Re: Core-Exiles and overall accessibility?

2015-10-14 Thread AudioGames . net Forum — General Game Discussion : csm120 via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

Hey, I just found out that Coops has put together a new accessible finder. This one allows sorting by various criteria.You can check it out here.http://core-exiles.com/099e24da60b13902 … finder.phpThis is indeed encouraging!

URL: http://forum.audiogames.net/viewtopic.php?pid=234802#p234802





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Re: Core-Exiles and overall accessibility?

2015-10-08 Thread AudioGames . net Forum — General Game Discussion : Cody_91 via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

So I believe I have had a change of heart. As I let this information sit with me, I am beginning to feel unsettled about the lack of overall thought to our particular community in certain circles or circumstances.

URL: http://forum.audiogames.net/viewtopic.php?pid=234331#p234331





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Re: Core-Exiles and overall accessibility?

2015-10-07 Thread AudioGames . net Forum — General Game Discussion : Cody_91 via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

In order to access the tabs you have to click the "right mouse button". For me it's the astric button above the 9 on my laptop's numpad.

URL: http://forum.audiogames.net/viewtopic.php?pid=234196#p234196





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Re: Core-Exiles and overall accessibility?

2015-10-07 Thread AudioGames . net Forum — General Game Discussion : Cody_91 via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

I would also like to state that whatever this new game is, accessibility later or not, it might just be in a vested personal interest that doesn't quite mesh with the blind community. I do however agree with the the whimsical Mister Dark; Coops has a good and consistent track record and though he does have some ranking blind players he or she has stated that there is only so much you can do when you already have an invested following and the accessibility was an accident. She certainly does what she can, but it's just one or two people and they can't cover thousands of pages of code to fix every little thing. Core Exiles is pretty much perfect in my opinion. There are some weird pages and commands to get used to, but overall it's amazing. If certain developers make something that's just inaccessible flat out I feel we as the blind community shouldn't take offense and support them however we can. Even if it's just accepting the fact.

URL: http://forum.audiogames.net/viewtopic.php?pid=234084#p234084





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Re: Core-Exiles and overall accessibility?

2015-10-07 Thread AudioGames . net Forum — General Game Discussion : csm120 via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

Below is a snippet from one of Coops messages to me. "Over the years I've revisited certain pages and even created a VI check in the personal bio that caters for replacement of most of the ajax hovers in game.But I dont design a page with accessibility in mind I just design it the way we have always done so. I have made certain 'game altering' decisions where we have halted constructions of certain parts of the game till we find a method that works for both VI and non VI.This has affected some key elements of the game development in respect of the AI war and release of an AI warboard. Sadly what we had planned was unusable by the VI and thus we've had to rethink and redesign.As For PT - We decided to NOT develop the game for the VI. It utilises far to much Ajax and _javascript_. This was made very clear in the PT application form right at the top (prior to any VI wasting time filling in the form). You wished to test PT so we though
 t it wouldn't hurt as its always difficult with so many Screen readers and their differing approaches to know what to expect.But as we expected 90% of the game would be unusable by most Screen readers. The game is simply not just a text game but a visual and auto update page type affair.Coops"Like I've said I appreciate the work that has gone into Core for accessibility, even if some of it was kind of happenstance. I will keep playing core also as it is a great game, but it really bothers me that he hasn't changed the way that he develops to include accessibility. It also bothers me that this new game is knowingly inaccessible when there are techniques to make it accessible even for visual elements. And while Google Docs isn't a game I think it's a great example of what can be done if a dev is serious about accessibility. It's just the right thing to do especially if you know better. To me Coops seems to be saying something lik
 e hey I'll do what I can up to this point, but that's it, you blind people are screwed once I start doing XYZ project. If you can get it to work with whatever you're using than good for you. To me this is not the kind of attitude that should be supported at least without some constructive dialog.

URL: http://forum.audiogames.net/viewtopic.php?pid=234114#p234114





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Re: Core-Exiles and overall accessibility?

2015-10-07 Thread AudioGames . net Forum — General Game Discussion : MSlion via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

I just registered for core exile.for one the screen looks different in some parts then the guide by dark describes. now I understand that there is a vi mode but I have no idea how to turn that on?any other newb tips would be apriciated to.with kind regards, Mslion

URL: http://forum.audiogames.net/viewtopic.php?pid=234149#p234149





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Re: Core-Exiles and overall accessibility?

2015-10-07 Thread AudioGames . net Forum — General Game Discussion : csm120 via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

It's under your bio screen. HTH

URL: http://forum.audiogames.net/viewtopic.php?pid=234159#p234159





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Re: Core-Exiles and overall accessibility?

2015-10-07 Thread AudioGames . net Forum — General Game Discussion : MSlion via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

thanks! I cannot access my mission tab however which I need to check where I have to go! when I press enter on it nothing happens. I use jaws 17.thanks in advance, Mslion

URL: http://forum.audiogames.net/viewtopic.php?pid=234164#p234164





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Re: Core-Exiles and overall accessibility?

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

@Csm, if coops has said "accessibility will come later" then I'm inclined to believe her, (I think coops is a lady, or at least when I donated to the game I had paypal payments going to a certain linda cooper).Assuming that the game isn't written in an inherently inaccessible fashion to begin with, (and if Coops has promised access I'm inclined to believe that is not the case), Accessibility usually involves making elements of the screen display, adding text labels to images, extra buttons, some display details etc available  in a way screen readers can access. Those sorts of things however are additions to the existing code and the display of the game. Provided the game has the potential! to recieve readable labels and screen reader additions, then that is indeed a job best done when the game itself is up and runningg, look at Smugglers 4,A dark room, Adventure to fate 2, or the access fixes to Drakor, puppet nightmares or many other games.If Coops new game isn't accessible at the start but is being developed with accessibility on the table later, then I'd be inclined to wait for a while at least before trying to kick up a stink. Coops has always been very good about access matters generally, (I've had some discussions with her myself on the subject in Ce), and while it is possible for a busy developer to forget about access furher down the line, it's probably better to wait a while before assuming that has happened, especially with a developer with such a good accessibility record as Coops.

URL: http://forum.audiogames.net/viewtopic.php?pid=233836#p233836




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Re: Core-Exiles and overall accessibility?

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

Hi Csm. I was a major core exiles player for quite a few years, got to level 50, owned a settlement and two ships and all sorts of factories, even a genesis building, then however I ended up getting subsumed by other games. First, as regards the chat. The flash chat I never found to work properly in game, however you used to be able to use any Irc client to chat on the core exiles channel. I used M irc, but other people used different ones, which provided a fine accessible alternative. As regards access to other projects, the problem is it depends upon what the other projects are. If for example Coops were working on a heavily graphical flash game, making it accessible could essentially take rewriting the hole interface, particularly if (as seems more likely with all the html 5 shenanigans), there were real time elements. Unfortunately, it depends entirely on the  design of the game, and not just in terms of gameplay but also in terms of programming st
 yle, how it interacts with the browser, what the player does etc, heck even Core exiles accessibility was essentially an accident caused by very good image labelling being as the game is heavily graphical.This recently happened with the developer of A dark room on Ios. A dark room, one of the best accessible text rpgs out there (I'd recommend it if you have access to an Ios device), followed by it's bigger, badder brother, the sequel the ensign. His third game is an animated 2D affair called noble circle, which is utterly and completely inaccessible sinse it's based heavily on animated graphics, although he has said a further game in the style of adr is in the works.Unfortunately, access at the moment is a matter of compromise, particularly with developers like Coops from Ce who have done such a lot already. it might be that coops is mistaken on access in his new project, but I suspect from the very reason as you said that he already knows so much about 
 access, that he is possibly not.The good news however, is that more and more newer devs are turning to creating accessible games, especially in these days of very heavy indi development. For example, if your a fan of the hole space turn based combat, check out the smugglers series. If you want an mmorpg in space, maybe astro galaxy would fit the bill. If you fancy something different, well it's amazing how much new stuff is appearing, indeed far more than this site can keep up with, and core exiles will always be an amazing achivement access wise whtaver coops does or does not do in the future.

URL: http://forum.audiogames.net/viewtopic.php?pid=233744#p233744




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Re: Core-Exiles and overall accessibility?

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

What is this new game? I'd like to check it out and I'll write Coops about it.I've played CE before, so I know how accessible it is. It's great, but it doesn't hurt to ask why there can't be a VI mode in this one.

URL: http://forum.audiogames.net/viewtopic.php?pid=233774#p233774




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Re: Core-Exiles and overall accessibility?

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : csm120 via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

Dark I actually do love what Coops has done with core. But it troubles me that I cannot try his new game because it's not fully accessible. I would just pass it off if he didn't know better but he does. Why not do accessibility work up front so that everyone can participate? He has indicated that accessibility will come later, and that bothers me. In regards to the chat in his announcement he said that it may work with VI players. Note that the chat is still accessible via other means, but to me this is beside the point. I'm quite sure that there are some high ranking VI players and some like me have a vested interest. So again why not put the call out for some help in this matter to do it right the first time. I do plan to write coops, but I want to gather some info first.

URL: http://forum.audiogames.net/viewtopic.php?pid=233794#p233794




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Re: Core-Exiles and overall accessibility?

2015-10-04 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Core-Exiles and overall accessibility?

What is this new game? What is the website? Where can we get info on it?

URL: http://forum.audiogames.net/viewtopic.php?pid=233805#p233805




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Core-Exiles and overall accessibility?

2015-10-03 Thread AudioGames . net Forum — General Game Discussion : csm120 via Audiogames-reflector


  


Core-Exiles and overall accessibility?

Hello. I've been playing CE for a while now. However I'm a little concerned about overall accessibility in general. I know that there is a VI mode and I've turned that on. However, I know that Coops and the other dev that I can't remember his name have started a new game that doesn't have total accessibility built in. My first question was why? Core has a VI mode so coops presumably has a good idea of what's involved in general accessibility for web pages and the like. So why wasn't this used from the start? Then today I found out that they have finally done away with the flash based chat interface in game. Coops announced that they have a new html5 based chat room. However, it's not accessible. It's powered by Kiwi IRC. It is open source, so it could be made accessible I would think?https://kiwiirc.com/I don't know how many blind/VI players are out there. But I have spent a lot 
 of time and enjoyment playing core. I have also spent some money because of it. I am disturbed about the lack of accessibility especially in new projects when the developer has some familiarity. Does anyone have some info here? I would like to write coops and ask him, but I'm not sure how to explain web apps and games accessibility in a coherent way as I'm not a programmer and can't really talk the talk too much.Thanks for any thoughts?

URL: http://forum.audiogames.net/viewtopic.php?pid=233720#p233720




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