Re: An idea that could make voice acting editing so much easyer.

2020-07-30 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

I just got an E-mail today from Lyrebird, but evidently they deleted my account after one year. Anyhow, I downloaded the Descript Overdub app, but I don't think it's fully accessible with NVDA.Has anyone else had any success with this?EDIT TO ADD: @Original Poster, I've been using Studio Recorder from APH for a very long time, and I didn't know about the compress pauses feature until last year, but that sounds similar to what you described.

URL: https://forum.audiogames.net/post/556890/#p556890




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2020-07-30 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

I just got an E-mail today from Lyrebird, but evidently they deleted my account after one year. Anyhow, I downloaded the Descript Overdub app, but I don't think it's fully accessible with NVDA.Has anyone else had any success with this?

URL: https://forum.audiogames.net/post/556890/#p556890




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-22 Thread AudioGames . net Forum — Off-topic room : ondrosik via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Hi,I am working as a broadcaster in radio and what I simply do is that I connect my Zoom to PC as a soundcard. I record everithing in Reaper and remove mistakes immediatelly. Reaper can play e. g. 4 seconds so I can prepare my self. It starts recording automatically and I can continue.

URL: https://forum.audiogames.net/post/487504/#p487504




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Get a cheap usb soundcard to fix the headphone jack issue. Also, easy solution to that is to just apply a quick fade. Or find an area of the audio that doesn't clip when you remove the hiss.

URL: https://forum.audiogames.net/post/486532/#p486532




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

I can still hear the effect removing hiss has on the audio and for what ever reason I just can't stand it. That's fine though because there is not much hiss presint in my recordings. And I already have two somewhat expensive audio recorders. I may have to upgrade eventually, but right now I'm doing ok. The problem is more of me fucking up lines 9 out of 10 times then anything else. Thing is, my pair of bluetooth headphones just brke, and because the headphone jack on my windows computer is broken? Oops. That's, a bit of a problem.

URL: https://forum.audiogames.net/post/486531/#p486531




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@19... sodomising eardrums? Holy shit. Not a nice mental image to have in my head lol.Yep, sound design will definitely set you back a little financially. I mean, as for my gear:I have an m track 2 x 2 M interface, a shotgun  mike from audio technica, , i don't know the specific mike name, a mike for vocals, again, not sure of the name... A boom pole, a Zeppelin or pistol grip for my shotgun mike, a recorder, specificly the zoom h5, a pair of studeo headphones from audio technica, not sure of the name again lol, a stand for a mike, and i'm getting a stereo mike for Christmas. Oh... almost forgot the obvious, audio editing software... Amadeus pro and... I don't use it very often but, goldwave on the windows side of things. I don't use it as much as amadeus but still do from time to time. I also have logic, but this has nothing to do with sound design; I have it because I compose music as well, though this is more of a hobby as it were.Mind you, I do this professionally so... But yeah. Sound design will set you back a little. Although, it does need to be said, if you only do it as a hobby per say, you won't need as much as I have, for instance. As time goes by i'll probably upgrade my gear, but that's a long, long way off still.@jack, yes, as you say, hissing is removable as long as your dealing with silent sections. Otherwise... That'll defenently mess up the audio, but something that I always do when I record... I hit record, wait 4 or 5 seconds if possible; you don't always have the luxury of doing this, and then I start talking or I if I'm recording the sound, say for instance the start of a car, I give a thums up to the person who's starting the car. This is done so the background noise, hissing among other things, can be removed without as much of a hastle when editing.

URL: https://forum.audiogames.net/post/486519/#p486519




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@19... sodomising eardrums? Holy shit. Not a nice mental image to have in my head lol.Yep, sound design will definitely set you back a little financially. I mean, as for my gear:I have an m track 2 x 2 M interface, a shotgun  mike from audio technica, , i don't know the specific mike name, a mike for vocals, again, not sure of the name... A boom pole, a Zeppelin or pistol grip for my shotgun mike, a recorder, specificly the zoom h5, a pair of studeo headphones from audio technica, not sure of the name again lol, a stand for a mike, and i'm getting a stereo mike for Christmas. Oh... almost forgot the obvious, audio editing software... Amadeus pro and... I don't use it very often but, goldwave on the windows side of things. I don't use it as much as amadeus but still do from time to time. I also have logic, but this has nothing to do with sound design; I have it because I compose music as well, though this is more of a hobby as it where.Mind you, I do this professionally so... But yeah. Sound design will set you back a little. Although, it does need to be said, if you only do it as a hobby per say, you won't need as much as I have, for instance. As time goes by i'll probably upgrade my gear, but that's a long, long way off still.@jack, yes, as you say, hissing is removable as long as your dealing with silent sections. Otherwise... That'll defenently mess up the audio, but something that I always do when I record... I hit record, wait 4 or 5 seconds if possible; you don't always have the luxury of doing this, and then I start talking or I if I'm recording the sound, say for instance the start of a car, I give a thums up to the person who's starting the car. This is done so the background noise, hissing among other things, can be removed without as much of a hastle when editing.

URL: https://forum.audiogames.net/post/486519/#p486519




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@19... sodomising eardrums? Holy shit. Not a nice mental image to have in my head lol.Yep, sound design will definitely set you back a little financially. I mean, as for my gear:I have an m track 2 x 2 M interface, a shotgun  mike from audio technica, , i don't know the specific mike name, a mike for vocals, again, not sure of the name... A boom pole, a Zeppelin or pistol grip for my shotgun mike, a recorder, specificly the zoom h5, a pair of studeo headphones from audio technica, not sure of the name again lol, a stand for a mike, and i'm getting a stereo mike for Christmas. Oh... almost forgot the obvious, audio editing software... Amadeus pro and... I don't use it very often but, goldwave on the windows side of things. I don't use it as much as amadeus but still do from time to time. I also have logic, but this has nothing to do with sound design; I have it because I compose music as well.Mind you, I do this professionally so... But yeah. Sound design will set you back a little. Although, it does need to be said, if you only do it as a hobby per say, you won't need as much as I have, for instance. As time goes by i'll probably upgrade my gear, but that's a long, long way off still.@jack, yes, as you say, hissing is removable as long as your dealing with silent sections. Otherwise... That'll defenently mess up the audio, but something that I always do when I record... I hit record, wait 4 or 5 seconds if possible; you don't always have the luxury of doing this, and then I start talking or I if I'm recording the sound, say for instance the start of a car, I give a thums up to the person who's starting the car. This is done so the background noise, hissing among other things, can be removed without as much of a hastle when editing.

URL: https://forum.audiogames.net/post/486519/#p486519




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@19... sodomising eardrums? Holy shit. Not a nice mental immage to have in my head lol.Yep, sound design will definitely set you back a little financially. I mean, as for my gear:I have an m track 2 x 2 M interface, a shotgun  mike from audio techina, i don't know the specific mike name, a mike for vocals, again, not sure of the name... A boom pole, a Zeppelin or pistol grip for my shotgun mike, a recorder, specificly the zoom h5, a pair of studeo headphones from audio technica, not sure of the name again lol, a stand for a mike, and i'm getting a stereo mike for Christmas. Oh... almost forgot the obvious, audio editing software... Amadeus pro and... I don't use it very often but, goldwave on the windows side of things. I don't use it as much as amadeus but still do from time to time. I also have logic, but this has nothing to do with sound design; I have it because I compose music as well.Mind you, I do this professionally so... But yeah. Sound design will set you back a little. Although, it does need to be said, if you only do it as a hobby per say, you won't need as much as I have, for instance. As time goes by i'll probably upgrade my gear, but that's a long, long way off still.@jack, yes, as you say, hissing is removable as long as your dealing with silent sections. Otherwise... That'll defenently mess up the audio, but something that I always do when I record... I hit record, wait 4 or 5 seconds if possible; you don't always have the luxury of doing this, and then I start talking or I if I'm recording the sound, say for instance the start of a car, I give a thums up to the person who's starting the car. This is done so the background noise, hissing among other things, can be removed without as much of a hastle when editing.

URL: https://forum.audiogames.net/post/486519/#p486519




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@19... sodomising eardrums? Holy shit. Not a nice mental immage to have in my head lol.Yep, sound design will definitely set you back a little financially. I mean, as for my gear:I have an m track 2 x 2 M interface, a shotgun  mike from audio techina, i don't know the specific mike name, a mike for vocals, again, not sure of the name... A boom pole, a Zeppelin or pistol grip for my shotgun mike, a recorder, specificly the zoom h5, a pair of studeo headphones from audio technica, not sure of the name again lol, a stand for a mike, and i'm getting a stereo mike for Christmas. Oh... almost forgot the obvious, audio editing software... Amadeus pro and... I don't use it very often but, goldwave on the windows side of things. I don't use it as much as amadeus but still do from time to time. I also have logic, but this has nothing to do with sound design; I have it because I compose music as well.Mind you, I do this professionally so... But yeah. Sound design will set you back a little. Although, it does need to be said, if you only do it as a hobby per say, you won't need as much as I have, for instance. As time goes by i'll probably upgrade my gear, but that's a long, long way off still.

URL: https://forum.audiogames.net/post/486519/#p486519




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@19... sodomising eardrums? Holy shit. Not a nice mental immage to have in my head lol.Yep, sound design will definitely set you back a little financially. I mean, as for my gear:I have an m track 2 x 2 M interface, a shotgun  mike from audio techina, i don't know the specific mike name, a mike for vocals, again, not sure of the name... A boom pole, a Zeppelin or pistol grip for my shotgun mike, a recorder, specificly the zoom h5, a pair of studeo headphones from audio technica, not sure of the name again lol, a stand for a mike, and i'm getting a stereo mike for Christmas. Mind you, I do this professionally so... But yeah. Sound design will set you back a little. Although, it does need to be said, if you only do it as a hobby per say, you won't need as much as I have, for instance. As time goes by i'll probably upgrade my gear, but that's a long, long way off still.

URL: https://forum.audiogames.net/post/486519/#p486519




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Either the power supply on that thing sucks, or there may actually be an accumulation of unwanted materials in that machine if it's actually making that sound. I'd go get that looked at.Also sorry, audio production is going to cost you more money in some way. And obviously a program such as the one described above will probably be crazy expensive, or not even meant for consumers to just go and grab anyhow.Hissing and humming is removable without destruction as long as we are dealing with silent sections, otherwise you'd be correct in that removing it would damage the actual adio. Setting your microphone gain appropriately so that the hissing is not prevalent in your recording. I.e. the your recording is loud enough to completely outdo the hissing.

URL: https://forum.audiogames.net/post/486517/#p486517




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Either the power supply on that thing sucks, or there may actually be an accumulation of unwanted materials in that machine if it's actually making that sound. I'd go get that looked at.Also sorry, audio production is going to cost you more money in some way. And obviously a program such as the one described above will probably be crazy expensive, or not even meant for consumers to just go and grab anyhow.

URL: https://forum.audiogames.net/post/486517/#p486517




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

There may actually be an accumulation of unwanted materials in that machine if it's actually making that sound. I'd go get that looked at.Also sorry, audio production is going to cost you more money in some way. And obviously a program such as the one described above will probably be crazy expensive, or not even meant for consumers to just go and grab anyhow.

URL: https://forum.audiogames.net/post/486517/#p486517




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

I have no money for any of the stuff listed above. My computer has the tendincy to make a very high pitch sound thatt you can here if you listen. It's only a couple years old so.  I cut out any and all noise in the editing process also. Except for hissing and humming, hiss  cancellation can mess with audio quality, so I get rid of what I can through other means.

URL: https://forum.audiogames.net/post/486472/#p486472




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

I have no money for any of the stuff listed above. My computer has the tendincy to make a very high pitch sound that you can here if you listen. It's only a couple years old so.  I cut out any and all noise in the editing process also.

URL: https://forum.audiogames.net/post/486472/#p486472




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-18 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

I have no money for any of the stuff listed above. My computer has the tendincy to make a very high pitch sound that you can here if you listen. It's only a couple years old so.

URL: https://forum.audiogames.net/post/486472/#p486472




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : ogomez92 via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@16 dude, you're an idiot. I record at y computer all the time and my laptop doesn't make noise, as much as you like to think that all computers make noise. Most modern computers don't have their fans turned on all the time. In fact it's kind of cold here right now, so my macbook's fans are spinning at... Oh wait 0 rpm!

URL: https://forum.audiogames.net/post/486441/#p486441




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Oh, and bring a wireless keyboard or foot controller along while you're at it. You can then hit record without having to walk to your setup afterwords. Deide if this is really something you want to invest your time and energy in before investing in gear, though. And this is why an automated solution is a literal fantasy at best, and a disaster at worst. We already have plenty of examples of shitty amateur hour levels of production work for what is supposed to be pro advertising that gets aired in your Youtube ads or even radio rotation. The last thing we need is for major corps to catch onto this and not even have to half-ass their production efforts, as it will be all handed to them and with lesser money and resources going into quality control these days, it is going to sodomize the eardrums of anyone who could have their job potentially taken away by this future technology.

URL: https://forum.audiogames.net/post/486422/#p486422




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@AnIdiot: Um, that's why if you want to get serious about recording, get some acoustically tuned suppression panels, a quieter machine, and a farther reaching extension cord for your mic. You know, an actual proper studio setup, or at the very least a closet with crates that you can bring your microphone to. Also some patience to go and silence all the parts where noise is finding its way into the mix. Or if you want to take the easy way out get a noisegate. Matter of fact if you want a noisegate feel free to get in touch with me, I really need to get it off my hands. It's not doing me any good since I'm so used to going through and manually cutting out noise now that I will routinely skim the file for it now.

URL: https://forum.audiogames.net/post/486414/#p486414




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@AnIdiot: Um, that's why if you want to get serious about recording, get some acoustically tuned suppression panels, a quieter machine, and a farther reaching extension cord for your mic. You know, an actual proper studio setup, or a closet with crates that you can bring your microphone to. Also some patience to go and silence all the parts where noise is finding its way into the mix. Or if you want to take the easy way out get a noisegate. Matter of fact if you want a noisegate feel free to get in touch with me, I really need to get it off my hands. It's not doing me any good since I'm so used to going through and manually cutting out noise now that I will routinely skim the file for it now.

URL: https://forum.audiogames.net/post/486414/#p486414




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

I record using a handheld recorder I have that I connect my external mike to it and i'm ready to go

URL: https://forum.audiogames.net/post/486354/#p486354




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

I don't record at a computer. No, keep those loud ass motherfuckers away from my recording aquipment, I don't need any high frequencies, humming,, room reverb or any thing like that in my recordings. That's why reaper wouldn't work for me.

URL: https://forum.audiogames.net/post/486353/#p486353




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@Jack, exactly. And even if one where to feed the AI, lets say hypothetically all the data that was available; and I mean every single bit, it still wouldn't work.  Why? Because for most things in life, you actually need experience, human experience, amd even if said experience was fed to a machine, a machine will never, never, out perform a human in matters of experience and creativeness.

URL: https://forum.audiogames.net/post/486341/#p486341




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Tis is a great idea, but even though it takes a long time to edit, I'm from the belief that this is best done by actual human work, not by a program or a i, as what works for say, one recording, the technique that works for say, that 40 minute recording, may not necessarily work for another recording. Its way too variable. As an example:  about two weaks ago, I went to record aircraft sounds. Of course, given there where a bunch of people, I couldn't very well tell to, shut up. Put it like this, out of 50 things I recorded, useful recordings? 22, which is still a lot, much more than what I was expecting. Anyway, many of those recordings where unusable because at the same time the say, airplane passed by, people where chatting, thus making it impossible to isolate the actual sound of the airplane from the people sounds I mean, it can be done yes, but in doing so, given the people chatter and the aircraft sound are sounding at the same time, if say, I tried to separate the people chatter, believe me, I tried, since they are playing at the same time, you cannot isolate one sound without fucking the other one up. So while I could have separated the people chatter and left the sound of the plane isolated, it would have messed up the very sound i'm trying to isolate.This is just one example. Ok, the next weak, I went to record guns. In this case, if I was using the program you mentioned, if that same process I used to separate the aircraft sounds, thosethatthose that I mannaged to isolate, anyway, if the program used that same method to say, isolate the background noise and leave the gunshot intact, its most probable this wouldn't work given that in most of these cases, different parameters have to be set / different effects applied. sure, the effect used in the last recording might work, but chances are it won't unless its modified.What i'm going towards is, even though this is a great idea, hell, I would love to use it sometimes, the truth is that there are many things that go into the equation to make this process as simple as clicking a button. The only way it that it could work would be with artificial inteligence and said AI could learn from passed experiences, but even then, it wouldn't be 100percent reliable, plus given the amount of data the AI would have to have available to even start getting stuff right... It would make the program way too big.For my part, I actually enjoy editing audio, even if, yes, it takes hours, yes, even then. What it comes down to in the end is just there are too many variables as I said in before, too many unknown / ever-changing conditions to realisticly make such a program a reality.Edit: Hoops, I think I went way to in depth there, much more than was required, I was looking at the bigger picture, that is, sounds, music and dialog lol

URL: https://forum.audiogames.net/post/486331/#p486331




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Yeah. Audio editing is an art, not a routine job. Automation cannot be creative, it needs to be fed data first. I'm not even a pro but an experienced hobbyest and I'm already kind of laughing at the idea, to me this is like all-too-natural voices being a fantasized substitute for hardworking voiceover talent all over again.

URL: https://forum.audiogames.net/post/486336/#p486336




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Tis is a great idea, but even though it takes a long time to edit, I'm from the belief that this is best done by actual human work, not by a program or a i, as what works for say, one recording, the technique that works for say, that 40 minute recording, may not necessarily work for another recording. Its way too variable. As an example:  about two weaks ago, I went to record aircraft sounds. Of course, given there where a bunch of people, I couldn't very well tell to, shut up. Put it like this, out of 50 things I recorded, useful recordings? 22, which is still a lot, much more than what I was expecting. Anyway, many of those recordings where unusable because at the same time the say, airplane passed by, people where chatting, thus making it impossible to isolate the actual sound of the airplane from the people sounds I mean, it can be done yes, but in doing so, given the people chatter and the aircraft sound are sounding at the same time, if say, I tried to separate the people chatter, believe me, I tried, since they are playing at the same time, you cannot isolate one sound without fucking the other one up. So while I could have separated the people chatter and left the sound of the plane isolated, it would have messed up the very sound i'm trying to isolate.This is just one example. Ok, the next weak, I went to record guns. In this case, if I was using the program you mentioned, if that same process I used to separate the aircraft sounds, thosethatthose that I mannaged to isolate, anyway, if the program used that same method to say, isolate the background noise and leave the gunshot intact, its most probable this wouldn't work given that in most of these cases, different parameters have to be set / different effects applied. sure, the effect used in the last recording might work, but chances are it won't unless its modified.What i'm going towards is, even though this is a great idea, hell, I would love to use it sometimes, the truth is that there are many things that go into the equation to make this process as simple as clicking a button. The only way it that it could work would be with artificial inteligence and said AI could learn from passed experiences, but even then, it wouldn't be 100percent reliable, plus given the amount of data the AI would have to have available to even start getting stuff right... It would make the program way too big.For my part, I actually enjoy editing audio, even if, yes, it takes hours, yes, even then. What it comes down to in the end is just there are too many variables as I said in before, too many unknown / ever-changing conditions to realisticly make such a program a reality.

URL: https://forum.audiogames.net/post/486331/#p486331




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Oh for sure. Reaper with Osara has keyboard commands to deal with navigating through takes, and choosing the best one that should go into the mix. Goldwave itself now has a speech recognition feature that can work if you are looking for a specific phrase to edit, while still allowing you to handle the actual editing.

URL: https://forum.audiogames.net/post/486287/#p486287




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@PhilipBennefall:The take functionality you described is possible with Reaper, and that's before you've even fully rendered your project. Again this automated editing approach would be great for rudimentary postproduction, but for finetuning? Absolutely not, especially when it comes to compression, EQ, positioning, reverb, exciters, etc. You'd also have to make sure that the program doesn't render your project without giving you a chance to look at it and run any last minute, or not so last minute, things through an audio editor or d a w.

URL: https://forum.audiogames.net/post/486271/#p486271




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Oh I would never use an automated tool to do my fine tuning. I was talking exclusively about the task of finding where you made mistakes. That in itself is a solved problem, as it were.Kind regards,Philip Bennefall

URL: https://forum.audiogames.net/post/486280/#p486280




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@PhilipBennefall:The take functionality you described is possible with Reaper, and that's before you've even fully rendered your project. Again this automated editing approach would be great for rudimentary postproduction, but for finetuning? Absolutely not, especially when it comes to compression, EQ, positioning, reverb, exciters, etc. You'd also have to make sure that the program doesn't render your project without giving you a chance to look at it and run any last minute, or not so last minute, things through an audio editor or d a w.#hireAPro

URL: https://forum.audiogames.net/post/486271/#p486271




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Wouldn't it be easier to simply have a program that allows you to do another take by pressing a key? The takes could then be bounced down to separate files, or have markers inserted by way of Wave chunks, or something similar. It's not a hard problem to solve, even without custom software. In a pinch you could clap your hands or make some kind of loud noise that is easy to detect, go through your recording at high speed and simply stop whenever you hear the clap. Whatever approach is chosen, it's a fairly trivial problem that does not require any kind of speech recognition.Kind regards,Philip Bennefall

URL: https://forum.audiogames.net/post/486267/#p486267




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : ogomez92 via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Interesting. I like your idea very much. Except I never spend 2 hours for 7 minutes of audio... But I love your idea.

URL: https://forum.audiogames.net/post/486222/#p486222




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : Dan_Gero via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

I believe Adobe and Lyrebird are competitors, so it makes sense they would make something similar

URL: https://forum.audiogames.net/post/486221/#p486221




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

@post 2 this sounds like adobe voco. And, @post 1, that could be a cool idea considering that now we have  some speech recognition systems that are pretty good, light weight and offline.

URL: https://forum.audiogames.net/post/486216/#p486216




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

I would rather just record all of my stuff, not have a computer make it using clips of my voice. It would be cool to see though.

URL: https://forum.audiogames.net/post/486212/#p486212




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Yea. This sounds like a nice novelty, but from a production standpoint, no amount of automation can imitate the time one spends carefully perusing the plugins they have and tweaking the controls to sound just right for their production so that it doesn't muddy up the mix. If someone has presets that's a different matter, but it still took time to create them.So for casual use? Sure. But I really, really would doubt this would ever be usable in a professional setting. Not to mention a program like that would probably not even be meant for consumer use anyway. That kind of beyond-advanced editing would certainly require its own file format, as literally none of the audio codecs are expandable, much less expandable to accommodate that kind of control.

URL: https://forum.audiogames.net/post/486201/#p486201




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

Yea. This sounds like a nice novelty, but from a production standpoint, no amount of automation can imitate the time one spends carefully perusing the plugins they have and tweaking the controls to sound just right for their production so that it doesn't muddy up the mix. If someone has presets that's a different matter, but it still took time to create them.So for casual use? Sure. But I really, really would doubt this would ever be usable in a production setting.

URL: https://forum.audiogames.net/post/486201/#p486201




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : Lucas1853 via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

I highly doubt it will sound 100% natural though, which is all that matters. In a professional-grade production, I think anyone would rather put in more time editing if it sounds more natural.

URL: https://forum.audiogames.net/post/486188/#p486188




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : Dan_Gero via Audiogames-reflector


  


Re: An idea that could make voice acting editing so much easyer.

We're actually getting close to something sort of like that already. Anyone remember Lyrebird, that thing that could make a TTS voice out of you with just 1 minute of audio? They teamed up with a company who made a product called DScript, which is literally an audio editor in the form of a word processor. You edit your audio by moving words around and deleting them. If that wasn't enough, they're also working on something called Overdub, which will allow you to add in extra words if needed. This means that if you said a sentence wrong and simple editing can't fix it, in theory you can simply rewrite the sentence and fix it up without ever having to do another take. You could also add in something you forgot, and it'll sound like you actually said what you typed in. It's not out yet of course, but it still sounds pretty awesome IMO. Before you ask, yes; Lyrebird's speech technology has improved from the quality you may have heard from making your own digital voice, so you don't have to worry about it sounding like a degraded version of one of the Microsoft voices from Windows 10.

URL: https://forum.audiogames.net/post/486178/#p486178




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


An idea that could make voice acting editing so much easyer.

2019-12-17 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


An idea that could make voice acting editing so much easyer.

Think of this. You make that 40 minute long audio recording. That's about 2 hours and 30 minutes of editing for you, and your only going to get 7 minutes and 14 seconds out of it. Why waste two hours and 30 minutes? Why can't there be a program out there that does every thing for you? This may sound crazy, but hear me out.You make the recording. For each line, leave a slight silence. Every time you mess up a line, you say cut clearly, leave a second of silence, then move on till you get the line correct. At the end, you sit down at your computer and ready the file for editing. But it's not you doing the editing this time. Why should you. So much of your time would be wasted. But you have a program on your computer that can do it all, and you don't have to make a single cut. Through out your entire recording process, you told the program to edit out every line with the word cut at the end of it. Is the word cut in your recording for the actual recording? Change the word, or, make sure the program hears a bit of silence before the word cut. And just like that, it will  sort through all that mess for you. You don't have to do jack shit.

URL: https://forum.audiogames.net/post/486160/#p486160




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector