Re: BlazBlue: ChronoPhantasma, anyone playing?.

2016-12-03 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Bringing back old topic here. I'm playing the story mode of this game, and having trouble on beating take makasuchi. I followed the steps how to block her attacks, but my chanse of hitting her is quite small, and the arena of the fight is quite huge. Anyone have any idea on how to beat this thing? And if possible, can anyone make a recording for that part?

URL: http://forum.audiogames.net/viewtopic.php?pid=288225#p288225





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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-29 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

here is my arcade mode run with ragna, this is in english. and, unlike all the other games ive played, i really like the english dub for the blazblue series.https://dl.dropboxusercontent.com/u/897 … 0ragna.mp3URL: http://forum.audiogames.net/viewtopic.php?pid=175462#p175462
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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-25 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Well, I did create a topic on the CP story boss, but if anyone has beaten it and has any tips, let me know.URL: http://forum.audiogames.net/viewtopic.php?pid=175049#p175049

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-25 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Well, I did create a topic on the CP story boss, but if anyone has beaten it and has any tips, let me know.URL: http://forum.audiogames.net/viewtopic.php?pid=175049#p175049

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-25 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

warning!. spoilers ahead. if you dont want to see them, search for the lyne end of spoilers.i supose youre talking about the boss take-mikazuchi.it is a giant satellite weapon, used by izanamy, the emperator.you must face it trice.i actually managed to beat that thing, but it is hard.first of all, try to hit it while jumping. it can move anywhere on the screen, and the arena is huge. this will be your main problem, and if it helps you, here are some advices for its attacks.first, pay atention to izanami, and what she is saying.1). kneel before me!. this must be dodged by jumping, superjump recomended.2). dont remember what she says, but she sumons some turrets that break your barrier. you must block low.3). take-mikazuchi will start chargin for this attack. and when fully charged, it will shoot a very long stream of lasers?. shots?. projectiles?. whatever. before firing, izanami will Yell fir
 e!, giant!.this attack can be interrupted while take-mikazuchi is charging, by hiting him from the ground.4). reduce all to nothingness.another charge attack, and this one is unaboidable, i think. dont know how to stop it, but i supose it is posible.shurely this thing have more attacks, but you can block just like normal.end of spoilers.if anyone wants it, i can make a recording of these fights with that boss.also, i did the recording for arcade mode, but due to audiogames going down, i deleted it. ill do another one.assault,youre right. the sounds are really a huge improvement from ct and cs.URL: http://forum.audiogames.net/viewtopic.php?pid=175112#p175112

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-25 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

warning!. spoilers ahead. if you dont want to see them, search for the lyne end of spoilers.i supose youre talking about the boss take-mikazuchi.it is a giant satellite weapon, used by izanamy, the emperator.you must face it trice.i actually managed to beat that thing, but it is hard.first of all, try to hit it while jumping. it can move anywhere on the screen, and the arena is huge. this will be your main problem, and if it helps you, here are some advices for its attacks.first, pay atention to izanami, and what she is saying.1). kneel before me!. this must be dodged by jumping, superjump recomended.2). dont remember what she says, but she sumons some turrets that break your barrier. you must block low.3). take-mikazuchi will start chargin for this attack. and when fully charged, it will shoot a very long stream of lasers?. shots?. projectiles?. whatever. before firing, izanami will Yell fir
 e!, giant!.this attack can be interrupted while take-mikazuchi is charging, by hiting him from the ground.4). reduce all to nothingness.another charge attack, and this one is unaboidable, i think. dont know how to stop it, but i supose it is posible.shurely this thing have more attacks, but you can block just like normal.end of spoilers.if anyone wants it, i can make a recording of these fights with that boss.also, i did the recording for arcade mode, but due to audiogames going down, i deleted it. ill do another one.assault,youre right. the sounds are really a huge improvement from ct and cs.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175112#p175112

