Re: Psycho Strike sounds

2017-03-24 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector


  


Re: Psycho Strike sounds

Let kids be kids

URL: http://forum.audiogames.net/viewtopic.php?pid=303912#p303912





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Re: Psycho Strike sounds

2017-03-24 Thread AudioGames . net Forum — Developers room : Trajectory via Audiogames-reflector


  


Re: Psycho Strike sounds

Why would buying a copy of the game net you source code and unprotected resources?This is like asking, if I go to Macdonalds and buy a Big Mac, do I get the recipe?If you were given this information, you could go on to distribute unlimited free copies of the game to other people, effectively denying the developers any kind of payoff for their hard work.All this does is insure that there will be fewer good games made in the future, so I really suggest you stop and think twice about what you're actually trying to do.

URL: http://forum.audiogames.net/viewtopic.php?pid=303852#p303852





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Re: Psycho Strike sounds

2017-03-24 Thread AudioGames . net Forum — Developers room : Xoren via Audiogames-reflector


  


Re: Psycho Strike sounds

Since ineptitude and a failure to read the site's rules and FAQs (which I believe was compulsory upon membership signup) is ruling the day, given these requests for data mining and resource extraction, allow me to state for easy reference some of the rules from the site. Granted, these rules don't mention reverse engineering or misappropriation of project equity, be they multimedia or otherwise, a certain degree of implied comprehension to a product's totality should nevertheless be understoodFrom the rules section:4) Posting warez, cracks, serials or hacking tips is not allowed.Post 3 of this topic states the following:Bryan wrote:Yes, I know that they are encrypted in Hanoi, but not something BGT scri
 pt could be written out to the sound code to decrypt?This is a clear confession that the poster is seeking assistance to breach rule 4, whereby he is requesting either assistance or information which would lend said assistance to both circumvent the data protection present in Psycho Strike. I'm hoping the poster will be receiving some form of discipline on this explicit desire to disrespect an Audio Game developer's property.From the FAQ:9: Can I get a copy of a commercial audio game without paying for it?Absolutely nott! Anyone found trying to steal audio games without paying the game's developer, will be in serious trouble. It doesn't matter if this is with a crack, downloading of a pirated copy from some other site, using cloned hardware or whatever. The Audiogames.net forum exists to promote accessible games, anyone stealing games from developers goes directly against 
 what we're trying to do.It's true that this statement doesn't address what an individual seeks to do with said title once he or she manages to obtain it, but I would argue that the statement about stealing a game also applies to misappropriation of its media content. I'm sincerely hoping this FAQ can be (1) be made a lot more readily visible and (2) that it can be reworded to more strictly protect a developer's property, both their resources and released titles.10: But why is pirating or cracking games bad?  after all I don't have the money to afford those expensive games.Whereas mainstream graphical games on consoles like the Xbox or Wii are produced by companies who can put millions into development, audio games are produced only by small independent companies, often just one person working on his/her own. Apart from all the time and trouble spent writing the game itself, (ti
 me which the developer would much rather likely be spending doing other work or leisure type things), producing accessible games costs! people money. Buying sounds, hiring voice actors, buying development libraries, none of these are free. Though some devs do! produce free games, or exist on donation only this is their choice, and they still have the problem of how they finance their development. indeed, most of the best sounding and landmark accessible games we've seen have been commercial.Since very few people will be buying accessible games, every dollar/pound/euro counts, so stealing the game rather than paying for it really and seriously! threatens the developers' ability to create more games in the future. Remember, all our developers work part time, in their spare time on accessible games and usually will not make much of a prophet, indeed it's doubtful whether anyone could! even make enough to support themselves through developing and s
 elling accessible games.For all of these reasons, audiogames.net is totally, utterly and absolutely against all theft of accessible games, and anyone found asking for, giving out, or in any way associated with game piracy will very likely be banned from the forum.Kai

URL: http://forum.audiogames.net/viewtopic.php?pid=303835#p303835





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Re: Psycho Strike sounds

2017-03-24 Thread AudioGames . net Forum — Developers room : aaron via Audiogames-reflector


  


Re: Psycho Strike sounds

No, you do not get the source code or the sounds.

URL: http://forum.audiogames.net/viewtopic.php?pid=303817#p303817





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Re: Psycho Strike sounds

2017-03-24 Thread AudioGames . net Forum — Developers room : Bryan via Audiogames-reflector


  


Re: Psycho Strike sounds

I understand.So if you buy the game, I mean to buy a valid registration key, you can get the source code and the sound of it?Best regarts,Bryan

URL: http://forum.audiogames.net/viewtopic.php?pid=303795#p303795





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Re: Psycho Strike sounds

2017-03-23 Thread AudioGames . net Forum — Developers room : Trajectory via Audiogames-reflector


  


Re: Psycho Strike sounds

What do you mean by "bgt script letter"?BGT has encryption and decryption built in, but that doesn't mean that other people can decrypt sound packs we didn't create just because we know the language.Some of the sounds are from commercial libraries. Those would be the only ones you'd have a shot at finding but you'd have to buy them for yourself.The voice sets and at least some of the music is custom made. You won't get that. Nobody on this forum will know the keys either.

URL: http://forum.audiogames.net/viewtopic.php?pid=303739#p303739





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Re: Psycho Strike sounds

2017-03-21 Thread AudioGames . net Forum — Developers room : Bryan via Audiogames-reflector


  


Re: Psycho Strike sounds

I understand. But for some it may be just BGT script letter that sounds if the game is encoded with. Or not?

URL: http://forum.audiogames.net/viewtopic.php?pid=303218#p303218





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Re: Psycho Strike sounds

2017-03-20 Thread AudioGames . net Forum — Developers room : shotgunshell via Audiogames-reflector


  


Re: Psycho Strike sounds

Hello Guitarman,Not sure if it's a matter of keeping sounds to themselves, I think the reason they do that is because they got the sounds from a commercial library and they don't want to take the risk of getting sewed for people stealing sounds that didn't belong to them to begin with. Say I made a game and I got sounds from a paid sound library, and I never encrypted them. I run the risk of people taking the sounds out of my game and using them in there own game. The creators of the library could sew me because of not taking precautionary measures to make sure that doesn't happen. Although some of the sounds in psycho strike aren't from a library, they're custom, so your reason does make perfect sense.

URL: http://forum.audiogames.net/viewtopic.php?pid=303211#p303211





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Re: Psycho Strike sounds

2017-03-20 Thread AudioGames . net Forum — Developers room : Guitarman via Audiogames-reflector


  


Re: Psycho Strike sounds

Hello Shotgunshell.Well I'll take a guess and say your not a developer. The point is that the developers encrypt the sounds because they want to keep them to themselves. If they wanted people to use the sounds or wanted to tell people the sound libraries they used they would have. If you were a developer and made a huge project and wanted to keep sounds and things to yourself would you be happy if someone managed to decrypt things or a hacker stole the entire project? I don't know about you but that would make me pretty furious! Making software is a sort of art form and trying to mess with things is like spitting on a painting worth thousands of dollars.All that said I hope you don't take offense because what I said was not meant to be that way.

URL: http://forum.audiogames.net/viewtopic.php?pid=303200#p303200





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Re: Psycho Strike sounds

2017-03-20 Thread AudioGames . net Forum — Developers room : shotgunshell via Audiogames-reflector


  


Re: Psycho Strike sounds

Honestly I don't know why people get upset about this. As long as he doesn't post the sounds or key on the forum or ask people specifically to post them I don't see an issue. Perhaps a better way to have asked the question would have been to ask what libraries you could get these sounds from though.

URL: http://forum.audiogames.net/viewtopic.php?pid=303196#p303196





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Re: Psycho Strike sounds

2017-03-04 Thread AudioGames . net Forum — Developers room : Bryan via Audiogames-reflector


  


Re: Psycho Strike sounds

Haha i ask them?...Best regarts,Daniel

URL: http://forum.audiogames.net/viewtopic.php?pid=300359#p300359





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Re: Psycho Strike sounds

2017-03-03 Thread AudioGames . net Forum — Developers room : Trajectory via Audiogames-reflector


  


Re: Psycho Strike sounds

You'd have to know the secret key that was used to encrypt them. Since you don't know that, you can't decrypt them. That's the point of encryption, to protect them from unauthorized access.

URL: http://forum.audiogames.net/viewtopic.php?pid=300320#p300320





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Re: Psycho Strike sounds

2017-03-03 Thread AudioGames . net Forum — Developers room : Bryan via Audiogames-reflector


  


Re: Psycho Strike sounds

I mean, what?Best regarts,Daniel

URL: http://forum.audiogames.net/viewtopic.php?pid=300239#p300239





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Re: Psycho Strike sounds

2017-03-03 Thread AudioGames . net Forum — Developers room : aaron via Audiogames-reflector


  


Re: Psycho Strike sounds

That is against this forum's rules.

