Re: [Audiogames-reflector] BGT and Wine
Re: BGT and Wine Wouldn't it be cool if they could write a hook-in for Orca to hidack the screen? Maybe use an OCR type feature where it screenshots the screen and can supply a rough approximation of w3at's on it? But I'm more likely to go with Wine, because I like to use less resources on my box, and it doesn't have the guts to run Windows in a VM effectively.URL: http://forum.audiogames.net/viewtopic.php?pid=174418#p174418 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] BGT and Wine
Re: BGT and Wine Hmm. I'd imagine, since Macintosh is a port of BSD, that you could do it. Put good job! How'd you do it without BGT?URL: http://forum.audiogames.net/viewtopic.php?pid=174407#p174407 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] BGT and Wine
Re: BGT and Wine How do I go about doing that? And can you perhaps provide a list of dependencies and such like, or point me in the direction of where I can look them up? They would be much appreciated.URL: http://forum.audiogames.net/viewtopic.php?pid=174386#p174386 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
[Audiogames-reflector] BGT and Wine
BGT and Wine Hi all. Is it possible to get BGT to run in Wine for Linux, so I can run titles like AAC, Screaming Strike, etc?URL: http://forum.audiogames.net/viewtopic.php?pid=174375#p174375 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Tintin Client Issue
Re: Tintin Client Issue I figured it out. I git cloned as root, which gave the pack only root access. I deleted, and git cloned as me, and boom, it works!URL: http://forum.audiogames.net/viewtopic.php?pid=170956#p170956 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Tintin Client Issue
Re: Tintin Client Issue Hmm. Strange. I'm not sure how git itself works, but it is in my home directory, which, in theory, means that I own it. Unless, of course, the code is being run elsewhere. I tried, just for kicks, to see if I could run it as sudo, but Sabayon was smart and wouldn't run the command.URL: http://forum.audiogames.net/viewtopic.php?pid=170688#p170688 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
[Audiogames-reflector] Tintin Client Issue
Tintin Client Issue I am having a problem with the TinTin soundpack for Alter Aeon under Linux. I was able to git clone it as per usual, but when I run it, some of the sounds don't work, and Reca barks a bunch of error messages about how it can't mkdir whatever sound it needs. Is there a fix?URL: http://forum.audiogames.net/viewtopic.php?pid=170642#p170642 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
[Audiogames-reflector] Mame Linux Application
Mame Linux Application Hi all. Is there a Mame emulator for Linux? If so, where can I get it? For reference, I'm using Sabayon Linux.URL: http://forum.audiogames.net/viewtopic.php?pid=170608#p170608 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] User Guide for Accessible Second Life Client
Re: User Guide for Accessible Second Life Client When I'm in the chat window, and I type status, the chat says I typed status, but it won't give me status? Is there a special prefix, such as a / or something? And for Linux users, does Radegast play nice with Orca?URL: http://forum.audiogames.net/viewtopic.php?pid=168438#p168438 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] User Guide for Accessible Second Life Client
Re: User Guide for Accessible Second Life Client How to you wander about in this game? I signed up, but am utterly lost as to how to walk about. I've got the chatting down, but...URL: http://forum.audiogames.net/viewtopic.php?pid=168358#p168358 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Games under linux
Re: Games under linux It really isn't that hard to use from the GUI's perspective, if you take the tame to learn it. I may do a podcast on it.URL: http://forum.audiogames.net/viewtopic.php?pid=167817#p167817 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Games under linux
Re: Games under linux I found VirtualBox to be a tad bit snappier than VMWare, but that's probably because I have shoddy hardware.URL: http://forum.audiogames.net/viewtopic.php?pid=167694#p167694 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Games under linux
Re: Games under linux A good Linux game is Open Arena. It isn't blind specific, but it's good shooter nonetheless.URL: http://forum.audiogames.net/viewtopic.php?pid=167452#p167452 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Bad news about Star base Orion
Re: Bad news about Star base Orion Star Traders is indeed accessible, but I found it hard to sink in to, as I didn't see how it would captivate me. I did give it about three days to see if I'd come to like it, but alas, I didn't.URL: http://forum.audiogames.net/viewtopic.php?pid=167449#p167449 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Roguelike Radio ep on designing for VI
Re: Roguelike Radio ep on designing for VI Is Alter Aeon a roguelike? Because that game is really playable.URL: http://forum.audiogames.net/viewtopic.php?pid=165726#p165726 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Roguelike Radio ep on designing for VI
Re: Roguelike Radio ep on designing for VI I'm interested: I live in Eastern Time Zone, and you can reach me at around three or four. My Skypename is in the signature.URL: http://forum.audiogames.net/viewtopic.php?pid=165725#p165725 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] I can't wait for that mage level in AA!
