Wanting to write a adon to make a program more usible by NVDA?

2017-03-03 Thread AudioGames . net ForumDevelopers room : hhurstseth405 via Audiogames-reflector


  


Wanting to write a adon to make a program more usible by NVDA?

So I am wondering how I can get started doing this project. I want to make a program called SDR Sharp more accessible by NVDA I'm wondering how most of you wrote the adons to make programs more accessible. Any advice would be gradely welcomed.

URL: http://forum.audiogames.net/viewtopic.php?pid=300249#p300249





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inform7 question

2016-08-04 Thread AudioGames . net ForumDevelopers room : hhurstseth405 via Audiogames-reflector


  


inform7 question

So I'm trying to make it so you can't go to the brothers room east of the hall but you can go east out of the bathroom. So what am I doing wrong? Hear is what I have written.UpStairsHall is south of Bedroom."The up stairs hall is pretty much basic with a wooden raile running along the side. A set of stairs lead down. Your brother's room is to the east and your room is back north.Wile a small bathroom is to the west."BrothersRoom is east of UpStairsHall.instead of going east, say "Your brother is sleeping."SmallBathroom is west of UpStairsHall."This is just a simple bathroom with a shower, a toilet, and sink. The walls are the normal white like sceen in most bathrooms.The hall is back east."Shower is in SmallBathroom. Shower is scenery. The Description of Shower is "A normal one person shower."Toilet is in SmallBathroom Toilet is scenery. The description of Toilet is "A smal
 l white Toilet."Sink is in SmallBathroom. Sink is scenery. The Description of Sink is "A basic Sink." It prints the message for the hall when going east out of the bathroom.

URL: http://forum.audiogames.net/viewtopic.php?pid=272605#p272605





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trying to play sound from sounds.dat in bgt.

2016-07-16 Thread AudioGames . net ForumDevelopers room : hhurstseth405 via Audiogames-reflector


  


trying to play sound from sounds.dat in bgt.

Hello I am going over the bgt manuals and trying out writing my own code snippets.#include "sounds.dat"void main()set_sound_storage("*");{show_game_window("game");sound start;sound.load("start");start.play();}Am I doing something wrong? It did it when I set wave files.

URL: http://forum.audiogames.net/viewtopic.php?pid=268350#p268350





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Inform 7 questions

2016-01-05 Thread AudioGames . net ForumDevelopers room : hhurstseth405 via Audiogames-reflector


  


Inform 7 questions

Are there any cool extensions I can add to inform. Also how would you create a keypad lock and is it possible to make a room movable like a room on a  train or a ship?

URL: http://forum.audiogames.net/viewtopic.php?pid=245610#p245610





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