Re: PHP Question

2019-01-05 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: PHP Question

@patrickthepatshit, you'll need to download, modify, then reupload. And like I said, your restricted by web server and PHP configuration limitations. This idea is not the best one; you might as well do some kind of server implementation.

URL: http://forum.audiogames.net/post/403423/#p403423




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Re: PHP Question

2019-01-05 Thread AudioGames . net Forum — Developers room : patrickthepatshit via Audiogames-reflector


  


Re: PHP Question

Hello.Encryption is not really what I am concerned about, this information I will be posting with the script I am making is public anyway, I want to be able to edit some text without actually going into my website with FTP, deleting the file or just overriding it and all that.Thanks.

URL: http://forum.audiogames.net/post/403413/#p403413




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Re: PHP Question

2019-01-03 Thread AudioGames . net Forum — Developers room : cmerry via Audiogames-reflector


  


Re: PHP Question

And yeah i get your point about it not always working thanks to encryption being a bitch, but i guess just don’t try sending important data like that.

URL: http://forum.audiogames.net/post/403002/#p403002




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Re: PHP Question

2019-01-03 Thread AudioGames . net Forum — Developers room : cmerry via Audiogames-reflector


  


Re: PHP Question

Well i guess some encryption is better than no encryption if you’re going the bgt way.

URL: http://forum.audiogames.net/post/403000/#p403000




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Re: PHP Question

2019-01-03 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: PHP Question

@6, And I have shown that, time and time again, BGT's encryption is incredibly easy to break, owing to the poor way it manages memory. You have to do very weird hacks to get it to the point where its as good as OpenSSL would be, for example. And your forgetting that, while the BGT string_encrypt() function says it uses the "AES-Rijndel 256-bit encryption algorithm," it does not specify what mode it uses. So we don't know if it uses CBC, GCM, and so on. So getting PHP strings to be decryptable by BGT, and vice-versa, would be difficult because he'd need to try every single mode, and encryption is a tricky business anyway. Add to that the fact that AES is slow in software if you don't have AES-NI support in your processor, and that AES is very hard to implement correctly and securely, and you've got a disaster just waiting to happen. We don't even know if BGT has a custom-made AES encryption algorithm implementation or whether it uses a trusted AES encryption algorithm that has been shown to be securely implemented. If it does in fact use a custom algorithm, then I doubt PHP would be able to decrypt it, especially if that custom algorithm adds extra padding and all that, which may or may not compromise the security of the algorithm. PHP uses OpenSSL (or an equivalent) for its cryptography needs. We don't know what BGT uses.

URL: http://forum.audiogames.net/post/402926/#p402926




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Re: PHP Question

2019-01-03 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: PHP Question

@6, And I have shown that, time and time again, BGT's encryption is incredibly easy to break, owing to the poor way it manages memory. You have to do very weird hacks to get it to the point where its as good as OpenSSL would be, for example. And your forgetting that, while the BGT string_encrypt() function says it uses the "AES-Rijndel 256-bit encryption algorithm," it does not specify what mode it uses. So we don't know if it uses CBC, GCM, and so on. So getting PHP strings to be decryptable by BGT, and vice-versa, would be difficult because he'd need to try every single mode, and encryption is a tricky business anyway.

URL: http://forum.audiogames.net/post/402926/#p402926




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Re: PHP Question

2019-01-02 Thread AudioGames . net Forum — Developers room : cmerry via Audiogames-reflector


  


Re: PHP Question

Ethin, if he was worried about people packet sniffing whatever he’s sending he could just encrypt whatever’s on the website and have the client decrypt it when it’s needed. Not that hard.

URL: http://forum.audiogames.net/post/402781/#p402781




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Re: PHP Question

2019-01-02 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: PHP Question

@4, like I said, its kinda pointless, and very limited.

URL: http://forum.audiogames.net/post/402776/#p402776




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Re: PHP Question

2019-01-02 Thread AudioGames . net Forum — Developers room : patrickthepatshit via Audiogames-reflector


  


Re: PHP Question

I want it to write to a text file.

URL: http://forum.audiogames.net/post/402764/#p402764




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Re: PHP Question

2019-01-01 Thread AudioGames . net Forum — Developers room : ivan_soto via Audiogames-reflector


  


Re: PHP Question

You want to make it write text or files? Im not sure what you're trying to ask here...

URL: http://forum.audiogames.net/post/402543/#p402543




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Re: PHP Question

2018-12-31 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: PHP Question

You can't, due to two things:* the documents size is limited based on web server and PHP configuration. I would not advise changing this to make it unlimited.* You would be required to go over HTTP, which would mean anyone could see what your sending or downloading.

URL: http://forum.audiogames.net/post/402338/#p402338




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PHP Question

2018-12-31 Thread AudioGames . net Forum — Developers room : patrickthepatshit via Audiogames-reflector


  


PHP Question

Hello.I wanted to ask about how I make PHP create or edit a text document if I write stuff to it via in this case BGT's url_post function.Thanks.

URL: http://forum.audiogames.net/post/402300/#p402300




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