Re: Bullet Haven, a new shooting game!

2020-10-31 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Bullet Haven, a new shooting game!

@2 what the hell. Just what the hell. Sometimes even i who is against this totally wishes a tumps down button.@14 it's probs cause of his past, i get this every time i release something.

URL: https://forum.audiogames.net/post/585160/#p585160




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Re: Build to Survive, version 5.0.5

2020-10-28 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

i send mohammed a code example using the COMMAND_LINE variable in bgt, maybe he makes something out of that.

URL: https://forum.audiogames.net/post/584214/#p584214




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Re: CrimeHunter version 1.3.5 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: CrimeHunter version 1.3.5 is out, with an autoupdater!

Hi mason, nice, i will definetely try this ver out. How ever i saw that the paypal button on the ch page seams to be broken cause if you enter info the button is, if you used tab, seen as an empty field and if you use b not at all. I already have my key but just saying. Btw check your pms please.

URL: https://forum.audiogames.net/post/583868/#p583868




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Re: Build to Survive, version 5.0.5

2020-10-26 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

works here as well, i think though that there should be a command line version for the adminmaker for us linux users as well.

URL: https://forum.audiogames.net/post/583611/#p583611




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Re: Build to Survive, version 5.0.5

2020-10-26 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

guess so, it was also what sbp could do before.

URL: https://forum.audiogames.net/post/583563/#p583563




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Re: Build to Survive, version 5.0.5

2020-10-26 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Build to Survive, version 5.0.5

Build to survive version 5.0.8 is now out, making the whole thing custom server based. I already have an srv, and also stasp and another guy i forgot the name has one at the pleasant time.

URL: https://forum.audiogames.net/post/583490/#p583490




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Re: AirPuck - A Multiplayer Air Hockey Game, now with custom server support

2020-10-02 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: AirPuck - A Multiplayer Air Hockey Game,now with custom server support

I hope this gets fixed, i mean the porpose of this was probably not to make the game unusable.

URL: https://forum.audiogames.net/post/576476/#p576476




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Re: AirPuck - A Multiplayer Air Hockey Game, now with custom server support

2020-10-01 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: AirPuck - A Multiplayer Air Hockey Game,now with custom server support

K, me and a friend tried to play today, but the puck just got stuck in the middle and did not move even after rebooting the server.

URL: https://forum.audiogames.net/post/576049/#p576049




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Re: AirPuck - A Multiplayer Air Hockey Game, now with custom server support

2020-09-30 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: AirPuck - A Multiplayer Air Hockey Game,now with custom server support

And well, i wouldn't be simter if i didn't host a public server for airpuck. But i have a question. Is there a way to change the motd? I only see server.data, which is encrypted, and the usual change commands do not have any efect either.

URL: https://forum.audiogames.net/post/575703/#p575703




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Re: AirPuck - A Multiplayer Air Hockey Game

2020-09-25 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: AirPuck - A Multiplayer Air Hockey Game

@141 would be new to me that dragon pong can be hosted on linux though...

URL: https://forum.audiogames.net/post/574232/#p574232




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Re: AirPuck - A Multiplayer Air Hockey Game

2020-09-25 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: AirPuck - A Multiplayer Air Hockey Game

I think i say that every time, but what about custom servers?Will kind of miss this one, it was something different and we lag that these days.

URL: https://forum.audiogames.net/post/574083/#p574083




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Re: AirPuck - A Multiplayer Air Hockey Game

2020-09-25 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: AirPuck - A Multiplayer Air Hockey Game

I think i say that every time, but what about custom servers?

URL: https://forum.audiogames.net/post/574083/#p574083




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Re: AirPuck - A Multiplayer Air Hockey Game

2020-09-24 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: AirPuck - A Multiplayer Air Hockey Game

Damn I really liked that one.

URL: https://forum.audiogames.net/post/573809/#p573809




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Re: AirPuck - A Multiplayer Air Hockey Game

2020-09-23 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: AirPuck - A Multiplayer Air Hockey Game

Probably notsocoolgamers.net quit the hosting or something.

URL: https://forum.audiogames.net/post/573395/#p573395




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Re: AirPuck - A Multiplayer Air Hockey Game

2020-09-22 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: AirPuck - A Multiplayer Air Hockey Game

Is the game dead?

URL: https://forum.audiogames.net/post/573065/#p573065




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Re: My new game!

2020-09-08 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: My new game!

@62 without window? Well, good look!@65 well ok, i don't think this is thread necromancy since you brought up for a good reason.@66 i know, but people ask for it so.

URL: https://forum.audiogames.net/post/568583/#p568583




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Re: My new game!

2020-09-07 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: My new game!

I must have it on my pc, when it is back working, i will upload it if the op doesn't mind.@connor You are no longer a popular rock singer and 1,90m big haha.

URL: https://forum.audiogames.net/post/568228/#p568228




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Re: My new game!

2020-09-07 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: My new game!

I must have it on my pc, when it is back working, i will upload it if the op doesn't mind.

URL: https://forum.audiogames.net/post/568228/#p568228




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Re: Three dimensional (Your World) (Public Beta)

2020-09-01 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Three dimensional (Your World) (Public Beta)

trojan:bgt.baddev.maturityshows: engine hamad. But lemme see if he did the same mistake thta masonson did and banning is to easy to evade. And no, i will not post how this works. Yeah indead he did but i will tell them the sechole, but only if the inconsistent bans stop.

URL: https://forum.audiogames.net/post/566308/#p566308




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Re: Three dimensional (Your World) (Public Beta)

2020-09-01 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Three dimensional (Your World) (Public Beta)

trojan:bgt.baddev.maturityshows: engine hamad. But lemme see if he did the same mistake thta masonson did and banning is to easy to evade. And no, i will not post how this works.

URL: https://forum.audiogames.net/post/566308/#p566308




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Re: Three dimensional (Your World) (Public Beta)

2020-09-01 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Three dimensional (Your World) (Public Beta)

trojan:bgt.baddev.maturityshows: emgine hamad

URL: https://forum.audiogames.net/post/566308/#p566308




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Re: bloodstorm

2020-08-16 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: bloodstorm

@561 true words, contacting tunmi privately regarding this mait have made more sense.@562 um wha?

URL: https://forum.audiogames.net/post/562061/#p562061




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Re: bloodstorm

2020-08-16 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: bloodstorm

@554 And why you took so many posts to say that? In the other posts about urh and patryc you where doing simple bashing mixed with useless bable about personal wendetta.

URL: https://forum.audiogames.net/post/562019/#p562019




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Re: bloodstorm

2020-08-16 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: bloodstorm

@545 lol, this title needs to goo i don't like hunter that is soo bd. #nohate jayde.@547 lol thank railwayguy for that. I was banned in same cycle. He made it clever though. I can not even prove he is wrong cause he deleted the topic where i was banned for. And ya know, he blacklists people that ask why they got banned. And since you are the only other mod that shows up or adleast off which i know, you will be messaged eventually. Also even if he is permabanned doesn't mean he is a bad tester or any thing like that. And yes, when it comes to testing matters, he may be a good guy. Like it or not. Sorry for going so off topic.

URL: https://forum.audiogames.net/post/561988/#p561988




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Re: bloodstorm

2020-08-16 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: bloodstorm

@542 now i have a few more question. What you need as experience for beta testing? Giving feedback, i think almost every one is kapable of that, even if some people have problems finding the correct words and or try to blame other beta people for their trouble. Why you bring the they are cits argument back? This is nothing bad, it can even be good cause in a lot of situations that can even be better cause they have more time to spend then adults. Also i never had problems understanding urh or patryc or urh. Urhs english is much better though, and i have also never heard patryc speak.

URL: https://forum.audiogames.net/post/561979/#p561979




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Re: bloodstorm

2020-08-16 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: bloodstorm

@ironcross and @deadstar. Just because you don't like some one doesn't mean that they are bad assholes and can not test. That was rude and mostly unnecessary. Cause what you want to say with that post, what constructive talking is that and where does it lead the treath further? Correct, nowhere.

URL: https://forum.audiogames.net/post/561969/#p561969




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Re: AirPuck - A Multiplayer Air Hockey Game

2020-08-13 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: AirPuck - A Multiplayer Air Hockey Game

That is kind of bad cause this makes playing, due to the minver, completely impossible.

URL: https://forum.audiogames.net/post/561116/#p561116




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Re: SBYW, 2d map exploration game

2020-08-13 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: SBYW, 2d map exploration game

@25 i have never seen that central servers caused any kind of prob on sbyw. Indead, they made it  better. Store prices where cheaper and that not only for payd ones, lag, and more. Also i am working at fixing my stuff, it will soon be up again.

URL: https://forum.audiogames.net/post/561115/#p561115




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Re: SBYW, 2d map exploration game

2020-08-13 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: SBYW, 2d map exploration game

just a little warning for those who still want to play on custom srvs. The version that exists is stored on masonasons.me. This was probably a lazy attempt to get these versions out. If you want to play them, i suggest removing the updater.exe file or just pressing no when it asks you. I will host again btw.

URL: https://forum.audiogames.net/post/561030/#p561030




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Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners

2020-06-27 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Shooter XT - Open sourced 2D Sidescroller Shooter for BGT beginners

wanted to check this code out but when i download it's missing the includes folder.

URL: https://forum.audiogames.net/post/546466/#p546466




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Re: FD, official, finally back.

2020-06-22 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: FD, official, finally back.

@71 ya see, you are telling the truth. We should play other games. Only bad that we don't have any, except swamp which is paid. That is why

URL: https://forum.audiogames.net/post/544127/#p544127




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Re: FD, official, finally back.

2020-06-21 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: FD, official, finally back.

@67ahem. Where you refering to my status msg or my actual post?

URL: https://forum.audiogames.net/post/543938/#p543938




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Re: FD, official, finally back.

2020-06-21 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: FD, official, finally back.

@54 The person behind this seams like a fake deborah. I think so because a lot of the credentials don't match. That's most visible on elten.

URL: https://forum.audiogames.net/post/543875/#p543875




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Re: FD, official, finally back.

2020-06-20 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: FD, official, finally back.

@35 sorry but you just made it harder for bgt developers. Congratulations for that. Bgt games are always flagged as viruses no matter what the code is, especially in setups or zip files. And yep this is indead a klone. I've seen it's source (1.0 and 3.0 which this is probably is) and even though they tried to hide it by translating the variables (unfortunately they levt out some so it was even easier to see) it is based of up. Regarding the cheat thing, it's complaining about the program files cheat folders and the cheat engile stuff in c:/users//appdata/local/ Unfortunately the uninstall of cheat engine doesn't remove these automatically. This is unfortunately a thing that i also saw in not kloned games and it's bad. Same for these speed hack protection things. If the game gets laggy you are a speed hacker.

URL: https://forum.audiogames.net/post/543599/#p543599




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Re: FD, official, finally back.

2020-06-20 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: FD, official, finally back.

@35 sorry but you just made it harder for bgt developers. Congratulations for that. Bgt games are always flagged as viruses no matter what the code is, especially in setups or zip files. And yep this is indead a klone. I've seen it's source and even though they tried to hide it by translating the variables (unfortunately they levt out some so it was even easier to see) it is based of up. Regarding the cheat thing, it's complaining about the program files cheat folders and the cheat engile stuff in c:/users//appdata/local/ Unfortunately the uninstall of cheat engine doesn't remove these automatically.

URL: https://forum.audiogames.net/post/543599/#p543599




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-06-02 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

@496 so first, i am not trying to make it ok with my post to try to hack drms. It is not and every one should know. How ever things like this will always happen, especially if you let someone use something for a limited time and then take it away. That is like taking away a toy from a child.In general, i am still happy i could use sable. I was kind of frustrated when my project died, but well i didn't record the cutscenes yet so it wasn't completely bad. Btw, did any one else have that bug as well that suddenly the thing just said "can't open file" and you tried resaving every file to see if it works again? Worked 2 times for me, in the thirt time it didn't.

URL: https://forum.audiogames.net/post/536410/#p536410




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-31 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

@482 yes of course you will.@Paul, I am happy i could test sable as well. I unfortunately lost my project i wanted to submit to the contest because a bug but playing with it was still a nice experience. This may be actually the first game related thing that i will ever buy in this community if it comes out, which i hope that this project doesn't get abandoned before that can happen. I still wonder about the expirazion cause i have never seen that model before, but yeah in maybe 1 year or so it will come out.

URL: https://forum.audiogames.net/post/535336/#p535336




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Re: Cookie game

2020-05-02 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Cookie game

@37 i colaborated in the code. I didn't write it allone, in fact i wrote less then half. And btw what you mean with the return statement thing? Donno what you mean right now.

URL: https://forum.audiogames.net/post/525178/#p525178




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Re: Cookie game

2020-05-02 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Cookie game

@34 if i'd say more i would only cause flames.

URL: https://forum.audiogames.net/post/525163/#p525163




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Re: Cookie game

2020-05-02 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Cookie game

@31 this probs happened because cookie is right now behaving like the king of all tt servers and that is the way of people dealing with it.

URL: https://forum.audiogames.net/post/525146/#p525146




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Re: Cookie game

2020-05-02 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Cookie game

@27 wasn't me

URL: https://forum.audiogames.net/post/525123/#p525123




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Re: Cookie game

2020-05-02 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Cookie game

@22 yep exactly, probs thought he was smart but if the mods don't want to take the risc that will get him just more in trouble

URL: https://forum.audiogames.net/post/525082/#p525082




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Re: Cookie game

2020-05-01 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Cookie game

@1 I know who the developer is, but he wants to stay anonymus so i won't publish it here. Also there is an official download linkhttps://cookieblog.eu.org/cg.html

URL: https://forum.audiogames.net/post/524885/#p524885




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Re: dino-rex, take control of a mighty tyranasaur, first one of its kind..

2020-04-21 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: dino-rex, take control of a mighty tyranasaur, first one of its kind..

@57 no offense but it was hart to understand the post. But what i understood is my problem as well. One side, the upper side of the fense is completely undestructable. I hit it and after a while i can't hit it anymore even though it is still there.

URL: https://forum.audiogames.net/post/521491/#p521491




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Re: dino-rex, take control of a mighty tyranasaur, first one of its kind..

2020-04-20 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: dino-rex, take control of a mighty tyranasaur, first one of its kind..

wow. A nice game. How ever, i am facing one small problem. I don't get the eating right. When i try to center one of these humans and then press f it only roars but nothing happens. Also, when i break the fense to my right there is still an unbreakable fense upwards that just stops taking my attacks after a while.Also a small thing that is not really important but what i noticed. Some of the roars are panning sideways while they are playing. I don't know if that is soposed to happen, but if it is not there is a simple trick in audacity to get it to mono.

URL: https://forum.audiogames.net/post/521183/#p521183




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Re: Fighting ring is out!

2020-04-19 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Fighting ring is out!

@44 aggree, that's the typical agnet not reading posts to the end and then point things out i don't like trent, as i call it.And out of curiosity, what he tried to spread?

URL: https://forum.audiogames.net/post/520823/#p520823




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Re: Fighting ring is out!

2020-04-18 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Fighting ring is out!

@18 yep, already mentioned that. And what i also noticed is the changes.txt file. Adds a glider. Hahahahahaha not you has done that.

URL: https://forum.audiogames.net/post/520681/#p520681




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Re: Fighting ring is out!

2020-04-18 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Fighting ring is out!

Also the absolute prove that this is just sbp is that your save file from sbp will be loaded when you open this thing.

URL: https://forum.audiogames.net/post/520658/#p520658




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Re: Fighting ring is out!

2020-04-18 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Fighting ring is out!

also the changes.txt is a peace of lies. If it doesn't mention things that where already there it mentions things that are wrong or bad formed.

URL: https://forum.audiogames.net/post/520652/#p520652




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Re: Fighting ring is out!

2020-04-18 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Fighting ring is out!

meehahahhahahahahahahahha even the map is basically the same from sbp and you didn't even bother to change the happening of the e key. Well congrats, you have lost 100 reputation. And reported as well.editi look at the readme"This game, is a side scroller similar to sbp, or cm.But unlike games like that, this game was made from skrach!"You compare the game to sbp, what you kloned it from, and cm, which is a klone, and dare to put an exclaim behind the sentence that you wrote it from scratch?

URL: https://forum.audiogames.net/post/520650/#p520650




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Re: Fighting ring is out!

2020-04-18 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Fighting ring is out!

meehahahhahahahahahahahha even the map is basically the same from sbp and you didn't even bother to change the happening of the e key. Well congrats, you have lost 100 reputation. And reported as well.

URL: https://forum.audiogames.net/post/520650/#p520650




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Re: Ever wanted to be random evil guy? Now you can!

2020-04-14 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Ever wanted to be random evil guy? Now you can!

@96 omg rory, calm down pls.@1 sorry to say this, but removing the link was not the smartest choice. Of course it is your thing, but by doing that you made your self attackable. People will use this against you in your next projects.@12 just no. And let me say it again. There is the manual to get the perfect person to critisice developers.1. learn a programing language2. bring something that is much more awesome then this game.And then come back here, consider how much time it took you to learn, and then say those words again.@14 this post is crap, not the game.

URL: https://forum.audiogames.net/post/519492/#p519492




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Re: Ever wanted to be random evil guy? Now you can!

2020-04-14 Thread AudioGames . net ForumNew releases room : Simter via Audiogames-reflector


  


Re: Ever wanted to be random evil guy? Now you can!

@96 omg rory, calm down pls.@1 sorry to say this, but removing the link was not the smartest choice. Of course it is your thing, but by doing that you made your self attackable. People will use this against you in your next projects.@12 just no. And let me say it again. There is the manual to get the perfect person to critisice developers.1. learn a programing language2. bring something that is much more awesome then this game.And then come back here, consider how much time it took you to learn, and then say those words again.@15 this post is crap, not the game.

URL: https://forum.audiogames.net/post/519492/#p519492




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Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Ever wanted to be random evil guy? Now you can!

asdigopghwaeioghasioedbhbeaklöehblaösehbdölawelhjlalskdjbipaoehjaskdbaehaslöebjlkawebnaskledbjaoehjasdöklbnakleöhjioaöseedbnklaehbawesjbkalsejgbasheknnbdmlksaedöheioawejhlaökejskbalöesjbioöaeöhbalköesjdlkggööjaioesghöbsiodöbhnahwekslhnakllesdlbhailejinbaklbndkashbaöwejbniaosejdbnvkööadbnöaewbnasdlnbaklnboiawegaösbnkalöewjbjasednbalksödhboawenbkladösöbnioawe

URL: https://forum.audiogames.net/post/518593/#p518593




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Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Ever wanted to be random evil guy? Now you can!

fucking shit game sucks and op is a faggot

URL: https://forum.audiogames.net/post/518586/#p518586




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Re: Environment Suite is back

2020-04-08 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Environment Suite is back

Hi. I've cut together a few steps from public sound libraries. It are some i've actually never heard in any game before. Do you want me publishing that?

URL: https://forum.audiogames.net/post/517327/#p517327




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Re: Environment Suite is back

2020-04-01 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Environment Suite is back

Ok, also good. How ever this sounds interesting still, when this little builder thing comes i will definetely give it a try. @39 please check your pm.

URL: https://forum.audiogames.net/post/514984/#p514984




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Re: Environment Suite is back

2020-04-01 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Environment Suite is back

No i mend only step sounds, not ambiences and such. Cause steps are not so easy to find and also aren't the easiest to edit.

URL: https://forum.audiogames.net/post/514945/#p514945




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Re: Environment Suite is back

2020-04-01 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Environment Suite is back

Nice, i already used the bgt ver of environment suite, and i actually made a builder program for it which i never released and idk why. But mason, i have a suggestion: it would be cool if the envsuite came with some surfaces. If you want me to help you with geting some out of sound libraries, (mainly things from gamesounds.xyz which doesn't stand for a website that offers sounds from audiogames), you can ask.

URL: https://forum.audiogames.net/post/514863/#p514863




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Re: idiotic sandbox, bloody cheers concept has just been released!

2020-03-24 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: idiotic sandbox, bloody cheers concept has just been released!

@33 and 34 i don't so much understand the point of these posts. @33 how you want to know what system the creator is using? As it sounds currently that is win10, not win7 or even more old. @34 and no, did you even read the full topic? He didn't code the nvdacontrollerclient32.dll.@1 please send me a link via pm too, i will then try to create a clean version since it seams to be only the bbroken dll and then i will send this one to you so you can upload it.

URL: https://forum.audiogames.net/post/511968/#p511968




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Re: Scrolling Battles Pro

2020-02-20 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Scrolling Battles Pro

@8 the updator is kind of broken.error  Dialog  There was an error checking for updates. Your version: 3.0.2. Version online: 3.0.3That is not an error lol sbp.

URL: https://forum.audiogames.net/post/502943/#p502943




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Re: Scrolling Battles Pro

2020-02-19 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Scrolling Battles Pro

This is nice, Only anoying factor is that there still is this anoying teleporter thingy.

URL: https://forum.audiogames.net/post/502747/#p502747




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-01-30 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

o no now you where faster then me damn it. Now i can forget releasing my stuffage.

URL: https://forum.audiogames.net/post/497287/#p497287




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Re: Bloodbath released!

2019-12-31 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Bloodbath released!

@263 read the post to the end. @269 nice idea, reminds of rs where you could just press p to find out nearest.

URL: https://forum.audiogames.net/post/489748/#p489748




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Re: Bloodbath released!

2019-12-31 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Bloodbath released!

@58 what you describe in your signature is a hater, not a criticer. There is a difference. @61 a ok, but i wouldn't wonder if patric does things sedy sais. The fact that he was also admin on his forum, well.

URL: https://forum.audiogames.net/post/489698/#p489698




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Re: Bloodbath released!

2019-12-30 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Bloodbath released!

Ok, my recomendation still stands. From what i have learned this and end of last year i am carefull with any online games where either cmerry or ivan are involved.

URL: https://forum.audiogames.net/post/489628/#p489628




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Re: Bloodbath released!

2019-12-30 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Bloodbath released!

Ok, my recomendation still stands.

URL: https://forum.audiogames.net/post/489628/#p489628




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Re: Bloodbath released!

2019-12-30 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Bloodbath released!

@240 why am i not the least bit of surprised? What do you even expect from this. It was clear. I won't go check out the game witout vpn now and only with vm so i can get a look of the situation.@245 that you can't get into detail when nothings wrong is wierd.Also a general thing to mr sedistone. If he is admin or a ranc like dev what also wouldn't be surprising he would be able to use commands, (if they exists), like /getip, /getpassword, /compinfo etc. 3 Things that this person is not capable of working with correctly. Remember why so many sbyw servers died?

URL: https://forum.audiogames.net/post/489625/#p489625




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Re: Balloon master!

2019-12-18 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Balloon master!

Why would you want to sell your games? I personaly never have seen this go good. Only this year it failed 3 times.

URL: https://forum.audiogames.net/post/486595/#p486595




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Re: Balloon master!

2019-12-18 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Balloon master!

Why would you want to sell your games?

URL: https://forum.audiogames.net/post/486595/#p486595




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Re: Balloon master!

2019-12-17 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Balloon master!

That's the reason why open sourcing would be so nice. There would still be the kloner thing, but the community could add modes and send them to ivan.

URL: https://forum.audiogames.net/post/486316/#p486316




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Re: Balloon master!

2019-12-16 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Balloon master!

Na. Ivan was preparing a github repo but then didn't upload. Thanks kloner kiddys.

URL: https://forum.audiogames.net/post/485962/#p485962




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Re: Balloon master!

2019-12-16 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Balloon master!

Propably this happened after open sourcing, well, didn't happen after it got prepared.

URL: https://forum.audiogames.net/post/485947/#p485947




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Re: two new releases

2019-11-26 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: two new releases

@14 i went through the same stage. That's how lc came up. I coded a menu and now i am prowd lol. But seriously, this switching of languages is simply wasting your own time, so don't do it. You learn pb. If people don't like pb, that's their own deal. I code in bgt. And there are still kinda bit of people playing my stuff.

URL: https://forum.audiogames.net/post/480241/#p480241




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Re: two new releases

2019-11-26 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: two new releases

@5 well, you release betas to check how people like stuff. The thing is if you don't you run on risc to be bashed for making a game that is not liked by anyone. But even if you release betas you are not safe, see why so many games never got out of beta stage?@rory: I aggree with most people here. I at most point aggree with posting betas. How ever you just switched the coding lang for the 2nd or 3rd time and always you push out stuff when you don't really know the language and are so limited in activities. That is something you don't want to do. Why you even went away from pb? Just askin.

URL: https://forum.audiogames.net/post/480191/#p480191




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Re: two new releases

2019-11-26 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: two new releases

@5 well, you release betas to check how people like stuff. The thing is if you don't you run on risc to be bashed for making a game that is not liked by anyone. But even if you release betas you are not safe, see why so many games never got out of beta stage?

URL: https://forum.audiogames.net/post/480191/#p480191




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Re: Zombie War!

2019-11-17 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Zombie War!

Be carefull that there isn't a floxif again in his game lol. And i reported him to the admins already.

URL: https://forum.audiogames.net/post/477537/#p477537




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Re: lost city was released.

2019-11-06 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: lost city was released.

http://simter.tk/games/lc.zipwoops, seams like i broke it. But remember that this is not supported anymore.

URL: https://forum.audiogames.net/post/473350/#p473350




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Re: a new fersion of a cm releaset

2019-11-03 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: a new fersion of a cm releaset

I am happy cause in a few hours this will be gone!

URL: https://forum.audiogames.net/post/472430/#p472430




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Re: A new game, and help wyth suggestions

2019-11-02 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: A new game, and help wyth suggestions

That's the wrong room. But with that out of the way, it sounds like a nice concept.

URL: https://forum.audiogames.net/post/471922/#p471922




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Re: An old piece of history. 2D Platformer 0.1 and 0.53!

2019-09-13 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: An old piece of history. 2D Platformer 0.1 and 0.53!

First of all, my link is back. There is also a link on my 2dp repo page now. I guess it was replaced with sbyw.

URL: https://forum.audiogames.net/post/461737/#p461737




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Re: An old piece of history. 2D Platformer 0.1 and 0.53!

2019-09-13 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: An old piece of history. 2D Platformer 0.1 and 0.53!

Na, it isn't even currently hosted on masons page, i have a link but that is currently not working due to my server reinstall. But it will soon back.

URL: https://forum.audiogames.net/post/461626/#p461626




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Re: BitLife the closest thing to the Sims we have right now.

2019-09-09 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: BitLife the closest thing to the Sims we have right now.

It doesn't even work for apple on here lol.

URL: https://forum.audiogames.net/post/460736/#p460736




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Re: BitLife the closest thing to the Sims we have right now.

2019-09-08 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: BitLife the closest thing to the Sims we have right now.

Hi. Sorry if this has already been asked once, but i have a little problem. I can do no activity except going to the doctor and serender. When i click on some thing else in the activities menu, nothing at all happens. What can i do to fix that?

URL: https://forum.audiogames.net/post/460515/#p460515




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Re: Fighting arena has been released

2019-08-30 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Fighting arena has been released

Hi players.A few days aggo, I had the idea of an online mode in fighting arena. You could still select a voice and also a taunt for the enemy to sound on your side, but the enemy is now human controlled. Also, I took the bolders out of hell mode again cause they made it a bit to hart, but for that made a lot of more rocks. Now how ever, i am thinking about how i could bring the online mode into the game without geting a code mass. This is why i am asking you 2 questions?1. what mode should i make online? It is of course clear that i can not make levels online cause every one can be as good as they want, but should it have health boosters or the elements of hell mode?2. is it even worth it coding that thing?Now, I have to clarify that the online mode won't be like sbp or so, you are just fighting against one doode like in single player, just with the difference that the enemy is online player controlled. Keep that in mind before answering especially the second question, please.

URL: https://forum.audiogames.net/post/458637/#p458637




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Re: Scrolling Battles, Your World! Online 2D platforming exploration game!

2019-08-22 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Scrolling Battles, Your World! Online 2D platforming exploration game!

No, unfortunately not. Mason removed these. This is really a pitty cause it's one of the things that made 2dp different from sbyw. At the end of sbyw, i was also saying this game gets more and more like 2dp, also cause camera can no longer move through walls.

URL: https://forum.audiogames.net/post/457129/#p457129




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Re: Scrolling Battles, Your World! Online 2D platforming exploration game!

2019-08-16 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Scrolling Battles, Your World! Online 2D platforming exploration game!

I get a page loading error. Also sbyw serverlist and ywc is down now since masonasons.ddns.net is gone.

URL: https://forum.audiogames.net/post/455912/#p455912




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Re: Scrolling Battles, Your World! Online 2D platforming exploration game!

2019-08-16 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Scrolling Battles, Your World! Online 2D platforming exploration game!

I get a page loading error.

URL: https://forum.audiogames.net/post/455912/#p455912




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Re: Scrolling Battles, Your World! Online 2D platforming exploration game!

2019-08-16 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Scrolling Battles, Your World! Online 2D platforming exploration game!

The domain broke away with the forum. You can how ever use masonasons.ddns.net for accessing the site.

URL: https://forum.audiogames.net/post/455824/#p455824




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Re: gun turrets beta is out

2019-08-11 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: gun turrets beta is out

Hi rory. Cool! Isn't that this game that you sended a beta to test to me a whole while aggo? But yeah, it got much better and more interesting.

URL: https://forum.audiogames.net/post/454713/#p454713




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Re: Scrolling battles pro version 3.0.0 released!

2019-08-05 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Scrolling battles pro version 3.0.0 released!

Random location could be a problem, but nice idea.

URL: https://forum.audiogames.net/post/453466/#p453466




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Re: Scrolling battles pro version 3.0.0 released!

2019-08-05 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Scrolling battles pro version 3.0.0 released!

I think there where travelpoints in sbp weren't they? If so you could just make one out of the sz so the people can not go back into it before they die.

URL: https://forum.audiogames.net/post/453322/#p453322




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Re: Scrolling battles pro version 3.0.0 released!

2019-08-04 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Scrolling battles pro version 3.0.0 released!

And you are completely overgoing my last point. Any ways, i also think i detected a bug. If you walk on a specific location on the map, a few squares after you climbed the sz stairs, you are moved to a random pos on the map. It also apears to be that this only happens if you walk right not if you walk left.

URL: https://forum.audiogames.net/post/453214/#p453214




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Re: Scrolling battles pro version 3.0.0 released!

2019-08-04 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Scrolling battles pro version 3.0.0 released!

Yes, it does. The safe zone sounds are from up, the floor is same that was used in up even the wall type and stairchase is same. And also, the menu still looks like ripped of sbyw3, noow even more cause the old music came back.

URL: https://forum.audiogames.net/post/453103/#p453103




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Re: Scrolling battles pro version 3.0.0 released!

2019-08-03 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Scrolling battles pro version 3.0.0 released!

@22: wow nice thing, that would be cool. Would you mind me using that in maybe a future game of mine? I would also credit you.@23: cause it didn't clamed to have so much new like this ver had. When you made this toppic, it was looking like a revolutionary update, you should have used the old one instead if it's not that. And also, a lot of great things that made sbp original are gone now, like single player with real ai and glider.

URL: https://forum.audiogames.net/post/452985/#p452985




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Re: Scrolling battles pro version 3.0.0 released!

2019-08-03 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Scrolling battles pro version 3.0.0 released!

Few things here. In my opinion, this version is not as good as the old one was. As skylord already said, from the player perspective not so much changed, the menu still sounds and feels like sbyw3, the safe zone map reminds strongly like it was from ultra power, and no single player and custom srvs, which where 2 things that made the game really fun to play.

URL: https://forum.audiogames.net/post/452914/#p452914




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Re: Fighting arena has been released

2019-07-30 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Fighting arena has been released

For those who recently downloaded the new fa version, please redownload it. In that ver, the devil copter was incomplete. It;s fixed now.

URL: https://forum.audiogames.net/post/452170/#p452170




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Re: Fighting arena has been released

2019-07-30 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Fighting arena has been released

Fighting arena 0.11 has now been released, adding hellmode, and fixing some bugs. Please note that there is a critical bug in the auto updater. It's fixed in this ver, how eveer to update you have to press check for updates and then check for updates again. The download link is the same.

URL: https://forum.audiogames.net/post/452121/#p452121




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Re: Fighting arena has been released

2019-07-28 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Fighting arena has been released

I never saw a browser doing that. Also it will sooner or later get flagged https or not cause of bgt.

URL: https://forum.audiogames.net/post/451755/#p451755




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Re: Fighting arena has been released

2019-07-28 Thread AudioGames . net ForumNew releases room : simter via Audiogames-reflector


  


Re: Fighting arena has been released

I know. I don't want it to be.

URL: https://forum.audiogames.net/post/451688/#p451688




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