Re: [Audiogames-reflector] Scrolling Battles Rewrite

2014-05-03 Thread AudioGames.net ForumNew releases room: burak


Re: Scrolling Battles Rewrite

[[wow]]. Right now, the game is very flexable.URL: http://forum.audiogames.net/viewtopic.php?pid=173956#p173956

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-04-24 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

game center? What the hell?URL: http://forum.audiogames.net/viewtopic.php?pid=173124#p173124

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Re: [Audiogames-reflector] 2d platformer

2014-04-20 Thread AudioGames.net ForumNew releases room: burak


Re: 2d platformer

Hi, I think what he tries to say is you should combine 2d platformer and 2d adventure to gether and add a map builder. I hope I understood it right.URL: http://forum.audiogames.net/viewtopic.php?pid=172683#p172683

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Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-04-19 Thread AudioGames.net ForumNew releases room: burak


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Hey man, dont use that shark. He will just berry you deper and deeper into the see. Go use NVDAURL: http://forum.audiogames.net/viewtopic.php?pid=172563#p172563

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Re: [Audiogames-reflector] SammySenter

2014-04-12 Thread AudioGames.net ForumNew releases room: burak


Re: SammySenter

I want a racing game! A realistic oneURL: http://forum.audiogames.net/viewtopic.php?pid=171891#p171891

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Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall

2014-04-11 Thread AudioGames.net ForumNew releases room: burak


Re: First person shooter for the blind - working title "Nightfall"

Hi, sorry for interrupting but this thread odes not belong to the new releases room because you dont have a public beta yet.URL: http://forum.audiogames.net/viewtopic.php?pid=171856#p171856

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Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-05 Thread AudioGames.net ForumNew releases room: burak


Re: GLTech Studio's first release is finally here! Town of Peril!

Oh, I agree.URL: http://forum.audiogames.net/viewtopic.php?pid=171334#p171334

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-29 Thread AudioGames.net ForumNew releases room: burak


Re: Swamp, zombie fps by Aprone

First postURL: http://forum.audiogames.net/viewtopic.php?pid=170574#p170574

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Re: [Audiogames-reflector] Scrolling Battles

2014-03-28 Thread AudioGames.net ForumNew releases room: burak


Re: Scrolling Battles

Put it on scrolling battles enemiesURL: http://forum.audiogames.net/viewtopic.php?pid=170498#p170498

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Re: [Audiogames-reflector] Scrolling Battles

2014-03-16 Thread AudioGames.net ForumNew releases room: burak


Re: Scrolling Battles

Hi, whats 2d jumping, and how do we create our own enemie system? Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=168878#p168878

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Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-16 Thread AudioGames.net ForumNew releases room: burak


Re: GLTech Studio's first release is finally here! Town of Peril Beta 1!

Hi, you said Ill release it this afternoon, but 2 days have assed since then.URL: http://forum.audiogames.net/viewtopic.php?pid=168940#p168940

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Re: [Audiogames-reflector] dice game

2014-03-14 Thread AudioGames.net ForumNew releases room: burak


Re: dice game

And this topic belongs to the general game discussion forum.URL: http://forum.audiogames.net/viewtopic.php?pid=168744#p168744

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Re: [Audiogames-reflector] dice game

2014-03-13 Thread AudioGames.net ForumNew releases room: burak


Re: dice game

Hi theres dice world for iosURL: http://forum.audiogames.net/viewtopic.php?pid=168644#p168644

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Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-07 Thread AudioGames.net ForumNew releases room: burak


Re: GLTech Studio's first release is finally here! Town of Peril Beta 1!

Hi,Guilevi: It doesnt matter when you add my ideas, I just pour them away when I just think of one. And let me know if youre annoyed.URL: http://forum.audiogames.net/viewtopic.php?pid=167821#p167821

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Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net ForumNew releases room: burak


Re: GLTech Studio's first release is finally here! Town of Peril Beta 1!

hi, the game is very high quality. There are suggestions Id like to make:1-When enemies are hit with a projectile, their pain sounds are not random at all2-Why cant the grenade hit more than one person? Its a detinator after all.3-You can add some pits and other obsticals, and items.Thanks, thats all for now!URL: http://forum.audiogames.net/viewtopic.php?pid=167683#p167683

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Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net ForumNew releases room: burak


Re: GLTech Studio's first release is finally here! Town of Peril Beta 1!

hi, the game is very high quality. There are suggestions Id like to make:1-When enemies are hit with a projectile, their pain sounds are not random at all2-Why cant the grenade hit more than one person? Its a detinator after all.3-You can add some pits and other obsticals, and items.For the minigame thing, you can add a fighting game, like injustace, one to one. And an escape from bombs level would be nice, where bombs and fireballs would come and youd have to jump or duck. Should be a fast pased game. And you should really add genders, and the game will rock. Normal kicks would be good, too.Well, thats all for now!URL: http://forum.audiogames.net/viewtopic.php?pid=167683#p167683

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Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net ForumNew releases room: burak


Re: GLTech Studio's first release is finally here! Town of Peril Beta 1!

And more suggestions:1-We should be able to run2-Enemies should be able to grap us too.URL: http://forum.audiogames.net/viewtopic.php?pid=167695#p167695

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Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-06 Thread AudioGames.net ForumNew releases room: burak


Re: GLTech Studio's first release is finally here! Town of Peril Beta 1!

Bug with medkits: They dont heal at all!URL: http://forum.audiogames.net/viewtopic.php?pid=167696#p167696

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Re: [Audiogames-reflector] Computer simulator is finally here!

2014-03-04 Thread AudioGames.net ForumNew releases room: burak


Re: Computer simulator is finally here!

You cant...URL: http://forum.audiogames.net/viewtopic.php?pid=167398#p167398

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Re: [Audiogames-reflector] Computer simulator is finally here!

2014-03-03 Thread AudioGames.net ForumNew releases room: burak


Re: Computer simulator is finally here!

Hi, if youre using 64-bit Windows the games will not work because as you know in both bits the program files path is different.URL: http://forum.audiogames.net/viewtopic.php?pid=167212#p167212

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Re: [Audiogames-reflector] New software utility package coming soon, GLApps

2014-03-03 Thread AudioGames.net ForumNew releases room: burak


Re: New software utility package coming soon, GLApps

What? Didnt we have interest? If we wouldnt be interested on it, why would be offer suggestion anyway?URL: http://forum.audiogames.net/viewtopic.php?pid=167217#p167217

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Re: [Audiogames-reflector] flyby chow

2014-03-03 Thread AudioGames.net ForumNew releases room: burak


Re: flyby chow

Hi, this doesnt belong to the new releases room.URL: http://forum.audiogames.net/viewtopic.php?pid=167222#p167222

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Re: [Audiogames-reflector] 2d adventure

2014-03-02 Thread AudioGames.net ForumNew releases room: burak


Re: 2d adventure

Burakyuksek252 at Hotmail dot comPlease replace the scymbolsURL: http://forum.audiogames.net/viewtopic.php?pid=167074#p167074

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[Audiogames-reflector] Computer simulator is finally here!

2014-03-02 Thread AudioGames.net ForumNew releases room: burak


Computer simulator is finally here!

Hi, finally, I found computer simülatör from one of my best friends, so here it is! I have made a setup version. You can download this at HereEnjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=167141#p167141

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[Audiogames-reflector] Computer simulator is finally here!

2014-03-02 Thread AudioGames.net ForumNew releases room: burak


Computer simulator is finally here!

Hi, finally, I found computer simulator from one of my best friends, so here it is! I have made a setup version. You can download this at HereEnjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=167141#p167141

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Re: [Audiogames-reflector] My new sb creations

2014-03-01 Thread AudioGames.net ForumNew releases room: burak


Re: My new sb creations

Wel why did you do that? If you think things you do are bad, man, you can think that but at least you spent some effort in doing those so I think you should keep them.URL: http://forum.audiogames.net/viewtopic.php?pid=167001#p167001

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Re: [Audiogames-reflector] 2d adventure

2014-02-15 Thread AudioGames.net ForumNew releases room: burak


Re: 2d adventure

yay, beaten it! at least unlocked 5 levels and beaten the 5th!URL: http://forum.audiogames.net/viewtopic.php?pid=165541#p165541

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Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available

2014-02-07 Thread AudioGames.net ForumNew releases room: burak


Re: The NER BBS, accessible gaming for all, now available

Agree with you connor, I want that.URL: http://forum.audiogames.net/viewtopic.php?pid=164732#p164732

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Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-02-06 Thread AudioGames.net ForumNew releases room: burak


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Hi ghorth, Will you continue development of rtr? Anyway I have a few bugs to report:1-The normal item sound stops when you jump2-You both can die at the same timethanksURL: http://forum.audiogames.net/viewtopic.php?pid=164573#p164573

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Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-06 Thread AudioGames.net ForumNew releases room: burak


Re: Introducing my new stage for Adventure at c:, Macintosh Attack!

Hi, The delete arrais are too fast, I die on the second one. Any tips?URL: http://forum.audiogames.net/viewtopic.php?pid=164631#p164631

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-05 Thread AudioGames.net ForumNew releases room: burak


Re: Swamp, zombie fps by Aprone

Ok, thank you aprone.URL: http://forum.audiogames.net/viewtopic.php?pid=164468#p164468

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Re: [Audiogames-reflector] Smack me for windows released, open source and with podcast!

2014-01-26 Thread AudioGames.net ForumNew releases room: burak


Re: Smack me for windows released, open source and with podcast!

Hi oriol, Im going off topic here but you did not invite me to your roadsplat folder. Can you check my e-mail that I have posted to that topic about roadsplat?URL: http://forum.audiogames.net/viewtopic.php?pid=163138#p163138

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Re: [Audiogames-reflector] New game for the blind made by me in under 2 hours: smackMe!

2014-01-25 Thread AudioGames.net ForumNew releases room: burak


Re: New game for the blind made by me in under  2 hours: smackMe!

Hi, thank you for this awesome game! and yeah, it should be in the new releases room, since its a proud new release! URL: http://forum.audiogames.net/viewtopic.php?pid=163028#p163028

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Re: [Audiogames-reflector] 2d platformer

2014-01-24 Thread AudioGames.net ForumNew releases room: burak


Re: 2d platformer

Struggled at the new level one1, came up to 5, then couldnt figüre it out.URL: http://forum.audiogames.net/viewtopic.php?pid=162917#p162917

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Re: [Audiogames-reflector] Rail Racer 2 cometh

2014-01-22 Thread AudioGames.net ForumNew releases room: burak


Re: Rail Racer 2 cometh

Hi, I dount think the auto transmitioning should be able to be turned of with i, I think it should be selectable within a menü just before a race.URL: http://forum.audiogames.net/viewtopic.php?pid=162763#p162763

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Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-17 Thread AudioGames.net ForumNew releases room: burak


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Hi, theres an audio demo in the map maker folder that demonstrates how to make maps.URL: http://forum.audiogames.net/viewtopic.php?pid=162193#p162193

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Re: [Audiogames-reflector] 2d platformer

2014-01-13 Thread AudioGames.net ForumNew releases room: burak


Re: 2d platformer

Hi, you cant remove moving doors either. anyway, for people WHO are lazy, I am posting the changelog here:Note: I am copy the version 1.5 through 1.6.New in 1.6Added moving teleporters.Added liftsAdded to see how many total runs in 2dp, just like scrolling battles did.Changed the way you create some stuff. Read readme for more.Changed documentation key from M to Q.Changed how you insert hazards. Now its a platform rather than using Z.Added a play logo on startup option to options menu.New in 1.58Added room 6.Added some music into the sources.New in 1.57Fixed changed key from N to M documentation.New in 1.56Finally fixed bugs with saving and custom sounds.Changed a lot of custom sounds stuff. Now sounds from maps extract into map sounds folder.Now, sounds are looked for in maps first before assuming they exist there, then, if not, loads from folder.Changed s
 ome cheat keys.Added documentation to maps.Fixed now when you hit escape in the save as dialog, the file no longer saves anymore.Added a basic map manager in the map menu.New in 1.55Fixed custom sounds not loading propperly.New in 1.54Added a little winning sequence.Added a key to check how long youve been playing a map or the game.New in 1.53Added you can create custom sounds for map ambiences and sources!New in 1.52Added AI can interact with doors.Fixed doors randomly appearing without being able to be used.New in 1.51Fixed a few bugs.Fixed a bug where teleporters still existed even when you exited a map, resulting in very nasty things.URL: http://forum.audiogames.net/viewtopic.php?pid=161660#p161660

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Re: [Audiogames-reflector] 2d platformer

2014-01-13 Thread AudioGames.net ForumNew releases room: burak


Re: 2d platformer

Hi, you cant remove moving doors either. anyway, for people WHO are lazy, I am posting the changelog here:Note: I am copying the features from version 1.5 through 1.6.New in 1.6Added moving teleporters.Added liftsAdded to see how many total runs in 2dp, just like scrolling battles did.Changed the way you create some stuff. Read readme for more.Changed documentation key from M to Q.Changed how you insert hazards. Now its a platform rather than using Z.Added a play logo on startup option to options menu.New in 1.58Added room 6.Added some music into the sources.New in 1.57Fixed changed key from N to M documentation.New in 1.56Finally fixed bugs with saving and custom sounds.Changed a lot of custom sounds stuff. Now sounds from maps extract into map sounds folder.Now, sounds are looked for in maps first before assuming they exist there, then, if not, loads from
  folder.Changed some cheat keys.Added documentation to maps.Fixed now when you hit escape in the save as dialog, the file no longer saves anymore.Added a basic map manager in the map menu.New in 1.55Fixed custom sounds not loading propperly.New in 1.54Added a little winning sequence.Added a key to check how long youve been playing a map or the game.New in 1.53Added you can create custom sounds for map ambiences and sources!New in 1.52Added AI can interact with doors.Fixed doors randomly appearing without being able to be used.New in 1.51Fixed a few bugs.Fixed a bug where teleporters still existed even when you exited a map, resulting in very nasty things.URL: http://forum.audiogames.net/viewtopic.php?pid=161660#p161660

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Re: [Audiogames-reflector] 2d platformer

2014-01-12 Thread AudioGames.net ForumNew releases room: burak


Re: 2d platformer

Id like the same feature, too. We should be able to use our own sounds.URL: http://forum.audiogames.net/viewtopic.php?pid=161529#p161529

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Re: [Audiogames-reflector] Iminent death!

2014-01-10 Thread AudioGames.net ForumNew releases room: burak


Re: Iminent death!

Hi, I suggested that because youd have much big ammounts of enemies.URL: http://forum.audiogames.net/viewtopic.php?pid=161360#p161360

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Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-04 Thread AudioGames.net ForumNew releases room: burak


Re: DARK studios scenes, first pack of installed minimovies

at terminator:Man, if you want to express your opinion about his feedback, do it in a kind manner, or noone might listen to you. Thats the only advice I can offer.URL: http://forum.audiogames.net/viewtopic.php?pid=160599#p160599

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Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-03 Thread AudioGames.net ForumNew releases room: burak


Re: DARK studios scenes, first pack of installed minimovies

It does, it even installs like a normal game.URL: http://forum.audiogames.net/viewtopic.php?pid=160476#p160476

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Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-02 Thread AudioGames.net ForumNew releases room: burak


Re: DARK studios scenes, first pack of installed minimovies

Uh, yeah, making it a setup file doesnt make sence, the sounds are good edited, other than thatI a gree with you slj, they could have made it an sfx or a zip.URL: http://forum.audiogames.net/viewtopic.php?pid=160324#p160324

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Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-01 Thread AudioGames.net ForumNew releases room: burak


Re: DARK studios scenes, first pack of installed minimovies

[[wow]], theyre cool.URL: http://forum.audiogames.net/viewtopic.php?pid=160222#p160222

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Re: [Audiogames-reflector] Iminent death!

2014-01-01 Thread AudioGames.net ForumNew releases room: burak


Re: Iminent death!

Hi, can you make the enemy file names exactly the same with scroling battles, so both of them can use same enemies?URL: http://forum.audiogames.net/viewtopic.php?pid=160228#p160228

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Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies

2014-01-01 Thread AudioGames.net ForumNew releases room: burak


Re: DARK studios scenes, first pack of installed minimovies

Its a pack of movies, no zip, nothing. it just installs onto your program files directory, and you can go to there to listen to the files.URL: http://forum.audiogames.net/viewtopic.php?pid=160240#p160240

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Re: [Audiogames-reflector] Top Speed 3 source released

2014-01-01 Thread AudioGames.net ForumNew releases room: burak


Re: Top Speed 3 source released

I dont think there is. Come on man somebody should take over this, because hte Project was prittey good.URL: http://forum.audiogames.net/viewtopic.php?pid=160242#p160242

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Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-27 Thread AudioGames.net ForumNew releases room: burak


Re: Rail Racer 2 cometh

Isnt there a way to get thins thing for free? hehhehURL: http://forum.audiogames.net/viewtopic.php?pid=159772#p159772

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Re: [Audiogames-reflector] New Games from RS Games: Zombie Dice and I Doubt It

2013-12-22 Thread AudioGames.net ForumNew releases room: burak


Re: New Games from RS Games: Zombie Dice and I Doubt It

Hi, I liked zombie dice moreURL: http://forum.audiogames.net/viewtopic.php?pid=159225#p159225

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-13 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

Hey, where do we get the magic ball? I remember getting it from stage 19-4 or something, but then it disappeared.URL: http://forum.audiogames.net/viewtopic.php?pid=158284#p158284

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Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-12 Thread AudioGames.net ForumNew releases room: burak


Re: Rail Racer 2 cometh

Hey, your website says copyright 2012, just to let you know.URL: http://forum.audiogames.net/viewtopic.php?pid=158190#p158190

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Re: [Audiogames-reflector] Catchfish, a new game in development!

2013-12-05 Thread AudioGames.net ForumNew releases room: burak


Re: Catchfish, a new game in development!

The usage of tts should be considered as a last solution, I think, because they sound unnatural. Good luck man, I hope you can find good actors.URL: http://forum.audiogames.net/viewtopic.php?pid=157516#p157516

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Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!

2013-11-27 Thread AudioGames.net ForumNew releases room: burak


Re: announcing the release of daniel zingaro's hack for windows!

Hi, when I launch the exe, it says hack and nothing else. how do I proceed?URL: http://forum.audiogames.net/viewtopic.php?pid=156572#p156572

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-24 Thread AudioGames.net ForumNew releases room: burak


Re: Swamp, zombie fps by Aprone

Hi, the question I want to ask is, is swamp discontinued?URL: http://forum.audiogames.net/viewtopic.php?pid=156306#p156306

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-23 Thread AudioGames.net ForumNew releases room: burak


Re: Swamp, zombie fps by Aprone

Minecraft for the blind? whoaw.URL: http://forum.audiogames.net/viewtopic.php?pid=156232#p156232

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Re: [Audiogames-reflector] Scrolling Battles

2013-11-02 Thread AudioGames.net ForumNew releases room: burak


Re: Scrolling Battles

Man, will you host a repository so people can download custom things like sound packs, pits, enemies etc? And, can you make enemies more customisable? For example you can add 3 hurting sounds instead of one, 3 dying, we can customize there speed, hp, etc. Same thing with the pits, there wideness, there edges etc. thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=154086#p154086

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-26 Thread AudioGames.net ForumNew releases room: burak


Re: Scrolling Battles

Hi,@nicklis:I told him the same thing, but the answer? nothing!URL: http://forum.audiogames.net/viewtopic.php?pid=153252#p153252

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-26 Thread AudioGames.net ForumNew releases room: burak


Re: Scrolling Battles

I saw the message now.he didnt say anything about my suggestion.URL: http://forum.audiogames.net/viewtopic.php?pid=153260#p153260

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-19 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

6.2, please, everytime I hear the alarm, I turn to the left. the computer repeats the same things over and over again, and the same things happen exactly the same moment. plz helpURL: http://forum.audiogames.net/viewtopic.php?pid=152416#p152416

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Re: [Audiogames-reflector] Death Match

2013-10-18 Thread AudioGames.net ForumNew releases room: burak


Re: Death Match

wheres the updater?URL: http://forum.audiogames.net/viewtopic.php?pid=152259#p152259

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-17 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

Hi, sorry, I am writing this over and over again but please can someone help me with flight missions? stuck at 6.1.URL: http://forum.audiogames.net/viewtopic.php?pid=152110#p152110

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-16 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

Hi, please, someone help me with those flight missions, stuck at 6.1URL: http://forum.audiogames.net/viewtopic.php?pid=152042#p152042

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-14 Thread AudioGames.net ForumNew releases room: burak


Re: Scrolling Battles

Hey, some of the weapons are corrupted. The grenades just go without shooting anyone, same for the water blaster. The helper would go and shoot players and jpush pits, but now it doesnt. it just waits and shoots. the nine key doesnt work, it doesnt select any weapon. and heres my enemy:https://www.dropbox.com/s/dx5ctcinuh75847/Terrorist.rarURL: http://forum.audiogames.net/viewtopic.php?pid=151774#p151774

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-14 Thread AudioGames.net ForumNew releases room: burak


Re: Scrolling Battles

my new envirement, the warfield, is ready for download!downloadURL: http://forum.audiogames.net/viewtopic.php?pid=151801#p151801

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-13 Thread AudioGames.net ForumNew releases room: burak


Re: Scrolling Battles

Hey, I have a few suggestions:1-There should be 3 hurting sounds for enemies2-We should be able to customize enemys speed, health, etc. because I am now fighting level 100 enemies or so, but their speed is slow like I am still fighting level 1.3-We should be able to customize wideness of pits.4-We should be able to customize minimu and maximum positions for each invirement. Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=151754#p151754

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-13 Thread AudioGames.net ForumNew releases room: burak


Re: Scrolling Battles

Hey, I have a few suggestions:1-There should be 3 random hurting sounds for enemies2-We should be able to customize enemys speed, health, etc. because I am now fighting level 100 enemies or so, but their speed is slow like I am still fighting level 1.3-We should be able to customize wideness of pits.4-We should be able to customize minimum and maximum positions for each invirement. Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=151754#p151754

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-12 Thread AudioGames.net ForumNew releases room: burak


Re: Scrolling Battles

Hey I htink we should be able to customize enemy speeds. also we should be able to customize the wideness of pits.URL: http://forum.audiogames.net/viewtopic.php?pid=151565#p151565

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

Hey plzzz how do we push those buttons in stage 2:2? pl I am stuck in that stage and its really annoying.URL: http://forum.audiogames.net/viewtopic.php?pid=151450#p151450

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-11 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

Hey, Im talking about the 3rd room in level 2:2.URL: http://forum.audiogames.net/viewtopic.php?pid=151460#p151460

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-09 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

hey, how do we push the switches in 2-2, theyre in the air.URL: http://forum.audiogames.net/viewtopic.php?pid=151186#p151186

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-07 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

Hey ı have error 7 when choosing the bat thing from the weapons menu help me plz.URL: http://forum.audiogames.net/viewtopic.php?pid=150903#p150903
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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-07 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

economics room? is this the room with the glass?URL: http://forum.audiogames.net/viewtopic.php?pid=150935#p150935

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-07 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

Um guys, sorry for raining questions on you but nevermind, I figured out stage one and beat it. anyway, now I have a problem. stage 2 is... completely empty! what can I do?URL: http://forum.audiogames.net/viewtopic.php?pid=150937#p150937

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-06 Thread AudioGames.net ForumNew releases room: burak


Re: Scrolling Battles

hey how do we create enemies the readme doesnt mention that.URL: http://forum.audiogames.net/viewtopic.php?pid=150690#p150690

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-06 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

hey, lost my shortsword. damnit damnit. what to do noew? cant kill anything, cant do anything without this, what now?URL: http://forum.audiogames.net/viewtopic.php?pid=150740#p150740

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-06 Thread AudioGames.net ForumNew releases room: burak


Re: bokurano daiboukenn 3

Hey, I am at 1-3. I have a bunch of lights. they came when I turned on the computer. I cant kill thenm with my short sword. what to do now?URL: http://forum.audiogames.net/viewtopic.php?pid=150764#p150764

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Re: [Audiogames-reflector] New software utility package coming soon, GLApps

2013-10-05 Thread AudioGames.net ForumNew releases room: burak


Re: New software utility package coming soon, GLApps

Hey, how about a file encrypter, a file pack creator to pack our files into an exe or a dat file.URL: http://forum.audiogames.net/viewtopic.php?pid=150629#p150629

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Re: [Audiogames-reflector] New software utility package coming soon, GLApps

2013-10-05 Thread AudioGames.net ForumNew releases room: burak


Re: New software utility package coming soon, GLApps

Hey, how about a file encrypter and a file pack creator to pack our files into an exe or a dat file?URL: http://forum.audiogames.net/viewtopic.php?pid=150629#p150629

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Re: [Audiogames-reflector] Death Match

2013-09-08 Thread AudioGames.net ForumNew releases room: burak


Re: Death Match

Hi, the item sound does not loop properly, you should delete the little fading out at the end. If you want me to I can do that.URL: http://forum.audiogames.net/viewtopic.php?pid=147720#p147720

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Re: [Audiogames-reflector] Final1

2013-08-31 Thread AudioGames.net ForumNew releases room: burak


Re: Final1

Hi,It says main menü, then when I press up arrow or down arrow it doesnt do anyhting. can you help?URL: http://forum.audiogames.net/viewtopic.php?pid=146697#p146697

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Re: [Audiogames-reflector] Top Speed 3 source released

2013-08-16 Thread AudioGames.net ForumNew releases room: burak


Re: Top Speed 3 source released

HeyI sugest the following features:1-A built-in cartrack creator.2-Realistic gear shifting up or down.3-Trap cars. I mean cars coming opposite you to make you crash to them so you can lose your speed.4-New traks/cars coming if you complete a race.5-an online track/vehicle shop.thanks !URL: http://forum.audiogames.net/viewtopic.php?pid=144983#p144983

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