Re: I can't register Super Deekout!

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Maranatà via Audiogames-reflector


  


Re: I can't register Super Deekout!

Ok thanks a lot, I finally unlocked the game!  Now I can play even in normal and crazy mode.  But the self-extracting archive unlocks all of this developer's games right?

URL: https://forum.audiogames.net/post/479802/#p479802




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

I'm kind of curious why the first iteration of the store in brytanburg has the holy staff that gives 25% bonus to holy damage but when you progress far enough through the story to switch it to the multilevel store you don't see it for sale. I wonder how many other items there are that are timed like that? That particular equipment is just gone from the game, actually.

URL: https://forum.audiogames.net/post/479801/#p479801




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Re: sort ascending with classes in bgt

2019-11-24 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector


  


Re: sort ascending with classes in bgt

OK, so I'll move ahead by quoting the BGT manual and drawing conclusions out of it. Lets start with the most obvious, looking up array::sort_ascending, the remarks section says:BGT Manual wrote:Please note: To sort an array of classes it is necessary for the class to overload the comparison operator.Well, so there must be some information about that comparison operator somewhere in the BGT manual right?And yes it is and can be found in the language tutorial:BGT Manual wrote:Six operators are left. All of them are binary, and all of them calculate a yes/no answer to a specific question about the relation between two values. This is why we call them relational operators. Another common term for them is comparison operators because they are commonly used to compare values.We begin with the equality operators == and != which answer the question whether two values are equal or not equal, respectively. To overload those two operators we need only define the single method opEquals. It must take exactly one parameter, and it must also return a bool value.The four remaining operators are <, <=, >, and >= which answer the question whether the first operand is less than, less than or equal to, greater than, and greater than or equal to the second operand, respectively. All four of them can be overloaded in one fell swoop by defining a method called opCmp. This method should take exactly one parameter, and it should return an int value according to the following rules:• Return zero if the two operands are equal. • Return a negative number if the first operand is less than the second. • Return a positive number if the first one is greater than the second.Well, so thats a bit more than before... hm, the opEquals method doesn't seem to solve the problem here. Knowing if something equals or not will not help us in determining if something is greater than one thing and also greater than another thing. But the opCmp operator looks like the required thing here, so we'd need to implement that one.class pb
{
  int pt = 0;

  int opCmp(pb@ cmp)
  {
return this.pt - in.pt;
  }
}Well, looks like we did it already, since this comparison operator should the required restrictions as long as we're just working with positive numbers here. If we do have negative numbers within pt, we might need to take extra care, but if we don't, we can just go ahead and declare pt as unsigned int from the very get-go.Now all we need to do is declare the previously mentioned array and call sort_ascending() on it. At least thats what the manual says.To be honest, I didn't use array sorting with custom classes yet in BGT and yes, this kind of work is alot easier in non-typed languages like Python, and probably also in languages like C++, although you'd need to overload operators there as well. Those operations always feel a bit hackish in BGT, but thats because AngelScript itself feels a bit hackish at times.Best Regards.Hijacker

URL: https://forum.audiogames.net/post/479800/#p479800




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Re: sort ascending with classes in bgt

2019-11-24 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector


  


Re: sort ascending with classes in bgt

OK, so I'll move ahead by quoting the BGT manual and drawing conclusions out of it. Lets start with the most obvious, looking up array::sort_ascending, the remarks section says:BGT Manual wrote:Please note: To sort an array of classes it is necessary for the class to overload the comparison operator.Well, so there must be some information about that comparison operator somewhere in the BGT manual right?And yes it is and can be found in the language tutorial:BGT Manual wrote:Six operators are left. All of them are binary, and all of them calculate a yes/no answer to a specific question about the relation between two values. This is why we call them relational operators. Another common term for them is comparison operators because they are commonly used to compare values.We begin with the equality operators == and != which answer the question whether two values are equal or not equal, respectively. To overload those two operators we need only define the single method opEquals. It must take exactly one parameter, and it must also return a bool value.The four remaining operators are <, <=, >, and >= which answer the question whether the first operand is less than, less than or equal to, greater than, and greater than or equal to the second operand, respectively. All four of them can be overloaded in one fell swoop by defining a method called opCmp. This method should take exactly one parameter, and it should return an int value according to the following rules:• Return zero if the two operands are equal. • Return a negative number if the first operand is less than the second. • Return a positive number if the first one is greater than the second.Well, so thats a bit more than before... hm, the opEquals method doesn't seem to solve the problem here. Knowing if something equals or not will not help us in determining if something is bigger than one thing and also bigger than another thing. But the opCmp operator looks like the required thing here, so we'd need to implement that one.class pb
{
  int pt = 0;

  int opCmp(pb@ cmp)
  {
return this.pt - in.pt;
  }
}Well, looks like we did it already, since this comparison operator should the required restrictions as long as we're just working with positive numbers here. If we do have negative numbers within pt, we might need to take extra care, but if we don't, we can just go ahead and declare pt as unsigned int from the very get-go.Now all we need to do is declare the previously mentioned array and call sort_ascending() on it. At least thats what the manual says.To be honest, I didn't use array sorting with custom classes yet in BGT and yes, this kind of work is alot easier in non-typed languages like Python, and probably also in languages like C++, although you'd need to overload operators there as well. Those operations always feel a bit hackish in BGT, but thats because AngelScript itself feels a bit hackish at times.Best Regards.Hijacker

URL: https://forum.audiogames.net/post/479800/#p479800




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Re: Questions about Manamon 1

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Questions about Manamon 1

Well it's been a few days due to cryses and me not really wanting to get embroiled in manamon, but hay. I've finished the mountain, swam across that sea and am currently going through the valley next to opal bay. I'm also up to 107 court manamon including grizlord (thanks to jayde for letting me know that Bearon needed breeding and trading), plus the ice mythical. One thing I am noticing, is that while you can use giganets at %50 health, your best off trying to get the target below %!0. I used 16 giganets on the ice  with him at %18 health, then reloaded the game and court him on the second try once he had %4 left. I must admit I'm getting a little unsure about Kinidal at this stage,  %70 effect point moves only go so far, though seeig him wreck lots of those water manamon in the sea with the aqua suit equipped was rather fun . I will say I really do rather like the catching aspect of manamon, and being able to look at my manapedia and see what is what, indeed I'll be looking forward to checking out the new species later. I just wish stat progression was a little more balanced or that you could get a better idea how different manamon types were going to evolve before pumping levels into them.I know that I will have to level up a few evolutions  for completion's sake just to get the hole set, particularly the three starters, though I'm hoping use of the xp pal on higher level areas or Jayde's previously mentioned suicide trick will help there.

