Re: Welcome to LuminariMUD. (Open for new players.)

2016-04-27 Thread AudioGames . net ForumNew releases room : mackrishi via Audiogames-reflector


  


Re: Welcome to LuminariMUD. (Open for new players.)

So still haven't  found it? you can add me on skype at zmackrishi. maby I can help better that way as I keep missing you online lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=258410#p258410





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Re: Welcome to LuminariMUD. (Open for new players.)

2016-04-24 Thread AudioGames . net ForumNew releases room : mackrishi via Audiogames-reflector


  


Re: Welcome to LuminariMUD. (Open for new players.)

Hi, Do you have brief mode on or off? It might give you some info where to find your target...

URL: http://forum.audiogames.net/viewtopic.php?pid=257980#p257980





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Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-09 Thread AudioGames . net ForumNew releases room : mackrishi via Audiogames-reflector


  


Re: Welcome to LuminariMUD. (Open for new players.)

okay. Crafting is great. you can craft EQS. You can collect items to craft in your crafting  kit. We don't use waypoints like in alter eon or anything. but we do use teleporters. These teleporters helps us to move around the game. you can teleport to any zones on the game. If you type recall, it takes you back to where you started off on the game. the teleporters takes you to safe places in the zone. then you can explore around from there. If there's anything I left out, let me know.

URL: http://forum.audiogames.net/viewtopic.php?pid=253207#p253207





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Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-07 Thread AudioGames . net ForumNew releases room : mackrishi via Audiogames-reflector


  


Re: Welcome to LuminariMUD. (Open for new players.)

What's your name on there michael?

URL: http://forum.audiogames.net/viewtopic.php?pid=253006#p253006





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Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-06 Thread AudioGames . net ForumNew releases room : mackrishi via Audiogames-reflector


  


Re: Welcome to LuminariMUD. (Open for new players.)

So It's nothing much like aardwolf. We've got two main class, and then subclasses. we've got quests and other things to do. you can craft and craft your own tools and such. It's different from aardwolf. you can check us out on www.luminarimud.com for more info.

URL: http://forum.audiogames.net/viewtopic.php?pid=252827#p252827





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Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-05 Thread AudioGames . net ForumNew releases room : mackrishi via Audiogames-reflector


  


Re: Welcome to LuminariMUD. (Open for new players.)

Be sure to leave a comment about the game on here so everyone can see it. Hope you guys stop by and enjoy the game. There's always new features being implimanted. remember, We build what you like. so let us know. and it might even be possible to do.

URL: http://forum.audiogames.net/viewtopic.php?pid=252779#p252779





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Re: Welcome to LuminariMUD. (Open for new players.)

2016-03-05 Thread AudioGames . net ForumNew releases room : mackrishi via Audiogames-reflector


  


Re: Welcome to LuminariMUD. (Open for new players.)

Quests work by talking to a mob to accept them then it'll tell you join quest number to join. I shal be on if you wana  jump on. No there's no soundpack just yet. how ever We're implemanting  the MSP protocal so every client that works with msp should work with the soundpack. that'll be coded in as soon as we can get too it. how ever, We're looking for someone who can code with mushclient doing soundpacks at the moment.

URL: http://forum.audiogames.net/viewtopic.php?pid=252775#p252775





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Welcome to LuminariMUD. (Open for new players.)

2016-03-05 Thread AudioGames . net ForumNew releases room : mackrishi via Audiogames-reflector


  


Welcome to LuminariMUD. (Open for new players.)

If you're interested in a mud with tons of features, skills, spells, races and classes, well, check out LuminariMud. We're constantly  updating and we're very responsive to requests and assists.Join us today for a fun experience. We'll be taking in requests for features and other implements on the game. We have a solid staff on the game, and we've been online with development for around 4 years.Here are the available classes:WizardSorcererClericRogueWarriorMonkDruidBerserkerPaladinRangerBardLocked classes Some classes are locked, these are often called Prestige-Classes.They get their name because in order to acquire them, they requirespecial selection of different races, classes, stats, skills, featsetc.  You can find out the details of their requirements by viewingthe individual help files for each prestige-class.Some ra
 ces are also locked, we have two categories: advance and epicraces.  Advance and Epic Races require a lot more experience to gainlevels than the normal experience-tables.To view what races/classes are locked , you can type help locked classes from the game.We'll be adding in more classes. Also, We're trying to see if we can implement accessibility for the game client.Enjoy a fun filled adventure with your friends or family when you connect.There's quests and events on the game for every one.Also, give your input and feedback on the game to help improve gameplay for everyone. there's staff almost all the time round. so to get a hold of the staff, shouldn't be a problem.Check out http://www.luminarimud.com/ for more info.Then point your favorite Telnet/MUD client to luminarimud.com port 4100Join us today.Also, vote for us on the following links.http://www.topmudsites.com/vote-luminarimud.htmlhttp://www.mudconnect.com/cgi-bin/vote_rank.cgi?

URL: http://forum.audiogames.net/viewtopic.php?pid=252763#p252763





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