URL: http://forum.audiogames.net/viewtopic.php?pid=300234#p300234





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Re: Psycho Strike sounds

2017-03-03 Thread AudioGames . net Forum — Developers room : Bryan via Audiogames-reflector


  


Re: Psycho Strike sounds

I tried to play the sounds, but it fails.Yes, I know that they are encrypted in Hanoi, but not something BGT script could be written out to the sound code to decrypt?Best regarts,Daniel

URL: http://forum.audiogames.net/viewtopic.php?pid=300228#p300228





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Re: Psycho Strike sounds

2017-03-03 Thread AudioGames . net Forum — Developers room : aaron via Audiogames-reflector


  


Re: Psycho Strike sounds

Are you trying to run the game, or are you trying to get the sonds? If you are trying to get the sounds so you can listen to them, I'm sorry but these sounds are encrypted.

URL: http://forum.audiogames.net/viewtopic.php?pid=300227#p300227





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Psycho Strike sounds

2017-03-03 Thread AudioGames . net Forum — Developers room : Bryan via Audiogames-reflector


  


Psycho Strike sounds

Hi!I could tell someone that psycho strike our game sound code?I tried to open it, but the sound does not play.Best regarts,Daniel

URL: http://forum.audiogames.net/viewtopic.php?pid=300221#p300221





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Re: Psycho Strike sounds

2016-05-20 Thread AudioGames . net Forum — General Game Discussion : garrett via Audiogames-reflector


  


Re: Psycho Strike sounds

What is fx.rar, sorry if it was said already but I have a short attention span.

URL: http://forum.audiogames.net/viewtopic.php?pid=261134#p261134





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Re: Psycho Strike sounds

2016-05-04 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector


  


Re: Psycho Strike sounds

or make a torrent file with them.

URL: http://forum.audiogames.net/viewtopic.php?pid=259359#p259359





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Re: Psycho Strike sounds

2016-05-03 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


Re: Psycho Strike sounds

You could always use BT Sync.

URL: http://forum.audiogames.net/viewtopic.php?pid=259157#p259157





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Re: Psycho Strike sounds

2016-05-02 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector


  


Re: Psycho Strike sounds

hi,well I don't want to sound rude or anything but, practically speaking, no sir. actually, I don't have any way to upload approx. 12 gb of content, forget dropbox, no question of sendspace and so on. however, I don't know what was the size of the original fx pack, but the sounds folder I'm having is around 12 gigs, out of which the fx has a large amount of files, don't know the exact size but mainly the fx would be at least a few gigs. will check once more and inform the actual size, although I'm not sure about the sharing part.still if you want the pack, feel free to get in touch and we might find a way I suppose, if you come up with a reliable site for uploading that folder that is. after a few days I will be having very limited internet access, so that won't be possible then.just let me know, and if there are others who are interested to get the pack as well, if the original one can't be found or the pos
 ter doesn't give any alternative, may be I could try something.regardsedit: darn, actually I excluded whatever sounds I could out of that fx pack just keeping the original ones, the actual size is around 2.7 gigs, looks like I was overexaggerating before. I might have deleted a fair amount of sounds from that fx pack, I recall the actuall size being different by a huge margin. but anyhow, lemme know if still interested.thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=259066#p259066





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Re: Psycho Strike sounds

2016-05-02 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector


  


Re: Psycho Strike sounds

hi,well I don't want to sound rude or anything but, practically speaking, no sir. actually, I don't have any way to upload approx. 12 gb of content, forget dropbox, no question of sendspace and so on. however, I don't know what was the size of the original fx pack, but the sounds folder I'm having is around 12 gigs, out of which the fx has a large amount of files, don't know the exact size but mainly the fx would be at least a few gigs. will check once more and inform the actual size, although I'm not sure about the sharing part.still if you want the pack, feel free to get in touch and we might find a way I suppose, if you come up with a reliable site for uploading that folder that is. after a few days I will be having very limited internet access, so that won't be possible then.just let me know, and if there are others who are interested to get the pack as well, if the original one can't be found or the pos
 ter doesn't give any alternative, may be I could try something.regards

URL: http://forum.audiogames.net/viewtopic.php?pid=259066#p259066





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Re: Psycho Strike sounds

2016-05-02 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector


  


Re: Psycho Strike sounds

may I have your version of fx.rar, sid512?

URL: http://forum.audiogames.net/viewtopic.php?pid=259060#p259060





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Re: Psycho Strike sounds

2016-05-02 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector


  


Re: Psycho Strike sounds

hi,I remember getting that fx.rar, bloody hell of a pack that is, just about all categories of sounds one may possibly need for a game or project, but a lot of the sounds their are either not good enough or can be found in other games like alteraeon for most, and a few soundpacks and stuff. but still a great pack, one can't get so many sounds in one pack without paying for huge libraries I suppose.I've also collected my own sounds and included them in the same folder, so the whole fx.rar thingy is different now, some new sounds and some deleted too. unless the user uploads the pack again or someone else provides an alternative, I don't think the pack would be easily available. anyways, I visited freesound and overall a great sight, with a few good ambiences and other effects. afterall, not as bad as I previously thought. also found a blind contributer their by username omer alverado who seemed to have contributed a good amount of sounds both outs
 ide ambience and other indoor sounds, etc.I hope that site turns out to be just as good, if I plan to start sound editing at some point, that is.regards.

URL: http://forum.audiogames.net/viewtopic.php?pid=259058#p259058





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Re: Psycho Strike sounds

2016-05-01 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector


  


Re: Psycho Strike sounds

does anyone know where can I find fx.rar?

URL: http://forum.audiogames.net/viewtopic.php?pid=258991#p258991





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Re: Psycho Strike sounds

2016-04-30 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector


  


Re: Psycho Strike sounds

I cannot download the sounds please help. also the free sounds are not good. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=258899#p258899





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Re: Psycho Strike sounds

2016-04-30 Thread AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector


  


Re: Psycho Strike sounds

freesounds address is www.freesound.orgBe careful of what you download, pay attention to the license the sound you download is governed under.

URL: http://forum.audiogames.net/viewtopic.php?pid=258861#p258861





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Re: Psycho Strike sounds

2016-04-30 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector


  


Re: Psycho Strike sounds

hi, actually I don't remember hearing about any libraries by yukio, but I suppose there was one containing some 300 odd sounds which were raw sounds, more like original work with some random toys and other stuff I don't know about, not exactly the kind of pack one would want for good sounds to use and so on.there might be others, but I remember hearing about that one.another huge pack called fx.rar was there by a person called jondaler sekhon back in 2011 I suppose, although that person may be still around by username defender, if my memory serves right. in brief, I kind of managed to grab hold of that one, and its a hell of a pack, if one considers the amount of sounds for a free sp like that one. yeah, lots of sounds there were a part of other games like mushcliant and space sounds which were included in soundpacks for a few muds and all that, but a fair share of sounds do belong to other places as well, and pretty good too. hm, I found a few music t
 racks which sounded epic to included in a small audio drama with some sound effects but I don't have the required patience to learn the whole process let alone making a good audio, though I'm actually desperate to start learning the process, could be after the other busy stuff is dealth with, lol.anyways, I also tried sounddogs but their sample sounds are so horrible in quality that one may not want to keep them in their recycle bin let alone other locations.I also hate the free sound effect sites which require you to make an account in order to get their stuff etc.regards

URL: http://forum.audiogames.net/viewtopic.php?pid=258832#p258832





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Re: Psycho Strike sounds

2016-04-30 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Psycho Strike sounds

I am not really too sure where to find sound libraries, I think yukio has one but I forgot the link.I think there might be a site called freesound but I forgot the exact address.

URL: http://forum.audiogames.net/viewtopic.php?pid=258790#p258790





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Re: Psycho Strike sounds

2016-04-30 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector


  


Re: Psycho Strike sounds

ok, that should be enough.I believe he asked about those sound effects for a reason, regardless of those being high quality or  a part of a huge sound library which might be expensive or whatnot else. but on the other hand, how about providing some guidance, tips pointers etc on where and how can he find similar themed sounds if he wants to, even though they may turn out to be  different or inferior in quality but still good enough I suppose, if he is looking for collecting them for a game or any other purpose, that is.well I didn't mean to encourage something illegal of course, just tried to put the other side of the coin... to some extent. not sure what exactly the above poster wants though.regards

URL: http://forum.audiogames.net/viewtopic.php?pid=258759#p258759





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Re: Psycho Strike sounds

2016-04-29 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Psycho Strike sounds

Hello,We can't give you the sounds because they are encrypted, so that they don't get shared around everywhere.

URL: http://forum.audiogames.net/viewtopic.php?pid=258668#p258668





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Re: Psycho Strike sounds

2016-04-29 Thread AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector


  


Re: Psycho Strike sounds

They are encrypted for a reason, no?

URL: http://forum.audiogames.net/viewtopic.php?pid=258651#p258651





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Psycho Strike sounds

2016-04-29 Thread AudioGames . net Forum — General Game Discussion : shaban via Audiogames-reflector


  


Psycho Strike sounds

hello everyonewho can give psycho strike sound efects?Thanks so much.

URL: http://forum.audiogames.net/viewtopic.php?pid=258648#p258648





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