Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-04 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Well, as far as I remember, Tekken tag onwards did away with character themes and just stuck to stage ones. And this game lets yu assign tracks for menus as well as stages where applicable. But it definitely isn't the easiest to use.

URL: http://forum.audiogames.net/viewtopic.php?pid=313863#p313863





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-04 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Indeed, Tekken 4 and 5 didn't have arranged soundtracks because the arcade versions ran on DVD, so there was probably no point getting an arranged soundtrack for the console version. At least I checked, for games from the PS1 era it seems there are both arcade and arranged tracks. What makes it difficult to use in my opinion is that you have to choose tracks depending of stages instead of characters. And the soundtracks that were made to change dynamically between rounds, such as Tekken 3's arcade sountrack and Tekken 4's, probably don't, but to me that's a detail anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=313816#p313816





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-03 Thread AudioGames . net Forum — General Game Discussion : khachi via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

You can download Free PC Games from : http://mygamespack.com/

URL: http://forum.audiogames.net/viewtopic.php?pid=313743#p313743





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-03 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

the only game that has different tracks that I know of is Tekken 3. Tekken 4 and 5 all had the same soundtrack... and I agree with this game. there are only a few tracks that I really like in this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=313742#p313742





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-03 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

is there any advantage to me getting tekken 7 for pc versus xbox?

URL: http://forum.audiogames.net/viewtopic.php?pid=313739#p313739





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-03 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

As for Tekken 7's price, I'll have to check how many the Deluxe Edition costs on steam compared to PS4, because I may be interested. Though I have to admit, that jukebox from the PS4 version is neet, because I am not too convainced by this game's soundtrack. The question is, does it only contain the console versions of the tracks or also the arcade versions? I mean, I prefer the arranged tracks from Tekken 2 by far, but when it comes to Tekken 3 it is a way more complicated story.

URL: http://forum.audiogames.net/viewtopic.php?pid=313730#p313730





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-03 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

As for Tekken 7's price, I'll have to check how many the Deluxe Edition costs on steam compared to PS4, because I may be interested. Though I have to admit, that jukebox from the PS4 version is neet, because I am not to convainced by this game's soundtrack. The question is, does it only contain the console versions of the tracks or also the arcade versions? I mean, I prefer the arranged tracks from Tekken 2 by far, but when it comes to Tekken 3 it is a way more complicated story.

URL: http://forum.audiogames.net/viewtopic.php?pid=313730#p313730





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-03 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

As for Tekken 7's oruce, I'll have to check how many the Deluxe Edition costs on steam compared to PS4, because I may be interested. Though I have to admit, that jukebox from the PS4 version is neet, because I am not to convainced by Tekken this game's soundtrack. The question is, does it only contain the console versions of the tracks or also the arcade versions? I mean, I prefer the arranged tracks from Tekken 2 by far, but when it comes to Tekken 3 it is a way more complicated story.

URL: http://forum.audiogames.net/viewtopic.php?pid=313730#p313730





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-03 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Hi.At Michael, yeah, I get your point, doing combos is something hard to learn in the beginning and you are wasting much time on it, but with experience comes a better understanding of the game.And yes, Tekken 7 is available on xBox 1.

URL: http://forum.audiogames.net/viewtopic.php?pid=313706#p313706





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-03 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

A few things. I'm still learning  killer instinct I've had it for about 4 weeks and it's the infinate edition.  I've been not playing cause i' in between living places atm. My problem is i can't think fast enough to do the combos I sitll mnage to do a few combos and win but that's aginst the AI another person would probably kick my ass into next week.  As far as tekken 7 I want to buy it but right now I'm cringing at the  price. also I can't remember is it available for xbox?1?

URL: http://forum.audiogames.net/viewtopic.php?pid=313704#p313704





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-02 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Also remember the game's been out already for almost 3 years... the pro players are loving it. You'll find it hard to find complaints from competetive players and people who have played the arcade version. Those are the opinions I'm basing my own judgement on until I can play it, rather than the reviews who have only just picked up the console port. People will complain about anything... especially with fighting games, their quality is often measured by how long they last in the tournament scene.

URL: http://forum.audiogames.net/viewtopic.php?pid=313650#p313650





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-02 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Well, I'll have to check english reviews eventually, but I know there are french reviews that mention that kind of problem. Still they say the game is good nonetheless, so it must not be too important.

URL: http://forum.audiogames.net/viewtopic.php?pid=313648#p313648





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-02 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Well, for Tekken 7, it depends on how much the framerate drops.. but not enough to be a problem, otherwise there would be mentions of it, and so far, I actually haven't heard any reviews say that.Regards to the marvel roster... hard to know if I should be enthused or not, but honestly, I tend to buy these even if there are a bunch of characters I've never heard of. Gives me good inscentive to learn more about them.

URL: http://forum.audiogames.net/viewtopic.php?pid=313595#p313595





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-02 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

so I don't currently have a link, but maximillian just spoke of a leaked roster for Marvel infinite.  It's incredibly underwhelming to say the least.  Unfortunately this leaker has credibility, so I'm hoping he's wrong.  If he's right, I'm less than enthused to buy the game at launch, which is the opposite to how I felt before.

URL: http://forum.audiogames.net/viewtopic.php?pid=313579#p313579





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-06-02 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

So, I read some reviews about Tekken 7, and apparently the frame rate seems to drop in some stages of the game in the console version. If it is true I hope it doesn't impact the experience to much. Still now I may really consider getting it on PC. Mine has an I7, with a GTX-970 allong with 16 GB RAM, so I guess I should be able to avoid that with the required parameters set the appropriate way. Then I don't know, if these frame rate problems aren't to noticible I may change my mind and get it on PS4.

URL: http://forum.audiogames.net/viewtopic.php?pid=313567#p313567





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-30 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

There are no QTE's, but combo breaking is a matter of guesswork, combined with listening to the hit sounds and seeing if you can figure out which will come next. You have to press both attack buttons of the same strength, as there are six of them... and you have to time it right as well. They are probably one of the harder parts to figure out as a blind player.

URL: http://forum.audiogames.net/viewtopic.php?pid=313240#p313240





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-30 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Ok, that makes it good, seams I still need to learn a lot, sometimes I just try to pull off a longer combo and mess up everything because my coordination fails me.If I got that right, when an oponent catches you in a combo, you can get out via a combo breaker. So, is that accessible or are there little QTE's messing that up?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=313239#p313239





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-30 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

If you do not hear the word combo, that means you connected a series of hits but didn't end it properly. so all the damage you would normally have gotten from a combo that long isn't applied because without a proper combo ender, the game doesn't register it as a combo, it just counts how many hits you counted before you stopped.

URL: http://forum.audiogames.net/viewtopic.php?pid=313236#p313236





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-30 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Hi.Ok thanks, I watched some guide on youtube and I think I get the basics.One thing. what I had for example that the announcer was saying insane, and ones said insane combo. Is there a difference or is that the same after all?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=313235#p313235





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-30 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Just follow this orderopener, auto double, linker, auto double, ender

URL: http://forum.audiogames.net/viewtopic.php?pid=313226#p313226





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-30 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Hi.Ah darn, than I have to see how it works out in the end, I basically know what I want to do, but how I should pull it off is another question, I guess I am thinking far to complicated here, but I currently can't get my head around the system.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=313224#p313224





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-30 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

not that I know of... and every fighting game will be like button mashing until you get used to it.

URL: http://forum.audiogames.net/viewtopic.php?pid=313191#p313191





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-30 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Hi.Yeah, I tried some moves with Jago yesturday, and the openers did some other things when I hit punches or kicks, but it more seamed like button mashing to me, I still need to get used to this. Wasn't there a recording of the game explaining the system?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=313187#p313187





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-30 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

The combo system is actually not that complicated. It's a lot of fun, but the concept is simple... combo openers are certain special moves which sometimes also serve as linkers. Between openers, linkers and enders, there are two kinds of optional attacks you can use, either auto-doubles or manuals. the basic combo order would look like this.Opener, manual / auto double, linker, auto double, ender.That is the most basic description of the order attacks are used in the game... and obviously, you add more auto doubles in between, but that is the basic flow.

URL: http://forum.audiogames.net/viewtopic.php?pid=313185#p313185





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-29 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

HiAh ok, I just found the training mode in ki, let's adapt to the button layout, i still dont get how you should link combo starters into combo links into combo finishers, but I will try my best and see what I can make of it.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=313100#p313100





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-29 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

I'm very excited for infinite.    I just redownloaeded UMVC3, hope it's a bit less crazy than that was.   I find that incredibly difficult.

URL: http://forum.audiogames.net/viewtopic.php?pid=313081#p313081





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-29 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Yeah... I'm definitely planning on getting infinite as well. Probably next month when I get a little bit more money.

URL: http://forum.audiogames.net/viewtopic.php?pid=313071#p313071





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-29 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Hi.Yeah, I guess I will get the normal one and get the season pass later on if good dlc's are available eventually. It's also cheaper, with marvel vs capcom infinits and KOF on the line too, it's the better deal.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=312969#p312969





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-28 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

@simba, did you figure out what edition you were getting for Tekken?

URL: http://forum.audiogames.net/viewtopic.php?pid=312878#p312878





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-27 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Not all of us are hardcore. I just love playing them more than any other genre... but I'm no means hardcore. I win as much as I lose. I spend as much even time as I can with all the fighting games I play.

URL: http://forum.audiogames.net/viewtopic.php?pid=312789#p312789





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-27 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Ha ok, thanks for your help, was seriusly unsure of it, I will check up on the games faq movelist when it's available.I always plan to get into a fighting game more hardcore like all you others, but then I can't find the time and I hop over to another game again xD.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=312783#p312783





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-27 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

In that case, I would just get the normal one. Not worth shelling out the money if you don't plan on spending longterm time playing it. haha.

URL: http://forum.audiogames.net/viewtopic.php?pid=312768#p312768





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-27 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Hi.Well yeah you know, I dont know what I want to do with it. I am playing many fighting games and cant really focus on one of these, I am more playing all of them casually.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=312767#p312767





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-27 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

If you haven't bought any characters, you only have access to one character that rotates periodically. Go down once from the main menu to single player, click that. Then go once down again to dojo, click it, and then down one more time to practice.It depends on what you're planning to do. If you aren't playing Tekken longterm and am just getting it for a quick bash then just get the regular... there's really no reason to get the deluxe edition unless you want the season pass.

URL: http://forum.audiogames.net/viewtopic.php?pid=312760#p312760





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-27 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Good to know, i am still considering which one I should get.Still having problems with ki though, the controler doesnt seam to work still. Do you know where training mode is in the menu? I could try it out than and see if I get something up.I didnt buy any characters up to this point, so I dont know how many I am having now.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=312740#p312740





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-27 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Mainly, the deluxe edition includes early access to the season pass to support future dlc... one more character and possibly a new game mode. But i preordered the regular edition myself.

URL: http://forum.audiogames.net/viewtopic.php?pid=312730#p312730





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-27 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Hi.So, with the launch of tekken 7 rappitly approaching, i am wondering did asomeone pre order the game and if so, did you get the normal edition for 50 dollars or the deluxe one for about 70? I just know that in the deluxe edition, you will get Eliza as a playable character, but 20 dollars for one single characters seems to be quite an amount of money in my oppinion. I couldnt find any other infos on what is contained in the deluxe edition, so does someone know?And which version of the game did you pre order or will you get?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=312721#p312721





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-16 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

I feel like sound interaction cues is a pretty self explanatory label for the option... lol

URL: http://forum.audiogames.net/viewtopic.php?pid=311298#p311298





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-16 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

ah kay cause i was starting to wonder if it was only for the pc version I'm using xbox 1

URL: http://forum.audiogames.net/viewtopic.php?pid=311297#p311297





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-16 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Here is the promised recording! Except it's based on Injustice 2, not Tekken 7 like I originally promised... hope this is somewhat helpful! Any other questions welcome. https://www.dropbox.com/s/udytnswec4ybh … y.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=311294#p311294





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-16 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

I think sound interaction cues is it. If not, go into audio settings. It's there, maybe it's not called accessibility mode but it's in there.

URL: http://forum.audiogames.net/viewtopic.php?pid=311290#p311290





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-16 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

I know it's not in gameplay etttings all i have in therr is vibration, round time. round stats healthbar and sound interation cues.  so not sure. can find anything on the internet about where to look. Not trying to be botherrsome just frustrated.

URL: http://forum.audiogames.net/viewtopic.php?pid=311285#p311285





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-15 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Michael, yes it does have accessibility mode. It has to. They don't just make copies of the game without it. Have you read my earlier post? Go to settings and look in gameplay settings. It should be there. If not, look around a bit. I know it's there, like I said, they're not going to just release disks without a feature.

URL: http://forum.audiogames.net/viewtopic.php?pid=35#p35





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-15 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

my copy f mkxl doesn'tseemto have an accessibility mode. huh. I've not trieed my killer instinct copy yet to se how it plays for xbox.

URL: http://forum.audiogames.net/viewtopic.php?pid=311096#p311096





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-15 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Hmm. That's odd, KI definitely works fine on my end.

URL: http://forum.audiogames.net/viewtopic.php?pid=311065#p311065





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-15 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Hi.Well, something seams to be wrong with my controler because in KI, it doesnt seam to do anything, even though it works in all the other titles I tried, dont know what that is now.Greetings moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=311034#p311034





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-15 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

OK. It's just that I read so many things and so much different opinions on the subject. Though it was back when the Dualshock 4 was at it's first version. I have the new DS4 which is packaged with the PS4 slim, which I like to refer to as DS4.1. I don't know if it improves anything as far as playing on PC, but at least I'm glad to know DS4Windows doesn't cause any delay.

URL: http://forum.audiogames.net/viewtopic.php?pid=311033#p311033





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

@pulseman45, ds4 causes no delay whatsoever. I know, because that's how i play killer instinct on my windows 10 laptop. hahaha.

URL: http://forum.audiogames.net/viewtopic.php?pid=311022#p311022





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-14 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Accessibility mode is in the settings menu for both, probably under gameplay.

URL: http://forum.audiogames.net/viewtopic.php?pid=310970#p310970





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-14 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Well, now I am not sure my PC can handle the game.About input delay, and despite what I said abov, I can deal with it as long as it is hardly noticible. I just think I am not that good to say at which number of frames I start feeling it, so I prefer being careful about that. Still, if DS4Windows produce any delay then I guess it's not to disturbing.Also, I read somewhere that Namco are producing drivers to make Tekken 7 compatible with a wide variety of controllers. Here is the link if someone is interested.http://shoryuken.com/2016/06/17/harada- … t-details/I guess DS4 will work by default, then.

URL: http://forum.audiogames.net/viewtopic.php?pid=310968#p310968





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-14 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Well, now I am not sure my PC can handle the game.About input delay, and despite what I said abov, I can deal with it as long as it is hardly noticible. I just think I am not that good to say at which number of frames you start feeling it, so I prefer being careful about that. Still, if DS4Windows produce any delay then I guess it's still fine.Also, I read somewhere that Namco are producing drivers to make Tekken 7 compatible with a wide variety of controllers. Here is the link if someone is interested.http://shoryuken.com/2016/06/17/harada- … t-details/I guess DS4 will work by default, then.

URL: http://forum.audiogames.net/viewtopic.php?pid=310968#p310968





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-14 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Hello how do i enable mk accessibility mode? can't find it in the menu.

URL: http://forum.audiogames.net/viewtopic.php?pid=310949#p310949





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Well, the ds 4 windows driver does work quite well for games. lol Basically cheats and emulates an xbox360 controller which will let you play most games.

URL: http://forum.audiogames.net/viewtopic.php?pid=310938#p310938





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-14 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

OK. The only controllers I have are my two Dualshock 4, and installing a special driver on PC may produce extra input delay, so I guess I will also get it on PS4. Unless this game has direct input support; but I guess that doesn't happen much nowadays.

URL: http://forum.audiogames.net/viewtopic.php?pid=310904#p310904





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

It is coming out on steam, so you should be fine if your pc can handle it. Mine can, but I'm definitely getting it for ps4... I actually preordered it after e3 last year. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=310891#p310891





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-14 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Now that I think of it, I don't know if I am going to play it on PS4 or PC. I wonder though, since my desktop PC has Windows 7, is Tekken 7 going to be compatible or do I have to install Windows 10?

URL: http://forum.audiogames.net/viewtopic.php?pid=310880#p310880





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-13 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

No, I played Tekken 6 on the 360, and Tekken Tag Tournament 2 is backwards compattible along with Tekken 6.

URL: http://forum.audiogames.net/viewtopic.php?pid=310809#p310809





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-13 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Virtua Fighter has always had outdated audio... like many of the SNK games, even their latest itterations sound like games from the late 90s, which is why I don't play those often. It's very hard for sure to tell what's happening, combined with the fact that the characters don't have much personality and not a lot of dialog / voice samples recorded for them. Ah well... such is life. When a sighted fighting game player plays, graphics are a big deal... and for most of us who are blind, sound is a big deal after gameplay experience, at least for me. I can live with certain games that don't have triple A sound design if the gameplay makes up for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=310806#p310806





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-13 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

@sightless kombat: I think you are right about the volumes. I mentionned on another topic how the crouching sound in Blazblue is hard to hear for example, but I guess I should turn the volume of the music down a bit more. I can't say I like that too much but I must say it sure helps in some cases.The funny thing is, if I had to describe my most intimidating experience on a fighting game, it was without a doubt the Virtua Fighter series. The sound design is not chaotic, or at least not in the sense that was described in this thread. It's just, knowing exactly what happens in this game is somewhat hard. At least, it is not as frustrating to play as it is to simply listen. I mean, if you listen to a Virtua Fighter match at random, sometimes you won't even be sure who is hitting who. Though I have to say Virtua Fighter 5 wasn't to bad on that regard.

URL: http://forum.audiogames.net/viewtopic.php?pid=310804#p310804





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-13 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

@sightless kombat: I think you are right about the volumes. I mentionned on another topic how the crouching sound in Blazblue is hard to hear for example, but I guess I should turn the volume of the music down a bit more. I can't say I like that too much but I must say it sure helps in some cases.The funny thing is, if I had to describe my most intimidating experience on a fighting game, it was without a doubt the Virtua Fighter series. The sound design is not chaotic, or at least not in the sense that was described in this thread. It's just, knowing exactly what happens in this game is somewhat hard. At least, it is not as frustrating to play as it is to simply listen. I mean, if you listen to a Virtua Fighter match at random, sometimes you won't even be sure who is hitting who.

URL: http://forum.audiogames.net/viewtopic.php?pid=310804#p310804





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-13 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Oh is that right? I thought I saw the game listed on all three platforms... either way, there's no reason to go back to the original SF 4 if you have a pc that can run fighting games. Either get ultra SF 4 or SF V, and if you have Windows 10, Killer Instinct. Tekken 7 will be available on ps4, xbox1 and pc.

URL: http://forum.audiogames.net/viewtopic.php?pid=310801#p310801





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-13 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

sfv isn't available for xbox 1. and yes recording would be nice. also i'm pretty sure tekken 7 will only be available for ps or i thought i read that someplace though i could be mistaken as i read so much shit on a daily basis.

URL: http://forum.audiogames.net/viewtopic.php?pid=310796#p310796





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-13 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Hi.At dragomier and assault, no, sadly you can't get ultra SF 4 for xbone, the only port available is street fighter 4, this was made backwards compatible, so you can insert the sf 4 disk into the xbone or download it digitally, that's according to shuriuken.com.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=310794#p310794





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-13 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

I believe you can, yes.

URL: http://forum.audiogames.net/viewtopic.php?pid=310792#p310792





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-13 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

@11, are you saying I can buy an XBOX One edition of Ultra SF 4?And yes, a recording would be nice. I only have season 1 of KI so I'm working with a tiny roster for the moment.

URL: http://forum.audiogames.net/viewtopic.php?pid=310789#p310789





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-13 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Not going to argue about SF V sounds being clear... that's hard to discuss without knowing specifically what sounds you're refering to. What I say about how clear anything is is soully opinion, nothing more. Though I'm genuinely curious as to why you think they aren't clear for an equal playing field. Again, not trying to argue or debate... just honestly curious, especially if there's anything I can either explain or demonstrate to clear things up.

URL: http://forum.audiogames.net/viewtopic.php?pid=310770#p310770





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-13 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

@1It's pretty much down to you turning down/up the various volumes until you find a balance that you can work with.  With KI, turn your music down, play matches etc and once you feel you're used to the sounds, you can start turning it up.  Ki's actually pretty easy to follow, compared to something like SFV, where though Assault will tell you otherwise, the sounds aren't as clear as they arguably should be for an optimal/even playing field.Should you decide to pick up KI, there are a large number of resources available to help you and though some of the info relies on visuals, there's a fair amount where the theoretical aspects are explored instead through text.@7It's compatability for 360 games on Xbox One, though as they run through the 360 dashboard, you won't be able to get invites etc online with an accessible interface.

URL: http://forum.audiogames.net/viewtopic.php?pid=310743#p310743





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

@assault_freakYeah I'd love to see you do a recording about learning a new fighting game. I know there's a couple people that have posted some things on youtube and the likes, still would be cool though

URL: http://forum.audiogames.net/viewtopic.php?pid=310731#p310731





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Hi.Wait, ultra SF 4 was also released for PC, wasnt it released for ps3 and xbox 360 too? Or am I messing up something here?Greetings moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=310726#p310726





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

You aren't going to find a way to get it legally, at least not through here. And I'm curious to know what people mean by backwards compatible... only Ultra SF 4 was released on ps4. In similar news though, would people be interested in a recording of how I generally go about a new fighting game? I will save it for when Tekken 7 comes out, and once I'm familiar with the menus I'll walk through some of how I learn a game's audio.

URL: http://forum.audiogames.net/viewtopic.php?pid=310725#p310725





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

wish i could find a download code for sf v for pc all i can find is the dvd as i don't use steam.

URL: http://forum.audiogames.net/viewtopic.php?pid=310688#p310688





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Out of curiosity, what is that backwards compatibility you are talking about?

URL: http://forum.audiogames.net/viewtopic.php?pid=310684#p310684





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Street fighter v is also for pc, i don't think there will be an xbox release, could be wrong though. Also, the orrigenal street fighter 4 is backwards compatible, but not super or ultra.

URL: http://forum.audiogames.net/viewtopic.php?pid=310681#p310681





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

Street Fighter 4 caries much of the same design as V in terms of audio... it's actually been pretty consistently designed that way since about SF 3.

URL: http://forum.audiogames.net/viewtopic.php?pid=310650#p310650





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

My next question is, is Street Fighter V permanently Playstation Exclusive, and was SF 4 made backwards compattible?

URL: http://forum.audiogames.net/viewtopic.php?pid=310652#p310652





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

I think the last Street Fighter I played was SF 4 but I don't remember which edition. I played Dead Or Alive 5 in the story mode and that wasn't terribly hard...

URL: http://forum.audiogames.net/viewtopic.php?pid=310649#p310649





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Re: Fighting Games: KI, SF, Tekken, Etc.

2017-05-12 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Fighting Games: KI, SF, Tekken, Etc.

I'm not sure which Street Fighter you've played... but they definitely aren't as chaotic as that. Marvel Vs. capcom 3 is chaotic even for me, and I don't enjoy it. Street Fighter, as a series, has always had one thing of note... for each of the six attack buttons, there is a different execution sound and impact sound. Every punch or kick has its own distinct sound when you press the button, and anothe distinct sound if it actually hits an opponent.Tekken is harder, as the sounds are in mono. but unlike SF and most other fighting games, Tekken doesn't rely much on energy or supernatural attacks... moreso on hard hitting punches, kicks, and combinations of both. all the music in the games can be turned down while you're still getting used to the game. Killer instinct is also the same, and after getting used to the game, I actually find myself turning up the music a bit more than the sounds because of the dynamic soundtrack that changes as you play
 . The best thing to do with each game is turn down the music, go into training mode, experiment with different characters to learn the sounds their moves make, etc. Street Fighter V, though overlooked by many, has posibly one of the best sound design in order to communicate information, next to Killer Instinct. If I watch a match, I can commentate what's going on with probably about 80% accuracy.

URL: http://forum.audiogames.net/viewtopic.php?pid=310648#p310648





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