Re: My current dilemma, choosing the right programming language

2016-12-26 Thread AudioGames . net Forum — Developers room : MeisamAmini21 via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

@nuno69Hi.I do the same, with NVDA, I move on the line I want to move using arrow keys, then press NVDA key + / on the num pad to bring mouse pointer on the line. Then I keep the left mouse button on the mouse down. Then I use the arrows to move to the line I want to replace with the last one, press NVDA key + / on num pad again and release the left mouse button on the mouse. It sometimes work perfectly and sometimes not. I just repeat it until the line goes where I want it to. I think you can do the same with Jaws, but I don't remember with combination keys brings the mouse pointer to where pc cursor is.Hope it works. Good luck.

URL: http://forum.audiogames.net/viewtopic.php?pid=291038#p291038





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Re: My current dilemma, choosing the right programming language

2016-12-26 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

Hello,I am in the part where I have to rearrange the ccode. How to do it? I tried with locking the mouse but it didn't help

URL: http://forum.audiogames.net/viewtopic.php?pid=291019#p291019





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Re: My current dilemma, choosing the right programming language

2016-12-25 Thread AudioGames . net Forum — Developers room : MeisamAmini21 via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

@nuno69Well, to begin with, I used the very short but interesting enough course from a website called www.sololearn.com. It only covers some aspects of the language, enough to get familiar with it, and it is designed for being used on smart phones. But I used it on my computer, because I couldn't solve a kind of question that you need to rearrange the lines of code by drag and drop on my Android device. But on the computer I could do it with some difficulty. (If you decided to take the course, mention it and I'll tell you the trick I used to move the lines up and down in that kind of questions.)Then, more or less familiar with the basics of the language, I started reading the c# tutorial from www.tutorialpoint.net. Microsoft itself has a c# guide, just search for something like "msdn c# guide".Good luck.

URL: http://forum.audiogames.net/viewtopic.php?pid=290901#p290901





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Re: My current dilemma, choosing the right programming language

2016-12-25 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

An interpreted language like Python executes code directly without having to compile it in to machine code, where as a language like C would need to compile it into machine code first before it can run. Int float combinations aren't possible as data can only be one type at a time. By definition ints aren't decimal numbers, but floats are which makes them mutually exclusive. In python you can convert numbers between the two types however using the int() and float() functions respectively, but doing so may result in some inaccuracy because of the need to round numbers when converting floats into integers.

URL: http://forum.audiogames.net/viewtopic.php?pid=290900#p290900





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Re: My current dilemma, choosing the right programming language

2016-12-25 Thread AudioGames . net Forum — Developers room : Thakur ishan via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

Hi omer alverado! same confusion here. I am learning c and what I like that you can understand various programming concepts I am using python also and I have started to grasp beginner lessons. I have a question for the python programmers what is the difference between a compiler and an interpreter. or can we use int float as a data type?bottom line omer I will suggest that first master a single programming language and its logics and then dive into another one. Thanks Ishan(Thakur)

URL: http://forum.audiogames.net/viewtopic.php?pid=290898#p290898





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Re: My current dilemma, choosing the right programming language

2016-12-22 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

@MeisamAmini21Where can I fin c# tutorial? On the net I couldn'd find anything usable

URL: http://forum.audiogames.net/viewtopic.php?pid=290423#p290423





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Re: My current dilemma, choosing the right programming language

2016-12-21 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

I may be able to offer some help in compiling things with pyinstaller, although its difficult to say without knowing the error output what problems you ran into. Linking to resources properly tends to be the biggest irritation for myself most of the time.

URL: http://forum.audiogames.net/viewtopic.php?pid=290377#p290377





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Re: My current dilemma, choosing the right programming language

2016-12-19 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

I'm currently having the same problem, although I like the syntax of Python, PureBasic and Quorum.As many of you may know, I've been searching for the right language and I've researched many of them. I think Java is too complicated and C/C++ is too advanced for me, and obviously BGT isn't cross-platform.

URL: http://forum.audiogames.net/viewtopic.php?pid=290146#p290146





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Re: My current dilemma, choosing the right programming language

2016-12-18 Thread AudioGames . net Forum — Developers room : raven via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

Python is pretty good for this kind of thing.I'd suggest looking at the shooter fps from Q. Pretty sure I can't give links right now, but just go to hg.q-continuum.net.You don't need to understand all of it. (I don't.) Just look at the over all structure.The recommended way is to go pyglet with libaudioverse for sound and accessible_output2 for speech. Pygame was updated in 2012 or 2013, don't remember.For compiling, pasting logs would be helpful. Py2exe is easier, but I think pyinstaller is being updated more. I'm not familiar with it though so you need to read the manual.Additionally, you don't really need to use python 2.7, unless there's something you miss desperately.Anyway feel free to post any questions here.

URL: http://forum.audiogames.net/viewtopic.php?pid=290099#p290099





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Re: My current dilemma, choosing the right programming language

2016-12-18 Thread AudioGames . net Forum — Developers room : MeisamAmini21 via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

Hello,Like you, after BGT, I tried to learn another language, and jumped from one language to another, waisting a lot of time and not spending enough time on a specific language to really become sufficient in it. You will hear a lot of different answers to this question. Mine is c#. Visual Studio is an absolutely amazing tool. IntelliSense gives you suggestions when you type the first few letter of a keyword or declared method or variable. Pressing space or enter will type it automatically. It makes your work much, much faster. The outlining gives you the ability to hide parts of the code that you are done with and make the code much more compact and easy to work with. Plus, VS makes creating windows and other visual controls like textboxes, comoboxes, buttons etc. a childplay. And finally C# itself is a very powerful and (in comparason to languages like C and C++) easy language. Plus, C# is from the C family, and for you that come from BGT, its syntax will be very fam
 iliar.About incryption, I'm not sure if .net has anything out-of-box. For sound, (as far as I know), .net has the capability of a simple player that only plays wave files. For more advance sound playing, I use a dll called IrrKlang that is very powerful, and you can use it with different languages, including c#. Although if you want to sell your product you have to buy a license for it. I haven't learn it very well yet, but I saw a IrrKlang example that lets you play encoded sound files. .Net has more than 4000 classes, so I think somewhere among them is something to encrypt your files, and if not, there are always dlls around for things like that. For screen reader and SAPI5, there is UniversalSpeech.dll that works very well. And finally I have to mention that C# is first and foremost a programming language for Windows, although you can use Mono to program for Mac and Linux, and other OSs as well. It got really long, sorry.

URL: http://forum.audiogames.net/viewtopic.php?pid=290098#p290098





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Re: My current dilemma, choosing the right programming language

2016-12-18 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

Have you tried Java?

URL: http://forum.audiogames.net/viewtopic.php?pid=290089#p290089





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