Re: A question about the pcp and GDE

2019-10-08 Thread AudioGames . net Forum — Developers room : Aaronlp via Audiogames-reflector


  


Re: A question about the pcp and GDE

Yeah it will only happen when  the audio is called to initialize. Which will be when  you test the game in the GDE or when you run it in the PCP. If the GDE is working fine then I would suggest reinstalling the PCP.

URL: https://forum.audiogames.net/post/466737/#p466737




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Re: A question about the pcp and GDE

2019-10-07 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: A question about the pcp and GDE

I don't get it when i run, it's when i click play, and yes.

URL: https://forum.audiogames.net/post/466683/#p466683




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Re: A question about the pcp and GDE

2019-10-07 Thread AudioGames . net Forum — Developers room : Aaronlp via Audiogames-reflector


  


Re: A question about the pcp and GDE

This is strange. I dont see how the PCP can be throwing an error to say the openal is not Installed and yet the GDE is fine.They are very close to being the same program. Is this still definitly the error we get when we run the PCP?

URL: https://forum.audiogames.net/post/466594/#p466594




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Re: A question about the pcp and GDE

2019-10-06 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: A question about the pcp and GDE

I reran both installers and used Object navigation to install openal and now the GDE can run games, but i still get the issue with the pcp.

URL: https://forum.audiogames.net/post/466530/#p466530




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Re: A question about the pcp and GDE

2019-10-06 Thread AudioGames . net Forum — Developers room : Aaronlp via Audiogames-reflector


  


Re: A question about the pcp and GDE

Hi Ty.The error is definilty ot do with the openal library. its unusual that the GDE would work and not the PCP as their programming is very similiar.the actual error is DllNotFoundException: openal32.dll. which in simple termins meand the Dynamic Link Library has not been found. Which would indicate that openal is not installed.Perhaps tis has been resolved and I've just been to slow to get to you to help. is this still an prolem you are having?

URL: https://forum.audiogames.net/post/466507/#p466507




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Re: A question about the pcp and GDE

2019-09-29 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: A question about the pcp and GDE

I reinstalled OpenAl, that fixed running in the GDE, not in the PCP

URL: https://forum.audiogames.net/post/465135/#p465135




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Re: A question about the pcp and GDE

2019-09-29 Thread AudioGames . net Forum — Developers room : Sean-Terry01 via Audiogames-reflector


  


Re: A question about the pcp and GDE

Do you have OpenAL installed? Also, do you have the latest Dot Net Framework installed as well?

URL: https://forum.audiogames.net/post/465079/#p465079




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Re: A question about the pcp and GDE

2019-09-28 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: A question about the pcp and GDE

When i use a debug log in the pcp, i getedit  See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.** Exception Text **System.TypeInitializationException: The type initializer for 'Sonus_PCP.Debug_Data' threw an exception. ---> System.DllNotFoundException: openal32.dll   at OpenTK.Audio.AudioContext.CreateContext(String device, Int32 freq, Int32 refresh, Boolean sync, Boolean enableEfx, MaxAuxiliarySends efxAuxiliarySends)   at OpenTK.Audio.AudioContext..ctor()   at Sonus_PCP.Debug_Data..cctor() in C:\Users\Aaron\Dropbox\PCP\Sonus PCP v1.1 - remove multithreading\Sonus PCP\Debug_Data.cs:line 263   --- End of inner exception stack trace ---   at Sonus_PCP.Form_DebugMode.button3_Click(Object sender, EventArgs e) in C:\Users\Aaron\Dropbox\PCP\Sonus PCP v1.1 - remove multithreading\Sonus PCP\Form_DebugMode.cs:line 1107   at System.Windows.Forms.Control.OnClick(EventArgs e)   at System.Windows.Forms.Button.OnClick(EventArgs e)   at System.Windows.Forms.ButtonBase.OnKeyUp(KeyEventArgs kevent)   at System.Windows.Forms.Control.ProcessKeyEventArgs(Message& m)   at System.Windows.Forms.Control.ProcessKeyMessage(Message& m)   at System.Windows.Forms.Control.WmKeyChar(Message& m)   at System.Windows.Forms.Control.WndProc(Message& m)   at System.Windows.Forms.ButtonBase.WndProc(Message& m)   at System.Windows.Forms.Button.WndProc(Message& m)   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)** Loaded Assemblies **mscorlib    Assembly Version: 4.0.0.0    Win32 Version: 4.8.4018.0 built by: NET48REL1LAST_C    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dllSonus PCP    Assembly Version: 1.0.0.0    Win32 Version: 1.0.0.0    CodeBase: file:///C:/Program%20Files%20(x86)/Sonus%20PCP/Sonus%20PCP.exeSystem.Windows.Forms    Assembly Version: 4.0.0.0    Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dllSystem    Assembly Version: 4.0.0.0    Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dllSystem.Drawing    Assembly Version: 4.0.0.0    Win32 Version: 4.8.3752.0 built by: NET48REL1    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dllSystem.Configuration    Assembly Version: 4.0.0.0    Win32 Version: 4.8.3752.0 built by: NET48REL1    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dllSystem.Core    Assembly Version: 4.0.0.0    Win32 Version: 4.8.4018.0 built by: NET48REL1LAST_C    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dllSystem.Xml    Assembly Version: 4.0.0.0    Win32 Version: 4.8.3752.0 built by: NET48REL1    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dllRenci.SshNet    Assembly Version: 2016.1.0.0    Win32 Version: 2016.1.0    CodeBase: file:///C:/Program%20Files%20(x86)/Sonus%20PCP/Renci.SshNet.DLLAccessibility    Assembly Version: 4.0.0.0    Win32 Version: 4.8.3752.0 built by: NET48REL1    CodeBase: file://  read only

URL: https://forum.audiogames.net/post/464995/#p464995




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A question about the pcp and GDE

2019-09-28 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


A question about the pcp and GDE

Hi allSo i decided to try the GDE, and all was well. When every i try to run something, though, i get thisUnhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.The type initializer for 'Sonus_PCP.Debug_Data' threw an exception.  windowIs there a way to fix this?

URL: https://forum.audiogames.net/post/464994/#p464994




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