Re: complex, persistent and free space empire building strategy?

2017-12-11 Thread AudioGames . net ForumGeneral Game Discussion : shuteye via Audiogames-reflector


  


Re: complex, persistent and free space empire building strategy?

check out www.taustation.space its not out yet, but will be brilliant when it is (even though the game focus is somewhat different...)

URL: http://forum.audiogames.net/viewtopic.php?pid=341785#p341785





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Re: Manamon help

2017-11-08 Thread AudioGames . net ForumGeneral Game Discussion : shuteye via Audiogames-reflector


  


Re: Manamon help

Hey all, I've played Manamon a bit and gotten to the second stadium, but I can't figure out how to have more than 6 manamon. I read about a way to store other manamon who you can trade in and out to your main party, but haven't been able to figure out how to do it. I'm running the trial version of the game, is this a feature only present in the full version?

URL: http://forum.audiogames.net/viewtopic.php?pid=337329#p337329





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Re: Redspot players... question for you

2016-10-28 Thread AudioGames . net ForumGeneral Game Discussion : shuteye via Audiogames-reflector


  


Re: Redspot players... question for you

Sam, If its a one time payment, I'm in! Especially if it will get rid of cheaters and the like. If it were monthly or something, then not so much...

URL: http://forum.audiogames.net/viewtopic.php?pid=284426#p284426





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Re: How to play Super Mario Bros: audio edition?

2014-06-13 Thread AudioGames . net ForumGeneral Game Discussion : shuteye via Audiogames-reflector


Re: How to play Super Mario Bros: audio edition?

The second number changes when you move up and down. As for how to play, Mario jumps over some obstacles, uses a gun like powerup, grows or shrinks. It generally takes some trial and error.  good luck!URL: http://forum.audiogames.net/viewtopic.php?pid=176826#p176826

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Re: GTA, mine craft, half-life and counter strike for blind

2014-06-02 Thread AudioGames . net ForumGeneral Game Discussion : shuteye via Audiogames-reflector


Re: GTA, mine craft, half-life and counter strike for blind

Youd get sued the second you released any of those titles for violating the copyright of the original game. Also keep in mind that each of those games were made over a period of at least a year with an entire design team behind them. The only reason the original version of Quake is accessible to us is that ID Software released the sourcecode for it, thus allowing the VI community to add accessibility mods into the game without fear of legal retribution.URL: http://forum.audiogames.net/viewtopic.php?pid=175844#p175844

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