Re: Fire fight. Does anyone saw or heared about this?

2018-02-27 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector


  


Re: Fire fight. Does anyone saw or heared about this?

MODERATION:Download link deleted as it's still in alpha. I'll leave the topic open for now and just assume it was an honest mistake. If anything comes up, please report it directly using the report mechanism of the forum. Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=354034#p354034





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Re: Fire fight. Does anyone saw or heared about this?

2018-02-27 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector


  


Re: Fire fight. Does anyone saw or heared about this?

Most of your suggestions are great conner. We'll be implement them in the do time. Since this topic might go down soon, Hit me or reza a message on skype about the things you think is good to be added to the game. My skype is kianoosh.shakeri2 and reza's skype id is reza.jdp

URL: http://forum.audiogames.net/viewtopic.php?pid=354033#p354033





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Re: Fire fight. Does anyone saw or heared about this?

2018-02-27 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: Fire fight. Does anyone saw or heared about this?

Ok, I'm going to try and be constructive here, and give you suggestions about future development. the thing about those online games is that they usually have something unique, something that apeals to one group of players and drives away another, something that tries to elevate it over the competition. This is basically a skaled down redspot. My advice is to try and add more strategy and tactics into the gameplay. Your map system seams to be 3d, which means it has a lot of potential. What you might want to think about is how you can make interesting terrain to explore. Make the map something other than a bear empty area that just spawns items and people just kill and kill on. Have things to climb up and down on, places to fall from, and add the ability to shoot up and down, which I think you already sort of do with the shift+u, j and m keys. Also, one thing I'd love to see is actual bullet physics. Say you shoot from the top of a building, your bullet's not going to just travel straight even if you shoot in a straight line before the game just despawns it. If you're higher up, the bullets should ark towards the ground. Similarly, a good edition to the game would be things you could hide behind to give you some cover. Those could of course be destroyed, though they would respawn again in time. A change in the control skeme would be great. What I'd suggest is W, A, S and d being move forward, back, left and right, while either the left and right arrows or the mouse left or right turn and the up or down keys climb. I suggest going a bit rtr on the controls, so having either ctrl or the left mouse button to shoot while the right mouse button reloads. You could move the tracking key to o or pressing down the mouse wheel instead of w, checking ammo could be moved to z, etc. The method of tracking redspot and tk use when looking for players is not exactly the most accurate. What I'm thinking of is to make the map smaller, but make it more interesting to navigate, such as a building or town like setting, with walls, pathways etc. People would be able to navigate around using ambiences and other clues, and the only way you'd have to look for players is maybe the p key to check people near you and a radar that would tell you when you're lined up to an approximate angle of fire that *might* hit them. Also, please, please, please don't turn this into a power leveling game like rs and tk are. One way you could do this is to implement a number of maps that the server rotates between, say every hour or so, causing players to lose weapons and health, and start over in the new map. If you're too lazy to make more maps, simply add a thing that just kicks off everyone every hour or so thus resetting them. Bases or forts or whatever are really not a good idea for a game such as this, and it just shows in rs. All it does is encourage powerplaying, grinding, and numbers over skills. Most of the fps games you have listed can only be played so well if you have a large number of health or bullets or whatever compared to everyone else. If you're a shit player, you're gonna have shit ods no matter how much stuff you have. Finally, to encourage trust between players and admins, don't have the admins play, not on their main accounts at least. If your admins do want to play, have them use seperate, alternate accounts that don't have any admin privilages. If they see something that shouldn't be a thing, they can log in on their admin character, punish the offenders, then go away again. In most fps games, the admins or devs rarely play for various reasons, the least of those reasons being that they were produced by large studios with a lot of developers and designers working on one game. They probably have better things to do than hang out on their own game in their spare time.

URL: http://forum.audiogames.net/viewtopic.php?pid=354028#p354028





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Re: Fire fight. Does anyone saw or heared about this?

2018-02-27 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector


  


Re: Fire fight. Does anyone saw or heared about this?

No conner. The reason is that someone here didn't know that the game is still in the alpha version and is just giving away to those who wants it and is not released into the forum just because we already knew that You guys would say such a thing that the game is a redspot clone which isn't really. I hope if any moderators are reading my message close this post and remove any download links provided in here because the game is not yet completed and is so so buggy probably. And why would we just code a clone of redspot and release it and expect it to get better than rs? That game is released about one year ago so this game's perpous is not to get to The competition with redspot or tk or what ever it is. Also let's not forget that most of the online fps games follow a same perpous, killing! Let's not call everything like that aclone of another similler game just cause it's tracking system is like redspot or it has weapons! It's a fact that different weapons deel different damages so it's really not lojical to say that this feature is only for redspot. Seriously have you ever compared I G I 2 online mode with counter strike? How about call of duty! Besides those online games, Have you ever compared GTA seerees with mafia seerees, They're both like each other. Some missions, gameplay, the way that fightings work, Stores?Anyways i hope a moderator reads my comment and will close this topic as this one and such topics should not be submited really to provide wrong info to every player looks at these.

URL: http://forum.audiogames.net/viewtopic.php?pid=354024#p354024





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Re: Fire fight. Does anyone saw or heared about this?

2018-02-27 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: Fire fight. Does anyone saw or heared about this?

actually, no. Its just that if you've played both redspot and tk, you've basically played this. It works *exactly* the same way. Log in, work out what weapon does the most damage, track someone and then shoot at them mindlessly till someone drops, or you run out of ammo. No skill involved, just who can mash arrows, w and control faster (btw no right control to fire is absolutely horrible and the tracking key should be changed), and a game of numbers, who basically has more health. From the time I spent with it, it seamed like basically redspot with changed sounds and weapon names. The fact that the controls are almost exactly the same really doesn't help.

URL: http://forum.audiogames.net/viewtopic.php?pid=354022#p354022





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Re: Fire fight. Does anyone saw or heared about this?

2018-02-27 Thread AudioGames . net Forum — General Game Discussion : DarfVader via Audiogames-reflector


  


Re: Fire fight. Does anyone saw or heared about this?

And why, might I ask, is that? The fact that it’s an FPS?

URL: http://forum.audiogames.net/viewtopic.php?pid=354021#p354021





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Re: Fire fight. Does anyone saw or heared about this?

2018-02-27 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: Fire fight. Does anyone saw or heared about this?

hi, don't download this. This is just another redspot clone like tk.

URL: http://forum.audiogames.net/viewtopic.php?pid=354016#p354016





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Re: Fire fight. Does anyone saw or heared about this?

2018-02-26 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Fire fight. Does anyone saw or heared about this?

Hi,I don't like asking this question, but what makes it different from the usual things such as Road to Rage, Redspot etc?

URL: http://forum.audiogames.net/viewtopic.php?pid=353853#p353853





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Re: Fire fight. Does anyone saw or heared about this?

2018-02-26 Thread AudioGames . net Forum — General Game Discussion : TheGreatCarver via Audiogames-reflector


  


Re: Fire fight. Does anyone saw or heared about this?

You can download Fire Fight from the official web page at:http://idt-group.ir/firefight/en/

URL: http://forum.audiogames.net/viewtopic.php?pid=353846#p353846





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Re: Fire fight. Does anyone saw or heared about this?

2018-02-26 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Re: Fire fight. Does anyone saw or heared about this?

Ok, darth, waiting for your upload, thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=353839#p353839





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Re: Fire fight. Does anyone saw or heared about this?

2018-02-26 Thread AudioGames . net Forum — General Game Discussion : Riad via Audiogames-reflector


  


Re: Fire fight. Does anyone saw or heared about this?

if I remember right, FF is still being developed and not yet released to the public, unless this info is no longer relevant.

URL: http://forum.audiogames.net/viewtopic.php?pid=353837#p353837





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Re: Fire fight. Does anyone saw or heared about this?

2018-02-25 Thread AudioGames . net Forum — General Game Discussion : DarfVader via Audiogames-reflector


  


Re: Fire fight. Does anyone saw or heared about this?

Hi.It’s an fps that for some reason wasn’t released here. I’ll upload as soon as I get home, probably in a few hours, if I don’t fall asleep first.

URL: http://forum.audiogames.net/viewtopic.php?pid=353811#p353811





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Fire fight. Does anyone saw or heared about this?

2018-02-25 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Fire fight. Does anyone saw or heared about this?

Hello all,When i visited anyaudio.net today i found an audio called playing fire fight, and i want to get that game. The developer is IDT productions, so if anyone has a link where i can get it, please can you give it to me? Thanks in advance!

URL: http://forum.audiogames.net/viewtopic.php?pid=353806#p353806





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