Re: evolve, a new incremental game

2019-08-03 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: evolve, a new incremental game

hi just click the plus button of the resource u want to increase the storage for and then at the bottom of the page u will find extra buttons for u to construct the crates using ply wood and u can then assign the crate to that resource which will add to your storage for that resource.as for steel u will need to research the crucible steel project, or if u can't yet, u will have to buy them from market. once u researched crucible steel, u can then smelt steel from the smelter options.

URL: https://forum.audiogames.net/post/453048/#p453048




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Re: evolve, a new incremental game

2019-07-31 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: evolve, a new incremental game

oh I see!any idea if the space part is accessible yet?

URL: https://forum.audiogames.net/post/452370/#p452370




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Re: evolve, a new incremental game

2019-07-31 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: evolve, a new incremental game

great guide! thing is, I have already finish lvl 3 of the supercollider, but I am still only at 4 plasmids. I have mutated the jean 3 times at least, and from what I understand, each multation gives 1 plasmid, and some jeans. the guide mentions that u should reset at about 100 plasmids, it seems like it's going to take quite a while more for me to get to that amount of plasmids. what am I missing here?also, if I decide not to reset yet and launch in to space, is that area accessible yet?

URL: https://forum.audiogames.net/post/452287/#p452287




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Re: evolve, a new incremental game

2019-07-30 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: evolve, a new incremental game

thank u so much. sorry for the many questions!hopefully the space tab will be accessible soon!any of u finish a full run of this game yet? I understand that I can actually arm missiles and end the game to receive some rewards, but I was thinking since this is my first playthrough I will hold off on reseting the game before  finishing all possible upgrades there is to offer.

URL: https://forum.audiogames.net/post/452181/#p452181




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Re: evolve, a new incremental game

2019-07-30 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: evolve, a new incremental game

thanks for your detailed explanation!i'm now trying to upgrade my arpa projects as I have not enough knowledge/money cap to proceed with some of the upgrades for the bio lab/university/wardenclyff, I guess u know what I mean. thing is, I don't really know which are the resources needed for each of the projects, e.g. if I want to upgrade stock exchange, what are the things I should focus on making? sometimes when I press space on a percentage button, the project percentage actually moves, but most often it does nothing. I kind of figured that to upgrade the super collider, I need polymers (please correct me if I am wrong), but I can't really figure out what the other projects require?thanks, and keep up the great work!

URL: https://forum.audiogames.net/post/452112/#p452112




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Re: evolve, a new incremental game

2019-07-29 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: evolve, a new incremental game

ok. I click the 1% button, and see that the percentage above that button went up by 1%. I clicked it till it reached 5% before that buttons and all others did nothing. which resources does this project use?also, I understand that I can export this game to play on another computer, but when I went to settings, export game, a text field came up with a long string of seemingly random characters and numbers, I can't seem to find a button that lets me browse to a folder in which I can save the game in? what am I missing here?the reset buttons also did not show up after I check the box for show reset buttons.

URL: https://forum.audiogames.net/post/451879/#p451879




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Re: evolve, a new incremental game

2019-07-29 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: evolve, a new incremental game

thank u so much. glad that u gave explanations for each of the projects, as the game does not explain it very much. will give that a try.

URL: https://forum.audiogames.net/post/451876/#p451876




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Re: evolve, a new incremental game

2019-07-28 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: evolve, a new incremental game

thank u so much! factory is working just like the smelter now! but I still can't figure luxurious goods? I started producing it, but nothing new appeared to my resources.also, what is the arpa for? I managed to get it up to 4 %, but I don't know what resources it is actually consuming from me, and what does it do?

URL: https://forum.audiogames.net/post/451705/#p451705




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Re: evolve, a new incremental game

2019-07-27 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: evolve, a new incremental game

yes I have a definite suplus of both copper and aluminium, so looks like I will have to wait for the accessibility update before I can continue. because quite a few of the researches need alloys now. there are only 2 elementswhen I get to the factory. the alloy clickable link, and the luxurious goods clickable link, and of couse there's the clickable that closes the factory. and I actually made 2 factories, and made sure it has power supplied to it, but pressing space on either the clickable goods does not seem to do anything.

URL: https://forum.audiogames.net/post/451541/#p451541




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Re: evolve, a new incremental game

2019-07-27 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: evolve, a new incremental game

hi all. need some help here. I am currently unable to get my factory to work. I clicked on the factory options, but when I tried to click either alloy, nothing happens. factory is up to level 2, and I still have power remaining. am I missing something that I have to research to get the factory up and going. will not be able to progress if I can't get the alloys up and going. have tried buying, but they are rather expensive. thanks!

URL: https://forum.audiogames.net/post/451462/#p451462




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Re: Texas Hold'em by Apple on iOS is accessible

2019-07-08 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Texas Hold'em by Apple on iOS is accessible

there are many holdem games in the app store. and I found that many are inaccessible with voice over. can I know which developer developed this game? or the full name of this app?

URL: https://forum.audiogames.net/post/447726/#p447726




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Re: The Grail ords, a text-based browser game

2019-05-13 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: The Grail ords, a text-based browser game

the durability of your items can be found in residence/items. not sure about equipment durability as combat items don't break as far as I know.

URL: https://forum.audiogames.net/post/433438/#p433438




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Re: Galatium | A Free Text Based Browser MMORPG

2019-04-18 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Galatium | A Free Text Based Browser MMORPG

there are already 2 quests that I am on just as a new player. there are other towns u can go to for more quest. and according to the help files, u will have to discover the quest by really exploring the town.for those who are in to pvp or pvm, this is a decent game to play that does not take up too much of your time.

URL: https://forum.audiogames.net/post/427740/#p427740




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Galatium | A Free Text Based Browser MMORPG

2019-04-17 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Galatium | A Free Text Based Browser MMORPG

Galatium is a 100% free to play PBBG and text-based MMORPG.Join the epic battle that never ceases as you strive to become a true legend. Will you be a vicious Gladiator and allow your rage to rule the battlefield ... or perhaps a pillaging Pirate where looting is a joy as well as a priority? Select from six mighty classes and begin your journey of becoming the best of the best!No downloads required. Use any device that has a web browser.Start playing Galatium for FREE, right now!Take on MonstersMonster Arena Join a Worthy ClanClans Unique BoostersTarot Cards Complete QuestsQuest Log Explore the ForestForest Exploration Socialize in ChatChat with other Players after a few days of playing this game, I find literally everything is accessible, and I just received a message from the developer, hearing that I am playing with a screen reader, wants to know if anymore improvements to accessibility can be made.so guys, give it a trywww.galatium.net

URL: https://forum.audiogames.net/post/427406/#p427406




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Re: The Grail ords, a text-based browser game

2019-04-07 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: The Grail ords, a text-based browser game

firefly82, I can't remember exactly, but for the journal u have got to equip it, so I think it's going to be the same for a bed as well just go to your residence and possessions to check if u need to equip it or not.

URL: https://forum.audiogames.net/post/425486/#p425486




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Re: The Grail ords, a text-based browser game

2019-04-01 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: The Grail ords, a text-based browser game

hi aro. I notice when the screen reader reads equipments, whether my own or other seekers' on their profile page, it only reads out the item name. basically I understand that every equipment or item in the game has it's assigned item name? so what happens is that when u go through the equipment list of a much higher level seeker, u will see a bunch of item names and not what that item is. maybe this maybe be what is causing the confusion of the blind seekers like us. is there a chance that can be fix to announce the actual item name instead of it's number?

URL: https://forum.audiogames.net/post/424353/#p424353




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Re: The Grail ords, a text-based browser game

2019-03-31 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: The Grail ords, a text-based browser game

hi aro. thank u for the update! I can read my mood now, but time and weather is still unreadable from the character's page.nevertheless, still thankful that u are still trying to improve accessibility for this game.

URL: https://forum.audiogames.net/post/424023/#p424023




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Re: The Grail ords, a text-based browser game

2019-03-29 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: The Grail ords, a text-based browser game

hi aro. thanks for the updates.so far, I did notice some changes in what my screen reader has been reading back to me. but the mood points are still not being read yet.

URL: https://forum.audiogames.net/post/423586/#p423586




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Re: The Grail ords, a text-based browser game

2019-03-28 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: The Grail ords, a text-based browser game

hi Lord Arogandor,do u think u can make the mood number readable with a screen reader? as of now I can only know what mood i'm in e.g. exultant now, but not sure if I am nearer to the 900 mark or the 1000 mark if u know what I mean.also, is it going to be possible to make the cards in the blackjack game readable as well? as of now I can only know my final result.

URL: https://forum.audiogames.net/post/423187/#p423187




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Re: The Grail ords, a text-based browser game

2019-03-28 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: The Grail ords, a text-based browser game

to make beer it will take 4 days. u will need to stir the barrel every day spending 20 or so stamina.

URL: https://forum.audiogames.net/post/423184/#p423184




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-27 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

hi all. finished the game a few times since I started playing, but I just noticed that I have only completed a total of 32 quests. from what I gathered here so far, there should be at least 35 quests. can someone tell me which are the quests that I am missing, and how I can trigger them? below is the list of my completed quests:Pilgrim's ProgressA Balancing ActLaying Down the LawBetrayedBrother's KeeperGetting at the HeartYou Can Lead a Horse to Water...The Good ShepherdStolen From the RichTime in a BottleFinding the FoundersWho Framed Rogarr Rabgurg?The Sweet Smell of SuccessTools of the TradeTest Your MetalSupply LinesA House DividedNo Rest for the WickedFamily LegacyTrouble SleepingHorsepowerStrange BedfellowsPredators and PreyThe ExterminatorAncient EvilThe Ties That BindAn Offer of AidReunitedThe Goblin King and IBusiness as UsualActually LoveChanging of the Guardthanks much!;

URL: http://forum.audiogames.net/viewtopic.php?pid=349619#p349619





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-04 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

re joseph 523. oh, my bad I reinstalled the game and forgotten to update to version 1.1. yes I did remember the goblin stuffs showing up in my selling tab. can't really play this fantastic game for the next 2 days as got a project on hand to finish up first. I kind of can't wait to finish all the possible quests in this game, but at the same time, I don't want to finish too soon haha.

URL: http://forum.audiogames.net/viewtopic.php?pid=345707#p345707





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

hi joseph and all, i'm not sure if I have broken some part of the game. that is, in terms of some of the quests.spoiler...1.   I have 23wolf pelts, but when I go back to the general store store, the lady just tells me about her hearing about me helping the guards to solve the bandit problem. she does not seem to notice that I have gotten enough of the pelts that she wants somehow.2. quite similarly, but a little different though, I managed to complete the gathering of 25 iron ores for the blacksmith, which resulted in him asking me to sell him goblin weapons and stuff. I actually have a lot of them, but when I visit him again he does not notice as well.end spoiler...so, did I do anything wrong which messed up my quests completion somehow? thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=345522#p345522





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-10-19 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

yes the boost time is maxed out at 45 minutes.I have currently finished all 5 million sale of all products except for the following:weapons just did 1000belt doing 1000pots just finished 1 millionsilver necklace doing 1000diamonds doing 1000diamond ring doing 1000I have 450 minutes automation now.and yes there is a boost slot for plus 1 for both raw diamonds and diamonds.now I no longer have 8 quests anymore, as I have ran out of products that can give me quests. i have also finish the buy 1 automations quest. so now each time i restart i will only get 6 quests now, and when i finish the 5 million pots quest, my quest list will be 1 less again. hope more items will be added to this game soon. when u are doing slow production items like armor and pots, it's a good idea to have more than 100 slots. just save up using bag of gold again and again, it's really worth it in the long run.

URL: http://forum.audiogames.net/viewtopic.php?pid=334270#p334270





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Re: You're a Cyclepath!

2017-08-12 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: You're a Cyclepath!

hi there. downloaded the windows version of this game. after listening to the intro, and when nvda tells me to use the arrow keys to navigate, the arrow keys does nothing for me. am I missing out something here? thanks for your help guys. really looking forward to playing the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=324070#p324070





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-07-16 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

hi michelle.got another suggestion/featback. I think some of the higher quests' rewards got to be adjusted again. I spent about a month or more finishing the buy 5000 automations quest, and only got 5 more minutes of automation. I kind of think this reward is a little less considering the time and effort put in to completing this quest. and guess what right after I restarted again, I got the buy 1 automations quest, and also it's just 5 more minutes of automation for buying 1 automations, which will probably take me more than 2 months to finally complete this quest. a friend of mine also got the use 5000 boosts and also, the reward is just another 5 minutes of boost duration which I think deserve an increase of boost time as a reward. hope u and your team can discuss and consider this.played this game like since it's release, and i'm still loving it. hope there will be more estate expansions soon as I always end each playthrough with
  too much gold. and oh speaking of gold, i got another bug to report. once your amount of gold exceeds about 1.2 billion, i will hear that i have negative gold for some reason. please look in to this as well? keep up the great work!

URL: http://forum.audiogames.net/viewtopic.php?pid=319673#p319673





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Re: Return Of The King multilanguage version released

2017-07-02 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

hi there. after successfully registering an account from the website and typing my details like email and password to log in in the game, I got the message network abnormal. what's wrong?

URL: http://forum.audiogames.net/viewtopic.php?pid=317756#p317756





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-13 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

to shrike.I just completed my sell 2 million logs quest in less than 4 hours with 50 slots working non stop. the thing is, u will have to have a few hours to spare and keep the game opened and in the city with the sharpened axe boosts activated. no matter how high your storage is, it will likely be full in less than a minute. so just stay at the sell all button for logs and hit double tap everytime u hear your storage is full. it's really not so bad if u find time to do it. as for your quest list, what I would definitely do is to start by doing the copper quest together with one of your farm quest, better the 1 that's will earn u the most gold in the shortest time. likely, your copper will be done first. then, switch your quarry to just do stone. it's ok if u can't finish selling the number u need to to complete the sell stone quest as when u restart the numbers are still there. next, start focusing more on your farm. buy say maybe 10 more slots in the f
 arm to speed up everything. finish up both your farm quests they are not that hard honestly if u have 50 slots. after u are done with your farm quests, u should have tuns of money to buy 50 or 60 slots in your lumberyard. then after the farm quests and hopefully the stone quest is done, finish up by spending a few hours to finish up your log quest. after finishing it, if u still have the mood to, or if u are still waiting for your stone quest or iron ore quest to finish, continue making use of your many many lumberyard slots to start on timber. in a day or 2, u will actually be done as well. I estimate to complete your current quest list, I will take about 3 to 4 days to complete.

URL: http://forum.audiogames.net/viewtopic.php?pid=315189#p315189





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-09 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

max number of quests is 8 in a game. so if u only complete say 3 and then restart, u will only get 3 new quests.just to give u guys a sense of things for the estate, I have completed all estate expansions. the last 1 needing 2000 belts and 1500 diamond rings and also 500 million gold. final storage bonus is 120 percent.to add on to the quests list, for people who are just starting off and have not bought the buildings like  quarry and furnace and blacksmith, I strongly encourage u all to do so, as u will get more quests when u next restart. currently u will only likely have about 5 or 6 quests in your quest list because u have only bought the lumberyard and farm. but of course u will also need to unlock all products in a building to fully unlock it so as to get quests from the new building on your next restart. to find out which are the only buildings u have unlocked, just go to view upgrades in the castle. if u only see lumberyard and farm in there when u resta
 rt, that means you will only get lumberyard and farm quests only. so by unlocking more buildings, u will get more quests when u restart, up to a maximum of 8.

URL: http://forum.audiogames.net/viewtopic.php?pid=314575#p314575





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-07 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

slj, if u are complaining about a tiny quest that asks u to buy 50 automations, just have a look at my quest list:sell 1 million logssell 5 million grainsell 5 million woolsell 1 million saltsell 150 metal partssell 150 gold barssell 300 thousand fabricbuy 5000 automationsI am now working on the next level of estate expansion which requires 20002000 belts, 1500 diamond rings, and 500 million gold.my automation time is 235 minutes.

URL: http://forum.audiogames.net/viewtopic.php?pid=314242#p314242





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-25 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

actually, 16 slots is not a lot of slots. I am now doing the sale of 1 million wool, and I have 53 slots in the farm. my next slot costs 77.7 million without any real estate boost. also doing 600 k stone, my quary is not at 51 slots with next slot costing 60 million or so. the more slots u have, the faster the production and faster the money comes.

URL: http://forum.audiogames.net/viewtopic.php?pid=312539#p312539





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-24 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

if u leave the game open all the time, which means not locking your screen at all, the phone may get a little warm. but if u only unlock your screen to play every few minutes, I think the power consumsion is quite manageable. I also regularly close out the app from app switcher and restart the phone, maybe once every 12 hrs or so. I find that by doing this the power consumsion is much more manageable. whenever there are graphics, whether simple or not, the power consumsion will be high. it's similar to if u were to leave your phone on watching a long video on youtube, the battery won't last long either. as many people have misunderstood, having screen curtain on or off will not affect your battery consumsion at all. if u want, u should set your brightness to 0 percent, turn blue tooth off, and also put phone on low power mode. hope the above info can help in some way. my phone is a iPhone 6s, which has been with me for almost 2 years now, and I can still play ck  pr
 obably up to 4 to 5 hrs nonstop before battery reaches below 10 percent.

URL: http://forum.audiogames.net/viewtopic.php?pid=312414#p312414





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-16 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

hi michelle. my name is kelvin tan. not sure if my email has been added to the test flight list as I did not receive an email from test flight for the new version of crafting kindom.

URL: http://forum.audiogames.net/viewtopic.php?pid=311198#p311198





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-04-21 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

I am currently working on 25k armor and 50k fishing rods now.

URL: http://forum.audiogames.net/viewtopic.php?pid=308114#p308114





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-04-21 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

[[wow]] 100 logs! I guess u hardly unlock any other buildings at all? maybe u should start buying the farm, quary furnace, and blacksmith. they give u more money for selling the products there. and u can then unlock new quests from buying those buildings in your next restart.

URL: http://forum.audiogames.net/viewtopic.php?pid=308113#p308113





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-04-09 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

yup princess pay out is max out at %40. hopefully there will be more rewards added soon to make it more enticing for players to log in to the game every day.

URL: http://forum.audiogames.net/viewtopic.php?pid=306460#p306460





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-04-04 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

hi all. just wondering, what is the highest item quantity sale u have had to make to complete a quest? my highest quantity sale quest is 150k leather strips. so far. for logs i'm at 75k, timber 50k etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=305680#p305680





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Re: Crazy Party: mini-games and card battle! (beta43)

2016-10-26 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta43)

hi all. what is the micro game mode all about? I can't seem to get any score higher than 0.

URL: http://forum.audiogames.net/viewtopic.php?pid=284170#p284170





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Re: Invisible Dragons: A Resource Management Game for IPhone

2016-10-01 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Invisible Dragons: A Resource Management Game for IPhone

I have 5 too, but our difference is that u have the time travel card, I have the gold card. keep us all updated on whether are the any more cards or if the game can be completed after getting all cards and maybe there is a max number of types of dragons as well probably.

URL: http://forum.audiogames.net/viewtopic.php?pid=280983#p280983





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Re: Invisible Dragons: A Resource Management Game for IPhone

2016-09-24 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Invisible Dragons: A Resource Management Game for IPhone

ok. I am about to get my third ritual card, but I am thinking to grind my inactive cult up a little more, so that I will have more active cult to upgrade my other ritual spells when I start my next round. I think probably the maximum cards u can get is 4 or 5, hope to hear more from u soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=280230#p280230





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Re: Invisible Dragons: A Resource Management Game for IPhone

2016-09-20 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Invisible Dragons: A Resource Management Game for IPhone

maybe someone can write to the developer of this game and ask them if there is a real or ultimate ending to this game?

URL: http://forum.audiogames.net/viewtopic.php?pid=279686#p279686





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Re: Invisible Dragons: A Resource Management Game for IPhone

2016-09-19 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Invisible Dragons: A Resource Management Game for IPhone

and what does the number of inactive cult mean? does it affect the number of ritual cards u get or something?

URL: http://forum.audiogames.net/viewtopic.php?pid=279650#p279650





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Re: Invisible Dragons: A Resource Management Game for IPhone

2016-09-19 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Invisible Dragons: A Resource Management Game for IPhone

when u sacrifice, aren't u only supposed to lose all your dragons only? do your eggs and wizard towers and upgrades get destroyed as well and u will need to start all gold, eggs, towers and upgrades production all over again? as far as i read from the cult menu, u will only lose all dragon broods?

URL: http://forum.audiogames.net/viewtopic.php?pid=279649#p279649





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Re: Invisible Dragons: A Resource Management Game for IPhone

2016-09-19 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Invisible Dragons: A Resource Management Game for IPhone

and also, the are some numbers under the cult feature. i notice as i upgrade my farms, mines, and towers and all, the number keeps going up. i wonder what that number will be used for in the future, and when?

URL: http://forum.audiogames.net/viewtopic.php?pid=279601#p279601





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Re: Invisible Dragons: A Resource Management Game for IPhone

2016-09-19 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Invisible Dragons: A Resource Management Game for IPhone

I have now built my 5th wizard's tower, which I think will be the last, but nothing is happening yet. in the process of creating the gold dragon too, but there is still obsidian dragon after gold though. hopefully obsidian will be the last and something happens soon haha.

URL: http://forum.audiogames.net/viewtopic.php?pid=279600#p279600





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Re: Invisible Dragons: A Resource Management Game for IPhone

2016-09-18 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Invisible Dragons: A Resource Management Game for IPhone

based on the resources screen, there is still an empty spot to fill in, on the right side of cult, and just below your mana info, so I believe there is still at least 1 more feature to unlock. I am still in the process of creating the bronze dragons. after gold there is still obcidian dragons, not sure if anymore after that. anyone who has unlocked the cult or gone further in this game please keep this forum updated please?

URL: http://forum.audiogames.net/viewtopic.php?pid=279531#p279531





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-12 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi there all. I ahave posted this on the trading thread, but no one has responded so i thought I post it here where more are subscribed. looking to complete my manapedia, and now I am still short of the water and flame starters, and also transforming my sheepit in to lamgurk. I have lots of money, so breeding is not a problem if anyone can just lend me their fully transformed flame and water manamon starters. I already got motrex, so now just the 3 more to go, and then I can just grind my way or exp pal my way to a complete manapedia. I can't host. thanks much in advance. u can contact me via twitter at @kelwl, or just at this forum is fine too. thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=278668#p278668





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-11 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi all. i'm trying to complete my manapedia. can anyone tell me what the manamon for I d 109? I hope I did not miss it out. hopefully it's not one that can only be found in tangeria tower? thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=278547#p278547





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-10 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi jade, what does Craggallemand Craggallemtransform from? I tried searching through your guide, but can't find the answer. thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=278432#p278432





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-28 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi all. I think I ran in to a bug in this game. right after I beat the oriander stadium, I used the pocket copter to return to the hotel immediately and did not know that I was supposed to take the teleporter. so the cut scene that was supposed to be triggered after the teleporter ride did not occur, and now when I go to the factory I can't find anyone to get the key from. I tried going back in to the gym again and took the teleporter and exited the gym after that but the cut scene still did not appear. what can I do?

URL: http://forum.audiogames.net/viewtopic.php?pid=276541#p276541





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-15 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi there. I tried searching for the forum topic for trading manamon but can't seem to find it. can someone direct me to the thread please? trying to get a motrex.

URL: http://forum.audiogames.net/viewtopic.php?pid=274514#p274514





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-09 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

yes. I got a chingle that can put it to sleep, but will I still have to lower its health to below %50 to have a better chance?

URL: http://forum.audiogames.net/viewtopic.php?pid=273473#p273473





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-09 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi all. I found pandourbit and want to try to capture it. managed to get it's health down to %10, but after using like almost 20 mananets to, it still escapes everytime. is there anything more  I need? thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=273471#p273471





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-20 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

ice

URL: http://forum.audiogames.net/viewtopic.php?pid=265271#p265271





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-13 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

agree with dark. the math challenges are really fun once u put some effort in to it. I even started remembered some of the answers especially for the square root questions, as they are often repeated. just keep playing them and your mental math will improve with practice.

URL: http://forum.audiogames.net/viewtopic.php?pid=264305#p264305





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-12 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

finally managed to get through the darkness world. I understand that there are more worlds to unlike e.g. the volcano. how can I do that?to defeat ghost type, use dark type.

URL: http://forum.audiogames.net/viewtopic.php?pid=264166#p264166





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-12 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

hiall. I am on the heights now. but I am unable to proceed after doing the parashoot jump, I definitely got enough points for the jump to proceed. funny thing is that even if I press enter on the parashoot jump again, it doesn't work. is there anything i'm missing?

URL: http://forum.audiogames.net/viewtopic.php?pid=264062#p264062





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-10 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

i believe you will be rewarded with jams after that battle.

URL: http://forum.audiogames.net/viewtopic.php?pid=263803#p263803





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-09 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

is anyone experiencing this error? it always happens after turn 2 of online battle with just 1 opponent.Call stack size: 4Function: void Partie::runMiniJeuCombat()Function: void Partie::run()Function: void lanceNetplay(bool, bool = true, string = "", int = g_port)Function: void main()

URL: http://forum.audiogames.net/viewtopic.php?pid=263711#p263711





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-08 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

got this error after my second turn of battle:Call stack size: 4Function: void Partie::runMiniJeuCombat()Function: void Partie::run()Function: void lanceNetplay(bool, bool = true, string = "", int = g_port)Function: void main()

URL: http://forum.audiogames.net/viewtopic.php?pid=263566#p263566





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-08 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

sorry for triple posting guys. but i'm happy to say that someone successfully connected to my server, got battle started, but sadly that person left half way through only the first turn. I will still be on for a few more hours if anyone want to battle.

URL: http://forum.audiogames.net/viewtopic.php?pid=263560#p263560





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-08 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

can anyone connect?

URL: http://forum.audiogames.net/viewtopic.php?pid=263559#p263559





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-08 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

hi. I just did some configuration on my router, and hopefully I got things right and can host servers now. for those who enjoy battling, please try joining my server to see if u can connect. will be on for a while. my server name should be kel or kelwl.

URL: http://forum.audiogames.net/viewtopic.php?pid=263558#p263558





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Re: Second Castaways 2 public beta

2016-04-29 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Second Castaways 2 public beta

hi. was just wondering when I send a cart to a second plot of land, should I lose the horse as well? because the job lists says I will keep both cart and horse, but when I get to the new land I only got the cart left, and so can't send it back to my original piece of land anymore. great game so far.

URL: http://forum.audiogames.net/viewtopic.php?pid=258712#p258712





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Re: Bokurano Daibouken 3 : secondary topic

2016-04-22 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi all.just started on bk1 and bk2 yesterday. tried searching this forum for threads on this 2 games but can't seem to find. can't someone here point me out if there are any?basically for bk1, I am just like walk around a 3d map pressing enter on things. I managed to get the humidifier to explode. but I can't seem to find anything else to do in order to proceed farther in the game.for bk2, I finally got to stage 2.4, but I kept getting killed by the slimes that throws some acid or something at me as they can be too many to dodge. not sure should i spend gold to up my hp in the stage 1 shop, as the rice balls in bk2 do really little help. and does bk2 even have character levels? i went to see status screen but there is no xp or something like that at all. any tibs on this 2 versions of bk, as the documentation is in Japanese and so i can't read it.thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=257892#p257892





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-28 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

is the energy balls in the newer versions of this game less damaging? because listening to carie's playthrough, her energy balls seems to do a lot more damage than those I have.

URL: http://forum.audiogames.net/viewtopic.php?pid=251862#p251862





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-24 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

ok. will give that a try tomorrow. thanks for all the help guys. hopefully I can get passed this level. it's really really really long!

URL: http://forum.audiogames.net/viewtopic.php?pid=251427#p251427





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-24 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

it's my first time playing through this game, so I don't have the jump shoes as yet. I only have the mega shooter, wish I have the omega shooter i'm sure it's more powerful. so what u mean is that try not to stop. just keep running and shooting in the mud killer's general direction? in that case if it is going to take a long time, then won't there be less and less space for me to run to and from because there will be more and more walls?

URL: http://forum.audiogames.net/viewtopic.php?pid=251416#p251416





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-24 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

but my earlier levels are locked up so I can't go back and buy any blades. even the crafting shop is locked. are the walls he put up destroyable by a mega shooter? the mega shooter is the only non stamina and decent enough weapon I have on hand now. other than that I only got the mega tun hammer, which I can only do 3 swings at most before my stamina runs out. and each time I swing, my walking/running speed decreases. so in general, should I be trying to stay close to the mud killer or should I be trying to do long range? and is the power of the energy ball being severely compared to older version of this game?

URL: http://forum.audiogames.net/viewtopic.php?pid=251388#p251388





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-24 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi all. I have finally gotten to 25.3, having a hard time with the mud killer or something. it keeps throwing walls around me and killing me. my mega tun hammer doesn't seem to do much to it. and, it seems like the energy ball is no longer as effective as compared to those that carie used in her game play through. can anyone give me any tibs on defeating the mud killer? I even tried engaging cats but still no good. hahaha!

URL: http://forum.audiogames.net/viewtopic.php?pid=251371#p251371





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-22 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi all. I have been stuck on stage 24.4 for quite a while now. I can't seem to defeat the boss of this level. I tried getting to the energy crystal, which heals the boss whenever it's health gets too low. but after hitting the energy crystal once, it will go up or down to another y coordinate, which I always will take a while reaching travelling via the worp panel or something. even energy balls does very little damage to the boss and also the energy crystal. is there a way to get pass this level more easily?another questions, how do I change my weapons to the sub weapons? as in, is there a key stroke I can use to switch from main weapon, to sub weapon 1 or sub weapon 2? thanks guys!;b;

URL: http://forum.audiogames.net/viewtopic.php?pid=251158#p251158





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Re: vandettacrime a new browser based game by nonvisiongames

2016-01-11 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: vandettacrime a new browser based game by nonvisiongames

keep those events coming. i am trying to help spread the word for this game to my sighted friends, hope they will join too.

URL: http://forum.audiogames.net/viewtopic.php?pid=246407#p246407





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-06 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

for me, i just use a lot of speed potients and also energy drink to heal. speed potients can help me avoid the bombs more easiby.

URL: http://forum.audiogames.net/viewtopic.php?pid=245747#p245747





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-05 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi. I am now stuck on 5.4. I just killed and killed but I went to the right edge of the level but nothing happens, the monsters just kept responding. how can I complete that level? thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=245606#p245606





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-05 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi. I am now stuck on 5.4. I just killed and killed but I went to the right edge of the level but nothing happens, the monsters just kept responning. how can I complete that level? thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=245606#p245606





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-04 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi all. i'm now stuck on 3.4 where i'm on a building. because the instructions were not in English, so I do not know what I should do. I guess I must destroy a computer? but something keeps on generating more monsters to attack me and although I bought a hammer, it is not fast enough to handle? btw is the hammer more recommended than the iron knife? how do I get pass 3.4?  thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=245467#p245467





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-03 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi. thanks so much. although i have bbought the translation pack by yukio, seems like it's not working well for all levels. i actally have nvda installed, but can't seem to find the translation add on when i tried getting more add ons from the nvda tools. even the posted link to get the add on that is on page 1 of this thread doesn't work. can you post a link to download the translation add on or any other add ons for nvda that i will need here? i really don't wanna any important info for this game. thanks. walk throughs podcasts or links will be greatly appreciated as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=245421#p245421





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-03 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

hi all. I started playing bk3 2 days ago, and find myself now stuck at 2-3. none of my weapons seem to work against the bees that throw bombs down on me. even the rope that is supposed to hit air born enemies does not seem to work at all. I tried avoiding them all by running away, but I seem to have to be able to kill all the bees before a door will appear. I bought the English translation version of the game for 5 usd, but for some reason chapter 2 of this game the translation program doesn't seem to work, so I might have missed out important info about how I can kill or get pass the bees and move on to the next level. can anyone please help?on another note, I tried my best to find a walk through of this game online, here included, but can't seem to find. there are too many posts here and I don't know how how long I will take to go through all the posts in here to find the info I need. can someone point me to a detailed walkthrough of this game please? this 
 is really the best side scroller game I have ever played, even though the translation thingy does not seem to work for all levels and sub levels of this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=245418#p245418





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-03 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

is the translation add on for nvda still available? can you give me the link for that if it is?

URL: http://forum.audiogames.net/viewtopic.php?pid=245427#p245427





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Re: Psycho Strike - New Strategy/Action game

2015-05-05 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Psycho Strike - New Strategy/Action game

hi all. what is the glass bottles that I got from the bar for? is there any use for it?

URL: http://forum.audiogames.net/viewtopic.php?pid=214936#p214936




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Re: Braillemon status update!

2014-12-25 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Braillemon status update!

hi all. i am now at the city with the gym with the grass type trainers and have beaten them. i am now at the top floor of the mart , and according to the walkthrough online, i am supposed to buy some fresh water and stuff for a girl and she will give me somethings in return. i found the girl, she told me she is thirsty, but when i went to the vending machine i get the message it is not working. what am i missing?i have also gotten the coin pouch from a guy in one of the houses, whats next?

URL: http://forum.audiogames.net/viewtopic.php?pid=198536#p198536




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Re: Braillemon status update!

2014-12-20 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Braillemon status update!

hi all. i am on route 11 now, but cant seemto find a wa out. according to the walkthrough of red and blue pokemon, there is supposed to be a tree on th far east side of route 11, but i cant find it. i seem to be able to hear the gate house door sound, at the eastern side of route 11, but cant find a way in. and i cant find any tree with items like the walkthrough says either. the only way out of route 11 seems to be the cave that i can enter just a little northeast of the entrance to route 11 from vemilian city. and that cave eventually leads me to route 2. is the walkthrough that i read not applicable to this version of the game? any other walk throughs that u guys can recommend me that is closer to this version of the game? because since i found the walkthough and tried following it, quite a number of things doesnt seem the same. i was supposed to find some pokemon fan club member and listen to him talk and get some voucher from him in vemilia
 n city, but i dont seem to get anything from him/her other telling that his/her pokemon is cute. and that house has a picacho in it. can someone help me proceed?

URL: http://forum.audiogames.net/viewtopic.php?pid=197922#p197922




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Re: Braillemon status update!

2014-12-16 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Braillemon status update!

ok. thanks so much! will give it a try tomorrow after work. btw, how far along am i in this game already? i know this game isnt completely done yet, but just wondering how far i have gotten and how near am i to the end of what this version of the game has? from what i understand from my sighted friends, there should be 8 or 9 gyms i will have to beat in total? really looking forward to them.

URL: http://forum.audiogames.net/viewtopic.php?pid=197552#p197552




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Re: Braillemon status update!

2014-12-15 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Braillemon status update!

hi all again. i have finally gotten cut, and now i am in the gym with the electricty trainers and beaten all 3 of them. but i cant figure out how to press the correct button to unlock the door that will allow me to fight the final trainer. can anyone help? thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=197449#p197449




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Re: Braillemon status update!

2014-12-14 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Braillemon status update!

hi there. finally defeated the 3 trainers in the water gym. now apparently i can now cut trees, i found the tree or bush that i was supposed to cut, but i dont know how to go about doing so. which key do i have to press to cut?

URL: http://forum.audiogames.net/viewtopic.php?pid=197347#p197347




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Re: Braillemon status update!

2014-12-14 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Braillemon status update!

really strange, i heard from the gym master i defeated that i can cut trees with the new badge that i got, but i still dont know how to do that. how do i use the badge i earned to learn th cutting move? can anyone help?

URL: http://forum.audiogames.net/viewtopic.php?pid=197348#p197348




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Re: Braillemon status update!

2014-12-13 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Braillemon status update!

i am currently stuck at the ford, i entered from the south entrance, but cant seem to find the exit to the north. can anyone help?

URL: http://forum.audiogames.net/viewtopic.php?pid=197266#p197266




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Re: Braillemon status update!

2014-12-12 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Braillemon status update!

hi all.just downloaded braillemon. i read that there is supposed to be some sort of walkthrough for this game? can someone tell me where i can get it? thanks much!

URL: http://forum.audiogames.net/viewtopic.php?pid=197261#p197261




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Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-16 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

I killed 132 zombies and scored 12085064 in @audiodefence. Can you beat this?

URL: http://forum.audiogames.net/viewtopic.php?pid=194957#p194957




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Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

I killed 109 zombies and scored 8374743 in @audiodefence. Can you beat this?

URL: http://forum.audiogames.net/viewtopic.php?pid=194872#p194872




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Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

yes theweapon failing to reload bug caused me to lose life a number of times. if u do not wait for the reload t complete beforeusing a melee weapon or switching to another weapon, then the reloading will surely not work. i dont know if this is considered a bug or not, because realistically, how can u reload and swing a melee weapon at the same time? hahaha.anyway, heres my latest high score.I killed 140 zombies and scored 11489112 in @audiodefence. Can you beat this?

URL: http://forum.audiogames.net/viewtopic.php?pid=194897#p194897




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Re: Paladin of the Sky, new full length audio game RPG

2014-09-01 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

me too. cant seem to have enough health to beat the second form demon form of hers.

URL: http://forum.audiogames.net/viewtopic.php?pid=187455#p187455




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Re: Paladin of the Sky, new full length audio game RPG

2014-08-31 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

repost.spoiler again.how do i kill the demon form a second time? when i killed the first form of it, it asked me a question and i choose one of the answer, the one not to condamn my own kind of course, but after that i had to fight it again and my health seems to never be enough to kill it as its health is super high.

URL: http://forum.audiogames.net/viewtopic.php?pid=187319#p187319




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Re: Paladin of the Sky, new full length audio game RPG

2014-08-29 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

thanks jayde.spoiler again. but what about her demon form? i seem to have not enough health to last through while i slowly decrease her health.

URL: http://forum.audiogames.net/viewtopic.php?pid=187008#p187008




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Re: Paladin of the Sky, new full length audio game RPG

2014-08-28 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

hi all again.spoiler  i am finally at the final bossat the highest floor of hell on earth. now, the thing is how do i beat this 1? i tried everything. 1 thing i realised though, is the the dragon strikes beeps sounds will only sound the first time, and then after that there is no more sound for me to continue. dice doesnt seem to work, knife doesnt work too. and all i have is 1 chance. whats the catch?

URL: http://forum.audiogames.net/viewtopic.php?pid=186990#p186990




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Re: Paladin of the Sky, new full length audio game RPG

2014-08-23 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

hi jayde and all. i am now only left with the ghostly chambers boss and of course the 1 at hell on earth to do, but for the life of me i just cant seem to find the ghostly chamber again. i keep ending back at the same place after following walls and walls. i am usually not bad at nevigation, but it seems like the ghostly chamber is really avoiding me. i kept ending up at places or teleporters that i have already taken and used b before. any pointers for me to get to the ghostly chamber?

URL: http://forum.audiogames.net/viewtopic.php?pid=186081#p186081




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Re: Paladin of the Sky, new full length audio game RPG

2014-08-23 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

ok. finally found the ghostly chamber, and gotten to level 2 of it, but i spent a lot of time bashing my head against lots of walls, but cant seem to find my way out of the room that i arrived in. tried hammering on the enter key as i walked everywhere too in case i missed any hidden walls but its no use.

URL: http://forum.audiogames.net/viewtopic.php?pid=186082#p186082




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Re: Paladin of the Sky, new full length audio game RPG

2014-08-19 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

to jaydespoiler. finally found my way to the second floor of the jephree memorial hall, and now i am facing jason and his little statue bro. on my first try, i was using stella with her super powerful dice roll against jason wasnt a problem at all, and he strangely did not drain my health or hit me with a stunning spell. but of course after that when she got to fight the statue come to life its goodbye to stella. on my second attempt, i used ross instead, but cant even get jasont health down to a decent percentage before i died from all his poison, stunning lightning, and health draining from me. there seem to be no pattern as far as i can tell after several tries. and not to mention the come to life statue. as yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=185513#p185513




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Re: Paladin of the Sky, new full length audio game RPG

2014-08-18 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

hi jayde. i entered the post game area via the first wing again, found the protector boss and defeated her, but for the life of me i cant find any other bosses to fight. i dont want to enter the kindom of fragments again since i have already defeated the boss in there. found a chamber with the band in it and i requested it to play songs for me, but there is no way out of there and no boss other then to take the teleporter back to hells ruins. i also found the disturbed sentury with the 4 switches at the 4 corners of the large room. i went round flicking the switches, but the teleporter does not take me any where new. what am i missing? are there any other routes to other bosses that i have missed out? basically i would say that i found 3 routes from the post game area, 1 leads to the kingdom of fragments via a teleporter after i found a person that can upgrade my stats with coins just like the statistics shop, another way leads me to the protector boss, and the l
 ast 1 i managed to find teleports me to the disturbed sentury.

URL: http://forum.audiogames.net/viewtopic.php?pid=185282#p185282




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Re: Paladin of the Sky, new full length audio game RPG

2014-08-17 Thread AudioGames . net ForumNew releases room : kelwl via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

spoiler.i am now in the post game area fighting the boss that wants me to join him in a place between life and death. think its name is titanic something. the only way i can hurt him is to use rosss toxic storm which can bring down 5% of the bosses health each round. and i have to defend every alternate round of fighting because if not he will drain away my life. all other attacks whether scrolls or dice or knife only can do 1 damage during my attack rounds. the problem is that my health of 940 seems to be not enough to hold till the bosss health drains away from rosss poison. is there any thing i am missing here?

URL: http://forum.audiogames.net/viewtopic.php?pid=185069#p185069




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