Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-10-13 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: DeadFright - A Survival Horror Audio Game (DEMO)

I've backed the project and am looking forward to playing the full game. I'd be glad to contribute voice acting as well.

URL: https://forum.audiogames.net/post/579948/#p579948




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Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-10-13 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: DeadFright - A Survival Horror Audio Game (DEMO)

Just backed the project and looking forward to playing the full game. I'd be glad to contribute voice acting as well.

URL: https://forum.audiogames.net/post/579948/#p579948




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Re: shadow rine full voice version released

2019-12-30 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: shadow rine full voice version released

Press the two switches that make metallic sounds.

URL: https://forum.audiogames.net/post/489504/#p489504




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-12-08 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

Bug report: Shadow Sphere appears to have a chance of boosting the user's special attack, but this is never mentioned in the move's description. Also, can we please pay more attention when writing descriptions for moves/abilities/equipment? I've seen the word "foe" in place of "user" so many times. Look at this mess, for instance: "This shield reduces the damage of the foe's magic and air attacks by 30%, while increasing the power of the foe's shadow moves by 10%. Though this equipment is designed for fighting type Manamon, anyone may wear it." What is this thing doing? At face value, it's reducing the opponent's magic and air moves and boosting their shadow moves, but I don't know. Maybe it's reducing the opponent's moves and boosting the user's shadow moves, or vice versa. My point is, the descriptions in this game cannot be trusted becaus of the constant misuse of the word "foe".

URL: https://forum.audiogames.net/post/483862/#p483862




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-09 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

@Stewie You have to keep walking around. The steps make no sound, but just keep at it.

URL: https://forum.audiogames.net/post/474680/#p474680




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-03 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

SPOILERSOkay, so what's the key to beating the Desert Dragon/Quake Machine? Nothing does any damage do them except confusing the dragon and it hitting itself LOL.Edit: Never mind, got it.

URL: https://forum.audiogames.net/post/472570/#p472570




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-03 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

SPOILERSOkay, so what's the key to beating the Desert Dragon/Quake Machine? Nothing does any damage do them except confusing the dragon and it hitting itself LOL.

URL: https://forum.audiogames.net/post/472570/#p472570




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Re: Accessiware Presents: Who Wants To Be A Millionaire?

2019-10-03 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: Accessiware Presents: Who Wants To Be A Millionaire?

@14, You can use page up and down to change the volume, so if it's too low, use page up to bring it up.

URL: https://forum.audiogames.net/post/465797/#p465797




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Re: Accessiware Presents: Who Wants To Be A Millionaire?

2019-10-02 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: Accessiware Presents: Who Wants To Be A Millionaire?

Well, I don't know about the "old" part, but yeah, essentially what he said.

URL: https://forum.audiogames.net/post/465659/#p465659




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Re: The super Liam 2 Alpha has Arrived!

2019-04-01 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: The super Liam 2 Alpha has Arrived!

What a fucking troll. LOL.

URL: https://forum.audiogames.net/post/424182/#p424182




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Re: A nice gift from one of the greatest composers

2019-01-10 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A nice gift from one of the greatest composers

It's on Spotify and all the other music services. You can also just use Youtube-DL, as said before.

URL: http://forum.audiogames.net/post/404428/#p404428




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Re: A nice gift from one of the greatest composers

2019-01-10 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A nice gift from one of the greatest composers

It's on Spotify and all the other music services.

URL: http://forum.audiogames.net/post/404428/#p404428




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-21 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

@1279, unique items would be things you got from bosses, as quests rewards and such. So, I think Master Forged Warhammer would classify as a unique item.@1280, The wolf pens are easy to find. As you enter the palace from the Great Bridge, go straight north through the first tent and you're right there.

URL: http://forum.audiogames.net/viewtopic.php?pid=348701#p348701





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-11 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

@EternalGamer, The vial can be used just like any other potion, but after you use it, it will refill itself after your next battle.

URL: http://forum.audiogames.net/viewtopic.php?pid=347038#p347038





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-09 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

From the game:"Strength measures your raw physical power. It affects the damage and accuracy of melee attacks, as well as how much you are slowed down by heavy gear.Dexterity measures your fine motor skills. It affects your damage and accuracy with ranged weapons, and your chance of parrying melee attacks."So no, training strength won't do you any good for Matthias. Dexterity is what you want.

URL: http://forum.audiogames.net/viewtopic.php?pid=346612#p346612





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Actually, there's a gold mine just south of the goblin trap door. If you have fast travel for the mines unlocked, it's ridiculously easy. Fast travel to the trap door, walk a bit south to get to the gold, profit, and repeat.

URL: http://forum.audiogames.net/viewtopic.php?pid=346543#p346543





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

The placement of the letters does not seem to be random; it's been the same in my two playthroughs.

URL: http://forum.audiogames.net/viewtopic.php?pid=346453#p346453





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-07 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I believe I have discovered a few bugs with skills, and I would like someone to confirm them before I send them off to support.First, Master Planning. The description says it lasts for two rounds, but for me it's been active ever since I used it a long while ago. A lot of battles have been fought since then, and Master Planning is still active even though it's supposed to work for only two rounds.Master Focus. It's supposed to regenerate mana even in combat, but I don't see that happening. I had a moment where my mana was completely depleted, I used melee attacks for a round or two waiting for the mana to regenerate as it was supposed to, but it stayed at 0 and I had to rest or use potions to get it back.

URL: http://forum.audiogames.net/viewtopic.php?pid=346330#p346330





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-07 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

They absolutely do have stats, they're just not viewable with the number keys for some reason. If you equip them and go to your character details, you'll see your armor rating increase. And as I said before, they seem to have a slight magic penalty as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=346318#p346318





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-07 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I think everyone's getting too hung up on the issue of romance. I actually really like the way it is now. There's just enough there that, if I want to, I can imagine how things might progress further.New game plus is indeed broken, but I'm sure they'll fix it eventually.Now that I've done pretty much everything there is to do in the game, I'm paying more attention to the mechanics. For instance, I've discovered that the steelflesh robes actually restrict magic by what looks like 15%. Would have been nice to know that before I equipped them on Gwen, but it's all right. 15% isn't that big of a deal.

URL: http://forum.audiogames.net/viewtopic.php?pid=346296#p346296





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-06 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Damn LOL. Just curious, what level were you?

URL: http://forum.audiogames.net/viewtopic.php?pid=346189#p346189





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-06 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I second the swapping skills thing. Even though you can do first letter navigation, having my most used skills first up in the list would be nice.Anyway, I think I've officially completed pretty much every quest there is to do. Don't know that for sure, of course - there could always be something I haven't discovered yet, but I'm happy. Now it might be time to do a second playthrough, this time I'm thinking warrior (I was a mage the first time).

URL: http://forum.audiogames.net/viewtopic.php?pid=346164#p346164





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-06 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Yeah, I found the campsite near the fishing dock before. So I'm missing one bloody campsite. Ugh, I hate this quest so much.[ETA]: Oh my god, I found it. The two campsites that are right next to each other, there's a third just south of them. I can't believe I missed it. And yes, Changing of the Guard works now. Phew. I can finally sleep easy LOL

URL: http://forum.audiogames.net/viewtopic.php?pid=346152#p346152





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-06 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Yeah, I found the campsite near the fishing dock before. So I'm missing one bloody campsite. Ugh, I hate this quest so much.

URL: http://forum.audiogames.net/viewtopic.php?pid=346152#p346152





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-06 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

You and me both, Jayde. This damn quest is literally the only one I haven't yet completed, along with Changing of the Guard, which is bugged. I cleared out 6 bandit campsites, found two more in the Deepwood ruins which didn't seem to count (no bandits jumped out at me), but still no update. Either I'm missing a campsite, which I have no idea how, as I'm pretty sure I've explored the entire forest rather thoroughly, or else it's bugged.

URL: http://forum.audiogames.net/viewtopic.php?pid=346136#p346136





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-06 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

You have to go to one of the ancient shrines, or the ancient temple in the forest with Alexia in your party.

URL: http://forum.audiogames.net/viewtopic.php?pid=346106#p346106





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-04 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

[ a-t ] smoothgunner, Don't know about others, but I definitely did all the side quests I could find. In fact, I made it a point of doing every possible side quest before fighting the final boss. It's certainly possible, you just have to play for 12 hours in one sitting like I did LOL

URL: http://forum.audiogames.net/viewtopic.php?pid=345729#p345729





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Okay, can anyone tell me how many bandit camps there are in the forest? I've cleared at least 5 or 6 of them but the quest still isn't updating, and searching for these camps is really annoying. I'd like to know exactly how many of them I need to find so I have a defined goal, instead of just finding a camp and hoping the next one is the last one.

URL: http://forum.audiogames.net/viewtopic.php?pid=345419#p345419





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-02 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Yeah, there's definitely romance of sorts in the game. My character and Gwen are practically a couple at this point. I've even made them an ice mage and a fire mage, respectively, so they've got that cool ice and fire combo going on as well.Anyway, I'm off to have a second try at the final boss.

URL: http://forum.audiogames.net/viewtopic.php?pid=345238#p345238





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-31 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Yeah, for the Finding the Founders quest, I've found 7 out of 8 tombs but can't for the life of me seem to find the last one. If someone could give some sort of directions/hints for these tombs I'd very much appreciate it.

URL: http://forum.audiogames.net/viewtopic.php?pid=344880#p344880





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Re: shadow rine full voice version released

2017-03-06 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: shadow rine full voice version released

Maybe I didn't make myself entirely clear. It's in Rizen Forest. The screen with the chest is at coordinates 16:25.

URL: http://forum.audiogames.net/viewtopic.php?pid=300789#p300789





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Re: shadow rine full voice version released

2017-03-06 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: shadow rine full voice version released

It's in Rizen Forest.

URL: http://forum.audiogames.net/viewtopic.php?pid=300789#p300789





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Re: shadow rine full voice version released

2017-03-06 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: shadow rine full voice version released

Okay, I'm thoroughly stumped. There is a chest on the screen at coordinates 16:25. It appears to be on a platform above me, and no matter how hard I try, I can't seem to get to it. I've explored this screen and every screen in the vicinity to the best of my ability, but no luck. What am I missing?

URL: http://forum.audiogames.net/viewtopic.php?pid=300775#p300775





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-10 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Yeah, I just tested this and you're right. Zintrabat learns Wing Slash at level 25. So basically I should have waited just one freaking level to transform it into Orystar and I would have had air-type coverage. Oh well, now I know.

URL: http://forum.audiogames.net/viewtopic.php?pid=278363#p278363





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-10 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

My Paladine got Power Punch at level 47, when it transformed into Tenshaino. So yeah. When it transforms and gets Power Punch, it gets really good. Before that though, it's kind of a pain to level it, because a lot of times it gets killed before it can even do anything because it's so slow.I have been using Orystar this playthrough, and I'm kind of impressed, especially with Meteor Rush now being a special move. I've also noticed wild Zintrabat using Wing Slash, but mine didn't learn it, so don't know what's going on there.

URL: http://forum.audiogames.net/viewtopic.php?pid=278324#p278324





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-02 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Guys, there's been a new update. And the changelog is more descriptive as well. This might be a good sign for the future. Dare I hope?

URL: http://forum.audiogames.net/viewtopic.php?pid=277429#p277429





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-02 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Jayde, the guide says there's "nothing of interest" in the mayor's house. I'm afraid that's not quite true, unless a rare jewel, an antique jewel, a pile of 1 gold, and maybe another item or two don't interest you.

URL: http://forum.audiogames.net/viewtopic.php?pid=277417#p277417





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-28 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

The breeder is in Brightwater, in a house just north of the stadium. Should be easy enough to find.

URL: http://forum.audiogames.net/viewtopic.php?pid=276586#p276586





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-16 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

No. You're friend needs to put in your computer's private IP address. You can find out your private IP address by going to the windows Control Panel, then to network and sharing center, click on your connection name, and then on details. What you want is under IPV4 address, and it usually starts with 192.168. Hope that helps a bit.

URL: http://forum.audiogames.net/viewtopic.php?pid=274713#p274713





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-16 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Actually Peach, you *can* battle and trade among computers on your local network. I've done that. You don't even need to forward ports for that. All you need to do is find out the local IP address of one computer, which will be the host, and then other local computers can join as normal. The in game feature that copies your IP to the clipboard won't help you here, because it copies your external IP address, which you don't need if you're trading locally,

URL: http://forum.audiogames.net/viewtopic.php?pid=274697#p274697





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-16 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

The answer for all of those is breeding. You need to breed Donnammer, Bearran or Grizzlord, and Sculpton or Simulon. For 143 you need to go to the breeder with both Steellion and Redonkeus in your party. Hope that helps.

URL: http://forum.audiogames.net/viewtopic.php?pid=274689#p274689





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-14 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Peach, I just sent you a PM.

URL: http://forum.audiogames.net/viewtopic.php?pid=274341#p274341





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-14 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

@PeachI'd be willing to take care of your manamon, and I can host. And yes, any held items or equipment will transfer over as far as I know,

URL: http://forum.audiogames.net/viewtopic.php?pid=274334#p274334





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-14 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Found the bloody amulet! And it's not even a hidden item. For anyone who might be interested, there's a guy in the graveyard, just north of the entrance, who will give it to you if you talk to him. Thing is, he only appears after you've had your little chat with the stadium leader. Jayde, this might be good to put into the guide. I also found 1000 gold and a bone club hidden in the graveyard, but I can't provide directions because the items are right out in the open. I only found them because I was hammering C like a madman. Heh. That third stadium is going to be such a joke indeed.

URL: http://forum.audiogames.net/viewtopic.php?pid=274272#p274272





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-13 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

If by "adjusting" you mean cheating, no. Definitely not. Don't bother looking at the Avalette marketplace, it's not there. I guess I just stumbled onto it somewhere. I just wish I knew where haha.

URL: http://forum.audiogames.net/viewtopic.php?pid=274227#p274227





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-13 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Okay, that's good to know, but it doesn't really answer my question. In my old file, the amulet is before the classic shield in the equipment list, which means I found it before beating the second stadium, which is way  before the shadow kingdom.I guess this isn't really all that important in the grand scheme of things, but it's really bugging me.

URL: http://forum.audiogames.net/viewtopic.php?pid=274225#p274225





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-13 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Hi everyone,I have kind of a stupid question, but it's been bugging me for a couple of days now so I thought I'd just ask here. Here's the thing. In my old save file, I have a headstone amulet, which I must have found before I beat the second stadium because it's before the classic shield in my equipment inventory. Now I'm on my second playthrough, and that amulet would actually be very useful to me as I am using Fiendour, but I've forgotten where I got it. So if anyone can tell me where to find the headstone amulet, I'd be very grateful.Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=274223#p274223





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-12 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

@threeblacknoisesYou remember that person in Orianda City who wants you to show her different manamon? If you show her I think 10 manamon, she will give you a Mutmo.

URL: http://forum.audiogames.net/viewtopic.php?pid=273880#p273880





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-12 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

@RossYou get this item as a reward from the doctor for a certain number of manamon captured (don't remember exactly how many).

URL: http://forum.audiogames.net/viewtopic.php?pid=273873#p273873





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-26 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Thanks Jayde. Also, where's that guy with the phone number? I'm kind of trying to do everything I can before I actually tackle Irroadium. I'm kind of terrified of that fight after reading all of Jayde's posts haha.

URL: http://forum.audiogames.net/viewtopic.php?pid=270637#p270637





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-26 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Can someone please remind me where that hurt person who wants to see different manamon is? I've been searching for a while and I still haven't found them. Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=270630#p270630





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

@Jayde, Flammia's transformations are flame and shadow types.

URL: http://forum.audiogames.net/viewtopic.php?pid=270113#p270113





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Re: Angelgift: the adventure begins!

2014-12-29 Thread AudioGames . net ForumNew releases room : LordLuceus via Audiogames-reflector


  


Re: Angelgift: the adventure begins!

I agree. There absolutely needs to be a way to skip cutscenes, and the game crashed during the tutorial for me as well. The cinematics are awesome so far though.

URL: http://forum.audiogames.net/viewtopic.php?pid=198939#p198939




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