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-25 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

warning!. spoilers ahead. if you dont want to see them, search for the lyne end of spoilers.i supose youre talking about the boss take-mikazuchi.it is a giant satellite weapon, used by izanamy, the emperator.you must face it trice.i actually managed to beat that thing, but it is hard.first of all, try to hit it while jumping. it can move anywhere on the screen, and the arena is huge. this will be your main problem, and if it helps you, here are some advices for its attacks.first, pay atention to izanami, and what she is saying.1). kneel before me!. this must be dodged by jumping, superjump recomended.2). dont remember what she says, but she sumons some turrets that break your barrier. you must block low.3). take-mikazuchi will start chargin for this attack. and when fully charged, it will shoot a very long stream of lasers?. shots?. projectiles?. whatever. before firing, izanami will Yell fir
 e!, giant!.this attack can be interrupted while take-mikazuchi is charging, by hiting him from the ground.4). reduce all to nothingness.another charge attack, and this one is unaboidable, i think. dont know how to stop it, but i supose it is posible.shurely this thing has more attacks, but you can block just like normal.end of spoilers.if anyone wants it, i can make a recording of these fights with that boss.also, i did the recording for arcade mode, but due to audiogames going down, i deleted it. ill do another one.assault,youre right. the sounds are really a huge improvement from ct and cs.URL: http://forum.audiogames.net/viewtopic.php?pid=175112#p175112

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-25 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

warning!. spoilers ahead. if you dont want to see them, search for the lyne end of spoilers.i supose youre talking about the boss take-mikazuchi.it is a giant satellite weapon, used by izanamy, the emperator.you must face it trice.i actually managed to beat that thing, but it is hard.first of all, try to hit it while jumping. it can move anywhere on the screen, and the arena is huge. this will be your main problem, and if it helps you, here are some advices for its attacks.first, pay atention to izanami, and what she is saying.1). kneel before me!. this must be dodged by jumping, superjump recomended.2). dont remember what she says, but she sumons some turrets that break your barrier. you must block low.3). take-mikazuchi will start chargin for this attack. and when fully charged, it will shoot a very long stream of lasers?. shots?. projectiles?. whatever. before firing, izanami will Yell fir
 e!, giant!.this attack can be interrupted while take-mikazuchi is charging, by hiting him from the ground.4). reduce all to nothingness.another charge attack, and this one is unaboidable, i think. dont know how to stop it, but i supose it is posible.shurely this thing has more attacks, but you can block just like normal.end of spoilers.if anyone wants it, i can make a recording of these fights with that boss.also, i did the recording for arcade mode, but due to audiogames going down, i deleted it. ill do another one.assault,youre right. the sounds are really a huge improvement from ct and cs.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175112#p175112

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-25 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Thanks for this. I didnt know about these attacks.URL: http://forum.audiogames.net/viewtopic.php?pid=175118#p175118

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-25 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Thanks for this. I didnt know about these attacks.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175118#p175118

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-25 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Thanks for this. I didnt know about these attack quotes. i thought they were random.URL: http://forum.audiogames.net/viewtopic.php?pid=175118#p175118

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-25 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Thanks for this. I didnt know about these attack quotes. i thought they were random.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175118#p175118

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-24 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Well, I did create a topic on the CP story boss, but if anyone has beaten it and has any tips, let me know.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175049#p175049

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-17 Thread AudioGames . net Forum — General Game Discussion : Quasar via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

For someone who is experienced with playing games like Injustice, MK, and Street Fighter, what tactics do you use to tell which character is on which side, given that all combat sounds are in mono? I want to get into Blazblue and other games, but this issue is making me hesitate.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174784#p174784

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

I primarily play SF, but I dont actually rely on the panning that much compared to some other people I know. Its a great supplement, but its very easy to do if you can keep track of where your character is moving. Remember that both characters start in the same positions in all fighting games. Having memorized that, remember the things that can switch your positions. Jumps, throws, certain special moves for certain characters. All those sound different, and if you hear one and keep track of where your character is on your mental image of the screen, then youre good to go. Thats how I handle all my games, even SF since its faster than following the panning which requires you to focus on the sound of the characters and readjust accordingly. Id rather just keep it all in my head.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=17478
 6#p174786

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-14 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Hi,Is this game finally out in europe/the uk? I checked the store a couple weeks back but couldnt find it, yet I know the US folks had it.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174658#p174658

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-14 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Hi all,Im playing the story now and also had a quick run through tutorial mode. I quite like the tutorial, especially the third one with Tsubaki. The tutorial actually gives an explonation of the pause menu and also explains that the main menu is arranged in colomns. The first is the practice colomn, with the tutorial, training, etc.Story with the three story paths and the Teach Me stuff and I dont know if there is anything else in there. Versus which is arcade and stuff, and online.All of these colomns can be navigated with left and right so as long as you know what colomn youre in you can have a good idea of what youre looking for. I quite like it.As far as challenge mode, I think its cool that each attack button has a tone, and that L1 performs the challenge for you, same in tutorial, but what about the motions for the attacks in Challenge Mode? I think we have to guess for now because I dont know of any g
 uides for this game at the moment.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174663#p174663

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-14 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Hi all,Im playing the story now and also had a quick run through tutorial mode. I quite like the tutorial, especially the third one with Tsubaki. The tutorial actually gives an explonation of the pause menu and also explains that the main menu is arranged in colomns. The first is the practice colomn, with the tutorial, training, etc.Story with the three story paths and the Teach Me stuff and I dont know if there is anything else in there. Versus which is arcade and stuff, and online.All of these colomns can be navigated with left and right so as long as you know what colomn youre in you can have a good idea of what youre looking for. I quite like it.As far as challenge mode, I think its cool that each attack button has a tone, and that L1 performs the challenge for you, same in tutorial, but what about the motions for the attacks in Challenge Mode? I think we have to guess for now because I dont know of any g
 uides for this game at the moment.Edit: The tutorial doesnt explain the colomns thing, but it does explain that they are categories. Also, does anyone know the story pause menu? I dont want to turn off any voices again like I had in the previous games.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174663#p174663

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Here you go. This is a guide of the game with explanations for systems like the heat, burst systems, throws, guarding, etc. Also has character movelists that are probably more detailed than anyone would care about who isnt ah ardcore player. Any of you guys who are buying this just to mess around can probably ignore all the data and stuff about frames and range, etc. Theres also a menu translation, or rather a link that links to a forum thread about it.http://www.dustloop.com/wiki/index.php? … _PhantasmaHope this helps somebody! Orin... I hope you saw my last post in the shadow line topic you made about the weird screen you were getting at the beginning of the game.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174666#p174666
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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-12 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Hi.I tried to post a reply a few days ago, but it didnt seemed to get through.Is this a new game in the series and a new story? Ill pick this up as soon as possible. Thanks for letting us know about the game.The practice mode sounds interesting.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174601#p174601

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-12 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Okay. So I figured out enough of the basic menu structure to get me started. Heres a recording of arcade mode... I remember when I used to love this series... and I think I fell in love with it again! The new sounds are a huge makeover from the original, and voiceacting and music are great as always!https://dl.dropboxusercontent.com/u/339 … 20mode.mp3I also remembered what made me so mad. Double quarter circle motions are a pain to pull off... like for one of Ragnas distortion drives.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174606#p174606
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Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-11 Thread AudioGames.net Forum — General Game Discussion: mr.brunete


Re: BlazBlue: ChronoPhantasma, anyone playing?.

i discovered something interesting.in challenge mode, all attack buttons have a different tone when you press them. it is like a musical scale. i mean, square as a tone, triangle has a higher tone, circle higher, and x highest.it helps when you have to do special attacks, because with l1 the cpu does the challenge for you, you listen to the tones used and it is easier to figure out what button you must press.it is not a great thing for complex combos, but it can help a lot.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174528#p174528

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Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-11 Thread AudioGames.net Forum — General Game Discussion: mr.brunete


Re: BlazBlue: ChronoPhantasma, anyone playing?.

cant help you with geting a ps3 because im from argentina. however, i can make the recording.it is very late here, so ill go to bed now, but tomorrow morning ill do the recording.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174542#p174542

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Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-11 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: BlazBlue: ChronoPhantasma, anyone playing?.

The sounds are a mixed bag to me... while I like anime sounds, these dont seem very punchy to me... unless the sounds have changed from ct to cp. But Id need to get caught up on the story though, and I dont want to start all the way at the beginning! lolURL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174546#p174546

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Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-11 Thread AudioGames.net Forum — General Game Discussion: Sean-Terry01


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Hi, I love the sounds of this game. I dont have any kind of main stream game consol, so, Id love to hear a recording of the game. Can anyone direct me on how to get a PS3 for a good price sence its been around for a bit? Thanks a lot in advance.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174535#p174535

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Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-11 Thread AudioGames.net Forum — General Game Discussion: mr.brunete


Re: BlazBlue: ChronoPhantasma, anyone playing?.

when it first came out, i understand perfectly that.calamity trigger, the first game, had a great music, good sounds, only good ones haha, but its biggest problem was that the story mode consisted in dialogues interchanged with writen text. but in continuum shift and now in chrono phantasma, the story is mostly dialogues with real speech, some anime cutscenes and lots of fights.in the arcade mode, there are some pre determined battles with long dialogues and it really adds to the general game, plus the endings are also dubbed.i can make a recording of cp if you want.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174523#p174523

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Re: BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Hey all. So I decided to pick up this game... if anyone has info about menus, movelists, etc please post! Im trying to find the best place to catch up on the story right now from the first game, but Im not quite sure. anyone have any ideas?URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=174592#p174592

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Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Orin


Re: BlazBlue: ChronoPhantasma, anyone playing?.

I will begin playing it this weekend. I bought it on April 1, just going to set up my PS3 again.URL: http://forum.audiogames.net/viewtopic.php?pid=174454#p174454

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Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Im thinking about it. Blazblue wasnt really my favorite cup of tea back when it first came out... atmospherically or gameplay wise. But I might try it again though!URL: http://forum.audiogames.net/viewtopic.php?pid=174503#p174503

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Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: mr.brunete


Re: BlazBlue: ChronoPhantasma, anyone playing?.

when it first came out, i understand perfectly that.calamity trigger, the first game, had a great music, good sounds, only good ones haha, but its biggest problem was that the story mode consisted in dialogues interchanged with writen text. but in continuum shift and now in chrono phantasma, the story is mostly dialogues with real speech, some anime cutscenes and lots of fights.in the arcade mode, there are some pre determined battles with long dialogues and it really adds to the general game, plus the endings are also dubbed.i can make a recording of cp if you want.URL: http://forum.audiogames.net/viewtopic.php?pid=174523#p174523

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Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: mr.brunete


Re: BlazBlue: ChronoPhantasma, anyone playing?.

i discovered something interesting.in challenge mode, all attack buttons have a different tone when you press them. it is like a musical scale. i mean, square as a tone, triangle has a higher tone, circle higher, and x highest.it helps when you have to do special attacks, because with l1 the cpu does the challenge for you, you listen to the tones used and it is easier to figure out what button you must press.it is not a great thing for complex combos, but it can help a lot.URL: http://forum.audiogames.net/viewtopic.php?pid=174528#p174528

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Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: Sean-Terry01


Re: BlazBlue: ChronoPhantasma, anyone playing?.

Hi, I love the sounds of this game. I dont have any kind of main stream game consol, so, Id love to hear a recording of the game. Can anyone direct me on how to get a PS3 for a good price sence its been around for a bit? Thanks a lot in advance.URL: http://forum.audiogames.net/viewtopic.php?pid=174535#p174535

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Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: mr.brunete


Re: BlazBlue: ChronoPhantasma, anyone playing?.

cant help you with geting a ps3 because im from argentina. however, i can make the recording.it is very late here, so ill go to bed now, but tomorrow morning ill do the recording.URL: http://forum.audiogames.net/viewtopic.php?pid=174542#p174542

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Re: [Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-08 Thread AudioGames.net Forum — General Game Discussion: assault_freak


Re: BlazBlue: ChronoPhantasma, anyone playing?.

The sounds are a mixed bag to me... while I like anime sounds, these dont seem very punchy to me... unless the sounds have changed from ct to cp. But Id need to get caught up on the story though, and I dont want to start all the way at the beginning! lolURL: http://forum.audiogames.net/viewtopic.php?pid=174546#p174546

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[Audiogames-reflector] BlazBlue: ChronoPhantasma, anyone playing?.

2014-05-07 Thread AudioGames.net Forum — General Game Discussion: mr.brunete


BlazBlue: ChronoPhantasma, anyone playing?.

i bought this game today on PlayStation network, and im wondering if anyone played or is playing it, cause it is the best game in the series, imo.if anyone is playing, we can share descriptions of the menus, challenges, strategies, etc.URL: http://forum.audiogames.net/viewtopic.php?pid=174419#p174419

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