Re: Mob Shift

2019-06-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Mob Shift

While I bought the pc version and have enjoyed playing it several times, I have to agree with Slj's questions here. This website is as much about games accessible to blind and visually impaired people as it is about games with an audio focus, one reason why you won't see guitar hero or the like discussed here. while I have enjoyed the pc version of mobshift, I'd prefer to know what is going on access wise, with other platforms and indeed with the settings on the pc version before I create an entry for the game on our games database.

URL: https://forum.audiogames.net/post/438542/#p438542




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Re: Mob Shift

2019-05-31 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Mob Shift

Hi @Samtasitc.I don't hope you personally feel offended by this post, because this is not my point. Also please note that I don't speak as a moderator, but just as a normal user of the forum.I've just received a refund for the MobShift app for IOS, and I wanna tell you why. I wanna bring your attention to something quite odd you did, properly without noticing because you are new here on the forum. My point is not to spread bad rumours about you as a person or a developer. I understand, from your previous comments in this topic, that you have developers who works for you. So for this reason, there might be a number of things, which you are even not aware about regarding to accessibility and regarding to development.On the very first day you created this topic, I bought the app for IOS, and was excited to give the game a try. Why IOS? I saw it mentioned in the first post, and saw on your website, that it already was released, so I thought it was accessible to blind people. Excuse me if I misunderstood anything in post.As you might remember, I quickly noticed that the IOS app is completely inaccessible for blind gamers. It does not work at all with Voiceover, which is the build in screenreader on Apples products, which means we can't get the icons read out loud. I'm sorry for any messages you might have found harsh which I wrote at that time. I thought, until you wrote in a previous comment, that you have developed the app and game for the other platforms. But I now see that things are different, and therefore there might be a number of things which you even don't know anything about. If that's the case, then feel free to ask.Later on, an update to the MobShift app got released for IOS. Then, you announced here in this topic this update as a totally new release, like if the app hasn't been available before. You knew that the app was, and still is completely inaccessible to blind gamers out from my comments. Therefore, I don't get the point of this announcement of the new app.You haven't responded yet regarding the accessibility on the IOS app, if it will become accessible in the future or not. Because of this, it sounds like the focus is on the pc and Mac versions when it comes to accessibility, or maybe because the game is self voiced on those platforms that the game is accessible to blind people.Therefore I have the following questions:1. On which platforms are you interested to make your games accessible to blind gamers?2. Do you need any information to know more about accessibility in generel?I wish you the best of luck on your future development.

URL: https://forum.audiogames.net/post/437739/#p437739




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Re: Mob Shift

2019-05-22 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector


  


Re: Mob Shift

settings are unaccessible

URL: https://forum.audiogames.net/post/435603/#p435603




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Re: Mob Shift

2019-05-20 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Mob Shift

masonian wrote:I wonder if you may have the wrong app, SLJ? I don't have it, but Sam is saying that it has just released, while you are saying you updated the app somehow. You wouldn't be able to update a just released app I think.No, I don't have the wrong app. Feel free to buy the app and give it a try for yourself.I'll call the release announcement falls, because this is not a new release. Just a big update, with no accessibility updates as far as I can tell. But I would like to be wrong... 

URL: https://forum.audiogames.net/post/434878/#p434878




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Re: Mob Shift

2019-05-19 Thread AudioGames . net Forum — New releases room : Samtasitc via Audiogames-reflector


  


Re: Mob Shift

Liam wrote:This game is a ton of fun. have not figured out how to get back to the main menu after a game ends, but I love this concept a lot.I'm glad you are enjoying Mob Shift. It's all thanks to the developers I find online. I give them the game modes and then they code it and send me builds of the game. It's pretty exciting when my developers send me builds to try!

URL: https://forum.audiogames.net/post/434694/#p434694




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Re: Mob Shift

2019-05-18 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector


  


Re: Mob Shift

This game is a ton of fun. have not figured out how to get back to the main menu after a game ends, but I love this concept a lot.

URL: https://forum.audiogames.net/post/434675/#p434675




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Re: Mob Shift

2019-05-18 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: Mob Shift

@33 check app history. Version 1.3 was 10 months ago.

URL: https://forum.audiogames.net/post/434674/#p434674




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Re: Mob Shift

2019-05-18 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: Mob Shift

I wonder if you may have the wrong app, SLJ? I don't have it, but Sam is saying that it has just released, while you are saying you updated the app somehow. You wouldn't be able to update a just released app I think.

URL: https://forum.audiogames.net/post/434555/#p434555




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Re: Mob Shift

2019-05-18 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Mob Shift

The game is still completely inaccessible to blind users on IOS. I've just updated the app, and Voiceover does still not read anything on the screen at all.

URL: https://forum.audiogames.net/post/434523/#p434523




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Re: Mob Shift

2019-05-18 Thread AudioGames . net Forum — New releases room : Samtasitc via Audiogames-reflector


  


Re: Mob Shift

The game is now released for iOS. https://itunes.apple.com/us/app/mob-shi … 56814?mt=8

URL: https://forum.audiogames.net/post/434500/#p434500




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Re: Mob Shift

2019-05-18 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector


  


Re: Mob Shift

Angel, bop it with accelerometer is the bop it refreshOh yeah, bop it blast is great!

URL: https://forum.audiogames.net/post/434456/#p434456




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Re: Mob Shift

2019-05-15 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: Mob Shift

I'm not sure how noone's noticed the typo in "Samtasitc"'s name. I believe it's supposed to be "Samtastic."

URL: https://forum.audiogames.net/post/433985/#p433985




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Re: Mob Shift

2019-05-15 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: Mob Shift

Sam, this page seems to have gotten a lot of positive feedback, that's good. Then again, making this accessible is easier than making boogie lightz accessible. As for my personal opinion, I don't see the point in bop it style games for PC. A bop it has 3d coordination, whereas a computer is just a 1d surface of keys. And in this case, you just press about 6 different keys in the same way. If there is online support and it stands out above bop it ultimate, I will consider. I'm just very picky about these types of games for PC. I like beat star and Rhythm Rage, but the others I am not a fan of. Oh, and the new version of super cube is very very confusing on a 1d surface, but the cube turns realistically, so I find it acceptable. Now making a PC version of brain bash would be amazing to play on multiplayer! Make that!

URL: https://forum.audiogames.net/post/433881/#p433881




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Re: Mob Shift

2019-05-15 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: Mob Shift

Sam, this page seems to have gotten a lot of positive feedback, that's good. Then again, making this accessible is easier than making boogie lightz accessible. As for my personal opinion, I don't see the point in bop it style games for PC. A bop it has 3d coordination, whereas a computer is just a 1d surface of keys. And in this case, you just press about 6 different keys in the same way. If there is online support and it stands out above bop it ultimate, I will consider. I'm just very picky about these types of games for PC. I like beat star and Rhythm Rage, but the others I am not a fan of. Oh, and the new version of super cube is very very confusing on a 1d surface, but the cube turns realistically, so I find it acceptable. There was 1 more game I wanted to mention but can't remember.

URL: https://forum.audiogames.net/post/433881/#p433881




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Re: Mob Shift

2019-05-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Mob Shift

That is strange SLJ since I definitely tried Y, along with all the other colour buttons, I'll give it another go and see if it works.

URL: https://forum.audiogames.net/post/433670/#p433670




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Re: Mob Shift

2019-05-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Mob Shift

Hi.To activate the endless mode, you have to press y for yes. Otherwise, press n for no.

