Re: Visualizations in python

2021-01-22 Thread AudioGames . net Forum — Developers room : MasterChief via Audiogames-reflector


  


Re: Visualizations in python

@magurp244:The format is png, an image format. Haven't tested if other image formates work.For now I used other ways to get what's in the graph, for example by using groupby. This way I can understand what's displayed on the graph I made, even though for some graphs it takes me awhile to get an actual observation but it works.

URL: https://forum.audiogames.net/post/608705/#p608705




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Re: Visualizations in python

2021-01-20 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Visualizations in python

Hmm.. Yes it seems GSK does only support its own native format. Out of idle curiosity, what format are the graphs exported through matplotlib? As for a PNG export, i'd suggest either TactileView or BrushTone, they're both accessible paint tools that can allow you to navigate an image.

URL: https://forum.audiogames.net/post/608235/#p608235




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Re: Visualizations in python

2021-01-18 Thread AudioGames . net Forum — Developers room : MasterChief via Audiogames-reflector


  


Re: Visualizations in python

Hi again,So I tried the GSK# program, I was hoping for something like I save the plot from matplotlib as a png or something, and then I open that into GSK# and then I can explore it.But it only excepts the GSK format from what I can tell. Is there a workaround that or something?

URL: https://forum.audiogames.net/post/607779/#p607779




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Re: Visualizations in python

2021-01-15 Thread AudioGames . net Forum — Developers room : MasterChief via Audiogames-reflector


  


Re: Visualizations in python

@magurp244:Thanks for the help. I'm actually going to try GSK# to see how it can help.If only we had an accessible viewer, I'd say like the one Apple implemented in iOS, where you can read the chart description and even get tones representing the values and stuff@Dragonlee:See, the problem isn't in coding exactly. It's when I code a plot, and then wanna see if it looks as expected.For now I get my friend to help tell me if they're okay. I believe I can get to a point where I can produce good visualizations one day since I can code them, but unfortunately I wouldn't be able to see them.Oh yeah I print a few data first to kinda help me understand how the data in the graph look like but still.

URL: https://forum.audiogames.net/post/607125/#p607125




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Re: Visualizations in python

2021-01-15 Thread AudioGames . net Forum — Developers room : Dragonlee via Audiogames-reflector


  


Re: Visualizations in python

I worked with matplotlib and jupyter notebooks as part of two uni courses on data science. I did manage to produce correct visualisations, but that was without being able to see them yself. I just did it since that was one thing we were graded on and a skill we needed to know. personally I would just write the matplotlib code and have a sighted person help me confirm whether the visualisation rendered as I expected. I will admit that it really helped that I haven't been blind my whole life and that I worked with data visualisations throughout high school before losing my eyesight, so I already understood much of the concepts of a good visualisation and what they should look like.thankfully, after a short while I would manage to produce good visualisations, while making mistakes that would be caught by a sighted person only every now and then.if I wanted to make sense of my data, I would usually just print out some relevant aggregate figures like mean, standard deviation, first, third quartile, max, min, and such. or I would print a portion of the data as a table, like maybe a random sample or the top 10 from a category and so on.

URL: https://forum.audiogames.net/post/607031/#p607031




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Re: Visualizations in python

2021-01-15 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Visualizations in python

I'll refer to a post I made [here], which includes a program called GSK# for graphing, sonifiers, and accessible paint tools that might help, TactileView for printed braille, or BrushTone with braille display output, etc. Alternatively, perhaps there could be a way to convert your graphs into a 3D height map model and 3D print it, though that really depends on the level of effort you want to expend.

URL: https://forum.audiogames.net/post/606992/#p606992




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