Re: [Audiogames-reflector] Scrolling Battles Rewrite
Re: Scrolling Battles Rewrite [[wow]]. Right now, the game is very flexable.URL: http://forum.audiogames.net/viewtopic.php?pid=173956#p173956 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 game center? What the hell?URL: http://forum.audiogames.net/viewtopic.php?pid=173124#p173124 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] 2d platformer
Re: 2d platformer Hi, I think what he tries to say is you should combine 2d platformer and 2d adventure to gether and add a map builder. I hope I understood it right.URL: http://forum.audiogames.net/viewtopic.php?pid=172683#p172683 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hey man, dont use that shark. He will just berry you deper and deeper into the see. Go use NVDAURL: http://forum.audiogames.net/viewtopic.php?pid=172563#p172563 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] SammySenter
Re: SammySenter I want a racing game! A realistic oneURL: http://forum.audiogames.net/viewtopic.php?pid=171891#p171891 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] First person shooter for the blind - working title Nightfall
Re: First person shooter for the blind - working title "Nightfall" Hi, sorry for interrupting but this thread odes not belong to the new releases room because you dont have a public beta yet.URL: http://forum.audiogames.net/viewtopic.php?pid=171856#p171856 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!
Re: GLTech Studio's first release is finally here! Town of Peril! Oh, I agree.URL: http://forum.audiogames.net/viewtopic.php?pid=171334#p171334 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Swamp, zombie fps by Aprone
Re: Swamp, zombie fps by Aprone First postURL: http://forum.audiogames.net/viewtopic.php?pid=170574#p170574 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Scrolling Battles
Re: Scrolling Battles Put it on scrolling battles enemiesURL: http://forum.audiogames.net/viewtopic.php?pid=170498#p170498 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Scrolling Battles
Re: Scrolling Battles Hi, whats 2d jumping, and how do we create our own enemie system? Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=168878#p168878 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi, you said Ill release it this afternoon, but 2 days have assed since then.URL: http://forum.audiogames.net/viewtopic.php?pid=168940#p168940 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] dice game
Re: dice game And this topic belongs to the general game discussion forum.URL: http://forum.audiogames.net/viewtopic.php?pid=168744#p168744 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] dice game
Re: dice game Hi theres dice world for iosURL: http://forum.audiogames.net/viewtopic.php?pid=168644#p168644 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi,Guilevi: It doesnt matter when you add my ideas, I just pour them away when I just think of one. And let me know if youre annoyed.URL: http://forum.audiogames.net/viewtopic.php?pid=167821#p167821 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! hi, the game is very high quality. There are suggestions Id like to make:1-When enemies are hit with a projectile, their pain sounds are not random at all2-Why cant the grenade hit more than one person? Its a detinator after all.3-You can add some pits and other obsticals, and items.Thanks, thats all for now!URL: http://forum.audiogames.net/viewtopic.php?pid=167683#p167683 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! hi, the game is very high quality. There are suggestions Id like to make:1-When enemies are hit with a projectile, their pain sounds are not random at all2-Why cant the grenade hit more than one person? Its a detinator after all.3-You can add some pits and other obsticals, and items.For the minigame thing, you can add a fighting game, like injustace, one to one. And an escape from bombs level would be nice, where bombs and fireballs would come and youd have to jump or duck. Should be a fast pased game. And you should really add genders, and the game will rock. Normal kicks would be good, too.Well, thats all for now!URL: http://forum.audiogames.net/viewtopic.php?pid=167683#p167683 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! And more suggestions:1-We should be able to run2-Enemies should be able to grap us too.URL: http://forum.audiogames.net/viewtopic.php?pid=167695#p167695 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Bug with medkits: They dont heal at all!URL: http://forum.audiogames.net/viewtopic.php?pid=167696#p167696 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Computer simulator is finally here!
Re: Computer simulator is finally here! You cant...URL: http://forum.audiogames.net/viewtopic.php?pid=167398#p167398 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Computer simulator is finally here!
Re: Computer simulator is finally here! Hi, if youre using 64-bit Windows the games will not work because as you know in both bits the program files path is different.URL: http://forum.audiogames.net/viewtopic.php?pid=167212#p167212 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] New software utility package coming soon, GLApps
Re: New software utility package coming soon, GLApps What? Didnt we have interest? If we wouldnt be interested on it, why would be offer suggestion anyway?URL: http://forum.audiogames.net/viewtopic.php?pid=167217#p167217 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] flyby chow
Re: flyby chow Hi, this doesnt belong to the new releases room.URL: http://forum.audiogames.net/viewtopic.php?pid=167222#p167222 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] 2d adventure
Re: 2d adventure Burakyuksek252 at Hotmail dot comPlease replace the scymbolsURL: http://forum.audiogames.net/viewtopic.php?pid=167074#p167074 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
[Audiogames-reflector] Computer simulator is finally here!
Computer simulator is finally here! Hi, finally, I found computer simülatör from one of my best friends, so here it is! I have made a setup version. You can download this at HereEnjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=167141#p167141 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
[Audiogames-reflector] Computer simulator is finally here!
Computer simulator is finally here! Hi, finally, I found computer simulator from one of my best friends, so here it is! I have made a setup version. You can download this at HereEnjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=167141#p167141 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] My new sb creations
Re: My new sb creations Wel why did you do that? If you think things you do are bad, man, you can think that but at least you spent some effort in doing those so I think you should keep them.URL: http://forum.audiogames.net/viewtopic.php?pid=167001#p167001 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] 2d adventure
Re: 2d adventure yay, beaten it! at least unlocked 5 levels and beaten the 5th!URL: http://forum.audiogames.net/viewtopic.php?pid=165541#p165541 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] The NER BBS, accessible gaming for all, now available
Re: The NER BBS, accessible gaming for all, now available Agree with you connor, I want that.URL: http://forum.audiogames.net/viewtopic.php?pid=164732#p164732 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hi ghorth, Will you continue development of rtr? Anyway I have a few bugs to report:1-The normal item sound stops when you jump2-You both can die at the same timethanksURL: http://forum.audiogames.net/viewtopic.php?pid=164573#p164573 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!
Re: Introducing my new stage for Adventure at c:, Macintosh Attack! Hi, The delete arrais are too fast, I die on the second one. Any tips?URL: http://forum.audiogames.net/viewtopic.php?pid=164631#p164631 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Swamp, zombie fps by Aprone
Re: Swamp, zombie fps by Aprone Ok, thank you aprone.URL: http://forum.audiogames.net/viewtopic.php?pid=164468#p164468 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Smack me for windows released, open source and with podcast!
Re: Smack me for windows released, open source and with podcast! Hi oriol, Im going off topic here but you did not invite me to your roadsplat folder. Can you check my e-mail that I have posted to that topic about roadsplat?URL: http://forum.audiogames.net/viewtopic.php?pid=163138#p163138 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] New game for the blind made by me in under 2 hours: smackMe!
Re: New game for the blind made by me in under 2 hours: smackMe! Hi, thank you for this awesome game! and yeah, it should be in the new releases room, since its a proud new release! URL: http://forum.audiogames.net/viewtopic.php?pid=163028#p163028 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] 2d platformer
Re: 2d platformer Struggled at the new level one1, came up to 5, then couldnt figüre it out.URL: http://forum.audiogames.net/viewtopic.php?pid=162917#p162917 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Rail Racer 2 cometh
Re: Rail Racer 2 cometh Hi, I dount think the auto transmitioning should be able to be turned of with i, I think it should be selectable within a menü just before a race.URL: http://forum.audiogames.net/viewtopic.php?pid=162763#p162763 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hi, theres an audio demo in the map maker folder that demonstrates how to make maps.URL: http://forum.audiogames.net/viewtopic.php?pid=162193#p162193 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] 2d platformer
Re: 2d platformer Hi, you cant remove moving doors either. anyway, for people WHO are lazy, I am posting the changelog here:Note: I am copy the version 1.5 through 1.6.New in 1.6Added moving teleporters.Added liftsAdded to see how many total runs in 2dp, just like scrolling battles did.Changed the way you create some stuff. Read readme for more.Changed documentation key from M to Q.Changed how you insert hazards. Now its a platform rather than using Z.Added a play logo on startup option to options menu.New in 1.58Added room 6.Added some music into the sources.New in 1.57Fixed changed key from N to M documentation.New in 1.56Finally fixed bugs with saving and custom sounds.Changed a lot of custom sounds stuff. Now sounds from maps extract into map sounds folder.Now, sounds are looked for in maps first before assuming they exist there, then, if not, loads from folder.Changed s ome cheat keys.Added documentation to maps.Fixed now when you hit escape in the save as dialog, the file no longer saves anymore.Added a basic map manager in the map menu.New in 1.55Fixed custom sounds not loading propperly.New in 1.54Added a little winning sequence.Added a key to check how long youve been playing a map or the game.New in 1.53Added you can create custom sounds for map ambiences and sources!New in 1.52Added AI can interact with doors.Fixed doors randomly appearing without being able to be used.New in 1.51Fixed a few bugs.Fixed a bug where teleporters still existed even when you exited a map, resulting in very nasty things.URL: http://forum.audiogames.net/viewtopic.php?pid=161660#p161660 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] 2d platformer
Re: 2d platformer Hi, you cant remove moving doors either. anyway, for people WHO are lazy, I am posting the changelog here:Note: I am copying the features from version 1.5 through 1.6.New in 1.6Added moving teleporters.Added liftsAdded to see how many total runs in 2dp, just like scrolling battles did.Changed the way you create some stuff. Read readme for more.Changed documentation key from M to Q.Changed how you insert hazards. Now its a platform rather than using Z.Added a play logo on startup option to options menu.New in 1.58Added room 6.Added some music into the sources.New in 1.57Fixed changed key from N to M documentation.New in 1.56Finally fixed bugs with saving and custom sounds.Changed a lot of custom sounds stuff. Now sounds from maps extract into map sounds folder.Now, sounds are looked for in maps first before assuming they exist there, then, if not, loads from folder.Changed some cheat keys.Added documentation to maps.Fixed now when you hit escape in the save as dialog, the file no longer saves anymore.Added a basic map manager in the map menu.New in 1.55Fixed custom sounds not loading propperly.New in 1.54Added a little winning sequence.Added a key to check how long youve been playing a map or the game.New in 1.53Added you can create custom sounds for map ambiences and sources!New in 1.52Added AI can interact with doors.Fixed doors randomly appearing without being able to be used.New in 1.51Fixed a few bugs.Fixed a bug where teleporters still existed even when you exited a map, resulting in very nasty things.URL: http://forum.audiogames.net/viewtopic.php?pid=161660#p161660 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] 2d platformer
Re: 2d platformer Id like the same feature, too. We should be able to use our own sounds.URL: http://forum.audiogames.net/viewtopic.php?pid=161529#p161529 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Iminent death!
Re: Iminent death! Hi, I suggested that because youd have much big ammounts of enemies.URL: http://forum.audiogames.net/viewtopic.php?pid=161360#p161360 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies
Re: DARK studios scenes, first pack of installed minimovies at terminator:Man, if you want to express your opinion about his feedback, do it in a kind manner, or noone might listen to you. Thats the only advice I can offer.URL: http://forum.audiogames.net/viewtopic.php?pid=160599#p160599 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies
Re: DARK studios scenes, first pack of installed minimovies It does, it even installs like a normal game.URL: http://forum.audiogames.net/viewtopic.php?pid=160476#p160476 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies
Re: DARK studios scenes, first pack of installed minimovies Uh, yeah, making it a setup file doesnt make sence, the sounds are good edited, other than thatI a gree with you slj, they could have made it an sfx or a zip.URL: http://forum.audiogames.net/viewtopic.php?pid=160324#p160324 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies
Re: DARK studios scenes, first pack of installed minimovies [[wow]], theyre cool.URL: http://forum.audiogames.net/viewtopic.php?pid=160222#p160222 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Iminent death!
