Re: BGT and IPv6?

2019-04-27 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector


  


Re: BGT and IPv6?

Ah yeah, I never thought about it in terms of capacity. Good point Ethin

URL: https://forum.audiogames.net/post/429717/#p429717




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Re: BGT and IPv6?

2019-04-27 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: BGT and IPv6?

IPv6 offers a much larger address space than IPv4 does. IPv4 only offers up to 2147483647 addresses in the global address space. The disadvantage to that is that there are more than 2147483647 devices in the world, and so we have to use creative strategies to ensure they can all communicate. IPv6 allows up to 340 undecillion IP addresses, which is more than enough. It also brings with it a completely different syntax.

URL: https://forum.audiogames.net/post/429699/#p429699




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Re: BGT and IPv6?

2019-04-27 Thread AudioGames . net Forum — Developers room : simter via Audiogames-reflector


  


Re: BGT and IPv6?

disagree with fuck bgt, but same question.nuno69 wrote:What is even the advantage of IPV6? I mean, fuck BGT but still

URL: https://forum.audiogames.net/post/429652/#p429652




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Re: BGT and IPv6?

2019-04-27 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector


  


Re: BGT and IPv6?

What is even the advantage of IPV6? I mean, fuck BGT but still

URL: https://forum.audiogames.net/post/429650/#p429650




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Re: BGT and IPv6?

2019-04-25 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector


  


Re: BGT and IPv6?

IPV6 and IPV4 is not at all like 32 bit vs 64 bit. If a server supports IPV6, they are also compatible with IPV4. If someone sets up a server that only supports IPV6 he won't be communicating with 90% of the internet. IPV4 will still be around for a long time.

URL: https://forum.audiogames.net/post/429267/#p429267




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Re: BGT and IPv6?

2019-04-25 Thread AudioGames . net Forum — Developers room : cmerry via Audiogames-reflector


  


Re: BGT and IPv6?

And what even is the difference anyway? I've herd that servers hosted with in ip v 6 address generally won't allow connections from routers that only support ip v4, so you're technicly shutting out a lot of people that way. It's like the 32 bit vs 64 bit argument all over again.

URL: https://forum.audiogames.net/post/429205/#p429205




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Re: BGT and IPv6?

2019-04-25 Thread AudioGames . net Forum — Developers room : simter via Audiogames-reflector


  


Re: BGT and IPv6?

isn't ip v4 completely fine? I only once saw an ip v6 address and it looked wiered.

URL: https://forum.audiogames.net/post/429202/#p429202




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Re: BGT and IPv6?

2019-04-21 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: BGT and IPv6?

No, it does not. ENet does not support IPv6 either.

URL: https://forum.audiogames.net/post/428419/#p428419




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BGT and IPv6?

2019-04-21 Thread AudioGames . net Forum — Developers room : Chris via Audiogames-reflector


  


BGT and IPv6?

Hello all,This is a simple yes or no question. I have no plans or desire to write code. However, I'm curious if BGT supports IPv6? I assume not, as I've never found any references to it while looking at the documentation. If no, this is yet another reason to transition away from BGT.

URL: https://forum.audiogames.net/post/428406/#p428406




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