Re: bloodstorm returns!

2021-01-14 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: bloodstorm returns!

I have to say, I understand why he doesn't want to post his games on here.It seems that some people on here feel the need to bash someone because they are not making the types of games they wish to play.What I think some are forgetting is that you aren't being forsed to play.If you don't like what he's doing or the types of games he's making, then simply don't play.he has stated sevral times and even on this post that he's not saying or acting like he knows  everything and to be continued to be bashed on after that is just  stupid.I'm sure that this has been said many times over but I have to say, this is why people don't want to  come out with new games.This is suppose to be a community that's welcoming.A community  where devs and players can come together to discuss ideas  and post new games for everyone to try out.However, over the years, this community has degenerated to   personal attacks and a huge sense of   entitlement.We need to stop the    declining  of the community and start to become more sivel to one another so we can get back to    discussing  the one thing we all love, games!For those that are going to   continue to contribute to the bashing and attacks on others, more   action needs to be taken by the mods.That's all I have to say on this matter.

URL: https://forum.audiogames.net/post/606764/#p606764




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Re: Orna.

2021-01-11 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Orna.

has anyone been able to figure out how to equip gear?I figured out how to find what I want under weapons but when I click on the staff, it just gives me it's stats with a hint to hold down the button to select more than one item at a time.

URL: https://forum.audiogames.net/post/606013/#p606013




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Re: Orna.

2021-01-10 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Orna.

I've gone ahead and did a screen recording of the issue.please let me know if this helps.https://www.dropbox.com/s/8ogkuh0whdeiokp/orna.mp3?dl=0

URL: https://forum.audiogames.net/post/605730/#p605730




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Re: Orna.

2021-01-10 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Orna.

I still can't understand why on android I can't see my spells.I only see skills, abilities stats, status and stats.the only thing spell realated I see is learn and basic spells.but when I click on them, nothing happens and it doesn't bring up my spells.I do see my skill slots down and it shows 4 so I'm not sure what I'm doing wrong.any help would be awesome as I am lvl 8 and still using bolt.thanks!I'm also on the discord server that someone has set up as well if you want to gat ahold of me on there.

URL: https://forum.audiogames.net/post/605718/#p605718




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Re: Orna.

2021-01-09 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Orna.

someone should throw up a discord server for this game for all of us who are playing

URL: https://forum.audiogames.net/post/605498/#p605498




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Re: Orna.

2021-01-09 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Orna.

we should all post our names on the game so that we can follow each other.my name is tornack on the game.also, does anyone know how to use new spells?I learned some when I leveled up but can't figure out how to switch to them as they don't show up on my spells list.

URL: https://forum.audiogames.net/post/605479/#p605479




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Re: Orna.

2021-01-08 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Orna.

anyone know how to check your health when not in battle?

URL: https://forum.audiogames.net/post/605340/#p605340




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Re: Revenge Of The Undead, a new zombie shooter

2020-12-15 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Revenge Of The Undead, a new zombie shooter

the game seems to be down for me.I'm not sure if that's the case for everyone else or just me.

URL: https://forum.audiogames.net/post/599045/#p599045




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Re: Vast Horizon (new game)

2020-10-27 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Vast Horizon (new game)

I've just created a character and I have to say, the way you need to write your description is way to much work.I mean, don't get me wrong here but having to remember all the percent commands on top of having to write a description is not the way I want to start out a game.I'm willing to write out a description but not if I need to remember all these commands and such while having to write out a decent description.either have it where you follow a prompt accept that you have to fill it in yourself or jave it free style.

URL: https://forum.audiogames.net/post/583992/#p583992




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Re: Return Of The King multilanguage version released

2020-10-17 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

anyone know how to get out of the fountain of life.also, anyone know where teh messenger is in the new world.

URL: https://forum.audiogames.net/post/580978/#p580978




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Re: Return Of The King multilanguage version released

2020-10-16 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

hi, first thing is that the discord link doesn't seem to work.also, I'm wondering if there is a way to change the email adress for my char.

URL: https://forum.audiogames.net/post/580730/#p580730




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Re: Procedural realms, the mud with crafting, cooking & building is back!

2020-08-22 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Procedural realms, the mud with crafting, cooking & building is back!

for those that use discord, I've got a voice and text channel now.you will find it at the following link.https://discord.gg/W4ZsG3gall are welcome to join.

URL: https://forum.audiogames.net/post/563733/#p563733




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Re: Grand theft Accessibility Has Arrived!

