Re: Hadean Lands accessibility

2017-05-16 Thread AudioGames . net Forum — General Game Discussion : targor via Audiogames-reflector


  


Re: Hadean Lands accessibility

Thanks so much. That was an awesome trick. Never thought that could work. I bought it for the iPhone before writing in the Forum and thought I've wasted my Money.

URL: http://forum.audiogames.net/viewtopic.php?pid=311183#p311183





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Re: Hadean Lands accessibility

2017-05-15 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector


  


Re: Hadean Lands accessibility

Worth getting the iOS app anyway, because it's basically just a custom Glulx interpreter for the story. Inside the app (just a .zip file, when downloaded with iTunes) you can find the game data file itself (".ulx" extension) which will then play wherever you want it playing. Moreover the app saves and loads Quetzal save file format files. So it's all good.

URL: http://forum.audiogames.net/viewtopic.php?pid=311098#p311098





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Re: Hadean Lands accessibility

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Hadean Lands accessibility

Yep, steam not necessary. try getting the story file and running in wilglulx or filfre, though equally note that the IPhone ap does have several workarounds to save you typing, eg you can click on the names of objects in the text to write them in the input field.

URL: http://forum.audiogames.net/viewtopic.php?pid=310644#p310644





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Hadean Lands accessibility

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : targor via Audiogames-reflector


  


Hadean Lands accessibility

Hi, I am very interested to Play Hadean Lands and I know that the iPhone App is very accessible. But I don't like to Play games where to type in text on the iPhone. Has anyone tried the Computer Version? I think you have to buy it from steam, and because of this I think I can't just use my favorite interpreter, or is this wrong? I knew that the game started as a simple glulx-file, but I think I'm too late for that.

URL: http://forum.audiogames.net/viewtopic.php?pid=310637#p310637





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