Re: Questions About New Twitter API
Re: Questions About New Twitter API I did a little digging. Feel free to correct me, as I don't know much about twitter APIs, but as it stands right now you can have streaming access to specific users and so on but not the home timeline. It might be coming eventually, but it's not there right now. URL: https://forum.audiogames.net/post/573497/#p573497 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: General Python and Programming Questions
Re: General Python and Programming Questions Rust is similar to c++ without having the pitfalls of c++. I do not recommend it for audiogames atm because it doesn't really have any good 3d sound libraries (though it may have bindings to OpenAl, i'm not sure)Cam optimized struct fields, documented here:http://camlorn.net/posts/April%202017/r … ering.html URL: http://forum.audiogames.net/viewtopic.php?pid=334441#p334441 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Piglet/Python Audio Tips?
Re: Piglet/Python Audio Tips? As much as I dislike BGT, if this is your first experience in programming, BGT may be more immediately rewarding.As to Pyglet, the usual way is to pull in LibaudioverseI would also recommend building a sound cache, kind of like a memoizer but for sound, but you may not be able to do that if you have just gotten started.Anyway, if you would like to continue on with Pyglet, feel free to post here. URL: http://forum.audiogames.net/viewtopic.php?pid=320061#p320061 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: python help.
Re: python help. --pre installs prereleases, source.--Pre gets you the latest version, usually a few commits behind the head of Master.--pre is recommended at this time because until 1.0, Camlorn's mostly going to release alphas. URL: http://forum.audiogames.net/viewtopic.php?pid=306881#p306881 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Developd audiogames on Python
Re: Developd audiogames on Python yes URL: http://forum.audiogames.net/viewtopic.php?pid=304642#p304642 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking for motivated, hard working and ambitious Developers.
Re: Looking for motivated, hard working and ambitious Developers. A few questions:1. Have you coordinated teams before? of course this doesn't matter much, but having experience would certainly help you (and us)2. Could you please elaborate on what ideas you have? just a sentence will do fine, though I would certainly suggest having detailed outlines before you make a team-an undetailed idea of a game might well turn into the developer's vision of your idea of a game. I don't know how much this happens in practice, but something to maybe watch out for.Thanks for trying to implement something like this though, and good luck! URL: http://forum.audiogames.net/viewtopic.php?pid=300568#p300568 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Python Questions
Re: Python Questions for i in list: print(i)For sound, there's libaudioverse at https://github.com/camlorn/libaudioverseIt's just a pip install libaudioverse awayfor speech, there's accessible_output2, but you have to have to use the hg+ prefix, like this:pip install hg+http://hg.q-continuum.net/libloader hg+http://hg.q-continuum.net/platform_utils hg+http://hg.q-continuum.net/accessible_output2That should get you AO2+the dependencies. URL: http://forum.audiogames.net/viewtopic.php?pid=300337#p300337 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Let's Build an Audiogame Together in Python
Re: Let's Build an Audiogame Together in Python Hi,Firstly, thanks a lot for starting this. This'll help a lot. I have a few questions though:1. Is there a particular reason I should use 2.7? lack of particular packages in 3.*? your familiarity with 2.7? LPTHW being for 2.7? something i'm missing?2. Are you going to have a repository of the game you're going to build? if so, Are you going to link blog posts with repository tags? I think that'd be cool.3. In reference to your projects in particular, I see you're using a mercurial server. Are you doing this because centralization? easy contributing? something else? I think if accessible_output2 et al. were on pypi you could probably do a meta-package of sorts, pulling in lav, pyglet, AO2, etc. and then just ask people to do pip install audiogame-environment or something.Again though, thanks a lot for doing this . I thi nk there are a lot of people willing to help out, there just needs to be a person who starts the process. URL: http://forum.audiogames.net/viewtopic.php?pid=297038#p297038 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Python Programming issue
Re: Python Programming issue Oh.You need to capitalize the second auto, like this.hello = accessible_output2.outputs.auto.Auto() URL: http://forum.audiogames.net/viewtopic.php?pid=296765#p296765 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Python Programming issue
Re: Python Programming issue There are 2 problems:1. You haven't enclosed the string you want to be spoken in "s.2. You haven't closed the function call with ) at the end. URL: http://forum.audiogames.net/viewtopic.php?pid=296736#p296736 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Decks, hands, shuffling
Re: Decks, hands, shuffling # Slightly fixed# Haven't tested, though it should work# Making a deck is left as an exercise for the reader (look up random.shuffle, l[index]...)suits = ['spades','clubs','diamonds','hearts']values = ['ace','2','3','4','5','6','7','8','9','10','jack','queen','king']class card: def __init__(self, deck, value): self.deck = deck self.value = value self.name = "{} of {}".format(value, deck) def __repr__(self): # You don't need to understand this if you don't want to # It lets you do print(card) and get pretty-printed names & nbsp; return self.namecards = []if __name__ == "__main__": # On running the script for i in suits: for j in values: cards.append(card(i, j)) print(cards) URL: http://forum.audiogames.net/viewtopic.php?pid=295212#p295212 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: My current dilemma, choosing the right programming language
Re: My current dilemma, choosing the right programming language Python is pretty good for this kind of thing.I'd suggest looking at the shooter fps from Q. Pretty sure I can't give links right now, but just go to hg.q-continuum.net.You don't need to understand all of it. (I don't.) Just look at the over all structure.The recommended way is to go pyglet with libaudioverse for sound and accessible_output2 for speech. Pygame was updated in 2012 or 2013, don't remember.For compiling, pasting logs would be helpful. Py2exe is easier, but I think pyinstaller is being updated more. I'm not familiar with it though so you need to read the manual.Additionally, you don't really need to use python 2.7, unless there's something you miss desperately.Anyway feel free to post any questions here. URL: http://forum.audiogames.net/viewtopic.php?pid=290099#p290099 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector