Re: Rise of Empires: Empire mud fork is ready to be conquered

2019-03-19 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

Yes, but you can change the mud information to the normal empire mud and use it with that one.

URL: https://forum.audiogames.net/post/420455/#p420455




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Re: Rise of Empires: Empire mud fork is ready to be conquered

2019-03-19 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

Its down for good, sadly.

URL: https://forum.audiogames.net/post/420423/#p420423




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Re: Rise of Empires: Empire mud fork is ready to be conquered

2019-03-18 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

I was wondering have armies been added to the code yet?I talked with Kufu a year ago and he said army battles would become a thing in the future.

URL: https://forum.audiogames.net/post/420099/#p420099




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Re: Rise of Empires: Empire mud fork is ready to be conquered

2019-03-18 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

I'll see if I can put a portable version of mushclient together.

URL: https://forum.audiogames.net/post/420053/#p420053




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Re: Rise of Empires: Empire mud fork is ready to be conquered

2019-03-15 Thread AudioGames . net Forum — New releases room : brailleluke via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

I assume it's down, I'd like to give it a go as I never got far with playing without a sound pack, it might be a bit more fun this time.

URL: https://forum.audiogames.net/post/418876/#p418876




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Re: Rise of Empires: Empire mud fork is ready to be conquered

2019-03-14 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

Has anything else been done with the sound pack?  I forget if their is one that is already configured?  I have one, but it needs Lua Audio to be added into it.

URL: https://forum.audiogames.net/post/418800/#p418800




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Re: Rise of Empires: Empire mud fork is ready to be conquered

2018-01-25 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

I have one running, but I don't know what the frig I"m doing with that OLC to make it uniquely my own lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=349381#p349381





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2018-01-25 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

It is not up currently. I am probably too busy to administrate at the moment.

URL: http://forum.audiogames.net/viewtopic.php?pid=349335#p349335





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2018-01-25 Thread AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

I get a 10061 connection error

URL: http://forum.audiogames.net/viewtopic.php?pid=349328#p349328





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2018-01-25 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

is this mud still active? when I try and log on I get this message."access to worlds/empire/mcl has been denied"

URL: http://forum.audiogames.net/viewtopic.php?pid=349319#p349319





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2018-01-24 Thread AudioGames . net Forum — New releases room : Dranelement via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

So with the recent empire drama, is there any chance this will come back for another week or so?

URL: http://forum.audiogames.net/viewtopic.php?pid=349246#p349246





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-11-22 Thread AudioGames . net Forum — New releases room : Dranelement via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

bump.

URL: http://forum.audiogames.net/viewtopic.php?pid=339582#p339582





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-11-13 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

Yeah, it's down right now, the server host needs to revert back to the before-crash state but has been very sick. He'll hopefully be bettersoon, I'll let you all know when it's back up. You won't lose your work.

URL: http://forum.audiogames.net/viewtopic.php?pid=338258#p338258





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-11-13 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

I was told that there were some  problems with the files but that he's working to resolve the issue.It's been down for a few days now.

URL: http://forum.audiogames.net/viewtopic.php?pid=338188#p338188





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-11-08 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

THe mud is now back up, thanks to Khufu assisting us with the update process. So come on back and enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=337323#p337323





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-11-08 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

@keyIsFull, the prompt issue is fixable... though it can be very difficult to do. I don't know how well this will work, but you can try the below solution. If your up to it, and you know a bit of C, do the following:Open interpreter.c -- this is where connection states and main input is handled. Scroll down to line 1680, where it says             sprintf(buf, "Give me a password for %s: ", GET_PC_NAME(d->character));.Before the first character in the string (in 'give'), add '\r\n' to that string. You may also wish to do this at the end, too.Determine the exact text of any other prompts that do this in mushclient, perform a grep (i.e. grep "give me a password" -inr *) in the src directory for the file their located in, and do the same for them.Recompile the game and hotreboot, copyover or reboot.For changing the map size:Open structs.h.Go to line 93 and change those preprocessor definitions' values' to whatever you like. Be careful, though -- the higher they are, the larger your map will be in RAM!Optionally, open util/map.c, go to line 113, and change those definitions there.Recompile and regenerate your map.HTH

URL: http://forum.audiogames.net/viewtopic.php?pid=337253#p337253





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-11-08 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

Not too sure that I will play this one seeing that it does not seem my type. Anyway, I looked up where it was on get hub and saw that you can have a different size world from the default if you wish. So, my question is how big is the world? Is it bigger than other muds of this type, and how does the branches of this mud relate and are different from each other? Just wondering? On the other hand, the installation looks easy enough if you are used to Linux. I wonder what it would take to set a version up on my windows seven machine just so I can play around with it before enter that online mud itself. I just want to make sure I understand things before I enter a possible PVP world.

URL: http://forum.audiogames.net/viewtopic.php?pid=337230#p337230





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-11-08 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

Note to players: the server is currently  down, as the update to version b5.16 majorly broke some things with adventures. Some players had already discovered inconsistencies. Some objects and abilities also stopped working. You will not lose any work you have done. It will be up soon. Don't panic.

URL: http://forum.audiogames.net/viewtopic.php?pid=337224#p337224





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-28 Thread AudioGames . net Forum — New releases room : kingzombie via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

It's still doing it.

URL: http://forum.audiogames.net/viewtopic.php?pid=335524#p335524





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-28 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

I think it's because the mud doesn't add a new line to your prompt. It's a weird fix, ubt try toggling auto retyping on and off with control-enter to force a new line. The prompts will show When you do this.

URL: http://forum.audiogames.net/viewtopic.php?pid=335462#p335462





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-27 Thread AudioGames . net Forum — New releases room : kingzombie via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

Hi guys.I'm having a problem with musclient, i open it and it asks for a character name and i enter it, then i hear nothing and when i press enter it asks for a password and says illegal password, so it seems like I'm getting output after i try a command after the first, so i have to press enter after the password twice to hear confirm password. any way to fix this?

URL: http://forum.audiogames.net/viewtopic.php?pid=335436#p335436





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-26 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

Just started adding information about the game to my web site. Go check it out at http://bit.ly/2zQkqTeIf you have any suggestions feel free to leave them here.

URL: http://forum.audiogames.net/viewtopic.php?pid=335228#p335228





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-25 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

I'll try to get back on soon

URL: http://forum.audiogames.net/viewtopic.php?pid=335192#p335192





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-25 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

[ a-t ] daniel, I chose arbitrarily. Type island list to see the correct island numbers.

URL: http://forum.audiogames.net/viewtopic.php?pid=335089#p335089





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-25 Thread AudioGames . net Forum — New releases room : cuddley via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

reguarding the path problem, place the mush client folder in your c drive, not in any folder, just go to your c drive and put it there. it may say access was denied, but it'll work anyway

URL: http://forum.audiogames.net/viewtopic.php?pid=335086#p335086





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-24 Thread AudioGames . net Forum — New releases room : daniel via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

Hi,Great to see that you're hosting empire mud, I'll be stopping by! As someone who's also attempting to run a version of this codebase, I've got a question for you as I'm doing some experimenting with it. How did you mannage to determine which island your starting area was on, as the numbers don't seem to match up when doing island list, inorder to set the newbie flag in the correct place.Thanks,Daniel

URL: http://forum.audiogames.net/viewtopic.php?pid=335067#p335067





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-24 Thread AudioGames . net Forum — New releases room : heidicruiz via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

hi I downloaded the mush file with the sound pack for this mud and I get this message C:\MUSHclient\worlds\empire.MCL contains an invalid Path how do I fix this?

URL: http://forum.audiogames.net/viewtopic.php?pid=335053#p335053





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-23 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

@nocturnus, when do you see that message, whenever you move around? Did you turn on screen reader mode? If you did not,  login to your character and toggle screen to turn it on. that's probably the map.

URL: http://forum.audiogames.net/viewtopic.php?pid=334899#p334899





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-23 Thread AudioGames . net Forum — New releases room : heidicruiz via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

hi I get this  error C:\MUSHclient\worlds\empire.MCL contains an invalid Path how do I fix this? thanks heidi

URL: http://forum.audiogames.net/viewtopic.php?pid=334895#p334895





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-23 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

Is there any way to turn this off? I keep getting stuff like the following:++|/\/\/\/\/\/\/\/\/\/\{LL}{FF}||/[]\/\/\/()\/\/\^.^.^.^.|And so on.

URL: http://forum.audiogames.net/viewtopic.php?pid=334893#p334893





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-23 Thread AudioGames . net Forum — New releases room : cuddley via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

i already have mush installed, but i'll go grab it, hopefully it'll change the soundpack configuration from alter eon to empire mud

URL: http://forum.audiogames.net/viewtopic.php?pid=334817#p334817





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-23 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

you're  out of lcuk

URL: http://forum.audiogames.net/viewtopic.php?pid=334798#p334798





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-23 Thread AudioGames . net Forum — New releases room : cuddley via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

is there a soundpack for v i p mud, or am i out of luck

URL: http://forum.audiogames.net/viewtopic.php?pid=334780#p334780





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-22 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

You might want to update post 1 with post 13.

URL: http://forum.audiogames.net/viewtopic.php?pid=334646#p334646





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-21 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

You can ignore that message and just play the game. I'm not sure why it shows up, it's something with the soundpack plugin, but there's no reference to that path in the plugin.Also i saw you trying to make a new account on the game. The mud annoying doens't send new lines after prompts and mushclient doesn't display them until you make your own new line, which you can do by toggling auto retyping  on and off with control-enter.

URL: http://forum.audiogames.net/viewtopic.php?pid=334603#p334603





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-21 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

You can ignore that message and just play the game. I'm not sure why it shows up, it's something with the soundpack plugin, but there's no reference to that path in the plugin.

URL: http://forum.audiogames.net/viewtopic.php?pid=334603#p334603





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-21 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

Access to C:\MUSHclient\worlds\empire.MCL was denied.Wht?

URL: http://forum.audiogames.net/viewtopic.php?pid=334600#p334600





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-21 Thread AudioGames . net Forum — New releases room : serkan via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

if you type commands it will show you all commands. also try to do tutorial quests that will teach you a lot.

URL: http://forum.audiogames.net/viewtopic.php?pid=334558#p334558





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-21 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

If you want to play empireMud with the soundpack you have two options. If you have mush-z and are comfortable with manipulating folders, download the soundpack only, and set up your world file like it says in the readme (though you will want to  use the correct mud address, as instructed in post 1, and not empiremud.net as it says. The readme is out of date in that regard). Or you can download a full mushClient distribution with everything preconfigured, like how mush-Z is.The link to the full mushClient distribution ishttps://www.dropbox.com/s/flqvzwhx0fcwh … l.zip?dl=1

URL: http://forum.audiogames.net/viewtopic.php?pid=334533#p334533





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-21 Thread AudioGames . net Forum — New releases room : JimmyDub via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

yeah figured a lot of stuff out. now just exploring the desert area.

URL: http://forum.audiogames.net/viewtopic.php?pid=334504#p334504





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-20 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

You need to also add luaAudio first before adding soundpack.

URL: http://forum.audiogames.net/viewtopic.php?pid=334391#p334391





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-20 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

oo man, thanks for that, i dont like that empire mud admins so much, so, lol, im commming

URL: http://forum.audiogames.net/viewtopic.php?pid=334373#p334373





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Re: Rise of Empires: Empire mud fork is ready to be conquered

2017-10-19 Thread AudioGames . net Forum — New releases room : serkan via Audiogames-reflector


  


Re: Rise of Empires: Empire mud fork is ready to be conquered

thanks guys for the server its really working nice. its time to rule the world!

URL: http://forum.audiogames.net/viewtopic.php?pid=334274#p334274





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