2020-08-04 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

looking for a mod that gives you more peds that's easy to install if anyone knows of one.also, I was watching a video of someone who posted about the mods they're using but I didn't see where they got those mods from and what they're called so if anyone knows where I can find them and how to install them, that would be awesome.

URL: https://forum.audiogames.net/post/558265/#p558265




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Re: home quest hidle adventure

2020-06-26 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: home quest hidle adventure

is this game multiplayer as well

URL: https://forum.audiogames.net/post/545567/#p545567




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Re: Grand theft Accessibility Has Arrived!

2020-06-04 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

Question, does  anyone know of a mod that gives you more trafic and if so, where might I find it?

URL: https://forum.audiogames.net/post/537269/#p537269




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Re: Grand theft Accessibility Has Arrived!

2020-05-16 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

That's awesome. I was taking a look at some mods and a lot of them say to use something called open iv.What I wanted to know is how to install them.

URL: https://forum.audiogames.net/post/529861/#p529861




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Re: Grand theft Accessibility Has Arrived!

2020-05-14 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

has anyone had luck instaling other mods and if so, how did you go about it?I haven't tried to instlal other mods and I don't want to mess up the game by trying to install other mods and screwing up game files and things like that.

URL: https://forum.audiogames.net/post/529345/#p529345




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Re: Grand theft Accessibility Has Arrived!

2020-05-14 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

has anyone had luck instlaling other mods and if so, how did you go about it?I haven't tried to instlal other mods and I don't want to mess up the game by trying to install other mods and screwing up game files and things like that.

URL: https://forum.audiogames.net/post/529345/#p529345




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Re: Grand theft Accessibility Has Arrived!

2020-05-12 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

even if the mod names can be posted and the process to install them would be great!

URL: https://forum.audiogames.net/post/528652/#p528652




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Re: Grand theft Accessibility Has Arrived!

2020-05-11 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

also looking for the other mods such as trafic  and other mods that where shown above.

URL: https://forum.audiogames.net/post/528395/#p528395




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Re: Grand theft Accessibility Has Arrived!

2020-05-11 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

I've got the zip file downloaded.Do I need to copy and  paste what's in the MenyooSP-1.3.0 to the main gta folder or os there other things I need to download?

URL: https://forum.audiogames.net/post/528394/#p528394




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Re: Grand theft Accessibility Has Arrived!

2020-05-11 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

how do you install the mod, is it the same way you install the gta ay11 mod?

URL: https://forum.audiogames.net/post/528386/#p528386




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Re: Grand theft Accessibility Has Arrived!

2020-05-11 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

where might one find these mods?also, is the instalation the same process for these mods?

URL: https://forum.audiogames.net/post/528331/#p528331




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Re: Grand theft Accessibility Has Arrived!

2020-05-03 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

question, has anyone gotten trainer to work in conjunction with gta mod?If so, if someone could point me on where to get it, that would be awesome.also, is the instalation methid the same as well?

URL: https://forum.audiogames.net/post/525443/#p525443




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Re: Grand theft Accessibility Has Arrived!

2020-04-26 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

Does anybody know how to get to the music volumes? I'm looking to turn the music all the way off? Thanks

URL: https://forum.audiogames.net/post/523025/#p523025




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Re: Grand theft Accessibility Has Arrived!

2020-04-25 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

I've noticed that auto aim seems to be turne off.if that could be make to turn on with the mod, that would be awesome.that way, the guns that have autoaiming can do so.so that way, we don't have to hunt around for a target and try to get it in range before they move.

URL: https://forum.audiogames.net/post/522750/#p522750




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Re: Grand theft Accessibility Has Arrived!

2020-04-25 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

just a quick update, I went ahead and checked to make sure that I had all the microsoft c++ stuff installed and I do have all of that installed.also, I've noticed that when pressing f12, it does make a sound so I'm not sure if that means that the mod is loading and NVDA just isn't talking or if it does that even when no mod is installed.I alost tried creating a folder calld ModSettings and stilll, no luch.I'm wondering if this has anything to do with the latest update or if it's stil just me.I know that sevral people have had this problem but didn't see a way of fixing it after looking through all the posts.

URL: https://forum.audiogames.net/post/522458/#p522458




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Re: Grand theft Accessibility Has Arrived!

2020-04-24 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

hello, just downloaded the game and got the mod.I copied the files to the grand theft auto folder as instructed and made sure I have the latest .net as well.However, when I start the game, I'm having the same problem where the mod doesn't seem to load.It does not even say mod starting.After checking the documents folder, I don't see a mods folder or settings file.I'm not quite sure what to try next.any help would be awesome.I purchased the copy through steam.Also I have installed the game on a different  internal hd as my 128ssd does not have enough room.I'm wondering if that could be why it's not working as it should.thanks for any help you can give.

URL: https://forum.audiogames.net/post/522425/#p522425




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Re: Audio wizards has been released, and it’s awesome

2019-09-03 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Audio wizards has been released, and it’s awesome

a couple of things.first, has anyone seen the game come out on the playstore yet?Second, I agree with the last post.I will also say that many who feel that there is a real lack of good games for mobile platforms don't truly understand the time, cost and dedication it takes to make even a simple game.I would love to see an awesome multiplayer mmo however, not being a programmer myself, I understand that these things will not happen overnight.Just my thoughts on the matter.think AudioWizzards seems like an awesome game for what it is and I hope they do well and can get whatever they need to move forward.I will of course be supporting them just as soon as the game hits the playstore.

URL: https://forum.audiogames.net/post/459460/#p459460




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Re: Audio wizards has been released, and it’s awesome

2019-09-01 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Audio wizards has been released, and it’s awesome

anyone have the  android link?

URL: https://forum.audiogames.net/post/459001/#p459001




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Re: Life simulater, android version.

2019-06-20 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Life simulater, android version.

nvm, found it, thanks!

URL: https://forum.audiogames.net/post/443038/#p443038




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Re: Life simulater, android version.

2019-06-20 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Life simulater, android version.

for some reason, I get a 404 page not found.if you can get me the name, I can search by the name and see if I find it.

URL: https://forum.audiogames.net/post/443037/#p443037




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Re: Life simulater, android version.

2019-06-19 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Life simulater, android version.

the link provided doesn't seem to work.

URL: https://forum.audiogames.net/post/442813/#p442813




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Re: Landlord Tycoon, a business and slightly AR game that is actually acce

2019-05-18 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Landlord Tycoon, a business and slightly AR game that is actually acce

just wanted to let everyone know, it's not a good idea to spend coins on extra upgrades.the reason for this is that you won't get it back when you sell the property and the buyer won't either.

URL: https://forum.audiogames.net/post/434603/#p434603




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Re: Landlord Tycoon, a business and slightly AR game that is actually acce

2019-05-18 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Landlord Tycoon, a business and slightly AR game that is actually acce

for those of you that are playing, lets say you have 400 million, is it better to invest it in a city or is it better to buy multiple properties before investing in something that expensive?

URL: https://forum.audiogames.net/post/434432/#p434432




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Re: Landlord Tycoon, a business and slightly AR game that is actually acce

2019-05-15 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Landlord Tycoon, a business and slightly AR game that is actually acce

the proble I"m having is the estimates are not even remotely close to how much I'm making per day.I make just a fraction so I'm starting to wonder if there is a way to check more accuretly how much you make before buying

URL: https://forum.audiogames.net/post/433928/#p433928




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Re: A nice little IOS and android accessible game, baby adopter!

2019-05-14 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: A nice little IOS and android accessible game, baby adopter!

I didn't know that android had a blind friendly page, how would I get to it?

URL: https://forum.audiogames.net/post/433619/#p433619




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Re: Landlord Tycoon, a business and slightly AR game that is actually acce

2019-05-14 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Landlord Tycoon, a business and slightly AR game that is actually acce

for all you Android users, this game works really well and even tells you all the property in your area in a list view.if you tap the 3 dot menu at the left hand side of the screen at the top, you will be able to click on buy property.it seems to me that the android side of things works better with talkback at the moment so if you have the option to use android, i'd suggest you use android for now.

URL: https://forum.audiogames.net/post/433618/#p433618




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Re: Dreamland-official version

2019-03-30 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Dreamland-official version

anyone know which is better, the wolf or horse?

URL: https://forum.audiogames.net/post/423637/#p423637




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Re: Dreamland-official version

2019-03-29 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Dreamland-official version

do you need diamonds in order to buy a horse?

URL: https://forum.audiogames.net/post/423535/#p423535




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Re: Dreamland-official version

2019-03-29 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Dreamland-official version

question, I'm still trying to get my diamonds converted.I was able to recharge my diamonds however, I can't seem to find the button to use to convert them.From what I was told, it's the first option when pressing up to open the shop menu.However, every shop in the menu has different items that are being sold instead of an option to convert the diamonds.Either I'm not finding the options or I'm reading the translation incorrectly.any help would be great.thanks!

URL: https://forum.audiogames.net/post/423441/#p423441




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Re: Dreamland-official version

2019-03-28 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Dreamland-official version

my game Id is 12269, please feel free to add if you wish.as far as the level cap goes, I think it's going to be reaised today.

URL: https://forum.audiogames.net/post/423274/#p423274




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Re: Dreamland-official version

2019-03-28 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Dreamland-official version

in the first ship I see books unless I"m looking in the wrong place

URL: https://forum.audiogames.net/post/423240/#p423240




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Re: Dreamland-official version

2019-03-28 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Dreamland-official version

I found where I can recharge the diamonds however, I'm not sure which of the ships I need to lookin to to convert them

URL: https://forum.audiogames.net/post/423237/#p423237




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Re: Dreamland-official version

2019-03-28 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Dreamland-official version

which shop would I buy the inguts in?

URL: https://forum.audiogames.net/post/423226/#p423226




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Re: Dreamland-official version

2019-03-28 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Dreamland-official version

has anyone been able to figure out how to use diamonds or exchange diamonds for other types of currency?

URL: https://forum.audiogames.net/post/423200/#p423200




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Re: Dreamland-official version

2019-03-28 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Dreamland-official version

question, anyone know the best way to get to level 20 instead if just grinding?I know there are daily tasks you can do however, I'm not sure how that works.do you have to be a the location of the task at the time listed in order to be able to do them?also, has anyone checked  out the donation and done any conversion to see what's worth getting and how much it would be in us dollars?

URL: https://forum.audiogames.net/post/423181/#p423181




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Re: dreamland - Public test version

2019-03-18 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: dreamland - Public test version

do they have anything else besides return of the king in the mean time?don't mind if it's not to translated so long as I can copy text.

URL: https://forum.audiogames.net/post/420117/#p420117




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Re: dreamland - Public test version

2019-03-16 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: dreamland - Public test version

I'm hoping that they have it to the point where they can launch the full version pretty soon.although it was a bit of a challenge trying to get everything up and running, it was most definitely worth it and I can't wait to play the full version.

URL: https://forum.audiogames.net/post/419406/#p419406




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Re: dreamland - Public test version

2019-03-16 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: dreamland - Public test version

question, has anyone have a problem where when they try and log into the game, it just says confirm account?I already confirmed my account during account creation and I was able to log in and play the game so I"m not sure what's going on

URL: https://forum.audiogames.net/post/419256/#p419256




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Re: dreamland - Public test version

2019-03-15 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: dreamland - Public test version

question, I was able to get the game up and running however, I'm trying to get to the help file so that I can learn what everything does.I can't seem to get menu text to copy to clipboard so I can run it through a translator.if anyone has a way to read all the help files, I'd love to know.thanks!

URL: https://forum.audiogames.net/post/419131/#p419131




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Re: You're a Cyclepath!

2017-07-31 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: You're a Cyclepath!

do tunnels do anything? meaning does it give you any advantages?

URL: http://forum.audiogames.net/viewtopic.php?pid=321843#p321843





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Re: Humans vs robots, public beta released!

2017-07-02 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

question, what is a good way to make some money?I know some people have quite a few guns and things so if anyone can give some tips that would be great.I'm level 61 so I was wondering where would one go to make money to buy ammo because as you know, ammo can get quite expensive at that level.Also, as far as maps go, is there a way to get to higher level maps?I know someone in the game said that there was some sort of weapons guide that sneak rote but I didn't see it anywhere unless I just didn't look hard enough.any hel would be awesome thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=317623#p317623





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Re: Return Of The King multilanguage version released

2017-04-06 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

ok so I was able to create an account however, I can't figure out how to navigate around.for example, I can press tab to find a chicken.However, I have no beeps to indicate where the chicken is in relation to me unless I keep pressing tab and shift tab.Also, after killing the chicken, I can seem to pick it up with backspace even after I lock on to it or use auto pickup.The help files while good, are not very helpful because they were translated directly.If anyone can make even a small getting started guide or something, that would be nice.

URL: http://forum.audiogames.net/viewtopic.php?pid=306013#p306013





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Re: Return Of The King multilanguage version released

2017-04-05 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

so it seems that know one has the answer on how to crate a roll without getting this network error and no id then.That's to bad.I was really looking forward to playing this game to.

URL: http://forum.audiogames.net/viewtopic.php?pid=305911#p305911





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Re: Return Of The King multilanguage version released

2017-04-05 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

so, after trying multiple times to crate a role and getting a network error, I think I'm just going to give it up for now.I still don't get an id file in the game folder no matter how many times I create it.This is frustrating to say the least.Unless the id files is in another folder within the game folder, I don't seem to see it.However, it was worth a try.But until someone decides to fix these network errors and such or if it's working, provide clear instructions, I am at a loss as to what to try next.When this all gets fix if it gets fix, I will give it another try.If someone does kno how to get the id and whatnot after trying to create a role with the network error, please, feel free to give clear instructions on how to get past this.The game seems to be great fun however, they would have been better off testing everything before releasing the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=305813#p305813





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Re: Return Of The King multilanguage version released

2017-04-04 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

so, I got my code and was able to download the game.However, when putting in the code and pressing tab twice, I keep getting taken back to the email box.I've tried a few codes with the same thing.Not sure what I'm doing wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=305655#p305655





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Re: Accessible Android and iOS game: Crafting Kingdom

2017-03-17 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Accessible Android and iOS game: Crafting Kingdom

hello, thank you for making such an awesome game.The one thing I found with android is once you start the game, it tells me to turn off talkback however, once I do nothing seems to talk.Is there something I need to do after turning off talkback?

URL: http://forum.audiogames.net/viewtopic.php?pid=302534#p302534





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Re: new game online! Desafio Mortal

2017-02-27 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: new game online! Desafio Mortal

hello, when I try to open the game to try and play, it just closes.

URL: http://forum.audiogames.net/viewtopic.php?pid=299514#p299514





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Re: Blind Warcraft Atton Released!

2017-02-19 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Blind Warcraft Atton Released!

If you guys can get it to work, that would be awesome.It seems however that it's a hit and miss at this point although it's been a while su maybe there is something out there that we don't know about that could possibly help.

URL: http://forum.audiogames.net/viewtopic.php?pid=298473#p298473





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Re: Redspot, blood and paril. First public beta released!

2017-02-19 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

for me, it still says connecting, logging in and then does nothing.It's been doing that for the last few days which is why I'm trying to find out if I have been banned or not.

URL: http://forum.audiogames.net/viewtopic.php?pid=298444#p298444





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Re: Redspot, blood and paril. First public beta released!

2017-02-18 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hmm, I'm wondering if that's why I wasn't able to log on.I wonder, does anyone know what message if any comes up if you are banned from the game?That way, I would know of sure if I have been banned or not.I don't want to jump to conclusions if I can help it because it just don't really make sense to be banned just because I got loged out once.I'm hoping that problems with the server is why I'm not able to play but I guess we'll just have to see.Getting a response from Sam is a bit hard to do most likely because he has school and whatnot however, it woul be nice to be able to send a message to him weather it be an email or something like that where you have move of an assurance of getting a response.

URL: http://forum.audiogames.net/viewtopic.php?pid=298256#p298256





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Re: Redspot, blood and paril. First public beta released!

2017-02-14 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

for the record, I was not complaining.I have been nothing but nice to him even so far as to giving him the benefit of the dout as to what happened.Weather he has multiple contracts on his skype or not frankly isn't my problem!I asked  an admin who I know to be not only a very good person but also a good friend to try and find out what was going on after I didn't get any responces and they just showed him the log that showed that I logged out and back in once.Also, I know he saw my message that I left him because he added me to his contact list.He also doesn't seem to check the forums anymore because if you read my last post, I even gave him an opportunity to resolve this problem granted, he might be at school or whatever but he does have other admins that can t ake a look at the posts I've posted that is unless all his other admins job is to ban people.So before you say that I am complaining or that I shouldn't expe
 ct a response from him is frankly bullshit!I ask you to kindly check all your facts before saying that I'm complaining.

URL: http://forum.audiogames.net/viewtopic.php?pid=297534#p297534





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Re: Redspot, blood and paril. First public beta released!

2017-02-13 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

so, my last post on this matter unless of corse I get some out of answer from Sam.It seems as if I have been banned.From what I've heard, I was banned for logging out once and logging back in.I however do not recall this happening however, whenever I do have to log out and someone is actively attacking me meaning I'm less than about 200 tiles away from said person, I try to jump or run away from that person or, I'll just let that person kill me because after all, it's just a kill.But, I guess that's not an option anymore.If you have to go offline for any reason or god forbid, your connection has been dropped then I suppose your going to get yourself banned.I've sent sevral messages in the last day or so to Sam on skype but he has not responded one way or another.I am even now trying to give him the benefit of the dout and am thinking it's a bug however, due to the lack of response, I'm starting to th
 ink that I have been banned.It's his game and it's his choice to do so if he wishes for any reason and it was great fun while it lasted and the new features were awesome and worth waiting for.However unless I get a response saying that I was not bad and that it was a bug I have no choice but to accept that fact for now.It's one thing to ban someone for logging in and out multiple times to avoid getting killed.However, it's completely different if you just get banned just because you logged out or your connection dropps and then not even get a reason as to why or why not to argue your case.Anyways, for those that didn't know who I was on the game, I was UncleFucker.It was fun playing with you all and I'm hoping that his is a big misunderstanding and I'll be able to log on once  again and deal out death an distruction.Sam, or  anyone for that matter would like to talk about this and get it fixed, my
  twitter is: @krishnajariwala.

URL: http://forum.audiogames.net/viewtopic.php?pid=297434#p297434





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Re: Redspot, blood and paril. First public beta released!

2017-02-13 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

so, I added sam to skype and told him about what was going on.I let him know that I was able to log on using my laptop and my phone connection and while I was trying to find out if it was a bug or some such, O got kicked off and then couldn't log back on.I'm hoping he'll reply because I don't think he'd just ban me without any reason as far as his other adminsn go, I don't really know anything about hten to pass any sourt of judgment.I'm hlping if this is indeed a bug, that he will respond weather it be on the forum or he sends me a skype message because I would like to play the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=297394#p297394





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Re: Redspot, blood and paril. First public beta released!

2017-02-12 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

so, I was able to log on with my laptop using a different connection, I was on four about 5 minutes and then it kicked me off with no message and now whenever I try to log on, it just says logging in... and then just sits there like before.

URL: http://forum.audiogames.net/viewtopic.php?pid=297299#p297299





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Re: Redspot, blood and paril. First public beta released!

2017-02-12 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I didn't login and out.I got kicked last night while I was playing and then couldn't get back on so I figured the game was down.I asked a friend of my who plays and he was able to connect just fine.Then, I tired to connect with my laptop using a different connection and I was chatting on the game to try and figger out if anyone else had the same problems.After about 5 minutes, I was kicked off with no message or runtime error and now I'm not able to log on with my laptop and that same connection anymore.

URL: http://forum.audiogames.net/viewtopic.php?pid=297300#p297300





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Re: Redspot, blood and paril. First public beta released!

2017-02-12 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

for some reason, I still can't get on the game.Whenever I try and connect, it just says connected logging in and the does nothing.I'm wondering if I was banned by mistake or something.Does it say something if you try to log in when banned?

URL: http://forum.audiogames.net/viewtopic.php?pid=297291#p297291





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Re: Redspot, blood and paril. First public beta released!

2017-02-12 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

question, has anyone else been able to long on redspot?I was able to log on for a bit last night and then lagged out and wasn't able to log on again.Whenever I tried to log on, it would say connecting logging in and then nothing.

URL: http://forum.audiogames.net/viewtopic.php?pid=297256#p297256





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Re: eurofly a flight audio simulator from slovakia

2016-12-14 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hi, I am also having a problem on task 17 where the game will crash once I have parked.Not sure how to fix this problem.

URL: http://forum.audiogames.net/viewtopic.php?pid=289646#p289646





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Re: eurofly a flight audio simulator from slovakia

2016-12-07 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

I do that and even going at max speed it just  won't gain any altitude

URL: http://forum.audiogames.net/viewtopic.php?pid=288738#p288738





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-17 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

question, anyone know why the ghost manamon ignore you when you try to attack ther manamon?Also, I can't seem to trap the panda manamon the one you find in the chest.

URL: http://forum.audiogames.net/viewtopic.php?pid=274832#p274832





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-20 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

just got my echo about 2 days ago and loving the game so far I'm just wondering if there is somewhere where I can  find a basic list of commands for the game.I went to the wiki however, there are so many links and such it's hard to know where to find just the different commands.I can't wait to see what more is added to the game!

URL: http://forum.audiogames.net/viewtopic.php?pid=250963#p250963





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Re: Turf Wars: A GPS-Driven Mafia Game

2015-11-07 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Turf Wars: A GPS-Driven Mafia Game

This game works well with Android as well.I've been playing it for a while now and am loving it.There are a few things that need to be worked out on android and I've been giving feedback with grate results.Also, getting a custom invite code makes it much easier for people to add you to there mobs.My invite code is cerberus feel free to add me and if you have any questions, please feel free to email me and I'll try to answer your questions.See you all on the game!.

URL: http://forum.audiogames.net/viewtopic.php?pid=237667#p237667





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Re: Survive the Wild!

2015-10-15 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Survive the Wild!

thanks sam for getting back to me on that.That's good to know.I think for now I'll just wait until that update arives.

URL: http://forum.audiogames.net/viewtopic.php?pid=234924#p234924





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Re: Survive the Wild!

2015-10-14 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Survive the Wild!

So I have a question, is it ok for someone to sit and spam flares all day?Also, is it ok for someone to drop stuff on you until you dye while you have pk turned off?Today, I was working on making a boat when all of a sudden. I hear someone dropping a bunch of stuff and before I know it, I'm dead.I'm not sure if it's because this asshole dropped stuff on me until I died but from what it seemed like that's what happened.So I'd thought I'd come on here and ask.

URL: http://forum.audiogames.net/viewtopic.php?pid=234840#p234840





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Re: Survive the Wild!

2015-07-17 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Survive the Wild!

this tracking system is grate! makes things a lot easier.if it can be put in for items and people provied there are at the rite distence in relation to you, even better.

URL: http://forum.audiogames.net/viewtopic.php?pid=224612#p224612




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Re: Swamp, zombie FPS by Aprone

2015-07-17 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

for some reason, when I try and download swamp, its not downloading the updated version.

URL: http://forum.audiogames.net/viewtopic.php?pid=224589#p224589




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Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-16 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

that it is!Not sure if its only doing that with jaws or if Im the only one having that problem however.

URL: http://forum.audiogames.net/viewtopic.php?pid=224426#p224426




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Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-16 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

has anyone figured out what ther mercs do for you? or has that not been put in yet? also, whats this war sim thing? Is that part of the same game as well?

URL: http://forum.audiogames.net/viewtopic.php?pid=224389#p224389




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Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-16 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

running in to a bit of a problem.when I turn off ascii and the game goes back to the main menu, jaws will just keep repeating the screen over and over to the point where I cant see the options.

URL: http://forum.audiogames.net/viewtopic.php?pid=224398#p224398




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Re: Survive the Wild!

2015-07-10 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Survive the Wild!

As far as the way the walking system is, I do agree that having to tap the up arrow or down arrow is a bit unintuitive.Also, having to walk around and having to keep pressing n untill it says litely to the left or rite and then having to keep chaing the angle as you walk is really bad and I dont mean this in a harsh or rude.Ill give you an example, if I am trying to run away for an attacking animal or another player and I want to try and run up a tree to try and by me some time, by the time I can work out where the tree is and climb up the tree, Im aready dead.The reasons are 2 fold.One, the navigating to the tree like I stated above and also the way the trees are represented.The list never gives you the cloest tree in relation to you, it just gives you a whole list of trees so if you have 5 trees near you and the tree you want is the third one, you would have to keep pressing n over and over until you find the tree that you wa
 nt.If you can find a way to populate the list of objects baste on how close they are to you, that would really help a lot.

URL: http://forum.audiogames.net/viewtopic.php?pid=223478#p223478




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Re: Survive the Wild!

2015-07-09 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Survive the Wild!

I think at some point, the game is going to become to realstic but, thats just my opinion.But, the way I figure it is the game will balance itself out in the end.I love the game and I love the consept but as I said before, there is a point when the game because so realistic, that the game starts to lose its apeal.If you want a good example of a survival game, take a look at Arc which is a survival game for the sited.It has a good balance of both realism and playability.The other thing I see is that you have to keep pressing spacebar to perform tasks such as gathering or cooking.While I understand that this is so that people have to work for what they are trying to accomplish, certain people have physical limitations that wont allow them to press spacebar repeatedly.I belive this game has grate potential, I just think it needs to find a proper balance between realism and practicality.

URL: http://forum.audiogames.net/viewtopic.php?pid=223359#p223359




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Re: Psycho Strike - New Strategy/Action game

2015-05-09 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Psycho Strike - New Strategy/Action game

Hello, I for one feel that this was a game release in haste.Like many has stated, know one forced us to buy the game however, instead of griping and moaning about it, we need to start holding game developers to higher standards.I for one havent purchased and audiogame in a long time so I wanted to give them the benefit of the dout and purchased the game.I am disappointed to say the least.Am I going to cause hell for this? no I just simply will not buy a game for these developers again until I see something that is worth my money.Lesson learned.Biching about it and trying to demand your money back isnt going to make the developers return you your money.They are not entitled to because you received what you payed for.Going to a fancy restaurant, eating the food and then after finishing your food you say that you dont like your stake and eggs your not going to get your money back.You cant just eat the
  food and then say you dont like it.That just makes you sound like a childish person whos throwing a fit because your not getting what you want on the playground.

URL: http://forum.audiogames.net/viewtopic.php?pid=215542#p215542




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Re: Psycho Strike - New Strategy/Action game

2015-05-03 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Psycho Strike - New Strategy/Action game

Anyone know about this so called secret mode or has anyone else other than just one person manage to make it work?

URL: http://forum.audiogames.net/viewtopic.php?pid=214718#p214718




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Re: Swamp, zombie FPS by Aprone

2015-05-03 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

I was having the same problems when doing missions.what I did is took all the zombie attack sounds and went into goldwave and lowered themthats the best advice I can give.

URL: http://forum.audiogames.net/viewtopic.php?pid=214723#p214723




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Re: Psycho Strike - New Strategy/Action game

2015-05-03 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Psycho Strike - New Strategy/Action game

someone said that the secret mode gives you an extra 1k of health and extra shots for your guns.

URL: http://forum.audiogames.net/viewtopic.php?pid=214752#p214752




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Re: Survive the Wild!

2015-04-20 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Survive the Wild!

Hi sam, while I understand that you are trying to make people happy, we need to remember the theme of the game and thats survival.Meaning you have to try and survive.Ive killed and have been killed more than a few times and thats part of the game.Now that pk is optional, there is nothing to do on the game at all now I can do everything there is to do in less than 20 minutes.Youve even stated yourself that you will be putting in animals and so people will have to try and stay alive and wont really be able to pk nearly as much because they will be busy protecting themselves.So there really is not a point to have optional pk.you do have the option to stay in a tree or lear nto fight and in a survival situwation you cant just tell other people to leave you alone.If you start by trying to please everyone from the start, that later on when you put in other things that can kill you , peo
 ple are then going to complain that its to hard or that you lsoe your stuff.I really feel that the way it was was just fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=213013#p213013




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Re: Swamp, zombie FPS by Aprone

2015-03-06 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hello, while I agree that some things need to be balanced out a bit more, The slowing down when hit should stay the same.The reason I say this is that while I dont think that the ability to solo missions should be eliminated completely, I dont think that you should just be able to have loads of medkits and run around with a shield and do missions.People should be able to play in whatever style of gameplay they feel fits them best.However, ask yourselves this, if tuns of players were able to do missions with just a shield and gain hundreds of thousands of rep and xp, what would be the point of playing the game?Rite now, you are able to solo missions however, there has to be some sort of strategy involved in order for you to finish said mission.As far as people complaining about bugs and having to suffer for it, I would like to point out that some of these people happily abuse the bugs as well and then complain when Aprone wants to rol
 l back the items.Do we pay to play the game? yes we do however, lets look at the fact that Aprone did not want to make this game pay to play, he was force to make the game pay to play because of hackers and cheaters.So, if you want to blame someone, blame the hackers and cheaters although I highly doubt that will do you much good in the long run.I do believe that Aprone should have more beta testers or have a public beta testing cycle before releasing the updates to swamp.This will help cut down on the bugs and having to reset things.The last thing I have to say on this matter is, for those that are wining and complaining, come up with a solution.Bring a problem to the table as well as a solution and then explaining it like an adult will tend to get you much farther towards your goal of changing something.

URL: http://forum.audiogames.net/viewtopic.php?pid=207667#p207667




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Re: Otherworld: The Land of Tirn Aill

2014-07-31 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Otherworld: The Land of Tirn Aill

I have figured out how to use portal.However, you need the arcane words to areas in order for you to portal to them.How can you use the map to walk to these areas so that you can get the names to write them down for later use.Or is there a way to get the names without having to walk to these areas first?

URL: http://forum.audiogames.net/viewtopic.php?pid=182971#p182971




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Re: Otherworld: The Land of Tirn Aill

2014-07-30 Thread AudioGames . net ForumNew releases room : krishna via Audiogames-reflector


  


Re: Otherworld: The Land of Tirn Aill

hello, Ive been on quite a bit in the last week and am loving this game.However, it could really use new more players.One question however, I managed to get portal but am not quite sure on how to use it.I know you have to get the arcane name of an area but whenever I cast the spell to find out the name, the name of the place is different every time.So I was wondering if anyone has found out how to use it the rite way.

URL: http://forum.audiogames.net/viewtopic.php?pid=182884#p182884




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