Re: Starlanes: Audio only MMORPG for Amazon Echo

2017-05-09 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi, I'm trying to play on a fire HD8 tablet, I don't have an echo at the moment, coming soon. I'm pretty new to the tablet too, just having purchased it about a week ago. I have two questions. A lot of times, when I hold the home button down and say, open starlanes, Alexa will say something like Sorry, but I can't access your starlanes skill right now. What is that about? My second question is this, I am playing with voiceview on because I am visually impaired, and things go well enough, but the problem lies in that if I so much as tap the screen accidentally, the whole thing comes to a stop, and I don't know how to get it started again. This happens while I am trying to work through the tutorial. A lot of the times, when this happens, what I will get if I try to start it up again is that sorry, I can't access your starlanes skill right now. So, how can I stop this, or what. I wish I could lock the screen, but again, that just stops everything. Also r
 elated to this is that the screen starts to go dim, like its going to shut off soon, I think I can fix this by turning on stay awake in developer options, which I had to invoke to turn on USB debugging to sideload the play store and Google Services on there 

URL: http://forum.audiogames.net/viewtopic.php?pid=310276#p310276





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2017-01-07 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

because you can link alexa to rodger and enable the skill that way. doing it that way seems to log you into the American alexa so I'm thinking you may have an option there. you have to do it through the web initially but once you've connected it to your account just tell alexa to enable starlanes and in  theory that should work.

URL: http://forum.audiogames.net/viewtopic.php?pid=292879#p292879





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2017-01-07 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi.Well, not installed currently, but I can download it, why that?Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=292848#p292848





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2017-01-07 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

ok have you got the rodger app by chance?

URL: http://forum.audiogames.net/viewtopic.php?pid=292830#p292830





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2017-01-07 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi.At darren, as I already told you, it doesnt work, I told her to and she said that she cant find this skill, I tryed with the app and via voice commands.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=292810#p292810





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2017-01-06 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

just try telling alexa to enable starlanes.

URL: http://forum.audiogames.net/viewtopic.php?pid=292698#p292698





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2017-01-06 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi.Nope, it's not available over here when I go to the skills tab and search the game.greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=292682#p292682





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2017-01-06 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

can you not just enable it?

URL: http://forum.audiogames.net/viewtopic.php?pid=292679#p292679





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2017-01-06 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi.As I already stated in the sub war topic, would it be possible for you to publish the game aalso in the german skills store? I just received my echo and seriously want to play this one.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=292609#p292609





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-11-21 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

yeah I really don't know at the moment I'm unable to play at all which sucks big time.

URL: http://forum.audiogames.net/viewtopic.php?pid=286690#p286690





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-11-21 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I'm not sure what's up with Rodger. The iPhone version is a bit more stable than the Android version from what I've heard. (I'm just out the door on vacation for a week. So my replies may be a bit delayed!)

URL: http://forum.audiogames.net/viewtopic.php?pid=28#p28





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-11-21 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

do you think they have blocked rojer from using alexa?

URL: http://forum.audiogames.net/viewtopic.php?pid=286663#p286663





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-11-21 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I don't have it released on the German market yet. I spent last night slowly extracting all the text from my code to make it translatable. Amazon never give warnings about upcoming features. I figured they were at least a year away from being multi-lingual. So I got caught flat footed.

URL: http://forum.audiogames.net/viewtopic.php?pid=286634#p286634





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-11-21 Thread AudioGames . net Forum — New releases room : Atlan via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

hi can i play this game with german echo? or must i switch the language to english

URL: http://forum.audiogames.net/viewtopic.php?pid=286584#p286584





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-11-20 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

damn because I so wanted to get back into the game do you know why I can't access it with rojer anymore?

URL: http://forum.audiogames.net/viewtopic.php?pid=286551#p286551





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-11-20 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Unfortunately I have no news right now. But Google Home's SDK will be released in December. We will be making a public statement about StarLanes plans soon after that. For now we've just said that we will be aiming for SubWar to be the first of our games available on both Alexa and Google Home. We're ramping up for that right now by creating a Slack robot for SubWars. That was working well until it hit a hangup the other day. And now I'm off on vacation for a week or so. So that's going to have to wait a bit as well.I need to get fired or something so I can work on this stuff full time!

URL: http://forum.audiogames.net/viewtopic.php?pid=286550#p286550





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-11-20 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Ok so any movement forward on when we can play this game on other platforms?

URL: http://forum.audiogames.net/viewtopic.php?pid=286537#p286537





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-11-20 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I just tried it with my Echo and it's running. But I, too, can't connect to anything on Alexa when I use Roger.

URL: http://forum.audiogames.net/viewtopic.php?pid=286527#p286527





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-11-20 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi I have a problem. I can't seem to get onto star lanes using rojer. Are there problems?

URL: http://forum.audiogames.net/viewtopic.php?pid=286492#p286492





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-31 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Daz. Do you have any ideas as to why I can't find my status?

URL: http://forum.audiogames.net/viewtopic.php?pid=284731#p284731





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-30 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Sorry about the error. It was just a weird situation where there wasn't a Futatsu leader. I patch it and I should work now. What's your callsign? I'll send some talents your way.You do get currency per drone destroyed. I can't remember exactly how much. It's not a lot. But it is per drone.The leaders section in the web app is empty until you hit the refresh key. I was kind of lazy about that. I should log a usability bug against it. Hmm. I have to read up on how to add screen reader tags in angular. Anyway, it's not the icon at the very top, but the one further down.

URL: http://forum.audiogames.net/viewtopic.php?pid=284693#p284693





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-30 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

ok so I tried the starlanes web interface. it doesn't seem to work entirely with a screen reader. for 1 thing I can't seem to send a message to anybody. also in the leaders section I can't seem to see the information displayed there. I can see the tables but there's nothing in them as far as I can see.also in the web interface why can't the status and all that be shown? in addition, how do you earn experience what is it for what can you do with it how can I find out how much experience I have? I still can't get the status function to work. keeps coming up with some sort of java acception every time I try.

URL: http://forum.audiogames.net/viewtopic.php?pid=284623#p284623





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-28 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

so how does that earn you currency then? do you get currency per drone destroyed? or is it per hundred or something? any ideas as to why it won't let me see my status?

URL: http://forum.audiogames.net/viewtopic.php?pid=284381#p284381





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-27 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Yeah. Someone pointed out the configurations weren't listed in the app. That's a problem I've got to fix. The list is this:Corvette: normal range, 300 drone bay, 3400 tons of fuelCourier: long range, 10 drone bay, 10 tons of fuelCarrier: short range, 900 drones, 900 tons of fuelRunner: long range, 100 drones, 100 tons of fuelCruiser: normal range, 570 drones, 570 tons of fuelScout: +10% range, 200 drones, 200 tons of fuelYou can destroy enemy drones by dropping your own drones. If you drop an attack drone, it will kill a enemy attack drone if one is there, if not, it will kill a defense drone. If you drop a defense drone, it will kill an enemy attack drone. If you are the only player with attack drones in a system, any factory drones there are converted to your side with 50% casualties.

URL: http://forum.audiogames.net/viewtopic.php?pid=284332#p284332





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Whenever I say status I go a Java accepting. It says something Java.lame.acception.point something lik that anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=284215#p284215





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

In addition, what are these hangers cannons and things I see built in systems? What are they for how are they built? Again I can find no help topics to shed information on this.

URL: http://forum.audiogames.net/viewtopic.php?pid=284212#p284212





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

So  what configurations do we have available to us? I ask because  I can't seem to find that information either in the game or on the wacky.How can you destroy enemy ships

URL: http://forum.audiogames.net/viewtopic.php?pid=284211#p284211





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

If you say "status", it should report many things, including how much money you have.You can earn some money by destroying enemy ships. You can also say "bonus" to listen to an advertisement every 8 hours (I think) and earn either some drones, fuel or money. There is a quest system, and a quest you can get randomly and earn money that way. But people reported bugs in it so it is off by default. I can turn it on for your user ID if you like. You will eventually be able to buy currency through the web page, but not yet.The default configuration for your ship is "corvette". Saying "set configuration to corvette" should reset your ship.As far as tips, I've mostly been moving ships from the points behind Tidworth up to Tidworth. Occasionally I'd move some from Tidworth and dump on East Grinstead. But there is a lot to get through there to wear them down.

URL: http://forum.audiogames.net/viewtopic.php?pid=284200#p284200





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

also is there a way of telling how much currency I have? how can I earn currency as well is it just through doing bonus stuff? also I've been messing around with the configuration of my ship. how can I get it back to the default one?

URL: http://forum.audiogames.net/viewtopic.php?pid=284158#p284158





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

so any tips/tricks for me?

URL: http://forum.audiogames.net/viewtopic.php?pid=284151#p284151





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-26 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi.I'll try to connect to the game using the iPhone audio chatting app later on. What about releasing the game on Teamtalk? Releasing it on Skype would also be fantastic, and then people could use it on all platforms.

URL: http://forum.audiogames.net/viewtopic.php?pid=284131#p284131





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-25 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

that would be good especially where is the nearest friendly system.

URL: http://forum.audiogames.net/viewtopic.php?pid=284105#p284105





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-25 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I was considering adding a "how do I get to XXX" function. StarSquad really kind of needs a "where's the nearest enemy base". The thing is that it can change depending on your ship's capabilities and the tide.I actually wrote a mapping tool that I can use as admin. But, frankly, it isn't much use. If people had it, they would skew things based on where they 'saw' visual borders. I prefer to see the borders established based on real connectivity rather than nicely drawn lines in the sand.

URL: http://forum.audiogames.net/viewtopic.php?pid=284081#p284081





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-25 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

what about making an audio map function so you could say tell me the way to such and such for example. this can only work if you've already been there though.

URL: http://forum.audiogames.net/viewtopic.php?pid=284080#p284080





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-25 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

By "map" I meant "I'll go, trace the route, and give the signposts". :-) There is no visual map, and by design, there never will be. It's part of the game play. Known the best way around for a ship of a certain capacity is advantageous knowledge. Players and factions may make their own, and share them as they see fit!Messaging is currently restricted to the associated web application. You can find this on http://tsatsatzu.elasticbeanstalk.com/sl/I'm not sure how well it is enabled for the visually impaired. But if you send me bugs, I will fix them.Are you trying to set or find out your call sign? Setting is a little tricky. Alexa doesn't always understand letters. But you should be able to use letters or NATO call codes. "set call sign to whiskey tango foxtrot" might work better than "set call sign to W T F".

URL: http://forum.audiogames.net/viewtopic.php?pid=284054#p284054





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-25 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

ok so how can I talk to other players? map? is there a map function in the game? also whenever I ask for my callsign the game seems to bug out on me.

URL: http://forum.audiogames.net/viewtopic.php?pid=284052#p284052





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-25 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I'll look into What'sApp. Had me thinking though. What I'm having to adapt the game to is a conversational engine. I *think* that once I've done that, it might be easy to hook it up to anything that just reads text. So I might try a quick telnet interface.Sounds like you joined Futatsu. Yay Futatsu! And, yeah, Hitotsu owns most everything near Boston. Let me get a map...Boston -> Manningtree -> Crowle -> Shanklin -> Alnwick -> East Grinstead -> TidworthYou may have to wait for high tide to go from East Grinstead to Tidworth. But once you hit Tidworth, you are in Futatsu territory. You might want to dump your drones before making the trip. Carrying drones uses fuel, but running with no load does not. You can always get more drones at Tidworth.Futatsu has been building up strength at Tidworth for ages. The problem is that Hitotsu has been building it up on East Grinstead as well. I think the key is to get enough Futat
 su players together to continue the buildup at Tidworth, and then launch a coordinated assult on either East Grinstead, or something within two jumps of Tidworth.

URL: http://forum.audiogames.net/viewtopic.php?pid=284025#p284025





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-25 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

ok guys so can you give me some tips on this game? I've read through the tutorial but there's obviously more commands etc to do here. any help would be appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=284008#p284008





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

ok so I'm on starlanes now. is there a way I can find out what my faction owns and where? I seem to bee all in enemy space at the moment lol. boston is surrounded by all enemy faction stuff lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=283947#p283947





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

ok so I have used rojer to connect to alexa how can I connect to starlanes now?

URL: http://forum.audiogames.net/viewtopic.php?pid=283934#p283934





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

what about whats-app with it's voice messaging feature?

URL: http://forum.audiogames.net/viewtopic.php?pid=283932#p283932





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Well, I'm under NDA about the most interesting one. So I can't talk about that for another month or so.But the technology that gets me there also has options for getting to services like Facebook Messenger, Slack, Twillio, Skype, Kik, LINE, Cortana and a few others. I have to admit that I don't even recognize half of those. I'm not sure that it makes sense to make something like a Slack interface for StarLanes. But I can see something like Facebook of Skype being interesting. I'm open to opinions on what people think. If you are familiar with any of these and how much of a match you think they would be for a game like StarLanes.

URL: http://forum.audiogames.net/viewtopic.php?pid=283931#p283931





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

thanks. unfortunately the page keeps freezing up my screen reader so I can't access it. could someone please paste the info into this thread as to what to do?

URL: http://forum.audiogames.net/viewtopic.php?pid=283930#p283930





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

ok so what platforms will you be adding too?

URL: http://forum.audiogames.net/viewtopic.php?pid=283929#p283929





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

There's a way to add Alexa as someone you can talk to via Roger. Last I used it, it was a little clunky. It tended to chop off part of what was said. And I can't remember the instructions... But I found this article here:https://www.cnet.com/news/roger-app-let … our-phone/I can categorically say that StarLanes will be available on additional platforms in the future. But, looking at things realistically, we're probably talking early Q1 next year. It depends on how a few things go. This will hopefully open things up a bit wider.

URL: http://forum.audiogames.net/viewtopic.php?pid=283926#p283926





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

oh I have rojer on my phone but I fale to see the significants of it.

URL: http://forum.audiogames.net/viewtopic.php?pid=283921#p283921





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I've searched for Roger on the app store, but don't find anything useful.

URL: http://forum.audiogames.net/viewtopic.php?pid=283920#p283920





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

what! how! I do have an iPhone how can I play it without an ecco

URL: http://forum.audiogames.net/viewtopic.php?pid=283874#p283874





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

If you have an iPhone or anything that supports the Roger app, you can.

URL: http://forum.audiogames.net/viewtopic.php?pid=283872#p283872





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

damn I wish I could play this game

URL: http://forum.audiogames.net/viewtopic.php?pid=283870#p283870





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-24 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I found the problem. It took me a while because it wasn't the game itself, but the backup and archival routines written to keep the databases clean. The computer that runs them randomly stopped seeing the backup disk, so I was running them randomly by hand. Unfortunately there is some bug in my algorithm that this tweaked and it was archiving active players. :-(I've turned off the backup for now while I try to determine a fix.If you PM me here your callsign (or post to the StarLanes forum) I'll reset what I can and pay out 500+500 talents for finding the bug, and being hit by the bug.

URL: http://forum.audiogames.net/viewtopic.php?pid=283866#p283866





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-09 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

jjaquinta wrote:Holy crap! I had this page loaded for the last week, but totally failed to notice there was a page two. My apologies for not replying sooner!I'm glad you are enjoying StarLanes, and find it one of the most engaging games for the Echo. One of the points of writing it was to prove that the Echo could be a games platform. Unfortunately that hasn't been as enthusiastically welcomed by Amazon as I had hoped. But I'll stow my ranting and try to stay focused on your questions.Sounds like you are in Futatsu. (I am too.) We have a nearby pocket of space you can get to from East Grinstead at high tide. I am aware there is a gameplay problem where the space near the start is rather entrenched and the number of players isn't high enough so that one side can mount the flotilla necessary to change ownership. I have a ton of ships in Tidworth waiting to unleash fury on East Grinstead, but I can'
 t port enough on one tank of gas. Solutions I'm looking at is having ship count degrade in systems that don't have regular faction visitors. Also, the first companion game will be StarSquad, where you can send in squads to "take out that field generator", and sabotage the specific builds on a system that make it hard to fight.Fuel does regenerate over time. It's about 12 hours to get a full tank. Note, though, that you only need fuel if you are carrying drones. If you are empty, you can always transition. The bonuses you earn can buy fuel. Just say "buy fuel" and it should guide you through it. The currency is not yet available for purchase for real money. That's a feature for 4.0 that is being worked on right now.StarTrade is one of the companion games in development. It adds trade gameplay to the universe. Turns out those worlds you see in StarLanes are just the main worlds of each star system. There are, often, other worlds in
  each system. The jump beacon is only on the main world, and since StarLanes gameplay is focused on strategic warfare, that's all that matters. In StarTrade you can move between the planets within a system, trading in the basic commodities: energy, minerals and biologicals. You can purchase transport between systems. StarScout will be another companion game with a focus on exploration. Turns out the only planets you see in StarTrade are those with colonies on them. There are other planets that you can scout out and survey. There are also other systems that your scout ship can get to without a jump beacon. You can explore those too and even work up to deploy a jump beacon there.The four games are really one game, with different types of gameplay. However, since the audio interface gets a bit cluttered if you add too many commands, they are being released as separate games. They all affect the same universe. If you take down a ion shield in StarSquad, that helps dro
 nes attacking that world in StarLanes. Moving resources around in StarTrade also helps production of drones in StarLanes, and faction ownership in StarLanes gives better prices to faction aligned traders in StarTrade. Exploration in StarScout will allow new colonies to be made, opening up new markets for StarTrade, and placing a beacon in a new system can dramatically alter the strategic landscape in StarLanes.So big things are planned. But progress has been slow. The lack of options for promotion has hit the player base hard. The game works much better with lots of active players. And there aren't quite enough Echos out there for word of mouth to really help promote the game. Most of the news stories about the Echo are commissioned by Amazon, who don't see gaming as a focus. As far as what I can control, I am currently doing a big refactor on the code as a grounding for the companion games. Additionally, since Google has announced that their Google Home product wil
 l be open to 3rd party developers, I'm abstracting the code so that I can port it to Google Home as soon as they publish their SDK. Hopefully they will see it for the opportunity it is, and give it some promotion. Or at least let me buy some advertising!You ship can be both configured and upgraded. Say "configuration" to see what you have. Hmm. "Help configuration" doesn't list the types. I need to fix that. Basically you can optimize for range, carrying capacity, or fuel capacity. When you buy an upgrade, your max range/carrying/fuel go up. Not dramatically. But even a little range boost can really change the landscape. "set configuration to corvette" is the normal ship. "runner" is the max range ship. "carrier" is the max capacity ship. There is also "scout" which is high range with a small capacity.  Resetting? Hmm. We had a "rewind" bug a while back. I thought I had finally fixed t
 hat. I really hate intermittent bugs. What would help me a lot is if, as you played the game, you jotted down the date/time each t

Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-09 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

if that's the case then you had better develop starlanes startrade etc on other platforms as well otherwise your game could fall with the ecco if you aren#t careful. I'm seriously debating as to whether to get an ecco or not but equally I want to play this game but if I don't have an ecco I can't play the game which is sad really.

URL: http://forum.audiogames.net/viewtopic.php?pid=282069#p282069





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-09 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Honestly, they've moved international far quicker than I expected. I've actually be caught flat-footed without a good structure for localization. That's part of the delay in StarLanes 4.0; I'm putting in the infrastructure necessary for translation. Doing multi-lingual audio apps is hard. The speech recognition part is a complete rewrite on the back end.The thing is, they've sold millions of units. From 4 to 40, depending on how you listen to. (Amazon doesn't give numbers.) Yet the engagement with 3rd party skills is rock bottom. I've got about a dozen skills out there, and the most popular gets close to 150 unique users a day. From the stats I've seen others share, that's actually pretty good as far as 3rd party skills go. But as a fraction of the millions of users... it's pathetic.I think part of the problem is Amazon hasn't really decided what the Echo is really going to be. Is it a gateway to the Internet of 
 Things and the automated home? Is it a hand's free music streaming service? Is it a concierge and sales assistant? Really, they want it to be all of these things. But their message and support for any one of these things is diffuse with goals so broad. As Google Home enters the market, they will, hopefully, either sharpen their message, or collapse. People talk about the "founder's effect" a lot. The advantage for being first in to a new market. And, yes, that can be a factor. But in new territory (as opposed to undeveloped territory) I think that the advantage can often go to the second entrant. They can enter cognizant of the mistakes made by the first, and plot a more efficient course. We'll just have to see.

URL: http://forum.audiogames.net/viewtopic.php?pid=282067#p282067





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-09 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I think part of the reason why the ecco hasn't taken on so quickly is because of the slow distribution of the product. it's only now just come to the UK. yet it's been in the us for absolutely months. you have to wonder at the mentality behind this.

URL: http://forum.audiogames.net/viewtopic.php?pid=282044#p282044





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-08 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Holy crap! I had this page loaded for the last week, but totally failed to notice there was a page two. My apologies for not replying sooner!I'm glad you are enjoying StarLanes, and find it one of the most engaging games for the Echo. One of the points of writing it was to prove that the Echo could be a games platform. Unfortunately that hasn't been as enthusiastically welcomed by Amazon as I had hoped. But I'll stow my ranting and try to stay focused on your questions.Sounds like you are in Futatsu. (I am too.) We have a nearby pocket of space you can get to from East Grinstead at high tide. I am aware there is a gameplay problem where the space near the start is rather entrenched and the number of players isn't high enough so that one side can mount the flotilla necessary to change ownership. I have a ton of ships in Tidworth waiting to unleash fury on East Grinstead, but I can't port enough on one tank of gas. Solutions I'm looking at
  is having ship count degrade in systems that don't have regular faction visitors. Also, the first companion game will be StarSquad, where you can send in squads to "take out that field generator", and sabotage the specific builds on a system that make it hard to fight.Fuel does regenerate over time. It's about 12 hours to get a full tank. Note, though, that you only need fuel if you are carrying drones. If you are empty, you can always transition. The bonuses you earn can buy fuel. Just say "buy fuel" and it should guide you through it. The currency is not yet available for purchase for real money. That's a feature for 4.0 that is being worked on right now.StarTrade is one of the companion games in development. It adds trade gameplay to the universe. Turns out those worlds you see in StarLanes are just the main worlds of each star system. There are, often, other worlds in each system. The jump beacon is only on the main world, and si
 nce StarLanes gameplay is focused on strategic warfare, that's all that matters. In StarTrade you can move between the planets within a system, trading in the basic commodities: energy, minerals and biologicals. You can purchase transport between systems. StarScout will be another companion game with a focus on exploration. Turns out the only planets you see in StarTrade are those with colonies on them. There are other planets that you can scout out and survey. There are also other systems that your scout ship can get to without a jump beacon. You can explore those too and even work up to deploy a jump beacon there.The four games are really one game, with different types of gameplay. However, since the audio interface gets a bit cluttered if you add too many commands, they are being released as separate games. They all affect the same universe. If you take down a ion shield in StarSquad, that helps drones attacking that world in StarLanes. Moving resources around 
 in StarTrade also helps production of drones in StarLanes, and faction ownership in StarLanes gives better prices to faction aligned traders in StarTrade. Exploration in StarScout will allow new colonies to be made, opening up new markets for StarTrade, and placing a beacon in a new system can dramatically alter the strategic landscape in StarLanes.So big things are planned. But progress has been slow. The lack of options for promotion has hit the player base hard. The game works much better with lots of active players. And there aren't quite enough Echos out there for word of mouth to really help promote the game. Most of the news stories about the Echo are commissioned by Amazon, who don't see gaming as a focus. As far as what I can control, I am currently doing a big refactor on the code as a grounding for the companion games. Additionally, since Google has announced that their Google Home product will be open to 3rd party developers, I'm abstracting the cod
 e so that I can port it to Google Home as soon as they publish their SDK. Hopefully they will see it for the opportunity it is, and give it some promotion. Or at least let me buy some advertising!You ship can be both configured and upgraded. Say "configuration" to see what you have. Hmm. "Help configuration" doesn't list the types. I need to fix that. Basically you can optimize for range, carrying capacity, or fuel capacity. When you buy an upgrade, your max range/carrying/fuel go up. Not dramatically. But even a little range boost can really change the landscape. "set configuration to corvette" is the normal ship. "runner" is the max range ship. "carrier" is the max capacity ship. There is also "scout" which is high range with a small capacity.  Resetting? Hmm. We had a "rewind" bug a while back. I thought I had finally fixed that. I really hate intermittent bugs. What would help me a lot 
 is if, as you played the game, you jotted down the date/time each time it happens. P

Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-08 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

ok this is pissing me off. why starlanes keeps resetting me? i sware, i played, exited, gone to bed, came back and i was back on bosten or something, this sucks.

URL: http://forum.audiogames.net/viewtopic.php?pid=281910#p281910





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-04 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

can you keep us updated as to what is happening on the game? I take it you can't as of yet talk to players in the game? apart from using the forums?

URL: http://forum.audiogames.net/viewtopic.php?pid=281296#p281296





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-04 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

that much I don't know, he is coming out with another update, so if that feature is not in there then im pretty sure he will add it

URL: http://forum.audiogames.net/viewtopic.php?pid=281284#p281284





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-03 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

so can you upgrade your ship?

URL: http://forum.audiogames.net/viewtopic.php?pid=281230#p281230





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-03 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

yes the universe does get expanded.there is a high tide that happens at different times of the day, when it happens you can reach different planetswhen I said there are different things you can do, I should have said different voice commands that you can say, like while on a planet, you can ask for a description of how it looks, a description of your environment, different details about your ship, you also earn different badges by doing different things. your main focus of the game is to figure out a way with your faction, how to conquer the most planets. no way you can do it by yourself, you start off with a little bit of dromes, and if you take to many dromes from a planet you already own, you are leaving it wide open for attack

URL: http://forum.audiogames.net/viewtopic.php?pid=281222#p281222





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-03 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

yes I don't get why amazon has been so slow in the distribution of the ecco.

URL: http://forum.audiogames.net/viewtopic.php?pid=281205#p281205





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-03 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Sounds cool that this is a multiplayer game.The Echo is not available in my country yet... 

URL: http://forum.audiogames.net/viewtopic.php?pid=281200#p281200





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-03 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

so apart from sorting out drones what else can you do in it you mentioned that there are more things to do. how big is the universe? does it get expanded if so how?

URL: http://forum.audiogames.net/viewtopic.php?pid=281189#p281189





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-03 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

its a multi player game.just kind of think of it as a space mud.they have 100s of audio games for the echo, but I must warn you, they are mainly trivia games, and card games, which means you will think its cool at first but will eventually get bored with the same song and dance..starlanes is some what of a breath of fresh air

URL: http://forum.audiogames.net/viewtopic.php?pid=281184#p281184





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-03 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

[[wow]]. Thanks for the great explanation about how the game works. Sounds cool. So is it played online as a multiplayer game or is it single player only?I thought this was the only audio game for the echo. Time to see if I can get it here in my country... 

URL: http://forum.audiogames.net/viewtopic.php?pid=281166#p281166





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-02 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

that's what I originally asked him in a few posts above, only way I know to get back your fuel as of now is to let it build up gradually in real time.and not sure what startrades is

URL: http://forum.audiogames.net/viewtopic.php?pid=281144#p281144





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-02 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

so how do you get more fuel then apart from it building up then. I mean you ar going to make quite a few trips in an rl day right?what is this startrades I keep reading about as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=281089#p281089





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-02 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

im still new to the game, so ill try and explain this the best way i can lolok so you are on a spaceship with dromes. you start off with 100attackers, 100defenders, and 1factory dromeyou are in the middle of the galaxy, between a war of two factions. these two factions are trying to rule the galaxy by conquering all of the stars around them. you can think of stars as planets.i dont know the correct termonology for the stars and factions so ill just use something a little bit more commonso you first choose which faction you want to join. the smoovers or the gunnersafter you choose a faction, you take your spaceship flying around to different planets to see if they are already conquered or available.if the planet is already conquered, you can take it over to take over a planet you have to deploy a greater number of dromes that are already on the planetfor example if my faction is the gunners, and we fly to fruitopia, and it is owned b
 y the smoovers, and they have 2000 attackers, 2000defenders, and 100 factory dromes on there planet, to take it over i must deploy over 4000 dromes, and then fruitopia will now belong to the gunners and not the smooversfactory dromes don't fight, they only build new dromes, so you dont have to worry about them when conquering a planetnow i must defend my new planet, so members of my crew can drop there dromes on fruitopia so we can increase in number to keep our defenses up. also factory dromes produce more dromes as well, and the more factory dromes we have on the planet, the faster they build other dromes to defend the planet.now, if i go to fruitopia and i dont have the 4000 dromes to take it over, i now have to pilot my spaceship around the galaxy, looking for planets that my faction already own. once i find a planet that my faction already own like crabzone, i am going to take those dromes off our planet and put them in my spaceship, and fly back to fruit
 opia to take it over. now by doing this, i am weakning my planet defenses. so if my enemy faction smoovers finds crabzone, they can most likely take it over since i removed most of the dromes off that planet, to take over one of there own planets. so it seems like if you don't communicate with other real players in your faction, and come up with some type of strategy, then you can really be going in circles, or losing planets left and right by not having enough dromes on them at a time. im still new to this, but i think you communicate with other players on the game through star lanes forum and through captain messages that you can write on the website or the ap.your spaceship runs on fuel of course, so you only can make a certain amount of moves before you run out of fuel, and you are pretty much stuck on a planet, until it fills back up.so how you play the game is yu give your echo voice commands and she does them accordingly, so think of your echo as a keyboard.<
 br />so the game will go something like thisnote: your echo name is alexanote: these are the voice commands you actually use in the gamenote: these are not the exact words alexa says back to you, but its in that ball parkalexa: welcome to star lanes, what faction will you joinyou: the gunnersyou: where am ialexa: you are on the planet crabzone, with fruitopia, pencilites, and carbro, around youyou: go to fruitopiaalexa: blasting off to fruitopiasound effect playsyou: what is herealexa: there are 500attackers, 5defenders, and 100 factory dromes owned by smooversyou: drop 10 attackersalexa: deploying 10attackerssound effectalexa: 5 of fruitopia attackers have been destroyed, and 10 of yours have been destroyedyou: what do i have nowalexa: you now have 90attackers, 100defenders, 1 factory dromeyou: what is herealexa: 495attackers 5deefenders 100factory dromes owned by
  smooversyou: what is near byalexa: nearby is crabzone, pencilites, and zoobratsyou: take me to crabzonealexa: flying to crabzonesound effectyou: what is herealexa: 1000attackers 1000defenders 100factory owned by the gunnersyou: take 500attackersalexa: taking 500attackersyou: drop 90defendersyou: drop 1 factory dromeyou: what is herealexa: 500attackers 1090defenders 101factory dromes owned by gunnersyou: what do i havealexa: 590attackers, 10defenders, 0factory dromesyou: how much fuel do i havealexa: you have 200tons of gas, you have enough for 2more trips, you fuel will become full in 10hrsyou: take me to fruitopiaok and thats pretty much how it works. there are alot more voice commands, and things to do, but my fingers are tired of typing now lol but thats pretty much the basics so hopefully you guys get a drift of the game. its a really cool concept, i like itok well 
 ill try and explain this the best way I can lol

URL: http://forum.audiogames.net/viewtopic.php?pid=281049#p281049





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-02 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

hey so as a player of star lanes what can you do in this game can you tell us as much about it as you can?

URL: http://forum.audiogames.net/viewtopic.php?pid=281034#p281034





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-10-02 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

good work on the game. im glad we finally have a different type of game to play on the echo other than trivia games, and black jack card gamesmaybe im doing somethingwrong here but, as im traveling to different stars, im running into enemy factions, I have yet to find a star of my own faction. my attackers went from 100 to 3 lol, I wasn't sure how to play the game at first, but now since I understand it, I wish I wouldn't have dropped those attackers against a faction of 2k attackers and 2k defenders. it says I have to wait like 11hrs for more fuel, so as of right now I cant even travel to anymore stars, so im basically stuck. anyway I can earn some fuel? can I buy some with the currency that I get from bonuses?as for everyone that doesn't own a echo I highly recommend picking one up, there are over 100s of audio games for it, plus you can use is as a blu tooth speaker for just about anything, and most of all you can stream music from a few music
  providers like Pandora and Spotify. they have cheaper versions of the echo like the tap

URL: http://forum.audiogames.net/viewtopic.php?pid=281033#p281033





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-09-30 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I agree. I won't get the device only for one audiogame. But this is great for those who have an Echo.

URL: http://forum.audiogames.net/viewtopic.php?pid=280806#p280806





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-09-29 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

this sounds interesting however, I am not in the market for an echo, since I"m not interlinked into the Amazon ecosystem, just use it for occasional shopping, not a prime member, etc. So I wouldn't see the point of getting one. They seem more like a toy to me and less like a device to actually get something done, so me purchasing one to play one game doesn't make much sense to me.

URL: http://forum.audiogames.net/viewtopic.php?pid=280790#p280790





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-09-28 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

yes you are about right. how easy is it for a blind person to set up?

URL: http://forum.audiogames.net/viewtopic.php?pid=280643#p280643





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-09-28 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi.at Darren, I don't exactly know how expensive the echo unit will be in the UK, but over here, it will be about 170 euros, sso maybe 160 pounds or something in that region.

URL: http://forum.audiogames.net/viewtopic.php?pid=280642#p280642





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-09-27 Thread AudioGames . net Forum — New releases room : DakotahRickard via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi there.I haven't got an Echo at the moment, what with owning an iOS device and trying to figure out if the Amazon Echo is something worth investing in. On the other hand, I really like that you are talking to a thing that talks back. It makes the whole thing feel a little more ... real? Is that the best word for a game?At any rate, we have a plethora of MUDs, accessible via telnet, and all sorts of browser games. Even if this doesn't turn out to be that different, the big thing that I like about it is that it does allow that verbal interaction.Messages may be something that could work by releasing an app, if you develop for mobile, that just deals with messaging and/or passive tracking.I love your idea of having separate, independent games that all tie into one big universe. It sounds really fantastic.

URL: http://forum.audiogames.net/viewtopic.php?pid=280624#p280624





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-03-28 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

This sounds absolutely fantastic. Lol how much is an Amazon Ecco in the UK if it's not too expensive I might have to get one just for this game lol. This sounds amazing. I'm a big fan of games such as elite and x-beyond the frontier. It would be cool to have elements of both games in star lanes.

URL: http://forum.audiogames.net/viewtopic.php?pid=255304#p255304





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

This is sounding good, especially Starscout. One suggestion might be that when you have the trading up and running, the scouts both bring back new commodities and rare items to buy and sell to their faction, and also explore new systems and planets looking for both new colonies and new places for star bases etc that might be used in the war. I'd love a game where I could actually manage a space colony but the main hazard was the environment, and my workers weren't just robots. So for example, it always bothers me in space mmorpgs that you can just click on "build spaceport", assign some workers, throw some resources at it at it got done and can move on to the next project. In reality the weather on your alien planet might knock it down, wildlife might attack your workers, you might find the ground too soft and need to emport more cement, some of your workers might get unhappy on that job and stop working as hard meaning you need to rea
 ssign them etc. To me, that sort of managing the environment type of task, working dynamically to keep things running as you want and solving problems as they come (as indeed they would from the environment of an alien world), is a much more interesting prospect than just throwing in lots of numbers and then waiting to be attacked as is the case with most online colonization and exploration mmorpgs. Same goes for exploring, (how many break downs, personell problems,  etc happened on BAbylon 5?),Just some thoughts.To begin, the quest engine sounds cool, particularly if you could create some sort of automated missions so that people who preferd doing quests wouldn't run out of stuff to do, then maybe consider adding other activities and different types of complexity to the game. I love the idea of several games running in tandum in the same universe and letting people try whichever one of them they wished.

URL: http://forum.audiogames.net/viewtopic.php?pid=251139#p251139





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-20 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

krishna wrote:just got my echo about 2 days ago and loving the game so farYay!krishna wrote:I'm just wondering if there is somewhere where I can  find a basic list of commands for the game.The "help" topic on the wiki has a slightly-out-of-date list of commands:http://starlanes.wikia.com/wiki/HelpIf you say "tutorial", it will walk you through most of the basic commands of the game.Also, Alexa has a "reprompt" feature. If you don't say anything for eight seconds, a skill may optionally prompt you with something. Starlanes uses this heavily to help educate people to the command set. Discoverability is really hard in an audio-only program! Or so I am finding. But then, I'm new to this. For 3.0 I'm worki
 ng on a quest engine. That should allow for missions and an overall plot above and beyond the strategic gameplay. Another future release will include further star system improvements, once you've maxed out your drone count. Things like refueling stations, extra drone bays, and a transition catapult to let you jump further. Other iterations will build out loosely interacting companion app. For example StarSquad will let you tactically attack a station and pit your drones against theirs at a low level. How you do will have an impact in StarLanes. StarTrade will let you buy and sell trade goods. You'll still belong to a faction and your trade privileges will depend on who owns the system in Starlanes. Certain improvements in Starlanes will affect trade in StarTade, and money in StarTrade can be used to support the cause in Starlanes. I've got a lovely, detailed geography for exploring for StarScout. (Exploration games are my personal favorite.) But I'm struggling wi
 th ways to arrange gameplay around this, and to interlace it with the other games.The exact order of these improvements is up in the air. One does not necessarily preclude the other. I'll be throwing the ideas up in the forum once 3.0 nears feature complete and see what people think.Thanks for looking into it!

URL: http://forum.audiogames.net/viewtopic.php?pid=250991#p250991





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-20 Thread AudioGames . net Forum — New releases room : krishna via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

just got my echo about 2 days ago and loving the game so far I'm just wondering if there is somewhere where I can  find a basic list of commands for the game.I went to the wiki however, there are so many links and such it's hard to know where to find just the different commands.I can't wait to see what more is added to the game!

URL: http://forum.audiogames.net/viewtopic.php?pid=250963#p250963





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-20 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi. Well I tried your ajax thing and for some reason couldn't read much of it, though i don't know how much is showing, so the textbox interface is probably the thing to go with. In terms of sound, I just meant if you had any complicated html to play sounds in the actual web interface, but if not don't worry. As to maps, connected grid points is a very familiar thing to most vi players who've played muds or text adventure games, sinse manifestly w'ere used to rooms and exits connecting to other rooms, indeed Core exiles, one of the best sf mmorpgs with great access features has a hole jumpgate system made on that concept. I just meant in terms of maps sinse you mention a graphical interface, if players using that got any advantages, if not, cool! As to games and types of games. I personlly am an exploration and questing fan more than competition slaughter. I've seen lots of stratogy games kicking around that have great
  info about new star systems, types of planets etc, but very few let you actually go out and do a startrek in terms of exploring strange new worlds or looking for new stuff, or having to cope with problems of exploration such as running out of fuel, so I'd definitely be a fan of that type of thing if it gets added in the future, actually I love the idea of an mmorpg game with various different sorts of activities for various sorts of players depending upon how things go, after all there is a huge amount of stuff you can have in a space environment besides the hole war thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=250919#p250919





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-20 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Thanks for having a look at it. I see some exceptions in the log, and that's probably where you got booted. I certainly needs cleaning up.The game does have sounds. However, they are embedded in the text. "Get ready to transition.  Transition complete." I wasn't sure how to convey that to the screen reader. If it just plays them, they will come out of order.It's a bit frustrating. I have an linear experienced audio game, which I'm trying to convert to a visual representation, that can then be converted back into an audio representation! I do have a complicated ajax-self refreshing interface here: http://tsatsatzu.elasticbeanstalk.com/sl/But it makes no use of the audio-ready text from within the game. And I figured screen readers would hate it.Mapping? Ha ha ha. The map is very special. That's part of game play. The fact that the game is p
 rimarily played audibly rather than visually gave me the chance to do some things that just normally wouldn't work in a visual game. Effectively, as a player, you just know that this star connects to a list of certain other stars. It changes slightly based on the "tide" and range of your ship. But your experience of it is just a connected graph. Some scribble things down on pieces of paper. But most just learn the neighborhood. Only one player got so irrecoverably lost in the Outback that I added a feature to let you buy a teleport back home. More detail in systems will come. I'm actually generating full planetary systems for each star, trade goods, and a whole lot more. The ultimate idea is to segregate different types of gameplay into related games. E.g. StarTrade, StarSquad, StarScout. All of which loosely interact with each other. I'm constantly struggling between adding depth or breadth. For the current iteration (3.0) I'm working on depth a
 nd adding a quest engine. After that I'll probably do a major internal refactor, and set it up so it's easy to pop out related games.Thanks for looking at it!

URL: http://forum.audiogames.net/viewtopic.php?pid=250909#p250909





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-20 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

@JAquinta  that's cool. Actually it reminds me of star traders, which is an internet web browser version of an old tradewars style bbs game, find it here  first, one miner bug when I entered "productivity" I got bounced streight back to the login page for some reason. Obviously thus ar there is no sound and just the web form interface, but what there is is more than possible with a screen reader, though I might suggest that you consider having some command links or menues to save on typing at different locations. actually most modern screen readers are far more sophistcated and well able to handle a good deal more complexity web page wise, it's only stuff like custom flash controls and a alot of complicated self refreshing ajax scripts and the like that can be a pain in the arse,  not to mention the horribleness of a lot of flash controls. The game thus far looks nice as stra
 togy games go, though as an exploration fan it'd be nice to see a little more in terms of atmospheric text and other stuff on systems beside basic production rates. I also wonder about mapping between systems, sinse that can be a trifle problematic in text games that have multi layered maze style, trade wars type layout. Then again, I don't know how limited starlanes is on fuel etc.Either way, thanks for the web interface, I'll definitely be keeping a watch on where this project is going.

URL: http://forum.audiogames.net/viewtopic.php?pid=250906#p250906





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-19 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

OK. I've got a first draft primitive interface written. You can try it here:http://tsatsatzu.elasticbeanstalk.com/sl/simple.jspThe toggle between text-to-be-read and text-to-be-spoke isn't working. But it's stuck in "screen reader" mode. So that's fine for now.Please give it a go and let me know if it plays well with screen readers. If so I'll tidy it up a bit. The typed-text recognition isn't as forgiving as the audio recognition on the Echo. It needs a logout button. Etc. I just want to make sure I've solved the basic problem before polishing the apple.

URL: http://forum.audiogames.net/viewtopic.php?pid=250853#p250853





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

H, last I heard the Swing Gui had been dropped by java and development had gone a bit wiffy. I've heard about people trying to write accessible games and such with swing, but I'm not sure any panned out. Telnet was used a lot and still works fine on xp and other systems but is more problematic to access elsewhere, and most games played through telnet have now either gone web based (eg the old bbs legend of the green dragon), or have turned into muds, that is multi user dimention games which have their own clients, however if you wanted to put together a custom client with a telnet style connection there are some pretty good ways of accessing screen readers such as the toke library on windows. Web based might work well considering that screen readers handle standard web pages no problem, though obviously anything flashy or graphical wouldn't be good. I'm however probaably not the most technical person to ask on this subject, and I&
 #039;d recommend asking in our developer's room or talking to some of the other devs such as Aprone who have successfully made very intigrated online audiogames, Aprone for example has done a great job with swamp, the first audio only cooperative online fps.

URL: http://forum.audiogames.net/viewtopic.php?pid=250570#p250570





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-16 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I think number two would work with screenreaders.

URL: http://forum.audiogames.net/viewtopic.php?pid=250554#p250554





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-16 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I got to review Roger on Android in beta, but it's buggy and not that usable. I can't really release that information here. But I can ask the developer to do so once they want an open beta. It is, apparently, already released on iOS. Search for "Roger" and see what you get.As far as Starlanes, I've actually written an Echo simulator for testing. I've been thinking and it wouldn't be too hard to write a general purpose front end to that, which would allow Alexa skills to be called through other mechanisms. There are three ways I could turn this around pretty quickly. Since this would be aimed at the vi community, I'd like your input on what would be most consumable.1) Telnet interface. Kind of like your classic MUD. It wouldn't be hard to serve up an Echo app through a telnet server. You just type instead of talk. There are tons of telnet clients, and I'm pretty sure many of those are accessible. Is this something comm
 only done?2) Standalone Java app. I could throw together a rich client app. Just a jar file you run that uses standard Swing Java UI. If this used a basic text box for input, and a basic scrolling text control for text display, would that work well with screen readers?3) Web app. This is a little tricker, as there are many different web technologies. I'm doing a lot of current work with Angular, but it does a lot of real-time DOM manipulation and I'm not sure how well that would play with screen readers. But I could instead do a classic enter text in text box, submit page, and get new page result app. That would certainly play better. And, I guess, usability, in this context is all about working with screen readers, not fancy graphics. :-)All of these should be platform independent. (Well, other than the rich client on a phone.) Does one of these work well, or is there another solution I haven't considered?

URL: http://forum.audiogames.net/viewtopic.php?pid=250483#p250483





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-16 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

If  you can work out an Ios frontend that would be awesome. As to Vi market and games, well part of the reason that rpgs are so sought after is that virtually nobody! writes for the vi market . Or at least none of the big companies are the least interested in including accessibility or considering accessibility in games generally. Audio is becoming more used recently thanks to a lot of Ipod culture, but generally it's always an experimental thing where it is assumed that the  very fact that the game is! audio is novelty enough for most sighted gamers, while the majority of Vi gamers go "well we played something like this twelve years ago" So bottom line, more complexity in audio games is an advantage for everyone,  but particularly to Vi gamers, and Ios does have the advantage of a freely available way of voicing text sent to t
 he ap directly,  while obviously audio and voice acting are better for cut scenes, text can be written on the fly and can be used for things like rpg or strategical stats, name entry or procedurally generated descriptions. either way please keep us posted on both what your doing and also if there is a way of playing the game on other devices, (ios and pc would work for me and for many people, but there are several with android phones who might want to give this Roger thing a try if you could provide some instructions).

URL: http://forum.audiogames.net/viewtopic.php?pid=250466#p250466





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-15 Thread AudioGames . net Forum — New releases room : Trenton Goldshark via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Greetings!Wondering how hard it would be to do an Android version, considering its also on the web.  If not an android app, have the web site be taylored for the Chrome web browser.

URL: http://forum.audiogames.net/viewtopic.php?pid=250400#p250400





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-15 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Dark wrote:Rpgs are very! sought after sinse manifestly games like skyrim aren't accessible.Cool. I'm not particularly aiming at the vi market. It's just a happy coincidence since Alexa is audio-only. Sounds like maybe I should! Gotta make sure the website for sending messages is accessible...Dark wrote:I hope people who have this device give it a try, and if you ever come out with an Ios or pc port I'd be glad to do so myself too.Hopefully I won't have to. The Echo is the hardware device that Amazon makes. They also run the Alexa service. That is what serves up the 3rd party skills. (Such as Starlanes.) Anyone with a device can hook into the Alexa service and serve it up. Not many people have jumped on board yet. But I did test out someone's beta for Android phones called "Roger". He said i
 t was already released for iOS. So you might see if that is a reasonable gateway to Alexa services.In the meantime I'll check out the developer forum here. If there are some easy STT/TTS kits of reasonable quality, I'll see if it is worth putting together an alternative front end. I've kept a nice separation layer in the code, so it wouldn't be that hard.Thanks for the encouragement.

URL: http://forum.audiogames.net/viewtopic.php?pid=250390#p250390





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi jjaquinta. This sounds absolutely awesome, I'm only sorry that it's just available on the amazon Ecco device, sinse I haven't heard of it either and being as I don't use amazon kindle or streaming service (I'm not keen on reading books with a synth voice for the text and last I checked Amazon music downloads  were a right royal pest access wise), I possibly wouldn't get one. Then again if sean or anyone else has access to the device, I hope the game has lots of support and software written for it, I'm just sorry there isn't an Ios version, (lots of Vi people have Ios devices due to the implicit accessibility of voiceover). Okay, now I've finished my personal platform winje, I will say the game sounds great. i've played tradewars style games online before, and while I'm more an rpg than stratogy fan I can see the advantage and attraction in the genre. Personally, I'd love to see a space s
 tratogy game with a lot of solo questing and exploring type stuff as an alternative for people like me who aren't competitively minded and would rather expand, explore and colonize than join in teams to defeat the competition, I'l also say that among blind/vi gamers, Rpgs are very! sought after sinse manifestly games like skyrim aren't accessible. so, great news on the development front and on the game, I hope people who have this device give it a try, and if you ever come out with an Ios or pc port I'd be glad to do so myself too.

URL: http://forum.audiogames.net/viewtopic.php?pid=250352#p250352





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-15 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

[[wow]]. Thanks for your reply. Sounds really cool. I haven't heard much about this device. Time to see if I can buy this in my country.Edit: Sadly, I can't buy it in my country yet. I look forward to hear others opinions on the game though.

URL: http://forum.audiogames.net/viewtopic.php?pid=250346#p250346





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-15 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

[[wow]]. Thanks for your reply. Sounds really cool. I haven't heard much about this device. Time to see if I can buy this in my country.

URL: http://forum.audiogames.net/viewtopic.php?pid=250346#p250346





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

SLJ wrote:I don't get from the first post what platform the game is made forSorry, I put it on the Subject line: The Amazon Echo. It's not a phone. It's a standalone speaker/microphone. They've kind of aimed it as a verbal front end to the internet of things. Or as a music streaming device. It has a Siri/Cortana/OK Google like interface as a personal concierge.  The big difference is that they let 3rd party developers add to it. I've added to it by writing this game. They ran an ad during the superbowl. I haven't seen it, but give the wide audience, it can probably summarize who they are aiming at better than me.

URL: http://forum.audiogames.net/viewtopic.php?pid=250290#p250290





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : aaron77 via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Projects like this make me want to buy an echo, despite the fact that it would be almost completely useless to me. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=250294#p250294





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : livrobo via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I'll definitely try this when I get home. This sounds interesting.

URL: http://forum.audiogames.net/viewtopic.php?pid=250296#p250296





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Sorry, forgot I had a YouTube video of the game here:https://www.youtube.com/watch?v=ap8ZZ_xdN3sNot much to see because, well, it's an audio game.You might have another look at the game, Orin. It's been under continuous developer for a while. If it was a few months ago, there's probably some new features since then.There's a lot more interactivity now. You are told when other players are playing, and when you happen to be at a system where other players are. There's no true real time interaction, because the platform doesn't really support that. Messages can be sent from a faction leader to all members of a faction. And individuals can send messages to each other. Unfortunately you have to access the web interface for that. The Echo doesn't do free text entry.Also new are a bunch of badges you can earn for doing things in the game, and a in-game curr
 ency system.So it's moving along. Right now I'm working on a quest engine. I've got about two weeks left on that and then I can start rolling out quests. The first will be pretty simple. "Take a message to this location" and "Can you beat the top speed between these two stars". But once the feature is there I want to build it up into a larger story, Skyrim like. I dumped the initial chunks of a fictional story to the Starlanes forum. Interacting with the characters in that story is going to be the basis of the linked quest arc.Overall I agree with your belief that the potential of the Echo as a gaming platform is beyond abstract strategy games. Certainly it's got to be more than the stupid fart joke skills that dominate it right now. I hope to grow Starlanes in that direction. Laying the groundwork for a basic strategy game is the first step.One thing I get caught between is breadth or depth. You can only add so much to th
 e audio interface before its recognition starts to get confused. To engage other forms of gameplay I want to also add trading and tactical combat. (Old prototype for the trading concept also on YouTube. Search "Jose Fabuloso Amazon Echo") However I'm more thinking to add in related games, StarTrade and StarSquad, that take place in the same universe, and whose actions affect one another. But I have to choose between building StarLanes deep, with more interesting and involved quests, or building it out with these other games and adding more diverse gameplay.Opinions welcome!

URL: http://forum.audiogames.net/viewtopic.php?pid=250282#p250282





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

I've played this game before. It's just not my thing. This is more like an RTS than an RPG. With an RPG I want some kind of story, maybe combat etc. I'm also not sure how to work with other players in the game, seem to be just doing stuff on my own.But, I do believe the Echo could be a gaming platform. I just don't want to see these intensive strategy games all over the place because this game started it, so now all games have to emulate this theme.

URL: http://forum.audiogames.net/viewtopic.php?pid=250275#p250275





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi, would you or someone please do an audio demo of this game. It sounds awesome.

URL: http://forum.audiogames.net/viewtopic.php?pid=250273#p250273





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Re: Starlanes: Audio only MMORPG for Amazon Echo

2016-02-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Starlanes: Audio only MMORPG for Amazon Echo

Hi.I'm sorry, but I don't get from the first post what platform the game is made for, or how to get it on the phone. I don't have any Amazon service, so I'm not sure if I can play this... But sounds interesting.

URL: http://forum.audiogames.net/viewtopic.php?pid=250283#p250283





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