Re: BGT question

2017-10-24 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Re: BGT question

@CAE_Jones:ding.wav and chord.wav are working fine. But other *.wav files aren't working. Is it better to use *.ogg files instead?

URL: http://forum.audiogames.net/viewtopic.php?pid=335074#p335074





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Re: BGT question

2017-10-24 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Re: BGT question

@CAE_Jones:When I try playing wav files in bgt, bgt plays no sound at all. When I include a *.ogg file, it plays the sound.

URL: http://forum.audiogames.net/viewtopic.php?pid=335024#p335024





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Re: BGT question

2017-10-24 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Re: BGT question

@CAE_Jones:I tried playing *.ogg files with bgt and it worked. Can bgt only play *.ogg files?I tried including nvda and it gave me an compilation error:File: C:\Program Files (x86)\BGT\include\nvdaControllerClient32.dllOn line: 1 (3)Line: MZÿÿ¸@غ´    Í!¸LÍ!This program cannot be run in DOS mode.Error: Expected identifierFile: C:\Program Files (x86)\BGT\include\nvdaControllerClient32.dllOn line: 1 (3)Line: MZÿÿ¸@غ´    Í!¸LÍ!This program cannot be run in DOS mode.Error: Instead found ''What am I doing wrong?

URL: http://forum.audiogames.net/viewtopic.php?pid=335011#p335011





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Re: BGT question

2017-10-24 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Re: BGT question

@CAE_Jones:Thank you for the code.*.ogg files aren't working for me. Only *.wav files work.How is it possible to implement nvda in bgt?When I type:#include "license.txt"#include "nvdaControllerClient32.dll"bgt sends an error. How can I fix this?

URL: http://forum.audiogames.net/viewtopic.php?pid=334994#p334994





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Re: BGT question

2017-10-24 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Re: BGT question

@CAE_Jones:Thank you for the code.*.ogg files aren't working for me. Only *.wav files work.How is it possible to implement nvda in bgt?When I type:#include "license.txt"#include "nvdaControllerClient32.dll"bgt sends an error. How can I fix this?

URL: http://forum.audiogames.net/viewtopic.php?pid=334994#p334994





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Re: BGT question

2017-10-23 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Re: BGT question

@CAE_Jones:Thank you. Can bgt only play *.wav files or can it also play *.ogg files?I wanted bgt to randomize all three questions, so when I answer one question, he program proceeds with the second question and so on, until all three questions are answered correctly.

URL: http://forum.audiogames.net/viewtopic.php?pid=334906#p334906





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Re: BGT question

2017-10-23 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Re: BGT question

@CAE_Jones:Have you tried out the program? The program randomizes nothing at all. When I put this line into my code:int index = random(1, size-1);the program only presents the first question.I wanted the program to randomize questions[0] questions[1] and questions[2].

URL: http://forum.audiogames.net/viewtopic.php?pid=334858#p334858





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Re: BGT question

2017-10-23 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Re: BGT question

@CAE_JonesThank you. Can you explain what I have to do step by step?What is a good programming language to write vocabularies with the random function?

URL: http://forum.audiogames.net/viewtopic.php?pid=334849#p334849





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BGT question

2017-10-22 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


BGT question

Hi guys!I hope you can help me with my problem.How can i randomize two questions in bgt?Here is my code:void main(){string input;input=input_box("input_box", "what is bgt?", "");if(input=="a programming language"){alert("yes!", "The answer was indeed a programming language!");}else{alert("Sorry!", "The answer is a programming language, not "+input+"!");}string input1;input1=input_box("input_box", "what does tts mean?", "");if(input1=="text to speech"){alert("yes!", "The answer was indeed text to speech!");}else{alert("Sorry!", "The answer is text to speech, not "+input1+"!");}}Thanks for your help.Best regards.

URL: http://forum.audiogames.net/viewtopic.php?pid=334766#p334766





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Re: Help with bgt please

2017-02-06 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Re: Help with bgt please

Thanks, you helped me.

URL: http://forum.audiogames.net/viewtopic.php?pid=296463#p296463





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Re: Help with bgt please

2017-02-04 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Re: Help with bgt please

@Omar AlvaradoThank you for your help. I already downloaded it and tested this.I have another question: I know how to put two or more imput_boxes together. How is it possible to mix those boxes?example:normal: imput_box 1, imput_box 2, imput_box 3, ...mixed: imput_box 3, imput_box 1, imput_box 2, ...How to program this one?Thanks in advance!

URL: http://forum.audiogames.net/viewtopic.php?pid=296226#p296226





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Re: Help with bgt please

2017-02-04 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Re: Help with bgt please

Thank you!

URL: http://forum.audiogames.net/viewtopic.php?pid=296178#p296178





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Help with bgt please

2017-02-04 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Help with bgt please

Hi guys.I hope you can help me: I want to code something in bgt and I read the bgt tutorial, but can't come to a solution.Here is an example which I want to put into code:{Question: What is 2+2?(press return, a field pops up with the following information)Please write the answer.(now a field pops up where you have to enter the correct answer, when finished, press return)(here comes the solution)1. That's right, the answer was 4.2. Sorry, your answer was wrong. The right answer was 4.}Hope someone can help me to put this thing into code.Thanks in advance!

URL: http://forum.audiogames.net/viewtopic.php?pid=296151#p296151





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Re: searching for a Team.

2015-10-27 Thread AudioGames . net ForumDevelopers room : border1 via Audiogames-reflector


  


Re: searching for a Team.

Hi, I could test the game!

URL: http://forum.audiogames.net/viewtopic.php?pid=236366#p236366





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