Re: Rule changes in developers room?

2015-10-03 Thread AudioGames . net ForumSite and forum feedback : danny via Audiogames-reflector


  


Re: Rule changes in developers room?

Exactly what I was also trying to get across severe storm steve, and that's exactly what's fustrated me as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=233667#p233667




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Re: Rule changes in developers room?

2015-10-03 Thread AudioGames . net ForumSite and forum feedback : danny via Audiogames-reflector


  


Re: Rule changes in developers room?

@post 7 My problem really isn't with the hole programming language debate in general. I can stay out of it and I offten stay out of programming language debates. Its the way its being done and where its being done that's bothering severe storm steve and I. This hole python/use x programming language thing seems to be mainly targeted at though's using bgt and pure basic, I know because I was one of the first few who got harassed about it and told my projects would fail because of the choice I picked, in fact, it was done on this very forum a while back. Now if someone of course, had asked what programming language to do something in etc etc, and if these guys had politely said, have you considered python or visual basic or pure basic? Their wouldn't be any situation with this problem. I've of course, have suggested pure basic to though's who asked. In fact, severe storm steve is one of though's people. I got him started on pure basic and taught hi
 m the basics he needed to know. I didn't force him into it, I didn't give him a full run around of features, the topic of pure basic simpply came up and he was reel intrested after what I had achieved with it. What I don't support is the sudden bursting onto topics going you know, if you had used this and this and if this were done, you'd be a lot better that is where I personally view it as going far, then in post 18 of the ideal way to create a map parcer topic where  bgt and pure basic were absolutely ript apart in faver of python and c++, when the topic wasn't even about which language to use, that is prytty much going overboard, at least in my book. If such a rule were put in place i'd dephanatly come on this forum a lot more. As it stands, the main reason I don't intrude onto this forum all that much is because of situations like this that honestly make me feel quite unwelcome.

URL: http://forum.audiogames.net/viewtopic.php?pid=233624#p233624




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Re: Rule changes in developers room?

2015-10-02 Thread AudioGames . net ForumSite and forum feedback : danny via Audiogames-reflector


  


Re: Rule changes in developers room?

I for one sirtenly agree with this rule, seeing as i'm one of the first few people that these people target when it comes to my choice. @post 3 i've done my absolute best to try and ignore them. I am fully with the belief that users should have the choice of programming languages with out having to be commanded that they switch to another one. After all, if we were all intended to use one central programming language, why are their even other languages around? Honestly, this sort of thing is exactly why I quit looking in the developers room in the firstplace, and had the argument on the ideal way to create a map parcer yesterday not spun into personal attacks directed at the languages of my 2 best friends and myself, I would have gladly stayed out. So yes, i'm fully in faver of such a rule and would be perfectly happy when it got created.

URL: http://forum.audiogames.net/viewtopic.php?pid=233604#p233604




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Re: Klango and ag forum

2014-05-25 Thread AudioGames . net ForumSite and forum feedback : danny via Audiogames-reflector


Re: Klango and ag forum

I still hang out on their. Not as offten as I used to but sometimes I come on to check the forums.URL: http://forum.audiogames.net/viewtopic.php?pid=174862#p174862

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Re: Klango and ag forum

2014-05-19 Thread AudioGames . net ForumSite and forum feedback : danny via Audiogames-reflector


Re: Klango and ag forum

I still hang out on their. Not as offten as I used to but sometimes I come on to check the forums.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174862#p174862

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Re: Klango and ag forum

2014-05-17 Thread AudioGames . net ForumSite and forum feedback : danny via Audiogames-reflector


Re: Klango and ag forum

I think it was because klango took all the community features and intigrated them into one program that made it popular. Indeed the forums were quite a good place to hang out for a while and its how I found out about skype and other things.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174785#p174785

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