Re: How easy is it to debug BGT net keys and such?
Re: How easy is it to debug BGT net keys and such? yep. URL: https://forum.audiogames.net/post/459200/#p459200 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How easy is it to debug BGT net keys and such?
Re: How easy is it to debug BGT net keys and such? well, it seams like not a lot of people use htps with there bgt. this means a attacker could set up a packet sniffing environment with a tool like wireshark. after that they would be able to grab the requests and even if they were encrypted I am sure people could get past that. with there being so many exploits.here are some ideas to get past that. 1, if this attacker try's sending a packet to the server, for doing a serten thing in the game. for example adding a new tank to his inv, or updating server property's. then set up some kind of validation to go from the client to the server.as for encryption you should try to use private/publick key encryption. URL: https://forum.audiogames.net/post/459149/#p459149 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Same import lines again and again
Re: Same import lines again and again what i do is make a file which is purely for importing stuff, i would do something like the folowing.def importer(): import sys import time import requests import random import pygame import pyglet import osimporter()then in each new file i would import my importer file URL: https://forum.audiogames.net/post/457558/#p457558 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: JustUpdate: Native auto updating, made easy (python)
Re: JustUpdate: Native auto updating, made easy (python) thanks nice job. URL: https://forum.audiogames.net/post/456971/#p456971 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: problems when installing Modules in python
Re: problems when installing Modules in python so, you would do pip install name so for example, pip install clipboardthen, open a new python file and do the folowing to test it, import clipboard name=input("what is your name")print ("your name is" +name)clipboard.copy(name)if that doesn't work, there is a problem URL: https://forum.audiogames.net/post/456970/#p456970 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: AudioGame Collaboration: Should We Do It?
Re: AudioGame Collaboration: Should We Do It? nice. Going to pull the changes URL: https://forum.audiogames.net/post/453731/#p453731 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Reconsidering Go as a possible game development language
Re: Reconsidering Go as a possible game development language sounds good, I last year did pick up the go hand book, and I quite liked the way the language worked. URL: https://forum.audiogames.net/post/453729/#p453729 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: AudioGame Collaboration: Should We Do It?
Re: AudioGame Collaboration: Should We Do It? @24 thanks i wil have a look at that. It might be useful. I all ready have a plugin for VS code which does most of the stuff that i want it to do. But I am sure I will find a use for TortoiseGit. URL: https://forum.audiogames.net/post/453549/#p453549 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: AudioGame Collaboration: Should We Do It?
Re: AudioGame Collaboration: Should We Do It? @24 thanks i wil have a look at that. It might be usefu. I all ready have a plugin for VS code which does most of the stuff that i want it to do. But I am sure I will find a use for TortoiseGit. URL: https://forum.audiogames.net/post/453549/#p453549 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: AudioGame Collaboration: Should We Do It?
Re: AudioGame Collaboration: Should We Do It? yeh, it would really be nice if we could accomplish something. However it's not a big deal if something goes wrong. This community in the past might have been flaky around the idea of team development. But there's always a time to improve and try again. URL: https://forum.audiogames.net/post/453301/#p453301 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: AudioGame Collaboration: Should We Do It?
Re: AudioGame Collaboration: Should We Do It? this sounds like a good idea. It would push the community away from BGt. going to be cloning the code to have a look. also if any one is a little hesitant with git don't worry it's pretty simple to grasp. A good book is called Git Succinctlythe website plays well with screen readers. here's the link. https://www.syncfusion.com/ebooks/git. also a little question.are we going to be testing are code? since we are doing this with python using library's like like unittest or test. thanks. URL: https://forum.audiogames.net/post/453142/#p453142 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: remastered: How to code in python tutorials
Re: remastered: How to code in python tutorials you might nee to re install it, some times it can be a little picky. URL: https://forum.audiogames.net/post/449655/#p449655 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: learning pygame?
Re: learning pygame? @ 10 good idea, that's what i do URL: https://forum.audiogames.net/post/448989/#p448989 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: learning pygame?
Re: learning pygame? lol, i feel stupid now. I just saw that there was no line that called the function.And that shows how bad at computers i am. URL: https://forum.audiogames.net/post/448791/#p448791 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how to compile your sounds with your game
Re: how to compile your sounds with your game yep, URL: https://forum.audiogames.net/post/448752/#p448752 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: learning pygame?
Re: learning pygame? hi, I am trying to learn about py game also, so i used this example.however when running it from powershell, i just get a message welcoming me to pygame, then the program clozes, a window isn't even shone.not really sure if i did something wrong, but i have pygame so it's not that. URL: https://forum.audiogames.net/post/448740/#p448740 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how to compile your sounds with your game
Re: how to compile your sounds with your game yeh, it would be better to hash the string with the key in it, so that it cant be found in memory URL: https://forum.audiogames.net/post/448738/#p448738 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Php doesn't like me
Re: Php doesn't like me yep, it would be better to set up a my sql data base. URL: https://forum.audiogames.net/post/448463/#p448463 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: List of resources for programmers, developers, and more
Re: List of resources for programmers, developers, and more @1nice job URL: https://forum.audiogames.net/post/447860/#p447860 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Witch is easier to learn? c++ or python?
Re: Witch is easier to learn? c++ or python? @joniksterYou keep saying that Python can give bad practice. Whatever that means.But lol, for real, please give me some examples.Just because a language is meant for 1 thing and it has different sin tax. Does not make it a bad language to learn and use. URL: https://forum.audiogames.net/post/447521/#p447521 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: what is a good way to get started in php?
Re: what is a good way to get started in php? @35 Nice job." URL: https://forum.audiogames.net/post/447047/#p447047 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Php doesn't like me
Re: Php doesn't like me ok, so in php lets say you wanted to append a string to a diffrent string you would do this1. 2. a = "Hello";3. a .= " World!";4. echo a; // Outputs: Hello World!5. ?>now, if you wanted to append info to a file do thismy_file = 'file.txt';handle = fopen(my_file, 'a') or die('Cannot open file: '.$my_file);data = "" data line 1';fwrite($handle, data);new_data = "\n".'New data line 2';fwrite(handle, new_data);and lets say, you closed that comment topick., you could do that by deleting the file like this.my_file = 'file.txt';unlink(my_file); URL: https://forum.audiogames.net/post/447046/#p447046 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Php doesn't like me
Re: Php doesn't like me ok, so in php lets say you wanted to append a string to a diffrent string you would do this1. 2. $a = "Hello";3. $a .= " World!";4. echo $a; // Outputs: Hello World!5. ?>now, if you wanted to append info to a file do thismy_file = 'file.txt';handle = fopen(my_file, 'a') or die('Cannot open file: '.$my_file);data = "" data line 1';fwrite($handle, data);new_data = "\n".'New data line 2';fwrite(handle, new_data);and lets say, you closed that comment topick., you could do that by deleting the file like this.my_file = 'file.txt';unlink(my_file); URL: https://forum.audiogames.net/post/447046/#p447046 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: what is a good way to get started in php?
Re: what is a good way to get started in php? lol. URL: https://forum.audiogames.net/post/446999/#p446999 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Php doesn't like me
Re: Php doesn't like me better to make it 644, because the owner has to be able to edit it, everyone needs to be able to read it, and nobody needs to execute it (in the strictly unix sense. php is the executable and it's reading the files, parsing them, and doing stuff with them, so unix isn't actually executing them. URL: https://forum.audiogames.net/post/446998/#p446998 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: what is a good way to get started in php?
Re: what is a good way to get started in php? @27 thinking the same. URL: https://forum.audiogames.net/post/446986/#p446986 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Php doesn't like me
Re: Php doesn't like me file put and fopen, are both functions that all most do the same thing. however with fopen you have a little more control. URL: https://forum.audiogames.net/post/446984/#p446984 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Php doesn't like me
Re: Php doesn't like me file put and fopen, however with fopen you have a little more control. URL: https://forum.audiogames.net/post/446984/#p446984 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: what is a good way to get started in php?