URL: https://forum.audiogames.net/post/479799/#p479799




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Byron and Eternity Angel are found in the search feature.http://forum.audiogames.net/search

URL: https://forum.audiogames.net/post/479798/#p479798




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Re: I've never felt so angry!

2019-11-24 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: I've never felt so angry!

Hi.I agree with Ethin here, given the fact that he already injected viruses into his programs when you are to believe what other people also said here on the forum it would be downright ideotic to use the program. you could yes, but you also could load a shotgun and point it at your head, hoping your friend on the other side won't pull the trigger if you get my point.At Ethin, I'm totally not a programmer and don't know how complex the function the guy has integrated into his program are, but if you would look at it from a program newbies point, how likely would it be that you would write a program just the way he did. Are the methods of programming the ones a person not very versed in coding would use?from what I can gather from the sourcecode and your explanations, he seams to not look out for any errors the program might throw out and just ignores them.Greetings Moritz.

URL: https://forum.audiogames.net/post/479797/#p479797




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

where is the upgraded biron and angel acn someone direct me to there?

URL: https://forum.audiogames.net/post/479796/#p479796




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Re: Need help in BGT for possible game

2019-11-24 Thread AudioGames . net Forum — Developers room : ogomez92 via Audiogames-reflector


  


Re: Need help in BGT for possible game

Hey, you could always ask how to open a door right?https://forum.audiogames.net/topic/3161 … dio-games/

URL: https://forum.audiogames.net/post/479793/#p479793




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sort ascending with classes in bgt

2019-11-24 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


sort ascending with classes in bgt

Hi. I think it was last month I asked how to sort numbers into ascending order in an array.Well I have decided a class would be better for this. However, the class has 3 strings and 1 integer value. To explain better, this is for the playback in my rhythm mrage level creatorLet's pretend we have already read the file and make the class with the list of playback times and keystrokes.pb.dpb, the dynamic playback indicator, currently not usedpb.ks, the keystroke, tab, space, backspace, enter, macro, or achievementpb.sp, the sound path for the sound to playpb.pt, the time the sound will play.How can I sort this class ascending focused by the integer value? I want the times to be in order so they play in the correct order.Part 2 of this.I also want to have another array with the same entries sorted descending so when the user presses left arrow it will play the sound that has already played, and when they forward the track again, the already prviously played sound from before they rewinded gets played again. How should I go about doing this?And out of curiosity, are both of these things easier to do in other languages like c+ or python?

URL: https://forum.audiogames.net/post/479791/#p479791




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Re: Can a blind person build their own custom computer

2019-11-24 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: Can a blind person build their own custom computer

Hi.well, if you have the knolledge and know how to fit the parts on a mainboard, know where all the cables go and if you are carefull it works quite fine.I did this myself and low and behold, the machine actually runs fine, even though I build it.Greetings Moritz.

URL: https://forum.audiogames.net/post/479795/#p479795




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Re: Let us search for people on Facebook again

2019-11-24 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: Let us search for people on Facebook again

Um no.Yes, I have Facebook, but only for group management, anti america posts and posting stuff on my blog, and yeah, the Messenger as well.Greetings Moritz.

URL: https://forum.audiogames.net/post/479794/#p479794




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Re: Need help in BGT for possible game

2019-11-24 Thread AudioGames . net Forum — Developers room : ogomez92 via Audiogames-reflector


  


Re: Need help in BGT for possible game

Hey, you could always ask how to pen a 

URL: https://forum.audiogames.net/post/479793/#p479793




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sort ascending with classes in bgt

2019-11-24 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


sort ascending with classes in bgt

Hi. I think it was last month I asked how to sort numbers into ascending order in an array.Well I have decided a class would be better for this. However, the class has 3 strings and 1 integer value. To explain better, this is for the playback in my rhythm mrage level creatorLet's pretend we have already read the file and make the class with the list of playback times and keystrokes.pb.dpb, the dynamic playback indicator, currently not usedpb.ks, the keystroke, tab, space, backspace, enter, macro, or achievementpb.sp, the sound path for the sound to playpb.pt, the time the sound will play.How can I sort this class ascending focused by the integer value? I want the times to be in order so they play in the correct order.Part 2 of this.I also want to have another array with the same entries sorted descending so when the user presses left arrow it will play the sound that has already played, and when they forward the track again, the already prviously played sound from before they rewinded gets played again. How should I go about doing this?

URL: https://forum.audiogames.net/post/479791/#p479791




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Re: Kaspersky's secure screen became accessible

2019-11-24 Thread AudioGames . net Forum — Off-topic room : ogomez92 via Audiogames-reflector


  


Re: Kaspersky's secure screen became accessible

windows defender ftw!

URL: https://forum.audiogames.net/post/479792/#p479792




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sort ascending with classes in bgt

2019-11-24 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


sort ascending with classes in bgt

Hi. I think it was last month I asked how to sort numbers into ascending order in an array.Well I have decided a class would be better for this. However, the class has 3 strings and 1 integer value. To explain better, this is for the playback in my rhythm mrage level creatorLet's pretend we have already read the file and make the class with the list of playback times and keystrokes.pb.dpb, the dynamic playback indicator, currently not usedpb.ks, the keystroke, tab, space, backspace, enter, macro, or achievementpb.sp, the sound path for the sound to playpb.pt, the time the sound will play.How can I sort this class ascending focused by the integer value?Part 2 of this.I also want to have another array with the same entries sorted descending so when the user presses left arrow it will play the sound that has already played, and when they forward the track again, the already prviously played sound from before they rewinded gets played again. How should I go about doing this?

URL: https://forum.audiogames.net/post/479791/#p479791




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Re: Let us search for people on Facebook again

2019-11-24 Thread AudioGames . net Forum — Off-topic room : ogomez92 via Audiogames-reflector


  


Re: Let us search for people on Facebook again

bo

URL: https://forum.audiogames.net/post/479789/#p479789




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : ElizaBaez via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Hey, thanks. Just as a test though, I think I'll bootcamp and see if it works any better that way. Is it possible to hold the key too long?

URL: https://forum.audiogames.net/post/479790/#p479790




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

That's my point. You have to hear the ding, and that's not true of the game. And the timing for the ding is really tight.Do you just mean that there is another family heart item, or do you mean there's a better one? Getting 80 on all the games sounds like one mean feat, especially with the mixtapes. God do I ever suck at those.

URL: https://forum.audiogames.net/post/479788/#p479788




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-24 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

This sounds amazing. Will definitely check this out!

URL: https://forum.audiogames.net/post/479787/#p479787




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Re: Let us search for people on Facebook again

2019-11-24 Thread AudioGames . net Forum — Off-topic room : moonwalker via Audiogames-reflector


  


Re: Let us search for people on Facebook again

Shit LOL I'd also leave facebook if I could, I mean, these sighteds only way of communication is damn messenger.

URL: https://forum.audiogames.net/post/479786/#p479786




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-24 Thread AudioGames . net Forum — New releases room : moonwalker via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Wow! Nice! I'll definitely try this one.

URL: https://forum.audiogames.net/post/479785/#p479785




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Can a blind person build their own custom computer

2019-11-24 Thread AudioGames . net Forum — Off-topic room : SkyGuardian via Audiogames-reflector


  


Can a blind person build their own custom computer

So two years ago i heard about people building custom computers. Thinking i couldn’t do it, i lost interest in the idea. But i recently became interested in pursuing this. My question, is it possible

URL: https://forum.audiogames.net/post/479784/#p479784




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

@jayde... oof! But yes, can confirm the family items... note the plural, do work. But the stats that are inherited are totally random, so yeah.spoilersYou can get the other one by scoring superb on all of the games. So... 80 percent.Not sure what perfect challenges are aside from the obvious, also not sure if they give anything for getting every game done... they better damn well. lolOn tutorials... I think the game does allow you to have some wiggle room, the timing isn't any tighter anyways. What may be giving you that impression though is that little ding, which is your progress indicator. But in order to actually trigger progress in the tutorial, you usually gotta do whatever thing it is a few times correctly in a row. In turn, you have to hear that sound 3 times or so before it lets you go on.I didn't think you  could skip Renzina either, she popped up as soon as I went in, didn't even have to do anything.

URL: https://forum.audiogames.net/post/479783/#p479783




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Re: I've never felt so angry!

2019-11-24 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: I've never felt so angry!

@46, I must disagree on "crap logic". Why would someone download a .py file (containing whatever they like) and call Python's exec() function on it? Why would a hobbyist project even want to do such a thing when the alternative, doing auto-updates the normal way, is better?Doing this the way he did it is incredibly fishy, Defender. This is not mob mentality -- its downright dangerous programming. By using such a coding methodology, he is creating a shell, for lack of a better word, that downloads something (over an insecure connection, no less) and immediately executes it. That allows him to do whatever he pleases, and the user won't even know what happens because the applications behavior is now unpredictable. He literally could do anything so long as it doesn't require administrative rights, and that is * a lot*.There are varying uses of exec() in the wild; one of them is config file code execution. But this is usually handled very carefully (considering the sheer level of danger you introduce). Careful steps have to be taken when implementing something like this. The author of multi-extra did not do any of these things. And the way the code is written, coupled with the fishy things he's done in the passed, makes this look very suspicious and deliberate. (Config file code execution is usually done locally, not remotely, too, so the user knows what will happen before it actually happens. Doing it remotely introduces a very large risk factor because now the user doesn't have control over what happens unless the user operates the remote server or possesses the code that will be executed, which is not the case in this instance. Some configuration files and programming languages have a "remote include" function but most people disable it precisely for this reason.)Edit: the link in the code ironically still works (I'd think he'd take it down...). Looking at the latest code (if its even been updated) t seems like he checks for lots of errors but just ignores most of them or just repeats the same thing. As an example, in one of the lines of code, he tries reading a file in %appdata%\MultiExtra\MultiExtra.ini; if that fails he tries creating it. But above that, he tries creating that directory and ignores the error that might happen (which could happen for a number of reasons i.e.: no more space left on the disk). He does that for various other errors, too. He also starts a ton of processes unnecessarily when Python has better and more integrated alternatives, suggesting to me that he either doesn't know of these alternatives (unlikely) or that he's choosing to ignore them for some reason.But I digress. The only time where code that just executes things without any kind of input validation is even remotely acceptable are in applications like command-line shells like BASH and cmd.exe. 99.99 percent of the time this is entirely unnecessary and only causes users to get highly suspicious of your application and your motives for writing that code.

URL: https://forum.audiogames.net/post/479779/#p479779




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Re: I've never felt so angry!

2019-11-24 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: I've never felt so angry!

@46, I must disagree on "crap logic". Why would someone download a .py file (containing whatever they like) and call Python's exec() function on it? Why would a hobbyist project even want to do such a thing when the alternative, doing auto-updates the normal way, is better?Doing this the way he did it is incredibly fishy, Defender. This is not mob mentality -- its downright dangerous programming. By using such a coding methodology, he is creating a shell, for lack of a better word, that downloads something (over an insecure connection, no less) and immediately executes it. That allows him to do whatever he pleases, and the user won't even know what happens because the applications behavior is now unpredictable. He literally could do anything so long as it doesn't require administrative rights, and that is * a lot*.There are varying uses of exec() in the wild; one of them is config file code execution. But this is usually handled very carefully (considering the sheer level of danger you introduce). Careful steps have to be taken when implementing something like this. The author of multi-extra did not do any of these things. And the way the code is written, coupled with the fishy things he's done in the passed, makes this look very suspicious and deliberate. (Config file code execution is usually done locally, not remotely, too, so the user knows what will happen before it actually happens. Doing it remotely introduces a very large risk factor because now the user doesn't have control over what happens unless the user operates the remote server or possesses the code that will be executed, which is not the case in this instance. Some configuration files and programming languages have a "remote include" function but most people disable it precisely for this reason.)Edit: the link in the code ironically still works (I'd think he'd take it down...). Looking at the latest code (if its even been updated) t seems like he checks for lots of errors but just ignores most of them or just repeats the same thing. As an example, in one of the lines of code, he tries reading a file in %appdata%\MultiExtra\MultiExtra.ini; if that fails he tries creating it. But above that, he tries creating that directory and ignores the error that might happen (which could happen for a number of reasons i.e.: no more space left on the disk). He does that for various other errors, too. He also starts a ton of processes unnecessarily when Python has better and more integrated alternatives, suggesting to me that he either doesn't know of these alternatives (unlikely) or that he's choosing to ignore them for some reason.But I digress. The only time where code that just executes things without any kind of input validation or security is even remotely acceptable are in applications like command-line shells like BASH and cmd.exe. 99.99 percent of the time this is entirely unnecessary and only causes users to get highly suspicious of your application and your motives for writing that code.

URL: https://forum.audiogames.net/post/479779/#p479779




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Re: .net question

2019-11-24 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector


  


Re: .net question

Weird, everything sseems OK. Try to use the Rider.

URL: https://forum.audiogames.net/post/479782/#p479782




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Yeah, I didn't think it was possible to do them out of order, honestly. If you can, that's weird though. And a pity, because Renzina gives a ton of experience and decent gold as well, from memory.Wavotamus is arguably better than Caboerain, if only because Wavotamus covers two types quite well and actually lowers everybody's speed when it enters a fight. I'm not saying the holy goat is bad - it isn't - but Wavotamus is arguably better. Also, it gets Team Soak, so if you have any sort of flame weakness, Wavotamus can run a little support as well.Eliza, that first rhythm game is tough-ish, but the tutorial makes it seem tougher than it actually is. Believe me, I'm not having any latency issues on my end and I had the same issue. As long as you mostly perform the sequences, you're all right. I can routinely get between 80-85 in that game now. Remember that with the rolls where you have to tap enter multiple times, you have to hit it six times, not just three or whatever. I failed my first few times because I couldn't beat the tutorial and didn't know how to do the second type of roll. The tutorial's timing feels much, much tighter than the game requires. Or perhaps it's one of those cases where the tutorial only continues if you are absolutely spot-on perfect, while the game will tolerate a little more wiggle room (i.e., you'll get most of the points, but not quite all?). Either way, I can understand why people are/were put off by this. I was, and even still I'm not great at that tutorial so I skip it.I do have a question of my own. What is the deal with the "perfect challenge" that occasionally pops up? It seems to randomly come and go, and I'm not sure why, or what beating it does.Also, a Family Heart question. Does this item actually work? I am only asking because in breeding my latest manamon earlier, a Leafowl, the parent had several stats in the "well-developed" to "remarkable" range, but oftentimes those weren't inherited.Aaand...I just realized something that makes me really pissed, but only with myself. I am in the habit of releasing manamon once I'm done with them (level 1 babies with bad stats, and parents). Well guess what I went and did? You know that Leafowl holding my Family Heart? Well it's gone now.

URL: https://forum.audiogames.net/post/479781/#p479781




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Re: I've never felt so angry!

2019-11-24 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: I've never felt so angry!

@46, I must disagree on "crap logic". Why would someone download a .py file (containing whatever they like) and call Python's exec() function on it? Why would a hobbyist project even want to do such a thing when the alternative, doing auto-updates the normal way, is better?Doing this the way he did it is incredibly fishy, Defender. This is not mob mentality -- its downright dangerous programming. By using such a coding methodology, he is creating a shell, for lack of a better word, that downloads something (over an insecure connection, no less) and immediately executes it. That allows him to do whatever he pleases, and the user won't even know what happens because the applications behavior is now unpredictable. He literally could do anything so long as it doesn't require administrative rights, and that is * a lot*.There are varying uses of exec() in the wild; one of them is config file code execution. But this is usually handled very carefully (considering the sheer level of danger you introduce). Careful steps have to be taken when implementing something like this. The author of multi-extra did not do any of these things. And the way the code is written, coupled with the fishy things he's done in the passed, makes this look very suspicious and deliberate. (Config file code execution is usually done locally, not remotely, too, so the user knows what will happen before it actually happens. Doing it remotely introduces a very large risk factor because now the user doesn't have control over what happens unless the user operates the remote server or possesses the code that will be executed, which is not the case in this instance. Some configuration files and programming languages have a "remote include" function but most people disable it precisely for this reason.)Edit: the link in the code ironically still works (I'd think he'd take it down...). Looking at the latest code (if its even been updated) t seems like he checks for lots of errors but just ignores most of them or just repeats the same thing. As an example, in one of the lines of code, he tries reading a file in %appdata%\MultiExtra\MultiExtra.ini; if that fails he tries creating it. But above that, he tries creating that directory and ignores the error that might happen (which could happen for a number of reasons i.e.: no more space left on the disk). He does that for various other errors, too. He also starts a ton of processes unnecessarily when Python has better and more integrated alternatives, suggesting to me that he either doesn't know of these alternatives (unlikely) or that he's choosing to ignore themfor some reason.

URL: https://forum.audiogames.net/post/479779/#p479779




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Re: I've never felt so angry!

2019-11-24 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: I've never felt so angry!

@46, I must disagree on "crap logic". Why would someone download a .py file (containing whatever they like) and call Python's exec() function on it? Why would a hobbyist project even want to do such a thing when the alternative, doing auto-updates the normal way, is better?Doing this the way he did it is incredibly fishy, Defender. This is not mob mentality -- its downright dangerous programming. By using such a coding methodology, he is creating a shell, for lack of a better word, that downloads something (over an insecure connection, no less) and immediately executes it. That allows him to do whatever he pleases, and the user won't even know what happens because the applications behavior is now unpredictable. He literally could do anything so long as it doesn't require administrative rights, and that is * a lot*.There are varying uses of exec() in the wild; one of them is config file code execution. But this is usually handled very carefully (considering the sheer level of danger you introduce). Careful steps have to be taken when implementing something like this. The author of multi-extra did not do any of these things. And the way the code is written, coupled with the fishy things he's done in the passed, makes this look very suspicious and deliberate. (Config file code execution is usually done locally, not remotely, too, so the user knows what will happen before it actually happens. Doing it remotely introduces a very large risk factor because now the user doesn't have control over what happens unless the user operates the remote server or possesses the code that will be executed, which is not the case in this instance. Some configuration files and programming languages have a "remote include" function but most people disable it precisely for this reason.)Edit: the link in the code ironically still works (I'd think he'd take it down...). Looking at the latest code (if its even been updated) t seems like he checks for lots of errors but just ignores most of them or just repeats the same thing. As an example, in one of the lines of code, he tries reading a file in %appdata%\MultiExtra\MultiExtra.ini; if that fails he tries creating it. But above that, he tries creating that directory and ignores the error that might happen (which could happen for a number of reasons i.e.: no more space left on the disk). He does that for various other errors, too.

URL: https://forum.audiogames.net/post/479779/#p479779




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Re: I've never felt so angry!

2019-11-24 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: I've never felt so angry!

@46, I must disagree on "crap logic". Why would someone download a .py file (containing whatever they like) and call Python's exec() function on it? Why would a hobbyist project even want to do such a thing when the alternative, doing auto-updates the normal way, is better?Doing this the way he did it is incredibly fishy, Defender. This is not mob mentality -- its downright dangerous programming. By using such a coding methodology, he is creating a shell, for lack of a better word, that downloads something (over an insecure connection, no less) and immediately executes it. That allows him to do whatever he pleases, and the user won't even know what happens because the applications behavior is now unpredictable. He literally could do anything so long as it doesn't require administrative rights, and that is * a lot*.There are varying uses of exec() in the wild; one of them is config file code execution. But this is usually handled very carefully (considering the sheer level of danger you introduce). Careful steps have to be taken when implementing something like this. The author of multi-extra did not do any of these things. And the way the code is written, coupled with the fishy things he's done in the passed, makes this look very suspicious and deliberate. (Config file code execution is usually done locally, not remotely, too, so the user knows what will happen before it actually happens. Doing it remotely introduces a very large risk factor because now the user doesn't have control over what happens unless the user operates the remote server or possesses the code that will be executed, which is not the case in this instance. Some configuration files and programming languages have a "remote include" function but most people disable it precisely for this reason.)

URL: https://forum.audiogames.net/post/479779/#p479779




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Re: Manamon 2 - Trade and Battle Lobby

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : audiogame via Audiogames-reflector


  


Re: Manamon 2 - Trade and Battle Lobby

Greetings. So I finally updated and I need to trade to complete my manapedia. I need both the water and flame starters, delazard, and I think there was one more required for trading, cerberat? I think that's it.

URL: https://forum.audiogames.net/post/479780/#p479780




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Re: I've never felt so angry!

2019-11-24 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: I've never felt so angry!

@46, I must disagree on "crap logic". Why would someone download a .py file (containing whatever they like) and call Python's exec() function on it? Why would a hobbyist project even want to do such a thing when the alternative, doing auto-updates the normal way, is better?Doing this the way he did it is incredibly fishy, Defender. This is not mob mentality -- its downright dangerous programming. By using such a coding methodology, he is creating a shell, for lack of a better word, that downloads something (over an insecure connection, no less) and immediately executes it. That allows him to do whatever he pleases, and the user won't even know what happens because the applications behavior is now unpredictable. He literally could do anything so long as it doesn't require administrative rights, and that is * a lot*.There are varying uses of exec() in the wild; one of them is config file code execution. But this is usually handled very carefully (considering the sheer level of danger you introduce). Careful steps have to be taken when implementing something like this. The author of multi-extra did not do any of these things. And the way the code is written, coupled with the fishy things he's done in the passed, makes this look very suspicious and deliberate.

URL: https://forum.audiogames.net/post/479779/#p479779




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Re: I've never felt so angry!

2019-11-24 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: I've never felt so angry!

@46, I must disagree on "crap logic". Why would someone download a .py file (containing whatever they like) and call Python's exec() function on it? Why would a hobbyist project even want to do such a thing when the alternative, doing auto-updates the normal way, is better?Doing this at all is incredibly fishy, Defender. This is not mob mentality -- its downright dangerous programming. By using such a coding methodology, he is creating a shell, for lack of a better word, that downloads something (over an insecure connection, no less) and immediately executes it. That allows him to do whatever he pleases, and the user won't even know what happens because the applications behavior is now unpredictable. He literally could do anything so long as it doesn't require administrative rights, and that is * a lot*. He could write code to delete everything in your documents folder -- or even everything in your user account folder (c:\users\usrname), for example. You would never know this, though, until you executed it and started noticing things disappearing. Some malicious software does this exact thing because it lets attackers alter the applications behavior by small amounts to make it hard to detect by AV programs.Yes, nothing truly bad has happened yet but he has quite happily set up the perfect situation for such bad things to occur. What he's doing is just something you never do. I significantly doubt he doesn't know what he was doing at the time -- he deliberately wrote that code, knowing exactly what it would do. Go read through the code for the main executable I re-posted in this topic earlier; do you really believe that he didn't know what he was doing?

URL: https://forum.audiogames.net/post/479779/#p479779




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Re: I've never felt so angry!

2019-11-24 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: I've never felt so angry!

@46, I msut disagree on "crap logic". Why would someone download a .py file (containing whatever they like) and call Python's exec() function on it? Why would a hobbyist project even want to do such a thing when the alternative, doing auto-updates the normal way, is better?Doing this at all is incredibly fishy, Defender. This is not mob mentality -- its downright dangerous programming. By using such a coding methodology, he is creating a shell, for lack of a better word, that downloads something (over an insecure connection, no less) and immediately executes it. That allows him to do whatever he pleases, and the user won't even know what happens because the applications behavior is now unpredictable. He literally could do anything so long as it doesn't require administrative rights, and that is * a lot*. (Malicious software also does this kind of thing too.) Yes, nothing truly bad has happened yet but he has quite happily set up the perfect situation for such bad things to occur. What he's doing is just something you never do. I significantly doubt he doesn't know what he was doing at the time -- he deliberately wrote that code, knowing exactly what it would do. Go read through the code for the main executable I re-posted in this topic earlier; do you really believe that he didn't know what he was doing?

URL: https://forum.audiogames.net/post/479779/#p479779




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Re: I've never felt so angry!

2019-11-24 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: I've never felt so angry!

@46, I msut disagree on "crap logic". Why would someone download a .txt file (containing whatever they like) and call Python's exec() function on it? Why would a hobbyist project even want to do such a thing when the alternative, doing auto-updates the normal way, is better?Doing this at all is incredibly fishy, Defender. This is not mob mentality -- its downright dangerous programming. By using such a coding methodology, he is creating a shell, for lack of a better word, that downloads something (over an insecure connection, no less) and immediately executes it. That allows him to do whatever he pleases, and the user won't even know what happens because the applications behavior is now unpredictable. He literally could do anything so long as it doesn't require administrative rights, and that is * a lot*. (Malicious software also does this kind of thing too.) Yes, nothing truly bad has happened yet but he has quite happily set up the perfect situation for such bad things to occur. What he's doing is just something you never do. I significantly doubt he doesn't know what he was doing at the time -- he deliberately wrote that code, knowing exactly what it would do.

URL: https://forum.audiogames.net/post/479779/#p479779




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : LordLundin via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Damn it, we need a balance patch so you can return to the death dimention in case you fucked up the order.

URL: https://forum.audiogames.net/post/479778/#p479778




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

I thought you had to fight all of those paladin guys in turn. That's how they came up for me anyway. Piere was the last one left to fight. After he was finally dead, the whole death dimension area was gone.

URL: https://forum.audiogames.net/post/479777/#p479777




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Re: TW Blue Soundpacks

2019-11-24 Thread AudioGames . net Forum — Off-topic room : RichYamamoto via Audiogames-reflector


  


Re: TW Blue Soundpacks

Thanks! This is a nice one. Does anyone know where I can find others?

URL: https://forum.audiogames.net/post/479776/#p479776




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : The Imaginatrix via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

I forgot to mention this sooner, but I love the song before the credits! And I didn't even need to be told Aaron sang it—he has a decent singing voice, and it's recognisably his.

URL: https://forum.audiogames.net/post/479775/#p479775




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : LordLundin via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

I am retarded. Can someone post step by step directions on how to find Rinzina? Unless killing Pierre voids her defeat.

URL: https://forum.audiogames.net/post/479774/#p479774




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can someone give me cheets for world of war?

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : aryamansingh via Audiogames-reflector


  


can someone give me cheets for world of war?

can someone give me cheets for world of war game?

URL: https://forum.audiogames.net/post/479773/#p479773




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Man I'm drawing a complete blank. Can someone remind me where to enter eternity studio? I thought it was in Ogma's house, but didn't see anything but more of his house through the machine. I'd like to go run thorugh it again to see if I missed any items.Kai

URL: https://forum.audiogames.net/post/479772/#p479772




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : ElizaBaez via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

That first rhythm game means anyone using a virtual machine doesn't get to unlock the rest of them without some help.

URL: https://forum.audiogames.net/post/479771/#p479771




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Re: Is it worth getting a Nintendo Switch?

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Is it worth getting a Nintendo Switch?

Correct. The game is called Mario and Sonic at the Olympic Games: Tokyo 2020.

URL: https://forum.audiogames.net/post/479770/#p479770




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Re: 7th plane mud

2019-11-24 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: 7th plane mud

to be honest, I feel lost in this one, too, I got my class/race as urm, vampire, I think, then I don't know what to do, where I can start building stuff etc, and that forest is confusing, I know there is something to follow there , but I haven't far.

URL: https://forum.audiogames.net/post/479769/#p479769




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

So I have wavotamus and holy goat close to level 40. I probably don't need (or shouldn't have) two water types, so is there a reason I'd want one over the other? I haven't really played with either one of them. My first playthrough I boxed the goat when I got sirenea. I know wavotamus is going to get mostly special moves until like the mid 50's or whatever when it gets its best physical moves. Other than that I don't know much about either one of them at higher levels.

URL: https://forum.audiogames.net/post/479768/#p479768




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Re: Free and Accessible EPub readers for windows?

2019-11-24 Thread AudioGames . net Forum — Off-topic room : YourUso via Audiogames-reflector


  


Re: Free and Accessible EPub readers for windows?

thanks for all your suggestions. Right now I'm using the Ebook reader made in spanish, but its decoding it wrong. I'll try your other suggestions. Thanks heaps.

URL: https://forum.audiogames.net/post/479767/#p479767




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

slightspoilersAngel is near the catacombs, yup. Toward the dungeon entrance.Byron...yes, you have to go back into the crypt. But the good news is that you can just fly to Frozen Hinterland and go in that door. Much, much faster. And no spikes! God I hate spikes. I hate them so, so much.

URL: https://forum.audiogames.net/post/479766/#p479766




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Re: Help with making my own audio games

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : The Dwarfer via Audiogames-reflector


  


Re: Help with making my own audio games

Lol Philip I had envisioned a similar game, though mine did not make it to the destruction stage; well it did, but in a different sense. While the code base was not in the recycle bin I made it so you could build surfaces and walls by equipping building materials and moving your arms to the position where you would want to place them, and then there was a curious effect like metal in space where they'd just... stick together if you put them together and there you go, a solid wall or platform. 

URL: https://forum.audiogames.net/post/479765/#p479765




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

so I assume the angel is  near the catacombs somewhere? I hope to god I don't have to go back into that  studio. Also, same with with the crypt and byron.

URL: https://forum.audiogames.net/post/479764/#p479764




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Also, pro-tip: if you kill the whale, take down Hyper Symphonid with a good team, try to kill the upgraded angel and Byron, they give pretty good exp, so you won't need a week of grinding. Trust me. I only restarted the other day and I already have a team at max level.that said, I would definitely appreciate it if there was a bit more direction in the postgame. Even a little bit. Even if it was just your friendly rival (who I actually wish we saw more) saying something like, "Hey, you might want to go back and visit the stadiums if you want a challenge. And people are saying that there are some weird manamon still running around", then mention places. I dunno. Just nods in the general direction of stuff. It's the same as how when you go back to Brightenburg after facing that three-on-one fight, you're not really told where Eshcon is. It makes a little sense when you figure it out, but it's still a little odd.And cool beans both on Placebot gear and also on other manamon-specific equipment. I like the sound of that.

URL: https://forum.audiogames.net/post/479763/#p479763




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Another question: Is there a purpose for the artisol standing near the first city?  Usually things like this in Aaron's games block something or another. Also, there was a house with boxes nailed down early in the game. Can those eventually be moved.

URL: https://forum.audiogames.net/post/479762/#p479762




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Re: I've never felt so angry!

2019-11-24 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: I've never felt so angry!

That's crap logic, honestly.Like I said, insecure, but that's plenty of hobbyest programs, and how many people use hashing to compare files for passion projects like this?I don't think he should charge for it given the big security hole and the asking price seems really high, but your assigning guilt by default.This is like finding your back door unlocked in the morning and automatically jumping to the conclusion that someone picked it even though nothing is missing, when it's far more likely that you just forgot to lock it before going to bed.Yes, something bad could have happened, so next time you should make sure you remember to lock it, but nothing actually bad occurred still.To be clear, I know this guy has done kinda sketchy things in the past, and I have no particular liking for him (hell I don't really even know the guy) but I don't like the idea of someone being accused of something allot worse when the answer is simply a lack of skill, and I never like mob mentality either.

URL: https://forum.audiogames.net/post/479761/#p479761




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Re: HavenRealm, nonvisiongames it's second online project

2019-11-24 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: HavenRealm, nonvisiongames it's second online project

Hi all,Today marks the start of the ThanksGiving celebration on havenrealm.com. As you will notice, the messages after combat on the wildlands did change. Right now, turkey's which sometimes grand bonusses appear. And, i can tell you, the angels in ethylianum's domain are preparing to celebrate it in the gardens for all to join and enjoy.Together, with this celebration, the list of bonusses when donating did increase, as a start of the goodiebag which will be added to during December. Right now, the extra's contain:- 2.000 penya for every dollar spend.-150 immortality cubes for every dollar spend.- +25% shiny jewels.Note: This is on top of the bonusses already granted normally. To discover on what bonusses we normally grand, check out the bonusses for donations page on the website.Happy ThanksGiving to all.

URL: https://forum.audiogames.net/post/479760/#p479760




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Re: 7th plane mud

2019-11-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: 7th plane mud

Is someone actually still maintaining the game? when I looked there weren't any updates for quite a long while and even things like the newbie academy were unfinished. Also, a map would really help since without a way to get to towns I always found it hard to find basic supplies like needles, and it was quite easy to run into an area with things that were too tough or a deathtrap.

URL: https://forum.audiogames.net/post/479759/#p479759




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Re: help reading the bgt documentation

2019-11-24 Thread AudioGames . net Forum — Off-topic room : Quacker via Audiogames-reflector


  


Re: help reading the bgt documentation

You have to press F6 to cycle back and forth between the topic list and the actual documentation.

URL: https://forum.audiogames.net/post/479757/#p479757




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Re: help reading the bgt documentation

2019-11-24 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: help reading the bgt documentation

F6, and wrong room.

URL: https://forum.audiogames.net/post/479758/#p479758




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help reading the bgt documentation

2019-11-24 Thread AudioGames . net Forum — Off-topic room : christian via Audiogames-reflector


  


help reading the bgt documentation

hi, I need help trying to read the help file for bgt. when I open the help shortcut in the start menu, it brings up this html help window. I navigate to what I'm looking for, press enter on it, and nothing happens. I'm using nvda if that helps.

URL: https://forum.audiogames.net/post/479756/#p479756




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

The way to go back to Requiem is in the city with the Dragon Stadium.

URL: https://forum.audiogames.net/post/479755/#p479755




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Re: PureBasic problem

2019-11-24 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: PureBasic problem

Never mind, I figured it out.My problem was I was putting what i wanted the smaller random value to be first. Woops?

URL: https://forum.audiogames.net/post/479751/#p479751




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Okay I went to the house in sunnyset town and found some girl that'll reset a manamon's training points in return for one of those flowers I found in the rain forrest area.What luck I actually decided to get a second one!The other person just talks about not being able to see the feuture and passing the baton and stuff, but no way to activate Requiem again.Unless, I'm missing something...Highly possible, as their are no clues in the postgame as to where to go or do.I found the stadium rematches, but heck, I'd need a max level team to even consider doing those...I know I might sound just a little winy, but never have I encountered a postgame with no instructions what-so-ever, and yet, so much to do; provided you know where to go or what to do to activate most of it.And the stuff that is obvious, you'd need a week of grinding just to be able to attempt it.At lease I imported all my old manamon…Later!

URL: https://forum.audiogames.net/post/479754/#p479754




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Hi,Aaron, could boss rematch gold be increased proportional to the level increase? I just rematched the shadow canyon ghost, and received 970 gold with the golden meddle. I received 43700 experience per manamon, so the gold should reflect that, especially since I used at least 50k worth of medical miracles, herbs and revives in that fight.

URL: https://forum.audiogames.net/post/479753/#p479753




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : wightfall via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

i back from the guy who said there was sunami to house that the guy want to traid autosonbut i don't have manamon that he wantwhere can i capture Aperishian totally forgotif i trade for him would progress any storyline to fifth stadium keythanks for any kind help

URL: https://forum.audiogames.net/post/479752/#p479752




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Re: PureBasic problem

2019-11-24 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: PureBasic problem

Never mind, I figured it out.

URL: https://forum.audiogames.net/post/479751/#p479751




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

hi amerikranian! how can I search on foram to move that statue to the switch?

URL: https://forum.audiogames.net/post/479750/#p479750




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Re: PureBasic problem

2019-11-24 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: PureBasic problem

I've tried it with a few. One is a small console calculator, and the other is just me testing out gui's so it has a few buttons and things.When I press f5, the window will pop up in the window i'm currently in, like it should. However, after that, it vanishes, and is only accessible via the alt tab list. Once I alt tab, the window is there, but it's not outputting what I asked it to. It's almost as if it's not listening to any of the instructions accept keep the window open.

URL: https://forum.audiogames.net/post/479749/#p479749




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

how can I do that?

URL: https://forum.audiogames.net/post/479748/#p479748




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Re: PureBasic problem

2019-11-24 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: PureBasic problem

What do you mean by the window not doing as it should? We need more information. What libraries and or modules did you import? What type of project is this?

URL: https://forum.audiogames.net/post/479747/#p479747




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Aaron Baker via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Hello!Regarding Placebot, his equipment will be available in a future update, as well as some other Manamon specific equipment.In terms of Manamon usage, I have not read the Manamon suggestions thread, and most Manamon were created by hired writers. See credits.

URL: https://forum.audiogames.net/post/479746/#p479746




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

@2689, You should search the forum for your answer, as only then the statue will move onto the switch.

URL: https://forum.audiogames.net/post/479745/#p479745




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Re: Free and Accessible EPub readers for windows?

2019-11-24 Thread AudioGames . net Forum — Off-topic room : togira ikonoka via Audiogames-reflector


  


Re: Free and Accessible EPub readers for windows?

adobe digital edition should helps. It is very accessible and easy to use.

URL: https://forum.audiogames.net/post/479744/#p479744




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

I want help to solve that boulder puzzle in underground barrior f2 inn requia where, we have 3 or 4 boulders, old table and. so, in what order we should push those boulders?

URL: https://forum.audiogames.net/post/479743/#p479743




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Also, is there anything about that hydrabird that flys away from you? Can we do anything with it?

URL: https://forum.audiogames.net/post/479742/#p479742




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

2785,  could you elaborate on what you said?

URL: https://forum.audiogames.net/post/479741/#p479741




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Hi friends! can somebody help me to solve that table puzzle of underground barrior f2 in this game?

URL: https://forum.audiogames.net/post/479740/#p479740




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Re: Is it worth getting a Nintendo Switch?

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: Is it worth getting a Nintendo Switch?

So how does the spoken menu thing work on that game? Is it like if you click story mode, will it announce story mode?

URL: https://forum.audiogames.net/post/479739/#p479739




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Soul Keeper via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Closest I see is scorchion? And that's just the name; the typing isn't even the same? Jade never gave a description or moveset or anything.I also don't think it's cool to discourage a brainstorming thread by muddying the waters like that, but maybe it's just me.

URL: https://forum.audiogames.net/post/479738/#p479738




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PureBasic problem

2019-11-24 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


PureBasic problem

So I'm making a few little projects in pure basic, and this happens with all of them, even though the code is correct. When I press f5 to run my code, the window will pop up for a second, then go away. If i alt tab, the window is there, but it's not doing what I told it do do. Does anyone know how to fix this?

URL: https://forum.audiogames.net/post/479737/#p479737




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Re: Linux discussion, tips and hints

2019-11-24 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Linux discussion, tips and hints

@20, certainly:1) A Practical Guide to Linux® Commands, Editors, and Shell Programming, 3rd Edition (9780133085082)2) Linux Phrasebook, 2nd Edition (9780133038590)I'd also recommend:1) The Debian Administrator's Handbook (this is available for free online)2) The Official Ubuntu Book, Ninth Edition (9780134512495)

URL: https://forum.audiogames.net/post/479735/#p479735




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-24 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Wow good find! I can even play this on mobile! I like it.

URL: https://forum.audiogames.net/post/479736/#p479736




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Re: Linux discussion, tips and hints

2019-11-24 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Linux discussion, tips and hints

@20, certainly:1) A Practical Guide to Linux® Commands, Editors, and Shell Programming, 3rd Edition (9780133085082)2) Linux Phrasebook, 2nd Edition (9780133038590)I'd also recommend:1) The Debian Administrator's Handbook (this is available for free online)2) The Official Ubuntu Book, Ninth Edition (9780134512495)And, if you want a bit of in-depth technical knowledge of FreeBSD (only for those who are interested):3) The Design and Implementation of the FreeBSD Operating System, Second Edition (9780133761832)HTH

URL: https://forum.audiogames.net/post/479735/#p479735




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Re: Is it worth getting a Nintendo Switch?

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: Is it worth getting a Nintendo Switch?

Ok. What is the name of that Sonic Mario thing?

URL: https://forum.audiogames.net/post/479734/#p479734




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Re: Free and Accessible EPub readers for windows?

2019-11-24 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector


  


Re: Free and Accessible EPub readers for windows?

Balabolka can open EPUB files: http://www.cross-plus-a.com/balabolka.htm

URL: https://forum.audiogames.net/post/479733/#p479733




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Re: Is it worth getting a Nintendo Switch?

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Is it worth getting a Nintendo Switch?

You'll hear a small sound, and y'lle be highlighted over it. It is also the first one on the left side of the screen. You'll hear a border hitting sound when you reach the left border, or you can click something and press the home button to highlight the game that's in.

URL: https://forum.audiogames.net/post/479732/#p479732




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Re: youtube alternatives

2019-11-24 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector


  


Re: youtube alternatives

Apparently, setting your content as not for kids will not save you, as the FTC will go ahead and treat anything they think of as "for kids" as being "for kids", from the sounds of it. The language of the COPPA is ... bad. It's like something written by out-of-touch old people who know nothing about the generation after them, probably because it was written by out-of-touch old people who know nothing about the generation after them. The question is if there's some way in there for things like South Park and Hentai to meet the "Cartoon clearly does not mean 'for kids' in this case" standard. Does the fact that the first line in DBZ Abridged is "Oh no, my marijuana patch" enough to save TFS from getting fined? cause that's apparently the sort of thing people are thinking about doing, to make it as clear as possible to whatever entity will judge their fate that they should not be considered in violation.

URL: https://forum.audiogames.net/post/479731/#p479731




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Re: Linux discussion, tips and hints

2019-11-24 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector


  


Re: Linux discussion, tips and hints

I've tried Linux off and on and off and ... for a few years now. Freedom's call is really hard to ignore, and F123 gets better and better by the day, but there are a few things that keep me with Mac and Windows: games, the vOICe, in Windows at least (seeingwithsound.com) (on Windows you can have it sonify the screen, not just camera), and apps for reading, like Balabolka. Also, nothing yet has touched the Mail app on Mac for speeding through 300+ emails per day.

URL: https://forum.audiogames.net/post/479730/#p479730




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Re: anyone have some good jokes?

2019-11-24 Thread AudioGames . net Forum — Off-topic room : jimmy69 via Audiogames-reflector


  


Re: anyone have some good jokes?

So these are quite dark. If you are easily offended stop reading nowWith that out of the way:I walked up to a pretty young homeless woman and asked if i could take her home. She smiled and nodded and looked very happy.Her look soon changed however, when i walked off with her carboard box.I wish my back yard was emothen at least it would cut itself. How long does it take a black woman to take a shit?Nine months.WHat's worse than raping hellen Keller?Breaking her fingers so she can't tell anyone.Did you know Helen Keller had a playground in her backyard?Yeah, neither did she.I will post more later

URL: https://forum.audiogames.net/post/479729/#p479729




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Re: Help with making my own audio games

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : philip_bennefall via Audiogames-reflector


  


Re: Help with making my own audio games

@2 I got a kick out of that doors article. It makes me realize how many rolls you have to take on at the same time if you're building a game from scratch on your own.But she forgot the most fun point. Can doors be destroyed? When I first started coding, I had a game where each wall was its own individual tile. So you could blast a hole in the wall, take two steps, blast another hole, and suddenly be standing next to a part of the wall that stood happily on its own with no support.Kind regards,Philip Bennefall

URL: https://forum.audiogames.net/post/479728/#p479728




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Re: Is it worth getting a Nintendo Switch?

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: Is it worth getting a Nintendo Switch?

What is that game called? I want to look it up

URL: https://forum.audiogames.net/post/479727/#p479727




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Re: Is it worth getting a Nintendo Switch?

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: Is it worth getting a Nintendo Switch?

When I insert a game, will I hear a sound? Do I have to navigate to the cartridge or am I automatically highlighted over it?

URL: https://forum.audiogames.net/post/479726/#p479726




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Re: Is it worth getting a Nintendo Switch?

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Is it worth getting a Nintendo Switch?

So the Mario and Sonic games are a minigame collection based on the Olympic events. The latest one, for the Nintendo Switch, has pseudo-voiced menus, voiced when you click on the options rather than cycling through them. most of the games also either can be played pretty well with audio, or you can learn how to play quite easily, like mashing a button for the 100 meters.

URL: https://forum.audiogames.net/post/479725/#p479725




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

So I put up the room again.If jayde's suggestions were used in the game, shouldn't he have received a mention in the credit file?

URL: https://forum.audiogames.net/post/479724/#p479724




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Soul Keeper wrote:Wanted to plug this resurrected thread here in case more peopled wanted to chip in suggestions, or someone on the dev team wanted to take a peek for future potential manamon or write down their own ideas! Or if anyone wanted to discuss other ones, mention what types are missing/would be cool, or just come up with completely random and oddball manamon. Have fun!This is so interesting.On quick glance it looks like three of Jayde's suggestions were in fact used, one verbatim, the other two with minor variations in spelling and typing.

URL: https://forum.audiogames.net/post/479723/#p479723




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Yeah, there's some stupid crash when people disconnect sometimes. Hopefully I'll get a chance this week or next to investigate it. I'm pretty sure it's 100 percent my end.

URL: https://forum.audiogames.net/post/479722/#p479722




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : Dungeon Diver via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

The server crashed. Up again.

URL: https://forum.audiogames.net/post/479721/#p479721




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Re: Game idea for my next stream

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : ElizaBaez via Audiogames-reflector


  


Re: Game idea for my next stream

Youtube is really getting stupid. They expect you to have at least 1000 subscribers to do basically anything.

URL: https://forum.audiogames.net/post/479720/#p479720




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Re: Is it worth getting a Nintendo Switch?

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: Is it worth getting a Nintendo Switch?

Sonic? How accessible is that? Also, I think that in some situations, Zoom might benefit me

URL: https://forum.audiogames.net/post/479719/#p479719




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Re: Manamon 2: Impressions Thread

2019-11-24 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

So what happened to the room?

URL: https://forum.audiogames.net/post/479718/#p479718




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Re: 7th plane mud

2019-11-24 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector


  


Re: 7th plane mud

Bringing this thread back, because there are at least five players on daily now.I spoke to one higher level player, who is going to talk to the dev about some accessibility improvements, mainly an atlas with directions for screenreader users in place of a map, and making the "score" and "materials" commands show a list instead of multiple columns.This game is a lot more fun when people are on to answer questions and help you get started.The descriptions get a bit better once you're out of the rose garden, but I think the focus of this one is the roleplay and crafting.I love beautifully written worlds too, but it might be worth giving this another look if you really like crafting.

URL: https://forum.audiogames.net/post/479717/#p479717




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