Re: Madden 21 trial available.

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Madden 21 trial available.

Will confirm. Face of the franchise. not accessible.Playbooks. Do not speak.Some informational pop ups are still not speaking.have no idea how The Yard works, so can't really comment on that.Overall I am very disappointed only because usually from a year to year basis we tend to see improvements in accessibility.If you enjoyed Madden 20, you'll enjoy 21. Just don't be expecting any major ground breaking accessibility features.I think I'll save my money and wait until next year.

URL: https://forum.audiogames.net/post/563201/#p563201




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What takes up so much space in Windows10?

2020-08-20 Thread AudioGames . net Forum — Off-topic room : Talpaiute via Audiogames-reflector


  


What takes up so much space in Windows10?

I have Windows10 1909 installed on a Macbook. The problem is that I always run out of space. The partition has 64 gb, I have no applications that occupy more than 500 mb, and the downloads reach 1 gb. The rest of the files (dekstop, documents, etc.) together occupy 4 gb. I deleted previous versions of windows. At times I have 2 gb of free space, while at others I have 5, without doing anything special. The problem started when I installed Google Sink and synced the files. I uninstalled it, but nothing. I mention that I also have Visual Studio2017 on my laptop, but I checked and it only has components for c # installed. However, when I get to the search bar, I am sometimes surprised to find updates for Office 2010, although I have never used it, as far as I know c ++ packages. The trash can is full and I cleaned up my temporary files a few weeks ago. What else can I do? I'm a little desperate. And I have another question at the end: how do I stop Word from displaying my read documents? It's very annoying because of the security. Even if they are not important things, the idea that the entry in the application is not deleted once it is closed or the document is deleted is not the most pleasant. It was related to Windows explorer.

URL: https://forum.audiogames.net/post/563200/#p563200




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Re: I am very sad about what happened to the retroarch

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: I am very sad about what happened to the retroarch

Ooph. Well. that's not good.Hopefully they'll get everything back together soon.

URL: https://forum.audiogames.net/post/563199/#p563199




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Re: Best free and accessible vpn

2020-08-20 Thread AudioGames . net Forum — Off-topic room : manamon_player via Audiogames-reflector


  


Re: Best free and accessible vpn

proton vpn is one of the best vpn'sas I'v used it some time a go i can't remember its link

URL: https://forum.audiogames.net/post/563198/#p563198




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I am very sad about what happened to the retroarch

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : azure via Audiogames-reflector


  


I am very sad about what happened to the retroarch

hello guys, i'm sad and extremely angry with what they did with retroarch. a guy pretended to be a trusted member and excluded a lot of them!if someone has the colors of version 1.9.0 to upload to us, or put in their repository. here is the link to the material talking a little more about what happened! that's why our gaming community is so bad. but i still have experiencehttps://www.libretro.com/index.php/hack … anization/

URL: https://forum.audiogames.net/post/563197/#p563197




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Re: what online games you play?

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : manamon_player via Audiogames-reflector


  


Re: what online games you play?

rs games and playroom

URL: https://forum.audiogames.net/post/563196/#p563196




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Re: what online games you play?

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector


  


Re: what online games you play?

@3 I guess google translate didn't work right this time, your message came in romanian rather than english lol.

URL: https://forum.audiogames.net/post/563195/#p563195




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Re: Madden 21 trial available.

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector


  


Re: Madden 21 trial available.

I am going to do several videos on this.  In particular the new face of the franchise mode,   and others. THose won't start until the 25th.

URL: https://forum.audiogames.net/post/563194/#p563194




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Re: Madden 21 trial available.

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Madden 21 trial available.

Ech. had to dig through the xbox store, but finally got it.I'm really torn if I want to even bother doing a video on this or not.

URL: https://forum.audiogames.net/post/563193/#p563193




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Re: Madden 21 trial available.

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Madden 21 trial available.

I haven't been able to download it for some odd reason. I'll mess with it at some point.

URL: https://forum.audiogames.net/post/563192/#p563192




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Re: I sent an email to the developers Constant Battle.

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Talpaiute via Audiogames-reflector


  


Re: I sent an email to the developers Constant Battle.

Then I won't play. I hate clones. It's just ... I'm a little sorry.

URL: https://forum.audiogames.net/post/563191/#p563191




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Re: Procedural realms, the mud with crafting, cooking & building is back!

2020-08-20 Thread AudioGames . net Forum — New releases room : annellin via Audiogames-reflector


  


Re: Procedural realms, the mud with crafting, cooking & building is back!

Alright, Hello people, There is a new command in game that will show you the changelog, bug fixes and what the admin is working on.Type help todo to read it!Like this now you don't have to be online to know what changed.

URL: https://forum.audiogames.net/post/563189/#p563189




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Re: what online games you play?

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Talpaiute via Audiogames-reflector


  


Re: what online games you play?

În  principal muds și jocuri test (nu le joc, dar le pun aici pentru documentare) și jocuri audio, dintre care cele mai importante sunt STW și Swamp. O, și Topspeed3

URL: https://forum.audiogames.net/post/563190/#p563190




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Re: Extract subtitles from an mp4 video?

2020-08-20 Thread AudioGames . net Forum — Off-topic room : Talpaiute via Audiogames-reflector


  


Re: Extract subtitles from an mp4 video?

Can anyone give me the direct link ,? Github and I are not very good friends. Thanks a lot.

URL: https://forum.audiogames.net/post/563188/#p563188




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : pool via Audiogames-reflector


  


Re: bloodstorm

@tunmi, build to survive, huh? how are they related to each other? you build, if people come to your map, you survive? lol,also, I want to point out that your players aren't a bunch of professionals out there who will provide you constructive feedd back, lets take thugs, for example. it was a great concept if you would have experemented more on it, if player 1 finds them hard to avoid, and throws a feed back, would you consider it? basically, would you consider one liner feed backs and get confused what they want? of course it doesn't mean you shouldnt listen to them, you need to consider each and every feed back before taking in.

URL: https://forum.audiogames.net/post/563187/#p563187




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Re: Madden 21 trial available.

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector


  


Re: Madden 21 trial available.

damn, this is extremely sad news manI thought for sure they would put in more menus to read, or even a better voice.I wish naughty dog could have made madden lol

URL: https://forum.audiogames.net/post/563186/#p563186




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-20 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

Yep, that is what I am doing. Enter does not do anything, but that button itself causes a crash over here. A quick suggestion as well: Backspace activating the go back button so you don't have to go to the end of a menu.

URL: https://forum.audiogames.net/post/563185/#p563185




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Re: Any way to make coding on MacOS non-painful?

2020-08-20 Thread AudioGames . net Forum — Developers room : Mitch via Audiogames-reflector


  


Re: Any way to make coding on MacOS non-painful?

@35 The last thing I have learned were trees and doubly-linked lists in C. I was taught GUI, but the stuff didn't make sense. I'll probably pick up on Python, as I won't have any coding classes this semester. But yeah, I''l have to try Free Code Camp. If we're talking about training on the Mac, I really wish that Playgrounds (and to some extent, the entire operating system), that you could disable wrapping down to the next line. It's helpful in most cases, but when looking at a 1D grid, it can become super difficult to track at times.

URL: https://forum.audiogames.net/post/563184/#p563184




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Re: Best free and accessible vpn

2020-08-20 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Best free and accessible vpn

Is Surfshark really accessible though? They have a massive discount going on right now. Which is pretty attractive for folks who are looking to buy a VPN.

URL: https://forum.audiogames.net/post/563183/#p563183




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Re: Even if not ideal, we wOne step closer to proper programming on Mac OS

2020-08-20 Thread AudioGames . net Forum — Developers room : devinprater via Audiogames-reflector


  


Re: Even if not ideal, we wOne step closer to proper programming on Mac OS

Lag will be fixed in Bug Sur. Hopefully without the bugs.

URL: https://forum.audiogames.net/post/563182/#p563182




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Re: Any way to make coding on MacOS non-painful?

2020-08-20 Thread AudioGames . net Forum — Developers room : devinprater via Audiogames-reflector


  


Re: Any way to make coding on MacOS non-painful?

Yep. I'm learning to code in JS through Free Code Camp, and it's been really helpful. Like, I now get arrays, functions, and sort of can get push and pop, dealing with arrays, when I don't get them confused. Pushing is pushing something onto the array, the end I think? And popping is pulling something off the array, right? And there's one ... shove? Or... shift? Gosh such jargon! But it's so fun and interactive, and I know, it's not Python, but at least it's not BGT, right?  And Free Code Camp does have a Python course later on. Besides that, with JS I can make web apps! Take that, App Store!To tie this into the current discussion, Free Code Camp works amazing on Windows with NVDA, and even JAWS. On Mac, though, at least the public release, I've not tried it on a beta with good enough web support to be worth it, it doesn't work so well, mainly the editor you edit code within. Sure, I could copy and yank it into Emacs, but then I get Emacspeak interupting itself to tell me about some error, or something else that isn't important at the time. With VS Code, I can just press F8, no fiddling with a stupid touch bar required, and I'm at the first error. And dealing with settings is pretty easy and great in VS Code, they're regular controls. Now, VS Code does currently have the problem of settings being more like a scrolling document, where you can tab from one group, like HTML settings, to another, _javascript_ settings, without knowing it, but I just search for what I want and that usually works well. In Emacs with Emacspeak, as far as I've found, there wasn't a "next error" key, or "fix error", or great support for formatting just about any kind of file. On the down side, VS Code shows every paragraph in Markdown as a single line. However, the "reflow" extension fixes that, you can select all and Alt + Q, then when you're done editing, Alt + Shift + F and it's formatted back into something poor old Github won't choke on because every new line is treated as a new paragraph in GFM or something. Bullcrap but whatever. My point is that I've been able to do more in VS Code over the last few weeks than ever with Emacs. There's much less sharpening of pencils and more of getting work done. And my goodness, VS Code even has an extension for Grammarly! And it's accessible because ohh my actually storming goodness, standards are actually important! Who would have ever thunk it! Definitely not Linux/Emacs package developers. VS Code feels like it's actually made to get work done. Emacs just feels like a bunch of loosely-fitting tools taped together. Oh wait, that's all of Linux. What? Is Microsoft making better tools than Linux stuff these days?

URL: https://forum.audiogames.net/post/563181/#p563181




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : Maranatà via Audiogames-reflector


  


Re: bloodstorm

Well guys, now you have really stewed!  This game is fun as it is, if you don't like it, just play!  The only thing missing is a translator in the chat, this would allow us to understand each other, get to know each other better and become a close-knit community;  but adding that too the game would be perfect, at least for me.

URL: https://forum.audiogames.net/post/563180/#p563180




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Re: The Vale (final?) Demo

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : ThirdEyeAccess via Audiogames-reflector


  


Re: The Vale (final?) Demo

Kool Dave didn’t mention another demo, maybe because its PC not the Box The Vale interview coming soon on Access Tech Watch 360

URL: https://forum.audiogames.net/post/563179/#p563179




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Re: Jenux OS, The "Next Jen!"

2020-08-20 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector


  


Re: Jenux OS, The "Next Jen!"

Thanks so much for updating Jennux still. I really like the idea, although it's still just Mate underneath all the icing. Still, the icing is delightful!

URL: https://forum.audiogames.net/post/563178/#p563178




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Re: Retroarch is now accessible

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: Retroarch is now accessible

Lol just stupid Youtubers making things seem worse than they are. Yeah, the build bot and blog were I believe, but as I've said before, your Retroarch is fine, it's not been hacked. Please don't spread all that around. Or do, it's not like I'm getting paid by them or anything.

URL: https://forum.audiogames.net/post/563177/#p563177




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Re: Komandoe 2 has arrived!

2020-08-20 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector


  


Re: Komandoe 2 has arrived!

Oh, then let's see Morokuma does something magical to improve it. I think he will do.

URL: https://forum.audiogames.net/post/563176/#p563176




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Re: Accessible Retro games: a central list of enjoyable video games

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: Accessible Retro games: a central list of enjoyable video games

@83: Here it is:https://github.com/devinprater/accessib … fantasy.md

URL: https://forum.audiogames.net/post/563175/#p563175




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Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-20 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

It can be disabled on android as well.

URL: https://forum.audiogames.net/post/563174/#p563174




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: bloodstorm

It's both of your fault, collectively. I'm not saying it's only you. Maybe others are, but I'm not.

URL: https://forum.audiogames.net/post/563173/#p563173




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Re: Why do people still use bgt?

2020-08-20 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: Why do people still use bgt?

First page seemed pretty thorough, imo.I suppose I have no good reason to not use BGT, since I just suck at making games worth sharing, so there's no incentive. It's not caused by BGT; I did _javascript_ in the IE6 days, and Java. I ported my games from Java / _javascript_ to BGT because of redistribution troubles. Ironic that now BGT has distribution issues.Although, ten freakin' years have passed, so I guess I've somehow been on BGT longer than I'd done the others when it came out. But to be fair, the past decade was so uneventful, that it was more of a montage of montages. Other than 2016.

URL: https://forum.audiogames.net/post/563172/#p563172




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Re: slay the spire now accessible!

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Wensber via Audiogames-reflector


  


Re: slay the spire now accessible!

@patesPotion has more possible commands than just inspect like the others. All of the commands can be shortened so I didn't think it was a big deal. potion inspect 1 can instead be pot i 1.I will keep the offer in mind.

URL: https://forum.audiogames.net/post/563171/#p563171




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: bloodstorm

I do have a part in it, I didn't say I did not have a part in it. I am simply trying to get you guys to acknowledge that this isn't all my fault, because it seems that is currently the gist of it. Redirect your revolvers out of my face and somewhere else.

URL: https://forum.audiogames.net/post/563170/#p563170




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: bloodstorm

I do have a part in it, I didn't say I did not have a part in it. I am simply trying to get you guys to acknowledge that this isn't all my fault, because it seems that is currently the gist of it.

URL: https://forum.audiogames.net/post/563170/#p563170




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-20 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

Hi there!I will look into this crash, see if I can track it down and get it illiminated as soon as.In the mean time, try and press tab to get to a button usually "save, create, okay", click that instead of pressing enter.HTH

URL: https://forum.audiogames.net/post/563169/#p563169




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Re: Conquest: another complex mud with crafting

2020-08-20 Thread AudioGames . net Forum — New releases room : liseo via Audiogames-reflector


  


Re: Conquest: another complex mud with crafting

I am a huge fan of  this mud! i think they killed my char  so i re created lol i advise everyone to play

URL: https://forum.audiogames.net/post/563168/#p563168




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Re: string.split() in JavaScript

2020-08-20 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: string.split() in _javascript_

@2, Thank you.@3 I'll give these a look, thank you.

URL: https://forum.audiogames.net/post/563167/#p563167




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Re: I sent an email to the developers Constant Battle.

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : JayJay via Audiogames-reflector


  


Re: I sent an email to the developers Constant Battle.

@7, I did not know that at all. Can you link to the materials where the dev saiD That?

URL: https://forum.audiogames.net/post/563166/#p563166




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector


  


Re: bloodstorm

@625 Mohamed if i remember correctly removed achievements, A-Fucking chievemtns because of lag. Also the last time bloodstorm died and mohamed brought it back, he also destroyed all Tunmii's anumal code. So I'd buy it actually

URL: https://forum.audiogames.net/post/563165/#p563165




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Madden 21 trial available.