Re: Iminent death! Hi, can you make the enemy file names exactly the same with scroling battles, so both of them can use same enemies?URL: http://forum.audiogames.net/viewtopic.php?pid=160228#p160228 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] DARK studios scenes, first pack of installed minimovies
Re: DARK studios scenes, first pack of installed minimovies Its a pack of movies, no zip, nothing. it just installs onto your program files directory, and you can go to there to listen to the files.URL: http://forum.audiogames.net/viewtopic.php?pid=160240#p160240 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Top Speed 3 source released
Re: Top Speed 3 source released I dont think there is. Come on man somebody should take over this, because hte Project was prittey good.URL: http://forum.audiogames.net/viewtopic.php?pid=160242#p160242 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Rail Racer 2 cometh
Re: Rail Racer 2 cometh Isnt there a way to get thins thing for free? hehhehURL: http://forum.audiogames.net/viewtopic.php?pid=159772#p159772 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] New Games from RS Games: Zombie Dice and I Doubt It
Re: New Games from RS Games: Zombie Dice and I Doubt It Hi, I liked zombie dice moreURL: http://forum.audiogames.net/viewtopic.php?pid=159225#p159225 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 Hey, where do we get the magic ball? I remember getting it from stage 19-4 or something, but then it disappeared.URL: http://forum.audiogames.net/viewtopic.php?pid=158284#p158284 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Rail Racer 2 cometh
Re: Rail Racer 2 cometh Hey, your website says copyright 2012, just to let you know.URL: http://forum.audiogames.net/viewtopic.php?pid=158190#p158190 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Catchfish, a new game in development!
Re: Catchfish, a new game in development! The usage of tts should be considered as a last solution, I think, because they sound unnatural. Good luck man, I hope you can find good actors.URL: http://forum.audiogames.net/viewtopic.php?pid=157516#p157516 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!
Re: announcing the release of daniel zingaro's hack for windows! Hi, when I launch the exe, it says hack and nothing else. how do I proceed?URL: http://forum.audiogames.net/viewtopic.php?pid=156572#p156572 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Swamp, zombie fps by Aprone
Re: Swamp, zombie fps by Aprone Hi, the question I want to ask is, is swamp discontinued?URL: http://forum.audiogames.net/viewtopic.php?pid=156306#p156306 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Swamp, zombie fps by Aprone
Re: Swamp, zombie fps by Aprone Minecraft for the blind? whoaw.URL: http://forum.audiogames.net/viewtopic.php?pid=156232#p156232 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Scrolling Battles
Re: Scrolling Battles Man, will you host a repository so people can download custom things like sound packs, pits, enemies etc? And, can you make enemies more customisable? For example you can add 3 hurting sounds instead of one, 3 dying, we can customize there speed, hp, etc. Same thing with the pits, there wideness, there edges etc. thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=154086#p154086 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Scrolling Battles
Re: Scrolling Battles Hi,@nicklis:I told him the same thing, but the answer? nothing!URL: http://forum.audiogames.net/viewtopic.php?pid=153252#p153252 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Scrolling Battles
Re: Scrolling Battles I saw the message now.he didnt say anything about my suggestion.URL: http://forum.audiogames.net/viewtopic.php?pid=153260#p153260 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 6.2, please, everytime I hear the alarm, I turn to the left. the computer repeats the same things over and over again, and the same things happen exactly the same moment. plz helpURL: http://forum.audiogames.net/viewtopic.php?pid=152416#p152416 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Death Match
Re: Death Match wheres the updater?URL: http://forum.audiogames.net/viewtopic.php?pid=152259#p152259 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 Hi, sorry, I am writing this over and over again but please can someone help me with flight missions? stuck at 6.1.URL: http://forum.audiogames.net/viewtopic.php?pid=152110#p152110 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 Hi, please, someone help me with those flight missions, stuck at 6.1URL: http://forum.audiogames.net/viewtopic.php?pid=152042#p152042 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Scrolling Battles
Re: Scrolling Battles Hey, some of the weapons are corrupted. The grenades just go without shooting anyone, same for the water blaster. The helper would go and shoot players and jpush pits, but now it doesnt. it just waits and shoots. the nine key doesnt work, it doesnt select any weapon. and heres my enemy:https://www.dropbox.com/s/dx5ctcinuh75847/Terrorist.rarURL: http://forum.audiogames.net/viewtopic.php?pid=151774#p151774 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Scrolling Battles
Re: Scrolling Battles my new envirement, the warfield, is ready for download!downloadURL: http://forum.audiogames.net/viewtopic.php?pid=151801#p151801 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Scrolling Battles
Re: Scrolling Battles Hey, I have a few suggestions:1-There should be 3 hurting sounds for enemies2-We should be able to customize enemys speed, health, etc. because I am now fighting level 100 enemies or so, but their speed is slow like I am still fighting level 1.3-We should be able to customize wideness of pits.4-We should be able to customize minimu and maximum positions for each invirement. Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=151754#p151754 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Scrolling Battles
Re: Scrolling Battles Hey, I have a few suggestions:1-There should be 3 random hurting sounds for enemies2-We should be able to customize enemys speed, health, etc. because I am now fighting level 100 enemies or so, but their speed is slow like I am still fighting level 1.3-We should be able to customize wideness of pits.4-We should be able to customize minimum and maximum positions for each invirement. Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=151754#p151754 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Scrolling Battles
Re: Scrolling Battles Hey I htink we should be able to customize enemy speeds. also we should be able to customize the wideness of pits.URL: http://forum.audiogames.net/viewtopic.php?pid=151565#p151565 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 Hey plzzz how do we push those buttons in stage 2:2? pl I am stuck in that stage and its really annoying.URL: http://forum.audiogames.net/viewtopic.php?pid=151450#p151450 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 Hey, Im talking about the 3rd room in level 2:2.URL: http://forum.audiogames.net/viewtopic.php?pid=151460#p151460 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 hey, how do we push the switches in 2-2, theyre in the air.URL: http://forum.audiogames.net/viewtopic.php?pid=151186#p151186 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 Hey ı have error 7 when choosing the bat thing from the weapons menu help me plz.URL: http://forum.audiogames.net/viewtopic.php?pid=150903#p150903 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 economics room? is this the room with the glass?URL: http://forum.audiogames.net/viewtopic.php?pid=150935#p150935 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 Um guys, sorry for raining questions on you but nevermind, I figured out stage one and beat it. anyway, now I have a problem. stage 2 is... completely empty! what can I do?URL: http://forum.audiogames.net/viewtopic.php?pid=150937#p150937 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Scrolling Battles
Re: Scrolling Battles hey how do we create enemies the readme doesnt mention that.URL: http://forum.audiogames.net/viewtopic.php?pid=150690#p150690 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 hey, lost my shortsword. damnit damnit. what to do noew? cant kill anything, cant do anything without this, what now?URL: http://forum.audiogames.net/viewtopic.php?pid=150740#p150740 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] bokurano daiboukenn 3
Re: bokurano daiboukenn 3 Hey, I am at 1-3. I have a bunch of lights. they came when I turned on the computer. I cant kill thenm with my short sword. what to do now?URL: http://forum.audiogames.net/viewtopic.php?pid=150764#p150764 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] New software utility package coming soon, GLApps
Re: New software utility package coming soon, GLApps Hey, how about a file encrypter, a file pack creator to pack our files into an exe or a dat file.URL: http://forum.audiogames.net/viewtopic.php?pid=150629#p150629 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] New software utility package coming soon, GLApps
Re: New software utility package coming soon, GLApps Hey, how about a file encrypter and a file pack creator to pack our files into an exe or a dat file?URL: http://forum.audiogames.net/viewtopic.php?pid=150629#p150629 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Death Match
Re: Death Match Hi, the item sound does not loop properly, you should delete the little fading out at the end. If you want me to I can do that.URL: http://forum.audiogames.net/viewtopic.php?pid=147720#p147720 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Final1
Re: Final1 Hi,It says main menü, then when I press up arrow or down arrow it doesnt do anyhting. can you help?URL: http://forum.audiogames.net/viewtopic.php?pid=146697#p146697 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: [Audiogames-reflector] Top Speed 3 source released
Re: Top Speed 3 source released HeyI sugest the following features:1-A built-in cartrack creator.2-Realistic gear shifting up or down.3-Trap cars. I mean cars coming opposite you to make you crash to them so you can lose your speed.4-New traks/cars coming if you complete a race.5-an online track/vehicle shop.thanks !URL: http://forum.audiogames.net/viewtopic.php?pid=144983#p144983 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector