Re: How easy is it to debug BGT net keys and such?

2019-09-02 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: How easy is it to debug BGT net keys and such?

yep.

URL: https://forum.audiogames.net/post/459200/#p459200




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Re: How easy is it to debug BGT net keys and such?

2019-09-02 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: How easy is it to debug BGT net keys and such?

well, it seams like not a lot of people use htps with there bgt. this means a attacker  could set up a packet  sniffing environment with a tool like wireshark. after that they would be able to grab the requests and even if they were encrypted  I am sure people could get past that. with there being so many exploits.here are some ideas to get past that. 1, if this attacker try's sending a packet to the server, for doing a serten thing in the game. for example adding a new tank to his inv, or updating server property's. then set up some kind of validation  to go from the client to the server.as for encryption you should try to use private/publick key encryption.

URL: https://forum.audiogames.net/post/459149/#p459149




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Re: Same import lines again and again

2019-08-25 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Same import lines again and again

what i do is make a file which is purely for importing stuff, i would do something like the folowing.def importer():    import sys    import time    import requests    import random    import pygame    import pyglet    import osimporter()then in each new file i would import my importer file

URL: https://forum.audiogames.net/post/457558/#p457558




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Re: JustUpdate: Native auto updating, made easy (python)

2019-08-21 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: JustUpdate: Native auto updating, made easy (python)

thanks nice job.

URL: https://forum.audiogames.net/post/456971/#p456971




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Re: problems when installing Modules in python

2019-08-21 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: problems when installing Modules in python

so, you would do pip install name so for example, pip install clipboardthen, open a new python file and do the folowing to test it, import clipboard name=input("what is your name")print ("your name is" +name)clipboard.copy(name)if that doesn't work, there is a problem

URL: https://forum.audiogames.net/post/456970/#p456970




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Re: AudioGame Collaboration: Should We Do It?

2019-08-07 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: AudioGame Collaboration: Should We Do It?

nice. Going to pull the changes

URL: https://forum.audiogames.net/post/453731/#p453731




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Re: Reconsidering Go as a possible game development language

2019-08-07 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Reconsidering Go as a possible game development language

sounds good, I last year did pick up the go hand book, and I quite liked the way the language worked.

URL: https://forum.audiogames.net/post/453729/#p453729




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Re: AudioGame Collaboration: Should We Do It?

2019-08-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: AudioGame Collaboration: Should We Do It?

@24 thanks i wil have a look at that. It might be  useful. I all ready have a plugin for VS code which does most of the stuff that i want it to do. But I am sure I will find a use for TortoiseGit.

URL: https://forum.audiogames.net/post/453549/#p453549




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Re: AudioGame Collaboration: Should We Do It?

2019-08-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: AudioGame Collaboration: Should We Do It?

@24 thanks i wil have a look at that. It might be  usefu. I all ready have a plugin for VS code which does most of the stuff that i want it to do. But I am sure I will find a use for TortoiseGit.

URL: https://forum.audiogames.net/post/453549/#p453549




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Re: AudioGame Collaboration: Should We Do It?

2019-08-05 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: AudioGame Collaboration: Should We Do It?

yeh, it would really  be nice if we could accomplish something. However it's not a big deal if something goes wrong. This community in the past might have been flaky around the idea of team development. But there's always a time to improve and try again.

URL: https://forum.audiogames.net/post/453301/#p453301




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Re: AudioGame Collaboration: Should We Do It?

2019-08-04 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: AudioGame Collaboration: Should We Do It?

this sounds like a good idea. It would push the community away from BGt. going to be cloning the code to have a look. also if any one is a little hesitant with git don't worry it's pretty simple to grasp. A good book is called Git Succinctlythe website plays well with screen readers. here's the link. https://www.syncfusion.com/ebooks/git. also a little question.are we going to be testing are code? since we are doing this with python using library's like  like unittest  or test. thanks.

URL: https://forum.audiogames.net/post/453142/#p453142




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Re: remastered: How to code in python tutorials

2019-07-18 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: remastered: How to code in python tutorials

you might nee to re install it, some times it can be a little picky.

URL: https://forum.audiogames.net/post/449655/#p449655




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Re: learning pygame?

2019-07-15 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: learning pygame?

@ 10 good idea, that's  what i do

URL: https://forum.audiogames.net/post/448989/#p448989




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Re: learning pygame?

2019-07-14 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: learning pygame?

lol, i feel stupid now. I just saw that there was no line that called the function.And that shows how bad at computers i am.

URL: https://forum.audiogames.net/post/448791/#p448791




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Re: how to compile your sounds with your game

2019-07-14 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: how to compile your sounds with your game

yep,

URL: https://forum.audiogames.net/post/448752/#p448752




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Re: learning pygame?

2019-07-14 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: learning pygame?

hi, I am trying to learn about py game also, so i used this example.however when running it from powershell, i just get a message welcoming me to pygame, then the program clozes, a window isn't even shone.not really sure if i did something wrong, but i have pygame so it's not that.

URL: https://forum.audiogames.net/post/448740/#p448740




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Re: how to compile your sounds with your game

2019-07-14 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: how to compile your sounds with your game

yeh, it would be better to hash the string with the key in it, so that it cant be found in memory

URL: https://forum.audiogames.net/post/448738/#p448738




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Re: Php doesn't like me

2019-07-12 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Php doesn't like me

yep, it would be better to set up a my sql data base.

URL: https://forum.audiogames.net/post/448463/#p448463




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Re: List of resources for programmers, developers, and more

2019-07-09 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: List of resources for programmers, developers, and more

@1nice job

URL: https://forum.audiogames.net/post/447860/#p447860




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Re: Witch is easier to learn? c++ or python?

2019-07-08 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Witch is easier to learn? c++ or python?

@joniksterYou keep saying that Python can give bad practice. Whatever that means.But lol, for real, please give me some examples.Just because a language is meant  for 1 thing and it has different  sin tax. Does not make it a bad language to learn and use.

URL: https://forum.audiogames.net/post/447521/#p447521




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Re: what is a good way to get started in php?

2019-07-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: what is a good way to get started in php?

@35 Nice job."

URL: https://forum.audiogames.net/post/447047/#p447047




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Re: Php doesn't like me

2019-07-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Php doesn't like me

ok, so in php lets say you wanted to append  a string to a diffrent string you would do this1. 2. a = "Hello";3. a .= " World!";4. echo a; // Outputs: Hello World!5. ?>now, if you wanted to append  info to a file do thismy_file = 'file.txt';handle = fopen(my_file, 'a') or die('Cannot open file:  '.$my_file);data = "" data line 1';fwrite($handle, data);new_data = "\n".'New data line 2';fwrite(handle, new_data);and lets say, you closed that comment topick., you could do that by deleting the file like this.my_file = 'file.txt';unlink(my_file);

URL: https://forum.audiogames.net/post/447046/#p447046




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Re: Php doesn't like me

2019-07-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Php doesn't like me

ok, so in php lets say you wanted to append  a string to a diffrent string you would do this1. 2. $a = "Hello";3. $a .= " World!";4. echo $a; // Outputs: Hello World!5. ?>now, if you wanted to append  info to a file do thismy_file = 'file.txt';handle = fopen(my_file, 'a') or die('Cannot open file:  '.$my_file);data = "" data line 1';fwrite($handle, data);new_data = "\n".'New data line 2';fwrite(handle, new_data);and lets say, you closed that comment topick., you could do that by deleting the file like this.my_file = 'file.txt';unlink(my_file);

URL: https://forum.audiogames.net/post/447046/#p447046




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Re: what is a good way to get started in php?

2019-07-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: what is a good way to get started in php?

lol.

URL: https://forum.audiogames.net/post/446999/#p446999




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Re: Php doesn't like me

2019-07-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Php doesn't like me

better to make it 644,  because the owner has to be able to edit it, everyone needs to be able to read it, and nobody needs to execute it (in the strictly unix sense. php is the executable and it's reading the files, parsing them, and doing stuff with them, so unix isn't actually executing them.

URL: https://forum.audiogames.net/post/446998/#p446998




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Re: what is a good way to get started in php?

2019-07-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: what is a good way to get started in php?

@27 thinking the same.

URL: https://forum.audiogames.net/post/446986/#p446986




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Re: Php doesn't like me

2019-07-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Php doesn't like me

file put  and fopen, are both functions that all most do the same thing. however with fopen you have a little more control.

URL: https://forum.audiogames.net/post/446984/#p446984




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Re: Php doesn't like me

2019-07-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Php doesn't like me

file put  and fopen, however with fopen you have a little more control.

URL: https://forum.audiogames.net/post/446984/#p446984




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Re: what is a good way to get started in php?

2019-07-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: what is a good way to get started in php?

Belov wrote:Guys, why are you so negative towards Jonikster.I'm a Senior PHP developer, I work as a Team Lead in a Ukrainian company that develops web applications.And I agree with Jonikster.A programming language is just a tool. But PHP can teach bad habits that are hard to get rid of.Bad learning materials like w3schools also play a big role.Now Python is more promising.what the hell, Saying that you are a big developer doesn't give you the write to say what language is good. Neither  does it give you the write, to say that a website is bad.That is your own speculation,   people can use what ever they want.it's like saying o, don't read this book on python because I don't like it. That wont get you any where, and there is no point in making someone abolish there plans  learning about something. purely on someone's possibly  mis-guided assumptions.Belov wrote:A programming language is just a tool. But PHP can teach bad habits that are hard to get rid of.may I ask what kind of bad habit. All languages are different just because you don't like the sintacks of 1 doesn't mean it's bad. again that is more speculation, rather than concrete fact.in the same line when you sayBelov wrote:A programming language is just a toolyou then throw that statement out of the window by saying php is different, and saying it's worse.Saying a language is worse than other's, is like saying a porsh is worse than a old truck because it can drive much faster. All things are built for different   purposes, I could say to you, to go and build a small website for me using php. that would be a peace of cake wouldn't it?but then, lets say I told you to go and build a AI program that, would use your microphone for voice recognition. then it would try to find out using a algorithm if you were mail or themail.that would be much easier to do in python than in php wouldn't it?you don't have things like TensorFlow or  Theano in php.but you do in python.

URL: https://forum.audiogames.net/post/446981/#p446981




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Re: what is a good way to get started in php?

2019-07-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: what is a good way to get started in php?

Belov wrote:Guys, why are you so negative towards Jonikster.I'm a Senior PHP developer, I work as a Team Lead in a Ukrainian company that develops web applications.And I agree with Jonikster.A programming language is just a tool. But PHP can teach bad habits that are hard to get rid of.Bad learning materials like w3schools also play a big role.Now Python is more promising.what the hell, Saying that you are a big developer doesn't give you the write to say what language is good. Neither  does it give you the write, to say that a website is bad.That is your own speculation,   people can use what ever they want.it's like saying o, don't read this book on python because I don't like it. That wont get you any where, and there is no point in making someone abolish there plans  learning about something. purely on someone's possibly  mis-guided assumptions.Belov wrote:A programming language is just a tool. But PHP can teach bad habits that are hard to get rid of.may I ask what kind of bad habit. All languages are different just because you don't like the sintacks of 1 doesn't mean it's bad. again that is more speculation, rather than concrete fact.in the same line when you sayBelov wrote:A programming language is just a toolyou then throw that statement out of the window by saying php is different, and saying it's worse.Saying a language is worse than other's, is like saying a porsh is worse than a old truck because it can drive much faster. All things are built for different   purposes, I could say to you, to go and build a small website for me using php. that would be a peace of cake wouldn't it?but then, lets say I told you to go and build a AI program that, would use your microphone for voice recognition. then it would try to find out using a algorithm if you were mail or email.that would be much easier to do in python than in php wouldn't it?you don't have things like TensorFlow or  Theano in php.

URL: https://forum.audiogames.net/post/446981/#p446981




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Re: what is a good way to get started in php?

2019-07-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: what is a good way to get started in php?

Belov wrote:Guys, why are you so negative towards Jonikster.I'm a Senior PHP developer, I work as a Team Lead in a Ukrainian company that develops web applications.And I agree with Jonikster.A programming language is just a tool. But PHP can teach bad habits that are hard to get rid of.Bad learning materials like w3schools also play a big role.Now Python is more promising.what the hell, Saying that you are a big developer doesn't give you the write to say what language is good. Neither  does it give you the write, to say that a website is bad.That is your own speculation,   people can use what ever they want.it's like saying o, don't read this book on python because I don't like it. That wont get you any where, and there is no point in making someone abolish there plans  learning about something. purely on someone's possibly  mis-guided assumptions.A programming language is just a tool. But PHP can teach bad habits that are hard to get rid of.[/quote wrote:may I ask what kind of bad habit. All languages are different just because you don't like the sin tacks of 1 doesn't mean it's bad. again that is more speculation, rather than concrete fact.in the same line when you say quote=A programming language is just a toolyou then throw that statement out of the window by saying php is different, and saying it's worse.Saying a language is worse than other's, is like saying a porsh is worse than a old truck because it can drive much faster. All things are built for different   purposes, I could say to you, to go and build a small website for me using php. that would be a peace of cake wouldn't it?but then, lets say I told you to go and build a AI program that, would use your microphone for voice recognition. then it would try to find out using a algorithm if you were mail or email.that would be much easier to do in python than in php wouldn't it?you don't have things like TensorFlow or  Theano in php.

URL: https://forum.audiogames.net/post/446981/#p446981




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Re: Php doesn't like me

2019-07-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Php doesn't like me

well, when you are writing to file you would dofwrite(myfile.txt);$txt = "ilya loves cats";also make sure php has permission to access that file.

URL: https://forum.audiogames.net/post/446971/#p446971




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Re: Android development

2019-06-27 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Android development

java is pritty good.Yes it's not easy to set it all up, but after getting started it all works pritty well.And as for code examples there are loads of projects on github if you are thinking to learn java have a look at this. the book is called head first java.

URL: https://forum.audiogames.net/post/38/#p38




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Re: Python from the brain, to the keyboard?

2019-06-13 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Python from the brain, to the keyboard?

thanks, that is all pritty helpfull!

URL: https://forum.audiogames.net/post/441195/#p441195




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Re: Python from the brain, to the keyboard?

2019-06-12 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Python from the brain, to the keyboard?

thanks, I will learn a bit of pygamethanks for the help, I all ready now how to use the mixer and the key input. going to try to learn about open al

URL: https://forum.audiogames.net/post/440964/#p440964




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Re: An fps game written in python3. Feel free to use it!

2019-06-12 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

hmm,i have, pyglet, wxpythonpyopenalpywin32

URL: https://forum.audiogames.net/post/440867/#p440867




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Re: An fps game written in python3. Feel free to use it!

2019-06-12 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

hi, i just got this when running it.i have all the modulesAt line:1 char:109+ python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py" |p:\buggy.txt     + CategoryInfo          : ObjectNotFound: (p:\buggy.txt:String) [], Comman   dNotFoundException    + FullyQualifiedErrorId : CommandNotFoundExceptionPS C:\Users\ivencjuns> python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py"Traceback (most recent call last):  File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py", line 2, in     import console  File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\console.py", line 1, in     import globals as g  File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\globals.py", line 11, in     lang=gettext.translation(langstring, localedir='locale', languages=[langstring])  File "C:\Program Files (x86)\Python37\lib\gettext.py", line 524, in translation    'No translation file found for domain', domain)FileNotFoundError: [Errno 2] No translation file found for domain: 'en'PS C:\Users\ivencjuns>

URL: https://forum.audiogames.net/post/440842/#p440842




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Re: An fps game written in python3. Feel free to use it!

2019-06-12 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: An fps game written in python3. Feel free to use it!

hi, i just got this when running it.i have all the modulesWindows PowerShellCopyright (C) 2009 Microsoft Corporation. All rights reserved.PS C:\Users\ivencjuns> python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py" |p:\buggy.txtThe term 'p:\buggy.txt' is not recognized as the name of a cmdlet, function, script file, or operable program. Check the spelling of the name, or if a path was included, verify that the path is correct and try again.At line:1 char:109+ python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py" |p:\buggy.txt     + CategoryInfo          : ObjectNotFound: (p:\buggy.txt:String) [], Comman   dNotFoundException    + FullyQualifiedErrorId : CommandNotFoundExceptionPS C:\Users\ivencjuns> python "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py"Traceback (most recent call last):  File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\fps.py", line 2, in     import console  File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\console.py", line 1, in     import globals as g  File "C:\Users\ivencjuns\Dropbox\coding\Py Games\python-fps-master\python-fps-master\globals.py", line 11, in     lang=gettext.translation(langstring, localedir='locale', languages=[langstring])  File "C:\Program Files (x86)\Python37\lib\gettext.py", line 524, in translation    'No translation file found for domain', domain)FileNotFoundError: [Errno 2] No translation file found for domain: 'en'PS C:\Users\ivencjuns>

URL: https://forum.audiogames.net/post/440842/#p440842




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Re: Python from the brain, to the keyboard?

2019-06-12 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Python from the brain, to the keyboard?

ok, would you be able to shair any open source code or some thing. so I could have an idea how it all works?thanks.

URL: https://forum.audiogames.net/post/440809/#p440809




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Re: Python from the brain, to the keyboard?

2019-06-12 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Python from the brain, to the keyboard?

also, @2pyaudiogame is a thing, It lets you create games with only 1  module.however it's not the best, but that's just going of what i have seen with it.If any one has any more info about pyaudiogame that would be grate also!

URL: https://forum.audiogames.net/post/440801/#p440801




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Re: Python from the brain, to the keyboard?

2019-06-12 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Python from the brain, to the keyboard?

thanks.By the way how would i go about learning pygame's sintacks?thanks.

URL: https://forum.audiogames.net/post/440797/#p440797




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Re: Python from the brain, to the keyboard?

2019-06-12 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Python from the brain, to the keyboard?

so,let me get thisyou use mixer for your sound?and you use pygame keyboard module?But what do you use to make the window, Also to my knowlige the mixer does not work with 3 D audio.thanks,

URL: https://forum.audiogames.net/post/440771/#p440771




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Python from the brain, to the keyboard?

2019-06-12 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Python from the brain, to the keyboard?

Hello all.Before I start asking I will say. I am not asking a question about how to get started with python, I am asking what I need to learn to make a game.I already know the basics of python, so for example I am ok with getting a program to read a file, then to write to a different file, then to go and download a file, so on and so forth.My problem at hand is getting my knowledge into a game; I am not sure what modules   I should be learning.Should I learn pyaudiogame, or learn about pygame, What I am trying to find is different options for getting started with making games.Also if any one has any good options, how  would  I  learn about that module or library?Thanks, and best regards

URL: https://forum.audiogames.net/post/440753/#p440753




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Re: Developing a new social network for the blind and visually impaired

2019-06-11 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Developing a new social network for the blind and visually impaired

yeh 18 and 2 have a point.I would only make some thing like that, just for fun and if i was learning a    programming    language.for example when i was learning vbs, i made a little chat program, it sucked, and i new it sucked. but i learned from that.what I am trying to say is that making a platform like this is not very original.The idea would be only feasible if you are ever learning something. or you really want to make a new social media  and you want to impact on people's life's

URL: https://forum.audiogames.net/post/440469/#p440469




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Re: Developing a new social network for the blind and visually impaired

2019-06-10 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Developing a new social network for the blind and visually impaired

jonikster wrote:blindaudiogamer, not really.Look at the Interpals. Something like this, but more.Dragonlee, Sorry, I gave up on Python.Twitter uses C++, Java, Scala, Ruby in Backend.MasterOfDeath, Where can you search for people by parameters? By gender, age, city?pranam, You were in my Skype... haha, he was talking about twitter.he was not saying that he wanted to use c++ he was purely saying what twitter was comprised of.

URL: https://forum.audiogames.net/post/440127/#p440127




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Re: would you help me to raise some funds for my blog?

2019-05-30 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: would you help me to raise some funds for my blog?

ok,

URL: https://forum.audiogames.net/post/437524/#p437524




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Re: would you help me to raise some funds for my blog?

2019-05-30 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: would you help me to raise some funds for my blog?

cool, so is the blog currently up, and if so what's the url? thanks

URL: https://forum.audiogames.net/post/437457/#p437457




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Re: would you help me to raise some funds for my blog?

2019-05-30 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: would you help me to raise some funds for my blog?

hi, i was thinking the blog would be about 1 topick and only 1 topick, it's cool that we can have a bunch of topicks, i would be willing to do mediocre to advanced html and _javascript_ post's

URL: https://forum.audiogames.net/post/437431/#p437431




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Re: would you help me to raise some funds for my blog?

2019-05-30 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: would you help me to raise some funds for my blog?

hi, i was thinking the blog would about 1 topick and only 1 topick, it's cool that we can have a bunch of topicks, i would be willing to do mediocre to advanced html and _javascript_ post's

URL: https://forum.audiogames.net/post/437431/#p437431




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Re: would you help me to raise some funds for my blog?

2019-05-30 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: would you help me to raise some funds for my blog?

'hi, i am learning python my self, and i wouldn't mind donating, I am assuming you will be running linux, so really you need 1 to 2 gigs of ram, how ever storige might be higher because of the fackt that this is a blog not a simple website, if you get some donations trie digital owtion you can get the first 2 munths free, if you find the write link, and after that it should cost around 5 to 10 dollars, hope that helps!',

URL: https://forum.audiogames.net/post/437394/#p437394




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Re: Selling stuff via paypal?

2019-05-22 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Selling stuff via paypal?

yes, you can use developer paypal.also if it seams like you are getting a lot of clients coming in, it might be better to get a biznis paypal account.To do that, just go into your paypal settings, and there should be a button there where you can change your account to a biznis account.

URL: https://forum.audiogames.net/post/435507/#p435507




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Re: launch modification in html

2019-05-22 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: launch modification in html

@2I think the sameYou can just use _javascript_, and make a ID, for your link then just dodocument.getElementByIdNow if you don't want to use _javascript_ you can make something with a back end programming langwidge, for example PHP or python

URL: https://forum.audiogames.net/post/435506/#p435506




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Re: python mixer, and if?

2019-05-08 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: python mixer, and if?

lol sorry.done.for some reason i clicked the button 1 time, it made 2.again sorry about that.

URL: https://forum.audiogames.net/post/432182/#p432182




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python mixer, and if?

2019-05-08 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


python mixer, and if?

Hello.So I recently have been learning python, I have got the most basic things, functions, if, and way's to show data.And how to save data to a file.So, I started to make a little text adventure game. it all went well, I even got it to get a message of the day from my website.However I wanted to add sound.So I installed pygame and had a little fiddle. I saw that I could load sound tracks and stop them.So i added a track, but my question is, how would i stop the play back of a sound. am I missing something here?i did.    mixer.music.load("Hiding Your Reality.mp3")    pygame.mixer.music.stop()

URL: https://forum.audiogames.net/post/432168/#p432168




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python mixer, and if?

2019-05-08 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


python mixer, and if?

Hello.So I recently have been learning python, I have got the most basic things, functions, if, and way's to show data.And how to save data to a file.So, I started to make a little text adventure game. it all went well, I even got it to get a message of the day from my website.However I wanted to add sound.So I installed pygame and had a little fiddle. I saw that I could load sound tracks and stop them.So i added a track, but my question is, how would i stop the play back of a sound. am I missing something here?i did.    mixer.music.load("Hiding Your Reality.mp3")    pygame.mixer.music.stop()

URL: https://forum.audiogames.net/post/432167/#p432167




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Re: map JSON a python flexible map engine

2019-05-06 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: map JSON a python flexible map engine

hi. this sounds fun, going to boot up git bash, and get it.if i hav any ideas    i will just add them.have a nice day.

URL: https://forum.audiogames.net/post/431802/#p431802




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Re: ware can I learn java skript?

2019-04-22 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: ware can I learn java skript?

yeh.w3schools is grate.that's where i learned html and PHP

URL: https://forum.audiogames.net/post/428578/#p428578




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Re: some Git hub questions.

2019-03-21 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: some Git hub questions.

thanks

URL: https://forum.audiogames.net/post/421057/#p421057




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some Git hub questions.

2019-03-21 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


some Git hub questions.

Hello.Recently I had a project in vbs.I up loaded it onto my website; however I wanted to have it on git hub. So I made a new repo and got git bash. Then I did the hol thing with checking the file and pushing it. and the thing with my url.However after that I tried to get it up and I kept getting a problem.Could anyone help? Maybe some guides for using git bash. Or some help with getting started?thankyou.

URL: https://forum.audiogames.net/post/421045/#p421045




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Re: Decompiling an APK file

2019-02-18 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Decompiling an APK file

just use something like 7 Z. that should do the job

URL: https://forum.audiogames.net/post/412705/#p412705




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Re: bgt translator not working

2019-02-18 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: bgt translator not working

ok.so what is the point of writing this kind of thing in bgt, like come on, from the first minut you no that you are going to have more problems than results. b g t was never invented, to run every day programs, it was made for games. people all way's seam to not remember   that fackt.lets look at the letters b, g, t. blast bay game tool kit. did you here the word game?. good. if you want to make that kind of program just go and learn something like pithon, there are hundred's of online books and resources.

URL: https://forum.audiogames.net/post/412703/#p412703




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Re: Eclipse NVDA Master

2019-02-13 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Eclipse NVDA Master

@3 thinking the same.just unzip it and see what's inside there might be more than 1 addon, maby diffrent files like a readme

URL: https://forum.audiogames.net/post/411438/#p411438




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Re: My idea to encourage people to use Python and make more games with it

2019-02-09 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: My idea to encourage people to use Python and make more games with it

i think that it would be a grate idea.I am learning HTML and _javascript_. and it would be grate if i could learn some  python  also

URL: https://forum.audiogames.net/post/410632/#p410632




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Re: Any blind programmer comunity out there?

2019-01-30 Thread AudioGames . net ForumDevelopers room : Ilya via Audiogames-reflector


  


Re: Any blind programmer comunity out there?

not sure about comunity's for the blind, but give reddit    a go they have a lot of people who are good at coding

URL: https://forum.audiogames.net/post/408315/#p408315




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