Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-12-15 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Yeah I'm having a hard time letting this one go. I don't have a lot of faith that we'll see even any more minor updates, but the potential this game has is just sickening. It was just so great having a totally accessible pokemon-like experience, and having different stories and creatures to go along with it! I'm gonna be really disappointed if this one ends up in the pile of good games that could have been fantastic.

URL: http://forum.audiogames.net/viewtopic.php?pid=289704#p289704





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Re: eurofly a flight audio simulator from slovakia

2016-11-22 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Ah ha! So I was using the break to come to a stop, not setting the engines to zero. Thanks lirin.

URL: http://forum.audiogames.net/viewtopic.php?pid=286928#p286928





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Re: eurofly a flight audio simulator from slovakia

2016-11-22 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

I also can't park after landing. I stopped at position 1, and 50, but neither worked.

URL: http://forum.audiogames.net/viewtopic.php?pid=286917#p286917





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Re: eurofly a flight audio simulator from slovakia

2016-11-22 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

So, I managed to find it! It's called english version, which is different then the other english link.

URL: http://forum.audiogames.net/viewtopic.php?pid=286816#p286816





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Re: eurofly a flight audio simulator from slovakia

2016-11-22 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Yeah I actually don't see anything at all on the site about eurofly. I think I managed to find it one time using google translate, but then something messed up and I haven't been able to find it since lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=286814#p286814





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-09-30 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

So, I just completed my third and final playthrough of this game, and I gotta say it's been great! I hope that the developer continues to update and improve it with new content and such, because I'd love to see this one live up to it's full potential.I think my favorite manamon is teruffalo. It just runs down everything in it's path haha it's a lot of fun to use. I also ended up really liking mitarozier. Once it gets going it's pretty epic.

URL: http://forum.audiogames.net/viewtopic.php?pid=280904#p280904





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Re: clok

2016-08-26 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: clok

I actually get some pretty bad lag when playing clok as well. Not sure why, but it's a great game besides. Haven't played in a while though.

URL: http://forum.audiogames.net/viewtopic.php?pid=276243#p276243





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-13 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Anyone know how the monzeye machine works? I never could figure it out, and also I'm curious about plasibot or however it's spelled. Spoilers:If you get the addon that let's it use the elemental attacks, can you still use the equipment such as the sword or staff?

URL: http://forum.audiogames.net/viewtopic.php?pid=274200#p274200





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-12 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Quick question, and there will be spoilers.So I'm going down ascendance path, and I've just captured the electric mythical creature. Anyone mind telling me the general flow of navigation from then on? I ended up running in a circle like twice after that, and I just really don't feel like doing it again now that I'm out of encounter downs haha. I remember finding rooms with switches and climbing trees, but for some reason this one just isn't clicking in my head.

URL: http://forum.audiogames.net/viewtopic.php?pid=273995#p273995





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Re: Rhythm Rage has been released! Yes indeed!

2016-08-05 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

@dd Yeah I'd say that's an accurate assessment lol there are so many things to remember. I think my favorite levels on this one are memories 2 because it's just awsom, and rhythm and spell because it makes me laugh.

URL: http://forum.audiogames.net/viewtopic.php?pid=272673#p272673





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Re: Rhythm Rage has been released! Yes indeed!

2016-08-05 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

@dd Yeah I'd say that's an accurate assessment lol there are so many things to remember. I think my favorite levels on this one are memories 2 because it's just awsom, and speak and spell because it makes me laugh.

URL: http://forum.audiogames.net/viewtopic.php?pid=272673#p272673





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Re: Rhythm Rage has been released! Yes indeed!

2016-08-05 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

This pack is epic!

URL: http://forum.audiogames.net/viewtopic.php?pid=272665#p272665





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-04 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Anyone mind telling me in which direction Kuro's office is located in the factory? I know that's where I need to go next but I can't seem to find it haha.

URL: http://forum.audiogames.net/viewtopic.php?pid=272568#p272568





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-31 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Spoilers:This tower is an absolute nightmare. I got to where you spell the word shadow but I'm gonna give it a break before I lose my mind lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=271704#p271704





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-27 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Anyone ever trained up a pythore? It looks like it'd be a fun one to use with restrain and the move that has a 60 percent chance to induce sleep.

URL: http://forum.audiogames.net/viewtopic.php?pid=270779#p270779





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Re: Rhythm Rage has been released! Yes indeed!

2016-07-24 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

Oh, it's saying tap, you press the enter key.

URL: http://forum.audiogames.net/viewtopic.php?pid=270157#p270157





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Re: Rhythm Rage has been released! Yes indeed!

2016-07-24 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

I think I just barely managed to scrape by on that one, it's so unpredictable! Just when you think you've got the hang of it things go crazy. I'm gonna tackle it again after I try to perfect the one where you have to slaughter tons of poor winged creatures.

URL: http://forum.audiogames.net/viewtopic.php?pid=270145#p270145





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Re: Rhythm Rage has been released! Yes indeed!

2016-07-24 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

That one is just... I don't even know what to say about it! lol You've really gotta be careful not to miss those syncopations. I think my favorite level is Jago's Melody becauseSpoiler alertthe music is amazing, really gets you pumped up.

URL: http://forum.audiogames.net/viewtopic.php?pid=270140#p270140





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Re: Rhythm Rage has been released! Yes indeed!

2016-07-24 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

Spoiler alert:I love how in some of the later levels that there are random cats just thrown in to get blown up, anyone else seen that? It makes me chuckle, not sure what that says about me though.

URL: http://forum.audiogames.net/viewtopic.php?pid=270132#p270132





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Re: Rhythm Rage has been released! Yes indeed!

2016-07-24 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

I love how in some of the later levels that there are random cats just thrown in to get blown up, anyone else seen that? It makes me chuckle, not sure what that says about me though.

URL: http://forum.audiogames.net/viewtopic.php?pid=270132#p270132





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Re: Rhythm Rage has been released! Yes indeed!

2016-07-24 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

So, I finished the pack, and now I'm going back and redoing levels that I didn't do so great on. In remix 1, believe it or not, I've gotten a 99 percent, 99! And no matter how hard I try I can not achieve a perfect lol it's so frustrating in a wonderfully intertaining way. I would like to suggest that you add an option to restart levels, just think it'd add to the apeal of the game. The ragequit is fun and all, but it does get tedius.

URL: http://forum.audiogames.net/viewtopic.php?pid=270128#p270128





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Re: Rhythm Rage has been released! Yes indeed!

2016-07-23 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

Holy hell this game is amazing, man, loving it!

URL: http://forum.audiogames.net/viewtopic.php?pid=269845#p269845





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-20 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Your games are freekin amazing, that's all there is to it, and I'll be buying this one asap. This is just what I needed, can't wait to battle online. I thought about trying to create something like this a while back because I wanted so badly to have a pokemon-like experience, but while I was thinking about atempting it you were actually doing it! Just awsom, all I can say.

URL: http://forum.audiogames.net/viewtopic.php?pid=269024#p269024





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Re: Villains from Beyond, new collaboration project between me and Oriol G

2016-05-31 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Villains from Beyond, new collaboration project between me and Oriol G

This game is amazing! I love everything about it, makes me feel like I'm in an arcade.

URL: http://forum.audiogames.net/viewtopic.php?pid=262518#p262518





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Re: JGT, the easy way to play ShadowRine and BK3 in English.

2016-01-27 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: JGT, the easy way to play ShadowRine and BK3 in English.

So I can't seem to figure out how to install it. Any tips?

URL: http://forum.audiogames.net/viewtopic.php?pid=248124#p248124





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Re: JGT, the easy way to play ShadowRine and BK3 in English.

2016-01-27 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: JGT, the easy way to play ShadowRine and BK3 in English.

When I download the addon, I get a .zip file, and nothing seems to happen when I press enter on it besides the computer saying that it can't open it. I tried unzipping it and pressing enter on the files contained within the folder, but still nothing haha not sure what's up.

URL: http://forum.audiogames.net/viewtopic.php?pid=248128#p248128





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Re: Bokurano Daibouken III translation Project has officially started!

2015-11-20 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Bokurano Daibouken III translation Project has officially started!

Just curious, I payed the $5 for the English translation licance, is it supposed to be sent through email? Or do I download it somewhere? Any help would be appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=239263#p239263





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Re: Pokémon Crystal Access

2015-06-28 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Pokémon Crystal Access

So Im having trouble finding the hidden machine part for the power plant in Mistys gym, anyone have any tips?

URL: http://forum.audiogames.net/viewtopic.php?pid=221817#p221817




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Re: Pokémon Crystal Access

2015-06-21 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Pokémon Crystal Access

Yeah, I tried to use the walk through walls cheat to skip over the ice path, but its not going to cut it lol looks like Im stuck doing this one the hard way.

URL: http://forum.audiogames.net/viewtopic.php?pid=220848#p220848




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-20 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

What you have to do with the farfechd is maneuver yourself behind it to chase it in the direction of its trainer. So if you use the tracking keys to see the position of the trainer and hes a ways down from you, and the farfetched is one step up from you, youd walk to the right and up a little, then left so the farfetched is down from you. That way itll run in the direction of the trainer. That worked for me at least, but maybe theres an easier way. Im currently stuck at the ice path at the moment. What an annoying little maze it is! haha

URL: http://forum.audiogames.net/viewtopic.php?pid=220705#p220705




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Re: Pokémon Crystal Access

2015-06-18 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Pokémon Crystal Access

In all my years of playing pokemon, I never dreamed that anything like this project would ever be possible. I just accepted the fact that Id never be able to play the games at anything close to their full potential, but Im so glad to say that I was wrong! This is a hell of a long way from spinding 40 minuts bumping into the same walls over and over again wondering how to get to the next map, or having to depend on someone or some gamefaqs guide to read the story line. Navigating still takes a little bit of brain power and messing around, but when you think about how big of a difference it is from playing the game without these scripts its kinda mind boggling. Man, its things like this that really get me pumped up about the future of gaming for VI folk. So to the developer Ill just say thank you, and like I said in the last topic, this really is a big deal!

URL: http://forum.audiogames.net/viewtopic.php?pid=220465#p220465




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-18 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

I use gameshark codes to fight them in the wild and catch them. You can also use the codes to obtain useful items and TMS that youd normally have to trade to get, and to walk through walls, which makes navigating a lot easier in some situations. Not always, however, because of obsticals such as vanishing platforms and holes, etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=220482#p220482




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Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-07 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: Pokemon Crystal + scripts for interfacing with NVDA

[[wow]], this is a big deal! I cant believe I actually almost passed over this post without thinking much of it. How cool.

URL: http://forum.audiogames.net/viewtopic.php?pid=219249#p219249




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Re: mud: the eternal wars

2014-10-13 Thread AudioGames . net ForumNew releases room : moore2it via Audiogames-reflector


  


Re: mud: the eternal wars

Im curious; will ships themselves eventually have descriptions, or do they already? For example, if I were to glance at a fighter from the outside. I think it would be cool to actually know what a fighter looks like rather than just simply seing its paint job.

URL: http://forum.audiogames.net/viewtopic.php?pid=191965#p191965




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