Re: what is a good way to get started in php? Belov wrote:Guys, why are you so negative towards Jonikster.I'm a Senior PHP developer, I work as a Team Lead in a Ukrainian company that develops web applications.And I agree with Jonikster.A programming language is just a tool. But PHP can teach bad habits that are hard to get rid of.Bad learning materials like w3schools also play a big role.Now Python is more promising.what the hell, Saying that you are a big developer doesn't give you the write to say what language is good. Neither does it give you the write, to say that a website is bad.That is your own speculation, people can use what ever they want.it's like saying o, don't read this book on python because I don't like it. That wont get you any where, and there is no point in making someone abolish there plans learning about something. purely on someone's possibly mis-guided assumptions.Belov wrote:A programming language is just a tool. But PHP can teach bad habits that are hard to get rid of.may I ask what kind of bad habit. All languages are different just because you don't like the sintacks of 1 doesn't mean it's bad. again that is more speculation, rather than concrete fact.in the same line when you sayBelov wrote:A programming language is just a toolyou then throw that statement out of the window by saying php is different, and saying it's worse.Saying a language is worse than other's, is like saying a porsh is worse than a old truck because it can drive much faster. All things are built for different purposes, I could say to you, to go and build a small website for me using php. that would be a peace of cake wouldn't it?but then, lets say I told you to go and build a AI program that, would use your microphone for voice recognition. then it would try to find out using a algorithm if you were mail or themail.that would be much easier to do in python than in php wouldn't it?you don't have things like TensorFlow or Theano in php.but you do in python. URL: https://forum.audiogames.net/post/446981/#p446981 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: what is a good way to get started in php?
Re: what is a good way to get started in php? Belov wrote:Guys, why are you so negative towards Jonikster.I'm a Senior PHP developer, I work as a Team Lead in a Ukrainian company that develops web applications.And I agree with Jonikster.A programming language is just a tool. But PHP can teach bad habits that are hard to get rid of.Bad learning materials like w3schools also play a big role.Now Python is more promising.what the hell, Saying that you are a big developer doesn't give you the write to say what language is good. Neither does it give you the write, to say that a website is bad.That is your own speculation, people can use what ever they want.it's like saying o, don't read this book on python because I don't like it. That wont get you any where, and there is no point in making someone abolish there plans learning about something. purely on someone's possibly mis-guided assumptions.Belov wrote:A programming language is just a tool. But PHP can teach bad habits that are hard to get rid of.may I ask what kind of bad habit. All languages are different just because you don't like the sintacks of 1 doesn't mean it's bad. again that is more speculation, rather than concrete fact.in the same line when you sayBelov wrote:A programming language is just a toolyou then throw that statement out of the window by saying php is different, and saying it's worse.Saying a language is worse than other's, is like saying a porsh is worse than a old truck because it can drive much faster. All things are built for different purposes, I could say to you, to go and build a small website for me using php. that would be a peace of cake wouldn't it?but then, lets say I told you to go and build a AI program that, would use your microphone for voice recognition. then it would try to find out using a algorithm if you were mail or email.that would be much easier to do in python than in php wouldn't it?you don't have things like TensorFlow or Theano in php. URL: https://forum.audiogames.net/post/446981/#p446981 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: what is a good way to get started in php?
Re: what is a good way to get started in php? Belov wrote:Guys, why are you so negative towards Jonikster.I'm a Senior PHP developer, I work as a Team Lead in a Ukrainian company that develops web applications.And I agree with Jonikster.A programming language is just a tool. But PHP can teach bad habits that are hard to get rid of.Bad learning materials like w3schools also play a big role.Now Python is more promising.what the hell, Saying that you are a big developer doesn't give you the write to say what language is good. Neither does it give you the write, to say that a website is bad.That is your own speculation, people can use what ever they want.it's like saying o, don't read this book on python because I don't like it. That wont get you any where, and there is no point in making someone abolish there plans learning about something. purely on someone's possibly mis-guided assumptions.A programming language is just a tool. But PHP can teach bad habits that are hard to get rid of.[/quote wrote:may I ask what kind of bad habit. All languages are different just because you don't like the sin tacks of 1 doesn't mean it's bad. again that is more speculation, rather than concrete fact.in the same line when you say quote=A programming language is just a toolyou then throw that statement out of the window by saying php is different, and saying it's worse.Saying a language is worse than other's, is like saying a porsh is worse than a old truck because it can drive much faster. All things are built for different purposes, I could say to you, to go and build a small website for me using php. that would be a peace of cake wouldn't it?but then, lets say I told you to go and build a AI program that, would use your microphone for voice recognition. then it would try to find out using a algorithm if you were mail or email.that would be much easier to do in python than in php wouldn't it?you don't have things like TensorFlow or Theano in php. URL: https://forum.audiogames.net/post/446981/#p446981 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Php doesn't like me
Re: Php doesn't like me well, when you are writing to file you would dofwrite(myfile.txt);$txt = "ilya loves cats";also make sure php has permission to access that file. URL: https://forum.audiogames.net/post/446971/#p446971 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Android development
Re: Android development java is pritty good.Yes it's not easy to set it all up, but after getting started it all works pritty well.And as for code examples there are loads of projects on github if you are thinking to learn java have a look at this. the book is called head first java. URL: https://forum.audiogames.net/post/38/#p38 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Python from the brain, to the keyboard?
Re: Python from the brain, to the keyboard? thanks, that is all pritty helpfull! URL: https://forum.audiogames.net/post/441195/#p441195 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Python from the brain, to the keyboard?
Re: Python from the brain, to the keyboard? thanks, I will learn a bit of pygamethanks for the help, I all ready now how to use the mixer and the key input. going to try to learn about open al URL: https://forum.audiogames.net/post/440964/#p440964 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An fps game written in python3. Feel free to use it!
Re: An fps game written in python3. Feel free to use it! hmm,i have, pyglet, wxpythonpyopenalpywin32 URL: https://forum.audiogames.net/post/440867/#p440867 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An fps game written in python3. Feel free to use it!
Re: An fps game written in python3. Feel free to use it! hi, i just got this when running it.i have all the modulesAt line:1 char:109+ python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py" |p:\buggy.txt + CategoryInfo : ObjectNotFound: (p:\buggy.txt:String) [], Comman dNotFoundException + FullyQualifiedErrorId : CommandNotFoundExceptionPS C:\Users\ivencjuns> python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py"Traceback (most recent call last): File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py", line 2, in import console File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\console.py", line 1, in import globals as g File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\globals.py", line 11, in lang=gettext.translation(langstring, localedir='locale', languages=[langstring]) File "C:\Program Files (x86)\Python37\lib\gettext.py", line 524, in translation 'No translation file found for domain', domain)FileNotFoundError: [Errno 2] No translation file found for domain: 'en'PS C:\Users\ivencjuns> URL: https://forum.audiogames.net/post/440842/#p440842 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An fps game written in python3. Feel free to use it!
Re: An fps game written in python3. Feel free to use it! hi, i just got this when running it.i have all the modulesWindows PowerShellCopyright (C) 2009 Microsoft Corporation. All rights reserved.PS C:\Users\ivencjuns> python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py" |p:\buggy.txtThe term 'p:\buggy.txt' is not recognized as the name of a cmdlet, function, script file, or operable program. Check the spelling of the name, or if a path was included, verify that the path is correct and try again.At line:1 char:109+ python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py" |p:\buggy.txt + CategoryInfo : ObjectNotFound: (p:\buggy.txt:String) [], Comman dNotFoundException + FullyQualifiedErrorId : CommandNotFoundExceptionPS C:\Users\ivencjuns> python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py"Traceback (most recent call last): File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py", line 2, in import console File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\console.py", line 1, in import globals as g File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\globals.py", line 11, in lang=gettext.translation(langstring, localedir='locale', languages=[langstring]) File "C:\Program Files (x86)\Python37\lib\gettext.py", line 524, in translation 'No translation file found for domain', domain)FileNotFoundError: [Errno 2] No translation file found for domain: 'en'PS C:\Users\ivencjuns> URL: https://forum.audiogames.net/post/440842/#p440842 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Python from the brain, to the keyboard?
Re: Python from the brain, to the keyboard? ok, would you be able to shair any open source code or some thing. so I could have an idea how it all works?thanks. URL: https://forum.audiogames.net/post/440809/#p440809 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Python from the brain, to the keyboard?
Re: Python from the brain, to the keyboard? also, @2pyaudiogame is a thing, It lets you create games with only 1 module.however it's not the best, but that's just going of what i have seen with it.If any one has any more info about pyaudiogame that would be grate also! URL: https://forum.audiogames.net/post/440801/#p440801 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Python from the brain, to the keyboard?
Re: Python from the brain, to the keyboard? thanks.By the way how would i go about learning pygame's sintacks?thanks. URL: https://forum.audiogames.net/post/440797/#p440797 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Python from the brain, to the keyboard?
Re: Python from the brain, to the keyboard? so,let me get thisyou use mixer for your sound?and you use pygame keyboard module?But what do you use to make the window, Also to my knowlige the mixer does not work with 3 D audio.thanks, URL: https://forum.audiogames.net/post/440771/#p440771 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Python from the brain, to the keyboard?
Python from the brain, to the keyboard? Hello all.Before I start asking I will say. I am not asking a question about how to get started with python, I am asking what I need to learn to make a game.I already know the basics of python, so for example I am ok with getting a program to read a file, then to write to a different file, then to go and download a file, so on and so forth.My problem at hand is getting my knowledge into a game; I am not sure what modules I should be learning.Should I learn pyaudiogame, or learn about pygame, What I am trying to find is different options for getting started with making games.Also if any one has any good options, how would I learn about that module or library?Thanks, and best regards URL: https://forum.audiogames.net/post/440753/#p440753 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Developing a new social network for the blind and visually impaired
Re: Developing a new social network for the blind and visually impaired yeh 18 and 2 have a point.I would only make some thing like that, just for fun and if i was learning a programming language.for example when i was learning vbs, i made a little chat program, it sucked, and i new it sucked. but i learned from that.what I am trying to say is that making a platform like this is not very original.The idea would be only feasible if you are ever learning something. or you really want to make a new social media and you want to impact on people's life's URL: https://forum.audiogames.net/post/440469/#p440469 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Developing a new social network for the blind and visually impaired
Re: Developing a new social network for the blind and visually impaired jonikster wrote:blindaudiogamer, not really.Look at the Interpals. Something like this, but more.Dragonlee, Sorry, I gave up on Python.Twitter uses C++, Java, Scala, Ruby in Backend.MasterOfDeath, Where can you search for people by parameters? By gender, age, city?pranam, You were in my Skype... haha, he was talking about twitter.he was not saying that he wanted to use c++ he was purely saying what twitter was comprised of. URL: https://forum.audiogames.net/post/440127/#p440127 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: would you help me to raise some funds for my blog?
Re: would you help me to raise some funds for my blog? ok, URL: https://forum.audiogames.net/post/437524/#p437524 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: would you help me to raise some funds for my blog?
Re: would you help me to raise some funds for my blog? cool, so is the blog currently up, and if so what's the url? thanks URL: https://forum.audiogames.net/post/437457/#p437457 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: would you help me to raise some funds for my blog?
Re: would you help me to raise some funds for my blog? hi, i was thinking the blog would be about 1 topick and only 1 topick, it's cool that we can have a bunch of topicks, i would be willing to do mediocre to advanced html and _javascript_ post's URL: https://forum.audiogames.net/post/437431/#p437431 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: would you help me to raise some funds for my blog?
Re: would you help me to raise some funds for my blog? hi, i was thinking the blog would about 1 topick and only 1 topick, it's cool that we can have a bunch of topicks, i would be willing to do mediocre to advanced html and _javascript_ post's URL: https://forum.audiogames.net/post/437431/#p437431 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: would you help me to raise some funds for my blog?
Re: would you help me to raise some funds for my blog? 'hi, i am learning python my self, and i wouldn't mind donating, I am assuming you will be running linux, so really you need 1 to 2 gigs of ram, how ever storige might be higher because of the fackt that this is a blog not a simple website, if you get some donations trie digital owtion you can get the first 2 munths free, if you find the write link, and after that it should cost around 5 to 10 dollars, hope that helps!', URL: https://forum.audiogames.net/post/437394/#p437394 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Selling stuff via paypal?
Re: Selling stuff via paypal? yes, you can use developer paypal.also if it seams like you are getting a lot of clients coming in, it might be better to get a biznis paypal account.To do that, just go into your paypal settings, and there should be a button there where you can change your account to a biznis account. URL: https://forum.audiogames.net/post/435507/#p435507 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: launch modification in html
Re: launch modification in html @2I think the sameYou can just use _javascript_, and make a ID, for your link then just dodocument.getElementByIdNow if you don't want to use _javascript_ you can make something with a back end programming langwidge, for example PHP or python URL: https://forum.audiogames.net/post/435506/#p435506 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: python mixer, and if?
Re: python mixer, and if? lol sorry.done.for some reason i clicked the button 1 time, it made 2.again sorry about that. URL: https://forum.audiogames.net/post/432182/#p432182 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
python mixer, and if?
python mixer, and if? Hello.So I recently have been learning python, I have got the most basic things, functions, if, and way's to show data.And how to save data to a file.So, I started to make a little text adventure game. it all went well, I even got it to get a message of the day from my website.However I wanted to add sound.So I installed pygame and had a little fiddle. I saw that I could load sound tracks and stop them.So i added a track, but my question is, how would i stop the play back of a sound. am I missing something here?i did. mixer.music.load("Hiding Your Reality.mp3") pygame.mixer.music.stop() URL: https://forum.audiogames.net/post/432168/#p432168 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
python mixer, and if?
python mixer, and if? Hello.So I recently have been learning python, I have got the most basic things, functions, if, and way's to show data.And how to save data to a file.So, I started to make a little text adventure game. it all went well, I even got it to get a message of the day from my website.However I wanted to add sound.So I installed pygame and had a little fiddle. I saw that I could load sound tracks and stop them.So i added a track, but my question is, how would i stop the play back of a sound. am I missing something here?i did. mixer.music.load("Hiding Your Reality.mp3") pygame.mixer.music.stop() URL: https://forum.audiogames.net/post/432167/#p432167 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: map JSON a python flexible map engine
Re: map JSON a python flexible map engine hi. this sounds fun, going to boot up git bash, and get it.if i hav any ideas i will just add them.have a nice day. URL: https://forum.audiogames.net/post/431802/#p431802 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: ware can I learn java skript?
Re: ware can I learn java skript? yeh.w3schools is grate.that's where i learned html and PHP URL: https://forum.audiogames.net/post/428578/#p428578 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: some Git hub questions.
Re: some Git hub questions. thanks URL: https://forum.audiogames.net/post/421057/#p421057 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
some Git hub questions.
some Git hub questions. Hello.Recently I had a project in vbs.I up loaded it onto my website; however I wanted to have it on git hub. So I made a new repo and got git bash. Then I did the hol thing with checking the file and pushing it. and the thing with my url.However after that I tried to get it up and I kept getting a problem.Could anyone help? Maybe some guides for using git bash. Or some help with getting started?thankyou. URL: https://forum.audiogames.net/post/421045/#p421045 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Decompiling an APK file
Re: Decompiling an APK file just use something like 7 Z. that should do the job URL: https://forum.audiogames.net/post/412705/#p412705 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: bgt translator not working
Re: bgt translator not working ok.so what is the point of writing this kind of thing in bgt, like come on, from the first minut you no that you are going to have more problems than results. b g t was never invented, to run every day programs, it was made for games. people all way's seam to not remember that fackt.lets look at the letters b, g, t. blast bay game tool kit. did you here the word game?. good. if you want to make that kind of program just go and learn something like pithon, there are hundred's of online books and resources. URL: https://forum.audiogames.net/post/412703/#p412703 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Eclipse NVDA Master
Re: Eclipse NVDA Master @3 thinking the same.just unzip it and see what's inside there might be more than 1 addon, maby diffrent files like a readme URL: https://forum.audiogames.net/post/411438/#p411438 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: My idea to encourage people to use Python and make more games with it
Re: My idea to encourage people to use Python and make more games with it i think that it would be a grate idea.I am learning HTML and _javascript_. and it would be grate if i could learn some python also URL: https://forum.audiogames.net/post/410632/#p410632 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Any blind programmer comunity out there?
Re: Any blind programmer comunity out there? not sure about comunity's for the blind, but give reddit a go they have a lot of people who are good at coding URL: https://forum.audiogames.net/post/408315/#p408315 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector