions in an alphabetical list. you can use first letter navigation if you think you know what the script/function might be called, or just arrow through and have a look. Pressing enter on a script's name will position the cursor at the top of that script. Also there's F2 and shift F2 which jump you to the start of each script/function. So if you find something  you're interested in, there may be other functions in that area that relate to the same thing. I don't know if it is a bad idea to run other scripts from the default AutoStart. I don't see any reason why it should be. It's just that jaws is setting up all the defaults to enable it to work properly, so if you put something in there that screws up, it might stop jaws from  setting its defaults correctly, and you might not know why it's acting strangely. But this is all total guesswork from a guy who is not a programmer. It's probably best to put the perform script function at the bottom of the auto start rather than at the top. Maybe that's safer. It does say somewhere not to put intensive stuff into the FocusChangedEvent function because it might interfere with the smooth operation of jaws, but I've never seen it say that about AutoStart.

URL: https://forum.audiogames.net/post/437567/#p437567




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: My biggest software wish came true

2019-05-30 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector


  


Re: My biggest software wish came true

I found the screen shade script just using ctrl f and typing in screenshade to see what was in the default script that related to it, and I found it had its own script. When you first mentioned it, I thought it was just a windows feature, and didn't know jaws had a script to turn it on and off. The other command you can use inside a script file is ctrl L. This brings up a list of all the scripts and functions in an alphabetical list. you can use first letter navigation if you think you know what the script/function might be called, or just arrow through and have a look. Pressing enter on a script's name will position the cursor at the top of that script. Also there's F2 and shift F2 which jump you to the start of each script/function. So if you find something  you're interested in, there may be other functions in that area that relate to the same thing. I don't know if it is a bad idea to run other scripts from the default AutoStart. I don't see any reason why it should be. It's just that jaws is setting up all the defaults to enable it to work properly, so if you put something in there that screws up, it might stop jaws from  setting its defaults correctly, and you might not know why it's acting strangely. But this is all total guesswork from a guy who is not a programmer. It's probably best to put the perform script function at the bottom of the auto start rather than at the top. Maybe that's safer.

URL: https://forum.audiogames.net/post/437567/#p437567




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: My biggest software wish came true

2019-05-30 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector


  


Re: My biggest software wish came true

I found the screen shade script just using ctrl f and typing in screenshade to see what was in the default script that related to it, and I found it had its own script. When you first mentioned it, I thought it was just a windows feature, and didn't know jaws had a script to turn it on and off. The other command you can use inside a script file is ctrl L. This brings up a list of all the scripts and functions in an alphabetical list. you can use first letter navigation if you think you know what the script/function might be called. Also there's F2 and shift F2 which jump you to the start of each script/function. So if you find something  you're interested in, there may be other functions in that area that relate to the same thing. I don't know if it is a bad idea to run other scripts from the default AutoStart. I don't see any reason why it should be. It's just that jaws is setting up all the defaults to enable it to work properly, so if you put something in there that screws up, it might stop jaws from  setting its defaults correctly, and you might not know why it's acting strangely. But this is all total guesswork from a guy who is not a programmer. It's probably best to put the perform script function at the bottom of the auto start rather than at the top. Maybe that's safer.

URL: https://forum.audiogames.net/post/437567/#p437567




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: things that make no sense

2019-05-30 Thread AudioGames . net Forum — Off-topic room : Thatguy via Audiogames-reflector


  


Re: things that make no sense

If we're able to capture sound waves with microphones and light with cameras, what prevents us from doing the same thing with equally untouchable smells?

URL: https://forum.audiogames.net/post/437565/#p437565




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: The Blank Game, revived!

2019-05-30 Thread AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector


  


Re: The Blank Game, revived!

@111... It'll be cool having a better translated version of the game available.Do you have an estimated time that you'll be able to edit it and post it for downloading?

URL: https://forum.audiogames.net/post/437566/#p437566




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: The Blank Game, revived!

2019-05-30 Thread AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector


  


Re: The Blank Game, revived!

@111... It'll be cool having a better translated version of the game available.Do you have a estimated time that you'll be able to edit it and post it for downloading?

URL: https://forum.audiogames.net/post/437566/#p437566




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: things that make no sense

2019-05-30 Thread AudioGames . net Forum — Off-topic room : Thatguy via Audiogames-reflector


  


Re: things that make no sense

If we're able to capture sound waves with microphones and light with cameras, what prevents us from doing the same thing with equally invisible smells?

URL: https://forum.audiogames.net/post/437565/#p437565




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: What's your favorite weapon in bk3?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : saqib mir via Audiogames-reflector


  


Re: What's your favorite weapon in bk3?

hion which level should my sippirit sword be to get spiret fork and blade?

URL: https://forum.audiogames.net/post/437564/#p437564




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: My biggest software wish came true

2019-05-30 Thread AudioGames . net Forum — Off-topic room : GauravSharma via Audiogames-reflector


  


Re: My biggest software wish came true

@25, I added the screen shade toggle function, and it works beautifully, thanks once again for all your help.  Can you tell me how to   search for individual functions like that? Also, how it may be a bad idea, adding stuff in default autostart, I mean?

URL: https://forum.audiogames.net/post/437563/#p437563




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: My biggest software wish came true

2019-05-30 Thread AudioGames . net Forum — Off-topic room : GauravSharma via Audiogames-reflector


  


Re: My biggest software wish came true

@25, I added the screen shade toggle function, and it works beautifully. Can you tell me how do we search for individual functions like that? Also, how it may be a bad idea, adding stuff in default autostart, I mean?

URL: https://forum.audiogames.net/post/437563/#p437563




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: extra voices for sapi5

2019-05-30 Thread AudioGames . net Forum — Off-topic room : Slender via Audiogames-reflector


  


Re: extra voices for sapi5

Settings>time and language>speech, click on the add voices button.

URL: https://forum.audiogames.net/post/437562/#p437562




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Problem with vst midi System Synth

2019-05-30 Thread AudioGames . net Forum — Off-topic room : Slender via Audiogames-reflector


  


Re: Problem with vst midi System Synth

You may need to change the sample rate of your sound card in your sound settings, it might be too high for the VSTi.

URL: https://forum.audiogames.net/post/437561/#p437561




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Online and multiplayer games?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Online and multiplayer games?

What games are like DreamLand? I am enjoying playing this one.I hope that there are more out there like it.

URL: https://forum.audiogames.net/post/437560/#p437560




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: A few questions about programmes related to music

2019-05-30 Thread AudioGames . net Forum — Off-topic room : MasterOfDeath via Audiogames-reflector


  


Re: A few questions about programmes related to music

Oh well, I'll look into it, thanks.

URL: https://forum.audiogames.net/post/437559/#p437559




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Blind musicians! we want your work in our upcoming game!

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector


  


Re: Blind musicians! we want your work in our upcoming game!

Hello folks. Thanks for the kind words David. I'll send the one I have, I think it may fit nicely to the theme. Hope we have similar opinions  Jokes aside, luck to us all.Best regards, Haramir.

URL: https://forum.audiogames.net/post/437557/#p437557




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Paladin of the sky for the third time

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector


  


Re: Paladin of the sky for the third time

UltimateBlade wrote:As to why you cannot access the control room after getting the employee card, only the developer of the game know the reason.This is not correct:Spoiler!This is for story reasons.Think back to when you finished business at the church. You were privy to a conversation between Pierre and the ship's director, in which Pierre comments on how all of the equipment is at the top of the craft, that heat rises, and that a fire aboard would cause the ship to go down much faster with the machinery being at the top.Now think forward to when the virus hits. One of the ship's staff tells Director that the virus is causing the temperature to rise uncontrollably.Therein lies your answer. The ship is self destructing from the top down, and the control floor is the uppermost point. Therefore, the top floor becomes inaccessible at the point when the evacuation begins. It's probably an inferno up there by this point.

URL: https://forum.audiogames.net/post/437558/#p437558




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: fmod sound wrapper for python 3?

2019-05-30 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector


  


Re: fmod sound wrapper for python 3?

I couldn't find a complete documentation for that library. Otherwise it looks like to have anything needed

URL: https://forum.audiogames.net/post/437556/#p437556




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Weird issue with Node.js

2019-05-30 Thread AudioGames . net Forum — Developers room : leibylucw via Audiogames-reflector


  


Weird issue with Node.js

Just for fun, I was trying to add a counter variable that increases every time the function is called that handles incoming requests. My code is as follows:var count = 0; //for keeping track of how many visits the site gets
var http = require('http');

http.createServer(function (req, res) {
res.writeHead(200, {'Content-Type': 'text/html'});
count++;
res.write("The site has " + count + " visits!");
res.end();
}).listen(8080);

console.log("Running...");I set count to 0. When the function is called the first time, it increments to 1. I revisit the page, and it increments to 3, then 5, 7, etc.Why is it adding by two after the first time the the function runs?

URL: https://forum.audiogames.net/post/437555/#p437555




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: A few questions about programmes related to music

2019-05-30 Thread AudioGames . net Forum — Off-topic room : UltimateBlade via Audiogames-reflector


  


Re: A few questions about programmes related to music

Maybe, try mp3 accoustica mixer? I am not so much in to this kind of stuffs but I tried mixing audio before when I am trying to create my ringtone and I use that accoustica mixer.

URL: https://forum.audiogames.net/post/437554/#p437554




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: What's your favorite weapon in bk3?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: What's your favorite weapon in bk3?

And since the topic is about weapon, about that snake chain sword, according to the description, you can release it by pressing R but when I wield my snake chain sword and try to press R, nothing happen. Did they make some changes on it?

URL: https://forum.audiogames.net/post/437553/#p437553




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Warsim, text based randomly generated stratogy

2019-05-30 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Awesome thanks!

URL: https://forum.audiogames.net/post/437552/#p437552




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: What's your favorite weapon in bk3?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: What's your favorite weapon in bk3?

My favorite weapon in bk3 is the needle launcher 10. Its very fast and I love the sound effects they use on it. About that magical ball, Heh i manage to defeat it after completing the normal mode. The secret in beating it are those recovery ring. You can Get as many recovery ring as you can and try increasing your strength as high as you can. Ignore your defense  because your defense wont matter when you fight that magical ball so instead, focus on your attack instead. And wow, from lvl 106, when i beat that magical ball, it catapulted me up to lvl 1120! hahahaha

URL: https://forum.audiogames.net/post/437551/#p437551




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: What's your favorite weapon in bk3?

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : UltimateBlade via Audiogames-reflector


  


Re: What's your favorite weapon in bk3?

My favorite weapon in bk3 is the needle launcher 10. Its very fast and I love the sound effects they use on it. About that magical ball, Heh i manage to defeat it after completing the normal mode. The secret in beating it are those recovery ring. You can Get as many recovery ring as you can and try increasing your strength as high as you can. Ignore your defense  because your defense wont matter when you fight that magical ball so instead, focus on your attack instead. And wow, from lvl 106, when i beat that magical ball, it catapulted up to lvl 1120! hahahaha

URL: https://forum.audiogames.net/post/437551/#p437551




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Just my laptop lost wi-fi connectivity

2019-05-30 Thread AudioGames . net Forum — Off-topic room : pika-san via Audiogames-reflector


  


Re: Just my laptop lost wi-fi connectivity

I guess you have to reinstall windows, without removing your documents. Hope this helps!

URL: https://forum.audiogames.net/post/437550/#p437550




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Gaming groups.

2019-05-30 Thread AudioGames . net Forum — Off-topic room : pika-san via Audiogames-reflector


  


Re: Gaming groups.

I'd like to make a pokemon blind comunity group, but i'm afraid of skype 8 shits

URL: https://forum.audiogames.net/post/437548/#p437548




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: deleting topics

2019-05-30 Thread AudioGames . net Forum — Site and forum feedback : jacerbt via Audiogames-reflector


  


Re: deleting topics

He left us again.

URL: https://forum.audiogames.net/post/437549/#p437549




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Beat star problem

2019-05-30 Thread AudioGames . net Forum — General Game Discussion : jacerbt via Audiogames-reflector


  


Re: Beat star problem

here is a link to a clip that shows what happens when I try to play the newest version. http://anyaudio.net/listen?audio=mWIA9XwNu4aWdp

URL: https://forum.audiogames.net/post/437547/#p437547




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


  1   2   3   4   >