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector


  


Madden 21 trial available.

Afternoon.Just thought everyone should know you can download the 10 hour trial of Madden 21 via EA play. I will say there seem to be no accessibility changes for the blind, but I could be missing something. I checked MUT, auction house/store/goal/expscreen, in game playbooks, franchise, both news and the weekly training. Nothing seems to be changed from Madden 20. If anyone else downloads it and has different experiences feel free to share.

URL: https://forum.audiogames.net/post/563164/#p563164




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Madden 21 trial available.

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector


  


Madden 21 trial available.

Afternoon.Just thought everyone should know you can download the 10 hour trial of Madden 21 via EA play. I will say there seem to be no accessibility changes for the blind, but I could be missing something. I checked ultimet team, in game playbooks, franchise, both news and practice. Nothing seems to be changed from Madden 20. If anyone else downloads it and has different experiences feel free to share.

URL: https://forum.audiogames.net/post/563164/#p563164




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Re: slay the spire now accessible!

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : pates via Audiogames-reflector


  


Re: slay the spire now accessible!

Hi Vensber,2 things.1. If I want to check the stats of a card, or relic, I must write hand 1, for relic relic 1 etc, but why for potion potion inspect 1, no potion 1?2. If you can, give me translations file, I can translate to Polish.

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Re: DECTalk for NVDA 2019.3 onward compatible?

2020-08-20 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: DECTalk for NVDA 2019.3 onward compatible?

That new sound, which has completely lost all the ballz - no more that raw old school goodness.

URL: https://forum.audiogames.net/post/563162/#p563162




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Re: The Vale (final?) Demo

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Computergamer via Audiogames-reflector


  


Re: The Vale (final?) Demo

yes, i am. I have a google account which I am using.

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Re: complete full oboontoo mate tutorial request

2020-08-20 Thread AudioGames . net Forum — Off-topic room : Rastislav Kish via Audiogames-reflector


  


Re: complete full oboontoo mate tutorial request

Hello,you can check out my post in:https://forum.audiogames.net/topic/3627 … ccessible/Post #7. It's not a full tutorial, but it contains some imo useful pointers to get you started plus a bit of my opinions on the topic for who is Linux a potentially good choice and for who not.If you need a help with installation, you can find tons of tutorials on the net.And if you really want to learn Linux, I mean you're really serious about it, like deadly serious, I recommend starting by learning how to spell the name of your distribution correctly. It's ubuntu, U, b, u, n, t, u.Nothing personal here, it's really useful to know this, as if you type Oboontoo to Google, the amount of materials you'll get will be very likely significantly smaller than for Ubuntu. But anyway, don't worry, you got at least the mate part correctly. Just kidding.Best regardsRastislav

URL: https://forum.audiogames.net/post/563160/#p563160




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Re: complete full oboontoo mate tutorial request

2020-08-20 Thread AudioGames . net Forum — Off-topic room : Rastislav Kish via Audiogames-reflector


  


Re: complete full oboontoo mate tutorial request

Hello,you can check out my post in:https://forum.audiogames.net/topic/3627 … ccessible/Post #7. It's not a full tutorial, but it contains some imo useful pointers to get you started plus a bit of my opinions on the topic for who is Linux a potentially good choice and for who not.If you need a help with installation, you can find tons of tutorials on the net.And if you really want to learn Linux, I mean really serious about it, like deadly serious, I recommend starting by learning how to spell the name of your distribution correctly. It's ubuntu, U, b, u, n, t, u.Nothing personal here, it's really useful to know this, as if you type Oboontoo to Google, the amount of materials you'll get will be very likely significantly smaller than for Ubuntu. But anyway, don't worry, you got at least the mate part correctly. Just kidding.Best regardsRastislav

URL: https://forum.audiogames.net/post/563160/#p563160




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Re: complete full oboontoo mate tutorial request

2020-08-20 Thread AudioGames . net Forum — Off-topic room : Rastislav Kish via Audiogames-reflector


  


Re: complete full oboontoo mate tutorial request

Hello,you can check out my post in:https://forum.audiogames.net/topic/3627 … ccessible/Post #7. It's not a full tutorial, but it contains some imo useful pointers to get you started plus a bit of my opinions on the topic for who is Linux a potentially good choice and for who not.If you need a help with installation, you can find tons of tutorials on the net.And if you really want to learn Linux, I mean really serious about it, like deadly serious, I recommend starting by learning how to spell the name of your distribution correctly.It's ubuntu, U, b, u, n, t, u.Nothing personal here, it's really useful to know this, as if you type Oboontoo to Google, the amount of materials you'll get will be very likely significantly smaller than for Ubuntu. Best regardsRastislav

URL: https://forum.audiogames.net/post/563160/#p563160




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: bloodstorm

I knew it was going to happen! I just knew it!!

URL: https://forum.audiogames.net/post/563159/#p563159




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: bloodstorm

Bullshit, I've stood here and heard you guys say things like this, so don't try to back track on it now. At least accept responsibility for it, is that really that difficult? Maybe you did remove certain things due to player request, but you're acting like you had absolutely no part in it. Sorry, but nope, I indeed am not buying that.

URL: https://forum.audiogames.net/post/563158/#p563158




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Re: Is it safe to play Constant batles?

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : cartertemm via Audiogames-reflector


  


Re: Is it safe to play Constant batles?

moderation:Safe to play? Probably, I wouldn't know.However, the project was derived from a stolen codebase, Ultrapower. As such, we don't condone discussion of it here. Thanks for the understanding.I'm closing this topic assuming that OP genuinely didn't know any better.

URL: https://forum.audiogames.net/post/563157/#p563157




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Re: string.split() in JavaScript

2020-08-20 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: string.split() in _javascript_

If you haven't seen the MDN pages that list function references ala this one for string, they will shortly be your best friend.

URL: https://forum.audiogames.net/post/563156/#p563156




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Re: string.split() in JavaScript

2020-08-20 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector


  


Re: string.split() in _javascript_

the method you're searching for is literally named splitlet tile = "tile:0:5:0:5:0:0:grass";let tile_split = tile.split(":");

URL: https://forum.audiogames.net/post/563155/#p563155




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Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-20 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

Hi,@Insats if you use the VoiceOver rotar you can disable audio ducking.

URL: https://forum.audiogames.net/post/563154/#p563154




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complete full oboontoo mate tutorial request

2020-08-20 Thread AudioGames . net Forum — Off-topic room : ilyas booneehee via Audiogames-reflector


  


complete full oboontoo mate tutorial request

hello audio amers gangwell, whatever!the subject says it all, so please give me an oboontoo mate full complete turtorial and thanknknknknks in advance

URL: https://forum.audiogames.net/post/563153/#p563153




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string.split() in JavaScript

2020-08-20 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


string.split() in _javascript_

Hi.I am trying to split a string into an array, split at a certain character. Think the following code in Python, but in _javascript_map = "tile:0:5:0:5:0:0:grass"data = "" />would result in something likedata = "" 0, 5, 0, 5, 0, 0, "grass"]How would I go about this in _javascript_. I haven't found any solutions from Googling but maybe I'm just not using propper keywords or something.

URL: https://forum.audiogames.net/post/563152/#p563152




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: bloodstorm

I also love how you guys just keep assuming that we ripped out things due to lag, or due to our lack of knowledge. It clearly shows that you guys really do not know what is going on. I told you the real reason behind the removal of things, but you guys are clearly not buying it. I said numerous times, it was because players, asked, us, to remove the things. Asked. Not lag. Asked.If something says removes this due to lag, its likely Mohamed. I don't remove things due to lag unless I actually know its lagging for everyone. And before people start saying that I am blaming Mohamed again, honesty is my motto. I am not going to stand here and say I did everything, when that is totally not the case. So, you can 1. Stop targeting me like this is all my fault. and 2. Take note that I am simply speaking up and saying my honest words.

URL: https://forum.audiogames.net/post/563151/#p563151




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: bloodstorm

I also love how you guys just keep assuming that we ripped out things due to lag, or due to our lack of knowledge. It clearly shows that you guys really do not know what is going on. I told you the real reason behind the removal of things, but you guys are clearly not buying it. I said numerous times, it was because players, asked, us, to remove the things. Asked. Not lag. Asked.

URL: https://forum.audiogames.net/post/563151/#p563151




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: bloodstorm

Build, to, Survive. Think about build,a nd survive. That clearly states what the game is about without even reading the description.

URL: https://forum.audiogames.net/post/563150/#p563150




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector


  


Re: bloodstorm

Nope, not affected anymore; I put this down awhile back and I don't intend to try it again.  The attitude here is the issue.  Failing to realize one's shortcomings just allows the problems to persist.

URL: https://forum.audiogames.net/post/563149/#p563149




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Re: Journey To The West: another Chinese strategy war game

2020-08-20 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Journey To The West: another Chinese strategy war game

Hi:Still in Chapter two. Haven't managed to defeat  all of the bandits so far. SO I started a new game. Should I spend all my money on refreshing medicine, or buy somf of the pills to improve martial arts as well?

URL: https://forum.audiogames.net/post/563148/#p563148




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Re: DECTalk for NVDA 2019.3 onward compatible?

2020-08-20 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: DECTalk for NVDA 2019.3 onward compatible?

Josh: Dectalk 4.6.Also, it can't really be converted into a sapi voice that easily. Some iterations of the library had sapi4 support, but sapi5 did not come into play until Fonix/Force Computers took control and gave Dectalk the horrific new sound.

URL: https://forum.audiogames.net/post/563147/#p563147




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Re: Need Help Boosting Street Fighter V's Gameplay Performance

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector


  


Re: Need Help Boosting Street Fighter V's Gameplay Performance

The base game's like 7 dollars on psn so you can get it pretty cheap on there.

URL: https://forum.audiogames.net/post/563146/#p563146




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Re: what online games you play?

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector


  


Re: what online games you play?

Mostly muds with mushclient. Sometimes swamp as well.

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Re: DECTalk for NVDA 2019.3 onward compatible?

2020-08-20 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: DECTalk for NVDA 2019.3 onward compatible?

@datajake1999, Do you mean Window Eyes 4.6 or DecTalk 4.6?

URL: https://forum.audiogames.net/post/563144/#p563144




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Re: DECTalk for NVDA 2019.3 onward compatible?

2020-08-20 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: DECTalk for NVDA 2019.3 onward compatible?

+1 for python 3 compatible version of SoftVoice.

URL: https://forum.audiogames.net/post/563143/#p563143




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Re: Extract subtitles from an mp4 video?

2020-08-20 Thread AudioGames . net Forum — Off-topic room : Gamulation via Audiogames-reflector


  


Re: Extract subtitles from an mp4 video?

ok, naruto shippuden here I come. Japanice audio, now that's good stuff

URL: https://forum.audiogames.net/post/563142/#p563142




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what online games you play?

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : abdallah via Audiogames-reflector


  


what online games you play?

Hello.I liked knowing what audio games you can play online, or what video games we can play online.Greetings

URL: https://forum.audiogames.net/post/563141/#p563141




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: bloodstorm

I fail to take your meaning.

URL: https://forum.audiogames.net/post/563140/#p563140




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Re: How to handle MSP in vipmud 2

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: How to handle MSP in vipmud 2

MSp is mud sound protocol, some muds use it to create soundpacks, but as I said, it's use seems fairly limited from what I've seen, and most soundpacks for Vipmud usually come through custom things people have built with triggers instead.

URL: https://forum.audiogames.net/post/563139/#p563139




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Re: Pitch Black: A Detective's Demise

2020-08-20 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Pitch Black: A Detective's Demise

Hi.Sounds awesome. I don't get much out of the trailer, but I look very much forward to hear more about the game.

URL: https://forum.audiogames.net/post/563138/#p563138




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Re: any good tank games

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : titan_of_war via Audiogames-reflector


  


Re: any good tank games

i would but i don't no how to play thoughs, wen i try to open them it doesn't work, i think i need like a    tool or program, or something.

URL: https://forum.audiogames.net/post/563137/#p563137




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Re: any good tank games

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector


  


Re: any good tank games

Does Panzers In North Africa count? That's a really really good dos game.

URL: https://forum.audiogames.net/post/563136/#p563136




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-20 Thread AudioGames . net Forum — Off-topic room : lav andric via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

Same here, both portable and installable.

URL: https://forum.audiogames.net/post/563135/#p563135




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-20 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

Yep, experiencing the crash over here as well on a portable version.

URL: https://forum.audiogames.net/post/563134/#p563134




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-20 Thread AudioGames . net Forum — Off-topic room : Gamulation via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

hi.Whenever I try to make a new page on a html file, the hole app crashes. I also don't understand how to add stuff to a documentation. After I have made the thing, it just says contence. I can't do anything with it.Hope this get's fixed.

URL: https://forum.audiogames.net/post/563133/#p563133




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Re: would anyone be interested in this?

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : Gamulation via Audiogames-reflector


  


Re: would anyone be interested in this?

oh, I am stupid. That's what TTS stands for. Table top simulator. Well I am stupid as shit. Sorry guys.

URL: https://forum.audiogames.net/post/563131/#p563131




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Re: Time Adventures Help?

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : KG4RDF via Audiogames-reflector


  


Re: Time Adventures Help?

I'd be willing to share if we are allowed to distribute this game. Don't want to assume.

URL: https://forum.audiogames.net/post/563132/#p563132




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-20 Thread AudioGames . net Forum — Off-topic room : lav andric via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

@5Yeah, it works now. Thanks again.

URL: https://forum.audiogames.net/post/563130/#p563130




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Re: AirPuck - A Multiplayer Air Hockey Game

2020-08-20 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: AirPuck - A Multiplayer Air Hockey Game

also you can pause the game and restart it from the control panel, or even just restart the game, and when the game resumes, the puck just jerks forward and that often means it scores for you. THat's how some people just win as well. I think the game control panel should just be unavailable during the game because it causes more problems than it helps.

URL: https://forum.audiogames.net/post/563129/#p563129




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : manamon_player via Audiogames-reflector


  


Re: bloodstorm

at everyoneisn't it that we all are Affected by the sichuation? take a breath!

URL: https://forum.audiogames.net/post/563128/#p563128




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Re: The Vale (final?) Demo

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: The Vale (final?) Demo

@40: Are you signed into Google? You must be signed into Google for the checkbox to work.

URL: https://forum.audiogames.net/post/563127/#p563127




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : manamon_player via Audiogames-reflector


  


Re: bloodstorm

sorry for the double post because there wasn't any option to quote  two posts so i'm double postingI don't care about what happens, this is drama or not, whatever. Just telling you what I think is right, it could be rong too1: you, as a team, don't make one comment about removing/adding things2: you're just keaping doing whatever people say, then you get board. Why? because you generally haven't any idea else than listening to peoplea small note here: you should listen to people, but with working interestwhat do I mean? you yourself should've interest on working on game, fixing bugs, etc. Not being tired after some time3: name changing don't solves anything, brings drama instead4: control yourself. Saying hey you! what the fuck do you need! doesn't solv anything. be pationt, and hard worker5: about stopping development. You are tired of this dramas, I can understand you. this is because you bowth dev's don't know what to do. Hey, lets just go strate forward!and finally, 6: hey so you say doing x, fuck off! isn't a way to handle thingsyou should list your reasons why you agree and why you disagreelets finish the post for nowtunmi13 wrote:Deathstar: I am simply being honest. I am an honest person.Okay. So my question is, because even I don't know what you guys really want. You've put us through so much stress its almost making my mind go blank. What do you guys really want. I have tried to be nice, but I just can't handle this anymore. What, the fuck do you guys really want us to do. We've tried to fix lag. We've tried to satisfy most, if not all, of the community. But there seems to be some of you who want nothing but chaos to arise. This community treats us devs like we're capable of doing everything. But we're not. We're still humans. It's so unclear what people want these days because all people want is games to die. We've even fixed the bugs that Ironcross listed in his helpful post. But even then after that, people still want to target us with all their might. It's sad. I really do not blame developers for stopping the development of their games now. Because this, this is exactly the lashing they get. I'll be taking my leave now. But once I can hear an actual suggestion that makes sense and isn't aiming to cause all this, then let me know and I'll be happy to implement it for you if Mohamed and I both agree to it. But if this is all its going to be, then cout me out.@Vulcan: So you're saying, like, remove the public status thing from the builder menu and make the admins figure out whether it should be public or not, right?best regards

URL: https://forum.audiogames.net/post/563125/#p563125




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: bloodstorm

I'd like to know just what bloodstorm was supposed to be then. You say here that it wasn't a full fighting game, but then you didn't want to accept exploration maps. Now it's not even bloodstorm anymore and people are building maps or something?Can you possibly understand why I don't care in the slightest to come on and find out what it is now? SBYW is in good hands now, and I'll be content building on there. Your game is not mature, probably not stable, and aimless, as in without direction.You want thanks? For what? For coming on the game and doing wild stuff? For ripping out parts that worked just because you didn't understand enough about networking to know what would and would not further contribute to the lag - and what was a reduction, you did not evaluate it and make that determination with any kind of competency. Thanks for maybe two weeks out of the time I was on there as a playable experience I guess.

URL: https://forum.audiogames.net/post/563126/#p563126




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-20 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

Hello!A last minute recompile introduced a slight problem on certain systems which was missed until someone else pointed it out.I think you may have hit this issue too!A fixed copy has been uploaded.Sorry about that.

URL: https://forum.audiogames.net/post/563124/#p563124




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-20 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hey.What with this game?

URL: https://forum.audiogames.net/post/563123/#p563123




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Re: slay the spire now accessible!

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: slay the spire now accessible!

Ah ok, so it is just that one.  Strange.

URL: https://forum.audiogames.net/post/563122/#p563122




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : manamon_player via Audiogames-reflector


  


Re: bloodstorm

why you are a team then if you aren't responsible for what other teamate removed? somehow agree with at602tunmi13 wrote:Meatbag wrote:Who removed the houses. Who removed the training area. Who removed the cannon loop.  who removed the machine gun.  who removed a lot of things because of the lag and now saying that he do not remove things1 by 1.Who removed the Houses. By request of players, removed.Training area: No one was really using it, and people said that it seemed pointless.Machine gun: Not me, Mohamed.

URL: https://forum.audiogames.net/post/563121/#p563121




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Re: How to handle MSP in vipmud 2

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : PatrykK via Audiogames-reflector


  


Re: How to handle MSP in vipmud 2

what is msp?

URL: https://forum.audiogames.net/post/563120/#p563120




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Re: Untold RPG - now with official support for VoiceOver & TalkBack

2020-08-20 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Untold RPG - now with official support for VoiceOver & TalkBack

Will check it out. I haven't seen any updates in my appstore, but will check again. I will let you know hwat I Think of the combat sounds.

URL: https://forum.audiogames.net/post/563119/#p563119




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-20 Thread AudioGames . net Forum — Off-topic room : PatrykK via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

can not run it like in 3 post

URL: https://forum.audiogames.net/post/563118/#p563118




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-20 Thread AudioGames . net Forum — Off-topic room : PatrykK via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

can not run it

URL: https://forum.audiogames.net/post/563118/#p563118




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: bloodstorm

what with mine problem? maybe password change will helps?I reseted game to default and this happened when tried to log in.

URL: https://forum.audiogames.net/post/563117/#p563117




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: bloodstorm

@Nocturnus: But is it helping when the constructive criticism is being criticized by the people who didn't want the feature implemented? Did I not stress this enough in this topic that when we listen to you guys, other people end up not agreeing to the suggestion? And then we get one side that is all happy, and the other side coming at us with mouths blazing. Like the thugs. That was SpiderMan's idea. I loved the idea, I implemented it, and things went downhill. We had people saying that they were annoying, and that they were ruining the game. The feedback list was full of things saying please remove thugs, thugs are annoying, remove thugs please, etc etc. The cannon loop. Oh yes, that thing. We added it. Some people liked it, but the other side was just insane. We removed it, then later added it back after people had realized how beneficial it was. But the point I can not stress enough is, we can't always listen to all of your suggestions. Lets come back with this. Do mainstream games ever listen to all suggestions? Most of the time they don't even respond to people's suggestions, they just send a generic response. Have we been sending generic responses? We've been at least listening to people, haven't we? We've told people what is possible and what is not possible. WE've used the voting system quite a lot to determine what the players want. But the issue is that some of you believe that if a game isn't going the way you want it to, then it is considered inadequate. A game doesn't have enough weapons, therefore I'm going to say this game is going downhill, when the game isn't probably designed to be a full fighting game. I've said enough for now. I'll be waiting for your suggestions and bug reports. Have a good day all, and take care of yourselves.

URL: https://forum.audiogames.net/post/563115/#p563115




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Re: is there a better way to do this? (bgt)

2020-08-20 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector


  


Re: is there a better way to do this? (bgt)

hay hay.@9, if your sirius, I could code a basic menu for you@10 I just put comments in the code I uploaded onto the forum.the actual code doesn't have it.@6, I will try to make a simple game.btw, i/m going to need a card class. hmmm.

URL: https://forum.audiogames.net/post/563116/#p563116




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-20 Thread AudioGames . net Forum — Off-topic room : lav andric via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

Hi, I got the following message when running the application:Fatal error detecteddialogFailed to execute script Sunrise WaterfallI'm running the portable version.Edit: Same result on the instalable version.Thanks.

URL: https://forum.audiogames.net/post/563111/#p563111




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Re: is there a better way to do this? (bgt)

2020-08-20 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector


  


Re: is there a better way to do this? (bgt)

hay hay.rofl @9@10 I just put comments in the code I uploaded onto the forum.the actual code doesn't have it.@6, I will try to make a simple game.btw, i/m going to need a card class. hmmm.

URL: https://forum.audiogames.net/post/563116/#p563116




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Re: bloodstorm

2020-08-20 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: bloodstorm

@Nocturnus: But is it helping when the constructive criticism is being criticized by the people who didn't want the feature implemented? Did I not stress this enough in this topic that when we listen to you guys, other people end up not agreeing to the suggestion? And then we get one side that is all happy, and the other side coming at us with mouths blazing.

URL: https://forum.audiogames.net/post/563115/#p563115




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Re: is there a accessible tool to detect key and scale of a song?

2020-08-20 Thread AudioGames . net Forum — Off-topic room : drums61999 via Audiogames-reflector


  


Re: is there a accessible tool to detect key and scale of a song?

17, just from a first glance, that piece is in a minor key, specifically melodic minor, but it uses a lot of accidentals.Note: Just because you're in a key, doesn't mean you're tied to only the notes in that scale. My college jazz professor once said, "In jazz, you're always only a halfstep away from a right note," meaning that no matter what note you end up playing, you can lead into the right note from there and it works. The way you can tell is first, where is the fundamental note. IN 17's case, it is A-flat, and it is consistently a-flat through the whole song. The next is the dominant note, which is a perfect fourth, or five half-steps below the fundamental. In this case it is e-flat. The next step is is it using a major or minor third. IN this case it's almost always minor, so that narrows it down to a minor scale or a couple of modes.After we figure the third, we look at the leading tone, the note before the route note. This is a little tricky in this piece because they use both g natural and g-flat, indicating most likely melodic minor. The superdominant note also changes between f natural and f-flat, so again indications of melodic minor.Odds are, unless the composer is trying to be cute for some reason, the easiest notation then is a-flat minor, but it could be g-flat dorian mode if they really wanted it to be, and just used the accidentals where needed.

URL: https://forum.audiogames.net/post/563114/#p563114




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Re: Bookrage's choiceofgames reviews

2020-08-20 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector


  


Re: Bookrage's choiceofgames reviews

Hello all,Yet another new title has come out for Choiceofgames. This one is "Kidnapped: a Royal birthday." In this one, you are a royal who has been kidnapped and held in a tower as part of an evil plot to take the kingdom away from you. You have to be rescued by a strange team of knights, enchantresses, an amazon, and a few other quirky characters that might be just as dangerous as your captors. This game has a solid comedic feel with fantasy as the main genre and you deal with things like an army of drunken gnomes, the dreaded biclops, the chimera and other funny takes on fantasy staples. travel with your rescuers, deciding whether to be a damsel or a hands-on rough and tumble type, and find love with multiple characters, possibly even a goblin. You also get to chose whether to side with the aristocrats or the pasants.though you fill hte role of the beginning of a captive princess, like the vast majority of choiceofgames titles, gender and sexulaity are wide open for you so if you want to play a dude in distress, that's allowed too.Speaking of fantasy comedy games. there's a sale for a bit on "A Midsummer Night's choice" which I have already reviewed. The game comedically brings a lot of fey fantasy in as well as a lot of funny shakespeare jokes. not going to write my review again, but just sayingMidsummer Night's Choice is one of my favorites and I highly recommend it as something most would enjoy buying and playing for its solid writing, humor, and just plain fun.

URL: https://forum.audiogames.net/post/563112/#p563112




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Re: DECTalk for NVDA 2019.3 onward compatible?

2020-08-20 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: DECTalk for NVDA 2019.3 onward compatible?

When did window eyes 4.60 come out?

URL: https://forum.audiogames.net/post/563113/#p563113




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-20 Thread AudioGames . net Forum — Off-topic room : lav andric via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

Hi, I got the following message when running the application:Fatal error detecteddialogFailed to execute script Sunrise WaterfallI'm running the portable version.Thanks.

URL: https://forum.audiogames.net/post/563111/#p563111




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