Re: You know you code too much when...
Re: You know you code too much when... 32. When you name step sounds or other numerical sounds as starting with 0, array based numbering.33. When you jump, you expect it to last at least 1000 ms.34. When you count, you count like 1000, 2000, 3000, etc.35. You expect everything to have a delay.36. You think of switches (Light switches, etc), as booleans.37. you want the sourcecode to every cool program on your computer. URL: http://forum.audiogames.net/viewtopic.php?pid=219594#p219594 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Let's code!
Re: Let's code! Add me! You know my email. URL: http://forum.audiogames.net/viewtopic.php?pid=216511#p216511 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: 2d platformer, remake!
Re: 2d platformer, remake! OK, I really dont know what to say or do here. For 1, I have gotten the thingy and I like it. I like it a lot more than I probably should. But, my sounds are being used in this game from the original 2dp. While this is nt a great idea, I just dont know. Its good but its not, if you get me URL: http://forum.audiogames.net/viewtopic.php?pid=209155#p209155 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: the toke library for pure basic
Re: the toke library for pure basic Steve,Have this:https://www.dropbox.com/s/g4j9wnt5ism57 … t.zip?dl=0 URL: http://forum.audiogames.net/viewtopic.php?pid=209151#p209151 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector