Re: complex, persistent and free space empire building strategy?
2017-12-11
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AudioGames . net Forum — General Game Discussion : shuteye via Audiogames-reflector
Re: complex, persistent and free space empire building strategy? check out www.taustation.space its not out yet, but will be brilliant when it is (even though the game focus is somewhat different...) URL: http://forum.audiogames.net/viewtopic.php?pid=341785#p341785 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Manamon help
2017-11-08
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AudioGames . net Forum — General Game Discussion : shuteye via Audiogames-reflector
Re: Manamon help Hey all, I've played Manamon a bit and gotten to the second stadium, but I can't figure out how to have more than 6 manamon. I read about a way to store other manamon who you can trade in and out to your main party, but haven't been able to figure out how to do it. I'm running the trial version of the game, is this a feature only present in the full version? URL: http://forum.audiogames.net/viewtopic.php?pid=337329#p337329 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Redspot players... question for you
2016-10-28
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AudioGames . net Forum — General Game Discussion : shuteye via Audiogames-reflector
Re: Redspot players... question for you Sam, If its a one time payment, I'm in! Especially if it will get rid of cheaters and the like. If it were monthly or something, then not so much... URL: http://forum.audiogames.net/viewtopic.php?pid=284426#p284426 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to play Super Mario Bros: audio edition?
2014-06-13
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AudioGames . net Forum — General Game Discussion : shuteye via Audiogames-reflector
Re: How to play Super Mario Bros: audio edition? The second number changes when you move up and down. As for how to play, Mario jumps over some obstacles, uses a gun like powerup, grows or shrinks. It generally takes some trial and error. good luck!URL: http://forum.audiogames.net/viewtopic.php?pid=176826#p176826 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: GTA, mine craft, half-life and counter strike for blind
2014-06-02
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AudioGames . net Forum — General Game Discussion : shuteye via Audiogames-reflector
Re: GTA, mine craft, half-life and counter strike for blind Youd get sued the second you released any of those titles for violating the copyright of the original game. Also keep in mind that each of those games were made over a period of at least a year with an entire design team behind them. The only reason the original version of Quake is accessible to us is that ID Software released the sourcecode for it, thus allowing the VI community to add accessibility mods into the game without fear of legal retribution.URL: http://forum.audiogames.net/viewtopic.php?pid=175844#p175844 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector