Re: bloodstorm returns!

2021-01-18 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: bloodstorm returns!

@113I like Your sig.

URL: https://forum.audiogames.net/post/607724/#p607724




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Re: bloodstorm returns!

2021-01-18 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: bloodstorm returns!

How to accept terms?

URL: https://forum.audiogames.net/post/607723/#p607723




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Re: Bullet Haven, a new shooting game!

2020-11-02 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Bullet Haven, a new shooting game!

Does anyone have the copy?

URL: https://forum.audiogames.net/post/585709/#p585709




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Re: Bloodbath beta

2020-06-13 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Bloodbath beta

Link is dead.

URL: https://forum.audiogames.net/post/540860/#p540860




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Re: Grand theft Accessibility Has Arrived!

2020-06-10 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

is it possible to disable auto reloading weapons?

URL: https://forum.audiogames.net/post/539484/#p539484




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Re: Zombie war revived! Now with Online mode!

2020-06-10 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Zombie war revived! Now with Online mode!

where can i find the help file? i don't know how to aim etc.i have a request btw. weapons reload automatically and this kills realistic feeling. can You add a reload function and ambo count as well?

URL: https://forum.audiogames.net/post/539480/#p539480




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Re: Grand theft Accessibility Has Arrived!

2020-06-05 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

LiamEver you try to run/play it on portabl hard drive?

URL: https://forum.audiogames.net/post/537718/#p537718




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Re: Grand theft Accessibility Has Arrived!

2020-06-04 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

@LiamCool to know.What do you guys think about playing from portable/external hard disk?

URL: https://forum.audiogames.net/post/537252/#p537252




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Re: Dangerous Drive, Ultimate Chase

2020-04-27 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Dangerous Drive, Ultimate Chase

Thank you that it seems you took my advise on weapons or there wher weapons which i m unaware of. sounds a promissing game anyways. definatly i will try it out.

URL: https://forum.audiogames.net/post/523580/#p523580




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Re: Dangerous Drive, Ultimate Chase

2020-04-27 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Dangerous Drive, Ultimate Chase

Thank you that it seems you took my advise on weapons or there wher weapons which i m unaware of. sounds a nice gaming anyways. definatly i will try it out.

URL: https://forum.audiogames.net/post/523580/#p523580




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Re: Dangerous Drive, Ultimate Chase

2020-04-27 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Dangerous Drive, Ultimate Chase

Thank you that it seems you took my advise on weapons or there wher weapons which i m unaware of. SOunds a nice gaming anyways. definatly i will try it out.

URL: https://forum.audiogames.net/post/523580/#p523580




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Re: Grand theft Accessibility Has Arrived!

2020-04-12 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

Hope @Lia wouldn't mind that. i've translated docs  in Turkish. The download link is below.https://drive.google.com/open?id=1OpU4U … b8whkcLwMJ

URL: https://forum.audiogames.net/post/518805/#p518805




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Re: Grand theft Accessibility Has Arrived!

2020-04-12 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

are we able to use weapons, drive cars etc? im gunna try it myself but, don't have the enough space right now.

URL: https://forum.audiogames.net/post/518524/#p518524




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Re: Street Chaos, Criminal on the Loose!

2020-04-11 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Street Chaos, Criminal on the Loose!

i wish there could be some gun disputes as well. but, congrats though, sounds a nice game.

URL: https://forum.audiogames.net/post/518385/#p518385




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Re: Grand theft Accessibility Has Arrived!

2020-04-11 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

Are we able to use weapons, cars, tools etc?

URL: https://forum.audiogames.net/post/518384/#p518384




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Re: Undead Assault

2020-03-29 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Undead Assault

Game seems to promissing but i couldn't find how to see loaded ammo. Thanks Burak btw.

URL: https://forum.audiogames.net/post/513589/#p513589




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Re: Undead Assault

2020-03-28 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Undead Assault

What makes world addition any differant than the blind games addition one?

URL: https://forum.audiogames.net/post/513405/#p513405




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Re: Bloodbath beta

2020-03-14 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Bloodbath beta

it somehow pvp alike but, laggings, no empthy sound, no proper aiming as well.Additionally, / key and such for chat functions didn't  work for me. i use NVDA.

URL: https://forum.audiogames.net/post/508697/#p508697




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Re: gun turrets beta is out

2019-08-12 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: gun turrets beta is out

My feedback and ideas about game.1. ,havving unlimited amount of ammo, kills realizm, put an option such as r key to load and shift+R key to reload  as in swamp alike games.2.we shoot obsticals but, sounds like we walk and shoot without a goal.3.should be able to walk continuesly withing pressing arrow keys.

URL: https://forum.audiogames.net/post/454919/#p454919




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Re: Scrolling Battles, Your World! Online 2D platforming exploration game!

2019-07-03 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Scrolling Battles, Your World! Online 2D platforming exploration game!

Server is up running but, i don't know how to switch guns and play this etc. i was playing pro and now everything has changed and bunch o hassle.i simply opened up zipped file in the same foulder and launch the game but, the music and ambiance is so noisy couldn't get over it duno how to play and where all people gathered, the map was empthy and nobody to battle.Game seems nice with it's music and ambiance though.

URL: https://forum.audiogames.net/post/445835/#p445835




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Re: Swamp, zombie FPS by Aprone

2017-07-01 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Aprone wrote:Turkce, if paypal is no longer going to work in Turkey, what other methods would be available for electronic payments?actually there are some local ones which im unaware of how to do local payments, but i can do wire, check your mail box for some days ago, there you  search as Chaghlar (it's my name), then we can go thru.i can cover the costs if ever btw.

URL: http://forum.audiogames.net/viewtopic.php?pid=317580#p317580





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Re: Swamp, zombie FPS by Aprone

2017-06-30 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

SLJ wrote:Bump what?If you have the money for an account, I'm sure you can transfer it in other ways to Aprone.Thats why i wanted to contact him, if he tells me a way for it, i would be happy to do so.

URL: http://forum.audiogames.net/viewtopic.php?pid=317441#p317441





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Re: Swamp, zombie FPS by Aprone

2017-06-14 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

*bump*

URL: http://forum.audiogames.net/viewtopic.php?pid=315312#p315312





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Re: The killer

2017-06-12 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: The killer

blink_wizard wrote:So if someone like Danny or someone who has written a dynamic server list, what's the best way to go about updating a server list? Just curious. You see, the server thing is great, but the only problem I see about it, is people misusing it. For example, there could be so many servers like there was in Ultrapower with like 30 admins and the game wasn't fun to play at all. Or I could be wrong, I might add the server list though if most of you guys really want this. I see the good and bad in doing this. On one hand we won't have to worry about servers or anything like that, and I guess there's always the argument of if you don't like a server you could go to another one. I just don't want this game to be known as another drama blindy FPS.i always think that it's better when we got a central server, because we're asmall community and as you or someo
 ne else mentioned abovefall down of rtr is a great example although it wasn't the main factor about it.when people gather on one main server means the surrounding area sound liv and way better.

URL: http://forum.audiogames.net/viewtopic.php?pid=314970#p314970





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Re: Swamp, zombie FPS by Aprone

2017-06-12 Thread AudioGames . net ForumNew releases room : Turkce_Rap via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Hi guys.i need your advice on what to do about buying new membership.i live in tr and you know dem governments and we can't use paypal these days, i love swamp anyway  and wanna buy to be able to play it.so any ideas?

URL: http://forum.audiogames.net/viewtopic.php?pid=314966#p314966





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