slay the spire i need help

2020-12-05 Thread AudioGames . net Forum — General Game Discussion : necrozma via Audiogames-reflector


  


slay the spire i need help

hello.i bought slay the spire today and i downloaded the accessible mod. but my scren reader doesn't work. i can hear music and i tied to use nvda ocr but it doesn't detect anything. what should i do? please help me.

URL: https://forum.audiogames.net/post/595573/#p595573




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Warsim, text based randomly generated stratogy

2020-12-05 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Good ideas imho. I think a few are already implemented, for example the lowering or rising of the public opinion, but more other consequences that influence the game would be always good. Maybe even NPC's you meet and talk to later in the game could talk even about happenings in throne room encounters. That would mean they remember what has happened or they heart of something. The reactions could be negative or positive and if combat gets an overhaul and the first person aspect comes in, they could even react aggressive meaning to attack you directly or such. Or later in the game, other stories, conflicts and such could come in as a result of certain throne room encounters and the decisions you made there.

URL: https://forum.audiogames.net/post/595572/#p595572




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-05 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector


  


Re: Fury Driver - Moonwalks: the full version is finally here!

catfish1953 wrote:How much does this game cost in U S dollars thanks.If we take the current euro/dollar currency exchange, the game should cost about 7,20 USD before tax. I don't know much about economy and if there are extra costs, I'm sorry. To anyone here who bought the game in the US: how much did you spend?I forgot to add: to who has played the game, even partially... what to you think? Did you like it? Is there anything you would change?

URL: https://forum.audiogames.net/post/595550/#p595550




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: SpaceX SN8 Starship 12.5km Flight: December 6th

2020-12-05 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: SpaceX SN8 Starship 12.5km Flight: December 6th

News of Starship SN8's launch has been simmering of late with what appears to be negotiations with the FAA and environmental reassessments for the flight. Currently a TFR, or Temporary Flight Restriction has been granted for December 6th between 12pm to 6pm, with backup dates for the 7th between 8am to 5:30pm, and 8th between 8am to 5pm. The total height of the test flight has also been lowered a bit to 12.5km.

URL: https://forum.audiogames.net/post/595570/#p595570




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Cyberpunk 2077 accessibility features?

2020-12-05 Thread AudioGames . net Forum — General Game Discussion : sightlessHorseman via Audiogames-reflector


  


Re: Cyberpunk 2077 accessibility features?

Never in the first post have I said that I expect every tripple a game to be as accessible as tlou 2, at least that wasn't my intend. I was rather focusing on the fact that we only know of subtitles in cp2077 which sounded and still sounds rather vague to me.With the ubisoft games, I expected to see a not that playable game, so no disapointment there, the thing i was focusing on was an inconsistency which sounds still a bit strange to me. You see, the menus are narrated, some map screens are narrated, but why not the Hud? I wonder why that is, or is there any bigger complication to let a hud read out which i am not thinking of here?Greetings Moritz.

URL: https://forum.audiogames.net/post/595571/#p595571




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: SpaceX CRS-21 launch: December 5th

2020-12-05 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: SpaceX CRS-21 launch: December 5th

SpaceX is set to launch a newly upgraded Dragon 2 resupply to the ISS today from Kennedy Space Center at 11:39am EST, with a backup window on the 6th. The resupply Dragon will then autonomously dock so that two Dragon capsules will be docked simultaneously with the station. This upgraded vehicle has 20% more cargo capacity, double the powered locker cargo capacity, can stay in orbit twice as long, and is designed to be reused for up to 5 launches to and from the station. This particular booster also flew the first Crew Demo-2 flight, the ANASIS-II mission, and a Starlink mission.You can watch the livestream [here], which starts in 7 hours as of this post.

URL: https://forum.audiogames.net/post/595569/#p595569




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: anyone found a solution for ogg files on windows yet?

2020-12-05 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector


  


Re: anyone found a solution for ogg files on windows yet?

so here, for some reason right after I install  windows, it gets and sets groov music as the meadia player so I dont actually have windows meadia player, and groov music loads and plays ogg files perfictly

URL: https://forum.audiogames.net/post/595568/#p595568




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Think of your own Manamon

2020-12-05 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector


  


Re: Think of your own Manamon

@228 for some reason I think flood is out of place here, i'm not an expearionced manamon player though so I might be rong

URL: https://forum.audiogames.net/post/595567/#p595567




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: FMOD Studio Licence Changes

2020-12-05 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: FMOD Studio Licence Changes

The API is good and they don't force you to use the studio. They focus on it, since its primarily how you'd design a game in the mainstream these days, just as Wwise would do. But the API docs are really good, and unlike Wwise, you actually can use the FMOD API without using the studio (Wwise forces their developer tools on you).

URL: https://forum.audiogames.net/post/595566/#p595566




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Pokémon access

2020-12-05 Thread AudioGames . net Forum — New releases room : UltimateBlade via Audiogames-reflector


  


Re: Pokémon access

ah it seems ruby and sapphire pokemon are for gba ram.

URL: https://forum.audiogames.net/post/595565/#p595565




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Pokémon access

2020-12-05 Thread AudioGames . net Forum — New releases room : UltimateBlade via Audiogames-reflector


  


Re: Pokémon access

since there is no way this lua scripts wont work on third generation of pokemon at the moment, can you try at least to make it work on ruby and sapphire?ruby and sapphire are still playable on gbc right?

URL: https://forum.audiogames.net/post/595564/#p595564




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Scarlet Shells, concept demo 1!

2020-12-05 Thread AudioGames . net Forum — New releases room : Charles via Audiogames-reflector


  


Re: Scarlet Shells, concept demo 1!

Oh man, I'm having a hard time trying to get through 1.3, I just keep running out of ammo 

URL: https://forum.audiogames.net/post/595563/#p595563




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Scarlet Shells, concept demo 1!

2020-12-05 Thread AudioGames . net Forum — New releases room : Charles via Audiogames-reflector


  


Re: Scarlet Shells, concept demo 1!

Oh man, I' mhaving a hard time trying to get through 1.3, I just keep running out of ammo 

URL: https://forum.audiogames.net/post/595563/#p595563




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Scarlet Shells, concept demo 1!

2020-12-05 Thread AudioGames . net Forum — New releases room : PhantomCreations via Audiogames-reflector


  


Re: Scarlet Shells, concept demo 1!

hello all,So for the combo system, the range is actually pretty big. If you strike from just over half second to 1 and a quarter second intervals, it will count.However, the longer you wait, the more damage you will deal, plus the more your stats will raise.@10, sure! It could be an interesting mode to add in.@12, the tutorial includes a demo that demonstrates punching to obtain the rage meter. The range that counts towards it is actually fairly tolerant, although what's demoed there is a good speed that gets you fairly acceptable stat buildup.@13, which stage are you referring to. Would that by chance be area 3 of level 1, the first boss?@15, nope, the platforms are all useful in helping you obtain the weapon.Have any of you obtained the pmc7ht?Good luck!

URL: https://forum.audiogames.net/post/595562/#p595562




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


<    1   2   3   4