URL: https://forum.audiogames.net/post/433651/#p433651




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Re: Mob Shift

2019-05-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Mob Shift

Okay that was odd. I played stick shift, and got to the bit where it asked me if I wanted endless mode. I tapped keys and I think pressed b and it started again, then after a few shifts told me I'd beaten stick shift. Firstly, that was rather easy if indeed that was the end (I thought it would go to insane score levels like boppit used to), and secondly that wasn't exactly endless . I suspect I'm just missing something here.Edit: okay tried the other games, a shame that there isn't either a computer opponent or an online option, since games 3  4 and 6 don't seem to make much sense playing single player, actually that's another reason why it'd be nice if there was an alternative shift sound, since it'd be nice to play these with Mrs. Dark, but I know for a fact she wouldn't like that harsh grinding gears effect very much .

URL: https://forum.audiogames.net/post/433643/#p433643




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Re: Mob Shift

2019-05-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Mob Shift

Okay that was odd. I played stick shift, and got to the bit where it asked me if I wanted endless mode. I tapped keys and I think pressed b and it started again, then after a few shifts told me I'd beaten stick shift. Firstly, that was rather easy if indeed that was the end (I thought it would go to insane score levels like boppit used to), and secondly that wasn't exactly endless . I suspect I'm just missing something here.

URL: https://forum.audiogames.net/post/433643/#p433643




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Re: Mob Shift

2019-05-14 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: Mob Shift

To be honest, beat star makes more sense than the games that should be bop it.For example, in bop it ultimate you have the layout of an actual hand held, but it is still hard to press all of the keys if you have a tall keyboard.But beat star is on mostly the same concept, except it has a more natural layout and it does not have only bop it, it has alot of packs to choose from.

URL: https://forum.audiogames.net/post/433637/#p433637




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Re: Mob Shift

2019-05-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Mob Shift

@Samtasitc I have bought the game, since while I never played the handheld, I was always a fan of boppits and regularly slaughtered boppit extreme and blast. First, I love the different voices and the colourful depiction of the game shifting on screen as you press the keys, although obviously this isn't %100 necessary to play and mostly I have my screen off anyway. I do slightly wish there was an alternative sound for when you hit the shifts since the car swirving sound sort of rates on my nurves, and something a wee bit less harsh might be nice, but this is only a miner thing . More major, is the fact that when the game asks a question, I'm not sure how to respond. For example, when I lost, the game just hung, I assume its waiting for some input or other, but hitting the numbers, letter keys, arrows or enter did nothing at this point and I had to quit with Alt F4 to try again. The same thing happened when I completed the first game and unlocked endless mode and it asked me if I wanted to go on, I did get it to work this time, but I'm not sure what exactly I hit. You might consider recording some audio feedback for these situations, EG "to play again hit one" or "to play endless mode hit E" I also am not sure if high scores etc are accessible since thus far while I've started the thing up and tried out several of the games, I'm not sure what information I'm missing through not being able to read print on the screen (my sight is enough to see colours, but  not to do any actual reading). If you don't want to monkey with outputting high scores, achievements etc to screen readers, or  in built tts you could consider just writing them to a text log which players could check at a later time. Other than that, great job! It'll be really nice to have some rhythm action games for Pc and I'll be interested to see where this one goes. Oh, and my Itch.io account is under the name darkempathy. I haven't done a lot with it other than use it to buy a couple of accessible games, since Itch.io isn't exactly clear about what is and isn't accessible, but for what its worth I've added you to my collection.

URL: https://forum.audiogames.net/post/433636/#p433636




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Re: Mob Shift

2019-05-14 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Mob Shift

There already is beat star pro and bop it ultimate.

URL: https://forum.audiogames.net/post/433616/#p433616




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Re: Mob Shift

2019-05-13 Thread AudioGames . net Forum — New releases room : juan reina via Audiogames-reflector


  


Re: Mob Shift

I would like a bop it for PC, as I don't have money to buy an actual bopit!

URL: https://forum.audiogames.net/post/433562/#p433562




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Re: Mob Shift

2019-05-13 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: Mob Shift

I do not know how people think a bop it should be played with a keyboard, really, if I do not have the hand held in my hands, I suck at it.If I start to play with my bop it, some version with a retractable sensor, I do not know the name, I can beat that thing on all modes.

URL: https://forum.audiogames.net/post/433388/#p433388




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Re: Mob Shift

2019-05-13 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Mob Shift

@Samtasitc: Sounds awesome. I look forward to those new games.Brain Bash would be really really cool to have as well.@Ty: I know. 

URL: https://forum.audiogames.net/post/433329/#p433329




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : baby via Audiogames-reflector


  


Re: Mob Shift

oh!. this is a grate game! i like it!

URL: https://forum.audiogames.net/post/433322/#p433322




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector


  


Re: Mob Shift

TY, oh yeah. Bop it games are cool. Other cool games are for example brain war, brain bash, simons.

URL: https://forum.audiogames.net/post/433321/#p433321




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector


  


Re: Mob Shift

You should make some bop it games. I personally wouldn't like that a lot, but i know a lot of people in the blind community that would.SLJ, yeah, he is knew to the forum, and he is fully sighted, but he has many blind friends, witch i can tell from his youtube.

URL: https://forum.audiogames.net/post/433240/#p433240




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : Samtasitc via Audiogames-reflector


  


Re: Mob Shift

SLJ wrote:Hi.Here is some quick feedback:1. Purchasing the game:Purchasing the game went well, accept for one thing which screenreader users needs to watch out for regarding the website:Clicking the buy button opens up the purchase section on the website, but it does not refresh the website, and the screenreader I used does not automatically gane focus on the purchase section. So it feels like nothing happens when clicking the purchase button, but you just need to scroll down on the website.I really like that you can download both versions of the game right after you have made the purchase, and that you can create an account on the site so you can redownload the game later.2. The Windows version comes with a readme. Maybe I have done something wrong, but I don't find any readme in the Mac version. The readme is short, great and gives some good information about unlockables. I would like to know where the high score and unlockables information is stored, just in case I want to back it up so I don't loose it. This information might also be relevant, if the game is being updated in the future.3. Gameplay: Both the Mac version and Windows versions works quite well. The game is self voiced which works quite well for this kind of game in my opinion.Thanks a lot for making this awesome old school arcade game for more modern devices. It's great fun.Do you have other great old school audio games in mind for the future?Next month I have plans to re-create the audio game Crystal Ball from the Google Assistant with my own professional voices. Also I have plans to update Boogie Lightz which is a Boogey Ball replica.

URL: https://forum.audiogames.net/post/433205/#p433205




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector


  


Re: Mob Shift

I have a idea, how to create a accessible version for android and ios.Each color have a simple gesture!For example red, swipe finger right and up, yellow down and left and more

URL: https://forum.audiogames.net/post/433204/#p433204




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Mob Shift

Answer to my own question:The highscore and other information is not being saved.I'm not really good at the game, but I like the challenge.Online multiplayer support would be amazing.

URL: https://forum.audiogames.net/post/433130/#p433130




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : Samtasitc via Audiogames-reflector


  


Re: Mob Shift

pates wrote:Cool! I will try this.Ps. Samtastic, you created channel on youtube Sam Locke?Yes thats' me!

URL: https://forum.audiogames.net/post/433129/#p433129




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector


  


Re: Mob Shift

Cool! I will try this.Ps. Samtastic, you created channel on youtube Sam Locke?

URL: https://forum.audiogames.net/post/433126/#p433126




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Mob Shift

Hi.Here is some quick feedback:1. Purchasing the game:Purchasing the game went well, accept for one thing which screenreader users needs to watch out for regarding the website:Clicking the buy button opens up the purchase section on the website, but it does not refresh the website, and the screenreader I used does not automatically gane focus on the purchase section. So it feels like nothing happens when clicking the purchase button, but you just need to scroll down on the website.I really like that you can download both versions of the game right after you have made the purchase, and that you can create an account on the site so you can redownload the game later.2. The Windows version comes with a readme. Maybe I have done something wrong, but I don't find any readme in the Mac version. The readme is short, great and gives some good information about unlockables. I would like to know where the high score and unlockables information is stored, just in case I want to back it up so I don't loose it. This information might also be relevant, if the game is being updated in the future.3. Gameplay: Both the Mac version and Windows versions works quite well. The game is self voiced which works quite well for this kind of game in my opinion.Thanks a lot for making this awesome old school arcade game for more modern devices. It's great fun.Do you have other great old school audio games in mind for the future?

URL: https://forum.audiogames.net/post/433117/#p433117




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Mob Shift

Samtasitc wrote:Yes I do. The PC/Mac version is accessible to navigate through the game.This is great to hear. Sorry if you feel my previous post was offensive, but I think you should have warned us that only the pc/Mac versions are accessible to blind people. I'll go ahead and buy this, and ask for a refund for my IOS purchase.

URL: https://forum.audiogames.net/post/433108/#p433108




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Mob Shift

@6 This is why I ask questions first. I presume that just the PC version is accessible for now. Also, if apple had a refund feature you'd probably be less frustrated. This is also the dev's first post. Cut him some slack.

URL: https://forum.audiogames.net/post/433107/#p433107




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : Samtasitc via Audiogames-reflector


  


Re: Mob Shift

Yes I do. The PC/Mac version is accessible to navigate through the game.

URL: https://forum.audiogames.net/post/433104/#p433104




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Mob Shift

Hi.@Samtasitc: Welcome to the forum. Excuse me for the following post:Seriously, do you even know what you are doing?You are announcing your game on a forum, mostly for blind and visual impaired people. People on this forum expect newly announced games to be accessible for blind people.I just bought your game for IOS, and guess what? The game is completely totally inaccessible with Voiceover, meaning that blind people are not able to navigate the menus in the game, or even play the game at all.No, I am not going to buy it for pc and mac, because I'm afraid I'll get exactly the same experience.Are you going to make the game accessible for blind gamers, now that you have announced the game here on the forum?I do get the fact that the title of the forum, "The Audiogames forum" is not just games for blind people only. Sighted gamers can of course also play audiogames. But when looking at the games database and here on the forum, it is quite easy to see that it's mostly blind members.

URL: https://forum.audiogames.net/post/433097/#p433097




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector


  


Re: Mob Shift

A demo to test it would be good.I don't like if I have to pay for a game and can't test it. At the moment I don't see a reason to pay for it and then only have to press letters of colours which a voice says.

URL: https://forum.audiogames.net/post/433070/#p433070




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: Mob Shift

This sounds awesome, cheaper than finding an used hand held for brain shift.

URL: https://forum.audiogames.net/post/433066/#p433066




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Mob Shift

Woo cool!Couple things. Will the mobile versions also be accessible? When can we expect the android release? And will our purchases be cross platform?

URL: https://forum.audiogames.net/post/433058/#p433058




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : giorgi elbaqidze via Audiogames-reflector


  


Re: Mob Shift

sounds fun. one day i will buy it i think. Good luck.

URL: https://forum.audiogames.net/post/433062/#p433062




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Re: Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Mob Shift

Woo cool!

URL: https://forum.audiogames.net/post/433058/#p433058




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Mob Shift

2019-05-12 Thread AudioGames . net Forum — New releases room : Samtasitc via Audiogames-reflector


  


Mob Shift

I have made a new version of a game I've been working on since 2017 called Mob Shift. It's basically a replica of the Brain Shift game from Tiger Electronics. The game was prgorammed in Unity3D and it was coded in C#.The game has all six modes from the Brain Shift game and extra features! The voices and music were professionally recorded in the studio. Currently I have Mac and Windows builds avaliable. I will be compiiling and iOS build and Android build soon!  For blind users, the numbers on the top of the keyboard will navigate through the main menu and when the game starts you press the letter on the keyboard that matches the colour. So if the voice says "Red" you have to press the R button. https://samtastic.itch.io/mob-shift?fbc … FSifJxHeHwHappy shifting!

URL: https://forum.audiogames.net/post/433055/#p433055




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