Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-04-27 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

@WanderwordI live in Australia. When I start the game, it tells me my country doesn't support the subscription. Is that true?

URL: https://forum.audiogames.net/post/523603/#p523603




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Re: The Girl Who Sold the World - new and highly immersive audio adveture

2019-10-06 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: The Girl Who Sold the World - new and highly immersive audio adveture

@LyorahStudiosI only joined the GWSTW community on Friday, but will I still get an invitation to test the latest build?

URL: https://forum.audiogames.net/post/466565/#p466565




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Re: nicolas eymerich inquisitor, the demon, demo available!

2019-09-26 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: nicolas eymerich inquisitor, the demon, demo available!

I don't like the change in game style. Going from being able to switch between locations, to having to walk through those locations, makes the game tedious. The combat is fun, but I wish it wasn't random.

URL: https://forum.audiogames.net/post/464627/#p464627




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Lifeline

2019-08-23 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Lifeline

I've just discovered a game on the app store called Lifeline. It's a cyoa where you must make choices to help a stranded astronaut. I havn't played much, but the amount I have played is completely accessible. Has anyone played this or any of the other Lifeline games, are they also accessible?

URL: https://forum.audiogames.net/post/457374/#p457374




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Re: mankala

2018-11-19 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: mankala

Hi EveryoneThe company I work for and I have just released an IOS version of this. Look for mancala voice on the app store.

URL: http://forum.audiogames.net/post/393971/#p393971




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-19 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

@1,708To trigger slayer, talk to hope in the graveyard and to trigger betrayed, talk to Lord Adrianus after compleeting all three areas.

URL: http://forum.audiogames.net/viewtopic.php?pid=356068#p356068





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-18 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Hi everyoneI have completed the following quests:pilgrim's progressa balancing actlaying down the lawbetrayedbrother's keepergetting at the heartyou can lead a horse to waterthe good shepherdstolen from the richtime in a bottlefinding the founderswho framed rogar ragherkthe sweet smell of successtools of the traidetest your metalsupply linesa house devidedno rest for the wickedfamily legacytrouble sleepinghorse powerstrange bed fellowspredators and praythe exterminatorancient evila heroe's callthe ties that bindan offer of aidreunitedhaunted by the pastthe goblin king and Ibusiness as usualthe slayeractually loveIf I am missing one, oculd someone please tell me what it is and how to trigger it? Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=355943#p355943





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-10 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

@1685I can't tell you where all the wolf dens are, but their's one in front of and behind the bridge.

URL: http://forum.audiogames.net/viewtopic.php?pid=355197#p355197





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-04 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Thanks for your help, I.ve now completed the quest, but would also like help with the big tree in the northern ruins, I don't know what carvings to click, I assume it's just like the number puzzle for the room in the graveyard?. To enter the gatehouse, enter the first tent in the goblin palace. Then turn east and enter the second door on your right. Unfortunately, I don't know where all the notes about the goblin coo are either.

URL: http://forum.audiogames.net/viewtopic.php?pid=354478#p354478





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-04 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Thanks for your help, I.ve now completed the quest. To enter the gatehouse, enter the first tent in the goblin palace. Then turn east and enter the second door on your right.

URL: http://forum.audiogames.net/viewtopic.php?pid=354478#p354478





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-03 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Hi everyoneI'm trying to complete the pilgrim's progress quest. I've found the shrines in the graveyard and forest. Could someone please tell me where the shr ine in the mine is, or at least point me in the right dirrection?Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=35#p35





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-29 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I tried the game earlier and got this error. --An error has occurred.  Please notify the game creator of this error.  You can copy the entire error to your clipboard by pressing control + C.  Then you can paste it into an email by pressing control + V and send the email to supp...@blindaudiogames.com.System.NullReferenceException: Object reference not set to an instance of an object.   at Ian.FModSoundContext..ctor(IEnumerable`1 fileTokens, IFiles fileService, MySAPI sapi, SoundConfig cfg, Action`1 onError) in C:\Data\Recent\Games\Sound\FModSoundContext.cs:line 58   at Ian.SoundFactory.<>c__DisplayClass1.b__0() in C:\Data\Recent\Games\Sound\SoundInterfaces.cs:line 16   at Ian.ObjectManagerSingleton.New[T](Func`1 create, String extraInfo) in C:\Data\Recent\Games\Core\ObjectManagerSingleton.cs:line 55   at Ian.SoundFactory.MakeSoundContext(IEnumerable`1 fileTokens, IFiles fileService, MySAPI sapi, SoundConfig cfg, Action`1 onError) in C:\Data\Recent\Games\Sound\SoundInterfaces.cs:line 16   at Ian.RPGStartup.InitWorld(RPGWorld ent, String adventureFolder, CombinedFile cf) in C:\Data\Recent\Games\RPG\RPGStartup.cs:line 204   at Ian.RPGStartup.RunMainLogic() in C:\Data\Recent\Games\RPG\RPGStartup.cs:line 104   at Ian.RPGStartup.PerformStandardStartup() in C:\Data\Recent\Games\RPG\RPGStartup.cs:line 21---OK   ---

URL: http://forum.audiogames.net/viewtopic.php?pid=344507#p344507





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Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-16 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

It only happens with code7.

URL: http://forum.audiogames.net/viewtopic.php?pid=342330#p342330





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Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-16 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

I don't get any audoio from the game. I only new to press ctrl v because I have enough vision to tell when the menu comes up.

URL: http://forum.audiogames.net/viewtopic.php?pid=342317#p342317





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Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-16 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

I just ran it again with all volumes set to 100 and got the same result.

URL: http://forum.audiogames.net/viewtopic.php?pid=342308#p342308





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Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-16 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

I have just tried running the game in accessable mode and when it starts, I get only speech without music or other sounds. Is their anything I can do to fix this?

URL: http://forum.audiogames.net/viewtopic.php?pid=342302#p342302





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Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2017-12-15 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

Do kickstarter backers have to pay for it?

URL: http://forum.audiogames.net/viewtopic.php?pid=342151#p342151





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Re: You're a Cyclepath!

2017-07-29 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: You're a Cyclepath!

Grate job Peter and Ghorthalon. I love the sounds and gameplay. This is a lot of fun and I will be looking forward to any updates.

URL: http://forum.audiogames.net/viewtopic.php?pid=321492#p321492





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Re: mankala

2017-07-27 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: mankala

I have added more trophies and the game will now save what ones you have unlocked.https://www.mediafire.com/?a5bszvo67icc0sy

URL: http://forum.audiogames.net/viewtopic.php?pid=321189#p321189





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Re: mankala

2017-07-25 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: mankala

It already has as well as trophies, check the help section for details.

URL: http://forum.audiogames.net/viewtopic.php?pid=321006#p321006





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Re: mankala

2017-07-24 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: mankala

Hopefully everything should be fixed nowhttps://www.mediafire.com/?3jcrljcf8r7r3js

URL: http://forum.audiogames.net/viewtopic.php?pid=320763#p320763





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Re: mankala

2017-07-21 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: mankala

I have now uploaded the game on mediafirehttps://www.mediafire.com/?334whf4u72fqkyv

URL: http://forum.audiogames.net/viewtopic.php?pid=320471#p320471





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Re: mankala

2017-07-17 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: mankala

Hi everyoneIn this version of the game, I have added network play and trophies. I decided not to add an easier dificulty level, since I couldn't think of a way to make the computer easier and still have it play the game properly. I have also added more info to the help file.https://www.dropbox.com/s/eu79jxchok5mh … a.zip?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=319780#p319780





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Re: IOS Audio Game Hub 2.0

2017-07-16 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: IOS Audio Game Hub 2.0

Thanks Sonnar. I've started playing bomb disarmour, but I find the dtmf tones confusing, would it be possible to use any soundpacks bought for simon in this game as well?

URL: http://forum.audiogames.net/viewtopic.php?pid=319736#p319736





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Re: IOS Audio Game Hub 2.0

2017-07-15 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: IOS Audio Game Hub 2.0

I am a cickstarter backer and I have recieved the unlock code, but I don't know how to enter it in the game. I play it on an iphone, could someone please tell me how to enter it?

URL: http://forum.audiogames.net/viewtopic.php?pid=319587#p319587





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Re: mankala

2017-05-27 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: mankala

The help section in the mainm menu explains the rules. I will add an easier difficulty in the next update.

URL: http://forum.audiogames.net/viewtopic.php?pid=312819#p312819





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Re: mankala

2017-05-26 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: mankala

I've now added a sound for when stones move on your turn, but I won't be adding network play, since I have never gotten the network object to work.The link is:https://www.dropbox.com/s/b2wxchvhous4f … a.zip?dl=1I hope you all enjoy it.

URL: http://forum.audiogames.net/viewtopic.php?pid=312704#p312704





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Re: mankala

2017-05-04 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: mankala

I have changed the help section. Hopefully, the game should be easier to understand.https://www.dropbox.com/s/wfmsc5da7zfdj … a.exe?dl=1

URL: http://forum.audiogames.net/viewtopic.php?pid=309635#p309635





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Re: Alcyone: The Last City Kickstarter with playable demo

2017-05-01 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: Alcyone: The Last City Kickstarter with playable demo

I like this story and will definitely back this project. I just wish the links on the map were labeled. Was this a problem for anyone else.

URL: http://forum.audiogames.net/viewtopic.php?pid=309225#p309225





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Re: Alcyone: The Last City Kickstarter with playable demo

2017-05-01 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: Alcyone: The Last City Kickstarter with playable demo

I love this story and will definitely back this project. I just wish the links on the map were labeled.

URL: http://forum.audiogames.net/viewtopic.php?pid=309225#p309225





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Re: Code 7 - A fully-voiced text adventure

2016-10-13 Thread AudioGames . net ForumNew releases room : rpgtank via Audiogames-reflector


  


Re: Code 7 - A fully-voiced text adventure

This might have been asked before, but I don't want to risk spoiling the game by reading through the topic. What is the override code for the door to the room Sam is locked in. I have tried typing what she says when you go into the database, but the game says it is wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=282765#p282765





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