Re: [Audiogames-reflector] BGT and Wine

2014-05-07 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: BGT and Wine

Wouldn't it be cool if they could write a hook-in for Orca to hidack the screen? Maybe use an OCR type feature where it screenshots the screen and can supply a rough approximation of w3at's on it? But I'm more likely to go with Wine, because I like to use less resources on my box, and it doesn't have the guts to run Windows in a VM effectively.URL: http://forum.audiogames.net/viewtopic.php?pid=174418#p174418

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Re: [Audiogames-reflector] BGT and Wine

2014-05-07 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: BGT and Wine

Hmm. I'd imagine, since Macintosh is a port of BSD, that you could do it. Put good job! How'd you do it without BGT?URL: http://forum.audiogames.net/viewtopic.php?pid=174407#p174407

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Re: [Audiogames-reflector] BGT and Wine

2014-05-07 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: BGT and Wine

How do I go about doing that? And can you perhaps provide a list of dependencies and such like, or point me in the direction of where I can look them up? They would be much appreciated.URL: http://forum.audiogames.net/viewtopic.php?pid=174386#p174386

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[Audiogames-reflector] BGT and Wine

2014-05-07 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


BGT and Wine

Hi all. Is it possible to get BGT to run in Wine for Linux, so I can run titles like AAC, Screaming Strike, etc?URL: http://forum.audiogames.net/viewtopic.php?pid=174375#p174375

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Re: [Audiogames-reflector] Tintin Client Issue

2014-04-01 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Tintin Client Issue

I figured it out. I git cloned as root, which gave the pack only root access. I deleted, and git cloned as me, and boom, it works!URL: http://forum.audiogames.net/viewtopic.php?pid=170956#p170956

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Re: [Audiogames-reflector] Tintin Client Issue

2014-03-30 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Tintin Client Issue

Hmm. Strange. I'm not sure how git itself works, but it is in my home directory, which, in theory, means that I own it. Unless, of course, the code is being run elsewhere. I tried, just for kicks, to see if I could run it as sudo, but Sabayon was smart and wouldn't run the command.URL: http://forum.audiogames.net/viewtopic.php?pid=170688#p170688

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[Audiogames-reflector] Tintin Client Issue

2014-03-29 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Tintin Client Issue

I am having a problem with the TinTin soundpack for Alter Aeon under Linux. I was able to git clone it as per usual, but when I run it, some of the sounds don't work, and Reca barks a bunch of error messages about how it can't mkdir whatever sound it needs. Is there a fix?URL: http://forum.audiogames.net/viewtopic.php?pid=170642#p170642

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[Audiogames-reflector] Mame Linux Application

2014-03-29 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Mame Linux Application

Hi all. Is there a Mame emulator for Linux? If so, where can I get it? For reference, I'm using Sabayon Linux.URL: http://forum.audiogames.net/viewtopic.php?pid=170608#p170608

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Re: [Audiogames-reflector] User Guide for Accessible Second Life Client

2014-03-11 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: User Guide for Accessible Second Life Client

When I'm in the chat window, and I type status, the chat says I typed status, but it won't give me status? Is there a special prefix, such as a / or something? And for Linux users, does Radegast play nice with Orca?URL: http://forum.audiogames.net/viewtopic.php?pid=168438#p168438

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Re: [Audiogames-reflector] User Guide for Accessible Second Life Client

2014-03-11 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: User Guide for Accessible Second Life Client

How to you wander about in this game? I signed up, but am utterly lost as to how to walk about. I've got the chatting down, but...URL: http://forum.audiogames.net/viewtopic.php?pid=168358#p168358

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Re: [Audiogames-reflector] Games under linux

2014-03-07 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Games under linux

It really isn't that hard to use from the GUI's perspective, if you take the tame to learn it. I may do a podcast on it.URL: http://forum.audiogames.net/viewtopic.php?pid=167817#p167817

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Re: [Audiogames-reflector] Games under linux

2014-03-06 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Games under linux

I found VirtualBox to be a tad bit snappier than VMWare, but that's probably because I have shoddy hardware.URL: http://forum.audiogames.net/viewtopic.php?pid=167694#p167694

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Re: [Audiogames-reflector] Games under linux

2014-03-04 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Games under linux

A good Linux game is Open Arena. It isn't blind specific, but it's good shooter nonetheless.URL: http://forum.audiogames.net/viewtopic.php?pid=167452#p167452

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Re: [Audiogames-reflector] Bad news about Star base Orion

2014-03-04 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Bad news about Star base Orion

Star Traders is indeed accessible, but I found it hard to sink in to, as I didn't see how it would captivate me. I did give it about three days to see if I'd come to like it, but alas, I didn't.URL: http://forum.audiogames.net/viewtopic.php?pid=167449#p167449

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Re: [Audiogames-reflector] Roguelike Radio ep on designing for VI

2014-02-17 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Roguelike Radio ep on designing for VI

Is Alter Aeon a roguelike? Because that game is really playable.URL: http://forum.audiogames.net/viewtopic.php?pid=165726#p165726

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Re: [Audiogames-reflector] Roguelike Radio ep on designing for VI

2014-02-17 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Roguelike Radio ep on designing for VI

I'm interested: I live in Eastern Time Zone, and you can reach me at around three or four. My Skypename is in the signature.URL: http://forum.audiogames.net/viewtopic.php?pid=165725#p165725

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Re: [Audiogames-reflector] I can't wait for that mage level in AA!

2014-02-09 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: I can't wait for that mage level in AA!

I think timers shou2d be gotten rid of, as the sheer amount of exp required to lever just gets higher and higher, so there's really no point in having a set time before you can level again.URL: http://forum.audiogames.net/viewtopic.php?pid=164933#p164933

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Re: [Audiogames-reflector] Audio Fortress 2

2014-02-08 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Audio Fortress 2

Quick question. When I launch the executable, I click yes to play the game. Where will it place me once I've clicked yes? The manual said that it'd put me in a level, but I wait and wait, but I don't here anything that would suggest me being in a level. Unless it puts me in the console, I'm not sure what's going on.URL: http://forum.audiogames.net/viewtopic.php?pid=164861#p164861

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Re: [Audiogames-reflector] Audio Fortress 2

2014-02-08 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Audio Fortress 2

I'm getting the game now, then I shall download the scripts thereafter, and as time allows, I'll give it a whirl.URL: http://forum.audiogames.net/viewtopic.php?pid=164835#p164835

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Re: [Audiogames-reflector] Audio Fortress 2

2014-02-08 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Audio Fortress 2

Nope, it's entirely free to play, as quoted on the steam web site.URL: http://forum.audiogames.net/viewtopic.php?pid=164832#p164832

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Re: [Audiogames-reflector] Audio Fortress 2

2014-02-08 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Audio Fortress 2

By using Audio Fortress, are we prevented from using the multiplayer variant? And how does one aim?URL: http://forum.audiogames.net/viewtopic.php?pid=164814#p164814

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Re: [Audiogames-reflector] Let's Have a Steamy Discussion

2014-02-06 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Let's Have a Steamy Discussion

So here's some food for thought. Suppose there's a game that needs a good GPU. Is there a switch that can be altered to turn off the graphics, and possibly speed up the game?URL: http://forum.audiogames.net/viewtopic.php?pid=164617#p164617

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Re: [Audiogames-reflector] Team Fortress Two

2014-02-06 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Team Fortress Two

A bit off-topic, but related, I think. Are there ways to speed up games in Steam? For example, in MK Komplete, is it possible to turn off the graphics, hopefully speeding up the game?URL: http://forum.audiogames.net/viewtopic.php?pid=164602#p164602

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Re: [Audiogames-reflector] Team Fortress Two

2014-02-05 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Team Fortress Two

I've seen that happen in other games to, it isn't specific to that game.URL: http://forum.audiogames.net/viewtopic.php?pid=164514#p164514

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Re: [Audiogames-reflector] Let's Have a Steamy Discussion

2014-02-05 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Let's Have a Steamy Discussion

The Steam Guard wasn't all that bad; I found it very easy. And I finally got on to the community site via the Store page, thanks Trenton.URL: http://forum.audiogames.net/viewtopic.php?pid=164512#p164512

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Re: [Audiogames-reflector] Let's Have a Steamy Discussion

2014-02-04 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Let's Have a Steamy Discussion

When did you last log in? And what page did you go to? When I logged in at http://steamcommunity.com, I clicked sign in, and a captcha popped up.URL: http://forum.audiogames.net/viewtopic.php?pid=164403#p164403

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Re: [Audiogames-reflector] Let's Have a Steamy Discussion

2014-02-04 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Let's Have a Steamy Discussion

How on earth do you sign in? I am using FireFox with Webvisum, and when they give me the captcha data, I get an error about verifying humanity. Is there an alternative way to get in?URL: http://forum.audiogames.net/viewtopic.php?pid=164382#p164382

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Re: [Audiogames-reflector] Team Fortress Two

2014-02-04 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Team Fortress Two

So how do you navigate around the game. And what's the basic menu structure?URL: http://forum.audiogames.net/viewtopic.php?pid=164372#p164372

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Re: [Audiogames-reflector] AppleScript and Game Development

2014-02-04 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: AppleScript and Game Development

Probably a bad question, but is there an SDK for Python? A graphical one, akin to VisualStudio?URL: http://forum.audiogames.net/viewtopic.php?pid=164373#p164373

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Re: [Audiogames-reflector] AppleScript and Game Development

2014-02-03 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: AppleScript and Game Development

Oh, crap, I mistook identity for indentation? I can't read. Sorry guys.  Yes, indentation is very helpful, especially if you can get your code on to a Braille display.URL: http://forum.audiogames.net/viewtopic.php?pid=164269#p164269

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Re: [Audiogames-reflector] AppleScript and Game Development

2014-02-03 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: AppleScript and Game Development

Please explain what you mean by identity? I've never heard such termonology.URL: http://forum.audiogames.net/viewtopic.php?pid=164256#p164256

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Re: [Audiogames-reflector] Team Fortress Two

2014-02-03 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Team Fortress Two

It's settled, then. I'll try it.URL: http://forum.audiogames.net/viewtopic.php?pid=164198#p164198

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Re: [Audiogames-reflector] Let's Have a Steamy Discussion

2014-02-03 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Let's Have a Steamy Discussion

Mo quick question. Is there a way to force Steam to go to the mobile site, so I can get on there with my Apex?URL: http://forum.audiogames.net/viewtopic.php?pid=164183#p164183

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Re: [Audiogames-reflector] AppleScript and Game Development

2014-02-03 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: AppleScript and Game Development

Is AppleScript the Macintosh's variant of a Bash script or Batch file?URL: http://forum.audiogames.net/viewtopic.php?pid=164186#p164186

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Re: [Audiogames-reflector] Team Fortress Two

2014-02-01 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Team Fortress Two

I figuoed as much, but ouch, it looked like a promising game.URL: http://forum.audiogames.net/viewtopic.php?pid=163874#p163874

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[Audiogames-reflector] Team Fortress Two

2014-01-31 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Team Fortress Two

I saw this game on Steam, and it's a freebee! I was wondering how playable it was. Has anyone tried it?URL: http://forum.audiogames.net/viewtopic.php?pid=163801#p163801

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Re: [Audiogames-reflector] Just Got MK Komplete Edition

2014-01-29 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Just Got MK Komplete Edition

How do I get to the options to play online? I've done a few ladders and completed story mode, but haven't played online yet.URL: http://forum.audiogames.net/viewtopic.php?pid=163538#p163538

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Re: [Audiogames-reflector] Just Got MK Komplete Edition

2014-01-26 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Just Got MK Komplete Edition

How do I complete the part of the tutorial where rockets are being tossed at me? Do I duck or jump them? I never knew there was a tutorial until I looked at the Steam achievements. They should've made it part of the story.URL: http://forum.audiogames.net/viewtopic.php?pid=163151#p163151

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Re: [Audiogames-reflector] Prometheus: Eternal Wars

2014-01-25 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Prometheus: Eternal Wars

Don't knock it till you've really tried it, my friend.URL: http://forum.audiogames.net/viewtopic.php?pid=163092#p163092

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Re: [Audiogames-reflector] Prometheus: Eternal Wars

2014-01-25 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Prometheus: Eternal Wars

Ah, I see.URL: http://forum.audiogames.net/viewtopic.php?pid=163081#p163081

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Re: [Audiogames-reflector] Prometheus: Eternal Wars

2014-01-25 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Prometheus: Eternal Wars

Is this based on the movie Prometheus?URL: http://forum.audiogames.net/viewtopic.php?pid=163027#p163027

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Re: [Audiogames-reflector] Just Got MK Komplete Edition

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Just Got MK Komplete Edition

I love the little block shove thingy, it come in real handy, especially during the Scorpion-Subzero fight.URL: http://forum.audiogames.net/viewtopic.php?pid=162986#p162986

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Re: [Audiogames-reflector] Just Got MK Komplete Edition

2014-01-24 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Just Got MK Komplete Edition

How do you execute moves in this game? It used to be that you'd do forward, forward, whatever; or back, forward, whatever. But that doesn't seem to work in this game. Any tips?URL: http://forum.audiogames.net/viewtopic.php?pid=162941#p162941

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Re: [Audiogames-reflector] Just Got MK Komplete Edition

2014-01-20 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Just Got MK Komplete Edition

@Ogomez such activity is illegal and extremely frowned upon. Please refrain from ripping sounds.URL: http://forum.audiogames.net/viewtopic.php?pid=162540#p162540

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Re: [Audiogames-reflector] I'm Steamin' Angry!

2014-01-19 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: I'm Steamin' Angry!

Mine showed up in the client. And, feel free to add me to your Steam, my username's hunterjoz.URL: http://forum.audiogames.net/viewtopic.php?pid=162380#p162380

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Re: [Audiogames-reflector] Just Got MK Komplete Edition

2014-01-19 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Just Got MK Komplete Edition

Hmm. That sucks, but at least I can play it, and that's really all that matters. Unless they put out a tweak soon, looks like I'll have to deal with the lag.URL: http://forum.audiogames.net/viewtopic.php?pid=162378#p162378

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Re: [Audiogames-reflector] Just Got MK Komplete Edition

2014-01-19 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Just Got MK Komplete Edition

Here are the specs--System Information--Time of this report: 1/18/2014, 00:04:20       Machine name: HUNTER-PC   Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)           Language: English (Regional Setting: English)System Manufacturer: Acer       System Model: Aspire 5349               BIOS: InsydeH2O Version V1.06             Processor: Intel(R) Celeron(R) CPU B800 [ a-t ] 1.50GHz (2 CPUs), ~1.5GHz             Memory: 2048MB RAMAvailable OS Memory: 1900MB RAM          Page File: 1870MB used, 629MB available        Windows Dir: C:\Windows    DirectX Version: DirectX 11DX Setup Parameters: Not found   User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent)    DWM DPI Scaling: Disabled     DxDiag Version: 6.01.7601.17514 32bit UnicodeDxDiag Notes      Display Tab 1: No problems found.        Sound Tab 1: No problems found.          Input Tab: No problems found.DirectX Debug LevelsDirect3D:    0/4 (retail)DirectDraw:  0/4 (retail)DirectInput: 0/5 (retail)DirectMusic: 0/5 (retail)DirectPlay:  0/9 (retail)DirectSound: 0/5 (retail)DirectShow:  0/6 (retail)---Display Devices---          Card name: Intel(R) HD Graphics Family       Manufacturer: Intel Corporation          Chip type: Intel(R) HD Graphics Family           DAC type: Internal         Device Key: Enum\PCI\VEN_8086&DEV_0106&SUBSYS_06231025&REV_09     Display Memory: 821 MB   Dedicated Memory: 1024 MB      Shared Memory: 693 MB       Current Mode: 800 x 600 (32 bit) (60Hz)       Monitor Name: Generic PnP Monitor      Monitor Model: unknown         Monitor Id: AUO26EC        Native Mode: 1366 x 768(p) (60.014Hz)        Output Type: Internal        Driver Name: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumdx32,igd10umd32,igd10umd32Driver File Version: 8.15.0010.2342 (English)     Driver Version: 8.15.10.2342        DDI Version: 10.1       Driver Model: WDDM 1.1  Driver Attributes: Final Retail   Driver Date/Size: 3/25/2011 05:17:46, 7473664 bytes        WHQL Logo'd: n/a    WHQL Date Stamp: n/a  Device Identifier: {D7B78E66-4246-11CF-B37A-2926A9C2C535}          Vendor ID: 0x8086          Device ID: 0x0106          SubSys ID: 0x06231025        Revision ID: 0x0009 Driver Strong Name: oem10.inf:Intel.Mfg.NTamd64:iSNBM0:8.15.10.2342:pci\ven_8086&dev_0106&subsys_06231025     Rank Of Driver: 00E60001        Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C    Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering                      {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch                      {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend                      {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering                      {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch                      {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend                      {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering                      {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch                      {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend                      {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering                      {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: 

Re: [Audiogames-reflector] Just Got MK Komplete Edition

2014-01-18 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Just Got MK Komplete Edition

OMG the game's so laggy! Is there a way I can speed it up just a little bit? I had to fix the D3d error, but I think I'll need a lag fix as well. Any tips?URL: http://forum.audiogames.net/viewtopic.php?pid=162246#p162246

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Re: [Audiogames-reflector] Just Got MK Komplete Edition

2014-01-17 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Just Got MK Komplete Edition

Also, what is the menu structure like?URL: http://forum.audiogames.net/viewtopic.php?pid=162219#p162219

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[Audiogames-reflector] Just Got MK Komplete Edition

2014-01-17 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Just Got MK Komplete Edition

Well, I purchased it, and got it running. But ... how do I operate it from the keyboard? For example, what buttons go through menues, kick people, walk around, that sort of stuff.URL: http://forum.audiogames.net/viewtopic.php?pid=162218#p162218

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Re: [Audiogames-reflector] I'm Steamin' Angry!

2014-01-17 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: I'm Steamin' Angry!

Incidentally, this command line tip also helps with the JAWS screenreader as well.URL: http://forum.audiogames.net/viewtopic.php?pid=162202#p162202

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Re: [Audiogames-reflector] I'm Steamin' Angry!

2014-01-17 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: I'm Steamin' Angry!

Do I also have to edit the start file in the MK Komplete Edition to reflect the changes I've made to the Steam shortcut file?URL: http://forum.audiogames.net/viewtopic.php?pid=162168#p162168

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Re: [Audiogames-reflector] I'm Steamin' Angry!

2014-01-17 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: I'm Steamin' Angry!

I as well. So, I've gotten the account, and I need to sign in. How do I do this in the client?URL: http://forum.audiogames.net/viewtopic.php?pid=162161#p162161

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Re: [Audiogames-reflector] Coming Soon NER BBS Returns

2014-01-16 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Coming Soon NER BBS Returns

There actually is, but it's a bit difficult to find, and it's disabled by default.URL: http://forum.audiogames.net/viewtopic.php?pid=162088#p162088

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Re: [Audiogames-reflector] I'm Steamin' Angry!

2014-01-16 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: I'm Steamin' Angry!

I don't know how playable it is yet. I've not gotten Steam to work correctly yet, am still waiting on a WebVisum code so I can join them so I can get around the captcha. Once I do get the account, how do I sign in on the client and play my game?URL: http://forum.audiogames.net/viewtopic.php?pid=162086#p162086

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Re: [Audiogames-reflector] I'm Steamin' Angry!

2014-01-16 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: I'm Steamin' Angry!

I've tried that, too. Can someone send a WebVisum invite to hunter.t@gmail.com so I can get the captcha solved?URL: http://forum.audiogames.net/viewtopic.php?pid=162055#p162055

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[Audiogames-reflector] I'm Steamin' Angry!

2014-01-16 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


I'm Steamin' Angry!

Hey folks,I just bought MK: Complete Edition for my PC! Sadly, I have to use the Steam interface, which, funnily enough, works better with NVDA's OCR add-on over JAWS. When I go to create an account, I can't get the words to go in to the boxes. So, how do I operate this pain in the arse?URL: http://forum.audiogames.net/viewtopic.php?pid=162035#p162035

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Re: [Audiogames-reflector] Coming Soon NER BBS Returns

2014-01-14 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Coming Soon NER BBS Returns

Can a MUD client get on the BBS? If not, what software components do I need?URL: http://forum.audiogames.net/viewtopic.php?pid=161768#p161768

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2014-01-11 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: thoughts on mk kompletedition

Okay, I've gotten it installed finally. When I click on Start, I get a little thing that pops up. It says Steam, and that's it. I've tried creating an account with this Steam, but it has zero accessibility. Is there a workaround? Or how do I use Steam with NVDA?URL: http://forum.audiogames.net/viewtopic.php?pid=161488#p161488

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2014-01-11 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: thoughts on mk kompletedition

How accessible is the installation procedure? And is it a game that runs from the disc, or does it take up residency in the computer?URL: http://forum.audiogames.net/viewtopic.php?pid=161424#p161424

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Re: [Audiogames-reflector] super liam 2 being developed!

2014-01-10 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: super liam 2 being developed!

I don't like the thought of autogeneration, personally. It leaves a lot to be desired, from a security standpoint.URL: http://forum.audiogames.net/viewtopic.php?pid=161349#p161349

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Re: [Audiogames-reflector] super liam 2 being developed!

2014-01-09 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: super liam 2 being developed!

Follow Liam on Twitter, Raygrote. He does streams and he occasionally talks about Super Liam II on them.URL: http://forum.audiogames.net/viewtopic.php?pid=161221#p161221

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Re: [Audiogames-reflector] I am very disapointed in xl studios

2014-01-08 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: I am very disapointed in xl studios

Yeah, I to wanted to see Danger City come out. The scenes looked interesting, and yes, the beta was pretty good. As far as Self Destruct is concerned, the ending is quite a cliffhanger; you fight the Urchin Lord and then what?URL: http://forum.audiogames.net/viewtopic.php?pid=161107#p161107

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Re: [Audiogames-reflector] super liam 2 being developed!

2014-01-06 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: super liam 2 being developed!

Yep, Super Liam I doesn't need an update, it's fine as it is.URL: http://forum.audiogames.net/viewtopic.php?pid=160844#p160844

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-27 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: super liam 2 being developed!

I'd like to beta test as well.URL: http://forum.audiogames.net/viewtopic.php?pid=159797#p159797

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-26 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: super liam 2 being developed!

Yeah, I heard talk of his ideas. I was fortunate enough to catch his stream, but my lips are sealed. If would be cool to have a sort of obsticle that hits you and you bleed to death. Kind of like the snakes in the old Montezuma's revenge. As for spikes, it would be cool if the player was impailed gradually. Like in Mk Deception, they'd moan forever as they died, and sometimes they'd be impailed.URL: http://forum.audiogames.net/viewtopic.php?pid=159705#p159705

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2013-12-20 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: thoughts on mk kompletedition

How do you get online passes for MK XI, just in case I do get a PS3, and for how long is such a pass good for?URL: http://forum.audiogames.net/viewtopic.php?pid=159039#p159039

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-20 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: super liam 2 being developed!

Wait. What exactly are you complaining about, Komanchek? I'm confused. What I can gather is that you don't like the sound of impact? And I don't think the pit in Technoshock is gravel. And the pits having a bottom is kind of cool, if you have the right impact sound.URL: http://forum.audiogames.net/viewtopic.php?pid=159001#p159001

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Re: [Audiogames-reflector] How to save the magic ball permenentley and how to get past lvl 24=3 '

2013-12-20 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: How to save the magic ball permenentley and how to get past lvl 24=3 '

What game are you talking about?URL: http://forum.audiogames.net/viewtopic.php?pid=158999#p158999

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2013-12-19 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: thoughts on mk kompletedition

It depends on what Santa brings down my chimney for Christmas. If he gives me a console, then I'll get it for the console. Otherwise1 I'll just purchase the PC version.URL: http://forum.audiogames.net/viewtopic.php?pid=158911#p158911

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-19 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: super liam 2 being developed!

But pits are what make the game enjoyable. I wouldn't mind pits in Super Liam II. If you wish to be technical, Super Liam I had pits in it: the holes, the sewers, and the lava pits.URL: http://forum.audiogames.net/viewtopic.php?pid=158904#p158904

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2013-12-18 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: thoughts on mk kompletedition

Is this game keyboard compatible? Or do I need to get a playstation hookup to USB converter? If it is keyboard compatible, how does the interface work? For example, which buttons do your punch, kick, walking, and moves?URL: http://forum.audiogames.net/viewtopic.php?pid=158793#p158793

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-18 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: super liam 2 being developed!

I'd like to see levels that are three D, the sort of which you'd find in Technoshock and Shades of Doom.URL: http://forum.audiogames.net/viewtopic.php?pid=158790#p158790

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Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-16 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: super liam 2 being developed!

@Komanchek: He isn't the developer here, Liam is. And the two games, Chillingham and Time Adventures are defunct now, buth sequels were scrapped (not sure is Time Adventures had a sequel).@the rest: Sounds good to me! If X1 were to come back, he'd have to enhance himself a lot! I personally hope that the game is much longer, as I beas Super Liam one in about an hour and a balf, and I remember doing it five times one day. [[wow]], the memories!URL: http://forum.audiogames.net/viewtopic.php?pid=158596#p158596

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2013-12-16 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: thoughts on mk kompletedition

How much does this game retail for? And does Game Stop sell games for the PC?URL: http://forum.audiogames.net/viewtopic.php?pid=158595#p158595

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Re: [Audiogames-reflector] thoughts on mk kompletedition

2013-12-16 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: thoughts on mk kompletedition

My my! I'm behind on my Mortal Kombat, fill me in! What is MK Komplete Edition?URL: http://forum.audiogames.net/viewtopic.php?pid=158589#p158589

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Re: [Audiogames-reflector] Space Odyssey Question

2013-12-10 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Space Odyssey Question

Are there other ranks besides Private? Everyone on the SO server (at least in my part of rank) shows up as Private. How does one go from say a Private to a Private First class, or is that rank feature not complete?URL: http://forum.audiogames.net/viewtopic.php?pid=158079#p158079

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Re: [Audiogames-reflector] Space Odyssey Question

2013-12-10 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Space Odyssey Question

Ah, thank you. Now that I've completed construction of my military, how on earth do I get rid of those blasted reavers? I see a link with a number and a link that says Att. Which one do I click to get rid of the reavers?URL: http://forum.audiogames.net/viewtopic.php?pid=158078#p158078

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[Audiogames-reflector] Space Odyssey Question

2013-12-09 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Space Odyssey Question

When the game resets, I lose all my ships, which is annoying al hell? Do I also lose my military rank? Say I make it to a private first class, will I go back to private once the game resets? And is there a server where resets won't happen?URL: http://forum.audiogames.net/viewtopic.php?pid=157973#p157973

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Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-12-08 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

Your just raising the number to the power of two. Fiue to the power of two gives twenty-five, and if you raise that to the power of two, you get six hundred twenty-five.URL: http://forum.audiogames.net/viewtopic.php?pid=157883#p157883

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Re: [Audiogames-reflector] Sharing your gamecenter name

2013-12-06 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Sharing your gamecenter name

I am nar garzvog.URL: http://forum.audiogames.net/viewtopic.php?pid=157664#p157664

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Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-12-02 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

Can someone give me a step-by-step for stage seven two? I'm still stuck, since late October.URL: http://forum.audiogames.net/viewtopic.php?pid=157026#p157026

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Re: [Audiogames-reflector] game of the year 2013!

2013-12-02 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: game of the year 2013!

I really liked Adventure at C:, never finished BK3, so it won't qualify yet. Of course Solara was a big hit, Lords and Knights was a third, and ErnCon settles in on a fourth. iMobsters is a suitable fifth place, I've been playing that game for a long time.URL: http://forum.audiogames.net/viewtopic.php?pid=157022#p157022

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Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-11-05 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

Where can I find the audio playthroughs of this game? I see the original guide, but I assume the other two aren't finished yet? Am I looking in the wrong place?URL: http://forum.audiogames.net/viewtopic.php?pid=154462#p154462

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Re: [Audiogames-reflector] For Old Time's Sake

2013-10-18 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: For Old Time's Sake

Anyone rember Windows Bob? Now that was a game practically itself, the way the operating system was structured. Or it could have been Windows Bop, I'm not sure.URL: http://forum.audiogames.net/viewtopic.php?pid=152305#p152305

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Re: [Audiogames-reflector] How do I create a steam account?

2013-08-24 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: How do I create a steam account?

Is it really? Without the funky JAWS cursor navigation? If so, my how things have changed.URL: http://forum.audiogames.net/viewtopic.php?pid=146047#p146047

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Re: [Audiogames-reflector] How do I create a steam account?

2013-08-23 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: How do I create a steam account?

I don't know what Steam is, but I think you are getting the application off Ninite, yes? If so, that particular application, which was in the gaming category, is inaccessible.URL: http://forum.audiogames.net/viewtopic.php?pid=145953#p145953

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Re: [Audiogames-reflector] Swamp is corrupted

2013-08-16 Thread AudioGames.net ForumGeneral Game Discussion: king gamer222


Re: Swamp is corrupted

What are the exact consequences of dying? Do you lose all weapons, points1 and levels? Or do you just lose your weapons and armor? And how do you save the game?URL: http://forum.audiogames.net/viewtopic.php?pid=145039#p145039

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