Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-09-01 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

@soren: You have got to be kidding me.Unsigned test app? Hello?Fair point that it's always better when apps are signed, but just like the old Windows Defender argument, just because a scanner says it will damage your machine doesn't mean it actually will.@Lirin: Gotcha, that definitely puts a lot of things into perspective. Did you report your findings in the feedback form?

URL: https://forum.audiogames.net/post/566350/#p566350




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-09-01 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

I think this might be a post coppied and pasted from Reddit, the TLDR makes me think this but those things are usually put at the end of posts, for some reason..I don't think the OP is going to reply here and if they do, I don't think they knew what an audiogame is, they made a game bassed off of audio but it wasn't an AudioGame for the blind.

URL: https://forum.audiogames.net/post/566293/#p566293




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-09-01 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

hello please add scrin reader support for this program

URL: https://forum.audiogames.net/post/566271/#p566271




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-31 Thread AudioGames . net Forum — New releases room : soren via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

what did i say? tested it on my mac book 2016 first run this app damages your computer so i disabled the wirus detection vor this app completely. now the app starts.  emty window with vocr i was able to get around bud nothing changed wile i moved. then i wrote post 3.

URL: https://forum.audiogames.net/post/565773/#p565773




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

@jack nope everything seems to be in mono. I mean the sounds are just stereo samples but no matter if you are turning or not anything is changing around you.

URL: https://forum.audiogames.net/post/565734/#p565734




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

YEah, figured ocr wouldn't work - the thing to remember is that this isn't really a game but an audio environment, is it binaural? That being said, you should definitely put that in as feedback on the form.

URL: https://forum.audiogames.net/post/565730/#p565730




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

Okay, I am returning with... Hm, somewhat negative results. It sounds like you have huge snowy area. There's just nothing around especially in the audio form, just background and footsteps. My wife told me it looks like a video game.You have WASD, space to jump and shift to walk plus mouse to look around but this is definitely not an accessible game.

URL: https://forum.audiogames.net/post/565722/#p565722




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

@Jack, I've tried with OCR and nothing is working sadly. It seems like every button like "controlls" "settings" cte are not working in that way. I'll try to use this with my wife's help and I will get back to say what I am thinking about that.

URL: https://forum.audiogames.net/post/565721/#p565721




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

@ironcross32 there's kind of a point if either OCR works, or you can call up Aira to do the job - you can definitely do that in less than five minutes. To my knowedge, you only need to click inaccessible buttons to start up the environment, afterwhich everything else should be sound-based anyway. Just make sure to put that in your feedback form. It's going to be kind of difficult to fill it out without having tried it in full. THat being said, have some extra Aira minutes on me, because if you make this first call after signing up via this link you will get some extra minutes you can use, 30 or 60 I believe, which should be planty of time should something go wrong when testing the environment.

URL: https://forum.audiogames.net/post/565673/#p565673




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

@3 way to welcome a new dev bro... Just the type of thing we need.  /sI actually wanted to try this but seeing as how others are saying there's no screen reader support, I think I'll hold off as there's no point. Hope this gets fixed though.

URL: https://forum.audiogames.net/post/565668/#p565668




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

3 that was verry disrespectfull and rude

URL: https://forum.audiogames.net/post/565655/#p565655




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

Moderation:Soren, I'm issuing you a caution. This is not the first time a university study has come to this forum to seek feedback from us on a new audio environment development. This post, for all intents and purposes, was very eloquent and seemed legitimate. I'm issuing you a caution because you need to think about what message you are sending to a new developer. This is especialy prudent given the growing mainstream presence this forum is gaining, we really need to put our best foot forward and be accommodating to these new developers/user studies, so that in future they may recommend this site as a good potential venue for feedback. That is unless of course irrefutable proof that this post was indeed spam does surface, but wild assumptions are not the way to go about doing that.Ok, now with the moderation out of the way,@ahnoleis: Welcome to the forum. This sounds great, however I am at present unable to download this (thanks a lot, unstable internet connection). The Google form is working on my end though. I do agree with Mazen, screen-reader support for the main menu would be nice. Are you aware of the Unity Accessibility Plugin? That might help you in developing accessible ui elements. It has been used in such games as Crafting Kingdom, Galactic Colonies, and Audio Wizards.Good luck and thank you for your contribution!

URL: https://forum.audiogames.net/post/565649/#p565649




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

3 that is verry disrespectfull and rud

URL: https://forum.audiogames.net/post/565655/#p565655




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

Moderation:Soren, I'm issuing you a caution. This is not the first time a university study has come to this forum to seek feedback from us on a new audio environment development. This post, for all intents and purposes, was very eloquent and seemed legitimate. I'm issuing you a caution because you need to think about what message you are sending to a new developer. This is especialy prudent given the growing mainstream presence this forum is gaining, we really need to put our best foot forward and be accommodating to these new developers/user studies, so that in future they may recommend this site as a good potential venue for feedback.Ok, now with the moderation out of the way,@ahnoleis: Welcome to the forum. This sounds great, however I am at present unable to download this (thanks a lot, unstable internet connection). The Google form is working on my end though. I do agree with Mazen, screen-reader support for the main menu would be nice. Are you aware of the Unity Accessibility Plugin? That might help you in developing accessible ui elements. It has been used in such games as Crafting Kingdom, Galactic Colonies, and Audio Wizards.Good luck and thank you for your contribution!

URL: https://forum.audiogames.net/post/565649/#p565649




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

Moderation.Soren, I'm issuing you a caution. This is not the first time a university study has come to this forum to seek feedback from us on a new audio environment development. This post, for all intents and purposes, was very eloquent and seemed legitimate. I'm issuing you a caution because you need to think about what message you are sending to a new developer. This is especialy prudent given the growing mainstream presence this forum is gaining, we really need to put our best foot forward and be accommodating to these new developers/user studies, so that in future they may recommend this site as a good potential venue for feedback.Ok, now with the moderation out of the way,@ahnoleis: Welcome to the forum. This sounds great, however I am at present unable to download this (thanks a lot, unstable internet connection). The Google form is working on my end though. I do agree with Mazen, screen-reader support for the main menu would be nice. Are you aware of the Unity Accessibility Plugin? That might help you in developing accessible ui elements. It has been used in such games as Crafting Kingdom, Galactic Colonies, and Audio Wizards.Good luck and thank you for your contribution!

URL: https://forum.audiogames.net/post/565649/#p565649




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

Moderation.Soren, I'm issuing you a caution. This is not the first time a university study has come to this forum to seek feedback from us on a new audio environment development. This post, for all intents and purposes, was very eloquent and seemed legitimate. I'm issuing you a caution because you need to think about what message you are sending to a new developer. This is especialy prudent given the growing mainstream presence this forum is gaining, we really need to put our best foot forward and be accommodating to these new developers/user studies, so that in future they may recommend this site as a good potential venue for feedback.Ok, now with the moderation out of the way,@ahnoleis: Welcome to the forum. This sounds great, however I am at present unable to download this (thanks a lot, unstable internet connection). The Google form is working on my end though. I doagree with Mazen, screen-reader support for the main menu would be nice. Are you aware of the Unity Accessibility Plugin? That might help you in developing accessible ui elements. It has been used in such games as Crafting Kingdom, Galactic Colonies, and Audio Wizards.Good luck and thank you for your contribution!

URL: https://forum.audiogames.net/post/565649/#p565649




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

Moderation.Soren, I'm issuing you a caution. This is not the first time a university study has come to this forum to seek feedback from us on a new audio environment development. This post, for all intents and purposes, was very eloquent and seemed legitimate. I'm issuing you a caution because you need to think about what message you are sending to a new developer. This is especialy prudent given the growing mainstream presence this forum is gaining, we really need to put our best foot forward and be accommodating to these new developers/user studies, so that in future they may recommend this site as a good potential venue for feedback.Ok, now with the moderation out of the way,@ahnoleis: This sounds great, however I am at present unable to download this (thanks a lot, unstable internet connection). The Google form is working on my end though. I doagree with Mazen, screen-reader support for the main menu would be nice. Are you aware of the Unity Accessibility Plugin? That might help you in developing accessible ui elements. It has been used in such games as Crafting Kingdom, Galactic Colonies, and Audio Wizards.

URL: https://forum.audiogames.net/post/565649/#p565649




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : mazen via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

Can screenreader support be added?

URL: https://forum.audiogames.net/post/565607/#p565607




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : soren via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

spambot?

URL: https://forum.audiogames.net/post/565598/#p565598




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Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-30 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector


  


Re: [PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

Well, great, but there's no screen reader support / keyboard support in the main menu so it is not possible to do anything in the app.

URL: https://forum.audiogames.net/post/565588/#p565588




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[PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

2020-08-29 Thread AudioGames . net Forum — New releases room : ahnoleis via Audiogames-reflector


  


[PC/Mac] [PARTICIPANTS NEEDED] Virtual Soundwalk

TLDR; Hey, you! Come play this audio-focused "game" I made for PC/Mac and fill out a survey for good karma! Thanks!In the era of COVID, getting out for some fresh air can prove a bit... tricky at times. Would you like a way to take in the sights and sounds of nature all from the safety and privacy of your home? Well, I have an answer for you - all you need is a decent PC or Mac that can run a gaming application!Hi! My name is Hunter and I am exploring the ways in which variations to game audio (particularly ambient soundscapes) affect our experience in virtual environments. As part of my studies, I have developed a virtual space - both visual and aural - mimicking that of a lower montane forest. Participants will control a third-person avatar through a simple objective system utilizing pathing and waypoints for navigation while listening to the accompanying sounds.I have prepared three different audio profiles to correlate with the graphical environment. I would love for users to run each trial (A, B, C) and fill out the attached Google form regarding their experience. Your responses would mean the world, and would help me collect valuable data for my thesis. I'm trying to gather as much as possible over the course of the weekend, so please share if you know someone who might be interested!You can download the program here: https://drive.google.com/drive/folders/ … sp=sharingEach client should be a little over 1 GB. I built it on my mid-grade gaming PC, but tested it on my laptop and MacBook Pro. The experience on mobile devices suffered visual lag, but audio remained unaffected.There is a button on the main menu that will direct you to the Google survey, but I will also post it here: https://forms.gle/YMw4qhhxY9JqLL3K7Be sure to check out the .txt file labeled "Asset List" for links to the packages I used on the Unity Asset Store if you enjoyed them as much as I did!Thank you so much for your time!PS - The overall build is pretty rudimentary, I know. A big objective for me during this process was learning the ins-and-outs of Wwise and its integration with Unity. I'm a sound designer for theatre by trade, but I've always wanted to delve deep into the world of game audio. Thanks for playing out my first attempt at it!

URL: https://forum.audiogames.net/post/565558/#p565558




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