Re: I can't wait for that mage level in AA! I think timers shou2d be gotten rid of, as the sheer amount of exp required to lever just gets higher and higher, so there's really no point in having a set time before you can level again.URL: http://forum.audiogames.net/viewtopic.php?pid=164933#p164933 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Audio Fortress 2
Re: Audio Fortress 2 Quick question. When I launch the executable, I click yes to play the game. Where will it place me once I've clicked yes? The manual said that it'd put me in a level, but I wait and wait, but I don't here anything that would suggest me being in a level. Unless it puts me in the console, I'm not sure what's going on.URL: http://forum.audiogames.net/viewtopic.php?pid=164861#p164861 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Audio Fortress 2
Re: Audio Fortress 2 I'm getting the game now, then I shall download the scripts thereafter, and as time allows, I'll give it a whirl.URL: http://forum.audiogames.net/viewtopic.php?pid=164835#p164835 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Audio Fortress 2
Re: Audio Fortress 2 Nope, it's entirely free to play, as quoted on the steam web site.URL: http://forum.audiogames.net/viewtopic.php?pid=164832#p164832 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Audio Fortress 2
Re: Audio Fortress 2 By using Audio Fortress, are we prevented from using the multiplayer variant? And how does one aim?URL: http://forum.audiogames.net/viewtopic.php?pid=164814#p164814 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Let's Have a Steamy Discussion
Re: Let's Have a Steamy Discussion So here's some food for thought. Suppose there's a game that needs a good GPU. Is there a switch that can be altered to turn off the graphics, and possibly speed up the game?URL: http://forum.audiogames.net/viewtopic.php?pid=164617#p164617 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Team Fortress Two
Re: Team Fortress Two A bit off-topic, but related, I think. Are there ways to speed up games in Steam? For example, in MK Komplete, is it possible to turn off the graphics, hopefully speeding up the game?URL: http://forum.audiogames.net/viewtopic.php?pid=164602#p164602 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Team Fortress Two
Re: Team Fortress Two I've seen that happen in other games to, it isn't specific to that game.URL: http://forum.audiogames.net/viewtopic.php?pid=164514#p164514 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Let's Have a Steamy Discussion
Re: Let's Have a Steamy Discussion The Steam Guard wasn't all that bad; I found it very easy. And I finally got on to the community site via the Store page, thanks Trenton.URL: http://forum.audiogames.net/viewtopic.php?pid=164512#p164512 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Let's Have a Steamy Discussion
Re: Let's Have a Steamy Discussion When did you last log in? And what page did you go to? When I logged in at http://steamcommunity.com, I clicked sign in, and a captcha popped up.URL: http://forum.audiogames.net/viewtopic.php?pid=164403#p164403 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Let's Have a Steamy Discussion
Re: Let's Have a Steamy Discussion How on earth do you sign in? I am using FireFox with Webvisum, and when they give me the captcha data, I get an error about verifying humanity. Is there an alternative way to get in?URL: http://forum.audiogames.net/viewtopic.php?pid=164382#p164382 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Team Fortress Two
Re: Team Fortress Two So how do you navigate around the game. And what's the basic menu structure?URL: http://forum.audiogames.net/viewtopic.php?pid=164372#p164372 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] AppleScript and Game Development
Re: AppleScript and Game Development Probably a bad question, but is there an SDK for Python? A graphical one, akin to VisualStudio?URL: http://forum.audiogames.net/viewtopic.php?pid=164373#p164373 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] AppleScript and Game Development
Re: AppleScript and Game Development Oh, crap, I mistook identity for indentation? I can't read. Sorry guys. Yes, indentation is very helpful, especially if you can get your code on to a Braille display.URL: http://forum.audiogames.net/viewtopic.php?pid=164269#p164269 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] AppleScript and Game Development
Re: AppleScript and Game Development Please explain what you mean by identity? I've never heard such termonology.URL: http://forum.audiogames.net/viewtopic.php?pid=164256#p164256 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Team Fortress Two
Re: Team Fortress Two It's settled, then. I'll try it.URL: http://forum.audiogames.net/viewtopic.php?pid=164198#p164198 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Let's Have a Steamy Discussion
Re: Let's Have a Steamy Discussion Mo quick question. Is there a way to force Steam to go to the mobile site, so I can get on there with my Apex?URL: http://forum.audiogames.net/viewtopic.php?pid=164183#p164183 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] AppleScript and Game Development
Re: AppleScript and Game Development Is AppleScript the Macintosh's variant of a Bash script or Batch file?URL: http://forum.audiogames.net/viewtopic.php?pid=164186#p164186 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Team Fortress Two
Re: Team Fortress Two I figuoed as much, but ouch, it looked like a promising game.URL: http://forum.audiogames.net/viewtopic.php?pid=163874#p163874 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
[Audiogames-reflector] Team Fortress Two
Team Fortress Two I saw this game on Steam, and it's a freebee! I was wondering how playable it was. Has anyone tried it?URL: http://forum.audiogames.net/viewtopic.php?pid=163801#p163801 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Just Got MK Komplete Edition
Re: Just Got MK Komplete Edition How do I get to the options to play online? I've done a few ladders and completed story mode, but haven't played online yet.URL: http://forum.audiogames.net/viewtopic.php?pid=163538#p163538 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Just Got MK Komplete Edition
Re: Just Got MK Komplete Edition How do I complete the part of the tutorial where rockets are being tossed at me? Do I duck or jump them? I never knew there was a tutorial until I looked at the Steam achievements. They should've made it part of the story.URL: http://forum.audiogames.net/viewtopic.php?pid=163151#p163151 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Prometheus: Eternal Wars
Re: Prometheus: Eternal Wars Don't knock it till you've really tried it, my friend.URL: http://forum.audiogames.net/viewtopic.php?pid=163092#p163092 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Prometheus: Eternal Wars
Re: Prometheus: Eternal Wars Ah, I see.URL: http://forum.audiogames.net/viewtopic.php?pid=163081#p163081 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Prometheus: Eternal Wars
Re: Prometheus: Eternal Wars Is this based on the movie Prometheus?URL: http://forum.audiogames.net/viewtopic.php?pid=163027#p163027 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Just Got MK Komplete Edition
Re: Just Got MK Komplete Edition I love the little block shove thingy, it come in real handy, especially during the Scorpion-Subzero fight.URL: http://forum.audiogames.net/viewtopic.php?pid=162986#p162986 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Just Got MK Komplete Edition
Re: Just Got MK Komplete Edition How do you execute moves in this game? It used to be that you'd do forward, forward, whatever; or back, forward, whatever. But that doesn't seem to work in this game. Any tips?URL: http://forum.audiogames.net/viewtopic.php?pid=162941#p162941 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Just Got MK Komplete Edition
Re: Just Got MK Komplete Edition @Ogomez such activity is illegal and extremely frowned upon. Please refrain from ripping sounds.URL: http://forum.audiogames.net/viewtopic.php?pid=162540#p162540 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] I'm Steamin' Angry!
Re: I'm Steamin' Angry! Mine showed up in the client. And, feel free to add me to your Steam, my username's hunterjoz.URL: http://forum.audiogames.net/viewtopic.php?pid=162380#p162380 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Just Got MK Komplete Edition
Re: Just Got MK Komplete Edition Hmm. That sucks, but at least I can play it, and that's really all that matters. Unless they put out a tweak soon, looks like I'll have to deal with the lag.URL: http://forum.audiogames.net/viewtopic.php?pid=162378#p162378 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Just Got MK Komplete Edition
Re: Just Got MK Komplete Edition Here are the specs--System Information--Time of this report: 1/18/2014, 00:04:20 Machine name: HUNTER-PC Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532) Language: English (Regional Setting: English)System Manufacturer: Acer System Model: Aspire 5349 BIOS: InsydeH2O Version V1.06 Processor: Intel(R) Celeron(R) CPU B800 [ a-t ] 1.50GHz (2 CPUs), ~1.5GHz Memory: 2048MB RAMAvailable OS Memory: 1900MB RAM Page File: 1870MB used, 629MB available Windows Dir: C:\Windows DirectX Version: DirectX 11DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit UnicodeDxDiag Notes Display Tab 1: No problems found. Sound Tab 1: No problems found. Input Tab: No problems found.DirectX Debug LevelsDirect3D: 0/4 (retail)DirectDraw: 0/4 (retail)DirectInput: 0/5 (retail)DirectMusic: 0/5 (retail)DirectPlay: 0/9 (retail)DirectSound: 0/5 (retail)DirectShow: 0/6 (retail)---Display Devices--- Card name: Intel(R) HD Graphics Family Manufacturer: Intel Corporation Chip type: Intel(R) HD Graphics Family DAC type: Internal Device Key: Enum\PCI\VEN_8086&DEV_0106&SUBSYS_06231025&REV_09 Display Memory: 821 MB Dedicated Memory: 1024 MB Shared Memory: 693 MB Current Mode: 800 x 600 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: unknown Monitor Id: AUO26EC Native Mode: 1366 x 768(p) (60.014Hz) Output Type: Internal Driver Name: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumdx32,igd10umd32,igd10umd32Driver File Version: 8.15.0010.2342 (English) Driver Version: 8.15.10.2342 DDI Version: 10.1 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 3/25/2011 05:17:46, 7473664 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B78E66-4246-11CF-B37A-2926A9C2C535} Vendor ID: 0x8086 Device ID: 0x0106 SubSys ID: 0x06231025 Revision ID: 0x0009 Driver Strong Name: oem10.inf:Intel.Mfg.NTamd64:iSNBM0:8.15.10.2342:pci\ven_8086&dev_0106&subsys_06231025 Rank Of Driver: 00E60001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}:
Re: [Audiogames-reflector] Just Got MK Komplete Edition
Re: Just Got MK Komplete Edition OMG the game's so laggy! Is there a way I can speed it up just a little bit? I had to fix the D3d error, but I think I'll need a lag fix as well. Any tips?URL: http://forum.audiogames.net/viewtopic.php?pid=162246#p162246 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Just Got MK Komplete Edition
Re: Just Got MK Komplete Edition Also, what is the menu structure like?URL: http://forum.audiogames.net/viewtopic.php?pid=162219#p162219 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
[Audiogames-reflector] Just Got MK Komplete Edition
Just Got MK Komplete Edition Well, I purchased it, and got it running. But ... how do I operate it from the keyboard? For example, what buttons go through menues, kick people, walk around, that sort of stuff.URL: http://forum.audiogames.net/viewtopic.php?pid=162218#p162218 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] I'm Steamin' Angry!
Re: I'm Steamin' Angry! Incidentally, this command line tip also helps with the JAWS screenreader as well.URL: http://forum.audiogames.net/viewtopic.php?pid=162202#p162202 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] I'm Steamin' Angry!
Re: I'm Steamin' Angry! Do I also have to edit the start file in the MK Komplete Edition to reflect the changes I've made to the Steam shortcut file?URL: http://forum.audiogames.net/viewtopic.php?pid=162168#p162168 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] I'm Steamin' Angry!
Re: I'm Steamin' Angry! I as well. So, I've gotten the account, and I need to sign in. How do I do this in the client?URL: http://forum.audiogames.net/viewtopic.php?pid=162161#p162161 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Coming Soon NER BBS Returns
Re: Coming Soon NER BBS Returns There actually is, but it's a bit difficult to find, and it's disabled by default.URL: http://forum.audiogames.net/viewtopic.php?pid=162088#p162088 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] I'm Steamin' Angry!
Re: I'm Steamin' Angry! I don't know how playable it is yet. I've not gotten Steam to work correctly yet, am still waiting on a WebVisum code so I can join them so I can get around the captcha. Once I do get the account, how do I sign in on the client and play my game?URL: http://forum.audiogames.net/viewtopic.php?pid=162086#p162086 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] I'm Steamin' Angry!
Re: I'm Steamin' Angry! I've tried that, too. Can someone send a WebVisum invite to hunter.t@gmail.com so I can get the captcha solved?URL: http://forum.audiogames.net/viewtopic.php?pid=162055#p162055 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
[Audiogames-reflector] I'm Steamin' Angry!
I'm Steamin' Angry! Hey folks,I just bought MK: Complete Edition for my PC! Sadly, I have to use the Steam interface, which, funnily enough, works better with NVDA's OCR add-on over JAWS. When I go to create an account, I can't get the words to go in to the boxes. So, how do I operate this pain in the arse?URL: http://forum.audiogames.net/viewtopic.php?pid=162035#p162035 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Coming Soon NER BBS Returns
Re: Coming Soon NER BBS Returns Can a MUD client get on the BBS? If not, what software components do I need?URL: http://forum.audiogames.net/viewtopic.php?pid=161768#p161768 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] thoughts on mk kompletedition
Re: thoughts on mk kompletedition Okay, I've gotten it installed finally. When I click on Start, I get a little thing that pops up. It says Steam, and that's it. I've tried creating an account with this Steam, but it has zero accessibility. Is there a workaround? Or how do I use Steam with NVDA?URL: http://forum.audiogames.net/viewtopic.php?pid=161488#p161488 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] thoughts on mk kompletedition
Re: thoughts on mk kompletedition How accessible is the installation procedure? And is it a game that runs from the disc, or does it take up residency in the computer?URL: http://forum.audiogames.net/viewtopic.php?pid=161424#p161424 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] super liam 2 being developed!
Re: super liam 2 being developed! I don't like the thought of autogeneration, personally. It leaves a lot to be desired, from a security standpoint.URL: http://forum.audiogames.net/viewtopic.php?pid=161349#p161349 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] super liam 2 being developed!
Re: super liam 2 being developed! Follow Liam on Twitter, Raygrote. He does streams and he occasionally talks about Super Liam II on them.URL: http://forum.audiogames.net/viewtopic.php?pid=161221#p161221 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] I am very disapointed in xl studios
Re: I am very disapointed in xl studios Yeah, I to wanted to see Danger City come out. The scenes looked interesting, and yes, the beta was pretty good. As far as Self Destruct is concerned, the ending is quite a cliffhanger; you fight the Urchin Lord and then what?URL: http://forum.audiogames.net/viewtopic.php?pid=161107#p161107 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] super liam 2 being developed!
Re: super liam 2 being developed! Yep, Super Liam I doesn't need an update, it's fine as it is.URL: http://forum.audiogames.net/viewtopic.php?pid=160844#p160844 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] super liam 2 being developed!
Re: super liam 2 being developed! I'd like to beta test as well.URL: http://forum.audiogames.net/viewtopic.php?pid=159797#p159797 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] super liam 2 being developed!
Re: super liam 2 being developed! Yeah, I heard talk of his ideas. I was fortunate enough to catch his stream, but my lips are sealed. If would be cool to have a sort of obsticle that hits you and you bleed to death. Kind of like the snakes in the old Montezuma's revenge. As for spikes, it would be cool if the player was impailed gradually. Like in Mk Deception, they'd moan forever as they died, and sometimes they'd be impailed.URL: http://forum.audiogames.net/viewtopic.php?pid=159705#p159705 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] thoughts on mk kompletedition
Re: thoughts on mk kompletedition How do you get online passes for MK XI, just in case I do get a PS3, and for how long is such a pass good for?URL: http://forum.audiogames.net/viewtopic.php?pid=159039#p159039 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] super liam 2 being developed!
Re: super liam 2 being developed! Wait. What exactly are you complaining about, Komanchek? I'm confused. What I can gather is that you don't like the sound of impact? And I don't think the pit in Technoshock is gravel. And the pits having a bottom is kind of cool, if you have the right impact sound.URL: http://forum.audiogames.net/viewtopic.php?pid=159001#p159001 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] How to save the magic ball permenentley and how to get past lvl 24=3 '
Re: How to save the magic ball permenentley and how to get past lvl 24=3 ' What game are you talking about?URL: http://forum.audiogames.net/viewtopic.php?pid=158999#p158999 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] thoughts on mk kompletedition
Re: thoughts on mk kompletedition It depends on what Santa brings down my chimney for Christmas. If he gives me a console, then I'll get it for the console. Otherwise1 I'll just purchase the PC version.URL: http://forum.audiogames.net/viewtopic.php?pid=158911#p158911 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] super liam 2 being developed!
Re: super liam 2 being developed! But pits are what make the game enjoyable. I wouldn't mind pits in Super Liam II. If you wish to be technical, Super Liam I had pits in it: the holes, the sewers, and the lava pits.URL: http://forum.audiogames.net/viewtopic.php?pid=158904#p158904 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] thoughts on mk kompletedition
Re: thoughts on mk kompletedition Is this game keyboard compatible? Or do I need to get a playstation hookup to USB converter? If it is keyboard compatible, how does the interface work? For example, which buttons do your punch, kick, walking, and moves?URL: http://forum.audiogames.net/viewtopic.php?pid=158793#p158793 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] super liam 2 being developed!
Re: super liam 2 being developed! I'd like to see levels that are three D, the sort of which you'd find in Technoshock and Shades of Doom.URL: http://forum.audiogames.net/viewtopic.php?pid=158790#p158790 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] super liam 2 being developed!
Re: super liam 2 being developed! @Komanchek: He isn't the developer here, Liam is. And the two games, Chillingham and Time Adventures are defunct now, buth sequels were scrapped (not sure is Time Adventures had a sequel).@the rest: Sounds good to me! If X1 were to come back, he'd have to enhance himself a lot! I personally hope that the game is much longer, as I beas Super Liam one in about an hour and a balf, and I remember doing it five times one day. [[wow]], the memories!URL: http://forum.audiogames.net/viewtopic.php?pid=158596#p158596 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] thoughts on mk kompletedition
Re: thoughts on mk kompletedition How much does this game retail for? And does Game Stop sell games for the PC?URL: http://forum.audiogames.net/viewtopic.php?pid=158595#p158595 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] thoughts on mk kompletedition
Re: thoughts on mk kompletedition My my! I'm behind on my Mortal Kombat, fill me in! What is MK Komplete Edition?URL: http://forum.audiogames.net/viewtopic.php?pid=158589#p158589 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Space Odyssey Question
Re: Space Odyssey Question Are there other ranks besides Private? Everyone on the SO server (at least in my part of rank) shows up as Private. How does one go from say a Private to a Private First class, or is that rank feature not complete?URL: http://forum.audiogames.net/viewtopic.php?pid=158079#p158079 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Space Odyssey Question
Re: Space Odyssey Question Ah, thank you. Now that I've completed construction of my military, how on earth do I get rid of those blasted reavers? I see a link with a number and a link that says Att. Which one do I click to get rid of the reavers?URL: http://forum.audiogames.net/viewtopic.php?pid=158078#p158078 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
[Audiogames-reflector] Space Odyssey Question
Space Odyssey Question When the game resets, I lose all my ships, which is annoying al hell? Do I also lose my military rank? Say I make it to a private first class, will I go back to private once the game resets? And is there a server where resets won't happen?URL: http://forum.audiogames.net/viewtopic.php?pid=157973#p157973 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough Your just raising the number to the power of two. Fiue to the power of two gives twenty-five, and if you raise that to the power of two, you get six hundred twenty-five.URL: http://forum.audiogames.net/viewtopic.php?pid=157883#p157883 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Sharing your gamecenter name
Re: Sharing your gamecenter name I am nar garzvog.URL: http://forum.audiogames.net/viewtopic.php?pid=157664#p157664 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough Can someone give me a step-by-step for stage seven two? I'm still stuck, since late October.URL: http://forum.audiogames.net/viewtopic.php?pid=157026#p157026 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] game of the year 2013!
Re: game of the year 2013! I really liked Adventure at C:, never finished BK3, so it won't qualify yet. Of course Solara was a big hit, Lords and Knights was a third, and ErnCon settles in on a fourth. iMobsters is a suitable fifth place, I've been playing that game for a long time.URL: http://forum.audiogames.net/viewtopic.php?pid=157022#p157022 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough Where can I find the audio playthroughs of this game? I see the original guide, but I assume the other two aren't finished yet? Am I looking in the wrong place?URL: http://forum.audiogames.net/viewtopic.php?pid=154462#p154462 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] For Old Time's Sake
Re: For Old Time's Sake Anyone rember Windows Bob? Now that was a game practically itself, the way the operating system was structured. Or it could have been Windows Bop, I'm not sure.URL: http://forum.audiogames.net/viewtopic.php?pid=152305#p152305 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] How do I create a steam account?
Re: How do I create a steam account? Is it really? Without the funky JAWS cursor navigation? If so, my how things have changed.URL: http://forum.audiogames.net/viewtopic.php?pid=146047#p146047 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] How do I create a steam account?
Re: How do I create a steam account? I don't know what Steam is, but I think you are getting the application off Ninite, yes? If so, that particular application, which was in the gaming category, is inaccessible.URL: http://forum.audiogames.net/viewtopic.php?pid=145953#p145953 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Swamp is corrupted
Re: Swamp is corrupted What are the exact consequences of dying? Do you lose all weapons, points1 and levels? Or do you just lose your weapons and armor? And how do you save the game?URL: http://forum.audiogames.net/viewtopic.php?pid=145039#p145039 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector