Re: Symptoms that show you play paladin of the sky too much

2018-03-26 Thread AudioGames . net ForumGeneral Game Discussion : johnabreu via Audiogames-reflector


  


Re: Symptoms that show you play paladin of the sky too much

92. You start walking, and you hear an incessant thumping noise coming from your feet as they touch the ground. You realize you're walking IRL rather than walking in Paladon

URL: http://forum.audiogames.net/viewtopic.php?pid=356478#p356478





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Re: what do you guys think our next sports game should be

2015-01-08 Thread AudioGames . net ForumGeneral Game Discussion : johnabreu via Audiogames-reflector


  


Re: what do you guys think our next sports game should be

Do you know how down I would be with a basketball game? Or even, a mario cart-like racer complete with deathtraps, powers and the like? I know, this seems random, but theres some of my thoughts. Oh, and dirt biking.

URL: http://forum.audiogames.net/viewtopic.php?pid=200289#p200289




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Blind accessible Playstation Vita games?

2015-01-01 Thread AudioGames . net ForumGeneral Game Discussion : johnabreu via Audiogames-reflector


  


Blind accessible Playstation Vita games?

Hey guys,so, I just recently got a Vita, and a couple of the mainstays for blind players (MK, Injustice, Blazblue, Street fighter x tekkie... dive kick) but is there any other titles that are playable? Even in some sort of limited capacity?

URL: http://forum.audiogames.net/viewtopic.php?pid=199332#p199332




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Re: Screenreaders, engines and advocacy

2015-01-01 Thread AudioGames . net ForumGeneral Game Discussion : johnabreu via Audiogames-reflector


  


Re: Screenreaders, engines and advocacy

Ive always run with the assumption that engine developers are the people we need to talk to, and who we need to convince that game accessibility is wanted and also viable. Most game devs are right, they just kind of throw their game on top of an engine. I know a guy who wants to make his game accessible, just because hes a friend of mine, but hes indy, and cant afford to start from scratch. Hes developing in Unreal 4, so issues abound re: accessibility.

URL: http://forum.audiogames.net/viewtopic.php?pid=199340#p199340




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Re: Entombed.

2015-01-01 Thread AudioGames . net ForumGeneral Game Discussion : johnabreu via Audiogames-reflector


  


Re: Entombed.

as of a year ago, yeah, you could still buy it. my username and password still work to log in, so I assume you still can buy it.

URL: http://forum.audiogames.net/viewtopic.php?pid=199391#p199391




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Re: Screenreaders, engines and advocacy

2015-01-01 Thread AudioGames . net ForumGeneral Game Discussion : johnabreu via Audiogames-reflector


  


Re: Screenreaders, engines and advocacy

from what Ive heard about NRS, is that they kind of act like a small studio. They might be owned by Warner, but they seem to work that way. Also, freak, good points. A lot of dev do use custom engines although in many cases theyre heavily modified versions of Unreal. Yeah, as for pc gaming vs consoles, you are entirely correct.

URL: http://forum.audiogames.net/viewtopic.php?pid=199350#p199350




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