Re: What's the best platform for developing dynamic interactive fiction?

2014-08-30 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: What's the best platform for developing dynamic interactive fiction?

Where is the ADRIFT addon for NVDA, and which version is it foor? Is it version 4 or 5? I have not messed with ADRIFT, but I know that Inform 7 (6G60) or Python should suitt what you want.

URL: http://forum.audiogames.net/viewtopic.php?pid=187222#p187222




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Re: Looking for beta Testors, again

2014-08-28 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: Looking for beta Testors, again

Here is a working sendspace link: https://www.sendspace.com/file/yog7tg

URL: http://forum.audiogames.net/viewtopic.php?pid=186942#p186942




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Re: Looking for beta Testors, again

2014-08-26 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: Looking for beta Testors, again

Thank you crashmaster. Ill look into those issues.

URL: http://forum.audiogames.net/viewtopic.php?pid=186640#p186640




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Re: Looking for beta Testors, again

2014-08-25 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: Looking for beta Testors, again

Ok guys.Version 1.03 is now on dropbox. Well... Now its version 1.04. I added some more tweaks to the autosave system, and added a new feature. If you have played the game A Little Like Rogue, you will know that each time you leveled in that game, your strength increased by a roll of 1D3. Well, I have just added this feature to Arqon. I seriously need some bug reports and feedback. There are bound to be bugs in the game that could use squashing.

URL: http://forum.audiogames.net/viewtopic.php?pid=186416#p186416




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Re: audiogames.net forum browser

2014-08-24 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: audiogames.net forum browser

Hi. The program crashed while I was viewing a post. Dont know why.

URL: http://forum.audiogames.net/viewtopic.php?pid=186293#p186293




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Re: Looking for beta Testors, again

2014-08-23 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: Looking for beta Testors, again

Ok everyone, my laptop was just repared, and I will now get to squashing bugs now. I would like more feedback on the game, such as things that need improvement and things you like about the game. Arqon v1.0 beta 3 should be completed within the next few days. Also, I will try very hard to fix the music undo problems.

URL: http://forum.audiogames.net/viewtopic.php?pid=186127#p186127




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Re: Looking for beta Testors, again

2014-08-23 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: Looking for beta Testors, again

Good news Everyone! It took me at least 45 minutes to release the new version! Arqon v1.03 is now being uploaded to dropbox.Whatt follows is the change log for this new BETA version.*** Change log for version 1.03: - the music Undo bug has been fixed; - a nasty bug in the bless/curse spells have been fixed; - a rather terrible read-the-authors-mind puzzle (the painting puzzle in the entrance of the HQ) has been removed;- a new undo rule which disables undo during combat has been added; - A disclaimer about the random game content (Combat, Magic etc) has been added, in case anyone playing is not a fan of IF RPGs; - and the autosave system now works, saving every time you level up and after you get past each portion of the game.*** End of Change log ***Regarding the autosave system, it could probably use a bit more tweaking. I also have planse to have the save/restore actions use the autosave file rather 
 than the normal saving mechanism.Enjoy the new version, and keep reporting bugs and sending feedback!

URL: http://forum.audiogames.net/viewtopic.php?pid=186151#p186151




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Re: Looking for beta Testors, again

2014-08-05 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: Looking for beta Testors, again

Thats odd.

URL: http://forum.audiogames.net/viewtopic.php?pid=183750#p183750




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Re: Looking for beta Testors, again

2014-07-31 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: Looking for beta Testors, again

Thank you, crashmaster. I wonder if I can fix that music bug. Did you find the Ad Verbum reference? What about smelling in the smelly tunnel and alley? Also, did you try using lagach?

URL: http://forum.audiogames.net/viewtopic.php?pid=183089#p183089




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Re: Looking for beta Testors, again

2014-07-28 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: Looking for beta Testors, again

To bypass the entryway of the headquarters, try turning all of the paintings. One of him acts as a secret passage. Give the trading post owner a weapon and hell give you an axe, which is a better weapon. Once in the main office, talk to the president and ask him for a job to enter the game proper. I still appreciate your feedback. Keep playing.

URL: http://forum.audiogames.net/viewtopic.php?pid=182532#p182532




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Re: Looking for beta Testors, again

2014-07-21 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: Looking for beta Testors, again

Thanks crashmaster. The door to the headquarters can be unlocked with the circumvent lock spell. To barter with the owner of the trading post, talk to him and ask him about barter. He has a scroll with the circumvent lock spell. Thanks for the bugs. Currently, my laptop is being repared so it will take a while for me to squash them.

URL: http://forum.audiogames.net/viewtopic.php?pid=181560#p181560




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Re: Looking for beta Testors, again

2014-07-15 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: Looking for beta Testors, again

If youre still interested, the game can be located at https://dl.dropboxusercontent.com/u/621 … n_Beta.zip Emily Short has some information on Beta testing games on her website. If you manage to beat the game and read the FAQ, youll read a reference about some background documentation. The background docs are still in development, so dont worry about it. I will try to answer any questions about the world of Arqon that are sent to me, via pm. The walkthrough, as referenced in the help menu, is still being written, and I will help you with any aspect of the game. Read the readme first!Enjoy the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=180809#p180809




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Re: Looking for beta Testors, again

2014-07-15 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


  


Re: Looking for beta Testors, again

If youre still interested, the game can be located at https://dl.dropboxusercontent.com/u/621 … n_Beta.zip Emily Short has some information on Beta testing games on her website. If you manage to beat the game and read the FAQ, youll read a reference about some background documentation. The background docs are still in development, so dont worry about it. I will try to answer any questions about the world of Arqon that any of you have. The walkthrough, as referenced in the help menu, is still being written, and I will help you with any aspect of the game. Read the readme first!Enjoy the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=180809#p180809




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Looking for beta Testors, again

2014-06-29 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


Looking for beta Testors, again

So, during my time of trying to learn python, I have developed another I7 RPG. This one utilizes certain new features: - Autosave functionality (by Daniel Stelzer); - The ability to save whenever you like;And  - Music tracks by Kevin Macleod.Of course, this one is for glulx. You can play it under IFrotz, though you wont hear the music.Note that this RPG utilizes the Woodpulp and Wyverns system by Graham Nelson, which is the closest thing to DD in Inform 7. I have added 2 new spells to the mix: Bless and Curse. Initially (at the start of the game), you can enter the temple and be blessed, and this will last for 10 turns. You will also receive the ability to bless and/or curse your enemies and/or allies. I have planned to enter this game into the 2014 IF competition, and once you play the game, youll understand why. I have written a tester comment system for the game, so you can type in comments, for example:! the hobgoblin is not dead after I killed it.and the game will respond with something like the following:(Noted.) I have spent several years constructing the world of the game, and I hope you find playing the game an enjoyable experience. For those who are interested, please let me know and I will post the link here.URL: http://forum.audiogames.net/viewtopic.php?pid=178796#p178796

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Re: Looking for beta Testors, again

2014-06-29 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


Re: Looking for beta Testors, again

Great, Crashmaster. The link is https://dl.dropboxusercontent.com/u/621 … n_Beta.zip  Beta version, Please do not distribute to general public, etcetera.URL: http://forum.audiogames.net/viewtopic.php?pid=178835#p178835
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Re: Looking for beta Testors, again

2014-06-29 Thread AudioGames . net ForumDevelopment room : blindncool via Audiogames-reflector


Re: Looking for beta Testors, again

Great. My first Beta Testor! I will send you the link via PM in a couple minutes, as soon as I figure out Whats up with my Dropbox.URL: http://forum.audiogames.net/viewtopic.php?pid=178835#p178835

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